User Score
7.1 out of 10

Mixed or average reviews- based on 382 Ratings

User score distribution:
  1. Negative: 60 out of 382

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  1. Nov 2, 2012
    6
    Assassin's Creed: Revelations is a decent follow-up to Brotherhood, but it feels tired and very abrupt due to it's short gameplay and quick ending. This is evidence that the Assassin's Creed franchise is unfortunately starting to decline.
  2. Nov 24, 2011
    6
    I was not a huge fan of AC 1 and 2 but Brotherhood I ended up having a good time on. Revelations though is a step backwards for the series in my opinion. The new mini games are horrible and bring nothing good to the series. The worst is the 3d puzzle garbage that is a silly attempt at bringing Portal'ish puzzles to the series. The next is a bad tower defense game that also feels way out of place.

    The actual action and what not is still very fun and I wish they would have had more of it in this game instead of the very ridicolous side missions. Also they took horses out which boggles my mind to!

    The one plus of this game is the good story, very well done in that aspect but that's about it to be honest.
    All they had to do was take what Brotherhood did well and add to it, but no they had to take all these things out and add in pointless stuff.

    In the end I would stay away personally unless you are a AC junky, but even then you might be dissapointed in this game.
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  3. Dec 29, 2011
    6
    This game pulls a call of duty, in that it's a direct copy from the other AC games. I'm going to run down all the differences between this game and brotherhood.
    HOOKblade: Nothing more than an upgrade for your climbing. It expands your reach, that's about it. Useful, but not very fun.
    Ziplines: Makes jumping from building to building more linear. Not a very good thing.
    Storyline: Good, how
    ever it could have been done in an expansion pack for how short it is.
    Templar/Assassin Dens: I actually really enjoyed infiltrating templar dens. However, if they involved more than killing one specific person and lighting a fire on a tower, I would have enjoyed them much more.
    Notoriety bar: No no no no no no no no no no no NO. This was an absolutely AWFUL idea. The oath of the assassins is "Nothing is true; Everything is permitted". Everything is permitted eh? Then how come I have to constantly hold back on doing what I want because of this bar? Also, the fact that it goes up if you renovate shops or buy from shops is incredibly stupid. It makes sense, yes, but it is incredibly annoying. Absolutely unnecessary. Add in the fact that lowering the notoriety bar makes you go completely out of your way constantly, and we have a gigantic mess.
    Mediterranean Defense: Somebody down at Ubisoft apparently said "Hey guys, I think the system for sending assassins out on missions is far too convenient! What say we make it so it requires constant maintenance? Players will love that!"
    Bombs: I liked bombs for the large variety of them you were able to create. However, I quickly forgot about them in favor of my already existing arsenal. I won't hold this against the game since it's mostly my fault, but I don't have much of an opinion on them.
    Controls: In brotherhood, the controls screwed up once in a while. It was nothing too bad. Now, I feel like I'm trying to control a drunken man. I lost count of how many times Ezio jumped away from a wall when I was holding up on the control stick.
    Desmond's Journey: I felt like ending this review on a good note. Desmond's Journeys are a completely new addition to the game. I'm going to avoid spoiling anything for anyone who wants to buy the game. I'll just say it brings a new puzzle aspect to the series that was very nice to see. It brought my rating from a 5 to a 6.
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  4. Feb 5, 2012
    6
    Decent game, not worth $60 though.
    Everything seems familiar, and feels rushed.
    I felt like they were trying to end Ezio's story way to fast, and rushed the game and ended up creating a bad game.
    Everything is nearly the same from previous, but Assassins Creed has been one of my favorite series, but this one disappointed me in many ways. Like adding that new mode to defend your dens, that
    was unneeded, just a waste of time.
    If this is going to be your first Assassins Creed, then don't buy it, you will be confused if you haven't played previous ones.
    I love the Assassins Creed series, I love it's combat even if it's really easy, there is just something about it that makes it SO enjoyable to see your enemy die that way.
    I am going to give Assassins Creed another chance, and buy their next game, but they better not disappoint me again, and I am sure many others agree the same way.
