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  1. Nov 11, 2012
    Terrible, is one word that I think describes Assassin's Creed III perfectly. I wish someone writing these 10of10 reviews would sit down with me and point out all of the good things they see because I just can not find anything worthy of a 10. Once I passed the introduction/tutorial parts of the game I felt like I was playing Assassin's Creed II again, and I mean the parts of the game you actually get to play. I may as well have been watching "Assassin's Creed III: The Movie". Which would have also been awful considering where they went with the story. I'm upset that I invested both money and time in this title and it has single-handedly strayed me away from anymore entries in the series. Expand
  2. Nov 11, 2012
    I got bored with this piece of crap,after an half of a hour; don't waste your money and buy Assassin's Creed 2 a much better game. They should of waited to release this crappy insult to the AC series...such a shame this came out...
  3. Jan 22, 2013
    Peero que final es ese par una trilogia?¿ en serio?¿ y se han cargado toda la historia desde el AC2, ya q no tiene ensito avisar para salvar la tierra, si luego no haay solucion
  4. Nov 12, 2012
    Hmmmm.... Where to begin! As a fan of the Assassins Creed series I was expecting more from AC3. The first game was hard to get through because it was so repetitive but from then on the series has improved with each game. Ezio is one of my favourite game characters of all time, he's cool and has a charm, he's likeable, unlike Connor. Which brings me onto the 1st problem with the game; the main man, the guy you have to put up with the whole game, he's boring, I don't like him. If I were to compare the characters, Ezio would be a Bugatti Veyron; fast and exciting, whereas Connor would be a cardboard box; yes he's useful but he's so bland and monotone! Before I go any further I will say that I'm only about 6-7 hours into the game so this is just my thoughts so far but seriously, there is enough to not like ALREADY!

    One thing I've heard a lot about is the glitches.... and there are a lot. When you look at the shear size of something like Skyrim you can forgive the glitches but I just can't see past them in AC3 when the other games have been relatively "glitch-free" in my experience. On one occasion I was looking for a bear to kill and after finding one and getting into a bit of man vs. bear, it got stuck in a tree! It was just there, walking around on the spot in a tree! Another noticeable glitch was on a recent mission where I walked up behind 2 guards to perform a double kill which not only failed, resulting in me only killing one guard, the other guard just walked away! He didn't even blink! One other glitch saw me jump out of a tree to assassinate a rabbit/hare, which promptly ran away and left me free falling through the ground into emptiness! I expect more considering the standards set with the previous games. Other things that I think have been ruined slightly is the free running. Now you can just run by holding the right trigger and he will stop if he comes to a jump that he can't make or a drop that is too high. Personally, that takes away some of the skill. Previously I had to control Ezio carefully otherwise I could jump to my death, which to be honest adds some realism to the game. This is now not possible because Connor is a **** Also when climbing buildings previously you could use the A button to jump to a higher ledge that you couldn't normally reach, which involved a little bit of timing but now this is automatic, again something I'm disappointed about. My major gripe is the health regeneration which I think makes the game just too easy. It is almost impossible to die in a fight because if you are low on health you can sit back and hold B, which parries almost every attack automatically without any timing needed, wait until your health regenerates (which is pretty quick) and carry on fighting. It now takes away the need to run away from anyone to buy some medicine or visit a doctor, you can just walk around kicking ass and regenerating health without a care in the world. It's not all bad, there are some good things. The game is visually stunning for one. Climbing to the top of a building and admiring the view is something you may find yourself doing from time to time. The weather is brilliant too, especially when a thunderstorm hits. I also like the addition of the Rope Dart which is kind of like a lasso which you can use to pull enemies closer, drag them off of their horse or hang them from a chimney! There's also some open ocean missions where you take to the sea at the helm of a ship, firing cannons and engaging in naval warfare which I have found exciting and quite enjoyable, not to mention very impressive to the look at. You do get to control Desmond a little bit more but only time will tell if you get to control him as much as I would like. When AC3 was first announced I wanted it to be focused on Desmond. Running around New York, scaling buildings and the like would be brilliant.

    Lastly, the game is very slow to get going. It's only just got going for me so hopefully my rating will improve, but at the moment it's scraping a 7 out of 10.
  5. Nov 12, 2012
    I can't believe they were able to sell this game in the state it's in. Glitchy and just a big mess, I wouldn't even want my worst enemy to wast their time playing this. The controls are horrid, yet critics call it "revolutionary" because of the graphics. This is just another shining example of looks over gameplay, and unfortunately this is the norm now with videogames.
  6. Nov 13, 2012
    Assassins creed 3 is a bit hit and miss in many of the areas which make up this game. Ubisoft has done a large amount of changes to the game in order to improve upon it, with multiple characters to play as throughout the story, an increased world size and possibly my favourite addition, Pirate ship battles.

    However, for all of these improvements, many of the faults of the past games
    return, such as initially exciting, but ultimately tedious and easy combat, repetitive mission structure and a bit of a flawed story at times. I would have given this an 8, possibly a 9, but the plot near the end was dissapointing. so much so that it made me ponder why i had played through the series.

    However, this game is still fun to play through, and has a relatively decent length of 14 hours for my playthrough. My review is based purely on the single player elements as I have not been able to play the multiplayer element for a variety of reasons.
  7. Nov 13, 2012
    I created an account just to echo what people have been saying here. Loved AC2 and this looked so promising... finished the game in just a few days and I just feel let down. Exactly what people are talking about. Gameplay interrupted by cinematics. Glitches galore (horse riding is awful). Forget about the Frontier; it's too annoying to ride through the woods and tree-hop. The new gameplay interface (e.g. for switching weapons, etc.) is for the worse. Bad voice acting. Massive plot holes and poor storyline continuity. Some missions are a total waste of time (i.e. the entire first third of the game before you get your Assassin's hood; all the Desmond missions; and especially the chase missions). You can't even free roam much once done with the game (i.e. run around and cause murderous chaos), because after gaining sufficient Notoriety, the game sends unbeatable Jagers against you that spawn out of nowhere and you are inevitably killed. Nothing like AC2; that game is still a masterpiece, especially when compared to this thing. It's like they had no quality control before putting AC3 out! Expand
  8. Nov 15, 2012
    The story is boring at times and has a very slow start. Also, the shadows look odd on character's faces and trees during cutscenes. Besides that, there is a lot of content and value in this game.
  9. Nov 14, 2012
    The same, redundant gameplay, but in Revolutionary America! For the sake of organization, I will break my review into two parts, one for each disc, respectively.

    Multiplayer: There is nothing very eye-catching in the multiplayer, in my honest opinion. The multiplayer of the game is essentially the same glitched, buggy experience from Revelations, mixed with the end of Brotherhood's,
    but with a twist. X is now the button to stun as well as kill, making an ever-so-slight change for the better in the mechanics. Smoke bomb makes its infamous return in the game, but with available counters in the forms of Animus Shield, Wipe, and even well-timed knives. However, unlocking items is more expensive than ever, in effort to keep you playing longer. Getting points takes an ungodly long time in game, even after winning many games. In the end, you will still be run down by a pursuer for a typical 150 points, you will still experience glitches, lag, and many other aspects that the Ubisoft devs refused to acknowledge. But hey, you can always just throw down some real cash for "Erudito Credits" and get a completely unfair edge far ahead of everyone else, all while sacrificing any value of playing the game. The multiplayer is worth maybe one and a half marks to me, at most, due to Ubisoft's blatant disregard to the problems so many cried out about after Revelations..

    Story: The story takes place in Revolutionary America, where you begin not as Connor himself, but his father. After setting sail for the American settlements, you get to play through a very long and tedious introduction to the story, filled with puzzling scenarios and making no effort at telling you where to go. If you can make it through the confusion of the introduction, new fighting system, and change of scenery from the usual Mediterranean streets, you get a special surprise! What is it? More of the mindless repetitive tasks that Assassin's Creed is famous for. Go here, do this, kill this person, free those people, etc, etc. Perhaps the games should be called "Errand Boy's Creed", because the time you spend actually influencing anything in the story is very slim to none. I personally was skeptical upon seeing AC step into the Revolutionary War, because it makes you wonder.. "What the hell? What's next, the assassins started the Civil War? Did they cause the World Wars as well?" Nevertheless, the transition was seemingly smooth, for the most part. Every now and again, I can't help but feel like I'm right back in the middle of Revelations, though. The game isn't very gripping for the era it tries to relive, for whatever reason. In short, the story is very repetitive, daunting, and slow, mostly even cinematic I would say. The story earns another one and a half stars for its lack of a gripping, engaging story that makes you actually WANT to stick with it until the end.

    Better luck next time, Ubisoft. And a word of advice, consider what the people buying your game want beforehand, instead of realizing and trying to correct long after the damage has been done.
  10. Nov 15, 2012
    i signed up here to just let my frustrations out that this game is overhyped! and empty. Im halfway and the game is just plain boring filled with glitches. i expected more on this game but it failed to deliver they hype around it. Still i will finish the game and sell it for something better.
  11. Jan 18, 2013
    This game had the mechanic to be the best Assassin's Creed ever, but it was the worse in my opinion (considering the release date). Don't understand me bad, I'm a great fan of franchise, I buy it every year and if release a new I will buy it again, but this game gave me a attack of rage that I want give a score of 0 to it.

    And why am I so disappointed? The main campaign is excellent,
    full of reverses, it really surprises you. Connor is an amazing character, he is pretty different from Altair and Ezio which gives him a own mark. The great defect of the game are the most weak side missions of ever AC. In AC2, Brotherhood and Revelations we have made missions of ASSASSINS what includes espionage, steal and the most important: assassination. But in AC3 this missions are very rare, there are a lot of farm's missions (for children) that the own Connor says in one of them: "The things I make for this place."
    There are some good missions in the city to recruit new assassins to the order, but they are just acceptable.

    There would be no problem in add farm's missions (just to remember: they are for children) to Connor's adventure, but without remove what I learned to love in previous experiences.

    And there is more: AC is a game that permits you be free, you can kill the target any way you want, in stealth way or like a barbarian entering in a scandalous fight, but in 3rd edition you is obliged to do a second option, very rare the moments you can make all sneaking (just in forts and missions of main campaign)

    This should be an action-adventure game with STEALTH ELEMENTS, but they removed almost all the stealth.

    Because this, it was a major deception I have had when the matter is videogame, I hope it change in 2013.
  12. Nov 16, 2012
    This review contains spoilers, click expand to view. Je l'ai trouvé super car il y a de super graphisme. Une très bonne qualité de manipulation de Cornnor et Etam. Le mode en ligne n'est pas beaucoup améliorer par contre c'est pour sa que je mes 9/10 Expand
  13. Nov 16, 2012
    This game is incredibly frustrating. I have played many many games and have never come across a buggier game in my life. I expect all games to come with some bugs/glitches as it is just part of the experience but this goes far and beyond what is acceptable. At launch every single mission and side mission is bugged in some way, especially if you like completing the optional objectives. Not only that, many of the major bugs that are being experienced by multitudes of people are still not being addressed in the 2nd patch. Very poor support on ubisoft's part. I get the feeling they were more concerned about getting my money at launch than actually making a sound game. Very disappointed and out $60 hard earned dollars. Expand
  14. Nov 17, 2012
    I first of all have to say that I had really high hopes for this game. The first AC did not really strike my interest but it did intrigue me enough to give ACII a try and I was blown away. Then ACII:B came out and I was hooked. The combat was fun, the stories were awesome and Ezio was a fantastic protagonist. Then when Revelations stumbled a bit I thought it was just a bump in the road. Boy was I wrong. ACIII comes out of the gate limping. The graphics might be beautiful but they are only skin deep as pop ins and texture tearing is rampant.

    Then there are the glitches...Oh the numerous, numerous glitches. From getting stuck in a pile of hay to watching a guard fly into the stratosphere the glitches are everywhere and range from funny, a woman spawning into the back of a cart and being dragged along, to game breaking, finding Connor frozen in place while his target gleefully runs away. The glitches could be forgiven if it wasn't for the fact that these two examples appeared AFTER the day one patch. That's right, after Ubisoft claimed they were fixing the numerous issues I got the pleasure of having the game break several times.

    The there is the story and characters. The AC franchise has been a series that has done a tremendous job of transporting gamers to unique locations, and while this one is no exception, the Colonies in 1775 are beautiful and full of life, the story and characters come off lacking. Connor is in no way shape or form a replacement for the charismatic and dangerous Ezio. Where as Ezio was charming and roguish and likable, Connor is quiet, easily angered and all around just bland. He continually asks characters, "what would you have me do," a number of times while having paper thin motivations. I find it troubling when the side characters in a game highlight just how bland and boring our main character is. I found myself wanting to play as Samuel Adams, at least he has a range in his vocalizations and has clear motivations.

