Thrust into the year 1912, players take on the role of former Pinkerton agent Booker DeWitt, who has traveled to the flying city of Columbia on a rescue mission. His target is Elizabeth, a young lady imprisoned since her childhood years. During their bold escape, Booker and Elizabeth form aThrust into the year 1912, players take on the role of former Pinkerton agent Booker DeWitt, who has traveled to the flying city of Columbia on a rescue mission. His target is Elizabeth, a young lady imprisoned since her childhood years. During their bold escape, Booker and Elizabeth form a powerful bond -- one which lets Booker enhance his own abilities with her world-altering control over the environment. As a team, they fight from high-speed Sky-Lines, in the streets and houses of Columbia, on giant Zeppelins and in the clouds, while simultaneously learning to harness an growing arsenal of weapons and abilities.
Mar 25, 2013Infinite is more than a new setting, story, and characters; those elements are seamlessly integrated with complex themes, a mysterious plot, and entertaining combat to create an amazing experience from beginning to end. Familiar threads run through it – a lighthouse, a strange city, a charismatic antagonist – but they are homages to the past rather than attempts to recycle it. The core of Infinite is unlike anything else on land, sea, or air.
Mar 26, 2013Bioshock Infinite attempts an Uncharted style relationship between two characters. It doesn’t work as well as it needs to. Booker DeWitt, ably if not unremarkably acted by Troy Baker, would be a fine figure in a novel or a movie. But in a game driven by his relationship with Elizabeth, Bioshock Infinite snags on the issue of a third-person protagonist in a first-person game. What does Booker look like? How does he feel? How is he reacting to what Elizabeth tells him? What does he do when I press X to “comfort Elizabeth”? Is there any subtext when he makes a choice? How do they look at each other? An actor’s face belongs here. There isn’t one.
Mar 30, 2013I loved the original Bioshock when it came out in 2007. That the pace of the plot evaporated after the twist mattered not one jot, the gameI loved the original Bioshock when it came out in 2007. That the pace of the plot evaporated after the twist mattered not one jot, the game delivered deep in something sadly missing from many games today atmosphere. Bioshock 2 I also enjoyed in 2010, with the way that it opened up more, and gave a spin on events in Rapture of its own accord, but it never stunned like the original. After seeing the first trailers for Bioshock Infinite 2 years ago, I was hoping for something that would deliver in all key areas of a great game i was not disappointed!! Presentation is generally excellent for the 360, the loads being minimal and fairly fast. The graphics are beautiful in the way that they are executed and the imagination behind them, and if there is the occasional pop-in of objects or textures, and an odd moment of frame rate stutter, it never affects the gameplay. Sound design is on another level though, completely the voice actors do a sterling job, the sound effects are eerie in their delivery, and coupled with the amazing soundtrack which at times evokes memories of Stanley Kubrick's The Shining, amongst other things. The soundtrack is a loud, cluttered and often blustering bundle of objects that does what its supposed to it fills in the spaces that the graphics depend on to deliver the whole 'feel' so to speak. And so to the gameplay, which is where I have to state that this latest entry in the Bioshock series truly is the best so far. There are a handful of neat gimmicks put into the game at key points (the skyhooks, the tears in time), which when coupled with some familiar aspects (the vigors you may have seen before, and the weaponry), makes for some compulsive First-Person shooter gameplay however, the final ingredient, the one that makes this game truly great, and probably one of this years' best (and probably the decades I'm going to state right now!!) is the plot thundering through on some riffs from Alan Moore (think sparks of League of Extraordinary Gentlemen and Watchmen), and some very clear influences from Terry Gilliam (Brazil, 12 Monkeys), and many more I could mention, the whole thing moves from scene to scene, and never ever detaches the player from the game I've said this before, but if this were a book (the whole thing certainly feels like a graphic novel) you'd be up until 4 in the morning reading it!! The last time I played a game that truly made me want to get to the end, to see the whole thing, and know what was going on so much, was either Shadow of the Colossus or Half Life 2, so I think you can understand how highly I rate this game. i could write more, but alas, I'm on my second playthrough of the cursed game you see, and I want to get back to it, so I'll finish with this it is the best single-player campaign game I have played in years, it threatens to overflow with the wealth of ideas bursting forth, and even if you don't think you'll enjoy it, you have to give it at least a try. One utterly superb game.… Expand
Jun 17, 2013Easily the best game so far this year. An incomparable story, great game-play, nice graphics. The story is mind blowing and the powers areEasily the best game so far this year. An incomparable story, great game-play, nice graphics. The story is mind blowing and the powers are brilliant (minus return to sender)This is one of those games that you will want to play over and over again and it will never get old… Expand
Nov 15, 2015An excellent conclusion to the BioShock trilogy. The gameplay is still highly enjoyable, the atmosphere is renewed in an amazing way and theAn excellent conclusion to the BioShock trilogy. The gameplay is still highly enjoyable, the atmosphere is renewed in an amazing way and the story is just incredible.… Expand
Apr 8, 2013The game is a blast.