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  5. Feb 5, 2012
    6
    Revelations is hardly the masterpiece Assassins Creed 2 or Brotherhood were. However Revelations at least experimented with its formula by adding bomb crafting and Den Defense. One thing I really like from Revelations were the masyaf keys allowing the gamer to see how Altair became the assassin grand master. In Brotherhood, the addition of assassins recruits seemed necessary because the player was trying to liberate Rome from templar influence, while in revelations it were the Byzantines who were under templar influence not the Ottomans. I wasn't expecting a lot from this game, mainly because it started out as a 3DS game, but Revelations feels like an expansion to Brotherhood. Expand
  6. Aug 7, 2012
    6
    The game had a few new aspects that made it an enjoyable experience, the story still being very well made and all, but being the fourth installment in the Assassin's Creed series, it sort of felt a little repetitive, the gameplay and voice acting did not change very much since the first.
  7. Nov 18, 2011
    5
    The game sticks to the same formula we've seen since AC2, but it adds new things, such as Templar Dens/Den Defense and bomb making, that are just odd choices and feel extremely out of place in the Assassin's Creed universe. Den Defense is a weird tower defense mini game that is hampered by awkward camera angles and a severe lack of any kind of feedback. Templar Dens are a mess simply because of the damn Coward Captains that will flee the second someone so much as coughs, making killing them unnecessarily difficult. Oh, and the notoriety system is all screwed up, you gain notoriety for buying shops and purchasing things from them. Why was that needed? Revelations is what you get when a big dev gets a little too comfortable raking in cash from a franchise year after year. It's not horrible, but just about every new addition hurts the game, and really makes it feel like a chore to play. Expand
  8. Feb 5, 2012
    5
    More of the same is not always a bad thing, especially when the "same" was good to begin with. The real problem with "Assassin's Creed: Revelations" is not its similarities to its predecessors - no, the core mechanics are still fun, and the plot feels more resolved than ever by Ezio's final mission. The real problem? Unnecessary additions. As this series has continued, they've tacked on more and more utterly useless pieces, from the pointless leveling of your support assassins in "Brotherhood" to the abominably irritating "den defense" sections in this game. Even the "hookblade," extending ezio's reach, only makes you feel sluggish when you can't find a zipline in the painfully small Constantinople. Don't get me wrong, the core mechanics are fine, even if the fighting is still uninspired block-counter-rinse-repeat. But the core mechanics are what should be built upon in a sequel, not tacking on more stuff. Assassin's Creed 2 was a great game, with a little bit too much padding in its side missions. Assassin's Creed Brotherhood was still an okay game, but with much more padding even if the multiplayer was good. Assassin's Creed Revelations is so padded, it's hard to see the good game underneath. Which is a shame. I actually enjoyed the plot in this much more than "Brotherhood," but it's buried under a pointless quest involving local politics. And dull bomb crafting. And den defense. And those useless other assassin's I'm supposed to micromanage. Here's hoping in AC 3 they try a "less is more" approach. Expand
  9. Apr 28, 2012
    5
    Ubisoft has managed to destroy the last remnants of the AC game. It started going downhill after AC2 and it has official hit bottom. The only redeeming quality of this game is the new setting. Everything else is junk. If there is anything I would ask Ubisoft to do is not finish AC3 so we don't have to live through yet another disaster. Everything that made the first 2 AC games has been pretty much stripped out in lieu of combat-heavy action scenes mixed with a strategy game that nobody asked for and does not fit logically into the story. Den defense is stupid, not fun, (fortunately) ignorable and adds nothing to the game.

    The story continues to be convoluted to the point of uninteresting. It is clear the writers have come up with some cool concept for the finale and are just making stuff up to fill in the blanks until they get there. The Desmond portions continue to be dull, stupid and a complete break from the actual story. If Desmond never came back in subsequent games it would be an improvement but that is unlikely to happen. More likely he'll get more screen time. That is unfortunate because he's an idiot and wouldn't even survive in the real world.

