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Mixed or average reviews- based on 1077 Ratings

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  1. Nov 11, 2012
    This review contains spoilers, click expand to view. Once more Ubisoft gives us a good quality game in Assassin's Creed III. Pros: The visuals are beautiful, the combat has more challenge, the story and characters are very interesting, the voice acting is solid; the naval missions, though frustrating at times, are a very welcomed addition, and the soundtrack is top notch as always (despite Jesper Kyd not composing it). Cons: As many have stated, there are a million bugs (muskets floating in the air, Connor freezing while running in the frontier, mouths not moving while characters speak, etc.); the optional objectives instead of a challenge they feel like the developers are forcing you to do things in a specific way, which is ironic for a game that speaks about the importance of freedom, side missions are over-complicated at times and pointless (chasing pigs in a farm? really?), the economy system is not as organic as in the previous games. I really appreciate developers wanting to add variety, but if it has no major repercussions in the plot, then there's not much of a point in it. But most of all, the reason I'm giving AC3 a 7 and not a 9 is the ending. Oh my god! It seems written by Damon Lindelof (the "genius" behind Lost and Prometheus), which means a huge build-up that leads to an event with no payoff and only more build-up for things to come instead. I expected to see an actual conclusion to Desmond's story as the developers promised, not the writers leaving things opened. One thing is to create suspense around a story and another is just extending it to the point of making the player / viewer not to care anymore because of how frustrating it became to expect something epic and not coming. Along with Batman: Arkham City and The Dark Knight Rises, AC3 has the most disappointing ending I've ever seen. Expand
  2. Nov 11, 2012
    Single player:
    Games are basically interactive movies at this point. In a movie, you would not have a character get built up like he is going to have one hell of a fight ahead of him and then not have a payoff at the end. That would be piss poor writing (or The Great White Hype). The problem is, that is what this movie does. Ezio was supposed to be teaching Desmond how to become a world
    class assassin. Instead, we get an ending with no payoff for all the work Desmond has put in. Just a bland ending to the "trilogy".

    Some refinements have been made to the multiplayer. If you liked the previous installments, chances are, you are going to like this one.
  3. Nov 11, 2012
    Terrible, is one word that I think describes Assassin's Creed III perfectly. I wish someone writing these 10of10 reviews would sit down with me and point out all of the good things they see because I just can not find anything worthy of a 10. Once I passed the introduction/tutorial parts of the game I felt like I was playing Assassin's Creed II again, and I mean the parts of the game you actually get to play. I may as well have been watching "Assassin's Creed III: The Movie". Which would have also been awful considering where they went with the story. I'm upset that I invested both money and time in this title and it has single-handedly strayed me away from anymore entries in the series. Expand
  4. Nov 11, 2012
    If I were to rank the games in order I would put assassins creed 2 at the top, brotherhood second, assassins creed 1 third, this game 4th, and revelations 5th. The game could be summarized as mediocre. Setting: The main story contains large detailed maps, but the problem is that it doesn't have any large buildings to climb like in assassins creed 2 and brotherhood or even revelations, not only that the game doesn't have that beautiful setting like Venice, I really loved Venice in assassins creed 2, it's a very colorful place, plenty of fun things in the game. Puzzles. Assassins creed 2 had tons of puzzles and they revealed pieces of a truth that was really fun. Every time I completed one i looked at what I've gathered to add more to this truth story, more importantly the puzzles had history to them and conspiracy theories, it actually gets pretty creepy. Brotherhood did the same but not to the same extent. So far I have not found anything like this, but I'm guessing they didn't do it...

    Story: It's ok, Gameplay: not as many personal assassinations. I find myself in a lot of missions where you have to run in and kill all the guards like a wild man, no stealth at all. I like putting in multiple objectives though. There are a lot of bugs, I sometimes find my character spazzing out and just standing still and taking hits. The health system is lousy, it's basically assassins creed 1, no potions, regenerate health. The combat system is probably the worst of all the games, and here is why, you have the occasional QUICK **** TIME EVENTS. I just finished resident evil 6 and at this point i never want to touch QTE AGAIN. But lo and behold this game had to put that in the game. It's not as many as RE6 but seriously, why the hell did they do this? Why does the world think QTE = gameplay??? Seriously the combat could be interpreted as QTE. Wolf attacks you, game prompts O, you hit O, then prompts square. It feels like god of war like QTE, but the thing about god of war is that you aren't forced to do QTE, that's only if you choose to grab. Side missions: There are plenty of those, so that's good.

    Some of the bugs ive seen: People talking without moving their mouths in a cutscene, guard who wont die, my character spazzing out. One of the three will happen every hour.

    There was this one part where you have to be an eagle and follow another fire eagle... here we witness something I like to call "Crazy Camera Mode." You get to this one point where you hit the mountains and a white light comes and next thing you know you see winter trees right in front of you. It's **** how the camera works here. Graphics are fine, nothing new though

    Overall it gets a 6/10. It has a lot of problems but nothing makes it unplayable.
  5. Nov 11, 2012
    Running around the frontier and hunting is pretty fun as is fighting massive amounts of enemies at one time. The graphics are incredible. The story itself is quite boring, and after a while I found myself not even caring. All the collectibles are more rewarding to find than in any of the other past games. One bad thing is the tomahawk you start with is extremely powerful, so there really is no need to upgrade your weapons at all like the past games. I always enjoy the Assassin's creed games regardless because I enjoy just running around and climbing. This is probably the second to worst in the series, right ahead of Brotherhood. If you are a fan of the series, just ignore the nay-sayers and get it, but don't expect too much or you will be let down. Expand
  6. Nov 11, 2012
    NO SPOILERS IN THIS REVIEW Well, thanks god I'm not the only one who sees that this game is really bad. As more people here, I've been an AC fan since first day, I've all cómics, books and games, even the little ones for Android and IOS, I've beaten AC1 ( my favorite ) 18 times, AC2 12, BH 8 and Revelations 3 and I have all superior editions ( Black, Códex, Animus and Freedom ). Not much people can say that they love AC as I do, but this game, AC3 is such a s**t. It's like Ubisoft got all the ingredients, but they didn't know how to cook it, this game could have been the very best AC, they had the history context, they had the graphics, the maps, the varied missions, the best combat in all the saga, and they have screw it up. AC is not famous for his combat or varied missions, it's famous for the story that it has, one of the best stories ever on videogames industry, it's almost as epic as Metal Gear Solid ( which I love even more than AC ), but this game has ruined that history, I wish this game didn't exist, what a boring and EMPTY story, the "epics" moments in this story are empty, that's the main problem of this game, If an important character dies, it doesn't hurt, not like previous games when I almost cried, and the whole history has holes, it's not narrated properly.

    So... I've been talking about Connor's story, but Desmond story is horrible too, I don't want to spoil you, but seriosly, what a bad story, It's ruined. And the bugs in this game are really upseting, fast travel points that desapear, NPCs that doesn't walk, NCPS popping in front of you as you walk on the city, game freezes, lot of secondary missions bugged, it's really horrible, please don't buy this game. I'm realy disappointed with UbiSoft, they did the worst work ever, they are really important developers and they have lost all my respects and all really fan's respect. And... you know what? The worst thing they did, it's that they have lied to all of us. They said that they would end Desmond's story and they didn't. When I was at the end of the game, I was like, well, after 5 years, finally I'm gonna give and end for this amazing story, but It doen'st end. If you say that this game is good, you have no idea about what you are saying, I can't handle a 7, but no more than that, this game s**ks, thank you so much UbiSoft, you have ruined one of the best sagas ever.
  7. Nov 11, 2012
    As I was playing Assassins Creed 3 I realised that all of the oranges I had in my fruit bowl had started to go green and furry looking. Like Tennis balls. Tennis balls that emit a strange smell. As a man of science I can only presume that this occurred by way of radiation emitted by Assassins Creed 3. In summation, do not under any circumstances allow Assassins Creed 3 near your bowl of oranges. Expand
  8. Nov 10, 2012
    This review contains spoilers, click expand to view. I've played all 3 Assassin's Creed, and this is not an Assassins Creed. This is a game with the AC logo and name and a wonky version of its mechanics, but nowhere the depth of the previous ones. AC franchise is built on the ability of the player to visit historical cities and cites through the memory of Desmond's ancestor - but there is not historical sites in revolutionary America. You are no longer climbing century old buildings of masterful architecture, but merely wooden shed of various sizes, and perhaps the top of the sorry box of matches that the colonist call a House of God. There are people who pointed out the clunky combat system and mechanics... I guess they had to change it for the tree climbing in this game, but it seems like they've broken more than the features they've added. And it seems the game was completely lacking in play test due to the countless bugs I've encountered such as unkillable guards, horrid and cryptic lock picking, complete gray screen, and inability to correctly load the game from save files. The story is an utter mess and any small bit of analysis into the main character of Connor would cause the story to fall apart during the middle of the game. While his motivation for the first half of the game is understandable (the death of his mother, the attack on his tribe), the latter part - after which his reason and preconceptions were revealed to be false (His supposed attacker were innocent for the death of his mother and attack on his tribe), the entire latter half of the game became aimless and pointless to the player. Especially so when 1) We as a player knows exactly what happens to Native Indians after the revolutionary war, and 2) His templar enemies specifically stated they were attempting to prevent the very result that we as players know would happen from history. Connor's main reason for his joining of the Assassins was to blame Charles Lee for the attack on his village that resulted in his mother's death, but it was revealed later that Charles Lee was not responsible, and the attack was in fact ordered by Washington. But instead of the player change allegiance, he doggedly pursued Charles Lee to the very end, despite him being completely innocent to the very reason that the main character joined the Assassin's order. The game lacks the depth and intrigue that was the highlight of the AC series. Where the previous games had puzzles with conspiracy undertones, AC3 seems to have fired the writing department and replaced it with mini-game department. There were no overhanging questions about subjective or objective morality, nothing to make the player think about and question the correct view of the world - it was just Connor getting used by Templars, Assassins, and those who came before as pawns. Connor as a main character no longer contains a brain like Altair or Ezio, but became a human shaped murder tool controlled by the player, manipulated by those who held more cards. One also cannot ignore the blatant attempt to portray the French in the happy sunny light - While the British were portrayed as tyrants, thugs, and fascist police organization, the Patriots led by Washington was portrayed as inept, brutish, uncultured. I'm sure the fact Ubisoft was a French company had nothing to do with this though. The game's only salvation was 1) Connor's Father Haythem - a more fitting and respectable character as an Assassin, ironically 2) the Naval Battle missions. If one word could sum up Assassins Creed 3, it world be the word: TOOL. Expand
  9. Nov 10, 2012
    While this was my second favorite AC game in respect to the story, I was disappointed by some major aspects of the gameplay. I do not think it was necessary to have a ridiculous number of homestead quests while the world was full of glitches. Ubisoft could have fixed those and saved us from the monotony of those side missions. Falling through the world and having achievements broken to the point of needing to replay the entire game are not fun (only to name two of the many mentioned by others). This game could have earned a 9-10, but overlooked problems hurt how this title will be remembered. Time outside of the main story was spent in the wrong places. If you are a huge AC fan, wait to buy this until they fix the problems or you will risk having a poor experience. Expand
  10. Nov 10, 2012
    I thought that this game was amazing. It is a little slow at the beginning and it isn't until a few hours in that the story actually begins to pick up. Aside from that though i have not had any problems. I had a graphics glitch occur once in the woods but aside from that no major bug issues. The game is very fun and the multiplayer is awesome. The combat system has been changed a little but i feel it is more satisfying. I would recommend picking up this game if your a fan of the series or if you just want to get into it. Expand
  11. Nov 9, 2012
    Good performance by Ubisoft, but was not worth all the hype it received. The game is very fun, but eventually, some missions get boring and the game is full of glitches and bugs. The game starts off slow, but gets good overtime, but has a near-impossible last mission. Still a buy in the AC series.
  12. Nov 9, 2012
    Assassin's Creed 3 is exactly what people should have expected. This game should not have been hyped nearly as much as it was. It is just as good if not slightly better than revelations. Don't expect something as innovative, charming, or impressive as Assassin's Creed 2. If you enjoyed Revelations or have followed the entire series and don't mind more of the same with shinier graphics; BUY THIS GAME IMMEDIATELY! But if you are anything like me and are sick of these uninspired sequels to the once great series known as Assassin's Creed; then leave it alone. Don't even wait for the price to go down, just see it as what it is: a cash-in. Expand
  13. Nov 9, 2012
    Great game! The new location is a good change of pace than the rooftop heavy predecessors of the series. Combat and the new techniques have good additions too. Loved the AC series and this is a good step for the assassin.
  14. Nov 9, 2012
    99% of the 10's are just Ubisoft employee's. The game isn't much of a step up from the last 3 AC games. That being said, its a waste of money. I'd rather spend that hard earned money on a hooker or drugs rather than Assassin's Creed 2.4

