Generally favorable reviews - based on 77 Critics

Critic score distribution:
  1. Positive: 58 out of 77
  2. Negative: 0 out of 77
  1. Nov 14, 2011
    While Revelations lacks that one supreme improvement or standout mechanic that defined AC2 and Brotherhood each, it's still a damn fine sendoff for Altair and Ezio.
  2. Nov 14, 2011
    Revelations closes the Assassin's Creed journey with a familiar looking videogame, but with a new iteration so epic and amazing as you might expect. It's a worthy end for the first volume of the series.
  3. Nov 22, 2011
    Our general feeling about Assassin's Creed: Revelations is a positive one, even though Ubisoft Montreal made more of an effort to extend the life of the franchise by polishing the multiplayer, rather than adding something new and exciting.
  4. Nov 14, 2011
    If you're a dedicated fan and want more of the series, you'll have fun despite being disappointed at the lack of exposition. As for the casual players, there are unfortunately very few reasons to check this out.
  5. Nov 21, 2011
    Assassin's Creed: Revelations is a fantastic game and while it will be good to move onto a new person and a new story in the next game, fans of the series will feel at least a twinge of regret at their last encounter with Ezio.
  6. Nov 28, 2011
    Revelations does add extra features to the series' existing template of great environments, atmosphere and visual flair propping up weak gameplay mechanics, which helps offset the effect of diminishing returns. Players who didn't mind the limited platforming and simple combat of the previous games will likely come back for more. However, we're hoping for a more radical overhaul and refocusing of the series by the time the next instalment arrives.
  7. Nov 29, 2011
    Undeniably the best Assassin's Creed game yet, but it's plain to see that there's been progress in the industry and what was breathtaking in 2007 today is enjoyable at best. Ubisoft's AC series gave us a lot of fun over the years but it's high time to let it go. [December 2011, p.64]
  8. Nov 14, 2011
    The game lacks a coherent story, visual polish, and meaningful new gameplay elements. Though running around and stabbing people is still fun, Revelations has lost some of the spark that made its predecessors feel so amazing.
  9. 85
    An abundance of recycled gameplay sours what is otherwise an entertaining, imaginative and memorable end to Ezio's story.
  10. Jan 3, 2012
    If you're an avid fan and follower of the Creed, you're sure to find plenty to please you but for those longing for answers and a step further for the series will find one step forward, two back, along with a thick fog covering up the path ahead.
  11. Dec 16, 2011
    Quotation forthcoming.
  12. Jan 3, 2012
    If it wasn't for the disappointing Den Defense mode that gets forced on you and the lack of some deep conspiracy storytelling, this title would compete with Brotherhood as top in the series.
  13. Nov 14, 2011
    As much as Assassin's Creed: Revelations is a testament to the inevitable cost of trying to milk your franchise too much, too fast, it is still a fun game that gives you the single-player gameplay you've come to know and love, but sadly offers little more on that front.
  14. Nov 14, 2011
    The time is definitely right to reboot the Assassin's Creed franchise with new characters and settings, but Revelations marks a fitting finale to this magnificent franchise to date.
  15. Jan 3, 2012
    Ezio's tale wraps up beautifully in this final chapter of his trilogy, but elements like a tower-defense minigame seem out of place.
  16. Nov 14, 2011
    Where Brotherhood enhanced the thrill of being Ezio Auditore, Revelations distracts from it. Ezio may look old, but it's the series itself that really shows its age.
  17. Nov 14, 2011
    Revelations is quite similar to Brotherhood, but there are a lot of minor additions that make it an excellent game. On the other hand, Ubisoft can't go on for long updating this glorious franchise every year with such improvements.
  18. Nov 16, 2011
    It is impossible not to like Assassin's Creed Revelations if you have appreciated the previous titles. But is also very difficult to like the game, if you didn't like the first ones. In fact, the value of Revelations itself is debatable, most of the events cannot be disconnected from the history of previous games, so for those unfamiliar with the series, the game is somewhat disjointed and with little sense.
  19. Nov 24, 2011
    It could have been great as a DLC for Assassin's Creed: Brotherhood, but as a standalone game it doesn't work that well.
  20. Nov 23, 2011
    Assassin's Creed: Revelations might not be the apex of the Creed, but its not a forgetable one either.
  21. Jan 30, 2012
    If you are already invested in the series then playing Revelations isn't even an option - it's mandatory. The story is just too important, and frankly, this is the best in the series when it comes to story and action sequences, and not even misplaced tower defense distraction and endless city domination missions can hold it back.
  22. Nov 14, 2011
    A number of new features have been attempted to make Revelations feel new and different from its predecessors. In that quest for broader variety and a unique identity from the earlier games, Revelations makes some missteps that are hard to ignore. However, the game offers more of what has been great about the franchise, and that should be enough to bring most fans to the table, even if it a poor starting point for new players.
  23. Jan 3, 2012
    However, unlike Assassin's Creed: Brotherhood, which came off feeling entirely like filler, Revelations has just enough assassiny goodness to sate your bloodlust while also feeling very important to understanding all of the heroes so far, even Desmond.
  24. Nov 14, 2011
    ACR has its shortcomings, but they're nothing compared to the pleasure this title delivers. Large, more polished and varied, quite pretty and offering an adventure and a story more enticing than ever, the solo play doesn't disappoint, even though it's still based on the same tricks and elements established a few episodes ago. It may be time to alter the formula. Ben even so, the multiplayer has been refined, all the while becoming more accessible. Overall, it's an action-adventure must-have.
  25. Dec 28, 2011
    Assassin's Creed Revelations is not an outright bad game, but neither is it a good one. In a series that has seen this many interesting ideas, such mediocrity amounts to a disaster. Thanks to slipshod implementation, none of the new features in Revelations improve the Assassin's Creed experience, and some make it noticeably worse. As such, the only thing that Revelations really adds to the series is the feeling of being cheated.
  26. Nov 14, 2011
    More than any other episode of the series, Revelations shows the limits of its gameplay - it is high time to revise. Yet Constantinople is a beautiful playground, full of things to do. The story provides some surprises and takes us into a pleasant adventure. All this is in addition to supporting a fully fleshed out multiplayer...But in the end it left a bitter taste left in my mouth.
  27. Nov 28, 2011
    It's bigger, more enjoyable and quite better than its predecessors. But the formula has now been used too much. Ubisoft needs to make some major changes in the next installment.
  28. Nov 16, 2011
    It cannot be said enough that underneath all the padding remains that same excellent stealth assassination gameplay. Brotherhood's multiplayer returns largely unharried, and fans enamoured with the series will certainly be able to see through the surplus soft tissue to appreciate the singleplayer's unquestionable inner beauty. The rest will rightly conclude that Assassin's Creed: Revelations is the most disappointing entry in a spectacular series.
  29. Nov 14, 2011
    At its core, this is the Assassin's Creed we've grown to love in recent years, and it still serves as a pretty good time sink -- plus, it's a necessary bridge to next year's already-announced follow-up. But obligation shouldn't be the primary reason to play something, and sadly, that's too often the case in this humdrum campaign.
  30. Nov 16, 2011
    Coming across as more of an Assassin's Creed 2.2 than true sequel, Revelations provides for the same kind of experience as a yearly released sports title.
User Score

