Assassin's Creed III Xbox 360

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6.8

Mixed or average reviews- based on 1182 Ratings

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  1. Dec 7, 2012
    7
    Assassin's Creed III is a disappointing new instalment in the Assassin's Creed series; though having a good story, it is ruined by bland graphics, not so likeable characters, plenty of bugs and a hit and miss ending. This is one of the weakest instalments, but better than Revelations.
  2. Oct 27, 2013
    6
    after a very disapointing game(assassin's creed revelations)there wans't how make a worst game,the story of assassin's creed 3 can be good but the rest of the game isnt so good.
  3. Nov 9, 2012
    7
    Good performance by Ubisoft, but was not worth all the hype it received. The game is very fun, but eventually, some missions get boring and the game is full of glitches and bugs. The game starts off slow, but gets good overtime, but has a near-impossible last mission. Still a buy in the AC series.
  4. Jun 24, 2013
    7
    This game had a lot of hype surrounding it. It was suppose to reinvent the world of Assassin's Creed as we knew it. Did it succeed? Well, sort of.

    The game is very interesting, don't get me wrong. However, the primary issue here is a lack of centralization. There are so many things to see and do, but none of them are particularly interesting. The main story is bland (especially the
    This game had a lot of hype surrounding it. It was suppose to reinvent the world of Assassin's Creed as we knew it. Did it succeed? Well, sort of.

    The game is very interesting, don't get me wrong. However, the primary issue here is a lack of centralization. There are so many things to see and do, but none of them are particularly interesting. The main story is bland (especially the story surrounding Desmond), the gameplay can be mundane at times, and the game just doesn't feel as tight as the other entries.
    It's a great game, but it does too much with little focus on any specific aspect.

    There are two things that really make this game great:
    1. The sailing segments are awesome, full of intense combat and excellent atmosphere.
    2. The sound-track is amazing, boasting some of the best tunes in the Assassin's Creed franchise.

    Give this game a try; it might just click with you. For me, it just wasn't quite as good as the other entries in the series. It is better than Revelations, though. That's for sure.
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  5. Nov 6, 2013
    5
    Because I trust user reviews over magazine reviews, I waited close to a year before purchasing it in the bargin bin. I wasn't disappointed. This was the worst game of the series. At times the story felt exhilerating and epic, but mostly it felt lame and dull. The large expansive world that they added falls flat when they give you such a large area with nothing interesting to do in it.Because I trust user reviews over magazine reviews, I waited close to a year before purchasing it in the bargin bin. I wasn't disappointed. This was the worst game of the series. At times the story felt exhilerating and epic, but mostly it felt lame and dull. The large expansive world that they added falls flat when they give you such a large area with nothing interesting to do in it. For a game to have been out for a year and still be as buggy as this game makes no sense. It was as bad as the very first Assassin's Creed, yet that one got a pass because it was the first...this is the fifth game of the series! Way too many redcoats in town that prevent you from stealth. If you jump up on a roof, it's like you ignited a hornets nest and spend most of your time running for your life. Combat it ridicolous now because you regenerate your health very quickly, and so does your enemy apparently as it takes about fifteen hits with your tomohawk to kill them. Some assassin, can't stealth and can't kill. Such a shame because the did a great job with the graphics, Boston and New York, the ships, and the voice acting was the best of the series. Expand
  6. Aug 29, 2013
    5
    [5.8] As with most of the previous installments, Assassin's Creed never learns from its mistakes. The developers improve one aspect of the game, and forget to maintain another. You would expect a skilled developer such as Ubisoft to be able to perfect a game by fifth installment, especially when its weakest elements are the most important to the game.
  7. Dec 19, 2012
    6
    The Assassin's Creed series was in desperate need of a change of setting and protagonist. It got one, but the replacements are lackluster. The impressive architecture of Rome/Constantinople has been replaced with 2 story brick houses and the occasional tall tree. As far as storyline, it's as ham-fisted as ever. You're along for the ride at literally every major Revolutionary event but haveThe Assassin's Creed series was in desperate need of a change of setting and protagonist. It got one, but the replacements are lackluster. The impressive architecture of Rome/Constantinople has been replaced with 2 story brick houses and the occasional tall tree. As far as storyline, it's as ham-fisted as ever. You're along for the ride at literally every major Revolutionary event but have no real reason to be, all the while being preached at by various characters. Connor, being half-Native American, could have been a really interesting character, but after the introductory sequences his heritage is almost never brought up again. Controls are very awkward, and I found myself getting stuck on small objects and corners, and if I was on a horse is was almost faster if I just went on foot. Combat is simplistic enough that you could probably play it on an old NES controller, which might be a good thing considering how freaking many guards there are walking around. Seriously, it's about a 1/1 ratio of civilians to guards in major towns. The only real bright spots I found were the naval battles (I enjoyed them enough that I could almost see an expanded version of them being a standalone game) and the character of Haytham. Wading through the snow during winter was also a nice touch. Expand
  8. Nov 2, 2012
    6
    I've got 13 hours of playing the game and my thoughts are a complete mixed bag. I WANT to love this game because I enjoyed prior AC titles AND I'm a huge U.S. history geek. Thankfully, I can say it's not the era of the game that disappoints me as they've done a good job of making it feel as though you're in the colonies and 18th century cities. My disappointment stems, almost entirely,I've got 13 hours of playing the game and my thoughts are a complete mixed bag. I WANT to love this game because I enjoyed prior AC titles AND I'm a huge U.S. history geek. Thankfully, I can say it's not the era of the game that disappoints me as they've done a good job of making it feel as though you're in the colonies and 18th century cities. My disappointment stems, almost entirely, from gameplay changes. |||| First, combat feels like it's taken two steps backwards. Trying to target is an exercise in frustration. The same can be said for melee combat itself where often I find I end up button mashing - something I NEVER did in previous AC games - because the timing of counters, counter grabs, and attacks are WAY off. Ranged combat is just painful in part because of the weapons of the era (yay muzzle loaded rifle reload times!) and because the ranged weapon options are SEVERELY lacking in this iteration. |||| Second, the number and rapidity of cutscenes is ridiculous. Even my wife, who is decidedly a non-gamer, has noticed this fact, commenting on more than one occasion that she thought I was watching a movie, not playing a game. And this is someone who has seen me play damn near every Final Fantasy game for the last 15 years. There are entirely too many portions of the game, thus far, where you run from one "mission" (which was a cutscene) to another mission only to find out that, too, is a cutscene. |||| Third: New Engine equals new fun things (such as ships) but LOTS of bugs. I have died about a dozen times in Frontier because Connor has fallen through a texture - usually by a rock or tree - and then free falls for several minutes before the game considers it a "desync". Climbing objects is also riddled with bugs, especially in urban environments where it's possible for the game to glitch and not recognize a ledge as climbable in one instance but then work fine a few minutes later. |||| Fourth, and finally, the writing is terribly predictable and trite. For a game that forces you into so many cutscenes, it's sad that most of them are yawn worthy and uninspiring. ||| If I could give it a 6.5, I would, but rounding up to 7 would be too high, IMO. If you're a diehard AC fan, you'll be disappointed in the "downgrades" to the combat and Animus systems. If you're a diehard Revolutionary War geek, you'll be disappointed because (despite the ads) that only makes up a small part of the game. If you're a gamer who appreciates a good story, you'll be disappointed by the story and presentation of AC3. It's probably worth a rental, but maybe not a purchase - and certainly NOT worth a purchase PLUS the "season's pass". Expand
  9. Rem
    Nov 11, 2013
    7
    I am one of those that truly adored the Assassin's Creed franchise. AC2 was the peak of the series as it showed how you can combine the free running mechanic and still give you an insane amount of freedom. Here in Assassin's Creed 3, that sort of freedom is absent. If you haven't brushed up on your previous games, prepare to get confused as it throws many aspects from previous games intoI am one of those that truly adored the Assassin's Creed franchise. AC2 was the peak of the series as it showed how you can combine the free running mechanic and still give you an insane amount of freedom. Here in Assassin's Creed 3, that sort of freedom is absent. If you haven't brushed up on your previous games, prepare to get confused as it throws many aspects from previous games into the main story. What bugged me the most is that most of the missions in the game are just plain too restricting and tedious. Eavesdropping missions are certainly not a good way to past the time as I recall replaying one mission eight times because I had to play a very specific way. The game tries to make up for this by introducing a huge amount of side activities. Hunting, crafting, looting, underground, and delivery missions are present, but it just isn't any interesting. A couple positives I do have to mention is the fact that combat is more entertaining than ever. Freerunning is also simpler than ever. However the biggest surprise is the naval combat, which are easily the best parts of the game. Yet with obvious improvements even in the graphical department, there are plenty of technical issues in the game, and they certainly annoyed me. Overall Assassin's Creed 3 gets caught trying to do too much with so little. It is easily the weakest entry in the series and a disappointing sendoff to Desmond Miles, not like his story was compelling anyways. Expand
  10. Dec 7, 2014
    7
    Assassin's Creed III's poor combat mechanics are made up for by a game which gives us perhaps the first proper open world in an Assassin's Creed game. The story won't do much for you, neither will the weak characters in it. Multiple environments on land are there to be explored as well as the open water. The introduction of naval combat, hunting and a nifty little homestead make Assassin'sAssassin's Creed III's poor combat mechanics are made up for by a game which gives us perhaps the first proper open world in an Assassin's Creed game. The story won't do much for you, neither will the weak characters in it. Multiple environments on land are there to be explored as well as the open water. The introduction of naval combat, hunting and a nifty little homestead make Assassin's Creed III the first in the series to give us sufficient freedom. Expand
  11. Mar 14, 2013
    5
    There's a departure here from the classic Assassin's Creed format. The graphic are slightly improved, the implausible Sci-fi plot remains, and the combat is great. But this like Brotherhood feels more like an excuse to milk the franchise by acting a period piece that is intriguing than a progression of the overall story. Let's not forget that Desmond is the real main character. Yet I'mThere's a departure here from the classic Assassin's Creed format. The graphic are slightly improved, the implausible Sci-fi plot remains, and the combat is great. But this like Brotherhood feels more like an excuse to milk the franchise by acting a period piece that is intriguing than a progression of the overall story. Let's not forget that Desmond is the real main character. Yet I'm left feeling that over the course of 4-5 games, Desmond has made no progress as a character. Nor have his supporting players. The main characters suffer for the sake of an ancestor's story. It's becoming frustrating especially since the end is so near." I just keep wondering how many more games they can squeeze out of this franchise. Finally, as I've noted in multiple reviews before, the ending of a game or movie or any story is crucial to how it is perceived. If the ending is bad, that's the last you'll remember of the game. Not just the story was flawed, but the broken final mission as well. As a result, I was left with a "this is it?" moment that was just annoying. Expand
  12. Jan 24, 2013
    5
    This review contains spoilers, click expand to view. Is this the worst AC to date? Possibly. If you ignore Relevations then yes. This game is so far from everything that made AC fun that it shouldn't even bear the title. Worse is that it is also the buggiest game in the series.

    Let's start with the positives: The present timeline is finished up, thankful. I always thought Desmond was stupid and I'm so glad it is over. But, of course, they'll likely just keep sending us to the present in future installments anyway. The other thing that was good was the horrible vehicles don't recur.

    Now the bad - Hatham and the first 3 or 4 sequences. They add absolutely nothing to the story and Hatham is almost as bad as Desmond. It would have been enough to assume the lineage was possible and move on.

    Tree running is painful. Forget the fact that (unlike every other AC game) most trees you cannot climb. Basically you're running around looking for a tree to climb (or a convenient rock to run up) so you can tree run. It's funny that you can climb building but a tree branch 5' off the ground cannot be used. Even worse is that once you get to the top the leaves are in the way so you don't know where you can leap from without dying. It also seems they have 2 models for trees to sync with because each time I used the exact same tree climbing. The whole naval thing doesn't make sense. A young man suddenly captaining a ship? That's just stupid. I wish they would stick with the fun parts of AC. That brings us to the RTS aspects they keep stuffing into the game. I don't want to micro-manage supplies, builders and caravans. That is dull but I'm forced to in order to make money to buy stuff I need. Attention Ubisoft - if I want to do resource mgmt I'll go to work. They also added QTEs to this game. Unfortunately the timing is off and it happens way too often. Out in the woods, suddenly attacking by a predator, QTE or die. Boring and lame...

    It is clear the original designers of the game have left the team because this game is all about RTS and FPS concepts. Stealth is all but impossible outside of rural areas. On a roof? Guards pick you off from the ground. Trying to take a fort? Guards keep respawning and have the ability to pick you off no matter where you hide. If I were a real assassin I would go for combat as a last resort. Yet AC keeps adding more and more combat moves rather than stealth components. Even worse is that there are no so many commands that there aren't enough controls so commands are contextual. I long for the days of stealthy AC. Bring back the original devs Ubisoft. The current team misses the point of what made the original games fun.

    The minigames are so unfair they aren't fun but the side quests are at least entertaining. Of course there is some collectibles too but I don't like how you really have to collect everything in order to open up upgrades. The environment and people are dull. I am not at all excited about this poor backdrop for the game. It just doesn't live up to Italy or Jerusalem. It's like they had a small budget so they implemented a minimal set. I hate that this is the final game in the series.

    Now the bugs. There are lots of them on even the latest patch. 1) Around and in forts guards respawn almost immediately. Once I killed a guard turned around the other way and turned back and the guard had respawned next to his own dead body. In forts it is a blood bath such that your best bet is to just run to the goals as fast as you can.
    2) Enemies are really, really sensitive. On several occasions a guard with their back to me and me in a tree behind them was suddenly picked off even though I wasn't even moving.
    3) Minigames - The players seem to look too far ahead such that winning is luck more than skill.
    4) QTEs are timed too short. Basically if you don't mash the button when it appears you'll lose. If you lose you'll generally lose a lot of health. Given that predators attack such that you cannot get away, if you lose twice you might as well reload. There are also way too many of them (although that isn't a bug).
    5) In combat you cannot get out because when you switch out of combat mode you'll likely get hit which puts you back into combat mode.
    6) In some cases if you're in combat mode but run away it thinks you're still in combat (even after minutes) and won't allow you to do certain things like air assassinate animals.
    7) On a couple of occasions an assassination target was partially clipped into the scenery making them impossible to assassinate.
    8) Bears and cougars go into an infinite escape loop if a gun goes off. Once I watch a group of bears run in circles for 5 minutes after a gun went off. They ignore everything and everyone. Another time a cougar did the same thing near a guard and the guard just kept walking by them as though they didn't exist.
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  13. Dec 14, 2013
    7
    Having played AC 1 and 2, I was unsure of where they could take the series as 2 was an incredible piece of work. The answer is they got very ambitious and fell short. The opening is fun once, and by opening I mean first 10 hours. This game is not replayable, too many very long story sequences of linearized gameplay.

    The good is that this game is beautiful, vast, complex, and has alot
    Having played AC 1 and 2, I was unsure of where they could take the series as 2 was an incredible piece of work. The answer is they got very ambitious and fell short. The opening is fun once, and by opening I mean first 10 hours. This game is not replayable, too many very long story sequences of linearized gameplay.

    The good is that this game is beautiful, vast, complex, and has alot of play time in it. Best part hands down were the ship missions. The free run mechanics continue to work great and further variety has been added to combat to keep it from stagnating.