    This game is just rebranded **** I highly suggest you try before you buy. I made the mistake of buying this festering pile of ****
  15. Nov 9, 2012
    First of all the people giving this a 10 of 10 you either smoke way to much drugs or have no idea. I loved the AC creed series, but I must say this one has ruined it for me. The story line is way to short and just suddenly dies, major let down. As for the side quests and all the other features. I like the idea, but if you dont make these side missions have any impact on the story/main gameplay then its just a waste of time. For example I finished the entire game without doing a side mission or even purchasing new weapon. Oh and another thing. The animation for firing the muskets is horrible, kinda looks like he isnt even aiming. On the positive I enjoyed the start to mid way of the main story. Created a good atmosphere until it died towards the end. Expand
  16. Nov 8, 2012
    This review contains spoilers, click expand to view. First off, let me just say, there are spoilers, minor, but still. Now, I really thought this game was the best game that was ever created graphically. The scenery of the game was purely beautiful. The graphics were basically flawless! I hesitated playing when I picked it up on the day it was released. The story was really slow and boring. Playing as Haythem was new because he was a Templar, It was the first time in the franchise you could play as a Templar. It also sparked a plot twist, and that was, one of Desmond's ancestor's weren't an assassin. Later on, the story was making little sense because if he was a Templar why was he doing all the good an assassin does? It made little sense, but other than that and a few other glitches, I enjoyed the game. The ending was very stupid too. There will be an Assassins Creed 4, I just don't get how it'll get done. But, if you're on the fence of buying this game, make sure you've played the 4 others first before playing this one. But if you have played all the others, and you're wondering if you should get this, I suggest you should. Really great game, with TONS of stuff to do and a HUGE map to travel after you've beaten the main story mode. Expand
  17. Nov 8, 2012
    what seemed to be the best game of the franchise turned into the worst of the main trilogy. The game was clearly rushed to be released during the holiday season, and it has so many glitches and bugs it's not even fun. Even though the story is pretty good and good action, the gameplay and combat are both a lot more fluid... the setting fails, buildings are only about 2 stories tall, they are like 500 meters apart from each other, which will have you running/on a horse/parkouring more than the actual length of the sequences.

    The biggest complain is the glitches to be honest, this game has the best soundtrack (tied with Brotherhood) but it has more glitches than the first one, and this is not acceptable, not in 2012
  18. Nov 8, 2012
    What a flimsy, glitchy POS this game is. A shame too, the artists brought their A game, and the people responsible for bugs and game control phoned it in (they probably worked hard, but on their end this game was not ready for ship). Hoping a patch will fix some issues though I doubt it. If you loved AC2, for me anyways this was a disappointment bordering on a stealing 60 dollars.
  19. Nov 8, 2012
    This is the worst Assassin's Creed in the series (I think is even worse than Revelations...). The story of this game is absolute boring, specially the past part wich is the 80% of the game, but the Desmond story was even worse... Specially the ending which is specially bad, not to mention all the bugs that game haves, it feels like an unfinished game. If you want a real AC experience just play AC2 and AC:B instead of this game... About the online part, at fist looks good, but it doesn't have many variety on places to play, and most of them looks the same. Also all the customization parts for characters are overpriced, I already have played like 70 times online, I'm in level 31 and I still doesn't have enough credits to allow me to buy character stuff, only skills.. obviously they want us to spend real money on it, also the rewards (videos) for leveling up on the online game are not good as the ones in AC:R.

    So, I'm afraid this is not an AAA title anymore. Not buying another AC on the release.
  20. Nov 8, 2012
    First off if you review this game before you get your assasins suit as Conner then you are doing this game an injustice. The graphics may be the best I've seen even though I do think that a lot when I get a new game. There are bugs and glitches but it is a video game people and the world is huge. I actually think the bugs are funny sometimes like a horse walking backwards up a wall or one time I was swimming and a guy was fishing on the shore when I got close he jumped into the water and disappeared. Not a game breaker for me actually kind of funny. The missions in the beginning are boring but I'm asuming that its for the newcomers to the series and tells the story. I love the setting and some people on here are saying the cities look the same and there aren't enough tall buildings to climb. I pretty sure it did all look basically the same and there weren't that many tall buildings in those days. This isn't assasins creed 2 but it is similar in design but a lot better. The combat imo is good it is different and takes a little time to get used to but now I can fight twenty guys and not get touched like on arkam city except its better because when your done everyone is dead and bleeding AWESOME!! Ok game is great what about the multiplayer that almost noone is mentioning. It is fantastic and even better than single player if you're in the right mood. I love this game and will probably get a 10 from me by the time I finish it. Get it play it love it but give it a chance before you bash it. If this game is so bad what game is so good. Red dead hell no gta no and plaese don't say ac2 because this game takes it and multiplies it by 100!!! Let me know what you think. Expand
  21. Nov 8, 2012
    A once fresh and promising franchise has been reduced to a slog through frustrating gameplay, odd design choices, and bad dialogue in this latest game in the Assassin
  22. Nov 7, 2012
    I have loved the Assassin's Creed series since the very beginning for 2 reasons: 1 - The fun and addicting parkour and assassinations. 2 - The astounding degree of detail put into realizing these worlds. From the Crusades to Renaissance Italy, and now Colonial America. AC3 follows the series' tradition of beautifully designed worlds with NY and Boston built to invoke an atmosphere that really sucks you into the game, while the gorgeous Frontier is the icing on the cake. The cities are a little dull to look at, lacking the beauty of Florence, Rome, or Constantinople, but it fits since these were in fact ugly cities at the time. The gameplay is relatively unchanged save for the combat which employs a Batman-esk combat system requiring timed counters and attacks. It's nice to see the formula changed, but once you figure out the the counter-disarm combo, it's gg no re; the enemies are still not very bright, however they show signs of improvement. The story is split between Desmond in the modern day and Connor in Revolutionary America. Desmond's story is just as dull as before, but does it's job of providing a framework for the series, although the way it ends is so absurd and dumb that it makes me sad this game came from Canada (I'm Canadian if you can't tell :P). Connor on the other hand shows more promise, offering a much more intriguing look at the war from the prospect of an outsider. My personal gripe with it is that it didn't do enough. I expected a game that truly portrayed the desperate struggle of the Native American people at the hands of the British and the Americans thereafter. While the game shows some promise of that, it was not enough for my liking. Apart from that, it accurately displays the Founding Fathers as they were; basically a bunch of fed up white men who preached freedom and offered none in return to those who weren't white. The story is interesting, but by the end it falls apart failing to deliver the climactic triumph, or any triumph really, of the hero, his enemies almost seeming more worthy than himself by that time. The game has a lot of side stuff to do, but the only really good one is the naval missions, which are for me the best part of the game. The weather engine is so beautiful that waves drastically alter the flow of combat and force you to make split-second decisions in the heat of battle in order to survive, demonstrating the true ferocity of war at sea in a way that I personally have never experienced (and I love naval games). The multiplayer for me is hardly worth mentioning; if you've played Brotherhood or Revelations, you've played this: a brilliant concept with loads of potential let down by poor balance resulting from skills gained at higher levels and randomness deciding most games. AC3 is definetly worth your time, but don't expect it to break any new ground, simply stand high atop ground the series has already claimed...kinda like what the Americans did to the Native Americans ;P Expand
  23. Nov 7, 2012
    I fell in love with Assassin's Creed with the second game, and that game is still magic for me today. ACIII is massive, there are a ton of things to do, but so much of it feels meaningless or trivial, and some of the historical missions are so blatantly forced into the game and so badly done (Paul Revere's ride, for example) that it's amazing to that they made it into a game of this magnitude. There are anachronistic missions and controls problems that seem like they'd more likely be seen in a game with far less of a budget than ACIII had and, overall, this game is a complete disappointment for me. In the two years I waited for this game I never expected that I would have beaten it and sold it back within the first week of release, but here I am. Ubisoft hasn't put out a good AC game since Brotherhood and it's time to find a more inspired series not relegated to the role of cash cow. Expand
  24. Nov 7, 2012
    This is a good game but still fails to live up to AC2. This IS probably the 2nd best AC game though. There is a pretty good story with Desmond as it is all culminating but as an American Connor's story is something I know like the back of my hand and personally I find Connor to be a whining, arrogant douche. There are a few glitches here and there but overall the gameplay is solid. However the combat feels a little dumbed down as does free running . The hunting is great and a fun way to get money. I'm happy they brought back the homestead/Monterrigioni from AC2. Overall I would give this game a 9 Expand
  25. Nov 7, 2012
    Assassins Creed 3 is a Absolute masterpiece of a game.I've played all the Previous Titles and loved them all dearly enough to keep them in my game collection.But Assassins Creed 3 is by far the best game in the series.the graphics are top notch and the combat is fluid and smooth*almost as if you are the person in the game*movement is better then ever with super realism in every way.the story is very well written and told.the entire game is just FANTASTIC.and the multi player has gotten a good amount of improvements, and is still my fave action multiplayer ever created in my opinion.a must buy for any fan of the series. Expand
  26. Nov 7, 2012
    I should mention first off that I'm not one of the hard core Assassins Creed fans. I've played some of the others and thought they were good but hadn't really gotten into the game until this game. Because of this I can't really compare this game to the previous ones, but I can say this is the only one that's pulled me in. While the story is as good as it always is and the graphics look fantastic its the gameplay that really sines. Its different from other creed games and this will put some people off but I really hope people will give it a chance. Don't get me wrong, the sneaking around parkour building climbing is still here but now there is a ton of other things to do. Whether its exploring the wilderness or getting into the new ship combat, or simply building up your homestead the game is never short of fun enjoyable (and more importantly, varied) quests. On top of that, there are tons of collectables for various people scattered everywhere to bring out the collector in all of us. There are some down sides, such as the numerous glitches that span all the way from goofy to game halting. I've also read that they changed up the combat and I can attest there are probably too many guards with too much health for the games own good. The games AI can be unpredictable as well making the game occasionally frustrating. Barring those little gripes, the game is great. I'm sure some Assassin's Creed vets are going to dislike the changes but I hope they, and everyone else gives this great game a try. Expand
  27. Nov 7, 2012
    This game gave me a very conflicted reaction -- I very much wanted to like this game, but I think its main issue lies in the setting. Whilst an Assassins Creed game set in the American Revolutionary War -- filled with tree climbing, tomahawks, horse riding and killing redcoats -- may have sounded like a good idea (and could have been transferred into a working game well, too) unfortunately this is not really the case. Both Boston and New York's buildings are all only 1 or 2 stories high (not including a few church house spires). A lot of the buildings are set far apart as well. All of this makes the free-running and parkour -- an initial selling point of the series -- feel kind of disjointed and lacking. I think they tried to compensate for this with tree climbing, but this too feels a little disjointed and the only places to practice this are out in the wilderness on rabbits and foxes -- not very mind-blowing. Another little superficial flaw for me was the style of the buildings -- America at this time was a new country, so all of the buildings are small stunted brick and wood houses. This is kind of a step backward from the sprawling marble and white stone vistas I am used to from the games before. This is not to say I do not like this setting (I adored Red Dead Redemption) but it does not really fit the series and it's pre-existing themes very well. The ship combat also felt not needed and very underwhelming. I did enjoy many things about this game however -- as always, the history was rich and charming and some of the scenery did take my breath away. Seasons were a neat change and hunting was a fun little feature. Connor lived up to his hype and was a great guy. The story was vast and fantastic and the ending was immense. However, gameplay should come above all these things, and the parkour and combat both felt disjointed and unfitting. Assassins Creed 3 is a decent game. Pick it up if you have the time. Expand
  28. Nov 7, 2012
    Sorry, as much as I like this game, it falls in one of the worst. The online game play is horrible. You are always place in unfair circumstances, and its not fair to newer players. My first game was played with a level 50, and all upper leveled people. I couldn't get a single kill. And now that I'm half decent at the game I still find myself getting shafted by the ignorant games style. My character refuses to fully stun an enemy (honorable death), but on the other side of the table I am always finding myself stunned. And I also see an abuse to use stick targeting. I can have my sights on my target but by the time I get into the killzone my character has switched targets and killed a civilian, then shortly after that I get stunned and if I'm lucky my assassin doesn't come kill me. So all in all the campaign is good, it has a good story line. But the online play is horrendous. And to me, the online play is the main part of the game no a days, so I'm rating this game a 3.

