Oct 22, 2014Arkham Origins was not made by the same studio behind the amazing Asylum and City and it kin dof shows. This time the voice of Batman is Roger Craig Smith and he does a good job, not as good as Kevin Conroy but still good. The Joker this time is voiced by my favourite voice actor Troy Baker and he does a great job, he sounds quite a lot like Mark Hamill which is a very good thing. The Combat is pretty much the same. The story isn't as good as it could have been, the eight assassins thing could have made an excellent story if they used all eight of them in the story. One of them goes down with a single kick and two others you have to fight in side missions. Over all good game.… Expand
Sep 29, 2014Amazingly, Warner Bros pulled the game off, the story isn't as good as city's but it is just as good as Asylums, the game doesn't feel rushed, it looked beautiful and I felt obliged to sit through to the end, I was glued to my seat.. until I encounted a glitch.. that broke the game.. couldn't move at all, stuck in one position, couldn't revert to an old save, so I restarted, I then encountered another glitch where I could not get out of a ventilation shaft, I restarted 3 or more times before giving up, then 1 month later I came back to it, it still didn't work, 2 months later I restarted and got up to the part I was, I made sure I got through around 10 minutes extra, however I was too tired to carry on, I stopped playing my xbox altogether at that point. around 2 months later I went back to it, I played through the next 5 hours of gameplay I had left.. and my god, It was dreamy, I completely loved the game, the final part was incredible, the bane fight aswell as **** up the joker, who was voice acted very well, seeing it wasn't mark hamill, the boss fights were incredible, I loved the games story, the gameplay, I just think it could've been patched up and tweaked a bit more. sadly not as good as Asylum or City, but is still a fantastic Prequel.… Expand
Aug 24, 2014This review contains spoilers, click expand to view. Good game overall. The story is a bit odd. I wanted variety from the main villain being The Joker, so I thought Black Mask would be good. But it threw me under the bus. Anyway, the combat is good, pretty much the same style as Asylum and City, but with a few more moves and take downs. The Fast Travel Feature is really nice, although in my opinion you basically don't need to take down all of Enigma's jammers, because one is unlocked in Arkham City, and one is unlocked in New Gotham (unless of course you want to complete the Most Wanted mission of Enigma). The graphics are also pretty sharp.… Expand
Jul 22, 2014Short Review: Meh. It doesn't really live up to the standards Arkham City had set. But it's a decent standalone game.
Full Review: So I got this game a while back on my 360. I was already a fan of the previous two games and was delighted when I've heard of another one coming out. That being said, I was kinda disappointed when I played it. The epic plot line, engaging combat system, and intriguing environment were all seemingly downsized in this would-be sequel (and I use that term loosely). I'll explain.
So, point number one: Story. I could probably spoil the ending here because of how predictable it was, but I won't. There are absolutely zero plot twists and surprises to keep you on your toes. Even when there are, they make no logical sense whatsoever. WHY was that one guy posing as the other one? (If you played the game, you should know what I mean) How did that one guy even get there in the first place? And etc. The story isn't very compelling, either. It's just Batman fighting some "assassins" who appear to be just shoehorned in competing for a bounty on his head. All in all, the story's just uninspired and dull.
Second point: Gameplay. The combat system, for one, is almost a carbon copy of Arkham City's with no real additions, save for a few new enemies (who rarely show up) and, like, two new gadgets. The second thing I noticed about it is that it's much clunkier than its predecessor. Timing feels off, not as fluid or accurate, etc. It's still a good system to begin with, but it feels like it's trying too hard to be Arkham City when it isn't, really. Moving on to the predator segments of the game, I think Splash Damage did a good job on this part, actually. There are many more ways to take down enemies without even knowing the Bat is watching them, and at the same time the player is unable to clear the room just by firing a few gadgets and sitting on that vantage point. The rooms are also a whole lot more interesting and challenging, as their specific designs might sometimes prevent a "silent-takedown everyone" approach, especially in New Game Plus. This forces the player to come up with new strategies, which I applaud. I might even go so far as to say it's BETTER than Arkham City's predator levels. Moving on to bosses now. Yes, bosses are a very big part of this game, and thankfully, they're (kinda) varied and some are even for side missions only. The first boss (who I won't mention), though, can be pretty annoying as most of xir's attacks involve countering at very random times and, if you press counter just once at the wrong time, you fail the counter altogether and you get damaged. The worst part is: the game doesn't tell you what you're doing wrong. This is especially frustrating in New Game Plus where you can't see counter symbols at all, and can ruin the game for some. Aside from That One Boss who is fairly early in the game, almost all the other bosses are defeated by repetitive maneuvers. They are still challenging, if a little repetitive. Lastly, open-world exploration. It's virtually the same as Arkham City. You've got those relays to destroy (which are the same as the cameras), extortion data packs to collect (Riddler Trophies), random bad guys to beat up, side quests to do, and a pretty much lifeless city. Wait, isn't this supposed to be Gotham and not Arkham City...? Well, it is Christmas Eve. Almost nothing has changed, save for two exceptions. Now you can fly around the city to certain areas in the Batwing, provided you unlock the drop points first. Second, random crimes happen and they involve beating up both thugs and police (for some reason) who just love to Kick the Dog. I'd also like to mention the mystery-solving feature, but I'll just say it's just...meh. Nothing more I can say here.
Conclusion: Since I need to wrap this thing up, it's time to write the conclusion. All in all, I think that this game is uninspired and plain for an Arkham entry. Still, it does have some redeeming qualities that potentially make this game enjoyable at times. But I feel like this game was trying too hard to be Arkham City when it really should've added in its own distinct flavor, like Arkham City did to Arkham Asylum. If you can get this game at less than full price, it's not a bad option.
Batman: Arkham Origins gets a 6 out of 10.
I'm SirShortyTall, and thank you for reading my review.… Expand
Jun 16, 2014I think I may have a not as common stance for viewing this game, having found AC first, then Asylum and now Origins, and also in that for me AC was the better game by far than Asylum (though I loved Asylum), it was like arkham city took everything about asylum and just made it bigger and better (I didnt love the Scarecrow portion as much as everyone else did, it was good, just not my favorite).
I don't know that I've played a better game than arkham city on the xbox. so to me making a game like arkham origins makes sense somewhat because many series have gone off track by trying to change what isn't broke. i only give it a 9 and not a 10 because every game should be judged at least a little on what ground it breaks in comparison to it's predecessors, also the bridge is too long, though fast travel makes it mainly a moot point.
And about these so called win buttons....especially the inclusion of the shock gloves, that particular addition to the series i LOVE and i really hope they don't take them out (it's not like im bad at combat either, i'm at least average to above average)
lastly, the deathstroke boss fight is right up there with best all time imho.… Expand
Jun 16, 2014This review contains spoilers, click expand to view. I believe that the reason this game is underrated is that the previous games were masterpieces, so Warner bros Montreal had to fill everyone's over the top expectations. So the game has a pretty great and original story it feels like a real batman adventure, but my only criticism is: Why did you have to bring back the joker god damn it? You just managed to take the attention by killing one of the most iconic characters of all time and than all of sudden you bring him back to your next game? I feel like you are much dependent on him, you would be nothing without him, but in realty no, batman has a pretty interesting and complex villain roster for example mister freeze but you forgot all of them and you focused on only the joker?(again........).
The gameplay is a bit disappointing because it is a copy paste from arkham city, except one new annoying feature......... sigh.......... the shock gloves. This is a not welcomed edition to the arkham franchise because when you activate it it removes all the diversity from the villains and just lets you button-mash.
The graphics are bigger and better.................................. that's all folks.
But however my biggest disappointment has to be: The city is lifeless, where are my riddles that let's me find tons of secrets and easter eggs, Where are my **** ton of gotham city stories or mentioned villains here and there(By the way that was my favorite part in the arkham series) they are all gone, so far i have scouted the entire city and i only founded 3 or 4 of those(For comparison in arkham city there were over 30 of them). I loved a joke by a user here on metacritic: ( his/her name is xxxxxxxxxxxxxxx)
"this game is DLC for Batman:Arkham City.and if you like Batman Arkham City you can buy Batman Arkham Orgins.Graphic and gameplay same from Batman Arkham City.No new thing"
i think that can sum my review really easy… Expand
Jun 7, 2014Now hear this, this game is not actually so bad
but it's just bad alright first the controls are stiff and way too confusing
and the game is just soooo hard, i mean like batman is a very weak vigilante
and the enemies got so much health and way too powerful and sometimes there are things that you can't get, like you have to beat the game and get the useless secrets
ahh this game pisses me off soo many times i just hate the series… Expand
Jun 4, 2014I thought this was a GREAT game. The campaign was really good, I really enjoyed the campaign. The online was CRAPPY though, that is why my score is low. The online sucked beyond belief, if batman and robin was unplayable, then the game would be okay to play, but no, no the online stinks. Not to mention that noobs do not stand a chance, you have the worst gun in history! I can't do jack against anybody, it is totally unfair and not worth the time playing. Would I recommend this game? Yes, but not for online, for the campaign.… Expand
May 15, 2014Note: This is a review by someone who played AO first, without experiences from the other Arkham games. While this will still be relatively biased, you cant accuse me of not knowing what im talking about because i know exactly how alike and unalike AO and AC are. I played and finished both games in less than a week nonstop. So, first things first... m. That's what the games is. Meh, A very large meh that tastes like cold breakfast burritos in your mouth. The story was not as it was marketed as, it was not focused on black mask as promised. Heck, the story wasnt even that great. The first mission or two feels soooo awesome but after the plot twist is revealed everything goes downhill form there. There are alot of bugs, i fell quite alot through walls, highways, entire buildings, etc and gliding ocasionally turns into weird jerking butterfly stroke animations. Also, combat is quite iffy, and the grappling isnt as sensitive as it ought to be. Character models are not that great to look at and on PC should the vsync or anti-aliasing be lowered or turned off, game items will start turning into weird colored glitches. However, they did get some things right. The Batsuit looks alot better (though in my opinion still fails to deliver the comic batman vibe) and the progressive damage looks alot cooler as well. The new voice actors are awesome at portraying a young angsty crew of Gothams misfits and loners. The graphics as well are great at the cost of alot of lag. The new grading system is great while the upgrading system is annoying.