    The vehicle sections are, fortunately, very few in this game but they still are horrible. I cringe every time I have to play them. Most sequences also continue to have challenges which are really nothing more than extra requirements to get 100%. I see them as a ploy to increase advertised playtime rather than adding any real value. Most of them go in the very face of what an assassin would want. Fortunately they are rather easy this time compared to previous iterations but they still add little value. This brings me to the combat which mostly states the same as previous games even with the advent of the hookblade which has little value in the game. If I were an assassin would I really want to draw so much attention to myself that I would need/want to fight 4+ guards at once? It's like the devs want to create an FPS so they rely more heavily on combat than stealth. Fortunately they haven't managed to break the combat system too much yet.

    Perhaps the worse part of the whole game (and series) is that they continue to have the same poor AI that has been in previous iterations. Do us a favor Ubisoft, fix the AI issues rather than adding crappy new features nobody asked for. Halfway up a tower where a fall would kill me and I press the jump button to leap up to the next ledge should do that every time, not just if I have the direction pad pushed in the correct direction. Because logically there would be some time where I might want to be high enough up that I would want to jump to my death. Some common sense here would go a long way.

    Also continuing with this series is the annoying problem of Ezio failing to enter combat mode in some cases. He'll just refuse to do anything until he gets hit. Fix the bugs!!!!

    If you have liked the Ezio series and you want more of the same then by all means play this game. But if you're tired of Ezio (because he's had about 2 games too many), think the newer combat stuff is horrible or just want a real sleath game then go elsewhere.
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  10. Mar 17, 2012
    5
    This review contains spoilers, click expand to view. An overall mediocre game and put simply, a disappointment... The setting of the game is placed nicely and is well thought-out, however that seems to be about it. With almost an entirely different new set of characters, this is by no means bad, but the sudden cut from the characters whom we have grown fond of in AC:2 and AC:Brotherhood is extremely dispiriting and it prevents you from really getting a connection with the newer characters. The Desmond sub-plot is an extremely boring and does not really help in understanding Desmond's life at all. The death of Lucy, along with how she was cast aside afterwards, and only briefly mentioned once or twice makes fans feel that the game is rushed. The Altair sub-plot however is very engaging and put simply... fun. The gameplay mechanics is fairly smooth, glitches do occur quite often, but nothing that's stopping you from the actual gameplay. The main issue is the lack of support for Assassin's, throughout the game templar after templar get's killed, and in their dying moments they share how they see the world and why templars should use fear and control, the Assassin's only response only seems to be "Requiescat in Pace", nothing more, and the recital of their "creed" and that makes the character feel, that are the Assassin's really on the side of the just and is doing the world a favor. Expand
  11. Apr 6, 2012
    5
    Gameplay: AC Revelations brings nothing new to the franchise: Bombs feel forced and are rarely useful, the den defense minigame is painful, and the hook blade is just the regular hidden blade, but oddly shaped (as a hook, to be precise).
    Everything else is exactly the same. Loved it in AC 2, but I was expecting something new from a new game that comes 2 years after.

    Everything else is ex
    actly the same. Loved it in AC 2, but I was expecting something new from a new game that comes out two years after.

    Story: The story doesn't seem to find it's pace (Takes a lot of chapters to start, then ends abruplty) and no revelations were found, the plot pretty much stayed where Brotherhood left it. I would like to see more about the conflict between the Templars and the Assassins, and less from these Roman Gods with a (still) undefined role, but that's just me.
    The new characters are forgettable and the game felt way shorter than AC 2 or Brotherhood.
    Altair's side missions were nice, but too few and too short for my taste.

    Graphics: I don't care about graphics, they seemed good enough for me, and I didn't experience any of the bugs that most people complain about.

    I give it a 5 because the franchise is still fun. Would love to rate it higher but it felt rushed and didn't offer anything new to the table.
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  12. Oct 13, 2012
    5
    Bad game by ubisoft. REAL BAD. A very stupid story, no fun free mode, and still boring multiplayer. This game almost put an end to the franchise, literally. If there is one game in the series that you must buy, it is not this one.
  13. Nov 16, 2011
    4
    Its no doubt 'Quite' a good game,but the trouble is we've seen this all before,SO many times now..It suffers from what i call CODitus.A perfectly compotent game,but has gotten old by releasing near enough the same game every year.Makes me realise what the phrase 'Familiarity breeds contempt' means.
  14. Nov 20, 2011
    4
    This is the worst Assassin's Creed ever made. It just spoil all the previous games because they made too many terrible changes to this game.

