Metascore
73

Mixed or average reviews - based on 55 Critics

Critic score distribution:
  1. Positive: 27 out of 55
  2. Negative: 0 out of 55
  1. Just when you thought they couldn’t put a new spin on the WWII genre, here come Eidos ready to show that three genres can exist in harmony and even work on a console.
  2. 85
    While so many action games are devoid of strategy and so many strategy games are short on action, Battlestations Midway delivers both.
  3. Few titles attempt a real-time strategy/action hybrid, and even less actually succeed. The precision of point-and-click may be the time-honored interface for tactical games, but Eidos Hungary has produced an excellent, landmark entry for the genre on consoles
  4. Much like chess, you can learn how to use the pieces in an hour, but learning to use them skillfully takes time and patience. If you can handle a bit of a learning curve and some clunky controls, this game will reward you with challenging and enjoyable game play.
  5. If you're looking for a game that's fast paced and fun from the get-go, this isn't for you. If you're a couch jockey who enjoys a long day of a tall iced tea and the history channel... Well. Eidos has made the game for you.
  6. My hat is off to Eidos mainly for expanding the variety of games on the 360. That is always a good thing.
  7. Battlestations: Midway offers a brand new approach to naval combat on the consoles. It portrays the atmosphere of WWII in the Pacific theatre quite well. Not everyone will be satisfied with the slow pace of naval warfare, but if you’re a history buff, you don’t want to miss the boat.
  8. When Battlestations Midway is good, it's really good.
  9. Eidos should be commended on breaking out of the current fad for very similar and rather dull shooters and providing console owners with something so different. Battlestations Midway reminds me a lot of the kind of games we used to get from Microprose and that's a compliment indeed.
  10. It's a slow paced game, so those who shy away from games like chess will probably want to turn a blind eye, but anybody with an ounce of patience and a lust for either piloting a plane, commanding a ship or steering a submarine should sail down to their local game shop and pick up a copy!
  11. Bold, thrilling and immense, and deserves every success. The Action RTS has arrived and let's hope it is here to stay.
  12. The seamless integration of a user-friendly tactical map enhances the gameplay, and having the choice to fly, sail or sink to the depths of the ocean whilst taking part in one of history's most influential battles is too much fun to miss. [Issue 21, p.50]
  13. It takes strategic and real time strategy games to a whole new level on the Xbox 360 and it is fairly easy to learn. Sure, the single player mode is relatively short but the multiplayer action is where the fun lies.
  14. While there are some control issues that feel a bit under whelming at times, the scenarios, battles and war machines to command make this a fun Xbox 360 game.
  15. A cracking strategy game with some brilliant action elements. Suprisingly decent, this. [Apr 2007, p.76]
  16. The somewhat disappointing textures, lack of any graphical or audio "wow" factor, poor battlefield ambiance, a boring tutorial, and a short overall game all take away from its glory.
  17. Battlestations: Midway strikes just the right balance between action and strategy to create a game that's as unique as it is enjoyable.
  18. Although there's a steep learning curve, you'll be having a grand old time once you get the hang of the controls. Hardcore strategy fans are in for a treat.
  19. 78
    Midway finds some fairly uncharted waters in which to lay-anchor, even if the game could be a bit more expansive.
  20. If you’re a war fan or love strategy titles, Battlestations Midway is definitely worth a spin. The only problem is that it’s more than likely going to be a hit only for hardcore gamers.
  21. Very fun game that is marred by technical problems. The lack of replay is what really hurts.
  22. Overall, I think the balance between action and strategy is spot on for the casual as well as hardcore gamers out there and is well worth renting it out. The single player campaign is too short but on LIVE it will be different every time you play, making the game last for quite some time.
  23. A title that by nature seems much better suited to the PC - on the Xbox it never really endears enough for players to persevere and get past the initial awkwardness, and the strategy control schemes are just a bit too long-winded and cack-handed to pull off well on a joypad.
  24. If sinking Battleships, Bombers, and Oil Tankers sound like fun, give Battlestations: Midway a once over because I’m sure nothing like it will come around for a while.
  25. When heading online you’ll find some much needed variety that wasn’t present in the single player game.
  26. A fun title that brings together action and tactics in the Pacific Theater of World War II, Battlestations: Midway does a lot of things right. Too bad the multiplayer isn’t fun because everything else about this game seems to work.
  27. Hell in the Pacific for the trigger-happy. V-J Day for the wannabe Nimitz.
  28. The many multiplayer possibilities should buy you a lot of time with the title, but the single-player campaign is just entirely too short (while the tutorial is mind-numbingly long).
  29. It's a game that does things a little differently from its peers, and has the rare distinction of being a game that stands out in its own right. But the very fact that it's an action game with a strategic bent also makes it quite tough to appreciate at first.