This ends my unbiased review of Origins.
Here begins my full on rage at it compared to Arkham City
WARNING SPOILERS WARNING
This game, being my first Arkham game, really let me down. It did not live up to the hype at all. I mean, you beat on COPS. COPS. Yes, COPS. The pathetic reasoning that they are corrupt and want to cash in on the bounty on the Bat's head just doesnt cut it. I mean more often than not they are doing theyre job right and honestly, until batman shows up knocking heads and plowing up walls. Batman would never do that. Also, how could they possibly have so many SWAT members anyway? In fact, all the enemies are like that. Most criminals are not doing anything illegal asides from wanting to beat up a vigilante who wants to beat up them. Why would batman even give a crap? And where did they get all the military grade guns? The combat compared to City was HORRIBLE instead of stringing together attacks in a badass rythmic way, you either attacked nonstop in the hopes of a quick fight or only countered to play it safe. Enemies will attack you off screen, and when doing a beatdown instead of standing down like in City, they charge on and stuff their fists down your throat. The new enemies make this even worse, basically you roll all over the place in the boss battles. All the alternative suits are either ripoffs, boring, or both. I will praise however The other characters, pretty much just the villains. Deathstroke looks badass, Firefly looks... not lame, Bane is cool, Black Mask is more modern, and Copperhead is (Suprise!) a girl, and not silly looking, but Shiva doesnt make sense at all. Now we move to the more annoying aspect of the game that is that it copied EVERYTHING from City. From the ninja blood tracking to the Penguin arena battles, its just sad really. Also, while i praised the angsty voice acting, i think that the game is WAAAYYYY too angsty. Hell, even Gordon is angsty.
All in all. the game isnt that bad, but you definitely cant call it great. Again, meh.… Expand
Apr 29, 2014If you enjoyed Arkham City and Asylum and you can get it on the cheap then it's worth a look. Treat it as a mission pack and you'll be right and dandy. Obviously it's still in Beta at the moment but from the looks of it, it will be great when they fix the problems and release the full game. Why are you looking at me like that?
The story is decent if a little Joker-oriented although with the regularity it puts key characters in danger you'll wonder if it remember it's supposed to be a prequel and therefore there is no tension.
In terms of the combat, it's essentially like Arkham City's but clunkier and less responsive. You will have dropped inputs, batarangs flying off to nowheresville (or occasionally attacking the wall that murdered its parents) and enemies who can interrupt your attacks without warning. A lot of that changes when you get the Shock Gloves powerup as you become a powerhouse of unstoppable attacks and suddenly you no longer need to worry about which enemies are shielded or tactics in general. Gone are the Freeze Grenades and instead replaced with the functionally-identical Glue Grenades.
The combat upgrade system is also broken as you can't get any of the stronger upgrades without wasting levels on your armour, and is in itself bugged if you attempt to get any of the upgrades attached to the Shock Gloves without first getting all of the upgrades before that. The tech tree for stealth upgrades is a little better but still frustrating and unintuitive.
The stealth gameplay is closer to City's offering but the difficulty is "upped" by chucking in more goons rather than actually making it tougher. Combining the Remote Claw with the Sonic Shock Batarang and the Smoke pellet works every time and you can clear most rooms in under a minute without difficulty. The simple AI means that some areas can be beaten by making a loud noise and camping a ladder, ready to Batarang anyone fool enough to climb up (which is everyone)
The other "addition" to the gameplay is the Crime Scene reconstruction, basically taking the evidence scanner from Asylum and City to the next level by having Batman play holograms of crimes as he gathers clues. Unfortunately, this just amounts to scanning a load of fixed points while Batman monologues to himself. Given that the devs expected you to complete this game three times (regular, NG+, I Am the Night mode) it's a shame that while it's neat the first time, by the third you'll be hammering the B Button desperately trying to skip it. Speaking of which, the cinematics really aren't good enough to force you to watch the same stupid animation of the Batwing flying (which you don't actually get to fly. At all) without allowing you to skip it. Or most of the other cut-scenes that we no longer want to watch.
WBM have attempted to artificially lengthen gameplay by adding I Am The Night mode which resets your game (just the IATN game, not the rest of it, although we will get on to that) if you die. That's it. It's identical to the rest of the gameplay, nothing has changed, which is a shame as it promises "the ultimate challenge" but isn't any more difficult than, you know, playing the game without dying. With all of your powerups already activated.
The boss battles, while they aren't bad as such, but again a lot of them just feel like replicas or slight adaptions of Asylum and City bosses (Deathstroke, CopperHead and Shiva being elements of City's fight with Ra's Al Ghul, Deadshot as Two-Face, Firefly as Poison Ivy, Bane as Bane / Freeze)
The bugs with the game vary from the ridiculous Thug-walking-endlessly-into-a-wall to the game breaking "sorry, forgot to load the floor, you will now fall forever and your game save is corrupted". The silly bugs are entertaining at first, like a clown doing an unexpected pratfall into a bucket of paint. But after that clown keeps falling into the same bucket over and over there comes a point where you wonder if the clown has swallowed some of the paint and we should remove the bucket and get him into the hospital. WBM, to continue the metaphor, insisted that the clown was fine and anyway they already closed all the hospitals so you should reset your game and hopefully this time the paint-drinking clown won't be there (it kinda breaks down at that point).
The point is that the game crashes, freezes, occasionally refuses to interrogate characters that you have to in order to continue and this happens EVERY TIME. Half of the walls in the game aren't even solid - for example in The Final Offer (Penguin's boat) when you first enter and climb up past the steam vents you can literally crouch and walk through the wall there. I really cannot comprehend the lack of care and attention that was put into a "Triple-A" game. The multiplayer shows this in spades with matchmaking problems abound, randomly spawning your character without eyes and a lack of care which gives it away as a cheap Gears of War rip-off.… Expand
Apr 27, 2014I was very much so looking forward to this game I'm not the kind of person to dish out 60$ for a game though so I waited for the price to go down Mich to my luck though my friend loaned it to me. And this game right off the bat was awesome startong off with a satisfying boss fight and times came when I was so impressed I said to myself this is as good as its gonna get but it exceeded those expectations twice. There are annoyances though I'll name my biggest ones. There is a large building in the middle of gotham that can't be grappled over it has to be gone around to get to your destination. At times there are no grappling spots at all this is really bad when you need them most especially in a particular boss fight. The ai will somehow spot you out of the blue im talking you will be crouched behind a man and he will spontaneously turn around. Bat!an will fly into walls and things when you are doing air attacks. The riddler challenges are very easy. And that's pretty much it but overall I enjoyed batman aekham origins and if you liked arkham city you will like this game to.… Expand
Apr 20, 2014With Batman: Arkham Origins it is a good game in its own right very good story ,good combat I had lots of fun but compared to the other batman games it is mostly the same with a bigger world and different story but I think through all its flaws it is still a good batman game in its own right
Apr 18, 2014While WB Montreal managed to keep some level of quality it's far away from the perfection created by Rocksteady in the previous Arkham games. WB somehow managed to brake the one of the most successful fighting mechanics. It's a prequel yes, but that doesn't mean that the game should be less good. The clever riddles are gone, the flawless story gone, fights are broken, gadgets are reused by different names, graphics are not improved(if not worse). But it's still a good game with lots of playtime and you will enjoy the most of it. Arkham Origins is a step back from the previous ones and I think they knew it and went with it anyway to make more time and money for the Arkham Knight. I hope it's worth it.… Expand
Apr 7, 2014Similar to the previous arkham games before it, Arkham Origins goes back in time for a look at the Dark Knight in his early days, though not really an origins story, it provides the stealth and combat we love and know with added challenges to make you want to play better. The boss fights are great - if somewhat repetitive, but not too much. But the downside is the choppy cutscenes and how I can't change my costume until I finish the main story - like in Arkham City, but without the cheat code.… Expand
Mar 23, 2014Why make a great game intntionally frustrating and difficult. I can't get past teh Deathstroke battle. I get incirmentally better at it on my later attempts, but it's not been fun in any way. The same moves over and over and over and over and over again... it's just really long, and if you make any mistakes you take so much damage you have to start all over. I'm on normal difficuly, because that's the only way you can get newgame+ unlocked. Also, i pre-ordered so i could get the extra constumes, and i can't use them in the game until i beat it first? That's stupid. All the Saint's Row games are fun, Dragon Age, MASS Effect, Red Dead Redemption, Borderlands, all great games that are PLAYABLE without multiple attempts and dont' force you in to trial and error on the same spots. Arkham Asylum was so great, and had none of these ridiculous battles. Someone is just too much a fan of Deathstroke so made the call to make this stupid battle try to seem "epic" by making it take way longer and more effort than it should.… Expand
Mar 22, 2014When I first played Batman Arkham City I really enjoyed it like a lot of people did and when I found out that Rocksteady wasn't making the new one I was disappointed. However I was still excited to see what Warner Bros Interactive did with gameplay that I loved and the did a pretty good job. The gameplay was pretty similar if you played Arkham Asylum or City you will feel right at home. Also I thought the game looked really good the cutscenes were breathtaking for me. Overall pretty good game but not as good as Arkham City.… Expand
Mar 13, 2014I still cannot comprehend why critics have been so harsh on Origins, comparing it poorly to Asylum and City, claiming that it is the low point of the Arkham franchise. On the contrary, after having completed all three of the games, on Hard, collecting everything that needs to be collected, I can safely say than both of the replayability and story side, Arkham Origins is a proud member of the Arkham family and even dare I say one that makes Arkham City look a little shy in some aspects. Sure, the story cannot rely on shocking plot twists that end up in deaths and major comic arcs, as it is constrained in a definite period of time in a set period of Bruce Wayne's life (one year after he becomes Batman), but it still does a damn fine job of surprising you at every turn with what is as its disposal, turning the tide every now and then to keep you on the edge of your couch. The storytelling is one on par with Rocksteady's hors-d'oeuvres that should be remembered as a beacon for games to come.
