Metascore

Generally favorable reviews - based on 39 Critics What's this?

User Score

Generally favorable reviews- based on 105 Ratings

  • Summary: Catherine is an action adventure game from Atlus.
Score distribution:
  1. Positive: 32 out of 39
  2. Negative: 1 out of 39
  1. Jul 19, 2011
    100
    In an era increasingly defined by developers' ever-growing fear of creating anything that isn't a safe, conservative million-seller, Atlus' willingness to create and publish something as unique as this is truly commendable. Best of all, it's not just a weird game -- it's a great one, too.
  2. Feb 8, 2012
    85
    Thanks to its artistic and gameplay values, Catherine stands apart from every other game. If you're looking for a different gaming experience and aren't scared by overly difficult games, it's a sure bet.
  3. Mar 10, 2012
    70
    A fresh and unique game, but with a steep challenge that some will find frustrating. But it does feature a giant arse monster. [Issue#82, p.92]
  4. Jul 28, 2011
    40
    Catherine's limited character interaction, shallow characters, and monotonous puzzles combine to form a unique experience that feels frustratingly limited in every respect.

See all 39 Critic Reviews

Score distribution:
  1. Positive: 29 out of 33
  2. Negative: 1 out of 33
  1. 10
    This game is sublime. Atlus proves yet again to be the best game studio/publisher in existence. Atlus, don't stop publishing games. Also, the Persona team can't be beat. Collapse
  2. This game has one of the most engaging stories I've seen in a long time in gaming, and I'm very glad that Atlus was willing to stick their neck out and release something fresh/original in today's era of bland, cookie-cutter games. The game looks great, sounds great, and is very involving. The puzzle levels can be hard, but if you scale things back to Easy Mode they are never anything that can't be overcome with some thought...but they add so strongly to the stressful/paranoid vibe the games story portrays. This is something unique in a mediocre world, and is what I would consider a top title to list if arguing that video games can be viable art forms. Great job, Atlus. Expand
  3. When I bought this game, I expected it to be hard, mainly since its Atlus and I hadn't played a real puzzle game in years, but I expected a good story as well. It delivered on both and HOLY HELL did it deliver on both. The story is exceptionally good, with an interesting premise with the nightmares and the protagonist who insists on digging himself deeper every single sentence. The bar is an awesome idea, feels like a mixture of the social links and random civilian stories from Persona, which was my favorite part of that game. The characters are interesting and deep, and never bored me. The soundtrack is incredible, which is kind of expected since it is Shoji Meguro. The puzzles are not as good, and almost made me regret buying the game as 'my first puzzle game in years'. Not because they arn't interesting or complex, but they are EXTREMELY hard, and due to my personal pride, I refuse to turn it down from normal. Usually the puzzles give tons of time to actually solve them however, and the lobby where you get to talk to the other lost lambs (all with some great dialogue) has people who will tell you different strategies to solve the puzzles, and while some are plain obvious (if you hang from the ice blocks, you won't slide along them) others can be extremely useful. What really hurts the puzzles in my mind is the bosses. These are the final puzzle of each day and is where you must quickly solve a puzzle as per usual, but with a very fast monster chasing you, firing it's own unique attack to slow you down. These monsters move WAY to fast, and while their puzzles usually are easier then previous stages, they aren't easy enough to compensate for the giant deformed (literal) quickly coming to eat you, constantly inflicting the charm status (just like in Persona 4 Arena) and generally being an ****.

    All in all, its a great game with a fantastic story, but the actual gameplay in the puzzles is very frustrating and hard, so buy it expecting that.
    Expand
  4. I'm still at a loss as to why anyone suggests this game. It's classified action adventure, but I saw neither in the amount of time I could stomach playing it. I'm more a fan of playing games than reading them. If you like reading simulators, and you like Japanese style games, and you don't believe "fun" needs to be included, boy is this the game for you. If you treasure a good time, and playing more than reading, you'll want to skip this one. It has generated a cult following, and that makes sense. You should join a cult if you enjoy this game. The "puzzles" are less interesting than a game of Tetris, and the conversations are more ridiculous than a mediocre JRPG. It was painful to play through the little bit I did. Expand

See all 33 User Reviews