Battlefield: Bad Company Image
Metascore
83

Generally favorable reviews - based on 70 Critics What's this?

User Score
7.7

Generally favorable reviews- based on 267 Ratings

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  • Summary: Built from the ground-up for next-generation consoles using Digital Illusions' Frostbite game engine, Battlefield: Bad Company drops gamers behind enemy lines with a squad of renegade soldiers who risk it all on a personal quest for gold and revenge. Featuring a deep, cinematic single-playerBuilt from the ground-up for next-generation consoles using Digital Illusions' Frostbite game engine, Battlefield: Bad Company drops gamers behind enemy lines with a squad of renegade soldiers who risk it all on a personal quest for gold and revenge. Featuring a deep, cinematic single-player experience loaded with adventure and dark humor, the game delivers the series' trademark sandbox gameplay in a universe where nearly everything is destructible. Battlefield: Bad Company also features a full suite of the franchise's trademark multiplayer options with deep gameplay modes designed to take full advantage of the game's massively destructible environments. [Electronic Arts] Expand
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Score distribution:
  1. Positive: 61 out of 70
  2. Negative: 0 out of 70
  1. It looks great, has fun characters, a load of interesting weaponry, and works nicely whether you’re playing alone or with a squad. The campaign lasts long enough to feel fulfilling, and the multiplayer kept me coming back once that was complete.
  2. Bad Company represents a new direction for the Battlefield series, and it makes its debut as a console exclusive with a building-blasting bang.
  3. 90
    Dynamic action, tons of features, and highly-detailed visuals come together for the first significant step forward of console first-person shooters since "Halo: Combat Evolved." While there are a few minor quibbles, you're assured to become addicted to Bad Company's twitch gameplay.
  4. Battlefield Bad Company is a great game and continues the excellent fun found in every game in the Battlefield series that I've played so far.
  5. The levels are massive - although there are only seven of them - and the sense of being in a conflict can only currently be matched by CoD4.
  6. As a console exclusive, it delivers a great campaign with unique features that set it apart from the majority of first-person shooters on the platform.
  7. It’s got some fresh, entertaining details, and though the game experience is shallow and a little frustrating, you can hop into a mortar cannon and knock down an enemy entrenchment to make you feel better.

See all 70 Critic Reviews

Score distribution:
  1. Positive: 71 out of 104
  2. Negative: 22 out of 104
  1. TomL
    Jun 25, 2008
    10
    Welcome back, Battlefield.
  2. PabloR
    Mar 12, 2009
    10
    "More Criticism than it Actually Deserves" Everysingle bad reviewer looked at the game, and then looked at the most realistic game on the "More Criticism than it Actually Deserves" Everysingle bad reviewer looked at the game, and then looked at the most realistic game on the market, and compared it to that other game, they're comparing it as if it were supposed to be super realistic but the game was designed to be more fun than realistic, but maintain a bit of reality into it. Weapons are fun as hell to use, the campaign could be made into a movie, and the graphics are awesome. The grainy textures were meant to be put into the game. When you look around and stuff it's too quick though, even though this can be changed, most games keep it at a more realistic level, but then again, as a soldier fighting this is how quick you might move your gun most of the times, but other than this it deserves a 9.5. Controls weren't too good, realism was average but the game wasn't designed or made to be perfect 10/10 realistic. Graphics were superb, and the campaign was also superb. But, one thing that probably confused a lot of people that it seemed more of a multiplayer match, you kill 30 people, die, then respawn and still those 30 people are gone. But, the game was designed to be difficult and plus in a map you probably face more enemies than you would in a simlilar game. Every aspect of this game was meant to be made in a certain way, the controls were the only problem. There are too many reviews where people are complaining as if they are reviewing a game and expecting it to be 100 percent realistic. Play the game, think, than rate. Since I can't give it a 9.5, I'm gonna give it a 10/10. Expand
  3. Apr 12, 2011
    10
    I've owned this game for a long, long time now, but never wrote a review. Anyway, I use this game as a measuring stick for all other onlineI've owned this game for a long, long time now, but never wrote a review. Anyway, I use this game as a measuring stick for all other online FPSs. I'll compare COD and Crysis 2 to this game. Obviously, both fall WAY short of the mark. It confounds me. I've been playing online FPSs since Medal of Honor: Allied Assault. When that game came out (like 11 years ago), I thought the multiplayer was really cool. It's not so great, however, when COD releases a contemporary multiplayer FPS that mirrors those from over a decade ago. Anyway, tl;dr - Bad Company (and its successor, Bad Company 2) are far superior to all other online FPSs. Expand
  4. jeffk
    Jun 25, 2008
    9
    I just picked this up today, and I am really enjoying it. Its a great addition to the battlefield series, and fans of the franchise should be I just picked this up today, and I am really enjoying it. Its a great addition to the battlefield series, and fans of the franchise should be MORE then pleased. (not to mention the huge letdown that was BF: modern warefare). Despite the game being launched with only one multiplayer mode (there will be more added for free later, as spoken by the devs) It is a very well produced style, and a welcome addition to any gamers collection. Dice also did a great job of making an enjoyable console shooter, and any FPS fan should pick this up, or if all else at least give it a rent. Expand
  5. KingGeorge
    Jul 7, 2008
    8
    Tis alright. But I do dislike the fact that in this video game that you can just stick a needle in your arm and heal totally. In real warfare Tis alright. But I do dislike the fact that in this video game that you can just stick a needle in your arm and heal totally. In real warfare you get shot and it harms you terribly, until you get to the medic and get shot up with morphine and get patched up. However I do like the fact that when you throw an incendiary device at a building the wall falls down. Completely realistic! Expand
  6. ChadJ
    Jun 25, 2008
    6
    A quick change to the Halo control scheme makes the vehicular combat fun and frantic. The on-foot action is hampered by unsatisfying shooting A quick change to the Halo control scheme makes the vehicular combat fun and frantic. The on-foot action is hampered by unsatisfying shooting mechanics and glitchy bullet hit detection. The game's sense of scale, audio choices, and inconsistent destructibility sometimes will have you scratching your head, but the chaos of multiplayer can be a blast when you look past these blemishes. Expand
  7. ChaseMurata
    Jun 24, 2008
    0
    Okay, after a few days and a lot of hours with the demo, here is my seasoned critique. A critique, as my first-impressions (of primarily theOkay, after a few days and a lot of hours with the demo, here is my seasoned critique. A critique, as my first-impressions (of primarily the single-player) were far too generous.

    I do not like how there are only two spawn points (team or base). Opponents can simply camp with tanks and kill you in succession. I was killed five times in a row switching off both spawn points. Every time I respawned at our base some asshole would immediately - before I could take a step - fire tank bursts into the spawn area. Between the tank and the machine-that-acts-like-your-own-personal-Airstrike, my entire team was decimated every time we spawned at the base spawn point during that game.

    The imbalance between classes is infuriating. Snipers have the advantage in most games as the scope covers a great deal of the map, and considering Battlefield is a large-scale game, snipers can, literally, see you coming from miles away. I will say, though, that the aiming system is so imprecise that it will take a few shots for them to kill you - but they will kill you before you can fire back.

    Damage is a bit ridiculous, and the Medic class, or what-ever-name-they-gave-it, is not useful at all. Why did they include this class into the game? No one uses it. No one. I have only seen a handful of people use this class in my hours upon hours of gameplay. When I do see them, only few of them handed out health crates. Those who did hand out health crates amidst warfare were killed alongside those who tried to get health crates.

    This brings me to my next point: the damage is ridiculously high. It takes only three shots to kill someone with a pistol, and I
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