- Publisher: Sega
- Release Date: Feb 12, 2013
- Also On: PC, PlayStation 3
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Feb 12, 201345There are some feelings of nostalgia to be enjoyed, but it soon wears off and all that is left is some bog standard run ‘n’ gun action that brings little of note to the FPS table - and it suffers from a severe lack of optimisation on PS3 and 360.
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Feb 12, 201345And that's Colonial Marines' biggest problem: enemies come, and you shoot them down easily, again and again. The game is remarkably light on variety. A couple of battles masquerade as boss fights, but they require no strategy and are just as easy and thrill-less as the rest. The four- to five-hour campaign has no thrust to it; it feels the same from beginning to end, and the finale just drops with a thud. And by being so easy and predictable, the game lets down the license.
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Feb 12, 201350Even though I have a terribly high tolerance for bad monster movies, I still couldn't find an excuse for Aliens: Colonial Marines. The game has been in development for over five years, and nearly every single component has some major flaw. It's yet another black eye on a franchise that's already taken a heavy beating.
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Feb 12, 201340Take away the Aliens license, and you’ve got a shooter that has no reason to exist.
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Feb 12, 201330Even if it were polished to an acceptable, 2013-standard AAA shine, Colonial Marines would still only be a generic effort coasting on borrowed iconography. Weighed down by so many grindingly obvious mechanical issues, it never even gets off the ground. For a game all about exterminating bugs, it's a fatal irony.
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Feb 28, 201340Aliens: Colonial Marines is both disappointing and sad. The plot plays out like a bad fan-made film with unintentionally bad acting and ties to familiar things because it didn't have any original ideas. The gameplay feels dated and out of step with the evolution of the shooter. Bugs are rampant throughout the title, and the game lacks a level of polish that was expected during the first year of this console generation.
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Feb 21, 201333I would definitely suggest avoiding Aliens: Colonial Marines entirely or at least just rent it if you feel like you need to experience it yourself. Certainly don’t buy it.
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Feb 18, 201360Aliens: Colonial Marines is not the bad game that most reviewers have made it out to be. With the reviews it's been getting, you would think it was unplayable! However, the hoax that Pitchford sold with his video demo two years ago has clearly poisoned the well. Everyone seems to want to know: Where is that game? With Colonial Marines supposedly outsourced, all the talent went to Borderlands 2, I guess.
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Feb 12, 201350Like a trip to a natural history museum. It's empty and nostalgic, meticulous and dated. More importantly, it's hands-off. Like a museum, Colonial Marines is at its best when you're admiring the view. The moment you attempt to reach out to interact you're met with a barrier, reminding you that you're there to look, not to touch.
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Mar 24, 201362An unremarkable FPS plagued by dim AI and repetitive set-pieces. [Apr 2013, p.68]
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Feb 21, 201340You know how some games are so bad, they’re actually fun to play? Aliens: Colonial Marines isn’t one of those games. It’s just bad.
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Feb 12, 201360This is really a review of two games: a derivative story campaign (that you can play solo or with up to three friends in co-op) and a riveting, far superior multiplayer mode that allows you to compete as marines or alien xenomorphs in online matches. Considering Colonial Marines’ relatively long gestation period — roughly six years — it seems more attention was paid to fine-tuning multiplayer than to the campaign.
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Feb 16, 201368Aliens: Colonial Marines is disappointing in many ways. Though it features some solid mechanics, the game delivers a short single player campaign and some mediocre graphics.
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Feb 12, 201340Certainly, many of Colonial Marines’ flaws could have been excusable back in the early days of the Xbox 360 and PlayStation 3, but now, when every title is polished to a near excruciating level of quality, it just doesn’t cut it.
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Feb 25, 201340Overall the game is a big disappointment - often frustrating, dated and has little in the way of reward or replay value.
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Feb 12, 201338Repetitive gameplay, plenty of bugs and bad graphics. Aliens: Colonial Marines is a bad game, a really bad one.
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Feb 12, 201365The enemies in this game are just dumb as a damned rock.
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Feb 12, 201365The abysmal graphics and bland shooting make this game a gigantic disappointment, especially if you consider the names involved in its development. Still, it randomly captures the atmosphere of the movies and can be quite fun online. Truly a missed opportunity.
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Feb 12, 201350As a player, you would expect a survival horror game but it's nothing more than a normal shooter. But there are better shooters available. ACM contains bugs and fails on the graphical aspects. Not worth a buy.
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Feb 12, 201364It’s a shame that a title seven years in the making could result in something so lackluster. Aliens: Colonial Marines had the foundations of a solid game, involving writers (David Weddle and Bradley Thompson from Battlestar Galactica fame) and a talented artist (Syd Mead from Blade Runner, Aliens and Tron). It even had the right voice talent bringing back Lance Henriksen as a Bishop-model clone...But it appears that the elongated, ‘stop-start’ development ultimately resulted in an inconsistent and disappointing final result.
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Feb 26, 201330As a fan of the series, the game was horrible to play, and this review was heart-breaking to write. For purely sentimental reasons, this was one of the games that fans would have been desperate to see succeed. Somewhere along the line, we were all let down. What makes it worse are the occasional flashes of a good game that flash through.
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Apr 1, 201320I'm not that witty, but I am pretty vulgar—as a result, all I can say is that if Aliens: Colonial Marines had been fished out of a Marine's colon during emergency surgery it wouldn't surprise me in the least.
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Feb 12, 201360Colonial Marines can't trade on nostalgia alone... It needed to offer intense combat against an unstoppable force, deft storytelling that matched the cinematic flair of the films, and some new ideas that could have rejuvenated an overexposed franchise. It needed, in short, to be a better game.
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Feb 12, 201350It’s not all bad. Through the slow-boil of falling standards, sometimes we found ourselves not hating it as much we probably should have and, occasionally, there were glimpses of what Aliens: Colonial Marines could have been, should have been. It’s best at being an intense shooter, but sadly that intensity is all too rare.
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Feb 21, 201340Aliens: Colonial Marines is a slap in the face to anyone who put the game on their Most Wanted list at any point since 2007. It’ll be remembered for a long time, but for all the wrong reasons. What a shame. I just feel sorry for those who bought the Season Pass… since there probably won’t be a Season now.
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Feb 12, 201330It makes me wonder: did Gearbox actually sit down and watch the Alien movies?
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Feb 14, 201320A disaster worthy of the Nostromo if you allow me to reference.
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Apr 3, 201340There was a lot of hope for Aliens: Colonial Marines but it seems the gaming world is let down with another attempt to make a successful film tie in. The review should give you a few good reasons why the game suffers but other aspects such as the overused catchphrase ‘Stay frosty!’ and anticlimactic ending are a couple more to add to the list and this is why you should wait until this game gets thrown into the bargain bin before you purchase.
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Feb 12, 201365It has combat in both its campaign and competitive modes that feels extremely appropriate, and there’s a generous amount of very “Aliens” content here. Just expect the plotting and atmosphere to feel slightly stale throughout.
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Feb 12, 201346If Colonial Marines were a film it would be one of those quiet indiscretions sent directly to video, but instead it's a game, one in which every interactive and visible aspect feels dated by any measure.