Mixed or average reviews - based on 51 Critics What's this?

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Mixed or average reviews- based on 35 Ratings

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  • Summary: Party with up to three friends and battle the sinister Cult of the Soul Siren in this fast-action RPG title from Certain Affinity and Microsoft Game Studios. Play one of three classes each with a host of special abilities from the Assassin’s time-bending attacks, to the Wizards elemental mastery, to the Mercenary’s sweeping whirlwind strikes. The World of Crimson features labyrinthine crypts, ruined cities, deadly traps and hidden treasures, populated by elite mini-bosses
    and the hordes they control. You’ll soon discover that the three main characters have their own motivations, revealed in a story-driven cooperative campaign of betrayal, foul magic and ancient secrets.
Score distribution:
  1. Positive: 26 out of 51
  2. Negative: 2 out of 51
  1. Sep 12, 2011
    If you're looking for an awesome co-op experience then Crimson Alliance is a must have.
  2. Oct 4, 2011
    Just don't expect a lot more than some slick fantasy-style arcade brawling and it'll be money well spent.
  3. Sep 14, 2011
    An interesting game in a genre which is becoming crowded recently. Although it doesn't bring anything especially new in terms of gameplay, it is a simple, yet enjoyable game, with very good graphics.
  4. Sep 6, 2011
    While it could definitely have used more meat on its bones, Crimson Alliance is a fine little game that does just enough to provide a few hours of solid fun. It's got a bright and fun visual style, an encouraging level of challenge, and should be the perfect way to keep one's sword sharp while waiting for Diablo III to turn up.
  5. Sep 19, 2011
    Solid, and even better when enjoyed with company. [Issue#76, p.102]
  6. Oct 17, 2011
    Overall, if Certain Affinity had pushed their ideas further, Crimson Alliance could have been a truly fantastic title. Nevertheless, despite its repetitiveness and generic story, the game is great fun, especially in multiplayer.
  7. Oct 5, 2011
    While girlfriend-friendly and action-ready, Crimson Alliance needs some beefing up to be a memorable experience. Booting up the similar Torchlight for just a few minutes is enough to show that while simple is good, elegant is better.

See all 51 Critic Reviews

Score distribution:
  1. Positive: 3 out of 6
  2. Negative: 1 out of 6
  1. Sep 7, 2011
    love this game! finally an xbla title with online co-op PLUS leaderboards! lots of replay value as you can go back & try to get a better score by completing a perfect run (using a score multiplier for not taking damage). i can see myself spending A LOT of time with this game. Expand
  2. Sep 10, 2011
    My englisch is not soo good,but i like too say that Crimson Alliance is a very nice game.First of all...don't compare this game with PC dungeon crawlers like Diablo,etc..I think the developers made another kind of game with lesser controlls,easy to learn and fast gameplay.I like my die hard dungeon crawlers on my PC but i also like this game on my X360.The graphics and level design is easely comparable with retail games.The replay valeu is can start your multiplayer session or you can try to maximise your score in the single player.Lots of stuff to collect and high scores to beat with a nice leaderbord....the only problem is some slowdown in the multiplayer. Expand
  3. Mar 20, 2012
    I as well just played the free version of the game. It is worth the download. To fully unlock though you have to pay xbox live points to unlock the full versions of characters. It is up to you but for me this game is good enough just playing with the basic trial characters. Let's face it there are better games for the same money if you have to pay. It's a gimmick that they try to hook you with a free trail then hopefully you pay to play this game that you otherwise would turn your nose up at. That said I fully recommend the trial version everyone should download this since it is finishable with the trial characters and the cost is right at nothing more than taking up some of your hard drive space. The game had pretty decent graphics and sound, the story lets just say they threw one in for good measure and is pretty generic. The game reminds me quite a bit of an updated guantlet meets diablo although the diablo side is more so to do with the dungeon design, not the creatures. Overall pretty easy to learn and hack and slash. You can do episodes 15 to 20 minutes or so and of course replay and try again. Its quite fun for casual entertainment. I guess if you finish with the trial characters you probably could justify paying for the full unlocks as by then you've probably already spent 10-20 hrs in the game. A pretty decent offering I'd say. Expand
  4. Sep 10, 2011
    When I saw that this game said "Free", I was ecstatic. I should have known that I would've had to do something to play the game fully. For those of you who get this game thinking that it is for free, you have to pay $10 (800 Microsoft points) to be able to fully play the game with one of the three character classes, or you can pay $15 (1200 Microsoft points) to play the game in full. Also, people who bought all five games in the Summer of Arcade get a code to get the game for free. This is nice as the SoA games themselves are good games (although you need a Kinect for Fruit Ninja). If you get it for free, the game is worth playing. The game follows a very basic hack-and-slash play style. There is nothing really unique about the gameplay elements in this game. However, what is interesting is that it supports 4 player co-op. While the game doesn't make great use of co-op, it does give you a game you can beat in one 2-3 hour sitting with your friends. The story is worthless, and the voice-acting is among the worst I've heard in a video game. The art style is not impressive when compared to some of the beautiful games offered on X-Box Live Arcade, such as Braid, Bastion, and Limbo. However, it isn't an eyesore, so it continues the Arcade tradition of looking better than an actual X-Box 360 game. The music is nothing that stands out, but it also isn't horrible. The game is very replayable however, especially if you spent the extra $5 to get all the character classes. There are plenty of goodies to find, although most can be found while going through your first playthrough. The replayability mainly comes in in trying to improve your high score. I would say get this game if you have some friends coming over for a few hours and you want a not overly complicated game to play, or if you have other friends who have this game, so you can compete over getting the best score. And if you bought the Summer of Arcade titles, you just got a decent enough free game. Expand
  5. Sep 8, 2011
    Every time I see a dungeon crawler (Sacred 2, Torchlight, D&D Daggerfall)...and now Crimson Alliance come out for the 360, I do back flips like a 5 year old with excitement hoping that I get something in the mold of Diablo 2 (PC) or Baldur's Gates and Champions of Norrath (PS2 titles). Unfortunately there is something wrong with all of the 360 dungeon crawler games, each one different. Here goes in Chronological order...