    Find this game discounted and it will not disappoint, but not a full retail purchase.
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  14. Oct 16, 2013
    6
    Unlike most people, I actually like this game better than Assassin's Creed II. However, that still doesn't mean that I love this game. As a matter of fact, I have to say that this game is average at best. This game has a lot of the same problems I have had with Assassin's Creed II, but it is still slightly better for other reasons. For one, the graphics have been very much improved.Unlike most people, I actually like this game better than Assassin's Creed II. However, that still doesn't mean that I love this game. As a matter of fact, I have to say that this game is average at best. This game has a lot of the same problems I have had with Assassin's Creed II, but it is still slightly better for other reasons. For one, the graphics have been very much improved. While they are still outdated (not on par with Skyrim or Batman Arkham City, both of which came out a year before this), they are still very good. The gameplay is not too bad either. However, after playing it, I cannot deny its many similarities with Batman Arkham City. That's essentially what the gameplay is as a matter of fact, a toned down version of the combat system in Batman Arkham City. This still makes the gameplay generic like Assassin's Creed II, however, I did love Batman Arkham City's combat system, and I am pretty glad it was used here. The game also has a little more to do in it than Rocksteady's Batman epic, however, most of these tasks are rather boring. Arkham City had Batman solving crimes, while this game has you collecting trinkets for a man you care little about. Naval battles were a nice touch to this game however. It does keep this game from getting too generic like Assassin's Creed II, but considering that they make up less than half of the game's missions, it won't help all that much. The gameplay also still has several glitches, a few of them game-breaking. If Ubisoft really wants this series to be amazing, they need to stop releasing these games with so many bugs in them. The story of this game however, still completely sucks. The present story is still in there, and should be removed from the game entirely. Its plot is confusing as heck, and is still a complete rip-off of the Matrix. As for the story set in the past, I have good news and bad news. The good news is that the story is no longer ripping off any comic books (at least, not as much as the last game). The bad news is now it is ripping off another very good movie. This time, it is ripping off Star Wars. The story has you taking control of an Assassin named Luke Skywalker, I mean Connor (who is essentially a Native American version of Batman), who has everything he loves taken from him, his tribe, his mother, everything. He then goes to a wise old mentor named Yoda, I mean Achilles, to teach him the ways of the Jedi, I mean Assassin. He also learns that one of the main villains of this game is his father named Darth Vader, I mean Haytham Kenway. Do you see where I'm saying it is a Star Wars knock-off? The game still has a very unique setting. I do love how it takes place in Colonial times, which is an era not often explored in video games. I also love how it takes place during the American Revolution, however, that does sort of add to how it is a rip-off of Star Wars, as there is another war between the Assassins and Templars happening along with the Americans and British. In Star Wars it was the Rebellion vs. The Empire along with Jedi vs. Sith. Overall, I'd say that this game is an improvement from Assassin's Creed II, but still not a game that I would call great. I'd say that this game is worth a rent at best. However, if you want something better than this, it would probably be for the best that you skip this game entirely, and spend your money on a game like Batman Arkham Asylum or Arkham City. Expand
  15. Nov 16, 2012
    7
    Assassin's Creed III is a very fun at times predictable game. The graphics are great the storyline is decent but the thing about AC3 that troubles me is the glitches and the ending but I'm not going to talk about that because of Spoiling it for someone, the other thing about it is the stealth mode where its sometimes rediciouls than anyone would spot an assassin in the grass but overall IAssassin's Creed III is a very fun at times predictable game. The graphics are great the storyline is decent but the thing about AC3 that troubles me is the glitches and the ending but I'm not going to talk about that because of Spoiling it for someone, the other thing about it is the stealth mode where its sometimes rediciouls than anyone would spot an assassin in the grass but overall I will say that AC3 is a good game and one of the best this year. Expand
  16. Nov 8, 2012
    7
    what seemed to be the best game of the franchise turned into the worst of the main trilogy. The game was clearly rushed to be released during the holiday season, and it has so many glitches and bugs it's not even fun. Even though the story is pretty good and good action, the gameplay and combat are both a lot more fluid... the setting fails, buildings are only about 2 stories tall, theywhat seemed to be the best game of the franchise turned into the worst of the main trilogy. The game was clearly rushed to be released during the holiday season, and it has so many glitches and bugs it's not even fun. Even though the story is pretty good and good action, the gameplay and combat are both a lot more fluid... the setting fails, buildings are only about 2 stories tall, they are like 500 meters apart from each other, which will have you running/on a horse/parkouring more than the actual length of the sequences.

    The biggest complain is the glitches to be honest, this game has the best soundtrack (tied with Brotherhood) but it has more glitches than the first one, and this is not acceptable, not in 2012
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  17. Jan 15, 2013
    6
    I really expected this game to be a lot better than it was, and not in the over hype way, but in the sense that it looked like a solid game and fundamentally it was going to build off of it's predecessors in an exciting setting. Welp, it turns out that in building on it's predecessors it managed to throw every possible pointless side mission into the game without regards for how it fit in.I really expected this game to be a lot better than it was, and not in the over hype way, but in the sense that it looked like a solid game and fundamentally it was going to build off of it's predecessors in an exciting setting. Welp, it turns out that in building on it's predecessors it managed to throw every possible pointless side mission into the game without regards for how it fit in. This is really raw analogy but it felt as though someone dipped their game making paintbrush into a bucket of game idea paint, and just splattered it on a canvas. That may sound like a gross exaggeration but if you look at everything besides the story line it really does feel that way. You literally have to do none of the side missions and for the most part the game does a terrible job of informing you on the various systems mechanics. There is crafting and trading, sailing, liberation, hunting, guilds, postal missions, view points, gambling, and a bunch of other stuff, that if you ignored it would make little to no difference on your game it seems. I hate to knock this game because it really did have some cool moments but there were a lot of other points where I was just banging my head and asking "why!?". I'm happy that I finished the game but I really felt like it was a push for me to take interest in this one, especially after having played 2, brotherhood, and revelations within a 3 week period. I think a lot of the time I felt overwhelmed and not in the good exploratory sense, but in the sense that completing this game (story plus extras), just seemed like a task that I had no interest in taking on. To contextualize, in past games I never collected the feathers, but I always bought everything I could and upgraded everything and completed all the side missions. In this game it felt like there was too much that I just felt like the incentive did not exist for me continue playing past the story. It is a shame because I thought this one would surprise me but unfortunately it was a huge let down. Expand
  18. Apr 28, 2013
    5
    This game was a major disappointment.The begging of the game took forever to get to the fighting.Even though the combat is really fun,the game is so boring.
  19. Jun 18, 2014
    6
    Assassin's Creed III. Before I reviewed this game I played Assassin's Creed II. Most people seemed to love that game, but for some reason, I didn't. I thought the game was just plain overrated, and was mediocre at best. It's a game that you should really try before you buy. Having played through the sequel now, I have to say that this game has improved upon its predecessor in most ofAssassin's Creed III. Before I reviewed this game I played Assassin's Creed II. Most people seemed to love that game, but for some reason, I didn't. I thought the game was just plain overrated, and was mediocre at best. It's a game that you should really try before you buy. Having played through the sequel now, I have to say that this game has improved upon its predecessor in most of its flaws. So, does this game present a nice rendition of the American Revolution, or was it the right move for this game not to written in the U.S. Constitution? Let's find out. The gameplay of this game is definitely better than Assassin's Creed II. However, that's not really saying much. The game is still little more than Grand Theft Auto set during the American Revolution. It provides quite a bit for an open world game, but is still nothing we haven't seen before. Of course, there are no cars to steal and drive, so you pretty much have to run everywhere. Running in this game can be fun, but it still isn't nearly as fun as stealing someone's car, and driving off. The open world is set in the cities of Boston and New York in the 1700s. There's a lot to enjoy in these cities. There are plenty of missions to undertake, a few mini games, and even some enemy bases to take. There's a lot to enjoy in these two cities, along with the wilderness surrounding them, but none of it will blow your socks off as none of it is anything we haven't seen before. The combat in this game is literally a copy and paste of the Batman Arkham series. It is an improvement over Assassin's Creed II's clunky combat, but it is still hard to excuse that it just stole this from Batman. It has many of the same beat'em up mechanics. The stealth is slightly different however. Despite this, the stealth in this game is actually worse than Arkham's. It can be hard to figure out when the perfect time to switch to stealth is, and when to beat people up. This can detract from the overall experience, and make it much less fun. Overall though, the gameplay of Assassin's Creed III is an improvement upon the second game, but is still nothing we haven't seen before. The graphics on the other hand, have had a huge improvement from the second Assassin's Creed. This time, they are actually great looking. In fact they are on par with many of the games released on the Xbox 360. It is not as good as Just Cause 2 or Grand Theft Auto IV, but it is still a beautiful looking game nonetheless. The characters and environments all look very good and rich with detail in this game. They may not be on par with some of its competitors, but they still look very good. As for the story, that's the only part of this game that has unfortunately seen no improvement over its predecessor. The story in this game is still absolutely terrible, just like the last game. The first thing I noticed after completing the story was how much of the game was a complete rip-off of Star Wars. Seriously, the main villain of this game is actually the main character's father, and his reveal is just terrible compared to Darth Vader's reveal to being Luke's father in Star Wars the Empire Strikes Back. Also there is a war within a war going on between the Assassin's and Templars while the Americans are fighting the British. This is basically the same thing as the Jedi fighting the Sith during the war between the Rebellion and the Empire. Also, the main character once again has everything taken from him, and it is almost exactly the same as Luke Skywalker this time. As for the storyline set in the present, all I can say is this: remove it. Just remove it from this game entirely. It is everyone's least favorite part of the story. It just makes the plot of this game more confusing than it should be, and it is still a Matrix rip-off. Plus, the ending is so terrible! I won't spoil it, but let's just say the main character has to make a choice, and you don't even get to make it for him! Overall, the story of this game is about as bad as a video game story can get. Overall, this game took several steps forward, but then it took several steps back. It is a decent game, but still not enough to take it out of a worth a rent status. It is better than ACII, but still not that great. I recommend this game to anyone who likes the American Revolution. Everyone else should just rent it, and nothing else.
    Gameplay: 6/10
    Graphics: 8/10
    Story: 3/10
    Overall: 6/10
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  20. Nov 1, 2012
    7
    This is the Assassin's Creed we've all been waiting for. Incredible and focused storytelling, wonderful and engrossing new environments to explore, refined and visceral combat; ACIII is ambitious, huge, and very entertaining. The only thing holding this incredible experience back are the technical problems. I think that, with ACIII, we've finally seen what the Xbox can push out. ACIIIThis is the Assassin's Creed we've all been waiting for. Incredible and focused storytelling, wonderful and engrossing new environments to explore, refined and visceral combat; ACIII is ambitious, huge, and very entertaining. The only thing holding this incredible experience back are the technical problems. I think that, with ACIII, we've finally seen what the Xbox can push out. ACIII is incredible graphically, but the poor draw distance, multitude of bugs, strange/annoying glitches and the fact that some mechanics just don't work is just inexcusable, especially coming from such a high pedigree. It's a shame that after four big console releases the AC team refuses to add that layer of polish that would have made ACIII no doubt one of the best games of all time. Not that it isn't a good game, AC3 is filled with content to explore, secrets to uncover, and story to be unraveled at an expert pace. AC3 is a rough diamond. Expand
  21. Sep 24, 2013
    6
    This game is the definition of a major disappointment. It had so much potential to be amazing, and instead we got a very mediocre game. Extremely mediocre honestly. Where do I even start. The combat is stiff and restricting, the free-running is annoying and a step backwards from previous games, the enemy a.i is bad, the map is uninteresting and not even fun to explore and worst of all:TheThis game is the definition of a major disappointment. It had so much potential to be amazing, and instead we got a very mediocre game. Extremely mediocre honestly. Where do I even start. The combat is stiff and restricting, the free-running is annoying and a step backwards from previous games, the enemy a.i is bad, the map is uninteresting and not even fun to explore and worst of all:The game is boring to play. I mean there were a few good moments in the game, but there's not enough of them to truly say this is a good game. The game was so boring at some points, I was nearly put to tears. The protagonist is dull, the main missions are repetitive and restricting, and the map is a chore to explore.The game is beautiful to look at, but that's about it. Oh and I forgot to mention how the game's ending is awful. This game sucks. My rating: 6.1/10 Expand
  22. Oct 20, 2015
    6
    Huge step back from the previous games. Really dropped the ball with the revolutionary war, which could have been way better. No memorable city landmarks or things to climb. Just really not a good assassin's creed race.
  23. Mar 25, 2013
    5
    This is what happens when the second game in your series is incredible. You have nowhere else to go so instead you throw in chair making and lumber delivery. It then takes various parts of Red Dead redmptions hunting aspect and fails at them on every level, integration and execution. these are just two of the few problems plaguing the third entry in the series. No longer do you assassinateThis is what happens when the second game in your series is incredible. You have nowhere else to go so instead you throw in chair making and lumber delivery. It then takes various parts of Red Dead redmptions hunting aspect and fails at them on every level, integration and execution. these are just two of the few problems plaguing the third entry in the series. No longer do you assassinate people. That entire mechanic has been so castrated that the game is no longer about it. Compounding this is a serious case of the Kojima's. Overly long cinematics interspersed with a little bit of gameplay. From an artistic standpoint, the game falters from blandness. In AC1 and 2, every local was distinct, in had its own life. This new game misses that, everything feels the same, artistically bland.
    On the plus side, even though the game fails to use its setting properly, the controls show definite promise for use in these environments.
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  24. Aug 4, 2013
    7
    the assassins creed series is one of the best series in gaming and the previous installments have all been top quality. however this game is probably the weakest of the series. it is not a bad game but it is just frustrating how good this game could have been. the setting of the game is so interesting and full of mystery and history and as the series is famous for their alternative take onthe assassins creed series is one of the best series in gaming and the previous installments have all been top quality. however this game is probably the weakest of the series. it is not a bad game but it is just frustrating how good this game could have been. the setting of the game is so interesting and full of mystery and history and as the series is famous for their alternative take on the events of the past this is perfect for the series. however the game gets off to an insanely slow start. unfortunately there is so much going on this world yet you are stuck running from objective to objective to watch another cut scene as the game sets it self up. this didn't throw me off the game but left a rather sour taste in my mouth as the game often continued along this path. The game does a fantastic job in terms of graphics and the world yet falls short on creating interesting characters. Connor has no where near the charisma of ezio and the supporting cast other than the main villain, Charles Lee are all relatively stale. The game also does a great job introducing new mechanics and aspects of the game that refresh the series. The addition of hunting, naval battles and the almanacs as the collectibles rather than feathers all feel fresh and exciting in particular the naval battles which for me are the highlight of the game. AC3 also does a great job sticking to its roots as it adapts. the changes to the combat feel natural and the counters are still as brutal and bloody as ever.

    AC3 is an enjoyable game but by no means the best game of the series. If the battles between the red and the blue coats had of been completed on a major scale and the character of connor was more likeable then this game could have been right there with AC2 and brotherhood.
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  25. Nov 7, 2012
    5
    I fell in love with Assassin's Creed with the second game, and that game is still magic for me today. ACIII is massive, there are a ton of things to do, but so much of it feels meaningless or trivial, and some of the historical missions are so blatantly forced into the game and so badly done (Paul Revere's ride, for example) that it's amazing to that they made it into a game of thisI fell in love with Assassin's Creed with the second game, and that game is still magic for me today. ACIII is massive, there are a ton of things to do, but so much of it feels meaningless or trivial, and some of the historical missions are so blatantly forced into the game and so badly done (Paul Revere's ride, for example) that it's amazing to that they made it into a game of this magnitude. There are anachronistic missions and controls problems that seem like they'd more likely be seen in a game with far less of a budget than ACIII had and, overall, this game is a complete disappointment for me. In the two years I waited for this game I never expected that I would have beaten it and sold it back within the first week of release, but here I am. Ubisoft hasn't put out a good AC game since Brotherhood and it's time to find a more inspired series not relegated to the role of cash cow. Expand
  26. Feb 26, 2013
    5
    One of the most frustrating games I've played. When it works it is brilliant and exhilarating; far too often, though, it feels simply like work. A chore. This is largely due to the fact that most side missions serve no purpose other than time filler (sea missions being the exception and the true high point of the game), and to the variable glitchy, twitchy controls--seems that at keyOne of the most frustrating games I've played. When it works it is brilliant and exhilarating; far too often, though, it feels simply like work. A chore. This is largely due to the fact that most side missions serve no purpose other than time filler (sea missions being the exception and the true high point of the game), and to the variable glitchy, twitchy controls--seems that at key moments the designers decided to slightly alter the control command for no apparent reason, and you end up failing full synchronization. Or in a final boss battle when suddenly you have to learn an entirely new control command scheme to succeed. At any rate, when i finished this game it was with no sense of joy or accomplishment-- just a grim determination to finish something I started. In other words, work. Expand
  27. Oct 30, 2012
    5
    Another year and another Assassins's Creed game which basically plays itself. Yes, making a game to hard and challenging can frustrate people, yet making it too easy will bore them. Good game design means finding a balance between those 2 extremes. And it's might be just me, yet I take a little frustration over boredom any day in a game. Because managing something that was difficult leavesAnother year and another Assassins's Creed game which basically plays itself. Yes, making a game to hard and challenging can frustrate people, yet making it too easy will bore them. Good game design means finding a balance between those 2 extremes. And it's might be just me, yet I take a little frustration over boredom any day in a game. Because managing something that was difficult leaves you with a feeling of accomplishment, finishing something that was boringly easy one the other hand just leaves you bored. And a game isn't supposed to bore you, causing boredom is pretty much the opposite of what a game should do.