    Update lagging online and crappy play style or I will never touch this game again.
  29. Nov 7, 2012
    It's an OK game but not great. The graphics look like dreamcast, Need to lower 3-D strength to 1 and increase brightness to 7 which gives more natural look. Desmond, Shaun, Rebecca looked kinda goofy. I like the way they were in AC2 & BH. Start is slow and boring. I find collecting feathers, trinkets, almanacs to be a bit annoying. Almanacs are the worst. Almost every viewpoint trees are the same. Frontier/homestead missions were kinda lame. Hunting and discovering animals seems kinda pointless. I don't like being forced to skinned every animal when I ditch them. Attacking & looting convoys aren't worth much the rewards. You're better off just looting chest boxes instead. Naval missions were a bit boring. Controls were kinda dumbed down. What happened to the throwing knives? You can't grab ahold enemies, you have to deflect attack then grab them but it throws them automatically. You can't chuck weapons at enemies like in AC-BH & Revelations, it would be cool to spear a redcoat with a bayonet from range or throw an axe. Combat seems less evolved than previous AC series. No dodge? Seriously?? You cannot do double assassinations easily while standing, I performed double air assassinations more than standing. The story is not bad though except the beginning. Some parts were rushed and forced. I find one mission 'Boston Tea Party' to be frustrating when you have throw guards into water which puts you in awkward positons. Limiting number of kills / don't shove anyone while chasing as an optional objective is ridiculous. Connor seems dull but finally flourished after chasing and killing Hickley. Ending is not that great, you have to sit and wait for a 20 minute cast to pass to finally get game completion achievement. I'm pretty disappointed, it doesn't feel like an AC game, the elements were off and different. Felt like playing Red Dead Redemption with AC elements. I find it hard for me to care to replay through the 5 hour boring slow start again. Expand
  30. Nov 6, 2012
    This review contains spoilers, click expand to view. I've been a huge fan of the game and series... until now. The new combat mechnics just dont play or feel right. The big final of the game, is a f*** **** I really do not understand how Ubisoft makes that. I'm really disapointed with AC III. I think, the better in the game it's the Connor's history. It is good. The animals, the ships, the battleships, the cinematics (a few bugs). But that's all. Expand
  31. JB-
    Nov 6, 2012
    I just finished the game yesterday I thought it was great although I thought maybe it was going to be harder to defeat your father.. Also I can't find a way to get more arrows and bullets like you could in Revelations.
  32. Nov 6, 2012
    The Assassin's Creed game I was looking forward to. Incredibly fluid combat and movement, beautiful graphics, and finally an arching (rather than holding pattern) story. The storytelling in this game is also fantastic, as Ubisoft really made an effort to 'show' rather than 'tell' events, and avoid cut scenes as much as possible. As someone who didn't particularly like Brotherhood or Revelations, seeing AC3 take the best elements of those games, and refining and improving them was great. Very little (aside from the board game mini-games) is wasted in this game, and even the parts of the game that you do for the sake of doing them, such as collectibles and naval battles, are still fun. While the ending is very abrupt, AC3 is a solid candidate for Game of the Year in my book. Expand
  33. Nov 6, 2012
    While I think that AC2 is still the best in the series, AC3 has a little something, despite all the frustrations, annoyances and glitches the game has.

    I was surprised to read on different forums that only a small fraction of the AC players consider the series to be in the stealth genre. It is indeed a stealth game series with emphasis on what we now know as Active Stealth: the act of
    blending in crowds and using NPCs to your advantage.

    While AC3 also has the stealth aspect of the series, it also has an extended combat system. However, the game barely makes an effort to push you to use stealth, you will have to push yourself instead. Sadly, notoriety is so easy to erase that you end up incognito too often and just walk around the streets of Boston after killing half an army and tearing down a few posters. I really wished they change that, by using some sort of a timer per example, where your notoriety goes down a few minutes after bribing a crier or a printer. Unfortunately, it's not the case so I just arrange to always keep Level 1 notoriety at all times: it makes the stealth a lot more enjoyable. The thing that is great about the stealth approach, although not for everyone, is that it's now more difficult than ever, provided you have some notoriety of course. There aren't huge crowds moving around in the streets, and the latter are wide, forcing you to plan your approach carefully to avoid guards and patrols as you navigate the cities. NPCs also react faster, which means you can't just walk the street and randomly kill baddies without anyone noticing anymore. Enemies spot you sooner than in previous installments, and may even give chase if you start sprinting while they are watching you. Speaking of chases, those are crazy hard even if you know your way around an Assassin's Creed chase. Guards run faster, spot you from further and you'll sometime be running around for several minutes before finally managing to escape. It's tense, it's difficult, and it's one of the best aspect of this game, especially with the new tools.

    The worst thing about this game is that it could have be so much more. Unwelcome additions are the naval battles and the homestead trading parts that are utterly useless. Fortunately you can mostly ignore them, but it pains me to see that a great deal of effort was put in these features, effort that could have been put somewhere else, like quality assurance or level design. Speaking of which, level design is subpar: the story missions are for the majority tedious and linear. While the writing is good, the story is somewhat short. The side missions seem rushed, don't feel like actual missions, and mainly consist of walking around the city killing guards or speaking with NPCs. The controls have changed greatly from the previous games as well. Free running is now done simply by holding the right trigger. Climbing can now be done without holding the right trigger, which is a little bit annoying when trying to carefully grab a ledge, only for our Assassin to jump
    2 meters high and grab the next one. They finally added mechanics to vault over low objects which is a welcome addition. The
    combat is similar to previous versions, although it took me a while to understand that I needed to NOT hold down the right
    trigger to actually do anything.

    In conclusion, while it is an enjoyable game, while it has a lot of potential, the game is ridden with glitches and bad design
    decisions that take a lot of fun out of it. Instead of breaking what was working and fixing what was broken, they could just
    have reused the previous installments basic systems and add new abilities and content. It could have been a much better game in retrospect.
  34. Nov 6, 2012
    I have yet to complete the game, however so far I am loving every minute of the gameplay. Although I liked every Assassin's creed game to date, this one has surpassed all those before it. There is more to do, and new features that werent seent in the previous games. The sailing was a very enjoyable new feature to the game (They just need to make a pirate game and incorperate this). The story is captivating and leaves me wanting to play more and more. Graphics are beautiful as usual. Some complain about the changed controls, however I didn't have a problem with it, and picked it up just fine.
    Overall a solid game.
  35. Nov 6, 2012
    I do not like the low scores this game is getting, i dont get why.

