Mixed or average reviews - based on 18 Critics

Critic score distribution:
  1. Positive: 8 out of 18
  2. Negative: 1 out of 18
  1. Gearbox's latest DLC package, Claptrap's New Robot Revolution, incorporates bits and pieces of what made each preceding add-on appealing to Borderlands.
  2. Oct 28, 2010
    It's a better expansion than the somewhat pointless Mad Moxxi's Underdome Riot, but it can't come close to The Secret Armory of General Knoxx.
  3. 86
    With a ridiculous and genuinely funny storyline, some challenging enemies, and a brand new set of environments to roam in, players will find plenty of new content to sink their teeth (or more accurately, a crap-ton of bullets) into.
  4. 85
    It doesn't do much that is new, but it's a fine addition to the game and proof that you can never have enough of a good thing.
  5. It took me about 4 to 5 hours to play through the main story missions with a co-op partner, though the secondary missions can double that, depending on how thorough you are.
  6. This is a nice DLC pack to finish out this standout game from over a year ago. If you didn't like the game to begin with, nothing in this DLC will change that. On the same token, if you enjoy Borderlands, this game may feel a bit too familiar, but it's enjoyable nevertheless.
  7. The new quests and areas, combined with a "best of" lineup of characters from the other DLCs and other parts from the main game make for a good, exciting mini-adventure. If you're at all interested by the idea of returning to Borderlands, Claptrap's New Robot Revolution is absolutely solid.
  8. If you've stuck it out this long, then you're going to want to join the revolution, as it's definitely a good way to say goodbye to Pandora and the Borderlands-verse... at least for now.
  9. Claptrap's New Robot Revolution is a bit of a letdown. There are no memorable moments here, and is nowhere near as good as Mad Moxxi's or General Knoxx add-ons.
  10. Oct 26, 2010
    Even though it doesn't introduce anything new, this DLC proves to be a welcome addition to the game's main campaign. If you're looking for a good excuse to return to Pandora, Claptrap's New Robot Revolution is definitely what you need.
  11. Though not nearly as enticing as some of its downloadable predecessors, Claptrap's New Robot Revolution still provides hours of enjoyable mercenary mayhem.
  12. Even though I enjoyed having a new excuse to fire up Borderlands, 'Claptrap's New Robot Revolution' seems a little dry after General Knoxx's monumental adventure.
  13. For a level 61 player, this is another unessential expansion that doesn't add anything besides some dull new missions on a not exciting environment. Only the much waited level 69 patch will give to this DLC some more sense, but it still will be a disappointing DLC for a fantastic game.
  14. Oct 5, 2011
    Claptrap's New Robot Revolution offers no surprises, and it's really only for Borderlands players that are looking to get one last bit of mileage out of the game.
  15. The Borderlands gameplay is still as strong as ever. This may be more of the same, but when the same is this good, it's hard to feel too aggrieved, even if it never quite feels like the experience is worth another 800 Points (£6.29 on PS3 and PC).
  16. Claptrap Robolution doesn't fail to entertain, it simply fails to do so in a new and unique way. If you love Borderlands and just want more of the same, this DLC will win your heart.
  17. Don't get me wrong, Borderlands is still one of the best co-op experiences in gaming and the mix of player classes and relentless stream of enemies is very easy to slip back into, however with the ability to play more than one playthrough of the main game and all of the DLC packs, if all you want to do is shoot high level dudes, you don't need to pay another ten bucks to do so.
  18. This is a disgrace and fans should let Gearbox know that it's very easy to perceive this as a lazy cash-grab.
User Score

Mixed or average reviews- based on 29 Ratings

User score distribution:
  1. Positive: 2 out of 5
  2. Negative: 1 out of 5
  1. Sep 29, 2010
    Solid game play with some creative looking new enemies and you have a nice borderlands dlc. This will add countless hours to me and my friends borderlands characters! I can't wait to get to level 69 and find some amazing loot!!! Thanks again Gearbox! Full Review »
  2. Dec 27, 2011
    I thought it was ok, A lot better then the Zombie Island DLC. Its interesting to see claptraps as a new enemy in the game but they were far too weak, Only took 1-2 shots to kill them. I also hated how uneven the difficulty was - The mini bosses (Knoxx, Ned, and Steele) were rather easy when the last boss MINCA/INCA were insanely difficult to defeat. Also its filled with a lot of pointless collectables to make you play it more. If you focused simply on the main quest, It takes about 3-4 hours, A bit too short if you ask me.

    Overall it was just another DLC. Not good but not bad either.
    Full Review »
  3. Jun 1, 2011
    This DLC may not be as good as The Zombie Island of Dr. Ned, or The Secret Armory of General Knoxx, it's still a great DLC, it adds new Claptrap enemies, new loot, and a few more hours of gameplay, and it's pretty funny, even though the humor doesn't catch on until later in the DLC, and also has some familiar faces, but it has it's problems, it's the shortest DLC for Borderlands I've played so far, it could really use a vehicle, and one area called Sander's Gorge is absolutely annoying trying to travel through, the map is of no use there and I hated having to go there, and if your character is around level 40 and you have decent loot, it's not challenging at all, only one boss was "tough", but if you a Borderlands fan and are looking for a few more hours of questing, level grinding, and loot hunting, look no further, this is a great DLC. Full Review »