    Or maybe you are one of those people who enjoy to cheat in multiplayer games, or usually run through single player titles in god-mode, because in that case this might be a game for you. For those who require a little challenge in order not to grow bored with a game, better look elsewhere.
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  28. Mar 18, 2016
    6
    What happened? AC2 and AC Brotherhood where great games, Revelations was a glorified DLC. But I thought they would make AC3 amazing.
    It had potential, but unfortunately we got Connor (sigh). Couldn't care less for him, even the missions with his father were better than what we got from him. Can't remember much of the storyline and frankly I didn't care for him. The bow and tomahawk were
    What happened? AC2 and AC Brotherhood where great games, Revelations was a glorified DLC. But I thought they would make AC3 amazing.
    It had potential, but unfortunately we got Connor (sigh). Couldn't care less for him, even the missions with his father were better than what we got from him. Can't remember much of the storyline and frankly I didn't care for him. The bow and tomahawk were great. But i just couln't get into it.
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  29. Dec 30, 2012
    6
    What is Assassin's Creed 3's core mechanic? Is it stealth? No, because if one enemy spots you, all enemies are instantly aware of your position somehow. Even though there's an indicator for how much an enemy can see you, and it's plenty fun to sneak up behind an enemy, sometimes my character would do something stupid because I didn't press the buttons contextually enough for the gamesWhat is Assassin's Creed 3's core mechanic? Is it stealth? No, because if one enemy spots you, all enemies are instantly aware of your position somehow. Even though there's an indicator for how much an enemy can see you, and it's plenty fun to sneak up behind an enemy, sometimes my character would do something stupid because I didn't press the buttons contextually enough for the games liking, and most of the missions don't involve stealth but when they do it's controller- snappingly obtuse. Is it hack and slash combat? Maybe, because there are plenty enemies in one vicinity at once and jumping in there taking them all out Arkham-style is really fun, but the game wants you to be unnoticed, you know, with the big inconspicuous hood and all, so killing everyone that looks at you funny isn't the optimal solution. Is it the naval missions? No, they're awesome in their own right and I love them, but they only appear in two of the story missions. Well done! You've done a story mission! Now you have the pleasure of being able to do something absolutely **** tedious. So no, AC3 has no core mechanic and remains an unfocused and buggy game throughout. The sidequests are dull too, with the hunting not being rewarded with anything but being pretty cool despite that. Let's just take a look back to Assassin's Creed 1, where it's core mechanic was Assassinating, hence the title. It was repetitive and you spent too much time faffing about, but at least it was a game about assassinating with just a set of tools and a target so you can find your own way to take out the enemy, whatever way you would like too. Over the years, the series has added so many more useless gimmicks that the series has become completely unfocused. I guess I should give credit where credit is due, the combat system being fast, fun and intuitive, the graphics are incredible, the aforementioned naval missions are extremely engaging and I really loved them, the new Assassin's Armour is the best one yet, the overall historical accuracy being, well, historically accurate, the writing is excellent, even though the story is conveluted and barely connected to the original Assassin's Creed story-line, the menu's are really well designed, the free-running is the best I've seen in a game, even though it does get a bit too contextual at times, and it's a fresh departure from the series that takes away the scrambled **** from the previous games. However, the scrambled eggs it took away from the previous games that made them less intuitive and focused, it completely dropped the assassinating bit, so this just becomes an unfocused generic action game, whereas its predecessors were quite original at the time and remained fun whilst also being a bit too easy. This one suffers from being a bit too easy as well, I died most of the time because Connor did something stupid. For an open world sandbox game, this needs to be less contextual, because it gets on my nerves when I cant climb up a wall unless the contextual 'Climb up the wall' button shows up. This was a problem with the previous games as well, I just want to be able to run freely without needing to press the correct button at the correct time. As an Englishman, I felt uncomfortable killng my own men, but I just got used to it over time. See, this is also a problem about the game, its set in a war that's only interesting to American Patriots and to no one else. Connor brutalising Englishman because he's not wearing the same colour as them makes Connor look like the biggest monster of them all, especially when you can't exactly demonize people sodding off later on because they couldn't be bothered any more, or maybe I'm just biased. The French renaissance would of been a much more interesting setting, because in 1775 America, there aren't any big buildings to go free running on and the whole running part is a lot less fun. But at the same time in France there are heads being chopped off, the peasants vs. the Aristocracy, there's a much more believable side you can take without being gung-ho American patriot or gung-ho French patriot. Civil wars are much more interesting, oh, what about the American civil war? Where enough time has gone by for there to be cool buildings to jump around on, war is becoming industrialised, and it's the brutal slave-owning savages of the south vs. the freedom fighting civilised north, and there's a war on so there's plenty of killing for your liking, and hey, they could of had mid-19th century Connor bump fists with Lincoln. Sure, the north outnumbered the south 2:1 but it's better than the boring old redcoats. This game is overall a pretty mixed bag, and if you do consider playing it, don't go in with your expectations too high, like I did. If you go into it with the knowledge that it's an average game, you'll come out feeling satisfied. Expand
  30. Oct 30, 2012
    7
    I just took this promising 3rd instalment for a test run, and because of it's sheer size, (and mostly because it just came out today), I'm in no position to post an accurate and objective review.. Which is why I'm giving it a 10/10. So far so good! So good that Assassins could prove to be even cooler than Zombies.
  31. Nov 2, 2012
    6
    Assassin's Creed has lost it's edge in my opinion. The spectacle is there but the specialness (for lack of a better word) is gone. The setting is different this time around and I appreciate that but the formula is basically the same. Don't get me wrong, the series is still passable and (almost) worth $60 and I'm going to keep buying them but with a little less joy and excitement. YearlyAssassin's Creed has lost it's edge in my opinion. The spectacle is there but the specialness (for lack of a better word) is gone. The setting is different this time around and I appreciate that but the formula is basically the same. Don't get me wrong, the series is still passable and (almost) worth $60 and I'm going to keep buying them but with a little less joy and excitement. Yearly releases is only hastening my exasperation. Remember Me is going to be the next Assassin's Creed and will hopefully add a surge or energy to this stealth/memory genre. Expand
  32. lox
    Mar 1, 2013
    5
    One word: disappointing. Assassin's Creed 3 had so much hype surrounding it, me being one of the millions who gave into it. It looked so promising and judging from the trailers it looked like it had the potential to be the best AC game yet, as well as GOTY. But the game has too many flaws in my opinion. Playing as Haytham Kenway was fun for a little while but then for me it got tiresomeOne word: disappointing. Assassin's Creed 3 had so much hype surrounding it, me being one of the millions who gave into it. It looked so promising and judging from the trailers it looked like it had the potential to be the best AC game yet, as well as GOTY. But the game has too many flaws in my opinion. Playing as Haytham Kenway was fun for a little while but then for me it got tiresome and I just couldn't wait to finally play as Connor, whom you don't get to play as until several hours into the game. And even when you do finally play as Connor, you realize after a while that his personality is dull as a wooden plank. The combat system in AC3 when compared to previous AC'S is new and innovative, but it eventually gets repetitive rather quickly. Fighting guards eventually turns into a chore rather than a challenge. Also, the game had almost no climax to it. There was almost nothing at all that was relatively exciting enough to get me hooked to the story or the characters. I felt like the naval missions were utterly unnecessary. And to top things off, the ending of the game was unsatisfactory and a little disappointing. The only pros I can say this game has going for it is its voice acting, graphics, and soundtrack. It has memorable music, great voice actors, and is visually impressive(e.g. the wilderness). Overall, this game did not live up to its hype and certainly didn't exceed my expectations. AC3 was over-hyped and under-delivered. Expand
  33. Nov 11, 2012
    6
    If I were to rank the games in order I would put assassins creed 2 at the top, brotherhood second, assassins creed 1 third, this game 4th, and revelations 5th. The game could be summarized as mediocre. Setting: The main story contains large detailed maps, but the problem is that it doesn't have any large buildings to climb like in assassins creed 2 and brotherhood or even revelations,If I were to rank the games in order I would put assassins creed 2 at the top, brotherhood second, assassins creed 1 third, this game 4th, and revelations 5th. The game could be summarized as mediocre. Setting: The main story contains large detailed maps, but the problem is that it doesn't have any large buildings to climb like in assassins creed 2 and brotherhood or even revelations, not only that the game doesn't have that beautiful setting like Venice, I really loved Venice in assassins creed 2, it's a very colorful place, plenty of fun things in the game. Puzzles. Assassins creed 2 had tons of puzzles and they revealed pieces of a truth that was really fun. Every time I completed one i looked at what I've gathered to add more to this truth story, more importantly the puzzles had history to them and conspiracy theories, it actually gets pretty creepy. Brotherhood did the same but not to the same extent. So far I have not found anything like this, but I'm guessing they didn't do it...

    Story: It's ok, Gameplay: not as many personal assassinations. I find myself in a lot of missions where you have to run in and kill all the guards like a wild man, no stealth at all. I like putting in multiple objectives though. There are a lot of bugs, I sometimes find my character spazzing out and just standing still and taking hits. The health system is lousy, it's basically assassins creed 1, no potions, regenerate health. The combat system is probably the worst of all the games, and here is why, you have the occasional QUICK **** TIME EVENTS. I just finished resident evil 6 and at this point i never want to touch QTE AGAIN. But lo and behold this game had to put that in the game. It's not as many as RE6 but seriously, why the hell did they do this? Why does the world think QTE = gameplay??? Seriously the combat could be interpreted as QTE. Wolf attacks you, game prompts O, you hit O, then prompts square. It feels like god of war like QTE, but the thing about god of war is that you aren't forced to do QTE, that's only if you choose to grab. Side missions: There are plenty of those, so that's good.

    Some of the bugs ive seen: People talking without moving their mouths in a cutscene, guard who wont die, my character spazzing out. One of the three will happen every hour.

    There was this one part where you have to be an eagle and follow another fire eagle... here we witness something I like to call "Crazy Camera Mode." You get to this one point where you hit the mountains and a white light comes and next thing you know you see winter trees right in front of you. It's **** how the camera works here. Graphics are fine, nothing new though

    Overall it gets a 6/10. It has a lot of problems but nothing makes it unplayable.
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  34. Mar 22, 2014
    7
    An utter disappointment in not just the Assassins Creed franchise, but pretty much to video games in general. The time setting and location, while it felt fresh, was laid back by an uninteresting protagonist and an underwhelming story.
  35. Nov 11, 2012
    6
    As I was playing Assassins Creed 3 I realised that all of the oranges I had in my fruit bowl had started to go green and furry looking.
    Like Tennis balls.
    Tennis balls that emit a strange smell. As a man of science I can only presume that this occurred by way of radiation emitted by Assassins Creed 3. In summation, do not under any circumstances allow Assassins Creed 3 near your bowl
    As I was playing Assassins Creed 3 I realised that all of the oranges I had in my fruit bowl had started to go green and furry looking.
    Like Tennis balls.
    Tennis balls that emit a strange smell.
    As a man of science I can only presume that this occurred by way of radiation emitted by Assassins Creed 3.