    This seems to be ACIII's problem, it looks the part and is trying to convince you that it is the next step in the franchise but its motivations are all over the place. The combat is fun, if a bit too familiar (Arkham City) and the ship battles are fantastic. But for every step forward the game takes two, even three steps back. Why is it that I am doing eavesdropping missions when they were one of the worst gameplay aspects of the FIRST AC?! Also why is it that AC:B and Revelations gave me more options to complete missions where as ACIII punishes you for not completing a mission precisely how the developers planned it? For freedom it seems a bit constrained.

    Which brings me to the 100% sync. Introduced in Brotherhood, this was a clever way to challenge players. In Brotherhood and Revelations it was just that, a challenge. In ACIII 100% sync becomes a tedious almost torturous chore and goes to highlight the broken gameplay mechanics and a number of irritating glitches. If I am supposed to kill my target without anyone noticing don't make it so my hidden blades alert every damn guard in Boston! It goes to frustrating even further when you realize that you cannot complete epilogue missions without getting 100% sync, which means that as a fan of the franchise, if you want to see the real 100% ending of the game you have to do the OPTIONAL side objectives. Ubisoft, don't make something optional and then purposely withhold content from the ending of the game. The 100% sync options come off as cheap and lazy, as though the developers added them in at random to flesh out bare boned missions. I really wanted to love this game, so much so that I thought I could hail it as a huge leap for the franchise, much as ACII was from AC. But that was not to be. Instead I came away from ACIII feeling as though three years of development and anticipation evaporated into a cloud of mediocrity. ACIII is in no way a revolution, it is more a slight step forward with a bum leg and an eye patch. Here is hoping we don't have to see two more games of Connor before we truly get the next huge step for the franchise.
  15. Nov 18, 2012
    Pros- Navel battles are **** awesome So much details and Thematic Period Environments Extensive and Fully Featured Multiplayer Modes Great Cinematics and well Voice Acting Cons- The **** Blinding White Loading Screens pissed me off All Major Set Piece Battles are Disappointing and its not like the trailers Pointless Side Activities seriously they are just pointless Terrible Ending to Desmond Storyline FUUUUCCCCKK SAKES
    Rooftop gameplay diminished GRRRRRRRRRRR
    but overall this game was good i give it a 7/10
  16. Nov 19, 2012
    This game is so muddled by glitches bugs that it is nearly unplayable. The type of game play where you assassinate people (as in Assassin's Creed) is completely absent. Missions and objectives seem completely arbitrary, as do the reasons for passing or failing. I have yet to meet a single real life person that enjoyed this piece of garbage. God only knows how it is receiving so many good reviews from critics... Expand
  17. Nov 21, 2012
    It might not be the revolution we were expecting but it's pretty damn good. The game is brought down by it's numerous technical issues, but the sheer amount of things to do, the story and the fun combat make it a great addition to the series.

    As for the ending, it was disappointing but it i not as bad as people say. Overall, I think it is the best Assassin's Creed game, with AC2 coming
    very close. Expand
  18. Nov 21, 2012
    Being a huge Creed fan, I felt compelled to review it. The combat and economics are a step backward, but at the same time, many things such as travel have been streamlined. The naval missions were a nice addition to the formula. This is by no means a bad game. I enjoyed it very much. That being said, if you are a master/fan of Brotherhood and Revelations, there is a little bit of a relearning curve. Lastly, for the first time, I found Desmond's non Animus story to be more involving than that of the Assassin you control. Expand
  19. Nov 21, 2012
    Improvements on the Assassin's Creed franchise are throughout this game and it is a great play.
    The gameplay is what you would expect from previous games.
    It has a lovely world that can feel more alive than most games.
    Multiplayer is a fun change as it was in previous games and it's good to get away from a shooter occasionally.
    The story wasn't my favourite but I won't give it
    negatives for that as I feel that's more opinion based. Expand
  20. Nov 22, 2012
    This review contains spoilers, click expand to view. ...Continues from previous comment:

    What I didn't like:
    - The LAG: It is the first thing you notice when you start playing the game, do not lie to yourselves guys, this games lags, and it does it horribly. How can this happen in 2012? When you get to Boston or New york the game is almost unplayable, all immersive feeling towards the game you might have achieved absolutely breaks up when you see that painfull, unforgivable lag.
    -The glitches:Unforgivable Ubisoft... glitches in this game are a bad joke.
    - The fight system: somethings are better, the blood is great, but i HATE the camera; character seems so far away when you're fighting and you wish you cold just look closer. Besides, you get a feeling of "Arkham city" with this new fighting system, one button magically blocks the attack, and then you can counter. If that was the intention, let me tell you that Assassin's Creed never needed to copy or imitate another game's fighting system... well, that's how I felt when playing it.
    - Too much running: The missions were like: Frontier to Boston, Boston to frontier, frontier to New york, New york to frontier, Frontier to homestead, homestead to frontier, frontier to boston, and so ON, it was like they were forcing you to go through the world over and over for you to see how wonderful it was, or using fast travel everytime, but there's no fun in that either...
    - Besides the incredibly BIG setting, you feel limited at times. I wish I could haev thrown the tomahawk, wish you could choose between leaving the hood on or off with a button, felt limited when switching weapons cause it took too much time for example to pick the horse to be able to whistle and call it. Thought the round weapon invetory system of previous games was easier to use.
    - Too many cutscenes (spoiler): If you have beaten the game, you know that you don't kill the bad guy, you watch Connor kill the bad guy in a cutscene... what's up with that?? - Atmosphere: You never feel quite as "inside the game's world" as with previous assassin's creed games where setting and music and graphics combined perfectly while pulling you into the middle of this incredible world.
    - Short story: From Brotherhood on i have always felt these games are way too short. Being able to explore and hunt for hours or have a lot of fun in multiplayer shouldn't compensate for a short story.
    - Desmond: since revelations he is getting uglier. Looks like a completely different person.
    -Horses: It has always bugged me that you can't go faster when horsebackriding inside a city or town, it is ridiculous. Same with not being able to run inside some taverns, it is way too frustrating to have to walk slow because the game wants you to.

    What i liked about AC3:

    -New running system: Feels more real to run with connor, and it is great to jump between trees.
    -The frontier/Homestead: running through the open field is a charm, you fell free, in contact with nature, away from the noise of the cities and the guards chasing you. It's where I usually hang out when i've had a stressful day.
    -Naval Warfare: In one word: AWESOME.
    -Animals, children: Everything feels much more alive and real when you put animals and children in it. Previously we got to see only adults and horses...
    - Seasons: the depth of snow is great among other cool things about having seasons. And also the rain and thunder is a really good addition to the series.
    - Character development: I agree game starts painfully slow, but it is cool to see how Connor grows up and becomes an Assassin. Although you feel like it is a proggressive development, in the end you feel like you become an Assassin way too fast when you're told "Ok, you can wear the suit now".
    -Peaking through corners: great! only thing left is being able to crouch and move more stealthy.
    -Everything about the landscapes, cities, forests, trees, grass, houses, fences, sky, water... too bad it lags like hell.
    -Locking system: well it's not a great improvement but i like to run sometimes with the close camera, gives it another 3rd person perspective.
    -Blending: great job with this, it's so much simpler to blend almost anywhere.

    There might be other things I'm forgetting right now, but as for now I hope the patch Ubisoft is offering fixes all that it says it will, and I also hope it helps a little with the excessive lag, which is what bothers me the most about this game.

    Thank you for reading, waiting for AC4 now.
  21. Nov 22, 2012
    This review contains spoilers, click expand to view. This has to be one of the worst games I have ever played. It is so bad I actually opened up this account to vent my frustration. It has taken all the fun out of Assasins Creed. The main antagonist Heysham is more likible than Connor. The historical setting is pointless to the story, in AC 1, AC2 and the other AC's you felt part of the history around you. In this I dont really feel like there is something historically massive happening going on around you. Perhaps US gamers feel it more than I do as I am Irish and could relate to the other settings more. I actually feel like this was a gimmick to boost US sales, but thats not the main issue here. The main is thar is the gameplay has got worse, it is like they saw Red Dead Redemption which is the best game in the last 10 years and used ideas from it like the hunting and frontier etc, but this was not even interesting enough to pdo in AC3 as I just wanted the story completed. I dont like how the fight controls are more limited, with Ezio you could kick people. Conner cant kick, you just button bash X and B on the Xbox controller. Too many chase scenes, the frustrating one where I was running around in circles for 15 mins before I found a short cut to capture the fleeing scoundral. They had too many unneccessarily stealth missions too. I also found that the as I would be running on top of buildings all of a sudden i would be diving at height into a cart of grass. There were times where I have been fighting and all of a sudden connor has stopped attacking and just taking hits. I also had a glitch in one chase where the guy i was peruing was stuck in a wall and it would not let me acpture him there. I didnt notice anything change for the good, this game was in development from when Assasins Creed II came out apparently, but what did they do? Anyway I wish I had spent the 40 quid on something else that I wouldve had more enjoyment out of. Its like the star wars prequels, from good to truly awful. Expand
  22. Nov 23, 2012
    I feeled in love whit every previews AC...and...
    AC 3 is really disappointing in every way. The story is only for North Americans people, the rest of the world don't even care about your lame revolution. We passed from ancient architectural historical monument climbing to the flat streets of boston and new york city. Game play is boring and repetitive, Missions...boring and repetitive,
    sidquest, guess what!? boring and repetitive and the story line is the worst part of the game! I played the game in a static chord mode wanting to end it, to see what happends next...nothing interesting. sorry for my English, my country wasn' t invaded by British **** Expand
  23. Nov 24, 2012
    I actually created an account just so I could post a review for this game. I can't even say how frustrated and disappointed I am with it. I loved the original Assassin's Creed, and Assassin'c Creed 2 and Brotherhood were masterpieces. Things started to go off the rails for me with Revelations, the game felt rushed and the character models (particularly for Desmond) were just plain weird. So when they announced this game I was a bit nervous since Revelations had seemed like such a rush job. Well, my fears were well founded. This game is a DISASTER. Ubisoft should be sued for releasing such a terrible, unfinished game and should seriously be ashamed to release something this broken and frustrating to play. Connor's story is disjointed and dull and Desmond's story, well, other people have commented what a letdown it was. But mostly it's just more frustrating than fun to play. Too many glitches, too much running around on a horse pressing the B button to get something done and hope you don't get shot. Even combat is grueling. I find myself restarting a checkpoint when I get into combat with a large number of redcoats because it's impossible to win. This game isn't so much a step back was it is a tumble down the cliff. I'll never buy another Assassin's Creed game again. Expand
  24. Nov 25, 2012
    Terrible story, very bad voice acting, pathetic cut scenes BUT a very well designed open world, many side nice missions and challenges and a LOT to do.
  25. Nov 25, 2012
    This review contains spoilers, click expand to view. Although a great game overall, I do have a few issues with the game. Nothing that really breaks it, as most of my complaints spawn from optional aspects of the game.
    I did enjoy much of the story, including Desmond's, surprisingly, as he has managed to bore me as much as possible, serving as an annoyance that took me out of the action. This time around, you get to play a handful of brief, linear, but interesting story driven missions, that serve to conclude his plot very nicely. However, as is common with all Assassin's Creed games, a curveball is thrown at the last second and leaves us with yet another cliffhanger. (You didn't honestly think Ubisoft would quit such a successful, iconic franchise here, do you?)
    Back in the time of revolutionary America is where you'll spend most of your adventure. I will try to avoid spoilers here, but the intro character you play as for a good 3 hours before you jump into Connor's shoes can be a bit boring, up until you get to the very last mission where you play as him.
    Once you step into Connor's shoes, things tend to be a bit linear for a few hours before you finally get to explore the world around you, which is really where the game shines. The characters he meets are pretty interesting, and the founding fathers are portrayed accurately, as opposed to some ungodly saints who could do not wrong as they uplifted humanity's destined holy land from the tyrannical oppression of the British-the game confronts issues where America's revolution was flawed, and hypocritical, generally had a pretty neutral view of the revolution.
    However, none of this really makes the plot less boring. It is an interesting piece of history, but not in an Assassin's Creed kind of way. The problem with moving forward through history is that things shift to more speeches and political maneuvering rather than stabbing people and bludgeoning each other with maces. While the stabbing that you do get to do is fun when you do it, it seems kind of repressed, like being an assassin is no longer the main focus of the game. Even though this is unarguably better than the first assassin's creed, the first one was undeniably about stabbing people, but as the series goes on, more and more optional crap is shoved in our faces that at times I forgot it wasn't called Artisan's Creed. You do tedious side missions on the homestead so you can craft items to sell. You then use this money to buy expensive upgrades for a ship, to do side missions, to open up trade routes to sell more things. It all seems a bit like a facebook game, and the game really doesn't need that. Luckily, all of this is optional, and it really doesn't matter if you don't do this, because your skills are as good as they'll ever be. Even though you don't become an assassin as Connor until about a third of the way through the game, it seems like the only change between him being just some random native american to being a full fledged trained assassin is that he put on some bathrobes with a hood on it. When you were Ezio or Altair in the first few games, you actually felt you were becoming a better assassin as you progressed, getting better and better equipment to aid you, but your abilities are pretty much unchanged from start to finish.
    Some of the story missions can seem pretty linear, especially the chase sequences. This goes especially for perfectionists who want that "perfect sync" option. I miss the structure of Creed I and II, where the game gave you a target, and you, the player, had to logically think about how you wanted to carry out the mission, methodically planning how to pick off your target. But in this installment, the game gives you a very clear path to your target, almost like the game is telling you, "Yes, you can have fun anyway you want, but wouldn't you rather have fun my way? I'll give you a prize you'll probably never use if you play the game exactly the way I want you to!"
    Despite my criticisms, this is a genuinely good game. Like I said, if you want to ignore all the optional missions and objectives, there's nothing to force you to do that. The new game engine is very impressive, and the giant battles you get to take part in are impressive because of it, namely the battle of bunker hill, which I replay almost every time I fire up the game. Some of the chase sequences can be rigid, but overall nothing should stop you from picking up this game; the combat is fun, Desmond's story is wrapped up, the visuals are great, and tree running is just as fun as you would think it is, and then some.
  26. Nov 28, 2012
    I think this is the best AC developed to date. The story line was very good, it felt like a movie where you had to play to watch more. The only complaint i have with this title is the many glitches throughout the game. The horse gets stuck, characters dont follow script, you can pickpocket anyone without getting cought. Also the enemies are way to easy to kill, literally i can take on twenty groups of redcoats and never die. Even with these problems the game is still worth adding to your collection, you will enjoy it. Expand
  27. Dec 24, 2012
    (Out of 10)
    Game play: 95
    Dialog: 84
    Campaign: 82
    Pacing: 79
    Graphics: 95
    Free roam: 99
    Multi player: 92
    Plot: 80
    Amaze me meter: 76
    Overall: 86
    In Assassins creed standards i was extremely disappointed by this game, but by the normal games this is a solid game. Three saving graces: Graphics, Multi player(surprisingly) and free roam. Liked the game but it still felt like a letdown
  28. Dec 27, 2012
    BORING AND BROKED GAME! 9 or 9.5 for this game is a f#cking joke. Lame characters and lame story that involves the 2012 mayan apocalypse. Yes, it really looks like they wrote the storyline on a restaurant's napkin while taking elements of a popular myth because they couldn't think of creating something new or innovating. The combat system is laughably bad! I can't fight against the british soldiers with a straight face while witnessing the HORRIBLE combat animation and brainless hordes of enemies. The main character (Connor) is more boring than Sheppard! He's so charismatic as a f#cking plant! The lame and tedious story doesn't help either. The only good thing about this game is the Open World , navy battles and the cool ambiance of the colonial USA period, THAT'S IT. Everything else is garbage or boring. Ordinary side missions and the extreme linearity in the main missions are f#cking frustrating! Tons of bugs broke the immersion and irrational AI creates weird situations. Don't buy this game! Expand
  29. Nov 28, 2012
    I own and love every other Assassin's Creed game, however, this one truly disappointed me because: *They removed ARMOR UPGRADES *You can no longer purchase and unlock STORES *You can no longer purchase and unlock MONUMENTS *NO PARACHUTES *The INVENTIONS you unlock are decorations for you're house *SYNCHRONIZATION points don't reveal the entire map the game ends up feeling more like a chore than an enjoyable adventure Expand
  30. Nov 30, 2012
    They managed to take Assassin's Creed and limit the fun parts of gameplay and focus almost exclusively on the story. To put it simply, this game feels like a (boring) movie that makes you do all the leg work. You're probably not playing this game to tie down the rigging on a ship or needlessly escort characters to multiple houses (with no action in between) for a 20 minute mission--but that's what you'll get. This game was a pretty big disappointment. It takes about an hour and a half just to get to the beginning of the real gameplay (where they show "ASSASSIN's CREED) on the screen. Even at the point, you have to start over with another character and do some mundane tasks like playing hide and seek with kids--this is where the game should've started. Expand
  31. Apr 25, 2013
    Disappointment of the year.

