User Score

Generally favorable reviews- based on 394 Ratings

User score distribution:
  1. Negative: 38 out of 394

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  1. Nov 24, 2010
    When I first downloaded Braid and started playing it, I was taken back to the NES days, and thought it was charming. Then the levels got more difficult, and the game truly presented itself. I still play this game sometimes, it's just so good and has awesome replay value. Just walk away from it for a month, then play it all over again.
  2. Jul 18, 2013
    Puzzles on a vertical difficulty slope and gimmicks that are not explained nor fleshed out in any detail make this game a pile of over-hyped, over-priced, over-flogged nonsense.
  3. Oct 19, 2011
    Challenging and ultimately very rewarding when you figure out the tougher puzzles. Can be frustrating in places as some puzzles require perfect timing etc but when you finish and figure out the tougher challenges you really feel a sense of accomplishment.
  4. May 22, 2011
    impegnativo, geniale, difficile ed ostico e tremendamente inspirato.. ecco braid...
    una gemma rara in un palco affollato da concept sfiniti, smunti, dalle idee ripetute e noiose.

    braid è diverso, un'opera d'arte impegnativa piena di genio e di grande impatto.
    lasciatelo stare se non avete voglia di accedere qualche lampadina. tornate a fraggarvi tristemente sugli fps tutti
    uguali tra loro. Expand
  5. Mar 13, 2011
    Positive - Time-Splitting mechanics were unexplored at the time.
    The game is brilliant adn bueatiful.
    The characters are relatable.

    Gripes - Too expensive. (On XBLA, on STEAM it's only $6)
    Sometimes you play the same levels except with a different Time-Split mechanic.
  6. Apr 20, 2013
    A 2D platformer that makes clever use of time control mechanics, such as rewinding and speeding up time, to create some well thought out puzzles. The subtle hints as to what is actually going on in terms of plot will also intrigue most players enough to have them looking on forums for other peoples thoughts.
  7. Jul 21, 2011
    This review contains spoilers, click expand to view. There is not much that can be written about Braid that hasn't been said before: whether it is the lush visuals, the haunting score, the oh so simple yet brain bendingly complex puzzles; this game leaves your jaw on the floor, brain screwed up afer being repeatedly bashed and mind awash with fascination.

    The highligh of the game is undoubtedly the way the story plays out using the time bending gameplay mechanic to create a perfect climax. No other game has the balls to do what Braid has done here. The climax has no boss fight, no dialogue (at least not memorable), no cutscene, and completely relies on the time manipulation to imprint the final moments of the story on your brain.

    To put it shortly Braid is perfect exactly the way it is. It ranks up there with very few games where nothing could be added or removed to improve the game. This modern masterpiece deserves all the praise it receives. 10/10
  8. Sep 27, 2011
    This review contains spoilers, click expand to view. --[THE GOOD]--

    - Gorgeous hand-painted watercolour visuals

    - Magnificent soundtrack

    - Phenomenal story and a definite candidate for the best twist in gaming history

    - A real noggin' buster selection of puzzles; fantastic in every sense of the word

    - The awe

    --[THE BAD]--

    - As if!

    (Graphics) - [10] - Looking at the fantastic visuals, one can only be reminded of Super Mario Bros., only with a gorgeous, vibrant, charming watercolour art style lovingly caressed across its bones. There are even subtle homages to the 80's classic dotted around the game - one of which holds a much deeper meaning than what's on the surface. The visuals are the first thing you see in Braid and they most certainly aren't in any rush to disappear - there's not one slapdash-on-detail example; every pixel has been defined and crafted to utter pleasing perfection, but not so much that it makes it difficult to distinguish between things that are there purely for visual interest (like trees and foreground foliage, etc.) and important things like doors, keys and platforms. It's like traversing through a beautiful watercolour painting. I mean, you only have to look at this ( - the first thing you EVER see in Braid - to realise that this isn't your everyday visual job. That picture doesn't display the true potency of the visuals whatsoever; EVERY morsel is alive, kicking, breathing and warm to your heart. The visuals are relative to their respective world's theme; World 2, "Time and Forgiveness", has a very pleasant visual style comprised of lush greens, vibrant bunches of flowers and a backdrop of beautiful blue, green and yellow pastels. The theme of this world, therefore, is one of pleasance; a very forgiving, optimistic and positive tone. This idealistic setting can be compared with World 6, "Hesitance", where the lush greens and once naturally-coloured wooden platforms have been replaced with sterile silver, cold-metal platforms and glowing flowers evocative of glass and radiation *ahem*...