    I have been a fan of assassins creed 3 since the first. This game is the best of them all. While yes, Conners character could have used more personality, everything else was perfect. Combat is 100% better than it ever was, IDK who the hell complains about the controls but they are smoother and work better than ever. The
    graphics are unreal, even better than Halo 4. The story while nothing crazy, it is pretty awesome being a part of old american events. This game i gave a 10 because it deserves a 9.5 or higher and nothing less. I dont see why it got anything lower than a 9, to me, if they would have given conner more of a personality, this game would have been perfect. Expand
  36. Nov 6, 2012
    For context - I loved AC2, but found Brotherhood lacklustre and so therefore could not be bothered with Revelations. This is excellent however. It's perfectly developed as a sequel. A new engine gives it visual polish, tweaks the gameplay mechanics just enough to maintain familiarity whilst creating something tangibly new. The new protagonist is great and the narrative very compelling. If you're a fan of the original games, open world or action gaming in general it's a must buy. Also, it has that essential thing a lot of open world games miss, and is very hard to pin down - the world is compelling to explore! I've spent ages just messing around hunting and going smaller tasks - wonderful, and reminds me of the time I spent in Red Dead Redemption. Only complaint is that some elements are a little clunky, such as the menus and insertion of side missions rather arbitrarily. It's a minor issue though, I'd give it 9.5 is I could here. Expand
  37. Nov 6, 2012
    I have played Assassin's Creed from day 1. What disappoints me about this installment is that i feel let down. From AC1 to AC2 they made drastic improvements to the game and it was a great step forward. With AC3 i feel as if they took a step back. They almost tried to do too much with the game. Instead of focusing on doing things well, they did a lot of things okay. I do not like the characters one bit in the game and Connor is by far the least interesting of all the Assassins and actually quite annoying. The fight systems took a step back and it seems like it takes for ever to kill an enemy. Not to mention it seems like i continually get caught on all the little things in the environment. I constantly find myself running up a tree or a wall when really i wanted nothing to do with them. This is not due to my lack of knowing how to play the game but more because Connor can climb almost anything that just by running by something he seems to be attracted to it and just run up it. I am on DNA sequence 10 out of 12 and overall the game is a decent game. The story is pretty good but i wish i was more involved with the revolution as they lead you on to believe you are, not just some errand boy. It is a above average game i was just expecting more out of it. Especially being that i tried to read nothing about it so not to over anticipate it and give it no chance to live up to my standard. But even with ignoring most news about the game i just feel like there is so much they wanted to do with the game and just fell short a little. Expand
  38. Nov 5, 2012
    This game is definitely living up to the hype it gathered pre-release. The redesigned combat mechanics mean you actually have to think out your fights instead of just mashing the attack button, which makes fights feel more rewarding when you win. The movement is brilliant and a lot more fluid compared to older iterations of the game, and the characters and plot are a nice refreshment after having so much Ezio (not that I didn't like the Ezio games mind you). The new AnvilNext engine is it has to be said simply stunning. The environments and details are beautiful and the size of them is mind boggling. Expand
  39. Nov 5, 2012
    This review contains spoilers, click expand to view. Assassin's Creed 3 is probably one of the best Assassin's Creed to date. I'm just going to start with the Pros. I. LOVE the combat system. It is so refined from the previous games. Animations are superb from running and jumping along roof tops, to killing 20 redcoats in a matter of seconds with its amazing chain kill sequences. Its overall appearance is sexy. Some graphical glitches like texture pop ins are present but barley noticeable. Story is excellent and Connor is more of a bad ass than Ezio. Might I add the Captain Kidd missions are very fun as well! The Multiplayer is the same but it is better than revelations. It shouldn't be the MAIN reson to get the game. Now the Cons. Although the climbing looks fantastic it feels like a step back. I would find myself running away from guards and when I would turn a corner, I would randomly run up a wall and then die. It happened to me so many times that I would want to tear my face off. Another con is that (WARNING SPOILERS!!!!!!!!!!) you don't get to play as Connor until about the 5th Sequence. That's almost half of the damn game. I felt as if during those 5 sequences the game was taken from me. I wanted to play as Connor really bad because the person you play as in the beginning kind of sucked. He was very plain and he was very unrelatable. I felt bored for the most part. But as soon as I played as Connor it felt as I just bit into the juiciest part of the steak. God it felt good to finally play as a bad ass. If you're a fan of brutal combat, compelling story and...well learning about history, give Assassin's Creed 3 a try. But if you want fast paced I would recommend something else because the beginning will have you drooling with boredom. Overall it isn't the best game, but its on my list of my top 5 favorite games with a solid #3 spot. Expand
  40. Nov 5, 2012
    This likely won't be a new position, but I'll start my review by stating that I've played every single Assassin's Creed game through to completion - 1, 2, Brotherhood, and Revelations, playing 1 and 2 twice each. I'm not some newcomer to the series. Which is why I am pained to say that AC3 is a massive let-down. To begin with, players are thrust into the series' running protagonist, Desmond Miles in a moderately interesting first sequence that serves as an intro to new players and a refresher for series veterans. This sequence contains an irritatingly un-skippable tutorial on how to perform free-running actions (hint: hold RT and the game chooses where you go. It's that blindingly simple). The tutorial grinds on for an agonizing 10 minutes or so. It was not a good omen of things to come. As other reviewers have mentioned, the first (almost) 10 hours of the game is essentially a drawn-out intro to the game. I'm probably a good 7 hours in and I still haven't gotten access to the second city, New York. C'mon dev's - cut me loose. The exposition is a painfully long slog through various new (and old) AC gameplay elements, including the new hunting "feature" (clearly added in order for devs to talk about something at trade shows), the fun-as-it-sounds accounting system for your new homestead, and the surprisingly exciting naval combat sequences. Obviously, since my campaign experience is not yet complete, I cannot review it to its fullest; however, I can (and will) review gameplay mechanics. They are, to put it mildly, frustrating. Holding RT to free run was touted by Ubisoft as a 'revolutionary' gameplay choice. "You no longer need to hold both RT and A to free run / parcour / climb," they said. Well, frankly, this change should not have been implemented. There's a reason why the two were separated. In the old system, players could run by holding RT in order to sprint around roads within towns, without needing to worry about accidentally climbing up buildings or onto market carts. With the new one button system, I find myself wanting to run around towns, but having Connor consistently trying to run up a building instead of staying confined to the ground. Its a frustrating and entirely unnecessary element to the game that serves to make me hate each increasing moment I spend in the AC3 world. Couple this with the intensely finnicky combat system and the game is more of a chore to play than an exercise in enjoyment. The combat system just feels less refined than in prior games, including the very clunky system of AC1. Parrying / countering attacks is intensely hit-and-miss, with Connor performing the action with maybe half of my button presses. Moreover, the game asserts that hitting X after parrying with B should perform a counter move in which Connor attacks his attacker. This does not happen. Ever. As a result, combat becomes yet another chore, in addition to running between objectives. But what about free-running? Surely that must be good, right? Nope. AC3 has given players less of a choice of where Connor free-runs and has seemingly introduced a system where the game makes jumping choices for the player. On the surface, this may seem like a positive, but when you're in a chase and you want Connor to jump from a roof to another and instead he jumps on the chimney of the first house, causing another death, it gets old. I analogize this new system to an overly-tuned auto-aim feature in a FPS game. Too much auto aim and you find your character aiming at enemies that you aren't trying to attack. All in all, it seems to me that Ubisoft tried to do too much with AC3. The gameplay mechanics worked much better in AC2, Brotherhood, and Revelations. Freerunning was more fluid, combat was more fluid, everything was simply *easier*. And not easier in a sense of difficulty level. Easier, in that the system made more sense. I knew where Connor would go, because I would point him in that direction and execute the proper button sequence (RT to run on the ground, RT+A to run). Combat was much less hit-and-miss. When I pressed the button to counter, Ezio would counter. Simple as that. AC3 is more of a chore to me than a game. I want to finish it because I want to see how the story plays out. But with every increasing minute I play AC3, I find myself wanting to play less AC3. And all of this doesn't even touch the other issues I've run into. One hard freeze, where my Xbox completely locked up in the middle of a story mission, one where my character motions were in 50% speed until I restarted my console and an assassination mission where, after killing my target, the completion sequence did not trigger, so I was forced to do another restart. And when gameplay mechanics are decidedly below-average, re-doing a mission because of technical glitches becomes an extreme irritant. I wanted to love AC3. I really did. And the work put in makes it clear that the devs did too. They just tried to do too much. Expand
  41. Nov 5, 2012
    This game could have been a 9 except for one major problem.

    Bugs... lots of them. I have had to restart numerous missions because of bugs freezing missions, causing me to be stuck in the world, or causing some kind of failure.

    I could even accept the confusing and crappy UI in places, particularly in trading and crafting which is barely explained and way more complicated than it
    should be. I even accept that there are going to be some glitches in an open world game.

    But the number of bugs in this game is far too great to be excused.
  42. Nov 5, 2012
    My oh my I expected this to be the 2nd greatest AC game to date. The reason why I didn't expect this to be the best is that I used to always get my hopes up about everything, and it ended with me being extremely dissapointed. Ok so I'll get to the point. The new AnvilNext engine is a love hate thing, leaning towards the hate side. The good: Lots of new animations, naval battles weather, tree climbing, better water, seasons, lots of explorability, a little bit better multiplayer, and most importantly, new graphics, which were just a tad better than Revelations'. The bad: The combat wheel/interface is a bit trickier to use, parkour system is 3.5x more derp than Brotherhood's, the stealth is TERRIBLE (you could walk up to a group of guards, stab somebody not in view of the rest, and then out of nowhere the will attack you claiming they "saw what you did".), many, many, many, many glitches and bugs, almanac pages are soooooo hard to get, even the ones that seem simple to get, cutscenes are boring, sequences 1-5 are very boring (I fell asleep for a couples of minutes while one was still going on), combat mechanics are so very hard to get the hang of, musket shots are like modern sniper rifles, officers have very bad aim and often shoot their own squad (but I really won't complain too much though), grenadiers are really hard to kill, officers are very hard to kill, Conner's arm glitches through Ezio's Brotherhood cape in his outfit, rope darts are very derp and hard to use, guards are really dumb, the crowds are very dumb, I can't seem to find the power source places to put the things in during the modern time, is game is a bit too racist (I'm part Cherokee N.A. myself), the naval ship is a little off center when shooting broadside cannon shots, the naval ship is a little hard to control, a lot of unnecessary equipment that I highly doubt anybody would use, horse mechanics are worse than ACII's, my horse will randomly get shot down, I don't understand why Conner had to wait soooo many sequences to kill Charles Lee, Conner was way too mean to Achilles, not able to keep a musket in place of the bow, certain walking movements made you seem like you were drunk, air assassinations don't always work, viewpoints were dissapointingly low in altitude, items in the general store were expensive, and money was hard to come by, lockpicking was very hard, the Frontier was too big and confusing to navigate, I can't seem to equip more than 1 pistol, as I see I have holseters for 2, no ability to use a sword or weapons besides a ranged one on horseback, naval missions were a tad bit too hard, I never had any idea how much was needed to go up 1 notoriety level, the battlefield mission of bunker/breed's hill was harder than trying to melee only your way through a Halo 2 legendary mission, raging at this game was very easy, if you can't kill children in the game, then you shouldn't be able to kill domestic animals, Desmond's missions were too short, and THE ABSOLUTE WORST THING ABOUT THIS GAME IS THAT YOU HAVE TO DO 3 VERY HARD/RAGE INDUCING THINGS TO GET THAT 100% FULL SYNCHRONIZATION!!!!!!! So if you are considering getting this game, don't, please, you'll hate yourself if you do, save your money for Halo when it comes out. Thank you for reading and have a nice day. Expand
  43. Nov 5, 2012
    Mixed emotions on this one. But Assassins Creed III still has that "6 hours feels like 1 hour" feeling.

    Being an Assassins Creed fan since AC:1, I've loved every single game mainly for the main character and their development through the game. Connor didn't really have the same effect on me from the opening scenes as quick as Ezio and Altair did - yet he has start to grow on me as the
    game progressed.

    The game play is different. It doesn't seem to have the same structure as the previous instalments had, but the new mechanics do have their strong points. The free run mechanic in tree tops for example. When Ubisoft said that would be a new feature - my first thought was "that's gonna wreck my brain" but I have to admit they've got it quite right. All be it quite frustrating at times when climbing vertically, but running through forests flows seamlessly and quickly. You can't help but feel like a bad ass when running through trees quicker than what you would through the streets of Boston. The combat. Although it seems quite similar to the last games, with the chain kill system still in place, I couldn't help but feel like the countering system can sometimes be a bit sloppy. Some bugs have crept up during the game too - but the game is only one week old so that really is an unfair statement. Also the lack of thorough "how to's" at the start of the game did make me sympathise for newbies to the Assassins Creed world - and myself for some of the new mechanics when rushing through the game. The sailing. The sea missions have really surprised me. The game play is clean, simplistic (once you get the hang of it) and really makes you feel like a bad ass. This one however did have a tutorial beforehand, which did fill me with a bit more confidence before setting out. The game offers several different separate side missions based on the open seas. Great fun, and a definite bad ass feeling.

    The graphics. Outstanding. If you've played Assassins Creed Revelations not long before AC:III then hopefully you can fully appreciate the step up in graphics. They're most appreciated from a high synchronization viewpoint in the frontier or from the helm of your ship while sailing the Atlantic. They're crisp, clean and the motions of Connor/Desmond make the game feel a lot more real and physical. A new mechanic they've introduced as well is Weather Change. Never before done in the other instalments, you see the game and the landscapes in all four season. It gives the game a whole new feel, and the maps largely differ depending on which season you play on. The graphics further boost this experience, with foot prints, tracking and wildlife really giving a realistic environment.

    The sound. It can glitch at occasion. I play with the subtitles on, and at times the words will be appearing but neither characters will be saying anything. This again is only a week old game, and I can't pick on that too much. The wildlife sounds while hunting, which itself again is a brand new and very effective feature, greatly improves the experience while exploring the frontier. The war and gunfire sounds again support the different environments explored during the American Revolution.

    Multiplayer is the only thing I haven't touched yet, but from what I've heard - it does what it says on the tin and more from previous multiplayer instalments.