    You need to have a level of expectation to get disappointed, so I'm not saying AC3 is's just.. very disappointing. I had high hopes for this third installment. Ubisoft had shown a lot of improvement going from 1 to 2 and then to Brotherhood. I didn't get Revelations because I had my fix and was looking forward to a proper sequel. And so there it

    I love the setting. Interesting time period and location after Renaissance Italy. But from booting it up to finishing it has been a slog and a letdown in almost every other regard. The much taunted graphics? I'm not impressed. It looks like Ubisoft wanted to get a head start on next gen development and then had to cram it onto old consoles that couldn't quite run it. It looks really advanced with pretty lighting and highly detailed characters, but the cutbacks to get bearable performance are noticeable. Very aggressive LOD pops all over the scenery, and anti-aliasing is pretty much absent. This isn't accounted for in the artwork which often uses high frequency details that exaggerate the aliasing and often look downright buggy when viewed from anywhere but up close. This all makes the presentation incredibly rough in spite of all the bells and whistles. The shadows are low res and constantly flickering, making parts look buggy even if they aren't. I would much rather have less bells and whistles in return for a bit more spit and polish. So nobody noticed that from certain angles you can view right through Desmond because there is a huge gaping hole in his character model where his backpack is supposed to meet his sweatshirt? A backpack that has a cool dynamic effect when he moves, which also makes his sweatshirt pop through it. There are constant issues like these, and they distract because they look careless. For all the glaring cutbacks, performance can still be terrible and the frame rate can slow down at the weirdest moments.

    The sound is better. Orchestral score...check. Decent voice acting...check. The lip syncing and facial animation is pretty good and a step ahead of most games. But the series still loves to have it's characters have long winded conversations that aren't that interesting. The script is decent, but it's not a Rockstar game. It lacks punch and some of the historical characters lack weight, coming of more like unfunny caricatures. Overall, the game still thinks it's smarter than it actually is in it's overarching plot and message.

    All of this would forgivable, if the gameplay was good. But it isn't, let's start with the basics: controls, because they dictate the way a game feels. Controls were never the series' strong-point. Your character always had a tendencies to stick to the wrong wall or get stuck on scenery, but the later installments improved on this. AC3 takes a few steps back. The controls are simplified, which is good, but prepare to battle the controls more than you do the enemies in this game. The simplified controls make them easier to take down than ever. Connor can easily take on entire fort full of redcoats without losing too much health (which'll generously regenerate once you step out of combat). But movement is a lot looser, glitchy and unreliable. The walking animation is pretty stupid too, Connor always walks like a bouncer with his arms stretched wide, it looks weird especially going up and down stairs. The horse feels slow and clunky even when going full speed and trekking across the various maps (the game frequently asks this of you) is often a chore. The crappy controls make the stealth parts much harder than they should be, because from a gameplay point of view, there's no challenge there. Simple sneaking and tail the dude who stops to check around at regular intervals. Better hide behind the conveniently placed shack over there!

    There is 'a lot' to do in the game. The map quickly fills up with icons. Sadly, most of these represent repetitive and simple tasks: simple pick ups and drop offs and at best a minor skirmish. It's a kind of false variety. The sea missions are fun, if only because it's something new and fresh. They feel like a different game and they are because they were developed by a different team and only added, not really integrated into the game. There just happens to be a drunk pirate that lives on the estate of your Assassin contact who doesn't want anybody (including you) on his estate. Makes sense, no?

    That brings me to the most annoying part. The fractured nature of the gameplay. You're constantly being taken in and out of cutscenes, loading screens, in and out of the animus, different characters... The game handles this very inelegantly and as glitchy as the rest. It looks messy. Some times it feels like you're walking from cutscene to cutscene. The weather and time of day may change completely, your character may wear different clothes.

    All in all.. it's initially impressive but ultimately such a hollow experience and a giant letdown.
  32. Dec 2, 2012
    AC III it's a bad story, a bad character and many bugs, many many bugs. Is this a Beta ? This game is a shame for every fan. The end of the Desmond story arc is just confused. Lame. Boring. But with superb graphics... well... not enough to make a good game.
  33. Dec 2, 2012
    What a complete waste of time. I actually could't play this game for more than two hours at a time, fearing my heart would give in from my frustration:-) Every aspect of this game i worse than even AC1. Let aside the battles at sea whitch was new and great. The buttons, the story, gameplay, grafics, caracters, conversations, cutcenes, I could go on and on, they all suck! Do not buy this game, and spare yourselves from a lot of pain. Alex Hutchinson name is now burned in to my brain, and i will forever shun from anything he puts his name on Expand
  34. Dec 2, 2012
    I pre-ordered this game with high expectations. Being on the "AC wagon" since the first I greatly enjoyed the games and the trailers led me to believe this I would enjoy this as well and I did, sort of. The major changes that come with any new addition, characters, setting, game play features are all here with some being exceptional e.g. the 1700 setting of America is great with the cities being believable in size and scope, the graphics are good but are riddled with multiple annoying bugs. The game play is good but the oversimplification of things proves to create a whole suite of difficulties rather than fix anything. The freerunning now needs one button but is easier to screw up, the combat is again easier than ever with the only difficulty coming when you have to use X to attack Y because Z wont work, crafting is never really explained because its not essential so there is no need to really get the best weapons because the starter stuff does ok and the whole recruit thing is done so you have to liberate places to get more but i got by with only two and hardly used them. And there is the story which is a mixed bag because it starts interesting and flops for a few hours and starts to really pick up at the end for it to just fizzle out again. This combined with the inconsistently fun missions and "full sync" achievements it proves that more isn't better. The good is everything else we expect from A.C. and the inclusions of naval battles, weather effects, logical use of firearms, e.t.c. I'll wrap this up with I liked the game and I'm a real lover of AC games but this didn't amaze me like the jump to ACII instead if you're on the fence about this, yeah you'll probably already have it if you love AC but if not this wouldn't really make you go wow as its not the best inclusion in this series and kind of confusing. By itself it doesn't really rank up with other great games out there that delivered what was promised.

    7.0 Good
    +All the good of AC +Good new inclusions +Bang for your buck

    -Oversimplification of things
    -Story falls flat at times
    -Inconsistent mission fun level
    -Missed opportunity
  35. Mar 17, 2013
    ------------7.8 good---------
    i am a big fan of AC series,unfortuanatelly this one is not that good.
    the graphics are good ,but so many glitches ,sometimes you have to restart the mission because of that,the secondary objectives are weird and technically hard or impossible to do ,and while you are on the mean mission you will not notice
    that they added a new secondary objective and new parameters,so you will accidantly fail full sync,riding the horse is very bad and mostly glitchey,the building and the history surroundings are not beautiful as in AC2 or AC1,although the woods and hunting is good
    the plot is boring(except for Desmond) ,the battleship is amazing ,but i expected to have more ,not only three missions .alamance: wtf,all i wanted is one ,but i finished the game with 0 ,they are impossible to touch,this is the first time i have this in AC games.also you will walk a lot to get to the mission and you often get lost in the woods,fast travelling is stupid and cannot deliver you to another cities,you have to walk and get 3 loading screens and then walk again!!!!wtf.
    it sill a good game,but it is the begining of the end for AC series imo.
  36. Dec 6, 2012
    Игра Assassin's Creed III значительно отличается от предыдущих частей серии. Добавилось множество мелочей. Но к большому сожалению, игра немного кривовата. Сюжетные миссии сделаны на скорую руку. Больше всего меня порадовали задания на корабле и разные собирательства перьев, сундуков. Вообщем новый Assassin's Creed хорош, но не идеален. Expand
  37. Dec 8, 2012
    An enjoyable experience but with a few frustrations. I couldn't help but feel the entire frontier area, and the Red-Dead-esque hunting mechanics really tacked on and unnecessary. More time could have went in to creating more scalable areas, as the tree climbing elements of the frontier areas fall incredibly short.

    The setting, i.e Revolutionary America, is interesting to me as somebody
    from a British audience, and I don't think there is another game out there where you can hang Tories, but I feel as if there could have been a far better choice of setting this time round. Revolutionary France would have been just as interesting, and provided a much wider variety of interesting architecture to scale and explore. As it is, 1770's America doesn't offer a great deal by way of climbing.

    As per usual, the meta-story set in the present is hackneyed and uninteresting, though the main plot allows this to stand up on its own. The dynamic between Connor and his son is interesting, though rather reminiscent of Star Wars.

    Combat mechanics are alright, but just 'alright'. As with previous titles I still don't feel incentivised to use many of the varying weapons.