    For the full review, y'all can find it on my blog at

  9. Nov 29, 2011
    A great game, with good platforming, a great musical score, and one of the most thought-provoking stories out there. This is a great way to pass the time, and it is well worth the price tag. The five hours you spend playing this is worth it.
  10. Apr 26, 2012
    One of the most unusual, enjoyable, original games I've ever played. Wonderful. I would have liked it to be longer but whats there is flawless.

    Can be quite challenging at times but as the in game hints say - avoid looking up cheats/walkthroughs as it's so much more fulfilling when you have that "AHA!" moment.
  11. Apr 1, 2013
    *9.4* Music and visuals create an atmosphere that is spot on. Puzzles that push your mind out of its comfort zone. A story that is left to interpretation and an ending that is presented better than any game before it.
  12. Mar 6, 2012
    This game is nothing but a repetitive borefest with a time travelling gimmick. The level design is extremely generic, especially for a platformer. Plus, there is absolutely no replay value. You have to 100% the game just to get to the last "world", which is actually just a cutscene. I don't know why most people think that it is one of the greatest indy games of all time, when it is actually one of the worst. Expand
  13. Mar 22, 2012
    Simple gameplay that invites the player's inquisitiveness to explore, which is rewarded with a profound story and sophisticated puzzles put on the backdrop of impressionism and minimalism art and music. What really makes this game special is that it doesn't "hold your hand" as you play - it respects the player as someone who wants to solve problems, thus allowing them to solve the puzzles if/when they want to - and shakes loose from conventions popular in video gaming, such as starting at 'World 1' or giving you objectives to complete.