  30. A title greater than the sum of its parts, the tactical element keeps requires a bit of strategical know-how whilst the action element feels far more involved and creates the feeling that a tangible difference is being made to the outcome of the battle.
  31. Some will label it contrived, others experimental. We’d call it flawed but engaging and ultimately entertaining irrespective of that. [Mar 2007, p.104]
  32. For all the undeniable pleasure of skimming at zero feet in a rickety torpedo bomber towards a hulking metal monster, we’re left with something too slight to sustain us. Expect cult-multiplayer status, and pray for a sequel.
  33. 70
    The variety of online play is a great boost to replay value, as you can play for hours without having the same game experience twice.
  34. A highly original, yet niche, offering from Eidos, let's hope that their Hungarian studio is given a chance to develop a truly next-generation sequel in the future. Certainly a pace of gaming that we're not used to on Xbox 360 to date.
  35. Battlestations may not be the deepest or prettiest WWII-themed 360 game on the shelves, but it still hits a solid broadside. [Mar 2007, p.80]
  36. Battlestations: Midway offers up a change from other World War II themed games and real time strategy fans are really going to find some enjoyment in this title. Those who are more interested in action-packed gameplay may find the level of micromanagement and accessibility to be a problem.
  37. I don't expect World War II to fall in popularity as a game subject any time soon, and Battlestations: Midway is a perfect example of why.
  38. 70
    The mixing of genres is cool, and adds a unique twist to the play mechanics, but honestly, Midway would have been much more user-friendly had it been either an action game or a real-time strategy affair -- not both.
  39. 70
    A few issues aside, Battlestations Midway successfully melds a game that provides a strategic action game that isn't your run-of-the-mill WWII game.
  40. 70
    The graphics in this game are surprisingly good.
  41. Everything it does is solid, workmanlike and shipshape; even the plot has slightly more class than other generic World War II games, tracking two friends and their gradual promotions from Pearl Harbour to being leaders at the mighty sea-battle of Midway. It’s not funny and it’s not clever, but it is slightly more subtle than most of the ham-fisted war stories we normally get. However, the game doesn’t move beyond competent and it’s hardly the most graphically wonderful title – outside of cutscenes, it does betray its Xbox and PS2 origins regularly.
  42. 70
    If you're willing to put a lot of time and effort into learning the various intricacies of the game's multiple controls, you're likely to get more than a little enjoyment out of the title. For the standard gamer though, the game's steep learning curve and hit or miss multiplayer experience may deep six most of the fun.
  43. The single player campaign is too short and doesn't throw you into the ‘whole navy vs whole navy' action quickly enough - the main appeal of this game is definitely the Live features. To sum up, Midway is innovative, but it ultimately doesn't go far enough.
  44. Battlestations: Midway has the potential to blossom as a multiplayer game, primarily online. With everyone free to jump between units, it can become chaotic, but that's half the fun.
  45. 70
    Stepping into the cockpit of a dive-bomber or Destroyer-class vessel just isn't that much fun.
  46. RTS fans might find it a little simple, but might find the emphasis on action a pleasing surprise. Action fans might find the strategy a little dull, but with the simplicity of the commands they'll find themselves in the thick of the action as often as they like.
  47. It mostly fails to deliver standout action sequences, but fans of the real-time strategy genre should find their place in this game.
  48. Battlestations Midway is a welcome change from the traditions first person World War II shooting games that have been all the rage over the last few years and if you like naval warfare, there really aren’t many games out for the 360 besides this one to get your fix.
  49. It’s a mix of exciting and overwhelming as you try to maintain what feels like 50 pots boiling over at different times.
  50. Ten minutes into the approximately hour-long tutorial and I thought this game probably should've stayed on PC. [Mar 2007, p.88]
  51. A title with an interesting concept that gets too bogged down in its own mediocrity to use that concept well. Most of the game can be played on autopilot - issuing simple commands and then watching lackluster ship models fight until one explodes.
  52. Battlestations: Midway isn’t bad, but its ambitious mixture of action and real-time strategy doesn’t translate into an exciting and engaging game.
  53. 60
    For its ambition and tackling of two genres at once, Battlestations: Midway ain't half bad. Its duality means that not a lot of players will absolutely fall in love with it, but there's enough here for most gamers to find themselves happily immersed.
  54. It’s sure to be a more compelling experience online, albeit one that relies heavily on the honour of your opponents, and its rough-edged charm is compulsive. [Mar 2007, p.87]
  55. While it can be commended for a bold mix of strategy and action, Midway doesn't really pull of either with much conviction, leaving a somewhat unsatisfying experienice. [Issue 17, p.90]

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