As for the gameplay, Arkham Origins does not innovate, in the sense that Arkham City did over Arkham Asylum, but it has its own share of novelties that are brought to polish what Rocksteady laid down as a more than solid Batman experience. I think this is perfectly normal, as the game is branded as a prequel, and not as THE third chapter of the saga, a title now held by the upcoming Arkham Knight, which means it still leaves room to overwhelming novelty in the future. Instead, the game relies on the same gems that made the Arkham franchise the renowned saga it is today and makes it bigger and better, most of the time. The combat system is mostly left untouched, with minor additions like new enemy types such as the martial artists) and, in pure Batman fashion, a couple of enw gadgets to be incorporated in your fighting techniques. It is not necessiraly better than before, but not worse in any way.
The boss battles, for their part, are one of the very strong points in Arkham Origins. The Bane (Royal Hotel) and Deathstroke bouts come to mind for example. The fight with Slade Wilson, as much by its camera play than the calm but deadly tone it has, lets you feel the power of both the super-powered mercenary and the Dark Knight, with the latter of course coming out on top. QTEs are also part of the fight, but not in a bothering way, only in one that lets you live much more engaging scenes that will be engraved in your memory. The Bane fight is just as memorable, with you being thrown from wall to wall, your attacks ineffective against the powerhouse that is Bane. These fights make me think, I recommend playing Arkham Origins, and all Arkham games for that matter, on Hard difficulty. Not because it is too easy otherwise, but because it removes tips during boss fights and gameplay in general, leaving you to figure out, as Batman would, how to use your surroundings to complete your mission. Finally, collectibles retain their place and number from the previous games as an extra challenge for completionists, one that will require more than patience to be overwhelmed.
A brand new feature for Arkham is the inclusion of Multiplayer. The idea is no doubt innovative, pitting three teams against one another: three of Bane's mercenaries v.s. three of Joker's gang v.s. Batman and Robin. Both criminal factions look to control domination points and eliminate every member of the other gang, while Batman and Robin take down the thugs to fill out an ''Intimidation Meter'' that will deplete quite quickly when the heroes are instead taken down. If one team wipes out the other, or if the Heroes fill out their meter, it is game over. While the execution is still to be refined, maybe in another WB Games entry in the Arkham franchise (as Arkham Knight was confirmed to be solo only), as the controls can be a little buggy and the gameplay slightly unbalanced. Also, the fact that there is only ONE mode (two counting post-launch updates), makes it look poor in comparison to most modern multiplayer games, including other innovative multiplayers like AC. There is room for improvement, but it is nonetheless a very determined attempt to bring a long-demanded aspect of gameplay to a beloved franchise.
In conclusion, Arkham Orgins is maybe not the staple of modern gaming that most gamers associated with the Arkham franchise, but I can safely say that is stands tall alongside Rocksteady's masterpiece, and I would be very glad to see WB Games Montreal try their luck with another game in the same era, maybe based on the fan-favorite Suicide Squad, who knows.… Expand
Mar 8, 2014This is a money grab, plain and simple. It takes AC and adds nothing to it. The entire game felt like you were playing AC. It could have been an expansion pack rather than a new game.
The story itself is neither good nor canon with anything, including the later games. Honestly is there no other villain that can fight Batman than the Joker??? How many games need to have this same villain? You know he cannot die because he'll be back in later games. Enough is enough already.
The challenge system adds nothing to the game other than making you play the way the devs wanted which removes any real freedom you might want if you want to get 100% achievement. Even worse is that combat is horribly broken in this game. The counter technique which has been a mainstay in previous games is all but useless now unless you play the long, boring game of: hit once, counter, hit again. There is no freeflowing or anything anymore. I didn't bother attacking most gangs because it simply wasn't worth the effort. Combat is just plain broken and dull. This is amplified by yet more enemies that can somehow fight as well as Batman and yet are still minions to a big boss.
Arkham boss battles have never been anything more than multi-part QTE events. Origins takes this even further. None of the boss battles are any good and they all take a while. A complete and utter waste of time. I personally got tire of the game before I got halfway through the main quest. I just wanted it to end.
AA was a good game. The series has fallen from there until we heard a thud with this one. I'm glad the next game in the series won't be coming to current gen consoles because then I won't be tempted to give it one more chance. I just know I'll be disappointed. At least we'll have the memories of AA.… Expand
Feb 28, 2014This is the mw3 of the Arkham franchise. With the developer that made the last two successful games gone, rocksteady was replaced with WB Montreal. The game neither plays or tells a story as smoothly as Arkham city or asylum did. Batman acts like jackass, and half the hunters coming after you are all poorly designed and poorly delivered characters. Also, why did you bother putting joker in this game if Mark Hamill isn't doing him? I like joker, but he can't be the villain for EVERY GAME. Plus, the open world feel is gone, as the game traps you in corridors and makes you fight like a caged animal, eliminating the fun sneaking aspects for the most part.
Overall, while not a "horrible" game, Arkham origins is a hastily put together attempt to ride the wave of success the other two Arkham games have had.… Expand
Feb 15, 2014This is nauseating. I can't believe the outrage when COD releases another game from a series that never had an ounce of creative blood but when WB guts its best series; everyone shrugs. It feels like an iPad version of Arkham City except with less personality. It's easier than the previous games, doesn't make sense canonically, and all the voice actors (except Joker's) seem to be bored. The only good parts of this game were made by another studio and they even messed those up. I'm glad I bought this game for 15 dollars instead of 60. It's an embarrassment.… Expand
Feb 11, 2014Its alright, the story is the greatest thing about the game, also the side missions are great, but, the combat is overly complicated, i really don't know why. The controls are almost terrible in my opinion the feeling of being batman swaying from building to building is just lost, you cant **** do it most of the time. Batman, my biggest issue of all, Is WAAAAY TO OP and HAS WAAAAAY to many gadgets and a better suit which is weird considering the fact that he is only 2 years into his career. It is an ok batman game, in fact, without the previous batman games it would be the best but compered to the previous titles it is a big steep down gameplay wise, ohh and it is pretty much a re hash of arkham city… Expand
Feb 10, 2014Enjoyed the game, story was good, nice to have new characters added but felt they could have expanded them before facing them, liked investigating the crime scenes and loved how much darker the game and character was, it may have similarities to Arkham City but didn't detract it from being a really good game shame i got through it so quick, the combat system, predator and free roam are all smooth. excellent 10/10.… Expand
Jan 16, 2014This game is very well done. It has a darker and more realistic feel than it's predecessors. I also find it's storyline to be the best. It's a very fun game, and I enjoyed the sense of urgency and the progression it had. The only thing that could be better was it's length and a few of the boss fights. I was underwhelmed by Electrocutioner, Shiva. It was almost as if one of them wasn't even a real battle, and the other was a side mission. This was my only problem with the game. Other than that it was amazing.… Expand
Jan 5, 2014This review contains spoilers, click expand to view. So this kills me to say this but I hated arkham origins, mainly because it felt like dlc for Arkham city, the same setting, less characters in the story etc.so first of all, they must of hated their decision for killing the joker in arkham city because just when you think this game wont be all about the joker, surprise it isn't black mask its the joker who hired the assassins. I mean lets be honest we wanted a sequel not a prequel to arkham city. deathstroke was pretty cool, but why was only in the first quarter of the game?… Expand
Dec 30, 2013Batman: Arkham Origins is, in my opinion, the most underrated game of 2013. Taking place before Arkham Asylum, it's both a great entry point for newcomers and a very satisfying prequel for fans of the series. To start off, the voice acting is stellar. Troy Baker plays an amazing Joker, and the only time i've seen the character played better is in the Dark Knight movie. The gameplay, while similar to Arkham City, has been refined and has enough new additions to make it stand out enough from the previous two games. I found myself enjoying fights more, especially the boss fights, which are rather amazing. The plot is stellar as well. It takes a grip on you early on and doesn't let go until the credits roll. My only complaints on the game are the occasional glitch here and there, which have been patched since release. All in all, if you get the money, definitely pick this game up.… Expand
Dec 29, 2013Alright first of all, I'd like to thank WB for bringing this game to Us, despite every negative signs before the release they did a decent job with the new entry to the series! Let's see the pro section: + Great story. This is the best part of the game, far better than the previous installations', with many epic moments. + Batman's character. Finally a game where You can really feel, that the Dark Knight is also out of the law, and Craig Smith delivered this raw, brutal character perfectly, awesome job!
+ Joker's character. Ok, I know that for many people, The Joker is boring now, but this one was the most sadistic, insane and the most scariest one, and Troy Baker should got at least a nomination at VGX for this voiceover replacing his Booker DeWitt nomination (for me).
+ Shocking Gloves and Remote Batclaw. Both of them added a new fun factor to the gameplay.
+ Batman's detective side. This section got improved compared to the other Arkham games...
- ...but it's still too simple, it should be more challenging.
- the sandbox gameplay somehow doesn't fit Batman games, (I didn't like it in Arkham City either) it ruins the feeling, and that's the main reason why I can't rate this game higher.
- glitches and bugs (somewhere).
- Empty/Dead city. They should make a breathing city, You should feel it's alive.
Summary: Arkham Origins is a great a game, but it's ancestors put the stakes too high.… Expand
Dec 21, 2013I really enjoyed Arkham Asylum and I totally loved Arkham City. When I played Asylum I figured it was a little unpolished and prototype-like and also a little limited and straight forward but the atmosphere and the story was captivating and the gameplay was something they could really build on. In Arkham City they did just that it was Arkham Origins pushed to it's potential.
I wish I could say the same about this game that it's as big an improvement from Arkham City as Arkham City was compared to Asylum but it's not. It's pretty much exactly the same. A stand-still in terms of evolution more or less.
A couple of new enemies added and the bossfights are way better both in terms of challenge, diversity and intensity and the story will still draw you in this time as well. But all in all I was expecting more in terms of gameplay improvements, diversity and depth.
The cityscape is much larger than in Arkham City but this is actually a weakness seeing as how it holds few surprises and feel somewhat void. It's pretty much just something you have to endure in between missions something to navigate and fight yourself through as you travel between the various phases of the storyline. It feels empty and generic and there's nothing there to distract you from your main quest
It's something of a waste in all honesty considering how much work has been put into designing it. When designing such a large cityscape you'd think they'd put some effort into making it come alive but they haven't.
It's pretty much the same as in Arkham City only bigger. You may be free to roam all of Gotham this time around but due to it's lack of new challenges and a larger diversity of content you'll feel like you're still imprisoned within Arkham City. It still plays out pretty much exactly the same.