    The metaphorical interpretation along with progressing the idea of 'video game' make Braid not only a great game, but a important video game in the industry's history. This is a must play for any player who wishes to see video games - at least some of them - respected as art.
  14. Aug 16, 2012
    The first time I downloaded this I had a bad experience ( I kind of had to pay twice ), but that didn't put me off this fantastic game. The way this game is so artistic and beautiful really pulls you in to the unique puzzles and storyline. The music in this game is also extremely atmospheric and fits in well with the game as a whole. You will find it hard not to fall in love with this extremely poetic and well made game. Expand
  15. Feb 18, 2013
    for those looking for an interactive story, play Braid. For those who want a unique and original game, play Braid. for those looking for a challenge of the mind, play Braid. This is absolutely one of the more beautiful games for how simple it is to play and yet so complicated. The music is some of the best, the artwork is beautiful, and just overall You can't stop saying praises. It's a challenging platformer with it's own twist. Expand
  16. Nov 1, 2012
    Using some new and a few rare game play elements, Braid plays like few other games. There's also a lot of thought put into this game - the layered story and increasingly complex puzzles makes this a game great for anyone looking for more intellectual content in games as well as someone just wanting a puzzling platformer.
  17. Nov 13, 2012
    To review this game, I had to read other user reviews done on this site. And to be honest, I realized something: every person who gave this game a negative or even mixed review is just not getting the concept of the game or too simple to solve it's puzzles. But let me talk about the game itself. The graphics are real simple yet so beautiful. It really is a soothing game to look at. As for the music, it makes me feel lost in the game. Famous developers now a days don't concentrate on music and forget that music is part of the whole experience (Not all though, Music in Skyrim is awesome). The music in Braid just makes me feel like I'm in a different plain all together. Honestly, even if the gameplay was crap I'd still give it a 9 just because of the music (sorry for the exaggeration). But, fortunately, the gameplay is anything BUT crap. I found some people referring to it as a Super Mario clone. That is just WRONG. Some other people say that the game lacks fun. Have fun playing Call Of Duty because this game is not for simpletons like you. I had immense fun playing this game and challenging my brain. And I will be honest. THIS GAME IS HARD. I found myself pounding my head and screaming at the screen at some points of the game where the puzzles get so crazy. But did that ever make me quit? Never. I didn't quit any Point and Click adventure in my life so I am not quiting this. The gameplay is mostly platforming and jumping on enemies. Then it introduces Time Manipulation in a brilliant way. And every world has a theme to it, like one world is all about rewinding time, the other is about stopping and forwarding...etc. The game is beautiful to say the least. As for the story, it feels more or less like a poem. It was MEANT to be misleading and hard to get. Although I still don't fully grasp the story, It still is an interesting one. But If I wanted to rate a story I would review a Point And Click adventure not Braid. Did Limbo have an amazing story? Exactly. I gave this game a 10 because it deserves it. And it is not over-rated at all. This game deserves the support of everyone and to rate it lower than a 9 is saying that you are a Call Of Duty fan. Which means: Don't rate our games you gamer wanna-bes. Expand
  18. Feb 6, 2013
    It's Braid's moving, off-beat narrative and matching soundtrack that make it brilliant. The Van Gogh-esque visuals are stunning and Jami Seiber's haunting cello runs through the game like a Seam.
  19. Jun 3, 2013
    A modern interpretation of Mario, Braid is among the most visually stunning games you'll find. When combined with the pleasant soundtrack and minimalistic story, it creates a pleasantly unique ambiance. The gameplay in general isn't innovative, but it works. And the time-changing mechanism is nice when executed properly. Overall, I think Braid is short and overrated, but it's definitely worth playing. Expand
  20. Jul 19, 2013
    A digital marvel. Provides mind-boggling puzzles with a somewhat challenging learning curve. The design is incredibly intuitive. It never treats the player like someone who has never played a game before. That being said, an inexperienced and non-exploratory player might not experience the game to it's fullest potential on their first playthrough, for most of the puzzle pieces are optional and easily skippable. The art direction is fantastic. It's simplistic yet stunning all at the same time. The story is somewhat non-existent. It's possible to play through the entire game and emerge completely oblivious to the plot. For the curious and inquisitive players, the story is a chore to figure out, but once you do, you will find that it's actually quite saddening The atmosphere was somber enough, but if you possess knowledge of the plot, Braid will seem that much more depressing. If I had to have one gripe, it would be that sometimes the game puts too much trust into the player. The game often treats the player like a genius, when in reality the player is not. Some of the puzzle pieces and another type of secret (which I shall not spoil) are extremely hard to reach and force the player to end up giving into using a walkthrough. At that point, the level of immersion is heavily lowered, as you are taken out of the game completely. Other than that, Braid is a fantastic experience that exploits the exquisite potential of indie games worldwide, and also paves the way for more mature and respectful video games to come. Expand

Universal acclaim - based on 57 Critics

Critic score distribution:
  1. Positive: 57 out of 57
  2. Mixed: 0 out of 57
  3. Negative: 0 out of 57
  1. 88
    Imaginative, innovative, and engrossing, Braid is a spectacular achievement. If only the experience lasted a little longer and there weren't as many puzzles with singular solutions.
  2. You can't put a price on innovation. [Issue#34, p.116]
  3. 100
    Braid is beautiful, entertaining and inspiring. It stretches both intellect and emotion, and these elements dovetail beautifully rather than chaffing against each other. Still wondering if games can be art? Here's your answer.