Mixed or average reviews- based on 491 Ratings

User score distribution:
  1. Negative: 21 out of 147
  1. Nov 15, 2011
    "Assassin's Creed: Revelations" is not a great game; it's rather disappointing. The story has improved very much, and I won't say anything but it's really immersive and profound. BUT. The gameplay, voice acting and all those important stuff did not change a bit. It's the same controls, same assassination methods, same counter attacks and the same voice. It's fine for the obssessive AC fans, but really? I'm kinda tired of doing this **** all over again. Don't get me wrong; it's a good game for the AC newbies, but guys who played all 3 AC games, it's decent. Full Review »
  2. Nov 15, 2011
    The game itself is awesome, yes it has used the same engine and is more of the same but the engrossing storyline and new additions make it fresh enough for me to give it a ten....Thanks Ubisoft keep the creed games coming :) Full Review »
  3. Nov 23, 2011
    This review is for the campaign only.

    This is not a sequel in any sense of the word except for the fact that it somewhat furthers the story.
    Sadly, not much is really solved, and the game is very tedious. The mechanics to maintain "dens" are very annoying after the first handful of times because of how long it takes to get these dens secured by your own assassins. There's also a metagame in which you fight for control over the Mediterranean by sending your assassins off to complete missions and capture cities. Again, templars can retake anything you take, so expect to find yourself needing to stop the main quest repeatedly to take care of your fellow assassins and your duty as peacekeeper of the Mediterranean.

    Not much new is introduced. Bombs are very fun, but you'll likely end up just using the weaponry from Brotherhood. The enhanced climbing is nice, but it feels less solid than Brotherhood and AC2. I have found myself getting quite frustrated at Ezio jumping away from structures when I was very clearly pushing up on the joystick. Honestly, I can't think of anything else that is new. Oh, ziplines from building to building. In my opinion, the metagames have become more annoying and intrusive, and the new additions are not enough to outweigh how heavily this game feels like Brotherhood. I found Brotherhood to be a worthy sequel to AC2. It introduced much more to the series.

    I am giving this game a 4/10 as a sequel, and 9/10 as an expansion pack. I really cannot justify $60 for this game, though. Brotherhood, yes; a small expansion pack for Brotherhood, no. I have not played the multiplayer, but from what I have seen it appears very similar to Brotherhood with a few new modes.

    Rent this one if you want. Otherwise, just read up on the story. Ah well, maybe the next installment will be better.
    Full Review »