    Visuals are stunning, but frame-rates noticeably drop on the ageing 360. The Opera House scene at the very beginning of the game demonstrates this, as does the Manor and Desmond areas. It seems more like poor optimisation (or even an intentional effect?) but is quite frustrating.
  38. Dec 11, 2012
    I've never felt compelled to write a review before but because there isn't the sort of hateful sentiment this game deserves, I thought someone should say it. THIS INSTALLMENT PUTS THE TWO ASS'S IN ASSASSIN. I don't understand why critics have been giving it so much praise. You'd think they'd be all the more ready to kill this game. It leads me to believe that they never even played it. Because if they had, they'd see how poorly written it is, how many glitches it has and how the fighting and running mechanics are dumbed down to the point that they're both too easy and frustratingly poor. This game must not have been very thoroughly tested and it was definitely rushed. We can't expect good games from developers if fans and critics alike enjoy being force fed hyped studio poo. P.S. The naval battles kick ass, though. Expand
  39. Dec 13, 2012
    I really don't recommend buying this game full price, maybe buying cheaper, but for $ 60,00, it isn't worth this price. The game is unfinished, they wasted too much time on the engine and graphics, so there wasn't money and time left for adding, you know? Gameplay. The missions are linear, scripted, short, and unchallenging, even Assassins creed I is better than this game and I hated Assassins Creed I. The side activities are pointless, I got bored very quickly when I discovered that most side missions required of me to watch two or more loading screens, walk half the map to just beat a random dude or to do a simple fetch quest to some generic NPC. The game is just a big interactive movie, the story is decent, but is no way as good as assssin's creed II . I really don't understand, why Ubisoft want to turn all their games into interactive movies. Do you like interactive movies? Buy Walking dead instead (the story is way better and its cheaper too). Do you like open world games? Better games for you: Skyrim, Fallout New Vegas, Read Dead Redemption. Do you really want to buy an assassins creed game? Buy assassins creed II (it's still a game an not an interactive movie, will not bore you to death with endless cutscenes, the story is way better). Really want to buy this game? Better buy used or wait for the price to drop. If you buy this game for $ 60,00, you are just wasting your money and if this game sales are good, I fear for the future of the franchise. Expand
  40. Dec 19, 2012
    I hate to say it, but I was so let down by this end to the "trilogy". Let me start with what was good: 1. American revolutionary war era was an engaging timeline. 2. More modern-day levels and plot. 3. Good early plot twist and good exploration of father/son relationships. The BAD list is much longer. 1. Run claimed to be improved but wasn't. 2. TOO MUCH WASTED TRAVEL TIME. 3. Where's the hiding spots? Not on the map! 4. Rewards for side quests uncompelling. 5. Main character (Conner) unlikable. 6. SUPER BAD ENDING! Was so disappointed I returned the game. Wow, Ubisoft, wow. Expand
  41. May 17, 2013
    This review contains spoilers, click expand to view. (1.) Connor is boring. Ubisoft handled this native american stuff with "too much" respect, therefore connor had no sense of humour and no self irony. b-o-r-i-n-g.
    (2.) Very poor ending in the present. I was playing AC since the beginning, and built up Desmond as i played. The result was a catastrophy.
    (3.) Music is much worse than before. Not very bad, but there was nothing remarkable. Lorne is a good composer, so i do not see how could he do that. His tracks in ACR were mush mush better.
    (4.) Poor side missions. In the previous episodes all side quests had an own story. You protected a scared courtesan or got a letter from Lorenzo Medici. Every assassination mission had it's all detail eg. a guarded target, a target in the crowd etc. In AC3's assassination missions players had to kill 5 completely faceless character without any story background. All targets were alone, and should be killed in the same way. The world was beautiful and very large, but you could do nothing interesting there.
    (5.) Optional objectives should provide a full game experience with challenge, and should not make players s_ck.
    (6.) Useless map: From the first episode it was a trivial rule, that synchronizing all viewpoints reveals the map completely. It was very disappointing that you noticed that you have missed many missions AFTER the end of the game. Did you know that there was Thieves guild in AC3? Or assassination missions in the frontier? Here we are.
    (7.)It is a very good thing to make money in a game, if you know, that you can buy something really valuable from it. In AC3 there was no armor at all, and the best weapon was about 10% better than the worst one. That's not enough to make players earn money. The rewards were often useless (after riding all across the frontier and killing a bear, you got a scarf texture on the wall. Collecting all feathers gives you your original outfit Captain kidd's treasure is an almost invisible ring that is ridiculous.)
    (8.) It was a great idea, that all MP characters had their own story, but it was much better interpreted in ACR or in ACB.
    (9.) It would have been nice if characters (like Aveline) has appeared in the game.
    (10.) Low quality riddles. ACB riddles were awesome, they were solvable, yet it was fun to play them. And there were at least 12 riddle types. The reward was good (a video or a message), and most of them revealed some info about templars in the present or in the past. In AC3 a four year old kid can solve these puzzles. All the three of them.
    (11.) Jumping puzzles: Many of AC fans were fans of Prince of persia. Jumping puzzles were one of the most enjoyable parts of the games. In AC3 they were good, the levels were beautiful but they were too short.
    (12.) An assassin doesn't need bombs, ultimate rope darts or bazookas. It's far enough, if he can use the environment with more options than the enemy. It's true, that Connor could climb trees while his enemies could not, but he could not just jump of them, becaust there were very few well positioned haystacks. And the same problem was in the cities.
    13. How does he know?.. It's very confusing if you don't know if your character knows something or not. A character evolves as his knowledge grows. And the player should be there when it happens. Unfortunately we could not see when Connor has been informed about Haytham, nor when Charles Lee became "evil".
    14. There were tons of bugs. I can bet there was no manual testing at all on consoles, they just ran their automated unit tests and were happy that they are green.

    +1.Awful product design. Players had to buy Freedom edition for more than 100 dollars just because i wanted the "exclusive" extra digital content even if they were not interested in Connor's statue. And they had to buy season pass for 40 dollars which contained those extra missions, they had already bought. That's not exclusive, that's pathetic. Ubisoft makes s_ck it's best customers, shame on them.
  42. Dec 21, 2012
    If you're a fan of the previous Assassin's Creed games, you will most certainly enjoy this and get your money's worth, as it is more of the same. However, the end product feels very rushed and unpolished. It is full of graphical and gameplay glitches, and at times frustrating, hacky level design that will pull you out of the experience. There is little attention to detail. I would hesitate to even call it a triple A title by today's standards.

    The story is enjoyable. Everything that takes place within the animus is engrossing and entertaining--however, once again (in my opinion) the Desmond arc is ultimately boring, underwhelming and unfulfilling.
  43. Dec 26, 2012
    Not as great as the whole altair and ezio games that came before. Story wise, the prologue was dragged out a bit if you ask me and I hated the ending. But mobility to traverse the world, new hunting system, and missions for the homestead were great.
  44. Dec 27, 2012
    I really love this series so I hate to give such a low score...but this game is just BORING. Boring combat, too many cutscenes..the story is OK at best. There are more guards in the cities than civilians. Fighting them is boring. Don't even get me started on the 100% sync bull. The game is so glitchy and sporadic it makes most of the challenges tedious and unenjoyable. The entire time I was playing hoping it would get better.. finally I rage quit playing Desmond because it was so boring lol. I'm not sure I'll even go back to finish. Expand
  45. Dec 29, 2012
    The cut scenes. They are never ending. And if you try to skip, you walk around in a white light for as long as the cut scene would be. The things you would think DOESN'T causes suspicion does, and vice-verca. It seems like a bad attempt at arkham city
  46. Jan 7, 2013
    I've loved the series but I loathed this game. Worst ending in video game history. Full of bugs and inconsistencies. Had potential, but needed another year in development.
  47. Jan 7, 2013
    I have never been more disappointed with a game in my life. Here is a triple-A title, ready to surprise everybody and then when you finally open the package, it's Ubisoft giving you the finger.

    Here's why this game is so atrocious. Beware; things stop being civil beyond this point.

    1) The glitches. They are literally everywhere. I have not played a sequence in which I have not
    experienced a glitch that kicked me straight out of whatever parcel of immersion I sunk into prior. Whether it be Connor or Kenway diving into a body of water when they're already in it, or things not spawning or doors not opening when they're supposed to, this game is pathetically full of them. Alas, everybody's commented on it, moving on.

    2) The gameplay. It's beyond non-intuitive. Everybody loves a challenge, and games are more fun when they're not intuitive and actually force you to think for a second. But this game stabs intuition, throws it on the ground, spits on it, and then sets it on fire. Most of the major assassinations have "optional" objectives, which are to remain undetected and do an airborne assassination, or something. This is okay, especially since the game is called ASSASSIN'S Creed. However, every single assassination I've played so far was just flat out impossible to tackle covertly. Sneaking in brush? Oh sorry, here's a half square foot of non-brush that'll force you to peek your head out for less than a tenth of a second, but triggering aggro from every single guard within a hundred foot radius. What the HELL is up with that? Speaking about guard aggro, it's way too sensitive when it shouldn't be, and not sensitive enough when it should be. (Being completely stealthed in a brush RIGHT in front of a guard, anyone?)

    3) The voice acting. Voice acting is great in that it helps you get more immersed in the game. I don't know what went wrong with the voice acting in AC3. The scripts are just atrocious. Who was the game production supervisor who let this junk through? The dialogue literally sounds like it was written by someone who just graduated from middle school.

    4) The characters. Connor's character is downright stupid. I would rather listen to your grandparents having sex than hear another sentence being uttered from this protagonist. The game designers COMPLETELY underdeveloped him, and it just shows in the dialogue. Every single time. There's no complexity to this character. In fact, here's Connor summed up in one sentence: "This guy f*cked with me or my tribe? Screw thinking this out; I will stop at nothing until I can lick the fresh blood from his corpse off my hidden blades." Seriously?

    5) The combat. Killing a group of men is dumb now. At least in AC1, you could tackle a group of guards and not get gang-banged from every possible angle. All you had to do was time your combos properly, and you'd emerge fine. Now? It's literally mashing B, and pressing X every couple of seconds. Maybe I'm playing the game wrong, who knows. All I know is that traditional combat sucks.

    6) The character control. I have not played a game that handled this badly. Trying to dictate Connor on where to go is like trying to manhandle a bull. Surprisingly, the times when I have the most joy controlling Connor is during the loading screens when there's nothing on the screen at all.

    7) Best for last: the plot. Looking at the game from a macro perspective, the plot seems fine. But when you actually play it through it is the most jumbled, non-sensical, poorly scrapped together piece of junk I have ever had the displeasure of playing. I WANT TO EXTERMINATE THE TEMPLARS FROM THE FACE OF THE EARTH, NOT GET CARRIED ON THIS INDIGNANT PROTAGONIST'S EVERY WHIM. JESUS UBISOFT.
  48. Jan 10, 2013
    Assassin's Creed III is a very predictable game, the graphics are really great that
  49. Jan 11, 2013
    I consider myself to be a great fan of Assassin's Creed Series and to be honest, this game is good but not great as the former 2 parts were. It lacks some of the intriguing missions Altair and Ezio had to investigate, it lacks more interaction with historic characters, it lacks epic battles like the ones we were so used to fight with Ezio, and the magical atmosphere on past, present and future is lost. I always felt a deep connection between Desmond Miles and Altair/Ezio, but it's like Connor is from another linage, and it's not 'cause he's american indigenous, I actually believed this condition would be great for developing an interesting storyline that could conclude with the saga satisfyingly, I mean, It is a really rich character full of possibilities among so different cultures, but I only got that from the videogame: "what it could be and it was not". Expand
  50. Jan 12, 2013
    This review contains spoilers, click expand to view. Assassin's Creed 3 is an above average game with some strong aspects. Unlike many of the reviews I've read on this game I happen to think the story line is quite good. There has been a lot of criticism over the story as many people believe it does not present a coherent image of the assassin's order or really develop the story line. However I felt that the game producers were aware that the time period they were focusing on was a story in itself and therefore allowed Connor (the assassin you play as) to obviously be the main focus whilst also allowing us the player to really immerse ourselves in the time period we're playing in. I for one loved the spin Ubisoft put on the Boston Massacre and was equally excited at dodging Redcoat bullets at bunker hill!! So in terms of story line I actually quite enjoyed most of it, although I do agree the finale was a bit dry.

    In terms of gameplay the main story line was brilliant. A large variety of missions to accomplish, a good set of sometimes challenging optional challenges and and intuitive control system allowed me to really enjoy the game. I will say that other reviewers aren't wrong when they say parts of the game can be very monotonous and at times aggravating.

    Now I must explain why I gave the game a rating of 7 when it should be a 9 in my personal opinion. The game is absoultely drowning in glitches!! Some of these are, as mentioned, fairly harmless and can be forgiven for the moment of comedy they provide. However some, are so agonisingly annoying that I was on the verge of writing to Ubisoft and having a right old British moan! For me what really pushed me to this point was a certain information gathering mission conducted on the homestead (stupid Encyclopedia). I was determined to get 100% synchronisation on this latest Assassin's Creed so I reluctantly plodded over to the homestead citizens and started to compile information about their amazingly dull lives! Nearing completion I gritted my teeth and got on with it only to be metaphorically kicked in the privates by a stupendously annoying Dr. White who simply refuses to do anything but two tasks in his entire day. I have researched this massively and there have been many problems with this and to reduce the likelihood of bad reviews from fellow players, yes I have been extremely patient with him. Anyway, I apologise for the end of that review turning into a rant but silly Ubisoft! You've ruined the entire game for me by making the worst mission on the game the most glitchy. Argh!