    In summation, do not under any circumstances allow Assassins Creed 3 near your bowl of oranges.
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  36. Aug 30, 2013
    7
    When i played just 5 hours of this game i gave it a 9. I made a terrible mistake, this game is not that good. It has indeed a good story, and the Naval missions are the Jewel of the Crown. But the game is broken, the parkour elements are Broken, the Battles are way too simple, different weapons means nothing in this game. The best thing of the game, the naval missions, are so few in theWhen i played just 5 hours of this game i gave it a 9. I made a terrible mistake, this game is not that good. It has indeed a good story, and the Naval missions are the Jewel of the Crown. But the game is broken, the parkour elements are Broken, the Battles are way too simple, different weapons means nothing in this game. The best thing of the game, the naval missions, are so few in the story mode, that you can count in one hand's fingers. I am relieved that Blackflag's focus is on Piracy, i really hope they learn from their mistakes, Assassin's Creed is an awesome franchise. Expand
  37. Nov 11, 2012
    5
    Running around the frontier and hunting is pretty fun as is fighting massive amounts of enemies at one time. The graphics are incredible. The story itself is quite boring, and after a while I found myself not even caring. All the collectibles are more rewarding to find than in any of the other past games. One bad thing is the tomahawk you start with is extremely powerful, so there reallyRunning around the frontier and hunting is pretty fun as is fighting massive amounts of enemies at one time. The graphics are incredible. The story itself is quite boring, and after a while I found myself not even caring. All the collectibles are more rewarding to find than in any of the other past games. One bad thing is the tomahawk you start with is extremely powerful, so there really is no need to upgrade your weapons at all like the past games. I always enjoy the Assassin's creed games regardless because I enjoy just running around and climbing. This is probably the second to worst in the series, right ahead of Brotherhood. If you are a fan of the series, just ignore the nay-sayers and get it, but don't expect too much or you will be let down. Expand
  38. Nov 6, 2012
    7
    The Assassin's Creed game I was looking forward to. Incredibly fluid combat and movement, beautiful graphics, and finally an arching (rather than holding pattern) story. The storytelling in this game is also fantastic, as Ubisoft really made an effort to 'show' rather than 'tell' events, and avoid cut scenes as much as possible. As someone who didn't particularly like Brotherhood orThe Assassin's Creed game I was looking forward to. Incredibly fluid combat and movement, beautiful graphics, and finally an arching (rather than holding pattern) story. The storytelling in this game is also fantastic, as Ubisoft really made an effort to 'show' rather than 'tell' events, and avoid cut scenes as much as possible. As someone who didn't particularly like Brotherhood or Revelations, seeing AC3 take the best elements of those games, and refining and improving them was great. Very little (aside from the board game mini-games) is wasted in this game, and even the parts of the game that you do for the sake of doing them, such as collectibles and naval battles, are still fun. While the ending is very abrupt, AC3 is a solid candidate for Game of the Year in my book. Expand
  39. Dec 26, 2012
    6
    Not as great as the whole altair and ezio games that came before. Story wise, the prologue was dragged out a bit if you ask me and I hated the ending. But mobility to traverse the world, new hunting system, and missions for the homestead were great.
  40. Aug 15, 2013
    7
    Another great take in the Assassin's Creed series. It's not perfect by any meas: the voice acting is poor, the characters occasionally feel far from fleshed out and the movement is not always as precise as it should be. However the cinematic quality and the general storyline is well mapped out and putting Connor in the midst of key historical events made for a very engaging experience. OneAnother great take in the Assassin's Creed series. It's not perfect by any meas: the voice acting is poor, the characters occasionally feel far from fleshed out and the movement is not always as precise as it should be. However the cinematic quality and the general storyline is well mapped out and putting Connor in the midst of key historical events made for a very engaging experience. One of the few games that made me want to research it's subjects and topics and shows that the medium can be used not just to entertain but (in a loose way) educate without losing gameplay. Collapse
  41. Mar 20, 2016
    5
    After the mediocre experience that was Assassin’s Creed Revelation I was not exactly looking forward to Assassin’s Creed 3, and now that I finally got around to play it, I again wish I had not.
    Like Revelation this game is filled to the brim with menial and inconsequential tasks that quickly becomes very, very dull. Like the hopelessly superficial hunting system.
    What is the actual point
    After the mediocre experience that was Assassin’s Creed Revelation I was not exactly looking forward to Assassin’s Creed 3, and now that I finally got around to play it, I again wish I had not.
    Like Revelation this game is filled to the brim with menial and inconsequential tasks that quickly becomes very, very dull. Like the hopelessly superficial hunting system.
    What is the actual point of this?
    Well, you can choose to sell the various pelts and teeth you gain, or use them to craft various things you can then sell in trade caravans you can establish to the main cities.
    Oh goodie, more administration, because it worked so well in Revelation… and it is just as useless as an underwater football pitch. I established one caravan, realized it mattered little, and promptly decided to completely ignore this aspect of the game with absolutely no consequences.
    But hunting and trade administration are not the only vacuous aspects in this study of endless menial tasks.
    You can take over various fortresses as well, which could be interesting if you actually had to sneak in there, but since the combat is so mind-bogglingly easy, I found that just running in there and killing everyone was the most effective and least time-consuming way of doing it.
    And your reward for this? A reduction in trade taxes… I am not even joking.
    Then there are the ever present hunting of random chests, elusive pages of a books, killing of randomly appearing Templars, delivering letters, killing sick dogs, carrying sick people from a to b, protecting farmers, and opening up quick-travel points by traversing the labyrinth underbelly of the city, in what can best be described as playing Pac-Man with no ghosts or dots. Yes, you just walk around in largely empty corridors, lighting torches, and encountering the occasional puzzle – and I do mean occasional.
    But what about the naval battles? Those are fun, right?
    Well, to begin with, but that is mostly because it’s the ONLY variation this game has to offer that didn’t bore the snot out of me – that is until I realized how incredibly easy it was. But it still is the most fun part of this game, but like everything else these battles are largely just a series of inconsequential side-missions.
    Then there is the assassination aspect of the game… I mean, the game is called Assassin’s Creed after all.
    I went about 10 hours into the game before I got to assassinate anyone of consequence, and before that happened, I had been tasked with so many pointless and boring things to do, that I frankly had stopped caring even remotely about the story or the people in it. When I finally got to the end of the game I was so utterly indifferent to everything and everyone I was just happy it was all over.
    Which brings me to the story and the characters. I will dare anyone to find a more vacuous, boring, and utterly uninteresting character than Connor. He makes Twilight’s Bella Swan and Watchdog’s Aiden seem multifaceted and interesting, bubbling over with emotional outbursts. Add to that the horrible pacing (starting with a 4 hour prologue), which seems to deliberately pull you out of the narrative, while at the same time doing its best to give The Matrix a run for its money in utter pretentiousness, coupled with some of the stupidest characters and planning ever (like Desmond infiltrating places, where people from Aspergo is already looking for him, by simply walking through the front door with his hood pulled over his head), and you’ve got a story that really feels like the rest of the game – mediocre and forgettable.
    Lastly, there is the whole control scheme, which at this point is getting tiring. It was novel in the first games, but now it becomes more and more clear that this kind of environmental sensitive controls, where the character does everything according to what is in front of him, is wrestling control away from the player who is now only in control of steering. No jumping, no rolling, no nothing. It may look cool, but when you realize that you did not do any of this yourself, the game did, it becomes tiresome and outright boring. This is what the phrase “player empowerment” has been reduced to – “Push a button, awesome happens!” – something we saw in 1983 with Dragon’s Lair, so in 29 years we really have not evolved that much, have we?
    No, Assassin’s Creed 3 is NOT a step up from Revelation, but a sad continuation of beating the decomposing carcass of a long dead horse.
    This series (along with a lot of other “sandbox” games) may want to learn the phrase “size does not matter”, because who cares how long or big a game is when it obviously lacks content to warrant its length and size? In the case of Assassin’s Creed 3 a smaller and more focused game would have done a world of good in elevating it from the beautiful piece of mediocrity it actually is.
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  42. Nov 28, 2012
    7
    The Assassin's Creed series has always been one for great story telling, impressive graphics and enjoyable game play. Assassin's Creed 3 is a solid, enjoyable game, but fails to achieve the same levels of satisfaction or quality of prior games in the series. AC3 does still have a brilliant story backed up with interesting historical facts (as long as you can learn to read between theThe Assassin's Creed series has always been one for great story telling, impressive graphics and enjoyable game play. Assassin's Creed 3 is a solid, enjoyable game, but fails to achieve the same levels of satisfaction or quality of prior games in the series. AC3 does still have a brilliant story backed up with interesting historical facts (as long as you can learn to read between the lines of fact and fiction). For the majority of the game you play Connor Kenway, a native American who's father is a British Templar. Throughout the campaign you will earn your Assassin's garb, traverse the colonial US cities of New York and Boston along with a vast wilderness, engage pirates on the high seas and assassinate some very naughty people. I commend Ubisoft for their approach to the story, they could have easily turned it into a British hate fest like the god awful Mel Gibson film "The Patriot" but they didn't. They craft believable characters in a believable world, while the main enemy are the Redcoats and the Templars it's not always this clear cut. There are allies and enemies on both sides. Free running is as exhilarating as ever (despite the odd hiccup that will have you cursing), the combat is satisfying but feels dumbed-down if you are used to previous games in the series. Hunting animals for resources and sailing the Aquila Assassin ship on various sea missions add brilliant new mechanics to the series, raiding forts, ambushing patrols and taking on crowds of bad guys are very enjoyable. There are optional objectives for the story missions, some are fun but others just feel so counter productive often coming close to conflicting with the main objective. A good example of this comes late on in the game where you have to chase "Bad guy A", your objective is to chase him down and question him. The optional objective is "do not shove anyone", this includes your target (you have to tackle him, even though tackling and shoving both have the same end result of him on the floor not running). A lot of the time the game also never tells you of certain optional objectives until you have failed them, so this resulted in me chasing him around for an hour while people got in my way before realising I could tackle him.The stealth in the game does take a hit from the lack of a crouch button, you will auto crouch in long grass but as soon as this ends you stand bolt upright which doesn't help if you are sneaking around areas heavily guarded by enemies, you might as well shout down a megaphone announcing your arrival. I never played the series for its multiplayer but I gave it a brief go here and in AC: Brotherhood, it feels solid and makes a nice change from the usual capture the flag and deathmatch of most online games. AC3 is a good game, but if you have played AC: Brotherhood, you will notice how much was removed and ask yourself "why did it take 3 years to make this game that has less features?". If you haven't played an Assassin's Creed game before, this game will definitely keep you entertained but I recommend you play the previous games in the series so you don't miss out on the overall story and in some cases better gameplay. Expand
  43. May 8, 2013
    6
    I really wanted to enjoy this game. But there are very large flaws in it that prevent me from remembering it in a positive light.

    It does have good strengths. Colonial America feels vast and suitably unique and fresh in the usual library of swords and armor adventure games. There's always something to do, always something to take a look at and have fun with. And the cities feel very
    I really wanted to enjoy this game. But there are very large flaws in it that prevent me from remembering it in a positive light.

    It does have good strengths. Colonial America feels vast and suitably unique and fresh in the usual library of swords and armor adventure games. There's always something to do, always something to take a look at and have fun with. And the cities feel very interesting and lifelike. In addition, naval combat was surprisingly fun. It felt brilliantly epic to watch and hear a ship get obliterated by a full broadside from my cannons. And the multiplayer was as unique, involving and fun as it was in previous games.

    But then the big flaws drag everything down. For a start the game is buggy as hell. This would really break the immersion of the places I was in. Sometimes an NPC would just walk between two charcacters during a cinematic. Not cool. Second was that while Haytham is an interesting character to start off as, making me wait for 6 sequences before the game opened up was not good design. Then there was the Desmond storyline, which was just utterly disappointing.The plot twists get increasingly plain stupid, the Abstergo villain turns out to be a gigantic and I never had any more reasons to start giving a damn about the whole storyline. The eventual fate of Desmond indicates Ubisoft didn't either.

    But what really breaks the game is the level design. In every mission it constantly puts secondary objectives, game-over-if-you-are-seen restrictions and boundaries everywhere. There's not even a way to turn off the optional objectives from your screen. And every time you didn't get one of them right the game just loves to remind you of your failure with a big red cross at the end of the mission. This pissed me off to no end because it made me feel as if I was being punished for not playing the game THEIR way. In an open world game, where there are often multiple solutions to a problem, this is just terrible mission design.

    I wanted to like it, but in the end, I didn't feel like it was worth the hype. Not by a long shot.
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  44. Aug 15, 2013
    7
    I have been a fan of the Assassin's Creed series since 2008, and played all the console releases so far. This entry in the series shows why the series is so great sometimes, spectacular views, fun combat and nice diversions. But it is a highly flawed game: the main missions force players to do their tasks in a certain manner, combat is frustrating(have to hit a single enemy three times toI have been a fan of the Assassin's Creed series since 2008, and played all the console releases so far. This entry in the series shows why the series is so great sometimes, spectacular views, fun combat and nice diversions. But it is a highly flawed game: the main missions force players to do their tasks in a certain manner, combat is frustrating(have to hit a single enemy three times to a row to kill him, should you stop they heal) and the main lead is a rather dull character. But its still a game worth playing, just know its a frustrating and tedious. Expand
  45. Nov 6, 2012
    6
    While I think that AC2 is still the best in the series, AC3 has a little something, despite all the frustrations, annoyances and glitches the game has.

    I was surprised to read on different forums that only a small fraction of the AC players consider the series to be in the stealth genre. It is indeed a stealth game series with emphasis on what we now know as Active Stealth: the act of
    While I think that AC2 is still the best in the series, AC3 has a little something, despite all the frustrations, annoyances and glitches the game has.

    I was surprised to read on different forums that only a small fraction of the AC players consider the series to be in the stealth genre. It is indeed a stealth game series with emphasis on what we now know as Active Stealth: the act of blending in crowds and using NPCs to your advantage.

    While AC3 also has the stealth aspect of the series, it also has an extended combat system. However, the game barely makes an effort to push you to use stealth, you will have to push yourself instead. Sadly, notoriety is so easy to erase that you end up incognito too often and just walk around the streets of Boston after killing half an army and tearing down a few posters. I really wished they change that, by using some sort of a timer per example, where your notoriety goes down a few minutes after bribing a crier or a printer. Unfortunately, it's not the case so I just arrange to always keep Level 1 notoriety at all times: it makes the stealth a lot more enjoyable. The thing that is great about the stealth approach, although not for everyone, is that it's now more difficult than ever, provided you have some notoriety of course. There aren't huge crowds moving around in the streets, and the latter are wide, forcing you to plan your approach carefully to avoid guards and patrols as you navigate the cities. NPCs also react faster, which means you can't just walk the street and randomly kill baddies without anyone noticing anymore. Enemies spot you sooner than in previous installments, and may even give chase if you start sprinting while they are watching you. Speaking of chases, those are crazy hard even if you know your way around an Assassin's Creed chase. Guards run faster, spot you from further and you'll sometime be running around for several minutes before finally managing to escape. It's tense, it's difficult, and it's one of the best aspect of this game, especially with the new tools.

    The worst thing about this game is that it could have be so much more. Unwelcome additions are the naval battles and the homestead trading parts that are utterly useless. Fortunately you can mostly ignore them, but it pains me to see that a great deal of effort was put in these features, effort that could have been put somewhere else, like quality assurance or level design. Speaking of which, level design is subpar: the story missions are for the majority tedious and linear. While the writing is good, the story is somewhat short. The side missions seem rushed, don't feel like actual missions, and mainly consist of walking around the city killing guards or speaking with NPCs. The controls have changed greatly from the previous games as well. Free running is now done simply by holding the right trigger. Climbing can now be done without holding the right trigger, which is a little bit annoying when trying to carefully grab a ledge, only for our Assassin to jump
    2 meters high and grab the next one. They finally added mechanics to vault over low objects which is a welcome addition. The
    combat is similar to previous versions, although it took me a while to understand that I needed to NOT hold down the right
    trigger to actually do anything.

    In conclusion, while it is an enjoyable game, while it has a lot of potential, the game is ridden with glitches and bad design
    decisions that take a lot of fun out of it. Instead of breaking what was working and fixing what was broken, they could just
    have reused the previous installments basic systems and add new abilities and content. It could have been a much better game in retrospect.
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  46. Nov 5, 2012
    6
    Ive been a fan of the assassins creed game since the first one, so i was pretty exited to get this game in the mail. but the overall experience was to be honest disappointing. Pacing was off, glitches and clipping, choppy frame rates made it hard to swallow. The game does have some positive qualities, but its not redeeming. "anyone remember the chase sequence with hickey?" This one isIve been a fan of the assassins creed game since the first one, so i was pretty exited to get this game in the mail. but the overall experience was to be honest disappointing. Pacing was off, glitches and clipping, choppy frame rates made it hard to swallow. The game does have some positive qualities, but its not redeeming. "anyone remember the chase sequence with hickey?" This one is defiantly the weakest assassins creed to date, definitely trading this one in. Maybe next time Ubisoft... Expand
  47. Jun 7, 2013
    5
    I scored this game a 5. And I think I am being a little generous in doing so.

    The reason I believe that is because this game seemed to have looked at the prior AC games and everything they did (all the improvements made and all the feedback given) and then promptly ignored it all. The game starts you off as probably the most interesting and fun AC character ever, Haytham Kenway, and
    I scored this game a 5. And I think I am being a little generous in doing so.

    The reason I believe that is because this game seemed to have looked at the prior AC games and everything they did (all the improvements made and all the feedback given) and then promptly ignored it all.

    The game starts you off as probably the most interesting and fun AC character ever, Haytham Kenway, and then at the end of that section of the game hits you with the two by four in the face revelation that shock! Haytham was a templar all along! *facepalm*
    The delivery and telegraphing of that particular fact was seen a mile off, and when it finally game out it was done in such a hamfisted way that I physically rolled my eyes.

    You are then shifted onto the Connor sections of the game. And from there the whole thing just rolls downhill until its inevitable car crash at the end.
    Connor's youth VA is stilted, and incredibly fake sounding; and the impetus for his revenge was delivered in as pointless and hamfisted a manner as the Haytham-is-a-templar "revelation" it was eye rollingly bad. And he gets no better as an adult. His adult VA isn't as poor but honestly that is no saving grace as the adult "Connor" is the single dullest most annoying character I have ever seen (and I have sufferred through Adoring Fan in Oblivion).

    When Connor isn't being dull, he is being a pointless douchenozzle. And his miraculous involvement in every single major historical event surrounding the independence war period defies belief. It gets to the point of immersion shatteringly bad.
    And then Connor's arc ends, not with having to fight your father Haytham (who was the Grand Master of the Americas Templar Order) but fight "General Lee" his second in command... Which doesn't make sense considering the impetus for the game is to stop his father and the Templars.

    The game does do a better job of communicating the type of person that Desmond is. It shows him as rather brave and heroic and he comes off as pretty likeable. And the Desmond sections of the game don't feel as irritating or annoying in this game as they did in prior games; but I am unsure if that is a function of Connor being so dull that even Desmond looks better in comparison I don't know...
    And then we have that pointless car crash of an ending. I mean honestly what was it with 2012 games ending with 3 all having horribly stupid endings? Dear god.

    Moving onto gameplay. None of the improvements that Brotherhood and Revelations made to the gameplay seem to have made it into this game. In fact it seems to have gottten worst because the devs seem to be trying to portray Connor along the lines of the Wizard archetype (with all his techie stuff) and over complicated the whole thing and implemented it all incredibly poorly.
    There is literally no point to going onto roofs at all in this game. And combat is a frustrating and irritating slog. The guards seem to be psychic; and the controls seem to be back to being twitchy and overly sensitive as they were in AC1.

    The only part of this game I loved (and it seems to be universally loved) is the naval sections of this game. I bet I am not the only person in the world who said "I want a pirate game with these naval mechanics!"
    Evidentally I wasn't because we now have AC4: The Black Flag due out (less than 18 months after AC3 is not a good sign though) which centres the entire game around that mechanic.

    This game... Buy it because you want the complete collection. But honestly it isn't worth suffering through.
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  48. Nov 1, 2012
    5
    Disclaimer: I have not finished the game, these are my impressions after playing around with for a couple of hours and going through possibly the first 30-60 mins of actual content. I am hoping that the rest of the game helps me reassess and give it a higher mark.

    This game is proving to be a major disappointment at the moment. The franchise was in a dire need of a shakeup because the
    Disclaimer: I have not finished the game, these are my impressions after playing around with for a couple of hours and going through possibly the first 30-60 mins of actual content. I am hoping that the rest of the game helps me reassess and give it a higher mark.

    This game is proving to be a major disappointment at the moment. The franchise was in a dire need of a shakeup because the formula after revelations had certainly become stale. However, this game while trying to break the mould really suffers from poor implementation and in my humble opinion its been released at least 2 months too soon. It's glitchy, i had my graphics go completely blurry the first time i was asked to take a pistol shot and had to quit the game for it to be fixed. Camera angles during sword play are wonky, especially the first sword fight you get in which i guess is kind of a tutorial, you end up losing sight of your opponent when you knock him down. I got desynchronized in the fight coz my opponent somehow managed to fall into the ocean when we were fighting inside the ship!!! (graphics are crazy).

    The control system feels clunky and the smooth swordplay of the previous iterations has completely disappeared. You cannot hack and slash, and each button press leads to an attacking sword thrust. This can only be done when facing an armed opponent, because it is an integral fighting mechanic, you cannot slash thin air and you because fighting is dependent on there being a foe present ur never going to miss. The dodge and counter is an attempt to mimic Rocksteady's Batman franchise, with red indicators appearing over the attackers but neither is the mechanic explained and even when you get it right the fight seems clunky and not at all satisfying. (Granted i am still getting used to it, but it just feels really clunky).