    On a whole - I do enjoy this game and I've only played a weeks worth of the game before all the bug patches etc but it really has answered the fans calls. The game play - although I feel has suffered in terms of Combat - has greatly increased and offers many new mechanics to play around with while watching Connor grow. Connor isn't the most exciting character (As of yet anyway) but he does host the game well and creates a great story to play through with his ethnic background. One thing I can say - the reason why it couldn't score 10/10 was I can't help but feel it's a bit short and feels a little rushed. The story could consist of a bit more, although the side missions to span on for quite some time (disregarding the Desmond storyline which itself answers many questions left unanswered SPOILERS) but still could've had more. Amazing new game play and mechanics additions. Great graphic step-up. Few small tweaks are there and do a lot of good. More than you could ask for for the Hardcore Assassin. New character could be better but does his job. Could be longer. More of a tutorial is needed. Bugs - which will be fixed. Keep up the good work Ubisoft! Still got one committed fan right here!
  44. Nov 5, 2012
    They succeeded in making the same game again. It's prettier now but it's essentially the same as the previous two with an even more boring combat system (the old one was already a zero threat snooze fest). Lots of glitches and bugs in this one as well. I've always found these AC games somewhat boring and easy but this one was much worse in respect to combat. I'm surprised there are so many positive reviews it makes me wonder how many employees have metacritic accounts. Expand
  45. Nov 5, 2012
    Alright I like this game, I really do, but the glitches for the Xbox are too much in terms of quantity and quality. I own both but this is clear the PS3 version is better for whatever reason, maybe it was designed for PS3 first then ported? I don't know. Just do yourself a favor if you are going to get this gem get it for PS3 far less issues then the Xbox.
  46. Nov 5, 2012
    To quickly sum up: Graphics 9/10 Only glitches let it down. Sound 8.5/10 Longevity 10/10 Presentation (the history infused is particularly impressive) 10/10 Story 7/10 Mission variety 5/10 Game play 6/10 Killing enemies is boring half the time and quite fun the rest of the time. Free-running is far too easy and boring, as all you do is holding down R1 and aim where to jump. Overall 7/10 If Ubisoft spent a month fine tuning the game play, to make the player control more of Conner and reduced glitches it would be a 9/10.

    Good: The graphics and sound are very good, combined with what the people in assassin
  47. Nov 5, 2012
    A solid game. Loved it from the start to finish, and how it implements old and new into one game. I was to be honest not expecting much after the drop in quality (repetitiveness and such) with Revelations but I was really engaged with AC 3. What actually has me repeatedly returning to this game is the multiplayer. I predominately play the 'Wanted' gametype and the level of tension really makes me enjoy it. Expand
  48. Nov 5, 2012
    Ive been a fan of the assassins creed game since the first one, so i was pretty exited to get this game in the mail. but the overall experience was to be honest disappointing. Pacing was off, glitches and clipping, choppy frame rates made it hard to swallow. The game does have some positive qualities, but its not redeeming. "anyone remember the chase sequence with hickey?" This one is defiantly the weakest assassins creed to date, definitely trading this one in. Maybe next time Ubisoft... Expand
  49. Nov 4, 2012
    There are so many bugs and problems it is worth returning the game if not avoiding it all together. To be clear, the game looks amazing. Once you get used to the fighting mechanics, they're pretty easy and even satisfying. However . . . it's not enough.

    the LB menu scroll needs to be accessed constantly, and sometimes, the game resets your D-pad hot keys. It also randomly reassigns your
    custom marker on the map. Also, after some missions your consumables (arrows, traps, bullets, etc) are all reset to zero so you have to buy them again. I've encountered glitches with assassin recruit missions not respawning if you screw them up (making it impossible to get one of the recruits. Mission optional objectives sometimes don't appear until part way thru a mission. sometimes in the heat of very intense gameplay. It's a pain in the tush to read this stuff and perform what they want you to do and many times i finish something not knowing there were specific parameters. It's a god-awful pain. Sometimes, the parameters are just ridiculous (Don't touch the water, was one of them: fine: except the climbing mechanics are not flawless and sometimes your jump comes up short and your heel lands in the river.)

    The game-play mechanics are such that you are usually holding RT the whole time. if you play marathons like I do, your finger, no joke, is gonna start getting sore.

    The button prompts when you fight an elk, bear or wolf, etc, is very predictable. After the first few fights, you realize it's the same for every animal fight thereafter.

    If you're riding a horse, stay on roads. Take it into the trees and you are in for some major frustration.

    The story: vapid. I cannot stand recreations of history in which the main character is actually involved with the decisions and actions that shaped history. It really bugs me. Connor doesn't feel like an assassin to me. He feels like a native American taking revenge and you don't get the feeling that he's connected or invested in the rich history of the assassin order.

    I'm very disappointed with this game. I'm surprised I haven't returned it yet. I love the series, and I am very invested in MIles's destiny. But This might be the last game for me. revelation was a disappointment, but i stuck it out. There was so much hype for AC3, and you can see they rushed it. This is big studio work. All their money went into advertising and press, that's why there are so many positive critic reviews. But none of the money or love went into making a good game, and I think it's because the team at UBISOFT are freaking out about 2012. They rushed this game.

    Do not buy it.
  50. Nov 4, 2012
    Quite easily one of the greatest games ever made. This game is beautiful. With sprawling cities and a massive frontier to explore it is breathtaking. And it is just so much fun. The story is amazing and it constantly pulls you making it almost impossible to put the controller down. If this game doesn't win game of the year and loses to Halo or Black ops 2 I will eat my own head.
  51. Nov 4, 2012
    How did this game get such good reviews? This is probably the dullest and most boring game I've ever played. The first video game where I fell asleep while playing it. The gameplay is chunky and bugs/glitches are splattered all over, the controls are awful, the combat is automatic, everything is automatic. "Don't want to die? Just press a button and you won't." I'm sorry but how do people think this crap is fun? If video games keep going in this direction, we're looking at a very depressing future. On top of that, the "introduction" to the game is very long and pointless. The main protagonist is annoying and stupid. If you love being told you're stupid and to settle for less buy it but if you want a great video game that rewards your efforts and progresses, pass it. One giant casual snoozefest. Expand
  52. Nov 4, 2012
    First off this review gets over five for finally moving away from Ezio. that's not to say i didn't like him but three games was pushing it. Assassins creed three is good because it focuses on a period where both sides were very similar and this is reflected in the deep characters that try to apply a sense of right and wrong to the world.

    Side missions and collectible are not as tedious
    as in previous installments and i found myself drawn to them as i progressed through the story. The main downside with 3 is that it is riddled with bugs almost as if it was rushed through play testing to release in a time frame that is relevant to the story (December 2012) Expand
  53. Nov 4, 2012
    This is NOT a bad game. However, its not the epic we thought it would be. Some things like the naval battles are a nice touch, but you'll tire of them shortly. The story takes forever to get interesting, (But you'll see conners ending coming from the start, just a warning) The final scene with Desmond was alright but the 20 minutes leading up to it will put you to sleep. Overall this game's a let down. Ubisoft claimed it would be "80% a new IP" But it really is just more of the same old same old. The thing that stood out really well is the setting, by far. I've enjoyed my time with all the Assassins creeds, and I enjoyed this plenty. There's a lot to do. Just don't go into it thinking of something groundbreaking. It's AC, but in America. Expand
  54. Nov 4, 2012
    This game is amazing from the start I could see that this was Ubisofts most innovative and daring Assassins Creed game yet, and it paid off.
    There were many things in this game that should be commended such as the great new combat system and the new open frontier area that opens up so many possibilities and introduced along with it the "fun" ability to climb trees.
    Amazing story, great
    gameplay and awesome characters all together make the best Assassins' Creed game to date. 10/10 Expand
  55. Nov 4, 2012
    AC3 is the best experience i have ever played. Tree climbing pushes the limits and really feels next gen, The Combat has improved tremendously and is now more challenging. The side missions have a lot of effort put in to them. The story of Connor is the most compelling i have played and he is now my favourite assassin. The story of his village and community and how he becomes an assassin is the best yet. Expand
  56. Nov 4, 2012
    The best Assassin's Creed in the series. This game delivers from the beginning, you have some tweaked mechanics that work really well as you fluently glide through all that oppose you. The story is captivating and engrossing, you get sucked into a world of characters that matter, with a writer that knows what he's doing. The visuals are stunning, with probably the most gorgeous water movements and physics I've ever seen. You have a masterful soundtrack, with some great action cues, and a usually stellar cast. That said, while Connor has character he can be a little thin or misguided, there are quite a few technical glitches, and I'd love to play the multiplayer, but it really is unplayable for many at the moment. The ending also put me off a little, and is somewhat reminiscent of Mass Effect's. But all of that aside you have one of the best games of the year, there's a wealth of content and really so much to do, so much to traverse and experience, that I can't effectively describe it all. You won't be disappointed. Expand
  57. Nov 4, 2012
    Sadly, this Assassin's Creed experience wasn't what I had hoped it would be. Don't get me wrong, it's a good game, but it's only a good game and nothing more. The game starts off well but it's all down hill from there. There aren't many new features and the combat is basically the same. Sure you can hunt, and sail ships but if I wanted to do those things I'd buy 'Cabela's Big Game Hunter' or 'Sid Meier's Pirates!'. The story telling aspects are poor also. You find yourself jumping from month to month, not really feeling that well connected to the characters. The multiplayer is quite repetitive to say the least. It's not bad but why spend your time playing AC3's multiplayer when there are much better multiplayer experiences elsewhere? The worst part about AC3 is the ending, it'll leave you annoyed and confused, kind of like a big slap across the face, especially to long time fans of the series. The game might keep you occupied for no more than a few days and it is somewhat enjoyable but in contrast with the previous games it comes up short in it's presentation, storytelling and gameplay. Expand
  58. Nov 4, 2012
    The worst game I have ever played, just finished it, and immediately deleated it from my 360. Waste of time. The only rating for this game is R for rubbish, don't bother playing it its crap
  59. Nov 3, 2012
    I have been an Assassin's Creed follower since its initial release and my expectations of this release had great anticipation given what I believed was a dismal Assassin's Creed Revelations because of the failure to follow up on character storylines in its release and what I felt was a very poor story; and falling for the marketing hype for this new release.

    Assassin's Creed 3 did allow
    the completion of those storylines especially with Lucy, Subject 16 and Daniel as well as Desmond's Father and Minerva and Juno. What is the most troublng to me is Ubisoft's continued persistence in not allowing the gamer to replay the memories at the end of the game. This alone is very frustrating and leaves a very sour taste. This has been the case throughout the series and I was hoping that Ubisoft would change that this time around. I feel the creators and project managers do not get it when it comes to this sort of gameplay. The complete lack of opportunity in this area rates a "0".

    The storyline was good in Assassin"s Creeed 3 but the gameplay, controls, cutscenes, fast travel, lockpicking and character development were abismal and the storyline just dragged. The opportunity to create a community in and around the Homestead was terrible and in the end when you went to the ledger your profits were not worth the time and energy to get the community up and running.

    The ending was in my opinion another slow motion fiasco and again took control out of the gamers hands.

    While understandably this is a work of fiction, it was a far stretch, especially Connor's mentor. This development was poor at best.

    Your ability to complete missions at 100% sync was next to impossible and your ability to remain undected at times was a joke. In the end I feel that Ubisoft needs to re-think how they allow the gamer not only to play but to finish a game as well as allow them the opportunity to go back and replay missions as well as the opportunity to play animus missions again as well as the ending. As a gamer this is again so very frustrating when you have invested so much time not only in the main missions; but the plethera of what I feel are way to many side missions, liberations of cities and getting Assassin's for the order.

    Perhaps there are far to many hands in the development "cookie jar". It would also be of great benefit to have Ubisoft develop gameplay difficulty settings. The average or recreational gamer would struggle with this game, especially the Pitcairn mission, the Charles Lee chase, the Prison Missions, especially the brawl he has to create and finish. The controls are not set up to allow the average gamer to succeed, unlike previous games.

    I sincerely hope that someone from Ubisoft reads these constructive comments and acts upon them. Up to now it does not seem that way.

    While the newness and enivironments were at times a welcome change, I do not feel Connor fit the character of the "ASSASSIN" that Ubisoft had developed. The voice acting was marginal in this game with the exception of Connor's Father. The dialogue scenes were terrible as mouths did not even move many times.

    Finally I feel Connor's home base in the basement deserved much more attention. It was a huge letdown from the previous games as were the rewards and the advancement of weapons in the game.