    The best thing about this game are the soundtrack (wich is physically missing on the collector's edition) and the multiplayer mode improvements.

    About the story, nothing relevant is revealed in this game, so, if you are looking for answers you're no
    t going to find any, indeed there's some big plot holes that I doubt they will be answered in future games.

    Also, there's a big downgrade in some design aspects of the game, the most notorious is the NEW Desmond face that ruined his part of game experience. (Ubisoft said that is because of an "upgraded" facial recognition technology, but don't make laugh, he looks like a surgery went wrong...) He is not Desmond anymore.
    Also, some parts of the city, multiplayer characters as well Ezio costumes are awfully designed.

    I hope they can recover the quality of the previous ones for the next and last AC.
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  15. Nov 16, 2011
    4
    Since this game is an annual release, I judge it on a different basis. Releasing a game each year is a daunting task, and to do it 4 years in a row (game is confirmed for next year) and with a production coming from 6 studios worldwide, this game is certainly impressive. Where it fails, much like all yearly releases, is innovation. This game offers nothing new in terms of gameplay mechanics. Tower defense? We've seen that a million times before, and executed better. The hook blade? In terms of combat it offers some flashy, yet shallow moves, and in terms of transportation, zip-lines aren't exactly revolutionary either(The saboteur comes to mind, and that game rocks). Bomb crafting, seriously? Touting grenades as new and innovative? Give me a break.

    I'm not saying I need something as mind blowing as the original, but something at least as cool as calling in fellow assassins from brotherhood would suffice(although that level up minigame was a time wasting pain) Multiplayer still feels wrong, it's all guesswork and random one hit kills from random characters shanking you, but I still think it has potential for a future game with a development time beyond one year.

    It's hard to say this is a rental, because the game will last you a good 12-18 hours, but it's hard to recommend it as a purchase, because you are paying 60$ for what honestly feels like one giant expansion pack. I heard there are going to be black friday deals at best buy and other places for this game new for 35$ which I would suggest getting it then.
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  16. Nov 19, 2011
    4
    Everything was grand until I came to Desmond's memory things. Nothing could have broken the flow of that game like those. They're actually painful to play and game would have been a solid 9 without them. It just ruins the immersion of the game.
  17. Nov 23, 2011
    4
    This review is for the campaign only.

    This is not a sequel in any sense of the word except for the fact that it somewhat furthers the story. Sadly, not much is really solved, and the game is very tedious. The mechanics to maintain "dens" are very annoying after the first handful of times because of how long it takes to get these dens secured by your own assassins. There's also a metaga
    me in which you fight for control over the Mediterranean by sending your assassins off to complete missions and capture cities. Again, templars can retake anything you take, so expect to find yourself needing to stop the main quest repeatedly to take care of your fellow assassins and your duty as peacekeeper of the Mediterranean.

    Not much new is introduced. Bombs are very fun, but you'll likely end up just using the weaponry from Brotherhood. The enhanced climbing is nice, but it feels less solid than Brotherhood and AC2. I have found myself getting quite frustrated at Ezio jumping away from structures when I was very clearly pushing up on the joystick. Honestly, I can't think of anything else that is new. Oh, ziplines from building to building. In my opinion, the metagames have become more annoying and intrusive, and the new additions are not enough to outweigh how heavily this game feels like Brotherhood. I found Brotherhood to be a worthy sequel to AC2. It introduced much more to the series.

    I am giving this game a 4/10 as a sequel, and 9/10 as an expansion pack. I really cannot justify $60 for this game, though. Brotherhood, yes; a small expansion pack for Brotherhood, no. I have not played the multiplayer, but from what I have seen it appears very similar to Brotherhood with a few new modes.