All in all if you enjoyed Arkham City as much as I did and you're a fan to this franchise you'll enjoy this game as well. I know I did despite the disappointments mentioned above. You're still Batman there are still new plots to unfold and foes to defeat. The fact that this game could have been perhaps even should have benn so much more doesn't make it any less than what it actually is. And it is definitely as good a game as Arkham City even with slight improvements here and there and some new challenges also even if none of them are as revolutionary as one could have hoped for.
This leaves my verdict at a solid 8/10 though I'm still hoping the next game in the series will be worthy of a 10/10 because this series definitely have the potential to reach high heavens if the developers choose to reach for it and it would be a real shame if they didn't.… Expand
Dec 20, 2013I really really really don't know how to feel about Batman Arkham Origins. First of all I was stoked when I heard about it and preordered it as soon as possible. When I got it I locked myself in my room for the entire weekend and played. That at least was my plan, until a couple of bugs appeared that made it impossible to continue playing. But by now I've finished it thankfully they quickly came up with patches for the PC version and storywise it was a great game. Unfortunately the story couldn't unfold it's entre potential because the game-play just straight away sucked. Batman no longer moves as fluidly, which is especially annoying when having to deal with larger groups of enemies. The freeflow everyone loved in Arkham Asylum and Arkham City has become no more than a painful itch between your buttcheeks. And do I even have to mention the Electrocutioner?
This game held so many great possibilities, but it's rather poorly made, and I kinda regret having paid 45€ for it. Anyways, playing it was great fun, the side-missions are fantastic and there's a lot about it fans of the franchise will love.… Expand
Dec 18, 2013When it comes to gameplay and story, this game is on par with Arkham City, if not better. However it is plagued with bugs and glitches (the online side is almost unplayable), and only few of them have been actually fixed. They released several DLCs without fixing many of the game breaking issues.
Dec 15, 2013I found this game to be a step up from Arkham City and Arkham Asylum in game play mechanics. The game world is huge and immersive, though graphics do lack in some areas My only issues are that there are a few small glitches here and there, Deathstroke doesn't have a huge role as advertised, and the story isn't as deep as the prior two. Even though Troy Baker's Joker is not as good as strong as Mark Hamill's, he does an excellent job with it. 9 out of 10 for sure.… Expand
Dec 10, 2013I was excited for this game, and I had to wait a while before I reviewed just so I would be hot headed about it. I failed. This game seems to come with a built in clock, I haven't played longer than an hour at a time, not because I'm uninterested, but because the game freezes within an hour of turning it on. I can't figure out how it freezes as the map is basically the same as Arkham City, but instead of it being a prison that used to be a city, it's a city with no one on the streets but people who attack you. There are no spoilers in this review, mostly because I haven't gotten far enough in the game to actually spoil it for anyone. I will say the boss battles are terrible quick time events that are horribly tedious. Beating Deathstroke actually wasn't challenging after I figured out his attacks are generally the exact same every time. That pretty much sets the tone for the bosses.
Overall: This never should have been compared to Arkham Asylum or City. Origins isn't even close to good on its own. Waste of money and time.… Expand
Dec 3, 2013This game even though it is from a different developer many people have high exceptations for this but it downright dissapointing like there said that u could fight with each assassins but electricutioner was not one of assassins that u could fight with and some boss fights are too reptitive
Dec 3, 2013This is my first review on Metacritic which I'm writing out of frustration. I played all of the Arkham games, which are phenomenal. This newest iteration tried to make changes to the formula, with new studio WB Montreal taking the helm. Gotta say every change they've made negatively impacted the gameplay. Big battles are now very frustrating. The new gadgets don't really help too much in a throwdown either. Level design is at times confusing. Such a shame considering the caliber of the last Arkham game near perfect. They were given an awesome template and brought it down with pointless changes. THUMBS DOWN.… Expand
Dec 3, 2013Having loved Arkham City, was ever so disappointed after spending hours traipsing over a dull city, especially the damn bridge, only to come upon building after building of repetitive action. Any originality that existed in City has been aped and boringly reproduced it really does feel that it's continually the same room again and again, just with a different skin. Gave up bored.
Dec 2, 2013I'm a huge Batman fan and I so badly want to like this game. Unfortunately it's not doing anything for me. In Arkham Asylum, I was drawn into another world through an incredible plot, textures, music, and hidden Easter eggs. Here, the plot is very basic, the textures are non-existent, the music is forgettable. And just like in Arkham City, there are no Easter eggs (as in if you looked at a piece of artwork in some way it would reveal the history of a Batman character) in the way that the first game had, instead, you've got these stupid Riddler puzzles to step on which add nothing to the enjoyment of the game. Worse, slight modifications have been made to the placement of Batman in 3rd person and the controls that make me feel less in control of Batman...it's hard to explain but somehow the controls have gotten worse since the first game. I don't want to keep playing the game through but I probably will so I can try and get my $60 out of it.… Expand
Dec 1, 2013I wanted to love this game more than I can tell you. It was even the first game I've preordered in years. However, the glitches are simply unforgivable. There are challenges that you have to complete (seems cool at first but then you are faced with so many times that they aren't even completable. One challenge is to get an explosive gel takedown. Unfortunately for me, my game has a glitch that won't allow me to get an actual takedown but rather just knock the guy down. This is just one of many screw ups with this game. Even if you loved the previous two, as I did, this game will only piss you off. It had so much potential but fell so short. I've tried picking it up over and over again but every time I do, I quickly realize why I gave up on it in the first place. You are better off playing the other two over and over again. They are so much better.… Expand
Dec 1, 2013It is a really good game and as a fan of batman and the comics that's saying a lot. but i feel like wbm just got lazy and just copy pasted arkham city in there and added VERY few. even the set pieces or the events are extremely identical to those of arkham city. wait a few months for a price drop then buy it
Nov 19, 2013It's basically a carbon copy of Arkham City...just with a different story. That is not a bad thing. Arkham City was a 10 for me. This is a 9 because it didn't add much. (Again not a bad thing) I give it a safe score because the new developers played it safe. The fact that this has a 73 (as of this writing) metascore it unacceptable. (I could see it being in the 80s because it played safe but not in the low 70s) At launch there were some pretty bad bugs but most have been fixed by now. Overall, better than Arkham Asylum, not as good as Arkham City but it really gives the Arkham series a sense of completeness to that of a trilogy.… Expand
Nov 19, 2013This review contains spoilers, click expand to view. Batman Arkham City was flawless. The game had refined original controls and gameplay perfectly and crafted an experience that surpassed any in the genre. Arkham Origins takes all of what works and applies it to Arkham Origins. The story is much stronger and clearer than previously in batman games. The gameplay works just as it should, with new enemy types. There is several distinct differences between City and Origins. 1 Origins features boss battles that are challenging and feel like how batman would actually fight his enemies. 2 A new crime scene mechanic adds new depth to Batmans detective skills. Other than that the graphics look great, voice actors are new but good. The modes(not multiplayer) are great. Gotham is the main flaw with its streets only populated with enemies. Overall amazing game that started with perfection and did their best to distinguish themselves from Asylum and City. The game is better than Asylum and worse than City… Expand
Nov 19, 2013It's not finished. This game had the potential to be great like the previous two title's but unfortunately it has been rushed out to generate Money before the launch of Xbox One and PS4, I would have much rather waited another year, It's basically Theft and would request my name removed from the credit's if they were on them. Its an insult to the fan's.
Nov 18, 2013This review contains spoilers, click expand to view. Basically this game is split in two, a single player and... oddly enough a multiplayer mode. The single player focuses on how Batman met all of the characters, both allies and enemies, that he interacts with in the other two games in the series.
So the main villain isn't Black Mask. If you've played the last two games, I'll give you one guess as to who the actual main villain might be. Yes, it is indeed the Joker. The whole situation basically amounts to a bait and switch involving the Joker. Needless to say, about a third of the way through the plot Joker takes over and you focus on him for the rest of the campaign. Is it really a good thing in my mind? Well, while I think that an Arkham story without the Joker would be sort of pointless, I do think this series really has seen enough of him. I mean he is a great character (one of my favorite of all time), but too much of a great thing make it turn sour. This isn't really a problem with the Joker in my mind, but with the whole idea of a prequel in general (I'll get to that in my final thoughts).
So the plot is a cop out, but the combat and general gameplay is pretty good. Granted, it is basically the same engine as the last game with a few tweaks and an aesthetic facelift, but it never really stands out as anything other than Arkham City 2.0. Now I will say, Arkham City had some tough shoes to fill. But this was a different studio, and in that case, its a bad thing because they really didn't come up with many new ideas... just copy and paste the old game and change the setting... kind of. That brings me to "Gotham City"... if you can even call it that. The map from the last game makes up about half of the total city you can explore, with a new south section added in. Now the old map has alot of changes (apart from just the lack of walls), but its obvious the map from the last game was simply copied over and revamped a little. Most of the tall skyscrapers and lit up metropolis are still unreachable in this distance, and that is really disappointing. When this game was hyped up, I was expecting all of Gotham to be open for exploration. Instead, its kind of like a better looking Arkham City without civilians. Yeah, civilians are nonexistant. This is explained in the story but it still doesn't really help. All you find are criminals openly carrying guns on rooftops and hordes of enemies sitting in the middle of the road ready to fight. It doesn't feel like an actual city at all, just like another open prison.
On top of that, the game has massive bugs. As of Mid November 2013 many seem to be fixed thanks to a much needed patch, but for anyone who played through the game before the update, it took away from the already somewhat passable campaign.
The multiplayer is a bit of a mixed bag. You can play as one of three factions, three of jokers gang, three of banes gang, or batman and robin. Bane and Jokers gang basically play a game of third person shooter domination, while batman and robin hunt down and eliminate members from both sides. The gang gameplay feels alot like Ghost Recon, and thats not necessarily a bad thing, but it pales in comparison to being the dynamic duo. Playing as one of the two heros is alot of fun. Thats the only game mode so far, and it looks like more may be added in the future but when that will be is out in the open. There are also only four maps... and they get boring pretty quickly. The matchmaking is atrocious. If there are not eight people in a lobby the game will not start until there are. It takes forever.