    I feel Assassin's Creed Brotherhood is the "mold" they should go back to and "Please, Please" allow us to replay the endings and the animus scenes, dialogue's and missions and not have to start and replay a whole new game to do this.

    Put the next release into the hands of those who developed and produced "Brotherhood" and someone with some knowledge and wisdom to figure out how we can replay the endings and loose the slow motion and inability to just use the "Apple" at the end of the game.
  60. Nov 3, 2012
    Assassins Creed 3 is a game where you stab a whole lot of people all in the name of an ancient rivalry between two groups seeking to enforce their beliefs on the world with you representing the "good" side of the equation.
    Where the previous game lacked any real progression in the story line, although padded with long, boring stretches of "look, American history", does move the main story
    along and itself contain some interesting moments. I however have no idea how new players will handle the already confusing plot.
    While "busy work" is often mundane, just exploring the world they created (and stabbing everything you see along the way) is still entertaining.
    While bugs are often accepted in open world games such as this, walking into a bar and seeing one character spinning on a chair, one standing in their chair and approaching another through the table they are sitting at are just examples of the many out of out of place things you will find. Including a number of game mission moments.
    As a fan of the series, the last game (Revelations) was an extreme disappointment and while not as good as the past games, Assassins Creed 3 is a welcomed return to form that falls just short of actually being a great game.
  61. Nov 3, 2012
    Assassins Creed III may be both a technical feat, and an astonishing game with high polish but it still doesn't innovate and falls lackluster with it's core flow and gameplay mechanics. This game is another AAA game that pushes the boundary both technically, but yet still falls short of another lackluster rehash of what seems a forever drawn out game that doesn't do anything new. The story in ASIII is a something that we haven't seen with the Templars before, but it still feels and plays like the other Assassins Creed's games. The story itself, is a little hard to follow at times, and has some rough edges that need ironing out in the cinematic and narrative department. But as for gameplay, this time around ASIII feels more action oriented with what seems a frustratingly unlimited amount of enemies to chop, slash, and cut into pieces along the way. The true reward and satisfaction that comes with this game, is not the combat, but the art of exploring the wilderness of the old Americas, fighting alongside some of the most respected names in history, and the sheer joy of just running around roof top to roof top. The multiplayer is another treat that delivers making this game a heck of a lot more than just one polished single player campaign. Online play, is nerve wrecking and feels a lot like hide and seek. There's nothing wrong with the online play, and it, in itself is worth it even if the game didn't come pack full with a highly creative single player. I give this game an 8 out of 10, simply because the single player has awesome visuals, but it still falls lackluster and doesn't innovate on-top of the drawn out series. The gameplay, feels too repetitive at time, and even too slow. That though is made up for the highly entertaining multiplayer, and the visual prowess that ASIII delivers. Expand
  62. Nov 3, 2012
    Its easily the best assassins creed game and ubisofts greatest work. the improvements are amazing the multiplayer is very exciting its definitely game of the year
  63. Nov 3, 2012
    goooooooooooooooooooooooooooooooooooooood game . i like it very muchhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh.ubisoft work great
  64. Nov 3, 2012
    As a fan of the series since the first, I was somewhat disappointed. Not by the story/graphics, but the constant glitches. As someone else mentioned, it's not a big deal when the glitches aren't game breaking, like when I walked in to Achilles house and laughed upon being greeted by 3 of him leaning on their canes. But when I somehow get attacked by a wolf during a cutscene and after the dialogue ends, the camera is stuck zoomed in on Connors chest so I can't see where I'm going and have to restart, that's past annoying. This is just one of numerous glitches that made me restart, I really hope Ubi isn't the new Bethesda, shipping glitches instead of games. I had a single glitch in AC1 and 1 in Revelations, honestly, I remember both of the glitches and they weren't repeated or numerous.

    With regards to the gameplay itself, they may as well have axed the viewpoints all together, they don't map out everything as they used to (unless this is another glitch). I can't count how many times objectives disappeared off the map or didn't appear until I was actually on top of them. This actually includes general stores etc. that simply disappeared on the map as well. The map doesn't fully appear when an area is explored nor when a viewpoint is activated. Also, the mission structure is bad imo. Many times I found myself wondering where/what I had to do because some side missions just simply start when you're near a npc and it flashes random text while the npc says "thank you". Thanks for what? Walking up to you? Also, I have a homested mission I can't do, as there are no markers for it since I accepted it and went where I was told. Small gripes about the controls aside (some deaths by falling because the game doesn't recognize handholds on trees that are viewpoints) the actual gameplay is great as always. I spent hours hunting and exploring. Didn't mind hand holding during story missions since the meat is free roam. I actually longed for hand holding in the side missions. =( All in all, I'm a AC fan and always will be, but if Ubi makes shipping buggy stuff like this the norm like Bethesda, I'll do what I do with their games now and buy it 6 months later for less and after the 30 patches that ruin more than they fix. Do any developers have playtesting anymore?
  65. Nov 3, 2012
    I think this game seriously suffered from the hype. Amazing new graphics! Biggest map ever! Hunting! Look at all the cool things we can do! The developers lost their way. The little details are great, but the overall pieces just aren't. Best examples: combat is difficult, harder than any AC game before it. It takes forever to get anywhere, because the frontier is huge and the cities are full of guards who seem to be much smarter than they were in previous games. And while I love US history and the story so far, it doesn't make up for the fact that this is a frustrating game to play, just because of how the game is set up to work. I'm sad really. Everyone was expecting a masterpiece, and what we got was a decent game at best. There are some fun parts. But ultimately, if I was new to the series, I wouldn't be coming back. Expand
  66. Nov 3, 2012
    This game is great, when you are bored of the story missions there are heaps of things you can do otherwise such as hunt for animals in the forests or kill redcoats (or patriots) for fun. The graphics are, to say the least, astonishing but this brings the games greatest flaw. It is ridden with glitches and technical bugs which will have you jumping in and out of the animus to troubleshoot. The written is great, but Connor seems to be driven more by anger than revenge and I'm unhappy about how Ubisoft didn't quite make Connor out to be torn hero they promised him to be. All that being said however, Assassins creed 3 is a great game with stunning and fun moments. Expand
  67. Nov 3, 2012
    The combat mechanics definitely took a step (or even 2) backwards. The beginning of the game is extremely boring(specially on the ship. Go talk to someone, then back to your room to end the day. Next day, do it all over again). All the cut scenes really don't help. On the 360 version while walking in the city objects appear out of nowhere (probably because of a low field of view). The older games did not have this problem(maybe because there were a lot more buildings and they blocked other streets so you wouldn't be able to see this problem? But I doubt that. AC/AC2/AC:B/AC:R just didn't have this problem) How you uncover your map is also a pain in the ass. I DON'T want to go EVERYWHERE, I want to climb a tall building and uncover a part just like in the older AC. The story is perfect, but it is annoying to enjoy the story when everythin else is worse compared to the older AC games Expand
  68. Nov 3, 2012
    I've been a huge fan of the game and series... until now. The new combat mechnics just dont play or feel right. characters wanting to run up a ladder or wall when your trying to get to a hidespot. where was the stealth game-play? So many glitches within the game. with the size of the team they had you would think that they would be able to get a good sized QA team point them out the the coders and artists. the IGC's have really bad animations and lip sinking Expand
  69. Nov 3, 2012
    Let's get this out of the way first thing. How does this game stack up to it's predecessors? It's worse than every other Assassin's Creed except Revelations. Here's the details. The game starts off with a 5-7 hour tutorial. It will range from mildly interesting to mind-numbingly boring. When the game proper finally starts you get turned loose in the world. The world of Assassin's Creed 3 is probably the least detailed of all AC worlds. The cities have very few buildings worth climbing, and tend to look pretty much the same (i.e. the cities have no separate identity). The frontier suffers from Skyrim Syndrome. It's big, but it has nothing in it. Hunting is a waste of time and adds nothing to the game. The end of the game is a huge letdown. Climbing has been streamlined to the point where just pushing up will get you to the top of anything. There are no really cool secret locations to explore. Objective markers will hold your hand in the most annoying way. It's not all bad though, Ship combat is fantastic, and if this game had been Pirates Creed, we'd have an obvious GOTY. Your interactions with your manor are much improved and more personal. The Desmond sequences are very well done and probably the highlights of the game. The villain is actually a pretty interesting character. Combat has been given some tiny improvements which make the combat feel a little better, but it remains extremely easy. The story is typical AC stuff. Really AC3 comes of as a forgettable game. It's not bad, or great. It's a good game which no one is going to look back on and think "That game was awesome." It's one truly fantastic part is the ship battles.Some people describe it as a flawed gem. It's no gem. It's a copper penny. And you won't even remember it in a year. This all being said, it's worth playing to see the story's end. I wouldn't buy it full price though. Rating 7.3/10 Expand
  70. Nov 2, 2012
    I rushed to review this and I was unfair to it, I criticised it for its very slow beginnings but one this gets going I'm really enjoying it. It's true that some of the missions are unforgiving and it can be frustrating but once youre hanging people from the trees it becomes something else.

    Some will be turned off by the sheer scale of AC3 and yes there are bugs occasionally but all in
    all I'm enjoying this. Brotherhood was the high and Revelations was a disappointment this is doing new things and while it's not perfect and will have its critics I'm glad I bought it. Expand
  71. Nov 2, 2012
    First, AC 3 is a great game. I haven't run into any bugs. The thing that bothers me the most about this game is how unclear many of the missions are. That's the only frustration I've run into so far. Especially with the story missions. I was incredibly annoyed with the "shoot the barrels" objective. Tip: shoot the one barrel near the bottom of the cart. Could they not have been a little more clear in the mission objective listed in the UI? Another example, there is a mission stating "Chase guy X" I chased him around for nearly 5 minutes of so until I realized that we began running around in the circle and I tackled him. Could they not have just said "Capture guy x" instead and save the frustration? The one that annoyed me the most was "Don't get spotted on the boat" when you could fail it by being spotted in the water... why didn't they just say "Don't get spotted"

    The gameplay itself is fun, and once you understand how the combat controls work (they are very different from the other AC games) it's really fun. I thoroughly enjoy the system they replaced the city building mechanic with, it has more character to it. Hunting is enjoyable and discovering little things in the wilderness is great. I'm finding the story engrossing and the characters are fairly believable. I actually enjoyed the beginning greatly and there's a lot in the game so far that has (personally) taken me by surprise in a good way. I LOVE the fast travel system, just go into your map and choose a fast travel point and you're there, saves so much travel time. Anyways if you really liked the AC games, especially 2 and Brotherhood, I would recommend picking this up, I think you won't be disappointed.
  72. Nov 2, 2012
    This review contains spoilers, click expand to view. I'm a big fan off the AC series, but 3 seems lacking. I'm playing on the PS3. I was looking forward to climbing and jumping from tree to tree , but the mechanics don't work very well. Tons of glitches, so-so graphics, combat feels clunky, and *small spoiler* when you go to get your training there seems to be parts of the conversations missing. "Will you train me?"


    "How about now?"


    "Just beat up some guys. Now?"

    "Yep. BTW, I instantly know who's son you are even though you didn't tell me cuz I have The Shining or something."


    "Ok, you're trained. Off you go!" There are good parts, though. The voice acting is great and um..... yeah. Point is, the game is still playable, though you're gonna have a few rage quits.
  73. Nov 2, 2012
    I rarely write any reviews on any games simplky because I find it to be a waste of time; taking into account that the many opinions that will be generated. That being said, I must write this review on Assassins Creed III simply because it is one of the best games I have ever played in my life.....period!