    A lot of control has been taken away from the player, free running has been dumbed down and this results in it just feeling clunky. Plus since you hardly have control anymore its really random what areas you can climb and what areas you can't. And sometimes there is no good reason why you cannot climb some areas. Attacking civilians has been prohibited and you can no longer just start fist fights with them too. (I haven't been able to at least). Silly and frustrating Gimmicks Floating almanac pages, wtf? its a silly gimmick but the worst one is the new lock picking mechanism. OMG, if you thought lock picking in Skyrim was frustrating then welcome to the crude rip off that is Assassins Creed 3. You need to rotate both analog sticks in a manner that your fingers and hands are in the most unnatural position ever and then mash right trigger. If you are unlucky and just move your fingers a fraction you need to start again and there is a time limit to boot. Its frustrating and uncomfortable, I wouldn't be surprised if people sue Ubisoft for causing them Carpal Tunnel Syndrome.

    The story (disclaimer still stands) so far is just meandering along, its like setting the base for what is to come and in all honesty i am like 90% sure where its going and if it as predictable then not only is it dumb but completely unnecessary. IGN points out that the first couple of hours of this game are just boring and while playing it i tend to agree. The paying customer would have been better served if these sections were shown to the player as a mini series promoting the game launch aka Forward unto Dawn. Imagine having to play Lasky's childhood before controlling Master Chief or imagine having to go through boring tasks as Ezio's dad instead of the fun stuff Ezio the teenage boy did. The story just doesn't have the pace, wit and character that Ezio's had in its early moments at least. All in all am persevering with this game at this moment because of the money i have dropped on it and the hope that it gets better. If this had been the first game of the series, I would have given up on it.
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  49. Dec 15, 2012
    6
    Assassin's Creed III really has certain aspects that make it amazing, it is beautiful, the story really draws you in (you'll actually care about your objectives), and it has some really creative ideas. I rented the game even though I had heard some very colorful choices of words about it. I though they were all exaggerating, naturally as I thought the ability to make a disappointingAssassin's Creed III really has certain aspects that make it amazing, it is beautiful, the story really draws you in (you'll actually care about your objectives), and it has some really creative ideas. I rented the game even though I had heard some very colorful choices of words about it. I though they were all exaggerating, naturally as I thought the ability to make a disappointing Assassin's Creed game wasn't technologically possible yet. I was wrong, this game is a huge disappointment when compared to it's amazing and ingenious predecessors. The combat wasn't terrible but it was very limiting and confusing because of the LACK of things to do and choose from. Upgrading was a huge part of AC2+ and was one of the best parts of the game, collecting rare and powerful armors/weapons to fill my stores intrigued me. Don't get me wrong, it is definitely still possible to get different weapons and OUTFITS, but it is a pointless waste of time. The game is piss easy if you have a double digit IQ, run from enemies until your health returns enough to slaughter 30-40 enemies with ease. I found only 2 missions challenging me in any way what so ever, the one where you kill Pitcairne and when you are chasing Charles Lee in the final mission. But more then just challenge you, they jumped you, they are missions that will be the breaking point of many players due to the fact the game doesn't prepare you for any sort of difficulty. Not to mention the lack of choice on our part about how to go about the missions. In AC2, you literally got to choose how you did every single mission, there was multiple ways to do them all. But in AC3 you have 1 set mapped course you practically HAVE to take or you'll absolutely fail. The art was beautiful though most of the time, but I found myself cringing at the sudden implementing of playstation 1 graphics at some points, such as when jumping through the window to get the guy planning Washington's assassination it literally looked like something off a playstation 1. This is only one of the many points where it surprises you. It's not a game breaking problem obviously as the beautiful world outside those couple points plenty makes up for it. But I felt it was worth mentioning. There is of course the story which was very very creative in my mind except for Connor himself. Connor came off as EXACTLY what everyone called him, Naive and gullible, and overall blind to the world around him. He quickly switched sides with a few kind/harsh words and was very quick to anger and betray. A single thing out of place and he immediately assumed the worst and never investigated further, and even if the investigating was done for him and handed to him on a silver platter he would still hold hostility towards the person that he had a misunderstanding with. Overall the worst assassin to date, possessing no qualities and a VERY disappointing ending. At first I thought he was going to forgive Charles Lee and make himself look at least a little good. But it is also clear in the story where he got his stupidity from as his father was openly shown betrayal by Charles Lee and still defended him with his life. But other then the unlikable characters, the overall story was okay, the betrayal by Haytham was interesting, considering an assassin traitor was only mentioned one time before in the first game, and NEVER has an assassin betrayed the assassin's for the templars (obviously excluding Lucy as we'll never know her true intentions considering we found out Juno who killed her is now clearly untrustworthy.). The climbing/free running mechanics which were supposed to have been smoother and better controlled, were terrible to say the least, I often found myself running up a wall 5 feet away when chasing someone and taking the slow route when climbing over things (yes I'm aware of pressing A right before you get to an object makes him go over it faster, but the timing needed is crazy if you don't get it JUST right you'll end up jumping into it and making it take EVEN longer. Over all this game is nothing compared to it's predecessors even though it had some awesome new features there were a ton of bad ones introduced as well. Expand
  50. Oct 31, 2012
    5
    Alright I have to be harsh here, as I wanted to enjoy this game but so far it has been boring me. Will it get better after 15 hours? Maybe, but so far it has been boring. Controlling your character feels like controlling a drunk bicycle, many times when I wanted to approach a door to open it I would climb it instead. The shadows looks really bad, what is this dotted mess supposed to be?Alright I have to be harsh here, as I wanted to enjoy this game but so far it has been boring me. Will it get better after 15 hours? Maybe, but so far it has been boring. Controlling your character feels like controlling a drunk bicycle, many times when I wanted to approach a door to open it I would climb it instead. The shadows looks really bad, what is this dotted mess supposed to be? Yes it does look better then the previous games but it Expand
  51. Oct 30, 2012
    5
    Nothing revolutionary here. It´s an OK AC game.
    PROS: -AnvilNext Engine is superb, and, surprisingly, not very glitchy, given the GIGANTIC environments.
    -TONS of missions. -Commanding your frigate is GREAT ! CONS: -Ultra dumbed-down controls: everything seems automatic. You just press RT and move forward. Parkour inside the houses ? No, no: it´s just a cinematic. -Tree
    Nothing revolutionary here. It´s an OK AC game.
    PROS: -AnvilNext Engine is superb, and, surprisingly, not very glitchy, given the GIGANTIC environments.
    -TONS of missions.
    -Commanding your frigate is GREAT !
    CONS:
    -Ultra dumbed-down controls: everything seems automatic. You just press RT and move forward. Parkour inside the houses ? No, no: it´s just a cinematic.
    -Tree Parkour is great, but since there are no clear visual clues to where you can hop on the trees, you will be, most of the time, riding a horse or walking, A LOT.
    -The American Independence war story and sites are not as appealing as previous AC´s plots. Besides, an african-american as a master assassin and a native-american so fondly helping the founding fathers is too far-fetched.
    -Very cliché father-son sub-plots, inside and outside the animus. You´ve seen this before ...
    -A 5-year-old child can combat in this game.
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  52. Nov 18, 2012
    7
    I like the game, i'm a huge AC fan, bought all the games, love the cultural background, I find the timeline in which the back ground fascinating.

    This game however really disappointed me, because really, who cares about the American revolution other than Americans? I find myself instantly losing interest the moment I heard about the setting, but I bought the game anyways in support of
    I like the game, i'm a huge AC fan, bought all the games, love the cultural background, I find the timeline in which the back ground fascinating.

    This game however really disappointed me, because really, who cares about the American revolution other than Americans? I find myself instantly losing interest the moment I heard about the setting, but I bought the game anyways in support of my favorite game title. Now, I haven't finished the game yet but I'm rather close, I like the gameplay, but the story leaves much to be desired.

    If you like AC for it's action packed joyride then this game is for you.
    If you liked AC's historical content, then you'd be better playing the second one
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  53. Feb 9, 2013
    5
    After huge disapointment AC3 was for me, I've started to read user reviews. All the professional gaming media were so hyped and enchanted by amount of game content that they forgot that all that matters is gameplay. AC is full of great animation, cinematic and collectibles but 70% of the game is walking from cutscene to cutscene and pressing x!! Third installment in the series could haveAfter huge disapointment AC3 was for me, I've started to read user reviews. All the professional gaming media were so hyped and enchanted by amount of game content that they forgot that all that matters is gameplay. AC is full of great animation, cinematic and collectibles but 70% of the game is walking from cutscene to cutscene and pressing x!! Third installment in the series could have been a revolution but it took a huge step backward and lost most of it's unique identity. Assassinations? You have to wait over 6 hours for first. Free running? Useless, because of the limited architecture and long gaps between buildings. Open world and it's distractors? Present but the game doesn't encourage you to leave main path.

    Overall, this game is average despite impressive list of features and content.
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  54. Jan 10, 2013
    5
    Looking for an Assassin's Creed game? Go somewhere. In previous AC games you had to eavesdrop, sneak and silently Assassinate bad guys. Not anymore just grab a musket and go guns blazing in the field, sneaking happens only a few times, and eagle vision are only used twice. The key word in the title of this game is "Assassin" but you never assassinate anymore. There are of course newLooking for an Assassin's Creed game? Go somewhere. In previous AC games you had to eavesdrop, sneak and silently Assassinate bad guys. Not anymore just grab a musket and go guns blazing in the field, sneaking happens only a few times, and eagle vision are only used twice. The key word in the title of this game is "Assassin" but you never assassinate anymore. There are of course new characters, but they are so poorly made its sad, you will find yourself liking the bad-guy more. the only thing that saves this game is the naval missions. and that's it, the controls are really basic, "RT+RS forward" and the game plays it self.

    TL;DR? this AC game is so casual it's on the same level as CoD, Angry Birds and FIFA
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  55. Nov 7, 2012
    7
    This game gave me a very conflicted reaction -- I very much wanted to like this game, but I think its main issue lies in the setting. Whilst an Assassins Creed game set in the American Revolutionary War -- filled with tree climbing, tomahawks, horse riding and killing redcoats -- may have sounded like a good idea (and could have been transferred into a working game well, too)This game gave me a very conflicted reaction -- I very much wanted to like this game, but I think its main issue lies in the setting. Whilst an Assassins Creed game set in the American Revolutionary War -- filled with tree climbing, tomahawks, horse riding and killing redcoats -- may have sounded like a good idea (and could have been transferred into a working game well, too) unfortunately this is not really the case. Both Boston and New York's buildings are all only 1 or 2 stories high (not including a few church house spires). A lot of the buildings are set far apart as well. All of this makes the free-running and parkour -- an initial selling point of the series -- feel kind of disjointed and lacking. I think they tried to compensate for this with tree climbing, but this too feels a little disjointed and the only places to practice this are out in the wilderness on rabbits and foxes -- not very mind-blowing. Another little superficial flaw for me was the style of the buildings -- America at this time was a new country, so all of the buildings are small stunted brick and wood houses. This is kind of a step backward from the sprawling marble and white stone vistas I am used to from the games before. This is not to say I do not like this setting (I adored Red Dead Redemption) but it does not really fit the series and it's pre-existing themes very well. The ship combat also felt not needed and very underwhelming. I did enjoy many things about this game however -- as always, the history was rich and charming and some of the scenery did take my breath away. Seasons were a neat change and hunting was a fun little feature. Connor lived up to his hype and was a great guy. The story was vast and fantastic and the ending was immense. However, gameplay should come above all these things, and the parkour and combat both felt disjointed and unfitting. Assassins Creed 3 is a decent game. Pick it up if you have the time. Expand
  56. Nov 3, 2012
    7
    Assassins Creed 3 is a game where you stab a whole lot of people all in the name of an ancient rivalry between two groups seeking to enforce their beliefs on the world with you representing the "good" side of the equation.
    Where the previous game lacked any real progression in the story line, although padded with long, boring stretches of "look, American history", does move the main story
    Assassins Creed 3 is a game where you stab a whole lot of people all in the name of an ancient rivalry between two groups seeking to enforce their beliefs on the world with you representing the "good" side of the equation.
    Where the previous game lacked any real progression in the story line, although padded with long, boring stretches of "look, American history", does move the main story along and itself contain some interesting moments. I however have no idea how new players will handle the already confusing plot.
    While "busy work" is often mundane, just exploring the world they created (and stabbing everything you see along the way) is still entertaining.
    While bugs are often accepted in open world games such as this, walking into a bar and seeing one character spinning on a chair, one standing in their chair and approaching another through the table they are sitting at are just examples of the many out of out of place things you will find. Including a number of game mission moments.
    As a fan of the series, the last game (Revelations) was an extreme disappointment and while not as good as the past games, Assassins Creed 3 is a welcomed return to form that falls just short of actually being a great game.
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  57. Dec 24, 2012
    7
    (Out of 10)
    Game play: 95
    Dialog: 84
    Campaign: 82
    Pacing: 79
    Graphics: 95
    Free roam: 99
    Multi player: 92
    Plot: 80
    Amaze me meter: 76
    Overall: 86
    In Assassins creed standards i was extremely disappointed by this game, but by the normal games this is a solid game. Three saving graces: Graphics, Multi player(surprisingly) and free roam. Liked the game but it still felt like a letdown
  58. Apr 3, 2015
    6
    This game gets a lot right, but also a lot wrong.

    Firstly lets start with the good. The new setting of the American Civil War is great, and all the environments and areas you play in are excellent replications. The series needed a change in scenery, and its most welcome. The gameplay is good, and there are new mechanics we haven't seen in previous games. In terms of scope, this is
    This game gets a lot right, but also a lot wrong.

    Firstly lets start with the good. The new setting of the American Civil War is great, and all the environments and areas you play in are excellent replications. The series needed a change in scenery, and its most welcome.

    The gameplay is good, and there are new mechanics we haven't seen in previous games.

    In terms of scope, this is the biggest and most ambitious AC yet. Huge environments, and each section in the game feels different to the one before. The repetition that plagued AC1 is well and truly gone.

    In this title we finally get an end to the Desmond story arc. Which has been dragged on too long. The modern day levels are fun to play.

    Now for the bad news.

    The main character, Connor, is the most boring protagonist in the series so far. No personality, and the plot around him is OK but you never feel like you care about him. This is a shame considering Ezio was such a popular character.

    The plot in general takes way too long. At times very boring. It takes you half the game before you actual make a proper Assassination. Just errand missions up till that point.

    Enemy AI is average in this game, many times enemies run past you when in pursuit. Worst of the series so far.

    Also I HATE the naval combat. I fail to understand why a Apache Indian is sailing around on a galley like a pirate. Annoying and not what I would expect from an AC game. The game is not 'Pirates Creed' so I don't understand why its included.

