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Mixed or average reviews - based on 15 Critics What's this?

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6.5

Mixed or average reviews- based on 11 Ratings

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  • Summary: [Xbox Live Arcade] Fight for world domination in the all-new Red Alert 3 Commander’s Challenge! Do you have what it takes to withstand the brutal onslaught and relentless taunting of the world’s toughest commanders, including Ric Flair as Commander Hill? Find out as you attempt to conquer the world in 50 challenges featuring explosive new units such as the Giga Fortress, Desolator, and Cryo Legionnaire! [Electronic Arts] Collapse
Score distribution:
  1. Positive: 9 out of 15
  2. Negative: 1 out of 15
  1. Based on longevity, this would receive about 500/10. [Issue#52, p.105]
  2. 80
    At the end of the day, this certainly is an enjoyable download, and value for money. Honestly though, I can't recommend it to people with PC's. The download is huge and it's not the best introduction to the series. Who does that leave?
  3. Excellent value. [Dec 2009, p.106]
  4. If you have enjoyed Red Alert 3 in console, there is no reason for not buying this expansion. Not recommended for newcomers.
  5. While it’s definitely missing a few features that could’ve extended the shelf life and fun factor of the game, Command & Conquer fans will easily get their money’s worth with Commander’s Challenge. Anyone looking to scratch an RTS itch through their Xbox 360 won’t be disappointed either, especially considering the hours and hours of gameplay you’ll get for the delightfully cheap price.
  6. Commander's Challenge is a game that requires a tremendous amount of patience, skill, determination, trial and error, and plenty of luck.
  7. There's too many options and too much going on for a console controller to handle. [Christmas 2009, p.119]

See all 15 Critic Reviews

Score distribution:
  1. Positive: 1 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 1 out of 2
  1. Feb 18, 2012
    10
    Well worth the download.My total play time 26 hours 100% completion.Story does not matter so much the challengers keep you coming back to try beat your times.13 Main missions and 37 side missions lots of content for you cash...unlocking more powerful units as you go along seemed to work well.

    Negatives are no multi player not even skirmish would have been nice to try out the new units against a friend.Also missing co op play! if the developers of the new Generals game thats rumoured to be hitting the xbox in the near future read this please include co op... me and my cousin loved that in red alert 3! was cool.

    Would have Preferred Gemma Atkinson to be back but im guessing they could not afford her for this ;)
    Expand
  2. JohnS
    Sep 18, 2009
    4
    New units were unbalanced. Story was the worst of any Command and Conquer game available. (Atleast Generals had one) Many of the missions were very unbalanced as the AI preferred to use mostly one unit. AKA Attack Dogs, Desolaters or Samurai Archers. The music was still not as good as Red Alert 2. 37 Out of 100 at the most. Expand