    So yes, 7/10!
  51. Jan 13, 2013
    This review contains spoilers, click expand to view. Based upon the Fact that this is their 7th game created in the Assassin's Creed run-through, I can't rate it higher than a 1 out of 10. The graphics are incredible. Unfortunately, I care about gameplay and replay ability. This is NOT a game about assassination at all- it's warfare. This game interested me because it's storyline supposedly climaxed on my birthday last year & I'm a fan of the original Assassin's Creed. Unfortunately (again) this game is too heavily sedated with the "need" for "Synchronization"- essentially grading your performance. More over, the grade is determined by how well you can move through a linear path chosen by the developers. [You'll find this out after you go through the painstaking effort of determining your best course of action, only to fail & be re-spawned in an entirely different location than where you were approaching your objective from] After being enslaved as a child and Forced through indoctrination facilities that determined my actual life course- having a video game grade me is absolutely ridiculous. More Importantly, to achieve the awe inspiring 100% synchronization is seemingly impossible. Even during the complete white out of a blizzard, guards will see you if you're not behind an object or in cover- regardless of your distance from them (i'm referring to an extremely problematic mission I encountered inside of a fort). The amount of guards, Never ending- if you should find yourself in open combat, the only thing you can do is impractically leave that portion of the world. As they're Everywhere & infinitely re-spawn to continue attacking you. Yes it's true, you can still run around & tear posters off of walls to "lower your profile"- but seriously? They stop chasing you because you ripped a poster off of the wall of a building? Aside from that, they did take the time to rebuild the fighting system to the degree that you can stand in the same spot & slaughter 1,000's of NPC's across the course of a few hours without dying.
    For the fact that they bragged their game was going into beta testing 9 months before it's release date- it doesn't appear they did anything more than polish the combat system & the 3D graphics capacity as I've fallen through the level once for every hour I've played so far.
    The economic functions are completely redesigned- so money is a LOT tighter in this game than any of it's predecessors, which is a crying shame due to the element that they added involving naval combat & the magnificently high cost of upgrading a ship. Ubisoft dropped the ball on this one, hardcore style. An Epic fail, as you find yourself AGAIN climbing the exact same tree/church/building to hit that viewpoint- despite distances of actually running for 5 to 10 solid minutes to get to the next one as the levels are so large now.
    As for the fast travel, I wish they'd just left it out of the game altogether. As it took me nearly 3 hours to unlock the ability to fast travel through the "Boston Underground" (where it takes about 8 minutes to run through the streets from one side of the city to the other) ON TOP of understanding that there's some sort of secret down there involving solving a puzzle with pieces scattered throughout the ENTIRETY of the underground level- that no on else on the net has even realized is there, because is such a daunting task to just run through it one time.
    Yes it's cool that you now have the ability to hunt & skin animals, unfortunately- unless you plan on spending more time playing this game than sleeping (over 200 hours) there was no point in adding so much to it. As for online multiplayer, buy the game in the store brand new- or be forced to pay out extra money, this requires the same profiteering passport system the last few games have incorporated- so this is yet another game I've rented and don't even get to play online. DLC- Yes, pay more money to acquire more parts to the game or never get all of the achievements (just as they started so many years ago in AC 2)

    It's unfortunate that this game has fallen so far, considering their main plotline (Just in case no one has noticed yet) is actually Historically Significant to the entirety of our species. The Templars=Servants of the Royal Red Dragon Bloodline as The Assassin's=Countless groups that have been stomped into the ground, across the past 5,000 years of civilization after civilization of mankind being internally ripped to pieces & burned to the ground for the purposes of enslaving men for profit & power. With the exception of the sole factor that here in reality, those that still to this day serve the Royal Red Dragon Bloodline practice rituals to cast out light & harmony in the name of ushering in malevolence through slaughter & have been caught doing such. Welcome to reality, where the defining feature of Assassin's Creed is the Creed itself- As in the world we live in, the only people not killing to get ahead are those that don't understand the world at all.
  52. Jan 15, 2013
    This game has a lot of pressure and hype , but i believe it has come out mostly on top. The story and the ending was AAA . The combat was refined just enough to make it the best in the series. Sure the Renaissance was the best era in this series but it had to move forward and i believed that they chose the right era. The only problem is that the game can be glitchy sometimes but that is the only problem with this game . The rest of you haters can shove off because no matter what anyone says Assassins creed is here to stay and no one will forget how this series changed gaming forever. Expand
  53. Jan 24, 2013
    +Awesome Campaign
    +Side Missions
    +Cool Multiplayer
    +Graphics And the art of the game is a masterpiece


    Assassin's Creed III is an awesome game
  54. Oct 20, 2013
    A game that aims so high its hard not to respect. The emphasis on your targets this time round over the protagonist is certainately different, and mechanics are streamlined, though in some ways the older schemes could have worked better. You do pretty much everything from board games to naval missions to sneaking & hunting. The big problem is that the actual assassinations have gone from openly exploring/ planning an attack to approaching them the game wants you to do so (scripted chases, quicktime events & areas where you get detected from taking any other route than the games expected path). On top of that there is not much focus on the assassinating in a game called Assassins Creed. It feels more like an American Revolution life simulator instead.
    Still, for all the faults its a breath of fresh air into the series, which was getting tired by Revelations, and if you liked the gameplay from the last few games this is one to get.
  55. Jan 16, 2013
    This review contains spoilers, click expand to view. I am huge fan of this series BUT yes their is a but the one thing i did not like was that i was not in control of the main character from the off I know that they had you play connors father to establish a back story but i think this could have been shortened or done in another way through letters or flashbacks.But apart form this i really enjoy this game and love the ship battles and side missions the main story is good and i like the way they handeled telling the war of independence in it being british i thought they handeled it fairly and the elements with desmond in are very good if few and far between the ending is not bad and i was happy with the choice they made this is a war after all and people die.To end this review a good game to end the current story on Expand
  56. Jan 19, 2013
    This review contains spoilers, click expand to view. I can't believe a game would receive the ratings ACIII did when it was shipped in a fairly un-playable state for most of the launch week. Either the reviewers at the major review sites were completely oblivious to the hundreds of flaws in the game or decided to overlook them in their reviews, both of which are deplorable acts.

    In any case, ACIII was a mixed experience for me. I've been playing the series since the beginning. I don't share the disdain for Altair that other have and I loved Ezio to death as a character. Coming into ACIII, I expected a deviation back from Ezio towards an Altair-like character. I wasn't disappointed when Connor met my expectations. However, the degree at which he did was beyond what I could stomach for a decent character. Unlike both of his predecessors, Connor felt like the most abysmal, under-developed, and dry stereotyped character of the series to date. Connor's voice acting was weak, didn't evoke much emotion in me, and felt like the story was being read during a practice session of reader's theater. Connor's story was so tragically constructed that I went back and played more on Haytham than Connor during my second run-through. To that end, it's sad when your main character doesn't attach to the player in ways the antagonist does. I found that to be the single most damaging flaw in the entire narrative.

    ACIII's missions were like the previous games. I won't complain about them since I like them. I will complain about the fact that it took me 10-15 times to finish some missions on 100% completion simply because the game engine was so flawed that nothing you did would allow the objectives to be completed correctly. And I won't even begin to mention the terrible quality of the final mission simply because I want that sequence erased from my mind.

    ACIII was saved in regards to missions by the ship feature. I admit that I ran through every ship mission as soon as they were unlocked while blaring the "Pirates of the Caribbean" soundtrack. I loved this aspect of the game and hope that Ubisoft iterates on it.

    However, ACIII suffered from what a lot of other "AAA" titles have for the past year: cramming far too much unfinished, unpolished, shoddily-coded features alongside the core game. Tree running was fun for the first five minutes, then I realized you could get everywhere faster if you just didn't do it. Horse riding was never the greatest in the AC series, ACIII ruined it past even being considered a viable feature. Lock picking was painfully boring and repetitive compared to other recent games with the feature. I left the building and trading systems alone on my second run-through as I felt they were a gigantic waste of time and developer energy (and I was right). In all, too many un-finished and un-tested features ruined most of the non-storyline experience for me.

    My last complaint with the game was the end to Desmond. Like him or hate him, Desmond was a central part of the narrative since AC1. He wasn't as a robust character as I would have hoped for, but ACIII brought out a new perspective on him as you learned more about the world around him and experienced his "awakening" as a modern-day assassin. His death was the single most appalling and maddening experience I've seen in a video game and made me shut down my PS3 and refuse to even play the extended content of the game for a week. I still can't forgive Ubisoft for such a sordid ending to the game and to the Desmond character, so much so that I may forgo any sequels out of sheer spite.

    I've loved the AC series, and AC:Revelations set some high expectations for what ACIII would be. I feel Ubisoft trashed those expectations, released a game that was unfit for the market and didn't deserve an "AAA" title classification (not even an "F" classification for the first week).
  57. Apr 15, 2013
    Alright, here is my review.

    I've been a fan of AC3 forever, I loved all of them including Revelations. I'll start with the story, Ithe desmond story is a which I doubt anyone cares about, no point talking about it. Now, Connor is a great new character- in fact my favorite out of all the AC assassins, he is very realistic and deep character; I was into his story much more then Ezio.
    I'll admit it, Connor's story is one of my favorite stories in recent memory, albeit with some stedfalls.

    The gameplay is great, I enjoyed it for fun- it wasn't a challenge whatsoever, but it was still VERY fun. Great game, buy it! 8.5/10
  58. Jan 25, 2013
    This game is awesome don't know why all these casual gamers hate it go back to cod if u can't handle it and leave this type of game to the people who have experience
  59. Feb 7, 2013
    This was my first Assassin's Creed game and I absolutely loved it. The time period Ubisoft chose couldn't be any better. The colonial times and the American Revolution are my favorite historical periods in U.S history. The new Assassin, Connor, is a very good character with a sad backstory and you will enjoy playing as him throughout the whole game. The combat is very cool, but doesn't feel as smooth compared to a game like Batman Arkham city, however still manages to be easy to fight and fun to kill oncoming British soldiers. The story is something that people will enjoy and it is pretty cool to see historical figures like Benjamin Franklin, George Washington, Samuel Adams, etc. From what I heard, in the previous Assassin's Creed games, there are side-missions that you can do and lets say that you failed the objective, you have to keep doing that side-mission until you get it completed. If what I am hearing is correct, Assassin's Creed 3 doesn't force you to complete the side-mission which is nice for a player like me which has a difficult time completing just a side-mission to leave the mission and try something else. Although there are a lot of good things about Assassin's Creed 3, there is a lot of issues. During the campaign, you will find fairly a lot of graphical glitches. Another problem is the battles are kinda disappointing. Instead of fighting an army of British soldiers one by one, you have to help the colonists help fight the British like shooting cannons at them, and running through rocks while British Soldiers shoot at you. Not what I expected. Last is the character Connor is good, but can be very bland sometimes and you really don't know whats going through his mind half of the time. Looking past these flaws, this game is really good and highly suggest you buy this game. Expand
  60. Feb 3, 2013
    This review contains spoilers, click expand to view. I worried AC3 would be bad as soon as I heard the setting was to be Revolutionary America but since I'd enjoyed the whole series I persevered and gave it a try what a mistake. This game is so mind-numbingly poor and, worst of all, boring (the cardinal sin of gaming) that it's actually turned me off gaming. If there were going to be any further AC sequels I'd certainly avoid them and save my money after this travesty. I don't know who at Ubisoft is responsible for this fiasco of a game but if it was down to me I would fire their ass. I have absolutely no idea why people are giving this 10 when it's so obviously poor I hardly know where to start. It's biggest sin is how boring it is I can imagine sailing across the Atlantic in the olden days was a very tedious process but do I want to experience this seemingly in real time in a game? No thanks. Likewise (spoilers ahead) the ending where you track down Charles Lee is literally the most boring sequence I have ever played you're basically mysteriously injured by a rogue piece of wood while chasing Charles Lee (lame!) so you have to spend the next ten or fifteen minutes limping at 1 mph to track him down to a tavern where you don't even get to kill him, it's just a cut scene (I hate that, I might as well just watch a movie!). There's not even a prompt to press a button to execute lazy is that?!! And then just when you thought it couldn't get much more boring you're back to Desmond in the modern day for a super-tedious sequence where you have to explore the underground cavern to unlock some door. If you can keep your eyes open to complete this sequence that's basically the end of the game play because the rest of it is just a cut scene where you're insulted with one of the worst game endings in history. I get the feeling since the game makers had copied Red Dead Redemption so much already they thought they'd also attempt a controversial ending but whereas Red Dead's ending was jaw-dropping strangely moving, AC3's ending is just a complete travesty a joke and practically an insult to the legions of gamers who had invested so much money in the series.