Overall, this game was a disappointment, though its not as awful as I made it sound earlier. The big issue is, this was a prequel, and had big shoes it needed to fill. Alot of the story issues and general gameplay probably would have been fixable if this premise hadn't been in the position it was. Batman doesn't feel like a brand new, inexperienced vigilante. Occasionally there are little hints that suggest he needs more training, but otherwise this feels like the hardened, tough fighter we saw in the last two games.
That being said, the story (though flawed) is immersive and the combat is still fun to play with. The boss fights and scenery is varied well enough you don't feel like your retreading old areas. The multiplayer (when it works) can be quite fun and playing as both the gangs and the heros is fun and really keeps you interested. The voice acting and character development are suburb, the plot doesn't slow down or drag, and the challenge mode is still fun to tinker with.
If you like Batman, or either of the last two games, you won't hate this game. But still, after the monumental achievements that were Arkham Asylum and Arkham City this game just doesn't do enough to really reach those levels, and it has a lot of technical issues that still need to be fixed.… Expand
Nov 16, 2013I found the critical reception of this to be slightly too harsh. This is a good game, and the story is not at all "meaningless". Origin games are a fairly hard task, and this new studio pulled it off alright, at least in terms of the story. There's a lot there for someone who's fallen in love with the Batman narrative, the story was definitely it's strong point. The combat did start to wear thin towards the end, but that's unavoidable really, there was still at thrill of getting 50x combos. The Assassin scenario was not as fun as I had hoped, but had they pulled it off it would probably be one of the greatest feats in gaming so it's hard to criticize too harshly for that.
My only problem were the collectibles, totally mishandled. Collecting the riddler's trophies, all 200+, was utterly pointless considering the outcome. I didn't bother with the riddler at all, they just miscalculated effort reward.
If the glitches are pardoned, this is an 8.… Expand
Nov 15, 2013This review contains spoilers, click expand to view. I thoroughly enjoyed this game. I was pretty addicted to AC but this one I COULD NOT put down the controller. The boss fights were a little annoying (I. E. Dead shot, and bane 2.0) the only glitches I encountered were sometimes an enemy would get stuck in the wall (I laughed and chocked it up to me beating them so badly they climbed into thethe walls to escape my fists of fury.) I was entertained with the Joker (especially during the assassin's meeting. Also to the peoplefield complaining about the city being empty (in the game it's talking about having very bad winter weather and citizens should remain indoors. And others talking about it seems parts of Gotham are taken from arkham city remember this.
1. Origins is a prequel.
2. Arkham city was made from "old gotham" which in the earlier years was part of (wait for it) Gotham.
Lastly the music. I very much so loved the music from arkham city. Origins is good but they should have used the same composers that did the ost for city. The main theme for arkham city was perfect I feel like batman when I listen to it (yes I have both actually soundtracks don't judge me) and the main theme for origins just feels like it missed the mark it is still good but it could have been incredible.… Expand
Nov 13, 2013Origins is full of glitches and bugs and simply isn't polished like the previous Arkham games because they rushed it out for a quick cash in. That's what it is, a cash in, nothing more. As a huge Arkham fan I can honestly tell you to skip this game and wait for the next Arkham game made by Rocksteady, they know what they are doing. Origins game play is worse and full of bugs. The story is mediocre and ultimately pointless. Do yourself a favor and skip this one.
A major part of game play, the combat, is nearly ruined in Origins because of their laziness. The controls are less responsive than in Asylum/City which is terrible for a fast paced game like this. Often I can't counter when I should be able or Batman will start punching air instead of an enemy. All problems I do not have with the other superior Arkham games. They somehow managed to ruin the fluid Arkham game play.
The story isn't very good and actually ruins the Arkham universe as a whole. How certain characters met for the first time was better left to our imaginations because these writers were not up to the task. Batman is out of character way too much, and no, the "hes young and foolish" excuse won't work.
Now lets look at the Bat suit in Origins. Warner Bros cant do anything original so they just took the mask straight out of The Dark Knight movie. I found that amusing.… Expand
Nov 13, 2013This review contains spoilers, click expand to view. Concept: Provide a pretty thorough and gripping account of the Dark Knight's first encounter with many of his enemies and his archenemy, the Joker. This is most definitely an origins story, and as with its hero, it is gradually learning from its mistakes as it goes.
Graphics: The attention to detail is impressive, and as with the other Akrham games, it does not disappoint in character animations and models during both set piece moments and normal tasks.
Sound: There isn't much error to be found in the new voices of the Bat or clown prince, and for that, I am sure many people are thankful. It is new and refreshing, but not alien in the slightest.
Playability: Take Arkham City and its elements and you essentially have the majority of the gameplay here in Origins.
Entertainment: Whether you want to complete the challenges of challenge mode, play through the story to see how things unfold, suffer through multiplayer mayhem, or just beat on some relatively defenseless henchmen, this game proves to be very entertaining indeed. Some achievements might require you to play through the story at least three times and be quite annoying, but as i can attest, it's all doable and all exciting in the long run.
Replay Value: High.
Overall Score: 8.25… Expand
Nov 12, 2013Not as good as a sequel/prequel (overally gamewise), as City was to Asylum, but probably the best of the trilogy.
It's got most of the gameplay elements of City, with a few good additions such as the martial artists or the new big bad guys (Venom, etc.) or the awesome remote claw. The art direction is a wholalotta different this time around with a more Nolan-ish look than the Burton-ish gothic look of the first two. The anti-aliasing is suberb, the framerate is solid (apart from one or two 30-40 people fight) and the collision system is greatly improved. The lighting system benefits from the evolution of the Unreal Engine, but the best part of this game is its story.
It's one of the best premises in the Batman universe and it evolves into one of the best Dark Knight stories. Yes, the 8-assassin scenario gets thrown away at some point and the primitive Batman character isn't as immature as you would expect, but the surprises and the characters and the atmosphere is top notch. Every Dark Knight fan should immerse himself into this story. And that's what makes it the best of the trilogy.
ps. Though it's much glitchier than its predecessors.… Expand
Nov 10, 2013This game is good for a prequel. Could it have done more? Yes. Is it better than Arkham Asylum or Arkham City? No. But it gets the job done. Graphics are good but when two characters are talking their lips don't really match what they say. Thats the only problem i had. Pretty decent campaign and the multiplayer is actually pretty fun. Overall good game.
Nov 9, 2013From a story standpoint, Arkham Origins may have the weakest storyline but it packs more emotion than City and Asylum with the relationships between Alfred and a young Jim Gordon. The gameplay is a straight copy and paste from City with a few new gadgets like the remote claw and a new crime scene investigation ability which is pretty cool and gives the player a break from beating bad guys to a pulp. The one feature that stands out the most in Arkham Origins though are the boss battles. Each new boss encounter forces the player to change up their tactics and they aren't a walk in the park by any means. Sadly, It's a real shame you can't replay them once you beat the game as they are so much fun. Deathstroke's battle in particular is perhaps the best of the bunch and also the hardest in my opinion. The voice acting is amazing as always with Roger Craig Smith and Troy Baker doing a fabulous job portraying younger versions of Conroy and Hamill's characters and the soundtrack is actually pretty memorable with some of the tracks having a Christmas feel to it to match the Christmas Eve setting. All in all, a worthy installment in the Batman Arkham franchise and while WB Montreal may not have brought anything new to the table in the gameplay department, it's still an amazing game with tons of replay value with hidden secrets, easter eggs, new challenge maps and for the first time, online multiplayer which isn't too shabby. The controls are a little shaky if you're controlling a thug but playing as the Bat or Robin is loads of fun. Regarding glitches, the game at launch had a couple of them and sometimes the game would freeze up and sometimes even corrupt save files, however WB have patched the game since then. If you enjoyed the previous games you'll love this game just as much. It's definitely worth a purchase.… Expand
Nov 9, 2013I was really looking forward to enjoying this game, as many fans were, the previous games have been so solid and well designed. Sadly Origins is a pale imitation of the earlier versions of the game; a lifeless city, cobbled together puzzles, and a badly designed travel system, to name a few of the superficial problems. That being said, it *is* Batman and still a potentially enjoyable version in the series created by Splash Damage as we wait for another gem from Rocksteady...but
Unfortunately there is a big caveat here; at this point we are two weeks after release and the game has been so buggy for me that it has been unplayable for 7 of the 14 days. I have been teleported out of the actual city into infinite falling loops that were locked into the game save, had the software write corrupted saves that overwrote good saves, and am now in a place where the game will not recognize any storage locations that have previous saves of Origins stored on them. These are just the bugs that impact my ability to actually drop into game play. The WB boards regarding the game have over 94 *pages* of complaints and requests for support just in this two-week period of time. I do believe that there are quite a few players who have only stumbled over a few of the many minor bugs and so have been able to move forward but there are so many players that have triggered game breaking bugs that I am actually shocked that WB released the game.
I would recommend going to the WB website and looking at the various support threads before purchasing the game to ensure that most of the "Game Breakers" have been patched. In my many years of game playing I have never owned a title that was so egregiously bug infested. I think it's possible to play Origins with only minor problems, as can be seen by some of the reviews here by players who have had only minor glitches, but my experience has been remarkably bad. I am actually surprised by reviews that rate this game as good or great. My experience, and the experience of many players who are posting directly to the WB boards, would indicate just the opposite. My reading indicates that the PC version runs fairly well but the consoles seem to be completely borked. I can only hope that WB and Splash Damage find a way to fix this broken piece of software so that owners of the console versions can at least attempt to experience the game they have paid so much money to explore.… Expand
Nov 8, 2013Being a fan of the previous installments of this series, I was slightly disappointed with this game. Personally, it feels slightly like a DLC more than a full new game release because of it's multiple similarities to Arkham City. Now there are some great aspects to this installment, though, like some great levels and sharp graphics. But overall, with minor glitches and levels that feel as if you have already played them, yes, this was a bit of a disappointment overall.… Expand
Nov 7, 2013Before anything else is said, this must be stated: This is the weakest of the Arkham games so far. Despite that, it is still a very good game.
Story wise it is pretty good. It involves Batman being forced into battle with 8 different assassins on Christmas Eve. The game constantly shows that Bruce believes he is the only person that has not been corrupted.