    Overall i would say it is a good addition to the series, but not a vital one. Would recommend if you see it on sale!
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  59. Nov 28, 2012
    6
    Meh. I had a hard time completing this one. Graphics were good, fighting was pretty good, sorry was ho hum. The glitches... And so early on in the game. One of the first missions I took cover and flew straight up into the air and fell to my death. Amusing, but annoying from a AAA game. I would say rent it but you probably won't finish it. I expected much better I suppose.
  60. Nov 27, 2013
    5
    My biggest gripe with this game is the disjointed and fractured storyline. It's like they forgot to do some of the cinematic cut scenes that explain how a particular situation ended up. You have to try to gleam from the conversations between your character and NPCs later what really went down when you finish a mission that is important but the details are left out. Game play itself isMy biggest gripe with this game is the disjointed and fractured storyline. It's like they forgot to do some of the cinematic cut scenes that explain how a particular situation ended up. You have to try to gleam from the conversations between your character and NPCs later what really went down when you finish a mission that is important but the details are left out. Game play itself is just like all other AC in my opinion, naval battles are okay, and the trading aspect is pretty stupid. Overall would of had a better score if the story had been checked by someone without ADHD before production. Expand
  61. Jan 5, 2013
    7
    A Complete mixed bag, the series has become Errand-boys Creed. If you like AC Multiplayer, scripted events, tones of side missions, one button combat (I dont) you will like this game. If you expected engaging missions, story, characters and epic battles and assassinations, like the trailers showed, you will not like it. PRESENTATION - 7.5 - The game world is authentic, however the storyA Complete mixed bag, the series has become Errand-boys Creed. If you like AC Multiplayer, scripted events, tones of side missions, one button combat (I dont) you will like this game. If you expected engaging missions, story, characters and epic battles and assassinations, like the trailers showed, you will not like it. PRESENTATION - 7.5 - The game world is authentic, however the story and characters fall completely flat. The Native dialogue is also horrendous compared to say, Dances with Wolves or even Pocahontas. DESIGN - 6.5 - There is a lot of hand holding in the earlier missions. While the gameworld is big, side quests plenty, they are mostly pointless. You hardly ever need to buy weapons or upgrade because the game is so easy. With more visual and gameplay glitches than ever, this is the most unpolished and linear of the Creed games. GRAPHICS - 8.0 - Water and weather effects stand out here everything else is starting to look dated, cutscenes are not as well produced as ACII or ACIIB. AUDIO - 7.0 - The lack of Jesper Kyd can be felt here, with a soundtrack more reminiscent of Inception. VO is fine, but the native VO is terrible. GAMEPLAY - 7.5 - Dumbed down and unengaging in every way. There doesn't seem to be any AI at all. The highlights by far are the sea battles, very theatric and intense. LASTING APPEAL - 6.5 - Firstly, the multiplayer, aside form the game world seems to be the best developed section of the game. I find this disheartening since AC for me has always been about the campaign. Sadly, this game is a complete bore, without such a good multiplayer, lasting appeal would have been a 4.0. Expand
  62. Nov 3, 2012
    5
    Let's get this out of the way first thing. How does this game stack up to it's predecessors? It's worse than every other Assassin's Creed except Revelations. Here's the details. The game starts off with a 5-7 hour tutorial. It will range from mildly interesting to mind-numbingly boring. When the game proper finally starts you get turned loose in the world. The world of Assassin's Creed 3Let's get this out of the way first thing. How does this game stack up to it's predecessors? It's worse than every other Assassin's Creed except Revelations. Here's the details. The game starts off with a 5-7 hour tutorial. It will range from mildly interesting to mind-numbingly boring. When the game proper finally starts you get turned loose in the world. The world of Assassin's Creed 3 is probably the least detailed of all AC worlds. The cities have very few buildings worth climbing, and tend to look pretty much the same (i.e. the cities have no separate identity). The frontier suffers from Skyrim Syndrome. It's big, but it has nothing in it. Hunting is a waste of time and adds nothing to the game. The end of the game is a huge letdown. Climbing has been streamlined to the point where just pushing up will get you to the top of anything. There are no really cool secret locations to explore. Objective markers will hold your hand in the most annoying way. It's not all bad though, Ship combat is fantastic, and if this game had been Pirates Creed, we'd have an obvious GOTY. Your interactions with your manor are much improved and more personal. The Desmond sequences are very well done and probably the highlights of the game. The villain is actually a pretty interesting character. Combat has been given some tiny improvements which make the combat feel a little better, but it remains extremely easy. The story is typical AC stuff. Really AC3 comes of as a forgettable game. It's not bad, or great. It's a good game which no one is going to look back on and think "That game was awesome." It's one truly fantastic part is the ship battles.Some people describe it as a flawed gem. It's no gem. It's a copper penny. And you won't even remember it in a year. This all being said, it's worth playing to see the story's end. I wouldn't buy it full price though. Rating 7.3/10 Expand
  63. Nov 25, 2012
    7
    The combat in this game flows so well, it almost feels like a cinematic. That said, it's about as difficult as watching a cinematic. All would be forgiven if the plot were as awesome as the previous titles. It's not.
  64. Nov 2, 2012
    7
    Are you kidding? More than 70 to THIS? It's AC, but NOT a good AC! It's just walking to cutscene to cutscene. EVEN MORE THAN MAX PAYNE 3 (that consists in a 60% of cutscenes). Okay, the graphics are good, voice acting for Spanish version was great, and I found funny to play in-game games (INCEPTION!), but it's not SO REVOLUTIONARY as AC or ACII (even ACBH for the On-Line).
  65. Nov 28, 2012
    7
    I think this is the best AC developed to date. The story line was very good, it felt like a movie where you had to play to watch more. The only complaint i have with this title is the many glitches throughout the game. The horse gets stuck, characters dont follow script, you can pickpocket anyone without getting cought. Also the enemies are way to easy to kill, literally i can take onI think this is the best AC developed to date. The story line was very good, it felt like a movie where you had to play to watch more. The only complaint i have with this title is the many glitches throughout the game. The horse gets stuck, characters dont follow script, you can pickpocket anyone without getting cought. Also the enemies are way to easy to kill, literally i can take on twenty groups of redcoats and never die. Even with these problems the game is still worth adding to your collection, you will enjoy it. Expand
  66. Mar 22, 2013
    7
    This game counts as my reintroduction into the Creed world. I played the first but not the second so I was really looking forward to getting back to assassinating some guys. The problem I encounter with this game is in order to have fun you have to deal with TONS of load and TONS of cinematics. Don't get me wrong the quality of the cinematics is not in question, and I enjoyed the story.This game counts as my reintroduction into the Creed world. I played the first but not the second so I was really looking forward to getting back to assassinating some guys. The problem I encounter with this game is in order to have fun you have to deal with TONS of load and TONS of cinematics. Don't get me wrong the quality of the cinematics is not in question, and I enjoyed the story. I just wonder if some of this could have been executed in game play or even exposition during some of the loads. All told this is a beautiful game with nuggets of solid fun. Defiantly worth checking out. Expand
  67. Aug 23, 2014
    5
    I have made another user review that overdid the hatred a bit, this is to fix this, Assassins Creed 3 is an acceptable game It made steps in the series, some right and some wrong, Some of the right things is that is established it's own framework from which the game formed, it gave us new mechanics and gameplay. But Connor is such a bland character in relation to Haythem, I would ofI have made another user review that overdid the hatred a bit, this is to fix this, Assassins Creed 3 is an acceptable game It made steps in the series, some right and some wrong, Some of the right things is that is established it's own framework from which the game formed, it gave us new mechanics and gameplay. But Connor is such a bland character in relation to Haythem, I would of prefered to play the whole game as haythem. Also does this time period really appeal to anyone Outside the UK or America, you can't get an Australian like me to care about the things that those to carried on with, it just doesn't tick, the crusades and the renaissance as appealing to everyone, especially since the majority of us aren't in Italy, it helps boost the fanbase, and I shouldn't need to mention th time it takes to properly escape the linear boundries. In conclusion It's an OK game but it doesn't appeal to everyone. Expand
  68. Nov 8, 2012
    5
    A once fresh and promising franchise has been reduced to a slog through frustrating gameplay, odd design choices, and bad dialogue in this latest game in the Assassin
  69. Dec 6, 2012
    6
    I can't even progress into the game and from what i have played from a rental so far it isn't living up to the previous installments. Popular video games seem to all being going the duirection of an interactive cinematic. Anyways, why i can't progress I am assuming is a glitch. Suppose to shoot these TNT barrels but when it is time to do the simple instructions which lock you into the modeI can't even progress into the game and from what i have played from a rental so far it isn't living up to the previous installments. Popular video games seem to all being going the duirection of an interactive cinematic. Anyways, why i can't progress I am assuming is a glitch. Suppose to shoot these TNT barrels but when it is time to do the simple instructions which lock you into the mode with no way to back out the hand cannon decides to just vanish from your arsenal with no way to fire with any buttons or confangled puzzle solving. Restarting didn't even seem to fix it. Maybe I am missing this complicated procedure in a seemingly washed out monkey finger game. Expand
  70. Nov 4, 2012
    7
    This is NOT a bad game. However, its not the epic we thought it would be. Some things like the naval battles are a nice touch, but you'll tire of them shortly. The story takes forever to get interesting, (But you'll see conners ending coming from the start, just a warning) The final scene with Desmond was alright but the 20 minutes leading up to it will put you to sleep. Overall thisThis is NOT a bad game. However, its not the epic we thought it would be. Some things like the naval battles are a nice touch, but you'll tire of them shortly. The story takes forever to get interesting, (But you'll see conners ending coming from the start, just a warning) The final scene with Desmond was alright but the 20 minutes leading up to it will put you to sleep. Overall this game's a let down. Ubisoft claimed it would be "80% a new IP" But it really is just more of the same old same old. The thing that stood out really well is the setting, by far. I've enjoyed my time with all the Assassins creeds, and I enjoyed this plenty. There's a lot to do. Just don't go into it thinking of something groundbreaking. It's AC, but in America. Expand
  71. Nov 5, 2012
    5
    They succeeded in making the same game again. It's prettier now but it's essentially the same as the previous two with an even more boring combat system (the old one was already a zero threat snooze fest). Lots of glitches and bugs in this one as well. I've always found these AC games somewhat boring and easy but this one was much worse in respect to combat. I'm surprised there are so manyThey succeeded in making the same game again. It's prettier now but it's essentially the same as the previous two with an even more boring combat system (the old one was already a zero threat snooze fest). Lots of glitches and bugs in this one as well. I've always found these AC games somewhat boring and easy but this one was much worse in respect to combat. I'm surprised there are so many positive reviews it makes me wonder how many employees have metacritic accounts. Expand
  72. Dec 2, 2012
    7
    I pre-ordered this game with high expectations. Being on the "AC wagon" since the first I greatly enjoyed the games and the trailers led me to believe this I would enjoy this as well and I did, sort of. The major changes that come with any new addition, characters, setting, game play features are all here with some being exceptional e.g. the 1700 setting of America is great with the citiesI pre-ordered this game with high expectations. Being on the "AC wagon" since the first I greatly enjoyed the games and the trailers led me to believe this I would enjoy this as well and I did, sort of. The major changes that come with any new addition, characters, setting, game play features are all here with some being exceptional e.g. the 1700 setting of America is great with the cities being believable in size and scope, the graphics are good but are riddled with multiple annoying bugs. The game play is good but the oversimplification of things proves to create a whole suite of difficulties rather than fix anything. The freerunning now needs one button but is easier to screw up, the combat is again easier than ever with the only difficulty coming when you have to use X to attack Y because Z wont work, crafting is never really explained because its not essential so there is no need to really get the best weapons because the starter stuff does ok and the whole recruit thing is done so you have to liberate places to get more but i got by with only two and hardly used them. And there is the story which is a mixed bag because it starts interesting and flops for a few hours and starts to really pick up at the end for it to just fizzle out again. This combined with the inconsistently fun missions and "full sync" achievements it proves that more isn't better. The good is everything else we expect from A.C. and the inclusions of naval battles, weather effects, logical use of firearms, e.t.c. I'll wrap this up with I liked the game and I'm a real lover of AC games but this didn't amaze me like the jump to ACII instead if you're on the fence about this, yeah you'll probably already have it if you love AC but if not this wouldn't really make you go wow as its not the best inclusion in this series and kind of confusing. By itself it doesn't really rank up with other great games out there that delivered what was promised.

    7.0 Good
    +All the good of AC +Good new inclusions +Bang for your buck

    -Oversimplification of things
    -Story falls flat at times
    -Inconsistent mission fun level
    -Missed opportunity
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  73. Dec 8, 2012
    7
    An enjoyable experience but with a few frustrations. I couldn't help but feel the entire frontier area, and the Red-Dead-esque hunting mechanics really tacked on and unnecessary. More time could have went in to creating more scalable areas, as the tree climbing elements of the frontier areas fall incredibly short.

    The setting, i.e Revolutionary America, is interesting to me as somebody
    An enjoyable experience but with a few frustrations. I couldn't help but feel the entire frontier area, and the Red-Dead-esque hunting mechanics really tacked on and unnecessary. More time could have went in to creating more scalable areas, as the tree climbing elements of the frontier areas fall incredibly short.

    The setting, i.e Revolutionary America, is interesting to me as somebody from a British audience, and I don't think there is another game out there where you can hang Tories, but I feel as if there could have been a far better choice of setting this time round. Revolutionary France would have been just as interesting, and provided a much wider variety of interesting architecture to scale and explore. As it is, 1770's America doesn't offer a great deal by way of climbing.

    As per usual, the meta-story set in the present is hackneyed and uninteresting, though the main plot allows this to stand up on its own. The dynamic between Connor and his son is interesting, though rather reminiscent of Star Wars.

    Combat mechanics are alright, but just 'alright'. As with previous titles I still don't feel incentivised to use many of the varying weapons.

    Visuals are stunning, but frame-rates noticeably drop on the ageing 360. The Opera House scene at the very beginning of the game demonstrates this, as does the Manor and Desmond areas. It seems more like poor optimisation (or even an intentional effect?) but is quite frustrating.
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  74. Dec 13, 2012
    5
    I really don't recommend buying this game full price, maybe buying cheaper, but for $ 60,00, it isn't worth this price. The game is unfinished, they wasted too much time on the engine and graphics, so there wasn't money and time left for adding, you know? Gameplay. The missions are linear, scripted, short, and unchallenging, even Assassins creed I is better than this game and I hatedI really don't recommend buying this game full price, maybe buying cheaper, but for $ 60,00, it isn't worth this price. The game is unfinished, they wasted too much time on the engine and graphics, so there wasn't money and time left for adding, you know? Gameplay. The missions are linear, scripted, short, and unchallenging, even Assassins creed I is better than this game and I hated Assassins Creed I. The side activities are pointless, I got bored very quickly when I discovered that most side missions required of me to watch two or more loading screens, walk half the map to just beat a random dude or to do a simple fetch quest to some generic NPC. The game is just a big interactive movie, the story is decent, but is no way as good as assssin's creed II . I really don't understand, why Ubisoft want to turn all their games into interactive movies. Do you like interactive movies? Buy Walking dead instead (the story is way better and its cheaper too). Do you like open world games? Better games for you: Skyrim, Fallout New Vegas, Read Dead Redemption. Do you really want to buy an assassins creed game? Buy assassins creed II (it's still a game an not an interactive movie, will not bore you to death with endless cutscenes, the story is way better). Really want to buy this game? Better buy used or wait for the price to drop. If you buy this game for $ 60,00, you are just wasting your money and if this game sales are good, I fear for the future of the franchise. Expand
  75. Apr 27, 2013
    7
    Assassin's Creed 3 is a game with so much potential to be an amazing game but littered with problems that prevent it from being a great game. While I did finish the game in its entirety, I felt like I wanted to give up on it multiple times throughout my time with it. However, upon completing it I quickly traded it in and haven't looked back.

    While the game doesn't take place in such
    Assassin's Creed 3 is a game with so much potential to be an amazing game but littered with problems that prevent it from being a great game. While I did finish the game in its entirety, I felt like I wanted to give up on it multiple times throughout my time with it. However, upon completing it I quickly traded it in and haven't looked back.

    While the game doesn't take place in such grandiose environments such as ancient Rome and Jerusalem, early America does provide a rather interesting environment for the latest game in the series. Climbing and jumping from tree to tree while you stalk a group of British soldiers and pouncing at the right moment to unless a fury of death by tomahawk was particularly satisfying. I also enjoyed being the counter animations that Connor engages in when attacking multiple enemies and being able to use a single enemy as a human shield while being shot at by a line of muskets. This little details were the highlights of my game experience and kept me wanting to fight every British soldier I could find.

    However, this enjoyment was swiftly crushed by the numerous technical glitches I ran into it and severely underdeveloped game elements. One such element, is the hunting aspect that is introduced in the beginning of the game and becomes completely unnecessary and essentially never used again throughout the game. The Homestead missions were also more of a pain to complete rather than an enjoyment. Many of the NPCs are forgettable and I ended up forcing myself to complete this missions for the sake of completion rather than desire. The "trade" system is also underutilized, which allows you to collect crafting materials from the NPCs in the Homestead and use them to create things such as chairs and barrells to sell through a convoy to cities such as Boston and New York. I also couldn't standing the optional objectives in the majority of the missions. Some are understandable such as not being detected when eavesdropping on a conversation. However, others end up completely the destroying the enjoyment of the game such as "not touching anyone" while chasing someone through a street that the game has made more crowded for this particular mission. While these optional objectives aren't necessary to complete the mission, I wanted to complete all of the missions with the highest amount of "sync" which quickly became a fruitless endeavour if I wanted to keep my controller in tact.

    One particular feature of the game stands out above almost the rest of the game entirely, which was the naval battles. The naval battles could be a game in itself and I have not experienced anything like it before playing this game. Although, given the fact that this game should be focused on being an assassin, being the captain of ship shouldn't be the best part.