    As many people have noted the game is also swamped with bugs and a lot of the animation even in the cut scenes is ropey error-strewn...sometimes the characters mouths don't even move when they talk who the hell signed off on that before the game was released?? The frontier setting is interesting but just reminded me of the far far superior "Red Dead Redemption". The only part I actually enjoyed were the sea battles which were something new and different.

    I've never been so disappointed in a game, it felt like a real chore just to finish it (almost like doing homework!) and a game should be the opposite of this, you should not want to put down the controller. For the first time ever I feel like asking for my money back and I'm not that sort of person at all. If you want to save yourself some time or money avoid this game like the plague. If you're a fan of the series, give it a miss and just remember the good times of earlier games in the series back when the settings were just right, the characters interesting and the plot lines intriguing.
  61. Feb 5, 2013
    Anyone giving this game a "0" just isn't giving this game any credit. There are plenty of other games out there that deserve the hate. AC3 isn't perfect, but I enjoyed it for what it was. There's a wealth of sources that cite that the game can get glitchy, and while that may be true I never experienced that myself, at least nothing mind-boggling. There's plenty of games that get buggy and while it's annoying if it doesn't deter you from finishing the game, it either means the bugs aren't that bad or the gameplay is engaging enough to keep you playing (i.e. Oblivion, Skyrim). In this case for most I think it's the former. I wasn't as big of a fan of the new engine, although it made things interesting enough to work around and see what new features it implemented. Fighting is more stimulating in the older games, but this one still works.

    I read a lot of complaints about the architecture of the old games missing here, but if you knew the premise, what exactly were you expecting? How much in the way of large structures in colonial settlements could there be? The environment in this game is still enormous, and while you're not climbing Renaissance art deco cathedrals (not that 1700 North America would have any) the tree system is interesting, and there's still a ton of climbing to do out in the wilderness. I enjoyed exploring the cities of New York Boston and recognizing some landmarks I've visited in reality. While the US Revolution storyline might not interest people outside of the US (or even in the US), for the purpose of the story it makes the most logical sense seeing as Desmond is American. If it wasn't the Revolution Era it would be the Civil War era. If not that, then perhaps the Spanish-American War era. Point is, it has to end in America.

    I'm not much of a multiplayer fan. I'd much rather have a game to complete on my own, and in instances where I'd want to play a multiplayer game I'd rather play with someone I know. But I gave the multiplayer disc a try with a X-Box Live trial and I actually enjoyed it a lot. The multiplayer environments are large and the amount of different modes to try will keep you interested enough to continue playing. I even considered getting an X-Box Live Gold membership to keep playing, so I suppose that speaks to its' quality.

    I wasn't thrilled with the ending, but playing these games has taught me not to get so excited over it, because none of them (to me) have been particularly satisfying. To each his own, but I think it was inevitable that the ending would come to what it was. However, I seriously and truly doubt that this will be the last Assassins Creed game. The franchise is too profitable for Ubisoft to just end it. We might not ever be playing as Desmond Miles again, but there will be another character that will take over his role in the Animus. Perhaps they're be a series of games where you play from a Templar's ancestral view. They could make a dozen of these games and I would probably play them all as long as they keep the quality at the level they've presented the series with. I rate this at a 8 for gameplay, visuals, expansive environment, fun multiplayer, and challenge in the last installment (for now) of one of my favorite modern day gaming franchises.
  62. Aug 29, 2013
    [5.8] As with most of the previous installments, Assassin's Creed never learns from its mistakes. The developers improve one aspect of the game, and forget to maintain another. You would expect a skilled developer such as Ubisoft to be able to perfect a game by fifth installment, especially when its weakest elements are the most important to the game.
  63. Feb 16, 2013
    Many had high expectations for this game. All of that slowly withered away for me after playing as the father of the main character for about 2hrs. Then, when we finally get a taste of Connor, we are basically doing more training missions after we just played for a decent amount of time. The story was still AC esque, this means I didn't enjoy it. Stupid twists and pointless missions weren't all too pleasing. Also, the way they advertised the "big war-like battles" was pointless, as we played through about 3 of them, which weren't even long. Although it was overall displeasing I did enjoy how it added new types of missions, enemies and ways of ASSASINATING people. In the end though the new fighting style really pissed me off as it was totally different then the previous 4 games, also the recruits made no sense to me as well as the homestead, I never used them. Finally, I won't say it, but the ending was horrible Expand
  64. Jun 24, 2013
    This game had a lot of hype surrounding it. It was suppose to reinvent the world of Assassin's Creed as we knew it. Did it succeed? Well, sort of.

    The game is very interesting, don't get me wrong. However, the primary issue here is a lack of centralization. There are so many things to see and do, but none of them are particularly interesting. The main story is bland (especially the
    story surrounding Desmond), the gameplay can be mundane at times, and the game just doesn't feel as tight as the other entries.
    It's a great game, but it does too much with little focus on any specific aspect.

    There are two things that really make this game great:
    1. The sailing segments are awesome, full of intense combat and excellent atmosphere.
    2. The sound-track is amazing, boasting some of the best tunes in the Assassin's Creed franchise.

    Give this game a try; it might just click with you. For me, it just wasn't quite as good as the other entries in the series. It is better than Revelations, though. That's for sure.
  65. Mar 27, 2013
    Singleplayer 9, multiplayer 9. WOOO! when they said there is alot to do they where not kidding,Gameplay: I picked this up a little late so it has had a few patches. Horses, climbing, running do not fill diffrent to me then any of the other AC games. I am disapointed there is no difficulty level for the on it is on is to easy. I understand the developer belives it takes away from the story, then make a harder dif unlock after finishing the story. Graphics: outstanding but have pushed the limits of XBOX causing lots of ghosting. Sound:love all the characters and thought Connor was a strong charecter well acted. Multiplayer:very addictive and fun but will find yourself poping in and out of session,not sure why. maybe it needs more maps. I have the DLC but have yet to find anyone on those three map servers.which are beautiful maps.(give extra xp for playing those maps, not only will it be fun but would make spending the money on the DLC fill worth it). I highly recommend this game, Rich in History and I belief with the exception of difficulty, one of the best ACs. DID I MENTION THE TASTE WE GET ON THE HIGH SEAS, the best part of the game. Black Flag looks to be amazing. GO NAVY! Expand
  66. Feb 26, 2013
    I don't understand why people think this game is so good the main assassin for the first time is really stupid and he complains about everything even though he is supposed to be a assassin and the bugs and glitches i encountered in this game were so frustrating and it took the fun out of the game
  67. Feb 26, 2013
    la verdad que me gusto bastante.Empiezo hablando de la historia, Me gusto mucho me tuvo atrapado en todo el juego(como en cualquier assassins) con algunos giros en la historia que te deja =O ,pero bue que le vamos a hacer. Una de las mejores historias de toda la saga(para mi),y de paso aprendí un poquito mas sobre la revolución americana.La jugabilidad estuvo bien, con algunos fallos pero esta bien. Gráficamente hermoso, buen juego de sombras lastima por las sombras en los rostros que se ven feas,una ambientación genial ,mucho para explorar ,mapa mas o menos grande. Lo otro que me gusto, pero es algo muy mínimo, es que cuando corres por la nieve corra lento, ese realismo me gusto que en algunos juegos corres igual en cualquier terreno. Lo otro también que esta genial son las batallas navales son unas de las cosas que mas me gusta. Si no fuera por la cantidades de bugs y glitches que trae el juego sería de 10.A y me olvide del sistema de cerraduras de mierda que sigo rabiando que todavía no lo puedo hacer bien, pero eh mejorado e.e (me re fui del tema). En general Assassins creed 3 es un excelente juego a pesar de sus cosas malas, un juego que,mejor dicho, una saga que nadie tiene que dejar pasar por alto si no lo has jugado que estas esperando Expand
  68. lox
    Mar 1, 2013
    One word: disappointing. Assassin's Creed 3 had so much hype surrounding it, me being one of the millions who gave into it. It looked so promising and judging from the trailers it looked like it had the potential to be the best AC game yet, as well as GOTY. But the game has too many flaws in my opinion. Playing as Haytham Kenway was fun for a little while but then for me it got tiresome and I just couldn't wait to finally play as Connor, whom you don't get to play as until several hours into the game. And even when you do finally play as Connor, you realize after a while that his personality is dull as a wooden plank. The combat system in AC3 when compared to previous AC'S is new and innovative, but it eventually gets repetitive rather quickly. Fighting guards eventually turns into a chore rather than a challenge. Also, the game had almost no climax to it. There was almost nothing at all that was relatively exciting enough to get me hooked to the story or the characters. I felt like the naval missions were utterly unnecessary. And to top things off, the ending of the game was unsatisfactory and a little disappointing. The only pros I can say this game has going for it is its voice acting, graphics, and soundtrack. It has memorable music, great voice actors, and is visually impressive(e.g. the wilderness). Overall, this game did not live up to its hype and certainly didn't exceed my expectations. AC3 was over-hyped and under-delivered. Expand
  69. Mar 1, 2013
    The game started off kinda slow, with lots going on but as soon as you get a grasp and get into the world, you will not regret your decision to play this game. The world is very immersive, providing the players with plenty of ways to get around and tons of things to do. As soon as you become Connor and get your robes, you feel as if nothing can touch you. I have put more than 20 hours into this game and the one thing that never gets old is the combat. From using enemies as meat shields from gun fire to performing gruesome stabs with the hand daggers, this game has it all. This game is truly a high mark in gaming and should be played by everyone who wants to see what the future of gaming is going to. Yes there are a lot of bugs in this game, but most of them are small clipping or glitching issues. The flawless free running, assassinations and combat make up for any issue you may see. Expand
  70. Mar 2, 2013
    Yes a "0" for a score. I was very upset that the first sceen that I was in battle (Cornfields at the beginning), the guys carrying the chest were stuck behind an outhouse. They couldn't move, and I couldn't continue the quest. Also, the Autosave thing is annoying and I would prefer to save whenever I want. 3rd, try running through Boston and not accidently climb a building... Impossible...
  71. Mar 5, 2013
    AC3 game was great!! yeah it had some glitches when first released but they have since been patched and the game is as polished as it should have been upon release. But if you look past the faults here and there you will find a Fun and Entertaining Game! Here are the Pros and the Cons:

    PROS: 1) There have been advances in this game from past games in the series. For one thing you can
    push (LT or L2) on the Xbox or Ps3 controller respectively and zoom into a much closer over the shoulder view ala gears of war. This adds alot to the immersion believe it or not because it gives you more of an authentic view of the world both in the cities and especieally out in the forest and the whole game can be played like this. Then there is the design of the world itself which has been improved.

    2) The design of the world itself has improved. In past AC games the free-running was great but it inevitably ammounted to holding right trigger while pushing up on the stick to run forward and climb things. In AC3 however the world is much less linear in design especially out in the forest where you have to think your way around the environments. It added purpose to the free-running mechanic rather then just holding up you now have to think about free-running which is great

    3) The fighting has also been improved with more gunplay, and more offense. You can tear thru your enemies like a true badass and almost seem more like a superhero in this game with the amount of carnage but the fighting is actually more realistic in this game then in past games in my opinion. And everything seems to flow better too they got rid of the awkward space between combos like in AC2-Revelations and made it so you can do a continuous combo. You can also interact with walls and objects in the environment for some really brutal kills. And the variety of weapons in this game is the most varied and also the coolest in the series. (Rope dart like scorpion from Mortal Combat :)

    There are glitches and the story is kinda bland. If you just except the fact that its not perfect and just go into it looking to have fun its great, but if you're expecting the most polished experience ever that it is not. also this was supposed to be the culmination of all the past games, they were all leading up to this point especially in the desmond storyline and its like they literally care about it but simply did it cause they had 2. Such a shame but you do get to infiltrate abstergo finally which is cool. The ultimate climax of the game is a joke. Don't take the story too seriously, just enjoy the gameplay which is excillent.

    All in all AC3 is a great game with a vast open world with plenty to do. and the thing about this game is that its actually fun to play (moreso then past AC games which weren't didn't leave much to do outside the main story). There is much more to do in the world this time around its full of side missions, cool armor to collect and places to explore. Also the Naval aspect which is tacked on but very much fun to play (its actually optional and you dont have to really play it at all if you don't want to). And the great thing about this game is its actually fun gameplay-wise to do all the extra missions this time around. Although there are flaws in many ways this is some of the best stuff Ubisoft has done with the series but it can be forgiven in some ways when you consider they did such a massive game in only a year. I wouldn't really give this game a 10 but it deserves more then it has gotten on here. And even with the glitches its still at the very least an 8.5-9.0
  72. Mar 22, 2013
    This game counts as my reintroduction into the Creed world. I played the first but not the second so I was really looking forward to getting back to assassinating some guys. The problem I encounter with this game is in order to have fun you have to deal with TONS of load and TONS of cinematics. Don't get me wrong the quality of the cinematics is not in question, and I enjoyed the story. I just wonder if some of this could have been executed in game play or even exposition during some of the loads. All told this is a beautiful game with nuggets of solid fun. Defiantly worth checking out. Expand
  73. Mar 19, 2013
    This review contains spoilers, click expand to view. Assassin's Creed 3 will leave you with mixed emotions.

