Generally favorable reviews - based on 77 Critics

Critic score distribution:
  1. Positive: 58 out of 77
  2. Negative: 0 out of 77
  1. Nov 14, 2011
    A number of new features have been attempted to make Revelations feel new and different from its predecessors. In that quest for broader variety and a unique identity from the earlier games, Revelations makes some missteps that are hard to ignore. However, the game offers more of what has been great about the franchise, and that should be enough to bring most fans to the table, even if it a poor starting point for new players.
  2. Nov 14, 2011
    On the bright side, the game usually sticks to what it does best. And what Revelations does best is to set you free in a magnificent city, where you skyrocket across the rooftops, letting the gorgeous sights and evocative music transport you to another life and another century.
  3. Jan 30, 2012
    If you are already invested in the series then playing Revelations isn't even an option - it's mandatory. The story is just too important, and frankly, this is the best in the series when it comes to story and action sequences, and not even misplaced tower defense distraction and endless city domination missions can hold it back.
  4. Jan 3, 2012
    Ezio's tale wraps up beautifully in this final chapter of his trilogy, but elements like a tower-defense minigame seem out of place.
  5. Nov 20, 2011
    Revelations' least noisy moments are its purest, and in the hot and crowded Constantinople, they feel few and far between.
  6. Nov 14, 2011
    The game lacks a coherent story, visual polish, and meaningful new gameplay elements. Though running around and stabbing people is still fun, Revelations has lost some of the spark that made its predecessors feel so amazing.
  7. Nov 14, 2011
    This is the best Assassin's Creed yet, even if that victory is claimed by an inch and not a mile. If you've been following the lives of Altair and Ezio this long, you owe it to yourself to see their last adventure.
  8. Nov 14, 2011
    With the release of Revelations, Ubisoft have finally turned their initial concept into a truly unmissable game. Pulling the narrative together alongside some vital gameplay additions, this is the best, most complete Assassin's Creed title to date.
  9. Jan 19, 2012
    As it stands Assassin's Creed: Revelations is worth playing, but not as a premium title. The content is thin, the game isn't as interesting, and Ubisoft shouldn't have diluted the game to make a yearly cycle. In a glut of other games to buy during the holiday season, it just doesn't stand out as a must-have.
  10. Jan 3, 2012
    If it wasn't for the disappointing Den Defense mode that gets forced on you and the lack of some deep conspiracy storytelling, this title would compete with Brotherhood as top in the series.
  11. Jan 3, 2012
    If you're an avid fan and follower of the Creed, you're sure to find plenty to please you but for those longing for answers and a step further for the series will find one step forward, two back, along with a thick fog covering up the path ahead.
  12. Jan 3, 2012
    However, unlike Assassin's Creed: Brotherhood, which came off feeling entirely like filler, Revelations has just enough assassiny goodness to sate your bloodlust while also feeling very important to understanding all of the heroes so far, even Desmond.
  13. Dec 28, 2011
    Assassin's Creed Revelations is not an outright bad game, but neither is it a good one. In a series that has seen this many interesting ideas, such mediocrity amounts to a disaster. Thanks to slipshod implementation, none of the new features in Revelations improve the Assassin's Creed experience, and some make it noticeably worse. As such, the only thing that Revelations really adds to the series is the feeling of being cheated.
  14. Dec 16, 2011
    Quotation forthcoming.
  15. Dec 7, 2011
    The environments alone almost justify the cost of admission! In this massive world the sound and presentation mix to keep you engaged throughout the storyline and leave you wanting more at the end. This is definitely a game to check out.
  16. 85
    Assassin's Creed: Revelations is a game that unfortunately doesn't provide a lot of revelation, but it is a fitting send off to both Altair and Ezio.
  17. Nov 28, 2011
    It's bigger, more enjoyable and quite better than its predecessors. But the formula has now been used too much. Ubisoft needs to make some major changes in the next installment.
  18. Nov 28, 2011
    For the most part, those who've played either Assassin's Creed II or Assassin's Creed: Brotherhood will know what they're getting. Revelations does very little to change Ubisoft's golden goose and in this case that's mostly a good thing.
  19. Nov 28, 2011
    Revelations does add extra features to the series' existing template of great environments, atmosphere and visual flair propping up weak gameplay mechanics, which helps offset the effect of diminishing returns. Players who didn't mind the limited platforming and simple combat of the previous games will likely come back for more. However, we're hoping for a more radical overhaul and refocusing of the series by the time the next instalment arrives.
  20. Nov 26, 2011
    While it's true that there are a lot of similarities to be seen between Assassin's Creed Brotherhood and Revelations, that doesn't necessarily make it a bad thing. Assassin's Creed Revelations delivers on a lot of great qualities that has made the series a success and innovates and evolves what was good into great.
  21. Nov 25, 2011
    Assassin's Creed: Revelations is still an adventure that no fan should be without, if only because it leads right into the next chapter. At the same time, the underwhelming start to an otherwise intriguing story, alongside changes that seem more cosmetic than practical, makes it seem that the formula hasn't aged as well as Ezio has.
  22. Nov 25, 2011
    It's a shame the additions to Assassin's Creed: Revelations' single player aren't as impactful as before. Maybe it was inevitable considering the yearly release cycle, but the majority of its improvements are incremental at best, while the rest are disappointingly substandard.
  23. Nov 25, 2011
    The thrilling gameplay that attracts fans is still here, although it's a bit obscured by too many mini-games that are less fun than or relevant to the core experience. The story is finally ended but we're still left wondering what's next for Desmond. Multiplayer is, as expected, awesome.
  24. Nov 24, 2011
    It could have been great as a DLC for Assassin's Creed: Brotherhood, but as a standalone game it doesn't work that well.
  25. Nov 23, 2011
    Assassin's Creed: Revelations might not be the apex of the Creed, but its not a forgetable one either.
  26. Nov 22, 2011
    Our general feeling about Assassin's Creed: Revelations is a positive one, even though Ubisoft Montreal made more of an effort to extend the life of the franchise by polishing the multiplayer, rather than adding something new and exciting.
  27. Nov 21, 2011
    Assassin's Creed: Revelations is a fantastic game and while it will be good to move onto a new person and a new story in the next game, fans of the series will feel at least a twinge of regret at their last encounter with Ezio.
  28. Nov 21, 2011
    The developers have actually created a very sturdy game that have definitely added to the franchise and the fleshing out of the series. I enjoyed the story, even though there were a few clich├ęs but overall when added to the gameplay, it created a game that as a fan of the series, I was pleasantly surprised.
  29. Nov 18, 2011
    It's an incredibly big game - the amount of secrets, side missions or challenges can be overwhelming even for an experienced fan of the series. What is surprising is a very high quality of almost all these elements. Beginning with an engrossing storyline, ending with a well done system of making your own grenades. With a project of that scale it was hard to be perfect - defending your hideouts could be made better and long loading screens can frustrate a little.
  30. 90
    The series' gameplay has never offered more diversity, and all the polish that's been applied over the years shines through. It's funny as few games are capable of, has phenomenal music, the story works well (even though it's missing a proper villain), and is simply a joy to play.
User Score

