User Score
8.5

Generally favorable reviews- based on 405 Ratings

User score distribution:
  1. Negative: 41 out of 405

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  1. Feb 8, 2015
    0
    Los superdotados intelectuales deberían meterse a científicos y arreglarnos la vida a todos, en lugar de ponerse a diseñar videojuegos y perpetrar mamonadas como esta. Es un juego seguramente IMPOSIBLE para la mayoría de los mortales. Algunos puzles son difíciles de hacer incluso mirando la solución en internet. Y para colmo es uno de los juegos indies más cortos. Algo no cuadra: o casiLos superdotados intelectuales deberían meterse a científicos y arreglarnos la vida a todos, en lugar de ponerse a diseñar videojuegos y perpetrar mamonadas como esta. Es un juego seguramente IMPOSIBLE para la mayoría de los mortales. Algunos puzles son difíciles de hacer incluso mirando la solución en internet. Y para colmo es uno de los juegos indies más cortos. Algo no cuadra: o casi todos los que hacen críticas de juegos en la prensa son inteligentísimos (ja) o había alguien muy interesado en vendernos la burra. Por mí, Jonathan Blowjo... puede meterse The Witness por donde le quepa. Y no, no soy un tonto amante del gatillo fácil ni un superdotado, pero por lo menos, me acabo sin problemas y sin guías juegos como Limbo o Shadow of the Colossus. Expand
  2. Jul 18, 2013
    2
    Puzzles on a vertical difficulty slope and gimmicks that are not explained nor fleshed out in any detail make this game a pile of over-hyped, over-priced, over-flogged nonsense.
  3. Mar 6, 2012
    0
    This game is nothing but a repetitive borefest with a time travelling gimmick. The level design is extremely generic, especially for a platformer. Plus, there is absolutely no replay value. You have to 100% the game just to get to the last "world", which is actually just a cutscene. I don't know why most people think that it is one of the greatest indy games of all time, when it isThis game is nothing but a repetitive borefest with a time travelling gimmick. The level design is extremely generic, especially for a platformer. Plus, there is absolutely no replay value. You have to 100% the game just to get to the last "world", which is actually just a cutscene. I don't know why most people think that it is one of the greatest indy games of all time, when it is actually one of the worst. Expand
Metascore
93

Universal acclaim - based on 57 Critics

Critic score distribution:
  1. Positive: 57 out of 57
  2. Mixed: 0 out of 57
  3. Negative: 0 out of 57
  1. 88
    Imaginative, innovative, and engrossing, Braid is a spectacular achievement. If only the experience lasted a little longer and there weren't as many puzzles with singular solutions.
  2. You can't put a price on innovation. [Issue#34, p.116]
  3. 100
    Braid is beautiful, entertaining and inspiring. It stretches both intellect and emotion, and these elements dovetail beautifully rather than chaffing against each other. Still wondering if games can be art? Here's your answer.