Metascore
83

Generally favorable reviews - based on 75 Critics

Critic score distribution:
  1. Positive: 70 out of 75
  2. Negative: 0 out of 75
  1. 90
    Crackdown is ridiculously fun, and that "Halo 3" beta code may go unused for longer than you think. [Mar 2007, p.88]
  2. Being so excellent that you obliterate the single-player in a weekend is not enough to stop it being my favourite Xbox 360 game of recent times.
  3. Games like Crackdown are the cornerstone the 360's passionate user community is built upon, and why the 360 is developing an increasingly deserved reputation for being the next-gen console of choice.
  4. It combines the vast environments of GTA, the quick, the satisfying combat of great action games, a vertical dimension of game play and the character progression of RPGs in a very entertaining and unique package. The content is strictly for adults, but otherwise, it's a slam dunk.
  5. 90
    If Crackdown were nothing more than a GTA-ish game with the fat trimmed away and some insane physical abilities, hell, that'd be something to be thrilled about. That it represents the best, if not the first, online multiplayer sandbox game on a console is just gravy.
  6. The most explosive action game on Xbox 360 yet. "GTA"s suddenly got a lot to live up to. [Mar 2007, p.64]
  7. 100
    This is the kind of game that takes over your brain after long play sessions, leading you to scrutinize real-life buildings for handholds and leaping potential. It’s an absolute blast to play, and arguably one of the finest superhero games made thus far.
  8. 100
    Crackdown does everything right and doesn't let the narrative (which assails you at every turn) get in the way of the fun - and there's plenty of fun to be had.
  9. 95
    While the game is just a giant mesh of tons of genres it manages to do them all to near perfection. When a game has you thinking about it constantly and talking about it only makes you want to play it more you know you have something special on your hands.
  10. The size and sheer verticality of the environment is key to the experience, and you're simply given the tools to explore and have fun.
  11. A shoot 'em up action-adventure in a living, breathing city. It looks pretty and is a lot of fun. The loose mission structure is great. [Apr 2007]
  12. But for every slight slip-up or apparent wrong in Crackdown, there’s a laundry list of perfection and general right that makes this title nearly impossible to put down - like some sort of digital crack.
  13. It plays brilliantly and is astonishingly easy to get into...For outrageousness and pure entertainment value, Crackdown is the most fun sandbox game to date...It's all-out action. Crackdown is an absolute riot. [Feb 2007, p.8]
  14. Despite the repetitive nature of the core game, being able to scale rooftops and blow everything to smithereens is more than enough to compensate for these problems.
  15. The variety of achievements will also keep you entertained for a long while. A solid, fun and wholly addictive game that should be purchased on its merits alone.
  16. An immensely enjoyable experience and easily the most complete free-roaming action game we've played. We'd even go beyond that and call it the ultimate sandbox experience - it genuinely is a beast all of its own, building on the GTA formula rather than feeding off it.
  17. 87
    As much as a sore ass is the sign of a poor movie, sore eyes from a lack of blinking is a sure sign of an excellent videogame. Perhaps the biggest endorsement worth assigning to Crackdown is that hours of enjoyable gameplay will fly by as the player endeavours to rid Pacific City of its criminal contingent - and not much blinking will take place in the process.
  18. A wonderful sandbox title that branches off from the "GTA" tree rather than feeding off it; when you set off a huge chain reaction of barrels, you’ll see the game "Saints Row" wished it was. When you climb to the top of the Agency HQ and peer down at the world, you’ll see the game "Just Cause" could never be. And every so often, you’ll see another moment of brilliance; a reminder of the game you want GTA IV to be.
  19. Crackdown pushes the action-driving hybrid genre into the next generation with the first ever truly 3-D playground with some innovative Xbox Live capabilities. What’s not to like.
  20. And whether you are tooling around with a giant bowling ball or bringing a mob boss to justice in record time, Xbox Live support lets two friends run riot side by side.
  21. 90
    While it is true that the twenty-one bosses won’t take long to dispose of, everything in the game is of such high quality that it does not matter. It’s easy to spend hours without even bothering about the main objectives, just blowing stuff up and admiring the physics at work.
  22. Whether you're scaling skyscrapers to nab those elusive orbs or kicking thugs halfway across town, it never gets old despite its lack of story content and mission variety. If you love sandbox games, you'll get back everything you put into it and then some.
  23. New maps, new modes and new characters are all a feasible option with the Live service. Let’s hope they do it.
  24. The action is sensational and amazingly varied, and the world is totally immersive because of the game's somewhat unique approach to the visuals and environment, not despite of it.
User Score
8.1

Generally favorable reviews- based on 286 Ratings

User score distribution:
  1. Positive: 78 out of 91
  2. Negative: 7 out of 91
  1. Mar 27, 2014
    8
    It's basically GTA & The Hulk : Ultimate Destruction combined. Addictive open world playground. Crackdown improves on Ultimate Destruction in pretty much every direction and is much more tasteful than Prototype. Full Review »
  2. Jan 16, 2014
    8
    Crackdown is an incredibly addictive and fun open world game. While it has some flaws they are made up for by the sheer addictiveness of this game. I would recommend for everyone who wants a good open world game. Full Review »
  3. Apr 11, 2014
    9
    I last completed this game 5 years ago, and just played it again yesterday and remembered how awesome the whole premise is. Operating for a fascist police state has never been this much fun, with a wide range of guns, interesting explosives and some cool shooting mechanics to boot. What really leaps out though is the brilliant 'agility' mechanics which allows you to scale buildings and jump from rooftop to rooftop like Spiderman on steroids. The melee mechanics aren't anything to write home about, with connection poor and flimsy, but this is easily compensated for by the ability to pick almost every part of the environment up and hurl it at enemies, starting from bricks and cardoors all the way to trucks and 'Universal Studios' sized globes as you increase in your skills. The driving as well is slightly flawed in the sense that every car apart from about three are terrible to drive, even when you improve your driving skills, and have no true distinguishing features, although the ability of your 'Agency' vehicles to transform as your skill improves is not only impressive, but have great and entertaining abilities as well.

    In the end, buy this if you love the freedom and gritty world of GTA mixed with the sense of justice and superhero flair of Batman Arkham City. I would say if you can get this for $15 or less...BUY IT.
    Full Review »