    Pros The graphics and the combat animations are satisfying to say the least. The naval missions are realistic and will leave you wanting more. Cons Glitches are a big part of the experience. What happens at the end of the game doesn't compensate for the amount of time put into it. Too many times you'll feel aggravated or frustrated with the game.
  74. Mar 22, 2013
    Such a heartbreaker! Been a fan of AC since the beginning and have loved the adventure/history blend. Am also a fan of the American Revolution. AC's gameplay has always been stellar... until now. The game is one big glitch. Don't know if I'll buy AC: IV. Yes, it has pirates but this player has been burned.
  75. Ebu
    Mar 27, 2013
    Many people about this game because there hasn't been so much hype for a video game since.. well ever. If there wouldn't have been the hype it had, a lot less people would been disappointed. I on the other hand enjoyed this game maybe even more than AC 2 which was magnificent. Sure it had bugs which lowed my review to 9 instead of 10 (although they have made a patch to prevent major bugs). Also at some points the game was a bit boring probably because of the 'political' parts. To continue the negative parts I have to say without spoiling of course the ending for Desmond is a bit lame. The guy needs a better ending. Connor was a great character as I somehow liked the fact that he almost never smiled and was a bit frustrated at times.. And he had his reasons for the anger. Yet he never stopped trying to get his people's freedom. Favourite assassin for me. What I also enjoyed was the Naval battles. Now that they've announced Assassin's Creed IV with lots of Naval warfare makes me thrilled as it was one of my favourite parts of AC III. Another great new addition was also made and nobody can deny it: tree runs, tree climbing, tree parkour, whatever you want to call it. This felt fresh and intense everytime Connor leaped from branch to branch. in addition the air assassinations and hanging soldiers with the rope dart felt so cool everytime I made them happen. Another addition was hunting. Even adding animals was new to AC. It was brilliant how the animals moved around doing their own things (or just bugging against a tree). Everytime I saw a bear I was ready to hit it with my hidden blade. So to sum up Assassin's Creed III is a wonderful game with a lot of effort put to it (excluding bugs) and a fresh new look. The best Assassin's Creed game in my opinion. Expand
  76. Aug 15, 2013
    Another great take in the Assassin's Creed series. It's not perfect by any meas: the voice acting is poor, the characters occasionally feel far from fleshed out and the movement is not always as precise as it should be. However the cinematic quality and the general storyline is well mapped out and putting Connor in the midst of key historical events made for a very engaging experience. One of the few games that made me want to research it's subjects and topics and shows that the medium can be used not just to entertain but (in a loose way) educate without losing gameplay. Expand
  77. Apr 2, 2013
    Best game of the franchise! Ranks straight As in these categories:: Story A+, voice acting A+, gameplay A+, graphics A, Control A+++. Builds on what the Thief, Metal Gear franchises started (stealth genre) and makes it accessible to the masses, with a bang up story to boot. Give it a try. 'Nough said
  78. Sep 24, 2013
    This game is the definition of a major disappointment. It had so much potential to be amazing, and instead we got a very mediocre game. Extremely mediocre honestly. Where do I even start. The combat is stiff and restricting, the free-running is annoying and a step backwards from previous games, the enemy a.i is bad, the map is uninteresting and not even fun to explore and worst of all:The game is boring to play. I mean there were a few good moments in the game, but there's not enough of them to truly say this is a good game. The game was so boring at some points, I was nearly put to tears. The protagonist is dull, the main missions are repetitive and restricting, and the map is a chore to explore.The game is beautiful to look at, but that's about it. Oh and I forgot to mention how the game's ending is awful. This game sucks. My rating: 6.1/10 Expand
  79. Apr 6, 2013
    Ezio was my dude. He is the reson i loved the AC's. AC1 was rather boring. 2 BH and revalations was just wow. We realy got a view and feeling from him. Now on to conner. He is young. Its nice but i think we would need more of him to get that bond. I loved this game aswell as all of them. You know what your getting with this. Nothing new here. We see desmonds story. Sorry but I've never played for him. In the end its a good game. Great story and lots and lots of replay. Just as every AC. Expand
  80. Apr 12, 2013
    good character, good story, amazing gameplay these are the thing AC2 did right and AC3 did wrong Connor is the most bland character in the history of videogaming, hell pacman was a more interesting character. I don't hate the AC series but if this is the track bioware stick to I'm not buying black flag. Oh and thank god I can climb trees wanted that for ages!(Nope!)
  81. Apr 12, 2013
    When I purchased this game I was promised a lot of things. Some of those things being hunting wild animals, a free roaming area, absorbing story, great character, captivating combat system and fresh ideas on an aging gaming series. But, on every single level it failed. First and foremost I'd just like to say if this is your first time getting an Assassins Creed game, don't bother. The story is so complicated that you will not even comprehend the game unless you've played every single other one before hand. You start off with a British assassin guy, who you don't know. Why is he the way he is? I have no idea, so as confusing as it is, you play on regardless. But the next thing you know you're in Boston, and this is where things start to get rubbish but don't worry, that's only 20 minutes in. Every mission is the same, go here, listen to this guy, go here, talk to this person, fight a few people, next mission. That's about the gist of it all.

    Never have I played a game with such clumsy, level design. I had to replay missions over and over and over again to stop it from glitching or something very peculiar happening and ruining all my progress on that level, throw in poor check point placement and you got yourself hours of wasted time. There's one point in the game early on where you have to release captured people and it took me 4 hours and 20 minutes straight to do a small part, which should of took 10 minutes due to poor level design, poor AI, poor movement and poor button layout. Who ever created the button lay out for this game had it completely wrong. You're thrown in to the game with no idea how to do anything, all it tells you is how to run. Next thing you know you're fighting 20 guys at the same time, getting shot and having no idea what to do. Not to mention you don't actually get to play the game until about 10 hours in, that's right. You have around 10 hours of the game which is considered 'build up' and 'tutorial' according to the game producers. And when it finally does let you free, it's a major disappointment. I've played Assassins Creed 1 and 2 which I enjoyed, so it seemed reasonable for me to get this. But honestly, don't waste your money. The only thing I could credit about this game is the originality I feel when I play it, it's a great idea being set in civil war America and you're an Indian assassin trying to get redemption. But that's all I can credit this game on, by far one of the most poorly produced games I've ever played. It had the raw potential to work, but the designers of the game got it terribly wrong. This, gets a 2 out of 10.
  82. Apr 27, 2013
    Assassin's Creed 3 is a game with so much potential to be an amazing game but littered with problems that prevent it from being a great game. While I did finish the game in its entirety, I felt like I wanted to give up on it multiple times throughout my time with it. However, upon completing it I quickly traded it in and haven't looked back.

    While the game doesn't take place in such
    grandiose environments such as ancient Rome and Jerusalem, early America does provide a rather interesting environment for the latest game in the series. Climbing and jumping from tree to tree while you stalk a group of British soldiers and pouncing at the right moment to unless a fury of death by tomahawk was particularly satisfying. I also enjoyed being the counter animations that Connor engages in when attacking multiple enemies and being able to use a single enemy as a human shield while being shot at by a line of muskets. This little details were the highlights of my game experience and kept me wanting to fight every British soldier I could find.

    However, this enjoyment was swiftly crushed by the numerous technical glitches I ran into it and severely underdeveloped game elements. One such element, is the hunting aspect that is introduced in the beginning of the game and becomes completely unnecessary and essentially never used again throughout the game. The Homestead missions were also more of a pain to complete rather than an enjoyment. Many of the NPCs are forgettable and I ended up forcing myself to complete this missions for the sake of completion rather than desire. The "trade" system is also underutilized, which allows you to collect crafting materials from the NPCs in the Homestead and use them to create things such as chairs and barrells to sell through a convoy to cities such as Boston and New York. I also couldn't standing the optional objectives in the majority of the missions. Some are understandable such as not being detected when eavesdropping on a conversation. However, others end up completely the destroying the enjoyment of the game such as "not touching anyone" while chasing someone through a street that the game has made more crowded for this particular mission. While these optional objectives aren't necessary to complete the mission, I wanted to complete all of the missions with the highest amount of "sync" which quickly became a fruitless endeavour if I wanted to keep my controller in tact.

    One particular feature of the game stands out above almost the rest of the game entirely, which was the naval battles. The naval battles could be a game in itself and I have not experienced anything like it before playing this game. Although, given the fact that this game should be focused on being an assassin, being the captain of ship shouldn't be the best part.

    I wanted to like Assassin's Creed 3 and it's not a bad game but it doesn't deserve the perfect scores it has received, especially in comparison to earlier entries to the franchise. I'm looking at you Ezio.
  83. Rem
    Nov 11, 2013
    I am one of those that truly adored the Assassin's Creed franchise. AC2 was the peak of the series as it showed how you can combine the free running mechanic and still give you an insane amount of freedom. Here in Assassin's Creed 3, that sort of freedom is absent. If you haven't brushed up on your previous games, prepare to get confused as it throws many aspects from previous games into the main story. What bugged me the most is that most of the missions in the game are just plain too restricting and tedious. Eavesdropping missions are certainly not a good way to past the time as I recall replaying one mission eight times because I had to play a very specific way. The game tries to make up for this by introducing a huge amount of side activities. Hunting, crafting, looting, underground, and delivery missions are present, but it just isn't any interesting. A couple positives I do have to mention is the fact that combat is more entertaining than ever. Freerunning is also simpler than ever. However the biggest surprise is the naval combat, which are easily the best parts of the game. Yet with obvious improvements even in the graphical department, there are plenty of technical issues in the game, and they certainly annoyed me. Overall Assassin's Creed 3 gets caught trying to do too much with so little. It is easily the weakest entry in the series and a disappointing sendoff to Desmond Miles, not like his story was compelling anyways. Expand
  84. Apr 28, 2013
    This game was a major disappointment.The begging of the game took forever to get to the fighting.Even though the combat is really fun,the game is so boring.
  85. ERB
    Nov 15, 2013
    Assassin's Creed III may not be as good as Assassin's Creed II but I should admit this game is still awesome.The graphics are beautiful and the world of Assassin's Creed is so huge.There are also many interactions in this game like petting the animals,bribing people and more.The actions in this game is so cool I mean it has cool techniques and assassination moves and more.The game play in this game is fun and some time even funny like where you eavesdrop two people talking and like they spotted you and they want to kill you and if you crouch in the bushes or grasses they won't notice.Even if they are near you.I laughed so hard and I think in there time they believe in man-plants so they thought that you were a man-plant so they ignored you.So I can tell that this game will satisfy you not just the story of this game but all of them.

    This game is great.I love this game.I recommend you to buy this game because it is just great.If you are looking for a fun game to play here it is,Assassin's Creed III is an awesome game so try downloading this game or try buying It.I'm telling you this game is God damn fun.
  86. May 17, 2013
    Firstly I would like to say that Assassin's Creed 3 is an enjoyable game. All the elements that made the previous games so much fun are still present, but, in a similar way to Fallout: New Vegas, AC3 doesn't do much to improve upon the previous game other than a new setting. Having said that, this is good news if you loved the previous game in the series and just wanted more of the same once you'd completed it.

    The new, vastly different setting and historical context does give the game a completely different feel and freshens the series. It's cool to experience a very different point in history, especially one that is so much closer to the present day, so much more relevant and set a lot closer to home for many players.

    The new setting means there are lots of trees which you can climb, which might sound novel but it's basically just the same thing as climbing a building, except your in the middle of nowhere with no reason to climb the tree...

    The naval battles are probably the biggest addition to the series (and were basically the only reason I got the game) but really don't feature that heavily in the storyline. I thought that concept would really get milked but as far as I can tell there is only one point in the game when you get to board another ship which was disappointing as it was a really promising area that was a lot of fun.

    The biggest disappointment in this game (and it was a huge disappointment) is the storyline. For most of the story I really had no idea WHY Connor was doing what he was doing, and at many times it seems like he doesn't know either. And to be honest, the game didn't really do anything to make me care. There doesn't seem to be that much of a purpose to him going around assassinating people. Every cut scene tries to add some ambiguity surrounding what's right and wrong, and who the real bad guy is, but just end up confusing everything even more. It's all left very vague. Every twist that the storyline takes just makes it worse and seems to give Connor LESS of a reason to fight. Ultimately, he's only assassinating people because he's the main character in a game called "Assassin's Creed 3".