Gameplay wise, its mostly more of the same, which is fine since the Arkham formula hasn't been beaten to death yet, like Call of Duty. The game does seem easier than the previous entries though.
Now how it worsens. The side missions feel very hollow/filler like to Arkham City's. The world seems empty and a bit too large. The Riddles are gone, so the game feels like less a love letter to the Batman comics.
How it improves: The boss fights in the series, with the exception of Mr. Freeze, are considered low points of the series. The Boss fights here are great. It involves more about reflexes using cheap and tedious moves.
Arkham Origins isn't the best game in the series or of the year(Black Flag, Bioshock Infinite, GTA 5 or Tomb Raider are my contenders) but it is still worth playing.… Expand
Nov 7, 2013Solid and thight gameplay, superb graphics and gigantic open world, you truly feel in gotham city, but the only think that dont convinces me too much is the heavy armor with steroids, i think it would be better if it was like in the past arkham games, great history but not better than ac, and i would love thar batman vehicles can be truly drived, gta 5 like
Nov 6, 2013I am a huge Batman fan so when I first heard this one announced i was very excited. There have been many complaints that the game is just like past iterations but i was always aware this would be the case. Yes it doesn't push the limits of what the previous installments had already established but it does a damn fine job of doing exactly what they did. If you enjoyed Asylum and City then this will not disappoint.… Expand
Nov 6, 2013This review contains spoilers, click expand to view. Where to begin? Every issue from Arkham city, still there, still getting stuck on random objects, still shooting quick attacks in random directions then the opponent you're locked into, new annoyance, your grappling hook is only going to work when it wants to...sometimes after you already flew into the building. WB still thinks to make the game "hard" you have to put 30 enemies in a room with rifles and bats. Newflash its not hard, its just annoyingly tedious to do the same fight over and over and over and over. Clear a building, fly away come back and WAM every sniper position and bat wielding thug is right back there, I for one love back tracking, and seriously the button mashing through every fight gets old too. The bosses are jokes, hell one of the 7 assasins you DONT EVEN FIGHT?! He gets kicked in a cut scene then killed in another WTF?! Deathstroke, the first boss you fight after you take out croc in the first scene (theres 3 bosses), is arguably the toughest, but its just annoying, not tough. The majority of the rest you take out in little side quests they aren't even apart of the main quest, besides Bane The riddler challenges? Forget about them, wait until you unlock the Gloves and glue grenade (lol seriously?) and you can walk through all of his "Challenges" Which include opening a door and deciphering a lock box then flying around breaking satilites and fighting street thugs. To find data discs (this games version of trophies) Tedious. Tediously boring. Like the rest of this game. The only thing I can say I enjoyed about this game was the crime scene investigations, they were cool and very well done.
Also, can we please get a Batman game that isn't focus'd on the Joker AGAIN?
As a huge batman fan I cant begin to explain how let down I am by this game. At least i added a badass joker statue to the collection.... otherwise.
Pro tip, since this isn't coming out for the X1 or PS4, give it a few months buy it for the price drop.… Expand
Nov 6, 2013I really went into this expecting the worst. But I found myself pleasantly surprised. Still, I do have some issues with it:
1) It doesn't really feel like a new game to the series, but rather a continuation. Like a very big expansion pack for Arkham City.
2) Gotham feels empty and lifeless. The snowy weather accompanied with allot of white and grey really make the city feel empty and devoid of character. Granted many of the landmark buildings from Arkham City are in it, but they don't look as vibrant as they did then.
3) Most of the villains are simply not given enough attention. They're there for a bit then they're gone to make way for the next villain. The transition from villain to villain isn't done as smoothly this time round and almost give this game level by level feel to it.
4) Villain fights were disappointing. Too brief, too easy, and far too straight forward. No challenge. With Arkham Asylum each boss fight was unique and had a different approach.
5) Enigma's treasure hunting (or datapack scavenging.) Why reuse enigma like this?! Again. It was tedious in the last two games and here it's even more.
6) Combat gets far to easy once you get the Shock Gloves.
7) Doesn't Copperhead look an awful lot like Miley Cyrus?
8) Tracey's (blond Penguin girl) accent is far too forced. Comes close to sounding like a Simpson's character.
Now what it does right:
1) It is very well written. While the twists are a little transparent, they are done nicely. The writers did a great job writing the characters in their earlier days. Nice to see Batman making mistakes but also learning from them.
2) The CG sequences and character design are just gorgeous.
3) The new voices for Batman and Joker are just as good as the previous games.
4) The game's combat and controls are just as good as the previous games.
5) Candy & Tracey *sigh* God Bless you Oswald Chesterfield Cobblepot.
6) Detective mode is really great and the closest thing the game does that makes it stand apart from the other two game, but unfortunately these sequences are too few to make a notable difference.
To say that Batman Arkham Origins is more of the same is true, but also not true. I do get that Warner Bros. Games Montréal had some big shoes to fill, but it also looks like they were playing it far too safe. Origins comes across as too familiar, which to be fair is a good thing, but because of that Origins also lack that spark of ingenuity that both City and Asylum had in spades.
I did enjoy playing Origins and I did expect worse, but I was also not really blown away the way I was with City and Asylum. A little bit of a disappointment. Still, the game is worth a go.… Expand
Nov 5, 2013There's something about this game that isn't as good as the other instalments. Still has good combat and story, but the technical hiccups and one boss fight in particular makes it a little less then Arkham Asylum and Arkham City. Still what works in the game works well, and is a good time over all.
Nov 5, 2013Have completed the game and have trying to go back through... I don't even know where to start with the game breaking glitches this game has where you just can't progress at all until the problems are fixed.
First lets start with regular game play. The flight ceiling is capped extremely low, and rappel points for this game are sparse to say the least. Even when you should be able to rappel onto a building, interactions with password terminals is intermittent, basically the only way to describe this nonsense is the developer has a certain way for you to interact with the item. Even though it absolutely breaks the mechanic of the game and the way items function. Then there are invisible walls where they shouldn't be. So batarangs will bounce off structures that simply are not there. This is an invisible wall in gaming that usually activates something. So the player would have to cross this wall and then it activates something like an enemy spawn or an action. In gaming you don't see it, but in coding its a necessity. Basically the objects aren't coded to ignore these barriers. Its embarrassing.
Game stopping glitch. Joker fun house (Now Corrected by patch which took a week) When going back through the game, you get to the joker fun house the water would electrify and a timer would start. The buttons you used to use to escape the situation are now not there. Now matter what you would do the timer would run out and you would lose and see the joker mocking you.
Second game breaking glitch. Under the GCPD building in the sewers if you have ventured into the open sewer pits. You can get across, but now there are no rappel points, no gadgets, nothing at all allows you to get across. In fact I thought I was doing something wrong, but after launching a youtube video and posting it on the WB Facebook page I found that I was among others who were stuck.
The game was clearly rushed, The story is extremely short and what should be used to establish ALL villains and the relationship between Gordon and BAtman is a missed opportunity. It basically becomes an uneasy. I'll stay out of your way, but not the relationship they build where you see the bat signal. Its embarrassing and I am guessing they plan more character development with DLC.
Season Pass DLC issues. So a season pass means you pay a one time fee and you get everything for a year for that one time price. Well not with this game. Not only did the season pass not work, but after purchasing the season pass you still had to pay for items that should be free under the season pass.
Game stop COdes were also not working correctly, as I paid for my season pass at game stop and then got charged again through my paypal account through the Arkham Origins store.
DO NOT BUY THIS game and I would recommend buying it used. The reason is the DLC they have is a joke. Costumes you'll never wear and skin packs for a glitchy multiplayer. Thats right they now have a multiplayer with packs....… Expand
Nov 5, 2013You can dump hours and hours of game play into this with the medium length linear open world game with its side missions, collectibles, new game and I am the night mode. and it has one of the best multiplayer game concepts I've seen in recent years. This is my favorite Batman game of this generation and apart from a few bad glitches, is GOTY material. Batman has an array of gadgets never seen that were fun to play with and new enemies and old enemies to use them against. The extra skins in multiplayer and singleplayer bring me back to waking up early to watch the animated series. Along with my favorite season and day of the year and the concept of a jam-packed night filled with crazy assassins trying to kill you and explosions and guns and death and all of the references from past movies tv shows and specials was cool and new. Its definitely in my top 5 greatest games of the year.… Expand
Nov 5, 2013The time they spent on multiplayer they should have put into the single player. I was perfectly happy with Asylum and City single player. In Arkham City there were thugs everywhere, on buildings and the streets. In Arkham Origins I noticed that you could just grapnel boost over everybody. Still a good story though. Also I found that they made fighting the thugs very easy.
Nov 5, 2013This review contains spoilers, click expand to view. Expanded upon the open world of Arkham City, Arkham Origins is a great addition as a prequel to the franchise. WB has once done it again combining great combat mechanics with great stealth mechanics. The side missions are great, the main story line is fantastic, and the new modes/multiplayer are great new additions to the game. With the addition of actual detective work side missions, you become the Great Detective.
However, there are a few things that irk me:
1) The game seems more of a stand alone title, than a part of the Arkham series. Even for being a prequel, the game has no connection to Arkham Asylum which kind of downplays the point of the series.
2) The fact that Joker makes an appearance as the main villain of the game made me really sad. I was hoping for a game that would have one of Batman's lesser known enemies be the main antagonist. Black Mask may be just a mafia boss, but it would have been a nice change from the Joker dependency of the series.
3) The Electrocutioner. Really? I wanted a bad-ass fist fight with this guy. A Russian tough from the streets trying to make a name for himself in the contract killer world would have been a great fight for Batman. Then you get into the arena with him about to go toe-to-toe with this guy, I was pumped to fight this guy. You throw a punch.....and he's out. Really? Come on WB. Give lesser Batman villains a chance to be cool. Anarky made a great appearance in this game, as well as Copperhead. Why not give Electrocutioner that same spotlight instead of a pushover?
4) Deadshot. Why does this fight exist? You basically turned the Catwoman vs. Two-Face battle into an extremely hard and fight. "Lets give this guy armor, endlessly spawning lackeys with different attributes, a hostage, a small map, and super awareness to EVERYTHING" is basically the synopsis of this fight. I would have preferred a hard version of Arkham City's Deadshot confrontation rather than this.