    The game follow the fictional history of the struggle between the Assassins and the
    Knights Templar in the early days of the American Colonies and close to the Battle of Yorktown(and further on the PS3 so I am told). The amount of historical accuracy in this game is astounding to say the least, having a Master in history myself I can tell you that much. Many of the characters are portrayed as life-like as possible with new advanced game technology and motion capture programs. While it's obvious at certain points that not every last historical detial is pinned down, it's safe to say this could honestly be used in a classroom to portray scene from the early Colonial period. Here I would grant a 9.5 Mixing the relatively new Anvil engine with new graphics it creates stunning vista's and life-like movements both in and outide of combat. It was a genius move, even more so than there earlier combination of the early developmental mix of the famed Frostbite 2 grpahics engine in Assasins Creed Revelations. A 10 here.

    The game in itself is a wonderful mix of open world sandbox like Fallout 3 and Red Dead Redemprion, and the story driven sandbox type like Mass Effect 3. It pushes the player to keep doing the main storyline which follows the main Hero, Desmond Miles, as he travels back into time to find the missing key to save the world from the 2012 Apocalypse. Playing as his Ancestors, and I mean two of them, the storyline is full of unique surprises, as well as fateful twists for the long, hard timers of the Assasins Creed trilogy. While this is all good and fun, this is where alot of games would run out of steam.....and AC3( Assassins Creed III for which I will refer to from here on out ) does a wonderful job at having additional content to keep the healthy gamer minds active. From your basic hunt quests to side missions and even alternate history quests the game is full of additional content that give the players days and days of fun. Hunt animals, or go track down criminals; don't like either no problem, go single-handedly attack a British Convoy. Maybe the sea is whats better for you, captian a ship on the high seas in epic side-quest combats.

    Did I mention sea combat? Yes that part which is new to AC3 is sea combat. I personally feared it was going to be lame, and full of bad garbage. But once again I was pleasently surprised when the creators not only made it easy to understand the control and learn, but also added the epicness of large scale fights. Well done Ubisoft :)

    Finally, while I could go on and on about whats great on this game, there is one last thing that takes special mention. The fighting system, which thus far has been evtremely well done. The traiditonal AC games had you fighting with knives and an ssortment of special weapons that were advanced for there time in period(like trip-mines, smoke-gernades, and early pistols). The designers out did themselves in the new AC3 by not only adding to there excellent system, but also giving new challenges with the addition of mainstream firearms to the combat. I was happy when I wasn't dodging bullets to wip around and fire my pistol at advancing Red Coats. All in all it flows very smoothly and rarely has a second of pause well done Ubisoft.

    Overall and excellent game, well designed, well thought out, and fine pressed into one of the greatest games of our generation.
  74. Nov 2, 2012
    I've got 13 hours of playing the game and my thoughts are a complete mixed bag. I WANT to love this game because I enjoyed prior AC titles AND I'm a huge U.S. history geek. Thankfully, I can say it's not the era of the game that disappoints me as they've done a good job of making it feel as though you're in the colonies and 18th century cities. My disappointment stems, almost entirely, from gameplay changes. |||| First, combat feels like it's taken two steps backwards. Trying to target is an exercise in frustration. The same can be said for melee combat itself where often I find I end up button mashing - something I NEVER did in previous AC games - because the timing of counters, counter grabs, and attacks are WAY off. Ranged combat is just painful in part because of the weapons of the era (yay muzzle loaded rifle reload times!) and because the ranged weapon options are SEVERELY lacking in this iteration. |||| Second, the number and rapidity of cutscenes is ridiculous. Even my wife, who is decidedly a non-gamer, has noticed this fact, commenting on more than one occasion that she thought I was watching a movie, not playing a game. And this is someone who has seen me play damn near every Final Fantasy game for the last 15 years. There are entirely too many portions of the game, thus far, where you run from one "mission" (which was a cutscene) to another mission only to find out that, too, is a cutscene. |||| Third: New Engine equals new fun things (such as ships) but LOTS of bugs. I have died about a dozen times in Frontier because Connor has fallen through a texture - usually by a rock or tree - and then free falls for several minutes before the game considers it a "desync". Climbing objects is also riddled with bugs, especially in urban environments where it's possible for the game to glitch and not recognize a ledge as climbable in one instance but then work fine a few minutes later. |||| Fourth, and finally, the writing is terribly predictable and trite. For a game that forces you into so many cutscenes, it's sad that most of them are yawn worthy and uninspiring. ||| If I could give it a 6.5, I would, but rounding up to 7 would be too high, IMO. If you're a diehard AC fan, you'll be disappointed in the "downgrades" to the combat and Animus systems. If you're a diehard Revolutionary War geek, you'll be disappointed because (despite the ads) that only makes up a small part of the game. If you're a gamer who appreciates a good story, you'll be disappointed by the story and presentation of AC3. It's probably worth a rental, but maybe not a purchase - and certainly NOT worth a purchase PLUS the "season's pass". Expand
  75. Nov 2, 2012
    Are you kidding? More than 70 to THIS? It's AC, but NOT a good AC! It's just walking to cutscene to cutscene. EVEN MORE THAN MAX PAYNE 3 (that consists in a 60% of cutscenes). Okay, the graphics are good, voice acting for Spanish version was great, and I found funny to play in-game games (INCEPTION!), but it's not SO REVOLUTIONARY as AC or ACII (even ACBH for the On-Line).
  76. Nov 2, 2012
    This game is Awesome. Ubisoft create a AMAZING game.
    GamePlay and graphic and sounds is very good!
    Connor is a brave assassin.
  77. Nov 2, 2012
    Normally love the Creed... but really didn't like this game at all. It has so many bugs, online servers offline a lot. forgettable boring characters and the story means nothing to me as an international player. The game keeps talking about people like i should know who they are...

    game tries and fails to rip off Red Dead Redemption. Americans might get something out of this...
  78. Nov 2, 2012
    Assassin's Creed has lost it's edge in my opinion. The spectacle is there but the specialness (for lack of a better word) is gone. The setting is different this time around and I appreciate that but the formula is basically the same. Don't get me wrong, the series is still passable and (almost) worth $60 and I'm going to keep buying them but with a little less joy and excitement. Yearly releases is only hastening my exasperation. Remember Me is going to be the next Assassin's Creed and will hopefully add a surge or energy to this stealth/memory genre. Expand
  79. Nov 2, 2012
    My favorite Assassin's Creed by FAR, with the most developed protagonist yet. Connor is more elegant and brutal than his forebears, and the sheer scope of it's story, wilderness, towns and gameplay offer the most immersive AC yet. Naval battles, and Red Dead Redemption style hunt and trade system are welcome additions.
  80. Nov 1, 2012
    Assassins Creed 2 was the series highlight that is no longer true with the release of Assassins Creed 3. The series returns with a new setting, a new character and revamped movement and combat system. This game is set in the time of the American revolution. Your character is the half British and half Native American assassin named Connor. In the beginning you play as Connor's father but I'll try to keep this as spoiler free as possible. Talking about the start the first 3 hours you play as Connor are very narrow and closed. You are funneled down a narrowed path and not given any freedom. But when you are put into the huge open world you really notice the attention to detail and the amount of things you have to do. You can hunt, you can assist strangers, you can just free run through the trees. The revamped combat and movement systems help this experience. The combat has turned into more like an Arkham city experience with a heavy counter focus. This means your using maybe 3 buttons max at any one time. The movement system is even simpler, you hold 1 button to jump, run and vault. It allows you to move more fluidly and you just feel more comfortable holding 1 button. The animation and graphics also must be congratulated. The eyes especially they are just amazing and stare a at you and follow you. In conclusion the Assassins Creed series returns triumphantly with it's best entry so far 10/10 Expand
  81. Nov 1, 2012
    It is the best AC game I have played so far. I hope they make another game like this. The main points that they have introduced into the game is the hunting mechanic, which includes snares, bait. they introduced bows, tomahawks, pistols, rope darts and the hidden blades can pop out and be used as knives.
  82. Nov 1, 2012
    this game is by far better the AC rev and Ac brotherhood but still not better then AC 2 but this game is still fantastic hunting is awesome everything is awesome the only bad part about this game is the main character Ezio was probably the best character they chose for this series. its a step in the right direction because the other two weren't so good but at least AC 4 could be the best AC if it listens to the community this time around but other then the main character in this game this game is fun Expand
  83. Nov 1, 2012
    Pure amazing work from Ubisoft anyone who gives a low score is either gay or does not appreciate great work. Shame on you people go play your call of duty and yell at the screen because your terrible at it and cant stop getting killed.
  84. Nov 1, 2012
    Love this game after the first 3 hours!!! It starts slow but after you become a fully grown Conner the game is a masterpiece. There are gliches but a game is huge so its to be expected. To me its a 9 because of all the content and hours put in this game. The graphics are amazing and music gose very well with the setting. Some of the gliches hold it from being a 10. The beginning 3 hours holds your hand this is for people that are new and really drags on, but after that its great. Good Job Ubisoft!!! Expand
  85. Nov 1, 2012
    Utterly brilliant, and by far the best in the series yet. Single-player and Multiplayer both fantastic. Game of the year no doubt and a definite must buy.
  86. Nov 1, 2012
    This is the Assassin's Creed we've all been waiting for. Incredible and focused storytelling, wonderful and engrossing new environments to explore, refined and visceral combat; ACIII is ambitious, huge, and very entertaining. The only thing holding this incredible experience back are the technical problems. I think that, with ACIII, we've finally seen what the Xbox can push out. ACIII is incredible graphically, but the poor draw distance, multitude of bugs, strange/annoying glitches and the fact that some mechanics just don't work is just inexcusable, especially coming from such a high pedigree. It's a shame that after four big console releases the AC team refuses to add that layer of polish that would have made ACIII no doubt one of the best games of all time. Not that it isn't a good game, AC3 is filled with content to explore, secrets to uncover, and story to be unraveled at an expert pace. AC3 is a rough diamond. Expand
  87. Nov 1, 2012
    Okay, I've just beaten the game and I really think the Single Player to AC3 is brilliant, however, I did have a slight problem with how the some of the things in the game worked. For example, the subtitles weren't syncing with what someone was saying, so when Connor was speaking Indian it would take a while for it to change over to the next part of his sentence. Also, there was a bunch lighting glitches in some of the cutscenes too. Whilst I'm on the cutscenes, the loading screens where narrative was given, that wasn't synced either, or didn't feel it. Another problem I had is the climbing system but it has always annoyed me. However, saying all these horrible things, the game looks beautiful, there are multiple things you can do such as gambling, help make a new communities, take over cities etc. The Multiplayer is pretty much same as the others, I haven't played the new gametype as of yet but the menu looks sexy, I ain't going to lie.

    I hope this cleared some of the problems
  88. Nov 1, 2012
    Disclaimer: I have not finished the game, these are my impressions after playing around with for a couple of hours and going through possibly the first 30-60 mins of actual content. I am hoping that the rest of the game helps me reassess and give it a higher mark.

    This game is proving to be a major disappointment at the moment. The franchise was in a dire need of a shakeup because the
    formula after revelations had certainly become stale. However, this game while trying to break the mould really suffers from poor implementation and in my humble opinion its been released at least 2 months too soon. It's glitchy, i had my graphics go completely blurry the first time i was asked to take a pistol shot and had to quit the game for it to be fixed. Camera angles during sword play are wonky, especially the first sword fight you get in which i guess is kind of a tutorial, you end up losing sight of your opponent when you knock him down. I got desynchronized in the fight coz my opponent somehow managed to fall into the ocean when we were fighting inside the ship!!! (graphics are crazy).

