Mixed or average reviews- based on 76 Ratings
Jan 18, 2014Most reviewers are treating this game as it should have been a sequel to the amazing black flag, like it should have gone beyond the scope of Assassins Creed. What he keeps forgetting is that ITS A BLOODY REMAKE. Its not supposed to do anything different except fix the bugs and improve the visuals which this game did. I will admit, the vita version was no very good. But this game has improved on it in so many ways. The vita version had hundreds of bugs and glitches from broken trophies to even one broken mission I encountered. In this game, they were no where to found. The ONLY glitch that they hadn't taken out(which really annoys me for some reason) is the butter knife glitch where Aveline looks like shes holding a butter knife the wrong way when she does double counters with her machete. Everything else is fine. While the story has plot holes, their mission wasn't to add more to the main story! And they even helped out the player by reminding them what was going on from time to time in an un-interruptive way. There are literally 2-3 tailing missions. And you don't get detected right away, they give you a good amount of time (at least 20 seconds) to hide. The missions in this game have a good pace to them but there are some plot holes that leave you wondering. The combat system is the same as AC3 and AC4 except the sound doesn't glitch off all the time like in the latter. It has all new amazing sword moves as well, only the machete moves are copied from connor. This game has also brought back stealth, which is the strength of the AC series.
The slave and lady personas have also been improved as they have new mechanics that help you blend in plain sight. I think they should have implemented them more in your efforts of releasing slaves (lady pays for their release, slave sneaks in and releases them, assassin fights slavers etc..) but there are moments in the game when you do this!
The checkpoints are also spread out in a moderate way as well. They aren't great, but they definitely aren't horrible. I honestly think it deserves at least an 8.5 for:
+Improved mechanics for the personas
+A variety of new soldiers from the vita version that provide more of a challenge when fighting
+Sound is VERY much improved
-no new ways to use personas to liberate slaves besides hiding in plain sight
-some boring side missions
-Graphics aren't up to par with AC4, though they are on par with AC3
-Some bad voice acting
I strongly recommend you get this game. I think this game will be worth your while. I loved this game.… Full Review »
Jan 17, 2014From the perspective of someone who just finished Black Flag, and experienced what an Assassins Creed game can really be, it is possible to see Liberation's port as a bit of a letdown, but don't let the word "port" -or the title's humble beginnings- be a deterrent.
Comparing the graphics of Liberation HD to the original Vita version and with AC 3, it is clear that it benefits greatly from the facelift. The city of New Orleans (as well as the other areas) received new, bustling life that took it from seeming like a ghost town to being more on par with AC3's Boston, though slightly smaller.
The storyline does feel a tad bit... fast at times, but I personally did not see it as a detriment to the title. The lack of jarring modern-day sections (which were awful in 3 and greatly improved in 4) is a welcome addition to the series, with the entirety of the gameplay taking place within the confines of the narrative. The only incursion is the "hacking" of your copy of the game by the entity known as Erudito, whose goal is to show you the unaltered memories that Abstergo changed to show the templars in a better light. A fantastic twist on the typical modern day setting.
Aveline handles well with a controller, though suffers from the same niggling problems that plague all AC protaganists; there were a few times when I found myself swearing at Aveline for jumping into a tree instead onto it, but no more than any other characters, either. The combat system has been reduced to two buttons, but let's REALLY be honest: How many players really used anything more than "Counter"? The chain kill mechanic is a nice way to step back from the action and allow a chance to get quality kills, though the opportunities to use it didn't seem to be there as often as I would have liked.
On the subject of Aveline, the persona system was an excellent idea, which, if fleshed out just a little bit more, could have been an AMAZING idea, but as it stands it still did its job, which was to expand the character of Aveline into more than simply a puppet you can use to stab people.
Storywise, it IS much shorter than its other console brethren, and there are unfamiliar textual summaries of events which took place off-screen (or, baffingly, sometimes on-screen). Mission-wise, there was a nice mix, with a few new mechanics thrown in for good measure (puzzles? I liked them!). It felt like Assassins Creed 2 in regard to the missions, still basic in a way, and not laden down with unnecessary fluff like later titles. As I stated above, it did seem very fast (it took me maybe 7 hours to complete the main storyline) but at a third of the cost of a major title (or less with the season pass for Black Flag) it is hard to throw too big of a fit about the length of the story. (And with all of the collectibles and an achievement/trophy for actually completing the game 100%, you'll get more out of it than just that time).
Admittedly, it IS possible to tell that this was a handheld game first; there are a few areas (mainly in Chichen Itza, and parts of the bayou) where the models for the trees or rocks seemed incongruous with the HD setting, but for the most part this was easily ignorable. A few animations suffer from the jump, most egregiously swinging with the bull-whip across gaps (which is still a lot of fun, it just looks really STRANGE).
The characters with which you interact are some of the best in the series, including the brooding, moody Assassin mentor Agate and the smugglers Aveline befriends in the bayou. It is a shame that so many negative reviews by players who expected more (for 20 bucks how much do you really want?) will ultimately lead them to be undiscovered.
Solid Title with decent concepts
Beautiful look at French Louisiana
A third of the price of a retail game
Series first female protaganist, who is clever and not afraid to use her position(s) to her advantage.
A few modeling issues
Storyline that is short by console standards (though without modern-day fluffery)
One mission where you have to put up with Connor's terrible, bland voice-acting.
If you are looking for a decent game for 20 bucks, and are a fan of the Creed series, definitely pick this up. It's more of the same, admittedly, but it isn't AC3, and that in itself counts for a lot. It doesn't hold up next to the likes of Black Flag, but it is a fun little game and it shows that Ubisoft isn't afraid to experiment with the AC formula. If you played this on the Vita, it's up to you whether you play it again since it is still the same game (though all the bugs of the vita version have been fixed).… Full Review »
Jan 16, 2014This game suffers untimately from the graphical power and gameplay AC4 had, but it's far from a bad game. It is enjoyable and due to the female protagonist and the setting offers a different approach with a great atmosphere. Of course from time to time one is reminded it is a Vita port but it is not that bad really. For 20 dollars a really good game. I give it an 8… Full Review »