5) Penguin. This is the same reason why I was rather annoyed with him in Arkham City. In both games, Batman has pushed him over so easily. Cobblepot is a boxing champion as well as a skilled martial artist from the comic books. Why doesn't this transfer over into the game to have an interesting and fun fight with one of Batman's key villians of his series?
Overall, its a great game. People who played the series form Arkham Asylum will love it, as it keeps to the gritty environment and dark tone that the original game set up. The ability to explore a more open world with more side quests gives this game diversity. The addition of new modes and multiplayer with online makes the replay value extremely high making it from a twice-through. The addition of new villains from the Batman universe makes it seem that the game is not just a copy-paste However, some on the villains in the game really are sad and could have been developed better, the Joker's reappearance is just disappointing, and the game overall doesnt fit in the "arkham" series.… Expand
Nov 4, 2013This game is a waste of time and money. I am sick of hearing my gf go on and on and on about absolute Enigma this Enigma that just shhhhht. I usually don't mind watching the Batman games but this one is a crock of crap!! I would prefer playing in feces.
Nov 3, 2013I think Batman: Arkham Origins is a really good game, And i know there is not a lot of big changes from arkham city, (like there was in arkham asylum to arkham city), But what i think stands out is the story and the boss fights, I think it makes up for things that are just copy from arkham city.
Nov 3, 2013This game was not ready for release. Several glitches, as well as problems where the game freezes. The gameplay is spot on as it is the same as the previous two. The story is incredibly short with very little character development which is a huge drawback. Could have been a DLC to Arkham City.
Nov 3, 2013I love Batman AA and AC I was afraid to play Batman AO. After 10 hours more or less, I just love Batman AO. Arkham pleasure is intact. Don't believe critic or people saying it's a bad game cuz' it's almost the same as the others Batman Arkham or it's worse. Just enjoy playing a great Batman Arkham game. that's all you have to know.
Nov 2, 2013I loved the previous Batman games and if you liked Arkham City, well, this is pretty much the same game but with one big difference. This one is pretty much unplayable due to bugs and glitches. This game has hard-locked up my Xbox about a dozen times. Expect to need to reset your Xbox about once an hour. In addition, numerous glitches required me to restart from my last checkpoint. When fighting Deadshot, I punched him through the ground and he ended up stuck down there, with no way for me to get at him.
I have never played a more buggy game on a console. Stay away.… Expand
Nov 2, 2013This game is flipping amazing. People say that it does not add much, but it adds a lot! New gadgets, new detective mode, a new open world, great voice acting! I could go on and on about how this game is utterly fantastic! Combat is kept the same, but just adding more onto it! New gadgets in Batman's arsenal makes it feel fresh and new and not just a DLC! A 74? Modern Warfare 3 got a score in the 80's! This game has an excellent story, excellent game play and an excellent IP! Warner Bros' have not dissapointed!… Expand
Nov 2, 2013I was not expecting much. Honestly, even from the first game play trailers, I could feel unbreakable chains of sameness forcing my hype rocket to the ground. It looked so familiar I was not even interested in getting it on launch day, and as reviews started popping up everywhere, my suspicions were partially confirmed.
Being the huge Batman fan that I am, I still knew that at some point I was going to try it out. And that I did on Halloween night. Ten hours later, my opinions on the game have changed drastically. This is the largest, most complete, most refined Arkham to date. Every single aspect of the game has been tuned to the point where it has reached its full potential.
It is true that regarding game play, this is Arkham City on a larger scale, with a larger map and plenty more skills, animations, gadgets and son on. But the story in Origins is fantastic and stands out as the best in the trilogy. Every major enemy is introduced with flair, and the fights are spectacular. The Deathstroke battle (which has caused many a lot of trouble, but I thoroughly enjoyed) in particular, was epically designed.
Graphics-wise, this game presents subtle differences in art style, opting for slightly less exaggerated characters and less contrast in general. This approach makes the game feel more tied to reality, rather than the more comic book-oriented palette applied the previous titles.
I must say I do find a major setback with regards to a particular decision in the art direction, and that is Batman´s character design. It makes no sense at all. An excessively armored Batman on his second professional year cannot be justified on any grounds, and the countless amount of gadgets, from the get go, at times removed me from the context the story so passionately tries to portray.
The atmosphere is thick with immersion and somehow darker as well. I feel this visual interpretation more akin to the Batman world I know and grew up with. Similar to what Tim Burton did on his second Bats movie.
Moving on to sound, expect the same level of quality from before, although some of the impact sounds did seem to lose some of their, well, impact. I noticed this especially on finishing hits.
The music is appropriately epic when it needs to be, but in all honesty, there´s nothing truly new in the sound category, unless we talk about the voice cast. And we should because it is quite the highlight in Origins. With Joker and Batman taking center stage, all fears have been expertly put to rest (sigh!). Their delivery is true to the groundwork laid before them, but both Roger Craig and Troy Baker bring certain freshness to their interpretation, and that sits nicely with my taste. I will go as far as saying that for the franchise, I even like them better than Kevin and Mark...gulp!... *raises shield* In my opinion, Batman´s way more bad ass this time around, and Joker sounds less schizophrenic, making the sound waves of Gotham a bit less saturated.
So to wrap things up, yes, Origins is very similar to City. Yet after spending some time with it, I´ve come to the conclusion that the Arkham formula is a winning one, and polishing it rather than messing with it was perhaps, the safest and truest (to the franchise) course of action WB could have taken. Batman Arkham Origins´ biggest hurdle is its legacy, and the uncontrollable human tendency to compare.
As a gamer and Batman fan, I have given the game a chance and wholeheartedly recommend Arkham Origins. A truly memorable experience if measured on its own grounds. Nine out of Ten.… Expand
Nov 1, 2013People do not give this game enough credit. Sure it recycles a few ideas from the previous games, it works rather well. I never found myself bored of the gameplay. And the story wasn't a as good as the previous games but This game has much fun to be had. The characters are good even though some aren't really fleshed out very well or have a lot of screen time in this game but characters like the joker and Bane were done EXTREMELY well. Even the new voices for the joker and batman are very good. The Story was not the best in the series but its still something i wont forget for a while. Gameplay is changed little in Arkham Origins but everybody treats that like a bad thing. They do give you new upgrades that weren't in the other games and new gadgets. The boss battles IMO are the best they have ever been, with intense martial art fighting with Deathsroke and duking it out with bane is pure joy and it is simply spectuacular. The other "complaints" that the Critics have are pathetic to even mention in the reviews. None of their complaints EVER bothered me in this game.
This game is definitely worth your 60 bucks, with 8-14 hours of fun.
Side note: Do not go into multiplayer thinkng you are going to have some Spies vs Mercs fun, because the multiplayer isn't worth your time. I didn't include it in the review because i didn't bother with it.… Expand
Nov 1, 2013This review contains spoilers, click expand to view. I wouldn't say this is the strongest entry into the Arkham series but is still a worthy addition to franchise. With its more grittier tone and being set in a not so whimsical night before Christmas you play the titular hero when he was just starting out as the cape crusader and not so refined, we get to see Batman with more angst and more circumspective towards accepting friends or allies which adds a certain vulnerability with the character and making him more relatable in the long run. The game play is solid and still fluid as its predecessors, the boss fights are a lot better especially with the encounter with Deathstroke, the story is well written, with many twists and turns and I love the concept of hired assassins hunting you down, I would've liked maybe some random encounters where you get blind sided and have to fight for your life but its still fine and the characters all look so interesting and well crafted. But what I really love about this game is the more expansiveness of the detective mode, I love recreating the crime scenes and seeing how it unfolded, you get to see Batman show what he's all about and that's being a dedicated crime investigator and fighter.
However, what holds this game back is the bugs, which I encountered on a number occasions when it fails to load or just freezes in mid gameplay. I also would like to know why the reluctance to have the Batmobile be a playable feature in the series? I would really like a mission where you drive round catching crooks trying to escape from a heist and using many of the gadgets the vehicle has at its disposal As I mentioned my praise with the story, there was one twist in particular that really agitated me and that was the revelation that Black Mask was really The Joker. I love The Joker but I feel he's become so over saturated in the media that I am starting to find him rather tiresome, I would've liked to see one of Batman's many rogue galleries to have a shot at being the main antagonist, also if this set five years before Arkham Asylum then Joker had some form of age escalation, looked quite young in this game. Anyways, this is a great game and doesn't deserve the over zealous criticisms, I've seen worse games get praises through the roof, I'm looking at you Rome II.… Expand
Nov 1, 2013I'll start with the positives. The main story line has more than a few strong character moments in QTE cut-scenes that really make Batman feel terrifying to his foes, and even to his allies. Improvements to the detective mode crime scene scanning make investigation much more involving than the previous games. It will actually require some thought instead of finding and scanning a specific point of interest. More varied enemy types make combat more difficult, and more rewarding on occasion.
On to the negative. This game is belabored with glitches and oversight that were not present in the Asylum or City. Audio drops out of QTE cut-scenes and is frequently mismatched in-engine, or garbled when multiple tracks play on top of one another. Enemies get stuck and cannot be taken out in both combat and predator encounters, preventing progression and forcing a reload. Batman will often be unable to climb a ledge directly in front of him. He's BATMAN. Tough to see him lose to railing. Many of the in-engine cut-scenes look unpolished a clumsy, especially character faces.
For a triple-A game, these are unforgivable transgressions. They ruin what is already recycled and drain the fun from gameplay. I purchased the game and season pass on launch day, and I entirely regret the decision. This game is a rental. Not the brooding atmospheric prequel to Asylum, and definitely not the sprawling successor to City that will make you want to explore Gotham after the main story is finished. This is an obligatory third game just so it can be called "The Arkham Trilogy", but that adds nothing of true substance to the other two games. It's broken, boring, and much more valuable to its developers than it deserves to be.… Expand
Oct 31, 2013I would really love to give this game more than 4 points but unfortunately its impossible.
Gotham City just looks empty as if the developers didn't care about it, in Arkham City you had Civilians all over the place however in Arkham Origins every person you meet on the street is an enemy. Its almost like every person in the whole town is a criminal including the police.
That brings me to the next point, the police or the Swat teams they got the same AI like the villains, and that AI only got two modes.
Completely retarded, or Brain-dead.
