• Publisher: Capcom
  • Release Date: Oct 23, 2007

Generally favorable reviews - based on 59 Critics

Critic score distribution:
  1. Positive: 57 out of 59
  2. Negative: 0 out of 59
  1. As such, Zack and Wiki stands as one of the best games I've played in a long time, with my only (aforementioned) complaint being the ridiculously steep hill that the rather odd name puts between it and consumers.
  2. This is the kind of game we were promised when the Wii was in development, and it is nice to see someone other than Nintendo deliver on those promises. Capcom has a real gem here, but you have to play it to understand.
  3. Never have we been so amused, challenged and impressed by a game all at the same time. [Christmas 2007, p.68]
  4. It’s a classic adventure game at heart.
  5. With so many publishers looking to cash in on the Wii’s success, it’s always nice to see a game appear that is nothing but quality from top to bottom—the fact that this game is ten bucks cheaper than other Wii offerings makes it an even sweeter deal.
  6. An excellent puzzler in the vein of old-school point'n'click-adventures. You need both brains and braw to complete this one. [Feb 2008]
  7. One of the best games made for the Wii so far. It combines the puzzle-solving adventure of Twilight Princess with the varied environments of Metroid Prime 3: Corruption, but still incorporates originality in the point-and-click gameplay and seemingly endless fun activities.
  8. 91
    Zack & Wiki is very much what happens when talented Japanese game designers decide to revisit classic point-and-click adventure gameplay, and proceed to inject it with their own aesthetics and sensibilities, all with a modern coat of paint.
  9. 90
    One of those welcomed surprises – an unpredictably top-quality undertaking whose winning marriage of sometimes-genius environmental puzzles and beautiful graphics will suck you in. It also perfectly encapsulates what I always hope for but seldom see from third parties: an original Wii project that really makes the most of the console.
  10. The point-and-click adventure has gone the way of the dodo in recent years, so when one as engaging as Capcom's Zack & Wiki comes along, it's cause for celebration. [Dec 2007, p.86]
  11. The puzzle design is fantastic, though it leans a bit on trial-and-error. The graphics are vibrant, even if the heroes don't have a memorable spark. The game has long-term replayability too, with a neat little co-op game and hidden treasures to uncover. No Wii owner should miss this.
  12. 90
    Between its extraordinary collection of cerebral trials, its comprehensive menagerie of shape-shifting animal-tools, and its skilled use of almost instinctual motion control, Zack & Wiki reveals itself as an unexpected, must-own treasure.
  13. 90
    When we first started playing Zack & Wiki, we found ourselves instantly liking the adventure. There's something undeniably fun and enthralling about this point-and-click adventure.
  14. 90
    It's a huge world of wonderful puzzles to solve, with creative approaches to even the most mundane solutions; it's also a big game, and it goes on far longer than even the story would imply (though some people may never beat the last couple stages without assistance).
  15. To put it bluntly, Zack and Wiki: Quest for Barbaros' Treasure is one of the best games out for the Wii, and any gamers who own Nintendo's new system owe it to themselves to at least give this title a try, if not a buy.
  16. Zack & Wiki is a brilliant use of the Wii's strengths, and easily one of the best games available for the console. [Dec 2007, p.66]
  17. The title may be convoluted, but the gameplay and presentation are anything but. What could have fizzled into a case of undeserving hype is one of 2007's top games - and considering the competition, that is quite a lofty (but nevertheless justified) statement.
  18. The thrill of the eureka moment is Zack And Wiki's currency. Combine this with a control scheme that puts even first-party efforts to shame, and you've got the easiest Zack And Wiki conundrum to solve: should you buy it? The score's a hint.
  19. An absolute blast. Through a combination of normal puzzles -- though admittedly, "normal" is a bit of a misnomer in a game where you use your flying, magical monkey friend to transform deadly enemies into useful items -- and incredibly rewarding motion control scenarios, Zack and Wiki feels like something totally familiar, yet incredibly new and original.
  20. Masterful puzzling plus exemplary Remote use equals a near-classic adventure. Frustrating in places, though. [Issue#17, p.66]
  21. A terrific metal workout. [Feb 2008, p.62]
  22. With wonderfully varied levels, colourful, cel-shaded graphics and mind-bending puzzles that'll have you working those little grey cells into the ground, Zack & Wiki triumphantly makes its debut on Nintendo's Wii, the only console it could have appeared on.
  23. Hello Nintendo!! Finally a good game on the Nintendo Wii and you don't give it any attention. Zack & Wiki rocks and we want more!
  24. I can’t stress enough the great uses of the Wii’s motion controls in this game. Whether it’s something as simple as shaking the controller in time to a song to using the controller to simulate turning a lock, this game gets all the movements right.
  25. Its unique if sometimes Japanese-infused presentation sports a snappy visual design and an excellent musical score, but the real hook is the superb puzzle design.
  26. 90
    It's a genuinely exciting brand new IP, its Wii exclusive, it has a flawless understanding of how best to use the console's motion sensing controls and it proves there's a use for the adventure game genre in this current generation.
  27. A word of caution however, don’t get fooled by the kiddy visuals presented in Zack & Wiki because some of the puzzles contained within require a fair degree of lateral thinking to beat. With that in mind, older gamers seeking an enjoyable challenge should definitely pick this up.
  28. 90
    While some may find retrying certain sections repeatedly due to some of the puzzles being genuinely challenging a little bit annoying, the entire game is so compelling that you'll more than likely just be more inspired to give it another go when you happen to make a mistake.
  29. Zack & Wiki is a must have in any gamers’ collection and a beacon of hope for quality 3rd party games.
  30. 90
    By testing your brain rather than your brawn, it stands out against the too-common controller-wagglers.
User Score

Generally favorable reviews- based on 112 Ratings

User score distribution:
  1. Positive: 39 out of 45
  2. Negative: 2 out of 45
  1. Sep 11, 2011
    This competes only with Cave Story as the Best Game of all time. You must buy it. No renting. Go away once you've read this sentence buy it.This competes only with Cave Story as the Best Game of all time. You must buy it. No renting. Go away once you've read this sentence buy it. You must buy it now. The puzzles are Supreme. The Characters personalities are very distinct and the story in the end is intriguing. This game is defenitly the best game of all time. Go. Now. Buy. It. NOW... Full Review »
  2. Aug 19, 2010
    The puzzles are truly fun and make the game worthy of much of its praise but I think most reviewers are ignoring all the incredibly annoyingThe puzzles are truly fun and make the game worthy of much of its praise but I think most reviewers are ignoring all the incredibly annoying garbage between puzzles. This game also has the longest and most useless intro to any game I've played on the Wii. I also think the puzzles go from too easy to too hard a little too quickly. Full Review »
  3. RobG.
    Mar 14, 2008
    Innovative, brilliant, addictive. There is nothing else out there like this.