    I wanted to like Assassin's Creed 3 and it's not a bad game but it doesn't deserve the perfect scores it has received, especially in comparison to earlier entries to the franchise. I'm looking at you Ezio.
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  76. Aug 13, 2014
    6
    AC III has problems. It's the ultimate example of AC's "everything and the kitchen sink" design philosphy where they decided to keep piling features in like it was a hoagie. It doesn't work, and results in a muddled experience. The story takes a more serious turn as we follow Connor, a man with a very black and white view of the world entering the morally gray colonial period. ConnorAC III has problems. It's the ultimate example of AC's "everything and the kitchen sink" design philosphy where they decided to keep piling features in like it was a hoagie. It doesn't work, and results in a muddled experience. The story takes a more serious turn as we follow Connor, a man with a very black and white view of the world entering the morally gray colonial period. Connor is a great character, earnest and sincere, who is not served well by the poor implementation of the time period. It's just a stiff, uninteresting mess all around. Multiplayer is once again its saving grace. Expand
  77. Nov 3, 2012
    7
    As a fan of the series since the first, I was somewhat disappointed. Not by the story/graphics, but the constant glitches. As someone else mentioned, it's not a big deal when the glitches aren't game breaking, like when I walked in to Achilles house and laughed upon being greeted by 3 of him leaning on their canes. But when I somehow get attacked by a wolf during a cutscene and after theAs a fan of the series since the first, I was somewhat disappointed. Not by the story/graphics, but the constant glitches. As someone else mentioned, it's not a big deal when the glitches aren't game breaking, like when I walked in to Achilles house and laughed upon being greeted by 3 of him leaning on their canes. But when I somehow get attacked by a wolf during a cutscene and after the dialogue ends, the camera is stuck zoomed in on Connors chest so I can't see where I'm going and have to restart, that's past annoying. This is just one of numerous glitches that made me restart, I really hope Ubi isn't the new Bethesda, shipping glitches instead of games. I had a single glitch in AC1 and 1 in Revelations, honestly, I remember both of the glitches and they weren't repeated or numerous.

    With regards to the gameplay itself, they may as well have axed the viewpoints all together, they don't map out everything as they used to (unless this is another glitch). I can't count how many times objectives disappeared off the map or didn't appear until I was actually on top of them. This actually includes general stores etc. that simply disappeared on the map as well. The map doesn't fully appear when an area is explored nor when a viewpoint is activated. Also, the mission structure is bad imo. Many times I found myself wondering where/what I had to do because some side missions just simply start when you're near a npc and it flashes random text while the npc says "thank you". Thanks for what? Walking up to you? Also, I have a homested mission I can't do, as there are no markers for it since I accepted it and went where I was told. Small gripes about the controls aside (some deaths by falling because the game doesn't recognize handholds on trees that are viewpoints) the actual gameplay is great as always. I spent hours hunting and exploring. Didn't mind hand holding during story missions since the meat is free roam. I actually longed for hand holding in the side missions. =( All in all, I'm a AC fan and always will be, but if Ubi makes shipping buggy stuff like this the norm like Bethesda, I'll do what I do with their games now and buy it 6 months later for less and after the 30 patches that ruin more than they fix. Do any developers have playtesting anymore?
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  78. Feb 7, 2013
    5
    Seriously... I haven't been able to finish this game. It is one of the least entertaining things Ubisoft has spat out lately. Boring, boring, boring... This used to be a sandbox game about stabbing people and climbing interesting buildings. Now it is a game about building villages, chasing pigs, sailing and making some crappy caravans (who the hell created that mechanic??). Cities? Gone.Seriously... I haven't been able to finish this game. It is one of the least entertaining things Ubisoft has spat out lately. Boring, boring, boring... This used to be a sandbox game about stabbing people and climbing interesting buildings. Now it is a game about building villages, chasing pigs, sailing and making some crappy caravans (who the hell created that mechanic??). Cities? Gone. Interesting fight system? Gone. Everything that used to be fun in AC2 and Brotherhood gone. Yeah... The frontier setting looks nice but it gets old pretty quick when every single mission requires you to run to the other end of the map. Not to mention bugs. The one that was VERY annoying for me was that the fighting style didn't change when you switched from tomahawk to dagger. It was hilarious to see Connor HACK his enemies with a dagger in hand. I mean... who the f... let this thing out of QA?

    It is quite disappointing to see Ubisoft fall so hard on it's face on this one. This was supposed to be a crown jewel but it FAILS completely to live to it's hype. All the good things from AC2 were wasted and it is very obvious that a different team did this piece of crap.
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  79. Nov 5, 2012
    6
    This game could have been a 9 except for one major problem.

    Bugs... lots of them. I have had to restart numerous missions because of bugs freezing missions, causing me to be stuck in the world, or causing some kind of failure. I could even accept the confusing and crappy UI in places, particularly in trading and crafting which is barely explained and way more complicated than it
    This game could have been a 9 except for one major problem.

    Bugs... lots of them. I have had to restart numerous missions because of bugs freezing missions, causing me to be stuck in the world, or causing some kind of failure.

    I could even accept the confusing and crappy UI in places, particularly in trading and crafting which is barely explained and way more complicated than it should be. I even accept that there are going to be some glitches in an open world game.

    But the number of bugs in this game is far too great to be excused.
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  80. Nov 11, 2012
    6
    Single player:
    Games are basically interactive movies at this point. In a movie, you would not have a character get built up like he is going to have one hell of a fight ahead of him and then not have a payoff at the end. That would be piss poor writing (or The Great White Hype). The problem is, that is what this movie does. Ezio was supposed to be teaching Desmond how to become a world
    Single player:
    Games are basically interactive movies at this point. In a movie, you would not have a character get built up like he is going to have one hell of a fight ahead of him and then not have a payoff at the end. That would be piss poor writing (or The Great White Hype). The problem is, that is what this movie does. Ezio was supposed to be teaching Desmond how to become a world class assassin. Instead, we get an ending with no payoff for all the work Desmond has put in. Just a bland ending to the "trilogy".

    Multiplayer:
    Some refinements have been made to the multiplayer. If you liked the previous installments, chances are, you are going to like this one.
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  81. Jun 27, 2014
    7
    I am big fan of the saga, but it game I thought very weak, few hours of gameplay, worst story just graphic is crazy this very beautiful.
    The person is very weak too.
  82. Jul 27, 2014
    7
    Assassin Bug III. I think is not a bad game, it´s a really good game, and ok it´s too late to do something years ago. But the bugs kill the game experience, the part of the house it´s great, the documentation of the buildings are nosey, but when you are inside the story and soldiers disappear, the instructions aren´t clear or the target appears in the middle of nothing...
  83. Dec 6, 2012
    6
    K LikE g00d game but like why is their old guns??!?!?!?!?!?! I want my m14's!!!!! Like evry Game these days ha m14's and rpgs but this gam DOESNT! Lol imma o back to cod
  84. Nov 5, 2012
    5
    My oh my I expected this to be the 2nd greatest AC game to date. The reason why I didn't expect this to be the best is that I used to always get my hopes up about everything, and it ended with me being extremely dissapointed. Ok so I'll get to the point. The new AnvilNext engine is a love hate thing, leaning towards the hate side. The good: Lots of new animations, naval battles weather,My oh my I expected this to be the 2nd greatest AC game to date. The reason why I didn't expect this to be the best is that I used to always get my hopes up about everything, and it ended with me being extremely dissapointed. Ok so I'll get to the point. The new AnvilNext engine is a love hate thing, leaning towards the hate side. The good: Lots of new animations, naval battles weather, tree climbing, better water, seasons, lots of explorability, a little bit better multiplayer, and most importantly, new graphics, which were just a tad better than Revelations'. The bad: The combat wheel/interface is a bit trickier to use, parkour system is 3.5x more derp than Brotherhood's, the stealth is TERRIBLE (you could walk up to a group of guards, stab somebody not in view of the rest, and then out of nowhere the will attack you claiming they "saw what you did".), many, many, many, many glitches and bugs, almanac pages are soooooo hard to get, even the ones that seem simple to get, cutscenes are boring, sequences 1-5 are very boring (I fell asleep for a couples of minutes while one was still going on), combat mechanics are so very hard to get the hang of, musket shots are like modern sniper rifles, officers have very bad aim and often shoot their own squad (but I really won't complain too much though), grenadiers are really hard to kill, officers are very hard to kill, Conner's arm glitches through Ezio's Brotherhood cape in his outfit, rope darts are very derp and hard to use, guards are really dumb, the crowds are very dumb, I can't seem to find the power source places to put the things in during the modern time, is game is a bit too racist (I'm part Cherokee N.A. myself), the naval ship is a little off center when shooting broadside cannon shots, the naval ship is a little hard to control, a lot of unnecessary equipment that I highly doubt anybody would use, horse mechanics are worse than ACII's, my horse will randomly get shot down, I don't understand why Conner had to wait soooo many sequences to kill Charles Lee, Conner was way too mean to Achilles, not able to keep a musket in place of the bow, certain walking movements made you seem like you were drunk, air assassinations don't always work, viewpoints were dissapointingly low in altitude, items in the general store were expensive, and money was hard to come by, lockpicking was very hard, the Frontier was too big and confusing to navigate, I can't seem to equip more than 1 pistol, as I see I have holseters for 2, no ability to use a sword or weapons besides a ranged one on horseback, naval missions were a tad bit too hard, I never had any idea how much was needed to go up 1 notoriety level, the battlefield mission of bunker/breed's hill was harder than trying to melee only your way through a Halo 2 legendary mission, raging at this game was very easy, if you can't kill children in the game, then you shouldn't be able to kill domestic animals, Desmond's missions were too short, and THE ABSOLUTE WORST THING ABOUT THIS GAME IS THAT YOU HAVE TO DO 3 VERY HARD/RAGE INDUCING THINGS TO GET THAT 100% FULL SYNCHRONIZATION!!!!!!! So if you are considering getting this game, don't, please, you'll hate yourself if you do, save your money for Halo when it comes out. Thank you for reading and have a nice day. Expand
  85. Feb 26, 2013
    6
    I don't understand why people think this game is so good the main assassin for the first time is really stupid and he complains about everything even though he is supposed to be a assassin and the bugs and glitches i encountered in this game were so frustrating and it took the fun out of the game
  86. Nov 17, 2012
    7
    Assassin's Creed 3 - which is actually the fifth game in the whole story arc - is said to be Ubisofts biggest game to date. With huge anticipation and expectation from fans, can Ubisoft deliver on the revolution they have promised to the franchise?

    Continuing right after Assassin's Creed Revelation left off, Desmond Miles and crew has set camp in an ancient cave where Desmond can relive
    Assassin's Creed 3 - which is actually the fifth game in the whole story arc - is said to be Ubisofts biggest game to date. With huge anticipation and expectation from fans, can Ubisoft deliver on the revolution they have promised to the franchise?

    Continuing right after Assassin's Creed Revelation left off, Desmond Miles and crew has set camp in an ancient cave where Desmond can relive the life of his ancestors. In the new setting of the colonial America, we follow Connor, a Mohawk Indian who will become the next assassin. Compared to all the protagonists, Connor is the weakest of them all. He is short spoken, never in a positive mood and is just overall an un compelling main character, but without spoiling anything, Connor is not the only character you will play as.

    To be able to walk around 1700's Amerika is impressive and also as beautiful are all the forest. Its just a shame that the game has to load so often and these frequent loading screens will break the immersion. Gameplay wise, Assassins Creed 3 is much of the same. You can still climb the rooftops of Boston and New York, but its not as fun as in the previous games. The colonial America dosn't have as high and fabulous architecture as the Italian renaissance had. But to make up for it, you can for the first time in the franchise to climb on trees. Sadly, it dosent have the same flow as climbing buildings which can make it annoying.

    The multyplayer is back and its good as ever. To be able to find and sneak up on your target before another player kills you have never been so heart pumping and fun. With perks to unlock and new gamemodes like Wolfpack - Assassin's Creed version of horde mode - will make you come back many times.

    Probably the best addition to this game are the naval battles. To controll your ship, navigating the winds to catch up on your foes and then take them down with your cannons might be the best moments in this game. But with everything new, the game has lost focus of one of the most important aspects. The assassination. It has become less about finding an killing your target before getting seen. There is still some of that in here but not as much as it should.

    Beating Assassins Creed 3 can take you 20 hours or so and more if you spend time completing side quests and playing the multyplayer. Even if the setting is nice, sailing your ship through dangerous waters and playing the multyplayer, there are many aspects to discourage players. It takes to long for the game to really begin, it can feel repetitive, the loading occurs to often, the economy system is broken and Connor is sont fun to hang out with. But despite the flaws, Assassins Creed 3 is still a good game. Its not the masterpiece we had hoped for but it is still fun to play. But dont feel surprised if you feel to play the older instalments instead.
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  87. Nov 10, 2012
    6
    While this was my second favorite AC game in respect to the story, I was disappointed by some major aspects of the gameplay. I do not think it was necessary to have a ridiculous number of homestead quests while the world was full of glitches. Ubisoft could have fixed those and saved us from the monotony of those side missions. Falling through the world and having achievements broken toWhile this was my second favorite AC game in respect to the story, I was disappointed by some major aspects of the gameplay. I do not think it was necessary to have a ridiculous number of homestead quests while the world was full of glitches. Ubisoft could have fixed those and saved us from the monotony of those side missions. Falling through the world and having achievements broken to the point of needing to replay the entire game are not fun (only to name two of the many mentioned by others). This game could have earned a 9-10, but overlooked problems hurt how this title will be remembered. Time outside of the main story was spent in the wrong places. If you are a huge AC fan, wait to buy this until they fix the problems or you will risk having a poor experience. Expand
  88. Nov 3, 2012
    5
    I have been an Assassin's Creed follower since its initial release and my expectations of this release had great anticipation given what I believed was a dismal Assassin's Creed Revelations because of the failure to follow up on character storylines in its release and what I felt was a very poor story; and falling for the marketing hype for this new release.

    Assassin's Creed 3 did allow
    I have been an Assassin's Creed follower since its initial release and my expectations of this release had great anticipation given what I believed was a dismal Assassin's Creed Revelations because of the failure to follow up on character storylines in its release and what I felt was a very poor story; and falling for the marketing hype for this new release.

    Assassin's Creed 3 did allow the completion of those storylines especially with Lucy, Subject 16 and Daniel as well as Desmond's Father and Minerva and Juno. What is the most troublng to me is Ubisoft's continued persistence in not allowing the gamer to replay the memories at the end of the game. This alone is very frustrating and leaves a very sour taste. This has been the case throughout the series and I was hoping that Ubisoft would change that this time around. I feel the creators and project managers do not get it when it comes to this sort of gameplay. The complete lack of opportunity in this area rates a "0".

    The storyline was good in Assassin"s Creeed 3 but the gameplay, controls, cutscenes, fast travel, lockpicking and character development were abismal and the storyline just dragged. The opportunity to create a community in and around the Homestead was terrible and in the end when you went to the ledger your profits were not worth the time and energy to get the community up and running.

    The ending was in my opinion another slow motion fiasco and again took control out of the gamers hands.

    While understandably this is a work of fiction, it was a far stretch, especially Connor's mentor. This development was poor at best.

    Your ability to complete missions at 100% sync was next to impossible and your ability to remain undected at times was a joke. In the end I feel that Ubisoft needs to re-think how they allow the gamer not only to play but to finish a game as well as allow them the opportunity to go back and replay missions as well as the opportunity to play animus missions again as well as the ending. As a gamer this is again so very frustrating when you have invested so much time not only in the main missions; but the plethera of what I feel are way to many side missions, liberations of cities and getting Assassin's for the order.

    Perhaps there are far to many hands in the development "cookie jar". It would also be of great benefit to have Ubisoft develop gameplay difficulty settings. The average or recreational gamer would struggle with this game, especially the Pitcairn mission, the Charles Lee chase, the Prison Missions, especially the brawl he has to create and finish. The controls are not set up to allow the average gamer to succeed, unlike previous games.

    I sincerely hope that someone from Ubisoft reads these constructive comments and acts upon them. Up to now it does not seem that way.

    While the newness and enivironments were at times a welcome change, I do not feel Connor fit the character of the "ASSASSIN" that Ubisoft had developed. The voice acting was marginal in this game with the exception of Connor's Father. The dialogue scenes were terrible as mouths did not even move many times.