    SACRED 2 has everything you'd want except its gameplay, pacing, sounds, and visuals are lackluster and it despite its huge world, Plethora of drops, socketing, and customizable skill/stat system, and Co-op, without any polish, it just never delivers excitement as much as a long boring chore...

    TORCHLIGHT is completely awesome in every regard save for one minor one MAJOR issue. Only Three Classes? this is forgivable and could be overlooked if not for the lack of CO-OP!!! Shame on them for making a dungeon crawler this awesome and robbing it of life by not allowing co-op play. Thousands of people would still be playing this game everyday had they included this simple and necessary aspect for the genre...

    D&D DAGGERFALL is littered with bugs. This game has co-op and 'm a huge fan of the official D&D universe, but it can't save this game. The world is infinitely smaller than Sacred 2 in both area and content. The gameplay, sights, and sounds are similarly uninspiring. Random abilities of your characters will permanently disappear at times (This may or may not have been patched since I played but its not as if that makes this game worth anything anyway). Of them all I would say this is the worst of them, unless you knock Torchlight down even further for lack of Co-op...

    Crimson Alliance finally falls in our lap and (drum roll)...Its another missed opportunity. Visually its awesome and the playabilty is fantastic, almost like an action or arcade game. Unfortunately its a little to much like a stand up arcade game. No loot and no character customization? What the F*ck is a dungeon crawler without being able mold your dude and send creatures bursting open like pinatas leaving plenty of treasures or crap for us to sift through. This is little more than an 80's beat-em-up in a dungeon crawler mask. Its more like Double Dragon, Streets of Rage, Knights of the round, Golden get my point. Don't get me wrong, I had a ton of fun with those games, but I can play them if I want beat-em-up co-op.

    For now, its best to dust off and fire up Diablo 2 (PC) or Baldur's gates/Champions of Norrath (PS2)...or even the inferior D&D Heroes for original XBOX. You will have a much better time than with any of the 360 titles so far. While playing them, continue to pray that one day we will get a good dungeon crawler for current generation consoles or that they will port Diablo 3. Neither seems likely at this rate...(Let a whisper of Torchlight 2 accompany your dreams.)
  6. Dec 20, 2011
    Crimson Alliance can be perfectly described as "just another dungeon crawler" since it does nothing new and everything has been seen before. The level design is good and the graphics aren't bad but repetitive enemies make the gameplay a little annoying. I can't tell you to buy this game since Torchlight is a better example of how this is done and it has the same price. Expand