Mixed or average reviews - based on 21 Critics

Critic score distribution:
  1. Positive: 4 out of 21
  2. Negative: 1 out of 21
  1. Dec 22, 2010
    There's nothing distinctive about the world we're allowed to explore.
User Score

Mixed or average reviews- based on 45 Ratings

User score distribution:
  1. Positive: 7 out of 14
  2. Negative: 2 out of 14
  1. Oct 21, 2010
    I will start by saying that I am enjoying this game. I think that comparing this (or ANY other RPG) to Oblivion isn't a fair comparison. Oblivion was a remarkable game that set THE standard for an open-world RPG, but using it as a benchmark for any game even -remotely- in the RPG genre is misleading. There is far more to the RPG experience than stunning graphics and/or control schemes.

    I enjoy RPGs that allow me to explore a fantasy world, be part of an engaging story, and watching my character progress. Arcania does that very well. For some, the graphics may seem unpolished, but the game drew me in...and suspended my disbelief. I guess I don't mind my imagination filling in some gaps that the developers may have left.
    Full Review »
  2. Oct 12, 2010
    I really enjoyed this game, probably due i like the concept. This is pretty much like Risen slightly less polished but the game really picks up after a hour. Big world with decent graphics and decent gameplay. But the atmosphere in dungeons and lightning is pretty amazing.

    If you like games with a unamed hero on a island, go ahead. It isn't perfect but you can't stop playing.
    Full Review »
  3. Oct 22, 2010
    Unfortunately, there are more than a few issues with this game that knocked the game down from a higher score. The graphics are about average at best, with the female characters in the game being pretty fugly in the facial area. By design, foliage disappears as it is near you so you can see any items on the ground, but this actually makes the game look worse since you have constant pop-in and fade around you. The enemies are really standard without much variety. The quests are run-of-the-mill affair, with the plot quests having the annoying "do this for this guy, but you can't until you do this other thing for this other guy, but oh wait you have to do this first, etc." There is not any character customization so everyone gets to use the same guy, though different armor and weapons make your character look different. There are several glitches, usually involving the clipping with area walls. There is just too many flaws and not enough good qualities to offset buying this game. I do recommend a rental (my endgame time was less than 12 hours) just not a $60 buy. Full Review »