    Rent this one if you want. Otherwise, just read up on the story. Ah well, maybe the next installment will be better.
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  18. Jan 4, 2012
    3
    The additions are laughably bad. Den Defense is a poorly implemented tower defense mini-game, bombs are pointless considering all the other weapons you already had from previous games, and the Desmond sequences are mind-numbingly boring. The development team clearly ran out of ideas with this one. Save your money, and pick up AC2 for $10 (or less), which is the only good one of the series.
  19. Jan 6, 2012
    3
    i hate the assassins creed games they are not really that fun all three games are the same story repeated it all around are horrible games so it does not shock me that this one is bad
  20. Mar 5, 2012
    3
    poor game in a series that has gone stale. Dont believe any hype , the franchise , just like Call of Duty has become mass produced and dull.Dont buy this game
  21. Oct 15, 2012
    2
    This review contains spoilers, click expand to view. I have a lot of feelings regarding this game. Almost entirely negative. This is my favourite game series, and this came so close to ruining it for me. The hook blade is a fine addition, the ziplines are cool (though are rarely placed where you need them), it's kind of nice having a smoke bomb that has a wide area, but apart from that I'm drawing a blank on the 'pros'. Ezio is back, because they'd rather drag him out for an annoying third encore for the audience to sit and clap through even though their hands hurt than they would leave the audience wanting more. Some of the characters you meet are cool, but I wasn't really invested in any of them. Any familiar characters from Ezio's former stories are stripped away from you. They become nothing more than a 'My Dearest Claudia' in the letters which serve as a few underdone quasi cut scenes to take you to the next DNA sequence. The Altair memories which were to be the most exciting element of the game are some of the WORST moments. The story of Altair's life beyond the first game and codex pages of Assassin's Creed 2 is either boring or not fully thought out, I can't tell which. All they needed to do to make playing as Altair the most fantastic experience was to give us the ONE leap of faith taken when taking the shortest route through Masyaf in the first game. INSTEAD it was decided that his movements should, for the most part, be limited to an irritating shuffle. Uphill. For the entire memory. And even in these sections, familiar characters were culled. It's as if the game made a deliberate attempt to alienate any loyal players who'd stuck around since the first game. The games physical space, while gorgeous and brilliantly colourful, is very limiting, or at least feels it. Then comes the excursion to Cappadocia - this nearly saved the game for me, a big statement, trust me. Arriving on that boat and stepping out only to realise it was a Templar CITY - the Templar equivalent of Masyaf - sent a genuine chill down my spine. It got off to a great start too! It's actually my favourite map out of all the games so far, with San Gimignano only just pipping it as best map to play through missions in. It feels big, and it feels dangerous, and it feels wonderful. Then you meet a woman who doesn't seem to need your help, but you help her anyway - she's sassy and capable and the coolest character in the game. Then she disappears from the entire game, when, after being there for five minutes, you for no apparent reason set the entire city on fire, killing hundreds, and leave. Why? I really don't know. And this was just one of a few decisions the game makes for you against your will. Among others are an assassination target who is quite obviously innocent for at least half the time you know him. You are forced to kill him anyway, because the game thinks you don't know that yet. The game feels shockingly and awfully unfinished and lazy. Things are rushed, questions are unanswered, every second character or plot device is a massive cliche and whole chunks of it seem to just be missing. For example, a mission exists to enlist the help of the city's Romani population, however, the leaders of the thieves and mercenaries guilds alarmingly acted as though they knew who I was when I had never spoken to them once, in any game. They took away good features and replaced them with gratuitous ones, they took away good characters and barely replaced them at all, and after this whole depressing ordeal the plot was so forgettable that I can't for the life of me remember what the point of it all was. More than anything I just feel supremely betrayed by this game Expand
  22. Nov 16, 2011
    1
    ubisoft needs to stop make this game, period, its to damn redundant, and they need to stop pushing back games that are actually good, like rainbow six and ghost recon, ghost recon has been pushed back, going on six years, and rainbow going six years when 2013 hits because that is the year when the new one comes out, it pisses me off how ubisoft do not prioritized when comes down to what game should come first before another one. Expand
  23. Dec 31, 2011
    1
    This was an absolutely unnecessary game to release to continue the AC storyline. The fact that hardly anything new was added to the combat is the straw that breaks the camels back for me. Look, I loved AC 2 and I thought Brotherhood was a good enough followup to wrap up Ezio's story. However this game was not necessary and it really does seem they put the minimum amount of effort into making this game. It truly is almost a copy-paste of Brotherhood with only some minor things added in here and there. I think it's not right what they are doing to this franchise by releasing a new rehashed game every year as if it's some sort of sports franchise. This franchise deserves better and I can only hope they really go all out for AC 3 and not release anymore of these follow up stories. Expand
  24. Aug 3, 2012
    1
    This one will be very short. I have not played any on the other Assassin's Creed games, so I went in expecting it to be exceptionally refined and giving the praise the series has garnered over the last few I thought it should be just short of a masterpiece. I played the opening mission... i thought the controls were... clunky at best. I gave myself about 30 minutes trying out the tutorials they offer, when back to the main game... still felt awful to play. I thought I would give it time, perhaps it would grow on me, and thus I was presented with the first open city. I climbed the first tall building, which was not exhilarating as i was hoping and the vista at the top was awfully dull. I went back down having no inclination to rinse and repeat this process across the city. I spoke to the gent who offered me a mission and to follow him, to which the game offered to relinquish control from me and watch to gents walk through an uninteresting town, babble on about nonsense which I assumed was relating to the not very captivating story (has it always been this bad?) and then be interrupted by the plain and simple bad combat. I was done.