    The control system feels clunky and the smooth swordplay of the previous iterations has completely disappeared. You cannot hack and slash, and each button press leads to an attacking sword thrust. This can only be done when facing an armed opponent, because it is an integral fighting mechanic, you cannot slash thin air and you because fighting is dependent on there being a foe present ur never going to miss. The dodge and counter is an attempt to mimic Rocksteady's Batman franchise, with red indicators appearing over the attackers but neither is the mechanic explained and even when you get it right the fight seems clunky and not at all satisfying. (Granted i am still getting used to it, but it just feels really clunky).

    A lot of control has been taken away from the player, free running has been dumbed down and this results in it just feeling clunky. Plus since you hardly have control anymore its really random what areas you can climb and what areas you can't. And sometimes there is no good reason why you cannot climb some areas. Attacking civilians has been prohibited and you can no longer just start fist fights with them too. (I haven't been able to at least). Silly and frustrating Gimmicks Floating almanac pages, wtf? its a silly gimmick but the worst one is the new lock picking mechanism. OMG, if you thought lock picking in Skyrim was frustrating then welcome to the crude rip off that is Assassins Creed 3. You need to rotate both analog sticks in a manner that your fingers and hands are in the most unnatural position ever and then mash right trigger. If you are unlucky and just move your fingers a fraction you need to start again and there is a time limit to boot. Its frustrating and uncomfortable, I wouldn't be surprised if people sue Ubisoft for causing them Carpal Tunnel Syndrome.

    The story (disclaimer still stands) so far is just meandering along, its like setting the base for what is to come and in all honesty i am like 90% sure where its going and if it as predictable then not only is it dumb but completely unnecessary. IGN points out that the first couple of hours of this game are just boring and while playing it i tend to agree. The paying customer would have been better served if these sections were shown to the player as a mini series promoting the game launch aka Forward unto Dawn. Imagine having to play Lasky's childhood before controlling Master Chief or imagine having to go through boring tasks as Ezio's dad instead of the fun stuff Ezio the teenage boy did. The story just doesn't have the pace, wit and character that Ezio's had in its early moments at least. All in all am persevering with this game at this moment because of the money i have dropped on it and the hope that it gets better. If this had been the first game of the series, I would have given up on it.
  89. Nov 1, 2012
    I'm a big fan of the AC series, and overall this is an enjoyable game, but with a few hiccups. I'll start off with the issues I've encountered and that is a few bugs and glitches. Fortunately nothing that has been game breaking, but annoying such as your horse running into an invisible wall randomly on a path. And other little things that are weird, but funny such as people walking on air. Otherwise I haven't had any that have made the game unplayable. Also early on the game you are limited to what you can do, and that is common in all AC games, but it takes about 3-4 hours to finally get to a part in which you can explore and do things on your own.

    That said, there are some things this game does well to improve on the AC formula. The biggest one is the environment feels lively and breathtaking. The Frontier is beautifully and fighting off wolves and bears are fun, and makes it easy to get money. The time frame is something I personally enjoy as I love the Revolutionary War, and meeting people like Samuel Adams, John **** and taking part of the Tea Party, Paul Revere's ride, the Battles of Lexington and Concord, and so forth make it exciting, and the way they presented these events is amazing to say the least. Finally the missions overall have typical AC affair in which you constantly fighting people, but they added some new missions including naval battles and helping out people to build your community. Some of these missions are quite unique and breathes some fresh air into the series. Furthermore, the naval battles are epic and exciting to take part in. Finally the combat is more challenging now, and sometimes it's easy to get overwhelm and you take a lot of damage quickly if you don't time your attacks well. Furthermore, the new weapons and counter moves allow you to pull some cool and quick kills that make you feel like you are Jason Bourne. Overall, this is a good game in which you'll get your money's worth due to all the side missions and exploring you can do. Also if you are a history buff that loves this era, then you'll enjoy taking part of famous battles and seeing things play out.
  90. Oct 31, 2012
    not better than ac2 but its sure much more better than ac brotherhood and ac revelations............Even after the first ten hours you will still find yourself learning new things
  91. Oct 31, 2012
    its amazing how much ubisoft accomplish in this game with the gameplay and setting that just feel magic. in this **** year for gaming i realy look forward to holiday season with this game.
    the story is great and it introduces connor in realistic scenarios without ruinig them and make you feel like part of history (American history). graphics also shine especially in terms of animations
    and the nature, but the same doesnt aplpy for cities because they´re small and empty in my opinion. i think this is the best assassin´s creed game since the second one Expand
  92. Oct 31, 2012
    Assassin's Creed III takes everything that worked well in previous titles, sprinkled in a touch of Red Dead Redemption, tweaked thecombat to be as smooth as Batman: Arkham City, borrowed the cinematic and character development of Uncharted 2, and polished it all off to be one of, if not the very best, game of 2012.
  93. Oct 31, 2012
    People need to stop trolling, it's really makes me sad seeing trolls giving this game 0's without even stating one valid reason, this game isn't perfect but it's the best this year, way better than ohter rushed games that surprisngly, got better scores than this.
  94. Oct 31, 2012
    Look, this game isn't really a 10 but i gave it that score to counter all those negative scores from butthurt trolls that are mad because this game is 15x times better than thier favourite generic shooter, CoD.
  95. Oct 31, 2012
    This review contains spoilers, click expand to view. Very boring game, worse in the series. Dumbed down a lot of features. Frame rate is horrible at times. Graphics are al right sometimes but at times you can see it's age but graphics other than frame rate aren't the reason this game is trash. Also Ending is almost as bad ass the Mass Effect 3 ending. Expand
  96. Oct 31, 2012
    This game has an slow start but overall was extremely entertaining! The combat is fast and fun although at times a little easy. Free running is also fast with much more realistic movements. In my opinion Connor is a much more relate-able character than Ezio (even though I love Ezio)
  97. Oct 31, 2012
    The AC games have continually improved over time in both game mechanics and also in graphics and the story has always been tops. This game continues that tradition and is easily the finest of them all. After 4 previous iterations they have fine tuned the game play to an impressive degree. More and more is revealed in the overall story arch as you play through the game (don't worry, no spoilers ahead) and the free running in this is stellar to the point of game play nirvana. If you like any of the previous games at all in this unique series you should try this, it will rock you. Great game, I heavily recommend this one. Expand
  98. Oct 31, 2012
    First of all, let me be clear, I've been an Assassin's Creed fan from day one. I followed the development of every single game since it's conception. I have all the games, all the books, most of the merchandise. I even did some internshipping at Ubisoft to work on Brotherhood. I would go as far to say I'm a diehard fan. This is why, it pains me to say this. Appart from Revelations and the games on other handhelds, this is the weakest Assassin's creed and a blemish on the overall series. Don't get me wrong, it's not terrible and has fun parts, but it's an average game that is part of an overall franchise that stays away from the average. Let me break it down, so you see where I'm coming from and to make it clear I'm not "trolling".

    The Cons:

    The glitches. Oh, the glitches. This game is FULL of them. There have been a few that have made me chuckle, like a horse getting stuck on top of a house or a man stretching out like crazy after I hit him. The ones that really upset me though, where the game breaking ones. Such as guns missing from parts where you need to shoot, being unable to fire, escort missions where the NPC will get caught in a wall, the protagonist just falling though the floor into oblivion, the NPC's shooting through buildings. There's been several times I needed to restart due to a glitch. I'd let some of them slide, but this is an AAA title and there should never be glitches that break a game. This is 2012 for Christ sake. The AI is terrible too. You could be walking down a street, with no notoriety and suddenly five guards will come out of nowhere and kill you. Or you could be super wanted and walk by- even punch a guard- without getting them to attack you. The horse back riding is so bad... oh man. Horses- when shot- will fall over. They'll also fall over randomly when you hit a glich and die. The combat, now different than the other AC's, is like trying to drive a minivan with a popped tire. You'll lose half your health just taking out a group of guys. Guarding and countering doesn't work anymore. And good luck dodging. For some reason Muskets in 1777 are as accurate as sniper rifles now. huh. It starts out slow- I wont say spoilers, but it's about 4 to 5 hours in before you actually get to the meat of the game.

    There all a lot of cut-scenes. It sorta brings you out of the game and it feels, sometimes, like a movie, but overall it's not that big of an issue. Pros:

    It's BEAUTIFUL. More beautiful than AC2 or Skyrim or fallout. This game will make love to your eyes.
    The soundtrack is amazing too. The ship battles. Yeah, it's a learning curve, but it's not terrible. It becomes really fun later-on

    Climbing on trees and free-running are smooth like butter. It feels fresh and natural. Connor is a very easily controlled character and you'll just have fun running around in the forest, The Protagonist. Shockingly, Connor is a really interesting character. Hunting is fun. There's no better feeling than stealth killing a bear from a tree. I can honestly say, as a "hardcore" assassin's creed fan, I was disappointed. I had very high hopes for this game, and I even expected something better than AC2. I'd recommend you play it, but don't go in with the high expectations of the people and reviews that are giving it 10/10 or perfects. I'd go in expecting an average game and you wont be too let down.
  99. Oct 31, 2012
    This game blows me away. I think its so funny reading all the negative reviews. So far i like everything about this game and it really stands out as an achievement in the gaming industry. pat on the backs to everyone at ubisoft for a fantastic worth every penny game. thanks
  100. Oct 31, 2012
    Boring game... 0 Gameplay... Every little part is automatic. I hope, for the next episode, to have an automatic control, so i can only watch the game and don't play it.
  101. Nov 1, 2012
    I'm a big fan of the AC series, and overall this is an enjoyable game, but with a few hiccups. I'll start off with the issues I've encountered and that is a few bugs and glitches. Fortunately nothing that has been game breaking, but annoying such as your horse running into an invisible wall randomly on a path. And other little things that are weird, but funny such as people walking on air. Otherwise I haven't had any that have made the game unplayable. Also early on the game you are limited to what you can do, and that is common in all AC games, but it takes about 3-4 hours to finally get to a part in which you can explore and do things on your own.

    That said, there are some things this game does well to improve on the AC formula. The biggest one is the environment feels lively and breathtaking. The Frontier is beautifully and fighting off wolves and bears are fun, and makes it easy to get money. The time frame is something I personally enjoy as I love the Revolutionary War, and meeting people like Samuel Adams, John **** and taking part of the Tea Party, Paul Revere's ride, the Battles of Lexington and Concord, and so forth make it exciting, and the way they presented these events is amazing to say the least. Finally the missions overall have typical AC affair in which you constantly fighting people, but they added some new missions including naval battles and helping out people to build your community. Some of these missions are quite unique and breathes some fresh air into the series. Furthermore, the naval battles are epic and exciting to take part in. Finally the combat is more challenging now, and sometimes it's easy to get overwhelm and you take a lot of damage quickly if you don't time your attacks well. Furthermore, the new weapons and counter moves allow you to pull some cool and quick kills that make you feel like you are Jason Bourne. Overall, this is a good game in which you'll get your money's worth due to all the side missions and exploring you can do. Also if you are a history buff that loves this era, then you'll enjoy taking part of famous battles and seeing things play out.

Generally favorable reviews - based on 61 Critics

Critic score distribution:
  1. Positive: 52 out of 61
  2. Negative: 0 out of 61
  1. Dec 5, 2012
    At least the petty indignities of the multiplayer are optional and situated around gameplay that's solid and unique, if frustratingly stagnant. In the single-player campaign, however, it's impossible to escape the ham-fisted manipulations of the Assassin's Creed III development team.
  2. 90
    Assassin's Creed III is a pretty damn fine game. It loses none of what makes the series fun with the translation to another time and continent, and creates a whole new set of experiences which define the franchise. The biggest issue, if there is one, are the small technical issues, but these niggling technical issues only seem worse because everything else is such a great experience.
  3. 90
    Like any game of such scope, not every part of it is perfect. Yet, taken as a whole, there is very little that can compete with its wonderful, lavish, historical playground. [Issue#91, p.22]