The next thing on the list are the fights against the bosses imho they are just over glorified Quick time events.
Counter, counter, attack, attack, counter, counter, rinse and repeat. It gets boring within 2 minutes, unfortunately the fights last at least 15 minutes each (with only one exception).
The next real big problem are the bugs. After the patch 31-10-2013 its impossible to finish the game anymore. As soon as you loose against Bane and restart the fight, which you will most likely (whose dumb idea was it to put 15 to 20 other mobs, armed with shields knifes armor and tasers to a Boss fight Its not making it harder its just annoying also Bane always was a man of honor who wanted to beat Batman alone to prve that he is the strongest man there is.(just wait until the Hulk hears that)) all Cut scenes from the fight will play at the same time, after that the screen just goes Black but the Game continues.
But not everything in BAO is bad.
I really love the idea of the early Riddler acting as a Hacker to expose the secrets of Gotham's Citizens.
I really loved Jokers Origin story it had lots of atmosphere
But those things cant pull BAO out of the Dirt pile its buried in… Expand
Oct 31, 2013I really enjoyed Arkham Asylum and and Arkham City. While I was not building myself up for a game that would outshine it predecessors, I did make the mistake of assuming it would at least be as polished.
Graphical details while in zoom mode for instance appear to be less defined is covered up by a heavier use of peripheral blurring. While I may be nitpicking, the ice surrounding the city reminded of graphics used a decade ago. I kept thinking they needed something like a fresh layer of snow or frosted quality added to them. This was my first impression as I scoured the city searching for Easter eggs.
I'm okay with collectibles if they are not overused. However, part of the fun in the Batman games is looking for nods to the Batman cannon that is peppered throughout Arkham Asylum and Arkham City. It provides for a deeper immersion into the Batman universe. It also provided the feeling of the developers being equally as interested in the universe besides just making a game by taking the time to add such details.
I assumed the Riddler would be at it again, having me searching for such references but such was not the case. Any references I have found thus far feel like they were included as an after thought and no where near as being prevalent as they were in the other games.
As Arkham Origins happens before the events of Arkham Asylum and Arkham City, one of the things I expected but did not actively look into while waiting for the game dealt with Gotham being a living city. For some reason, I thought there would actually be civilians in the game. Although it is Christmas Eve, I expected to be in a city where people were rushing to do last minute shopping, walking the streets and interacting. However, the city is as desolate of innocents as Arkham City. While the lack of masses of civilians in a city converted to a prison is understandable, I find the lack of them in Origins disappointing For some reason, I thought I would be rescuing innocents from being robbed or otherwise victimized by the criminal element. However, the random crimes involve stopping criminals from robbing ATMs, breaking up gang disputes, and taking out bad cops, or helping the same cops out of deadly situations with gangs. I felt this element to be not as fulfilling and a missed opportunity both in game play possibilities and defining Batman's role in helping the people of Gotham.
A minor irritant but one that adds to gameplay experience, is moving through the city. While Arkham City had defined boundaries and obstacles where the grappler can't be used, Origins seems to have such elements within the map. A couple of them are large proving to be an obstacle tedious to circumnavigate. Some are simply billboards. The purpose for this is not apparent, and makes traveling through the city frustrating.
Finally, I have finished both Arkham Asylum, with over 30 hours of gameplay, and Arkham City with over 140 hours of game play. I never personally encountered a glitch with either game. I have been in Origins for about 19 hours and encountered a glitch with a mobsters being clipped into walls or other obstacles, making it easy to ignore them and eliminate them after I take care of other threats.
I'm not totally downing the game. It just is not as polished as its predecessors and at times, I found myself wanting to put it down to resvisit the first two games. I am enjoying it, and do not regret buying it, but there is that disappointment factor.
While game developers are ultimately in the business to turn a profit, I have found good games are those which the developers have also invested time in it as a labor of love. However, the suits have to be on the same page as well allowing for a well planned and managed production. One or both of these elements are at fault here. The game is good but not great. It could have been so much more.… Expand
Oct 31, 2013Great addition to the Arkham lore with the exception being the unexplained and out of place grapnel boost. Other than that, great core gameplay, new enemy types were a neat addition making the combat more challenging and great story. Troy Baker's AMAZING as The Joker. Roger Craig Smith made a great Dark Knight/Bruce Wayne and the cast in general was wonderful. topnotch voice acting. Love the game, pure fanservice.… Expand
Oct 31, 2013A great addition to the franchise and would recommend for anyone that's a fan of the series or Batman in general. Origins is pure fanservice. The writing is spectacular and the boss fights are great The core gameplay has not changed much, but that's ok, since there was nothing to perfect anymore. New enemy types are a welcome addition to the combat. It now feels more challenging to beat a group of thugs with multiple things to pay attention to. The multiplayer is alright, but i think it's clear that the Multiplayer community isn't going to last long with CoD and BF coming around. WB montreal did a great job and Origins is a great addition to the Arkham lore. Also, Roger Craig Smith and Troy Baker make an amazing Batman and Joker. Their performances were topnotch. Oh and of course, Splash Damage did a great job with the, while not necessary but neat multiplayer.… Expand
Oct 31, 2013Batman Arkham Origins is without a doubt, worth of your time. Is it perfect? No, but at the same time how can it be after Arkham City, the game that defined what it's like to be The Dark Knight. Arkham Origins has everything Arkham City and Asylum had. The core gameplay is largely the same, with some nice additions such as more enemy types that makes the combat more challenging and engaging compared to the last two titles and memorable boss fights, which i imagine can get quite repetitive for gamers that have little to no patience and who haven't just played an Arkham game in general. The visuals appear to be more crisp, even at the end of this console generation. The amount of snow is a nice touch and adds to the Christmas atmosphere. But the best visual experience can be found on the PC with robust graphics and physics options, that ultimately makes the game look downright beautiful.
The story is really well written with some great twists and turns. I found the cinematography overall really impressive. The villains are introduced in a great way, with some neat D-list additions. It'll take you about 8-10 hours to beat the main campaign and around 15-20 if you do absolutely EVERYTHING. There's also the challenge rooms adding to the incredible replay value. Playing as Slade/Deathstroke was a blast too, unfortunately he only comes with the (as of launch) pre-order or when the stocks last, as new in retailers. Surely will be available as DLC at some point.
The multiplayer i found a great distraction. I just hope the MP community will live for longer than a month with *yawn* Call Of Duty and Battlefield around the corner. You can customize your characters for each side (Bane and Joker gang). The customization i found oddly similar to Brink, which shouldn't come as a HUGE surprise since the MP for Origins is developed by Splash Damage, the developer for Brink. There's 3 teams essentially, Heroes, Bane Gang and Joker Gang. 3 vs. 3 vs. 2. Batman and Robin being the Hero team. Overall the multiplayer is tons of fun and would recommend for everyone who buys Origins to at least try it out once and see if it's your cup of tea.
Overall, it's a great addition to the Arkhamverse lore. (with one exception being the unexplained grapnel boost from the future) A great Origin story to the Arkham franchise with top quality voice acting, memorable dialogue and cinematography. I also think it's worth mentioning that Roger Craig Smith and Troy Baker absolutely nail their roles as Batman and The Joker.
Why it's a 10 on the rating you might ask? Because i want the user score to bury the hypocritical metascore from the major gaming websites. Giving below to just above average scores for a game that's ''More of the same, doesn't innovate the series or the genre in any way''? How unlike any series i know that keeps rehashing the same assets from previous entries to the series, with absolutely no new additions to the core gameplay. Right.… Expand
Oct 30, 2013I have played this game for approximately four hours and I am very pleased with this product. There are a few glitches that need to be patched, mainly having to do with the fighting mechanics. They are choppy and frustrating at times especially when fighting large groups of adversaries. You get the flow of the fighting style, then if you are hit once the whole flow of the fight degrades, trying to get the flow again is almost impossible. Though it could be possible that you have to rely on gadgets when fighting in this installment, especially with the introduction early of well armored adversaries.
The story in this installment is rich with introduction of many of Batman's adversaries that appear continuously in the comics.
I am happy that Warner Brothers kept the mechanics of the games intact. I have read that many of the critics are displeased with that, yet why try to fix something that isn't broken, They have added some things that are interesting like a new detective facet in which you must solve crimes and find the perpetrator. Another addition is the Batcave and Alfred. You get new gadgets, practice your fighting, fight in the opened maps, and connect to the bat computer there. Alfred gives you advice and if you listen to him you get points towards leveling up.
Overall this is a good installment into the series, and if you liked the other games you will definitely like this one.… Expand
Oct 30, 2013I'm enjoying this game big time. Probably more than arkham city. How this is only getting 74 on here is baffling. Everything about this game is great. Menu screens take a bit of getting used to but the game itself is really enjoyable. Graphics have improved as well. I haven't had any bugs yet and I've been playing it around 12 hrs. Great game.
Oct 30, 2013At least 3 game breaking bugs in this game. The combat is dubious not much in the way of anything new the voice acting is terrible the story itself is barely worth paying attention to. The Joker for some reason is british and Bane is a Frankenstein mix of the comic books and the recent movie. It's probably worth waiting till it sells for half price.
Oct 30, 2013It's good to be Batman! Subtle pieces missing to a great game. Minor glitches that aren't game breaking but need to be patched. Fast traveling with the batwing may cause a black screen freeze and you'll probably have to start your system over but all of which I accomplished before this case was saved. Gotham City is fun to explore but doesn't feel as alive as Arkham City. Like I said minor things that don't change the fact its a great game.… Expand
Oct 25, 2013The cape is finally black, and there are no man panties in sight. Now Rocksteady should learn to make a serviceable Batman by omitting the absurd blue/purple cape and briefs, their Batman design is a walking paradox.
P.S. The grey belt is nice, keep that too.
Mar 11, 2014Arkham Origins is very fun to play and very easy to forget as soon as you're done. Kicking butt as Batman is still a joy and the Invisible Predator scenes are as excellent as ever, but the game's almost complete lack of surprises weighs the experience severely down. [Nov 2013]
Dec 28, 2013That it's so thoroughly entertaining despite being mostly identical to its predecessors speaks volumes about the quality of Rocksteady's original design, and of Warner Montreal's understanding of same. [Jan 2014, p.68]