Mixed or average reviews- based on 513 Ratings

User score distribution:
  1. Negative: 20 out of 148
  1. Nov 15, 2011
    "Assassin's Creed: Revelations" is not a great game; it's rather disappointing. The story has improved very much, and I won't say anything but"Assassin's Creed: Revelations" is not a great game; it's rather disappointing. The story has improved very much, and I won't say anything but it's really immersive and profound. BUT. The gameplay, voice acting and all those important stuff did not change a bit. It's the same controls, same assassination methods, same counter attacks and the same voice. It's fine for the obssessive AC fans, but really? I'm kinda tired of doing this **** all over again. Don't get me wrong; it's a good game for the AC newbies, but guys who played all 3 AC games, it's decent. Full Review »
  2. Nov 15, 2011
    The game itself is awesome, yes it has used the same engine and is more of the same but the engrossing storyline and new additions make itThe game itself is awesome, yes it has used the same engine and is more of the same but the engrossing storyline and new additions make it fresh enough for me to give it a ten....Thanks Ubisoft keep the creed games coming :) Full Review »
  3. Nov 23, 2011
    This review is for the campaign only.

    This is not a sequel in any sense of the word except for the fact that it somewhat furthers the story.
    This review is for the campaign only.

    This is not a sequel in any sense of the word except for the fact that it somewhat furthers the story. Sadly, not much is really solved, and the game is very tedious. The mechanics to maintain "dens" are very annoying after the first handful of times because of how long it takes to get these dens secured by your own assassins. There's also a metagame in which you fight for control over the Mediterranean by sending your assassins off to complete missions and capture cities. Again, templars can retake anything you take, so expect to find yourself needing to stop the main quest repeatedly to take care of your fellow assassins and your duty as peacekeeper of the Mediterranean.

    Not much new is introduced. Bombs are very fun, but you'll likely end up just using the weaponry from Brotherhood. The enhanced climbing is nice, but it feels less solid than Brotherhood and AC2. I have found myself getting quite frustrated at Ezio jumping away from structures when I was very clearly pushing up on the joystick. Honestly, I can't think of anything else that is new. Oh, ziplines from building to building. In my opinion, the metagames have become more annoying and intrusive, and the new additions are not enough to outweigh how heavily this game feels like Brotherhood. I found Brotherhood to be a worthy sequel to AC2. It introduced much more to the series.

    I am giving this game a 4/10 as a sequel, and 9/10 as an expansion pack. I really cannot justify $60 for this game, though. Brotherhood, yes; a small expansion pack for Brotherhood, no. I have not played the multiplayer, but from what I have seen it appears very similar to Brotherhood with a few new modes.

    Rent this one if you want. Otherwise, just read up on the story. Ah well, maybe the next installment will be better.
    Full Review »