    The game was thankfully rented

    Back in the envelope
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  25. Nov 15, 2011
    0
    Copy and paste from the previous titles, unoriginal in content and story. Same missions all built around you flipping and jumping off of stuff. Save your money and just buy one of the older titles used for half the price....its basically the same game.
  26. Dec 17, 2011
    0
    You know how when someone uploads a Youtube video, but flips the screen first, so they can't get sued for copyright? Compared to the original, that's about how different this game is from it's predecessors. Just like MW3..it's the SAAAAAAME thing over and over again so they can have a yearly release with nothing new being offered to the customer. BOOORING.
  27. Dec 13, 2011
    0
    I must give 0 points just to correct the average score...I know, the ones who liked the game gave 10 though it wasn't worth it neither. In fact it is a 75-85% Game! This game is far too short, it is far too easy and there is no **** story at all! AC2 ist one of my favorite gtames of all time. Brotherhood was also great. But it was for the reason, that both games combinded two Storys and many epoches. Not just the high medieval age and modern times, but any epoche thinkable with those glyphs.

    You'll miss it all in Revelations. Press two buttons and win the game in less than 3 or 4 Hours....
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  28. Dec 27, 2011
    0
    I played this game right after my second playthrough of AC II. I have to say, this game took the maturity of the Assassin's Creed franchise and transformed it into an adolescent action/adventure American piece of garbage. How come the director of Far Cry 2, which is a mediocre FPS and Tennis Masters series took the position of directing one of the biggest and best franchises in the videogame industry is still a mystery to me. Also before I finish my review, for anyone that knows mediterranean history, this game has some serious flaws in presenting what exactly the Ottomans/Turks were and most importantly, how civilized they were. I also find it funny that in Italy of Renaissance the guards didn't have any weapons but at the same time in Turkey, which was in the middle ages at that time, they had found rifles! In the end, one thing I learned from the Assassin's Creed series is: Nothing is true. Everything is permitted. And I use my critical thinking in everything. Thank you Ubisoft for teaching me how to do it. :P Here's looking forward to the next series by Patrice DÃ Expand
Metascore

Generally favorable reviews - based on 77 Critics

Critic score distribution:
  1. Positive: 58 out of 77
  2. Negative: 0 out of 77
  1. Jan 30, 2012
    94
    If you are already invested in the series then playing Revelations isn't even an option - it's mandatory. The story is just too important, and frankly, this is the best in the series when it comes to story and action sequences, and not even misplaced tower defense distraction and endless city domination missions can hold it back.
  2. 90
    Before its release we prayed Revelations to become a true ending of series. Now we can only hope this wasn't the last time we met Ezio. [Dec 2011]
  3. Jan 19, 2012
    79
    As it stands Assassin's Creed: Revelations is worth playing, but not as a premium title. The content is thin, the game isn't as interesting, and Ubisoft shouldn't have diluted the game to make a yearly cycle. In a glut of other games to buy during the holiday season, it just doesn't stand out as a must-have.