    Finally I feel Connor's home base in the basement deserved much more attention. It was a huge letdown from the previous games as were the rewards and the advancement of weapons in the game.

    I feel Assassin's Creed Brotherhood is the "mold" they should go back to and "Please, Please" allow us to replay the endings and the animus scenes, dialogue's and missions and not have to start and replay a whole new game to do this.

    Put the next release into the hands of those who developed and produced "Brotherhood" and someone with some knowledge and wisdom to figure out how we can replay the endings and loose the slow motion and inability to just use the "Apple" at the end of the game.
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  89. Mar 4, 2013
    6
    I really wanted to like this game, I spent all of 2012 waiting for this game after Revelations. But boy was I in for a letdown from day 1. The first third of the story is basically a glorified cinematic and offers little for character development. Once the story finally starts to pick up I still was waiting for more to happen and by the end I was extremely underwhelmed. The thing that madeI really wanted to like this game, I spent all of 2012 waiting for this game after Revelations. But boy was I in for a letdown from day 1. The first third of the story is basically a glorified cinematic and offers little for character development. Once the story finally starts to pick up I still was waiting for more to happen and by the end I was extremely underwhelmed. The thing that made the past games so great was the character development. I really felt like I cared for Ezio but I do not feel that here. Connor is unlikeable and stubborn and this broke the game more than the numerous glitches that I encountered. I had really high hopes and GOTY thoughts but it proved to be nothing more than that. Expand
  90. Oct 31, 2012
    6
    First of all, let me be clear, I've been an Assassin's Creed fan from day one. I followed the development of every single game since it's conception. I have all the games, all the books, most of the merchandise. I even did some internshipping at Ubisoft to work on Brotherhood. I would go as far to say I'm a diehard fan. This is why, it pains me to say this. Appart from Revelations and theFirst of all, let me be clear, I've been an Assassin's Creed fan from day one. I followed the development of every single game since it's conception. I have all the games, all the books, most of the merchandise. I even did some internshipping at Ubisoft to work on Brotherhood. I would go as far to say I'm a diehard fan. This is why, it pains me to say this. Appart from Revelations and the games on other handhelds, this is the weakest Assassin's creed and a blemish on the overall series. Don't get me wrong, it's not terrible and has fun parts, but it's an average game that is part of an overall franchise that stays away from the average. Let me break it down, so you see where I'm coming from and to make it clear I'm not "trolling".

    The Cons:

    The glitches. Oh, the glitches. This game is FULL of them. There have been a few that have made me chuckle, like a horse getting stuck on top of a house or a man stretching out like crazy after I hit him. The ones that really upset me though, where the game breaking ones. Such as guns missing from parts where you need to shoot, being unable to fire, escort missions where the NPC will get caught in a wall, the protagonist just falling though the floor into oblivion, the NPC's shooting through buildings. There's been several times I needed to restart due to a glitch. I'd let some of them slide, but this is an AAA title and there should never be glitches that break a game. This is 2012 for Christ sake. The AI is terrible too. You could be walking down a street, with no notoriety and suddenly five guards will come out of nowhere and kill you. Or you could be super wanted and walk by- even punch a guard- without getting them to attack you. The horse back riding is so bad... oh man. Horses- when shot- will fall over. They'll also fall over randomly when you hit a glich and die. The combat, now different than the other AC's, is like trying to drive a minivan with a popped tire. You'll lose half your health just taking out a group of guys. Guarding and countering doesn't work anymore. And good luck dodging. For some reason Muskets in 1777 are as accurate as sniper rifles now. huh. It starts out slow- I wont say spoilers, but it's about 4 to 5 hours in before you actually get to the meat of the game.

    There all a lot of cut-scenes. It sorta brings you out of the game and it feels, sometimes, like a movie, but overall it's not that big of an issue. Pros:

    It's BEAUTIFUL. More beautiful than AC2 or Skyrim or fallout. This game will make love to your eyes.
    The soundtrack is amazing too. The ship battles. Yeah, it's a learning curve, but it's not terrible. It becomes really fun later-on

    Climbing on trees and free-running are smooth like butter. It feels fresh and natural. Connor is a very easily controlled character and you'll just have fun running around in the forest, The Protagonist. Shockingly, Connor is a really interesting character. Hunting is fun. There's no better feeling than stealth killing a bear from a tree. I can honestly say, as a "hardcore" assassin's creed fan, I was disappointed. I had very high hopes for this game, and I even expected something better than AC2. I'd recommend you play it, but don't go in with the high expectations of the people and reviews that are giving it 10/10 or perfects. I'd go in expecting an average game and you wont be too let down.
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  91. Nov 6, 2012
    6
    This review contains spoilers, click expand to view. I've been a huge fan of the game and series... until now. The new combat mechnics just dont play or feel right. The big final of the game, is a f*** **** I really do not understand how Ubisoft makes that. I'm really disapointed with AC III. I think, the better in the game it's the Connor's history. It is good. The animals, the ships, the battleships, the cinematics (a few bugs). But that's all. Expand
  92. Jan 18, 2013
    5
    This game had the mechanic to be the best Assassin's Creed ever, but it was the worse in my opinion (considering the release date). Don't understand me bad, I'm a great fan of franchise, I buy it every year and if release a new I will buy it again, but this game gave me a attack of rage that I want give a score of 0 to it.

    And why am I so disappointed? The main campaign is excellent,
    This game had the mechanic to be the best Assassin's Creed ever, but it was the worse in my opinion (considering the release date). Don't understand me bad, I'm a great fan of franchise, I buy it every year and if release a new I will buy it again, but this game gave me a attack of rage that I want give a score of 0 to it.

    And why am I so disappointed? The main campaign is excellent, full of reverses, it really surprises you. Connor is an amazing character, he is pretty different from Altair and Ezio which gives him a own mark. The great defect of the game are the most weak side missions of ever AC. In AC2, Brotherhood and Revelations we have made missions of ASSASSINS what includes espionage, steal and the most important: assassination. But in AC3 this missions are very rare, there are a lot of farm's missions (for children) that the own Connor says in one of them: "The things I make for this place."
    There are some good missions in the city to recruit new assassins to the order, but they are just acceptable.

    There would be no problem in add farm's missions (just to remember: they are for children) to Connor's adventure, but without remove what I learned to love in previous experiences.

    And there is more: AC is a game that permits you be free, you can kill the target any way you want, in stealth way or like a barbarian entering in a scandalous fight, but in 3rd edition you is obliged to do a second option, very rare the moments you can make all sneaking (just in forts and missions of main campaign)

    This should be an action-adventure game with STEALTH ELEMENTS, but they removed almost all the stealth.

    Because this, it was a major deception I have had when the matter is videogame, I hope it change in 2013.
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  93. Mar 19, 2013
    7
    This review contains spoilers, click expand to view. Assassin's Creed 3 will leave you with mixed emotions.

    Pros The graphics and the combat animations are satisfying to say the least. The naval missions are realistic and will leave you wanting more. Cons Glitches are a big part of the experience. What happens at the end of the game doesn't compensate for the amount of time put into it. Too many times you'll feel aggravated or frustrated with the game.
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  94. Dec 27, 2013
    7
    Great graphics and features but poor history and the main character is just not charismatic like Ezio or Altair. Lots of boring stealth missions.. Not very fun I just want to finish it quick to get to the next one..
  95. Dec 30, 2012
    7
    Yes, the Assassin's Creed III I had high hopes for this one. They were maybe a bit too high, the game wasn't able to deliver everything. The gameplay starts to get repetitive at some point but what the heck. I enjoy the naval battles, I enjoy them a lot. But there is just something that misses. I am not sure if it is the main character Connor, for he hasn't got the charisma of Ezio. Or theYes, the Assassin's Creed III I had high hopes for this one. They were maybe a bit too high, the game wasn't able to deliver everything. The gameplay starts to get repetitive at some point but what the heck. I enjoy the naval battles, I enjoy them a lot. But there is just something that misses. I am not sure if it is the main character Connor, for he hasn't got the charisma of Ezio. Or the constant bugs. Oh the bugs. I almost started to cry at one point. The game is at it's best more than amazing, sadly it can't deliver that amazing feeling all the time. Why would I follow a guy if I could just beat the crap outta him? Oh we'll. at least the combat and moving has been made a lot more fluid. Now it feels like you are controlling a master assassin. Nice work. A nice game, just a bit too bugged and relative perhaps. Expand
  96. Nov 3, 2012
    6
    The combat mechanics definitely took a step (or even 2) backwards. The beginning of the game is extremely boring(specially on the ship. Go talk to someone, then back to your room to end the day. Next day, do it all over again). All the cut scenes really don't help. On the 360 version while walking in the city objects appear out of nowhere (probably because of a low field of view). TheThe combat mechanics definitely took a step (or even 2) backwards. The beginning of the game is extremely boring(specially on the ship. Go talk to someone, then back to your room to end the day. Next day, do it all over again). All the cut scenes really don't help. On the 360 version while walking in the city objects appear out of nowhere (probably because of a low field of view). The older games did not have this problem(maybe because there were a lot more buildings and they blocked other streets so you wouldn't be able to see this problem? But I doubt that. AC/AC2/AC:B/AC:R just didn't have this problem) How you uncover your map is also a pain in the ass. I DON'T want to go EVERYWHERE, I want to climb a tall building and uncover a part just like in the older AC. The story is perfect, but it is annoying to enjoy the story when everythin else is worse compared to the older AC games Expand
  97. Nov 12, 2012
    7
    Hmmmm.... Where to begin! As a fan of the Assassins Creed series I was expecting more from AC3. The first game was hard to get through because it was so repetitive but from then on the series has improved with each game. Ezio is one of my favourite game characters of all time, he's cool and has a charm, he's likeable, unlike Connor. Which brings me onto the 1st problem with the game; theHmmmm.... Where to begin! As a fan of the Assassins Creed series I was expecting more from AC3. The first game was hard to get through because it was so repetitive but from then on the series has improved with each game. Ezio is one of my favourite game characters of all time, he's cool and has a charm, he's likeable, unlike Connor. Which brings me onto the 1st problem with the game; the main man, the guy you have to put up with the whole game, he's boring, I don't like him. If I were to compare the characters, Ezio would be a Bugatti Veyron; fast and exciting, whereas Connor would be a cardboard box; yes he's useful but he's so bland and monotone! Before I go any further I will say that I'm only about 6-7 hours into the game so this is just my thoughts so far but seriously, there is enough to not like ALREADY!

    One thing I've heard a lot about is the glitches.... and there are a lot. When you look at the shear size of something like Skyrim you can forgive the glitches but I just can't see past them in AC3 when the other games have been relatively "glitch-free" in my experience. On one occasion I was looking for a bear to kill and after finding one and getting into a bit of man vs. bear, it got stuck in a tree! It was just there, walking around on the spot in a tree! Another noticeable glitch was on a recent mission where I walked up behind 2 guards to perform a double kill which not only failed, resulting in me only killing one guard, the other guard just walked away! He didn't even blink! One other glitch saw me jump out of a tree to assassinate a rabbit/hare, which promptly ran away and left me free falling through the ground into emptiness! I expect more considering the standards set with the previous games. Other things that I think have been ruined slightly is the free running. Now you can just run by holding the right trigger and he will stop if he comes to a jump that he can't make or a drop that is too high. Personally, that takes away some of the skill. Previously I had to control Ezio carefully otherwise I could jump to my death, which to be honest adds some realism to the game. This is now not possible because Connor is a **** Also when climbing buildings previously you could use the A button to jump to a higher ledge that you couldn't normally reach, which involved a little bit of timing but now this is automatic, again something I'm disappointed about. My major gripe is the health regeneration which I think makes the game just too easy. It is almost impossible to die in a fight because if you are low on health you can sit back and hold B, which parries almost every attack automatically without any timing needed, wait until your health regenerates (which is pretty quick) and carry on fighting. It now takes away the need to run away from anyone to buy some medicine or visit a doctor, you can just walk around kicking ass and regenerating health without a care in the world. It's not all bad, there are some good things. The game is visually stunning for one. Climbing to the top of a building and admiring the view is something you may find yourself doing from time to time. The weather is brilliant too, especially when a thunderstorm hits. I also like the addition of the Rope Dart which is kind of like a lasso which you can use to pull enemies closer, drag them off of their horse or hang them from a chimney! There's also some open ocean missions where you take to the sea at the helm of a ship, firing cannons and engaging in naval warfare which I have found exciting and quite enjoyable, not to mention very impressive to the look at. You do get to control Desmond a little bit more but only time will tell if you get to control him as much as I would like. When AC3 was first announced I wanted it to be focused on Desmond. Running around New York, scaling buildings and the like would be brilliant.

    Lastly, the game is very slow to get going. It's only just got going for me so hopefully my rating will improve, but at the moment it's scraping a 7 out of 10.
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  98. Nov 13, 2012
    7
    Assassins creed 3 is a bit hit and miss in many of the areas which make up this game. Ubisoft has done a large amount of changes to the game in order to improve upon it, with multiple characters to play as throughout the story, an increased world size and possibly my favourite addition, Pirate ship battles.

    However, for all of these improvements, many of the faults of the past games
    Assassins creed 3 is a bit hit and miss in many of the areas which make up this game. Ubisoft has done a large amount of changes to the game in order to improve upon it, with multiple characters to play as throughout the story, an increased world size and possibly my favourite addition, Pirate ship battles.

    However, for all of these improvements, many of the faults of the past games return, such as initially exciting, but ultimately tedious and easy combat, repetitive mission structure and a bit of a flawed story at times. I would have given this an 8, possibly a 9, but the plot near the end was dissapointing. so much so that it made me ponder why i had played through the series.

    However, this game is still fun to play through, and has a relatively decent length of 14 hours for my playthrough. My review is based purely on the single player elements as I have not been able to play the multiplayer element for a variety of reasons.
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  99. Dec 21, 2012
    6
    If you're a fan of the previous Assassin's Creed games, you will most certainly enjoy this and get your money's worth, as it is more of the same. However, the end product feels very rushed and unpolished. It is full of graphical and gameplay glitches, and at times frustrating, hacky level design that will pull you out of the experience. There is little attention to detail. I would hesitateIf you're a fan of the previous Assassin's Creed games, you will most certainly enjoy this and get your money's worth, as it is more of the same. However, the end product feels very rushed and unpolished. It is full of graphical and gameplay glitches, and at times frustrating, hacky level design that will pull you out of the experience. There is little attention to detail. I would hesitate to even call it a triple A title by today's standards.

    The story is enjoyable. Everything that takes place within the animus is engrossing and entertaining--however, once again (in my opinion) the Desmond arc is ultimately boring, underwhelming and unfulfilling.
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  100. Jan 10, 2013
    5
    Assassin's Creed III is a very predictable game, the graphics are really great that
  101. Aug 15, 2013
    0
    Another great take in the Assassin's Creed series. It's not perfect by any meas: the voice acting is poor, the characters occasionally feel far from fleshed out and the movement is not always as precise as it should be. However the cinematic quality and the general storyline is well mapped out and putting Connor in the midst of key historical events made for a very engaging experience. OneAnother great take in the Assassin's Creed series. It's not perfect by any meas: the voice acting is poor, the characters occasionally feel far from fleshed out and the movement is not always as precise as it should be. However the cinematic quality and the general storyline is well mapped out and putting Connor in the midst of key historical events made for a very engaging experience. One of the few games that made me want to research it's subjects and topics and shows that the medium can be used not just to entertain but (in a loose way) educate without losing gameplay. Collapse
Metascore
84

Generally favorable reviews - based on 61 Critics

Critic score distribution:
  1. Positive: 52 out of 61
  2. Negative: 0 out of 61
  1. Dec 5, 2012
    60
    At least the petty indignities of the multiplayer are optional and situated around gameplay that's solid and unique, if frustratingly stagnant. In the single-player campaign, however, it's impossible to escape the ham-fisted manipulations of the Assassin's Creed III development team.
  2. 90
    Assassin's Creed III is a pretty damn fine game. It loses none of what makes the series fun with the translation to another time and continent, and creates a whole new set of experiences which define the franchise. The biggest issue, if there is one, are the small technical issues, but these niggling technical issues only seem worse because everything else is such a great experience.
  3. X-ONE Magazine UK
    Dec 1, 2012
    90
    Like any game of such scope, not every part of it is perfect. Yet, taken as a whole, there is very little that can compete with its wonderful, lavish, historical playground. [Issue#91, p.22]