    And the ending... Don't even get me started on the ending... It's the worst ending of any game series I've ever played. It might be the worst ending to any game series ever. Assassin's Creed (not to mention all of the fans) deserved more. This shouldn't really affect your decision to buy the game because it doesn't affect the gameplay but you will be left disappointed. I myself stared at the screen going " that it?..." (it's not very long either) and then sat through what must have been 20-30 minutes of credits to see if I was actually only half way through the game.

    AC3 is a fun game and if you liked the previous games you'll like this one just as much, but this game isn't reinventing the wheel. There's nothing revolutionary here (ironically).
  87. Jul 21, 2013
    Fantastic game. Great voice acting, story, gameplay mechanics, immersion, graphics. Everything is top notch. People giving this a negative review/score have no idea what they are talking about. Somebody thought it was cool to start a "AC3 hate bandwagon" and a lot of people decided to jump on. Most of the negatives scores actually have completely wrong information and/or nitpicks that don't hamper the game. People also seem to hate the new protagonist called Connor, for some inexplicable reason. They are obviously stuck in the past with love for Ezio (protagonist from the last THREE games, may I add) that they cant fathom a new hero having a different personality and morals, values, passions. They simply don't understand him. Some people have also been complaining about glitches, even though I only encountered a couple small ones (I.e. floating weapon) throughout the whole game (keep in mind no game is perfect and these are miniscule). All in all, the game left me wanting more of Connor even after I completed the game (which took me 20 hours or so including side missions and collectibles) and I cannot wait to see what Assassins Creed 4 has to offer come October 2013. Expand
  88. May 18, 2013
    Sloppy controls, the game will drive you insane when you try to do the stealth missions, you'll have to do them over and over again only because of the game errors. I do not recommend this game.
  89. Sep 22, 2013
    Assassin's Creed is no doubt my favorite video game franchise, and this game is no exception. Well... mostly no exception. The story for this game is half and half for me. one on side, Conner's story is great. It isn't the best the series has written, but it's still nice. I found it really surprising that Haytham was actually a Templar. I think this was an awesome plot twist, and I think Ubisoft should actually do more with playing as Templars. As for Conner's ending, it's alright. I felt that it ended to abruptly, but it isn't the worst ending; i'll get to that. On the other hand, we have Desmond's story, which is the WORST in the series. Like the other Desmond stories, while it's acted well, it's completely unneeded, and doesn't make sense whatsoever. and what I said about AC's worst ending? Desmond's ending in this game has to be one of the worst endings in video game history. I won't spoil it, but I will say that it reflects how useless Desmond's story really is. Now onto the gameplay. this game adds up a lot more mechanics, but I have one problem with them: the overworld. the overworlds in this game are absolutely HUGE. I find myself constantly fast traveling, and also ignoring side objectives and little extras. Basically, my problem is that the worlds are too big: they break the flow of the game, and make the replayability matter less. heck, I barely touched view points in this game, which I always did in previous games. Though the combat still manages to stay fresh, and much better thanks to additions such as arms and muskets. Something that really surprised me was the graphics in the game. the environments are surprisingly beautiful, and even more so, this game has a surprisingly fast frame rate. I loved this, as it made the control in the game feel much more tweaked and fluent. But by far the best aspect of the game is Multiplayer. Multiplayer is addicting and fun, and the gamemodes, level system, and maps are great. Overall, ACIII is a great addition to the series. Desmond's story may be awful, and the huge worlds may take away from the game, but thanks to Conner's story, improved gameplay, and epic Multiplayer, this is a great game that I recommend you pick up. Expand
  90. Jan 6, 2014
    Previously, I thought this franchise was just another mainstream Call of Duty-esque franchise. Until I realized the historical aspect each game carries. Being the US History buff that I am, I decided to teast this game out...and I loved it. It's so amazing to interact with huge historical figures, travel colonial America, and well, kick some ass. This game also brings in the issues of freedom for all and slavery and questions our own morality of killing. Assasin's Creed 3 is truly a masterpiece. Expand
  91. Jun 7, 2013
    Assassin's creed 3 is not the perfect sequel AC fans have been waiting for, Dose it live up to the hype? No. It has lackluster side missions except the naval missions), a convoluted story overall, and some game play hiccups. What it dos have is some solid voice acting, and fun combat.
  92. Jun 18, 2013
    While the game manages to approve from it's predecessor in many cases it also suffers from several framerate issues along with some minor steps backwards including a false protagonist that is rather frustrating to play as for the first two hours of the game and an ending that will disappoint fans immensely. Regardless of these issues Assassin's Creed III goes on to provide players with a fantastic look on the secret hero of the american revolution and many hours of collectibles for good replay value.

    9 out of 10
  93. Aug 12, 2013
    a well done open world game with very immersive environments and a good not great story although Connor the main character is a little boring, but overall, the game is full of exploration and cool missions.
  94. Aug 5, 2013
    My review on Assassin's creed 3 SINGLE PLAYER: 8.5/10. outstanding story, great twists and turns. HATE connor, for some reason GRAPHICS: 9.75/10. breathtaking. besides a few glitches. simply outstanding SOUND: 8.5/10. great sound design, decent voice acting MULTIPLAYER: 9/10. lots of game modes and maps, very unique approach. do not like that you can buy your way through the unlocks
    GAMEPLAY: 8.5/10. fluid controls, lots of fun mechanics. sadly plagued with quite a few glitches. though.
    FUN FACTOR: 9/10. very fun game, lots of content
    TOTAL: 9/10
  95. Sep 15, 2013
    Connor was assassin. His character sucked. The ending was sick but other than that, all of the characters sucked except for Charlie. Haymitch and everyone was awful.
  96. Aug 21, 2013
    This review contains spoilers, click expand to view. Assassins Creed III was a extremely smooth and featured easy controls. There was always something to do in AC3 even after you've completed the main story. Desmond's story is still weak and confusing and gives you little to keep you interested. Meanwhile, Conner's story was always interesting and showed extreme depth. The way the game started introducing you to a bunch of characters, that you will eventually kill, was a very nice touch that gave the story even more depth. The introduction of the Aquilla was done perfectly. Controls were easy. It will be interesting to see if you will be able to explore the world via ship in future AC. Expand
  97. Aug 10, 2013
    This was my first AC game and i loved it to bits. It's huge, great graphics, lots to see, lots to do, lots of reliability, i just had so much fun with it. I've played through it twice so far and will deffo play through again sometime. My only problem with it was the story line was weak in places and i didn't like the modern day sections and the whole animus thing.
  98. Jan 25, 2014
    I'm Sorry Ubisoft, WHAT WERE YOU THINKING, This takes everything Assassin's Creed stood for and Sh*t all over it - getting rid of ezio was the biggest mistake they ever made, now that i've screamed enought i'll start by pointing out the mistakes-
    1. Poor introduction I have never waited that long to properly start a game, it would of fared better if the main character was Haytham,
    Poor intergration into history after helping George washington win a war you laugh at the absurditity of it all.
    3. Boring character personality, ezio was by far the best of the series. but connors voice was offputing, and he had no interest in meeting new people and that made me not want to meet anyone.
    4. What about everyone who dousn't life in america, I life in australia and therefore do not show much interest in the american colonial war .
    5.Horrible gameplay, Ubisoft who's BRIGHT IDEA was it to CHANGE THE GAME CONTROLS HMM? fighting feels slow and obese, in previous games you would easily press X,X,and then counter by just holdin the RT. now they need a slow motion moment just so you can get your finger back round the X button.
    6. Who else's idea was it to make the loading screen , BLINDING WHITE, i played this game at night and everytime ahhhh punta elgato!. Maybe this is a Ubisoft plot to secretly rid the world of vision.
    7.Desmond is as boring as ever, as you are pulled into a sh*ttier game, his missions aren't exhilerating or exciting they are just plain desmond but the best part was seing his father punch him right in the face.
    8. And probably the worst part of the game the ENDING, it was so out of place, i played though 5 games in order waiting for THIS?. what NOOO!. , there's no choice like in farcry 3 and you are left more confused than you are in Mass Effect 3.
    This list looks pretty bad because it is, this is firmly the worst game in the series and hopefully we can all forget about i and move on to black flag. WHY,UBISOFT WHY.
  99. Aug 25, 2013
    5th installment of the Assassin's Creed series. Average User Score of 6.8, much undeserved. IGN rated it 8.5, Gamespot-8.5, and Game Informer 9.5. Those are the scores this game deserves.

    Drawing upon the success of the previous installments the new one follows the story of a new hero(finally.) Conner. And as such also takes place in none other than the middle of the Revolutionary War.
    Meanwhile Desmond finds himself in yet another hideout, living out the memories of Conner, but being much closer to his previous goals that will inevitably tie up the series by the end. Or will they? Bumbumbum. (*cough*Assassins Creed: Black Flag*)

    Desmond's side of the story is much more expanded now, there is a lot more freedom, and most definetly the most action for Desmond out of all the installments. (Guess he got fed up with laying down in the animus all day.)
    The game as much improved it's combat system since Assassin's Creed: Revelations. The NPC's are no longer brain dead as with Brotherhood and Revelations. This is a much welcome change for veterans of the series and new comers to the series. Combat flows much smoother, and enemies pose bigger challenges. Given a myriad of new weapons, such a dual pistols, and Ropedart. (strangle people and hang them off of varius objects, now doesn't that sound fun?)

    The story and dialogue are both very unique in their delivery through the eyes of a Native American posed as an assassin, it gives you a glimpse at the life of the Natives during the 1700's and the time of settling colonists. Conner himself is much different then Ezio and Altair, and that is a good thing that makes him unique and stand out as a character. His journey for righteousness and justice is exactly what it is to live by the Creed. But at the same time his softness and will for justice obstructs his goals, along with his naivety. From the outside many people might not like this new Assassin when looking back at Ezio, but if time is taken to see where he had come from, and how he was raised, it is much easier to understand him as a character. Even from the beginning, Conner is shown in a sentimental light, and this light only grows brighter as the story comes to a climax, and he is faced with choices, and tragedies that really show what it means to be an Assassin in the Brotherhood. This installment in the series, has had a lot of sentiment and emotion, the relationships between Conner and myriad of other characters are really fleshed out for an emotional story from middle to the end.

    On the side, the game features a "community" sort of mechanic called "Homestead." Where Conner can help and bring new people to his community, where they lend him their presence and trade skills, while the community keeps on growing. Each of these settlers have unique personas that lend to the community feeling very alive. Conner can choose to help them out and as he does the settlers can produce better goods, the community grows literally, new builds are erect, new relationships are started. It is overall just a great side optional feature that fleshes out the side stories,and brings more life to Conner as he creates relationships with each settler.

    There are TONS of side quests, from Frontiersmen spreading rumors about monsters, to courier, and delivery requests. Tons of collectibles to be found everywhere. One of the collectibles you are able to trade in for pieces of map fragments that later are used to uncover a great treasure.

    Another new mechanic introduced to the Assassins Creed universe in this installment is the Naval Battle system where you commandeer your own ship. With this you participate in various sea battles, sink ships, take down forts, upgrade your ship, fare against rogue winds, all sorts of very fun things. (Who knew you could learn so much about commandeering a ship from a video game.)

    Overall, this has been one of the best, and most refined Assassin's Creed installments to date. Some people will not like Conner or the new Naval Battles, but if you actually take the time to understand the character, and the various new mechanics in this game. It will be a very enjoyable ride, from beginning to end. Hopefully, Conner will grow on the players, because he is a worthy Assassin to the series, and shouldn't be disregarded as anything less. He brought a great story, and a very tragic and emotional one at that, that was not so very familiar to the series.

    This game is worth the pick up, as cheap as 10 dollars in a lot of places, in used condition. Tons of content for that low price is a steal. This has personally been the most enjoyable Assassins Creed game for me so far, tons of side content to keep busy, a lot of different great personalities to meet in the game if you take the time, much improved and fun combat, great graphics and animations, the story is phenomenal it really connects the player to Conner, and feels his pain through the things he must endure, until the very end.
  100. Dec 27, 2013
    Great graphics and features but poor history and the main character is just not charismatic like Ezio or Altair. Lots of boring stealth missions.. Not very fun I just want to finish it quick to get to the next one..

Generally favorable reviews - based on 61 Critics

Critic score distribution:
  1. Positive: 52 out of 61
  2. Negative: 0 out of 61
  1. Dec 5, 2012
    At least the petty indignities of the multiplayer are optional and situated around gameplay that's solid and unique, if frustratingly stagnant. In the single-player campaign, however, it's impossible to escape the ham-fisted manipulations of the Assassin's Creed III development team.
  2. 90
    Assassin's Creed III is a pretty damn fine game. It loses none of what makes the series fun with the translation to another time and continent, and creates a whole new set of experiences which define the franchise. The biggest issue, if there is one, are the small technical issues, but these niggling technical issues only seem worse because everything else is such a great experience.
  3. 90
    Like any game of such scope, not every part of it is perfect. Yet, taken as a whole, there is very little that can compete with its wonderful, lavish, historical playground. [Issue#91, p.22]