Nothing new on mechanics but works well through all the game. Gorgeous scenarios and OST.
The story starts in oneThe game is a blast.
Nothing new on mechanics but works well through all the game. Gorgeous scenarios and OST.
The story starts in one direction and twist to twist plays with your head, making the game to gain intensity and proposing perspectives that actual games doesn't use to.
It's a little suspicious that all specialized media give the game a 10/10 when usually they just play the game for a few hours at best.
For me, a really good game and one of the bests FPS I've played in a long time.… Expand
Oct 30, 2014This review contains spoilers, click expand to view. Well, I'd never played the original two bioshocks, well, I did, but let's just say I didn't have particularly high hopes for it when I picked it up for £8.00 at Cex exchange... I took it home and put it in my Xbox...
6 hours later, I was swinging around on skyhooks launching crows at giant cyborgs while bringing veritable bullet rain down on the Vox Populi below, all the while getting help from one of the greatest characters in video games. There were, however, a few kinks that could be ironed out for the next one.
The difficulty goes insane, you cut through soldiers like a knife through newly bloodied butter. But then you run into the slightly larger guys and you need to pump so many clips into them it becomes a chore.
Elizabeth needs to be more active, the worst thing for a story driven game is to have to stop after every fight to scrounge the battlefield for ammo, money, salts and health.
The story works well up until the end, with them tying it all up with the almost audible phrase **** it, space time.'
Here's some good bits though:
Again, story. All characters are handled well and are likeable.
That sequence where elizabeth gets carried off by the songbird is great, I really loved that. The sequence with slate was great, and it fitted well into the overarching plot, it's just a shame almost nothing else did.
I sense a lack of replayability though, there are very few significant choices, and it's too long a game for me to play twice, because the only potentially significant choice is near the start...
One of the best games of all time, so much better than half-life, but it still has the kinks.… Expand
Apr 17, 2013I loved the other Bioshocks, but this had a dissapointing feel. The ending was epic and amazing, but this game could have been so muchI loved the other Bioshocks, but this had a dissapointing feel. The ending was epic and amazing, but this game could have been so much better. There is alot of loopholes in the story (non ending wise), and it just doesn't make sense that not a single person you fight against uses the "plasmids" against you.
It is damn good, but it should no way win game of the year.… Expand
Aug 10, 2015This review contains spoilers, click expand to view. This game is what appears to be three or more groups of people working on different stories/plots, then coming together at a whole team meeting and going, "oh ****! These ideas are all good but they have nothing to do with each other! What do we do???
Then one guy says, "I know! Multiple universes! That way all of our different plots can be put in!"
The game has no consistency and has at least three plots going on at once. It starts off being about a really racist utopia, which is an interesting idea. Then suddenly it changes to a damsel-in-distress (but why did they include a depiction of her first menstrual pad????). And yet she's NOT technically a damsel in distress because she has these superpowers to travel between worlds. But somehow she isn't able to use that power to leave her world/prison (even though she uses her ability to change worlds later in the game). In any case Booker, a relatively young, attractive man has to come release her from this prison and help her learn her true power! Not a cliche at all!!
So then they go after her father, cause he's bad for making this racist utopia and for locking her up. You kill her mom because she was mean or something, I can't remember, and since I played this 4 times you'd think I would but apparently it was so insignificant I can't remember it why her mom was bad.
SO, then you do a complete plot shift to working with some poverty-stricken people who need help, and want to revolt. Then, for some reason, ("different dimension!") these people are now EVIL and trying to kill you!
Then there's some part about a guy who made a museum that rewrote American history to include himself as the hero general in all the USA wars. I don't even know what that was other than filler material.
Oh and those creepy twins (who were cool characters). Their story is they learned to travel between worlds, which is how they stole the baby (Elizabeth) and took her into another world, which was Columbia... But in the beginning of the game Booker's world IS in the same world as Columbia, so.....???
And the ending. Oh god the ending. Walking around numerous lighthouses saying "we are all different worlds in some worlds you are Comstock and in others you are dead." But at some point it turns out that in truth you are Comstock no matter what? So you are him in all worlds? And my most hated part of the ending is when they go down to the sea as if to suck up to players who loved Bioshock 1/2 to prove that this game is just as cool as Bioshock 1/2!!! It just seems so forced and pandering to get people to associate positive feelings from 1/2 with this crappy game.
I'm just going to end saying I played this thing 4 times and I literally stayed up all night last night, couldn't fall asleep, because I couldn't figure out what the **** is going on in this game. So I had to write this out. My conclusion is in the first paragraph but:
This game appears to be three or more groups of people working on different stories/plots, then coming together at a whole team meeting and going, "oh ****! These ideas are all good but they have nothing to do with each other! What do we do???
Then one guy says, "I know! Multiple universes! That way all of our different plots can be put in!"… Expand
Published: December 30, 2013In our annual ranking of the year's best video games, get a list of 2013's best and worst releases by platform, view a comparison of the various game consoles, and find out which title earned Metacritic Game of the Year honors.
Awards & Rankings
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