Mixed or average reviews - based on 62 Critics

Critic score distribution:
  1. Positive: 18 out of 62
  2. Negative: 6 out of 62
  1. A fascinating multiplayer experiment, but also a really solid, streamlined single player 'vania. [Nov 2010, p.120]
  2. From the enhanced 2D glory that we have grown up with, the amazing customizable enhanced classic soundtrack, six player Co-Op, to the time tested proven gameplay, Castlevania: Harmony of Despair is an amazing addition into a series already known for quality titles.
  3. Harmony of Despair is Castlevania's first attempt at a multiplayer Castlevania with the usual gameplay and it really delivers quite an experience for a hardcore Castlevania fan!
User Score

Mixed or average reviews- based on 44 Ratings

User score distribution:
  1. Positive: 7 out of 10
  2. Negative: 1 out of 10
  1. Aug 16, 2010
    An interesting idea for a game. I give it a 7 versus a lower score due to it being a relatively novel idea and working well in what it attempts to accomplish (i.e. being a multiplayer metroidvania style game). However, it can feel sluggish at times, and the feeling of exploration and discovery is noticeably absent once you've finished the paltry 6 levels. Granted, finding new items is always exciting, but it seems like there is too much grinding to be done. Overall, I find HoD to be a positive experience and worth a try, but perhaps only for those who are fans of the series. Playing a game like this really makes you thirst for a real Castlevania 2-D adventure on an HD console, though... Full Review »
  2. Feb 8, 2013
    Oh my goodness, this game is genius! The character progression is brilliant. There's so much room for a player's personal style to be shown online. There's plenty of technical skills to be learned over the course of hundreds and hundreds of hours of gameplay. Full Review »
  3. Aug 27, 2010
    Whoever decided to put an 8-bit graphics style game on XBLA is a bit out of touch. Now I'm not saying 8-bit is bad, but let's be honest. This game came out in the same month as LIMBO, a game that managed to look gorgeous with only two colors, and Lara Croft GoL, a combat platformer with very nice graphics. The game was unoriginal, offered a terrible navigation and menu setup, and looked like it was from the 1980s. Not worth the money. Full Review »