• Publisher: Ubisoft
  • Release Date: Feb 12, 2008
  • Also On: PC

Mixed or average reviews - based on 27 Critics

Critic score distribution:
  1. Positive: 2 out of 27
  2. Negative: 8 out of 27
  1. A well-polished remake of the excellent action RPG from PC. It is only due to the far too simplified and illogical character class system that the new version falls slightly behind the original. [Jan 2008]
  2. If you can put up with the game’s complete and total linearity and don’t mind a largely forgettable multiplayer offering, there is a ton of brutal amusement to be had with Dark Messiah’s excellent melee combat.
  3. I love and hate Dark Messiah: Elements. For everything that's good about the combat intensity, the flexibility of the skill system, the quality of the puzzles and the brooding, engaging atmosphere, it's undone by massive technical problems.
  4. Poor dialogue and slightly dated graphics are made up for by thumping combat and comic battles. [Issue#30, p.92]
  5. The multiplayer seems to work well enough and we hope for some tasty downloadable content to coax us back in later in 2008. However, it’s a tough market out there right now for average fantasy fayre and as a single player game, Dark Messiah of Might and Magic: Elements just doesn’t quite have the spark to stand out.
  6. For a game that originally hit over a year ago, it’s surprising to see how rushed the console version feels. Still, if you’re hard up for adventure, you could do worse ... but you could do a whole lot better as well.
  7. Out-dated and out-gunned, Elements feels like a failure on 360. It may have been a hit on PC two years ago, but since then gaming has moved forward, leaving us wishing for a true sequel to Dark Messiah rather than this half-arsed port.
  8. Just the combat would have been dumb fun. Sadly, too much clag gets in the way. [Feb 2008, p.58]
  9. Dark Messiah certainly had potential, but poor decisions and a sloppy conversion put a damper on what should have been an improvement over the earlier PC game. Oddly enough, we found ourselves continuing to play just to see if it got any better. Unfortunately, it didn’t.
  10. The reliance on platforming badly mars the gameplay, which never fares well with a first-person view.
  11. 57
    Tells a formulaic story atop repetitive gameplay and is troubled by frequent technical problems.
  12. This not a good game. It's not an outright right failure either, but with limited gaming funds and time I suggest giving this title a wide berth.
  13. When the PC version of Dark Messiah of Might and Magic was released late in 2006, it had issues with both single- and multiplayer. Here we are a little over a year later, the Xbox 360 version doesn’t fare much better.
  14. In translation from the PC it seems the evil porting gremlins have infected another PC-console port leaving gamers with experience that makes Dark Messiah really hard to love.
  15. An interesting experiment in genre-bending. Unfortunately, the process wasn't handled with enough care for the result to be anything more than an interesting interlude in between sessions of Call of Duty 4 and Halo 3.
  16. There's no denying that Dark Messiah has a certain bloody charm, with battles against numerous enemies being both challenging and rather gory. By the end though, things do become a little repetitive, and this prevents the game from being anything truly special.
  17. A poorly executed game that suffers from just about every malady known to gaming, from bad plot to sketchy gameplay. Best to avoid this one entirely.
  18. It's just a bit shallow, and technically flawed with it: the frame-rate is nowhere near as solid as you'd expect from a game that looks only "all right" and the physics system is prone to craziness. Despite all the time in development, it lacks polish. [Feb 2008, p.96]
  19. While not a total loss, there's just too many other titles to choose from to give this one a slight rental recommendation.
  20. This mediocre trudge is definitely one you'll regret. [Apr 2008, p.79]
  21. 40
    Dark Messiah is a frustrating title, since moments of fun are outweighed by long stretches of tedium.
  22. Nearly two years after its buggy debut on the PC, Dark Messiah of Might and Magic comes to the Xbox 360 with even more problems.
  23. I could inundate you with tales of vital objects disappearing, level-ending enemies failing to appear, and an A.I. that fluctuates between omniscience and fetal stupidity.
  24. 30
    While the content is a mediocre for-gaming-babies version of a solid game, the technical issues are a whole new drag. In kind words: This is a pretty terrible port.
  25. 30
    The staggering lack of quality apparent in Dark Messiah of Might and Magic Elements has left us incredibly disappointed.
  26. 20
    Of all the painful aspects of Dark Messiah, the bulk of the problems lie with the controls. It feels like you're moving through a bowl of thick, hearty pea soup; simply walking through the game is exhausting.
  27. It’s sad to see a beloved series sink so low—like watching a childhood friend fall to drink and destitution, stumbling into the street to be hit by a truck.
User Score

Mixed or average reviews- based on 40 Ratings

User score distribution:
  1. Positive: 14 out of 17
  2. Negative: 2 out of 17
  1. Nov 21, 2013
    This game is lots of fun. It feels more like a first person shooter then a RPG and that might be a good thing. The rope arrow is my favorite part of the game and I don't know if it exists in any other games. This alone makes this a unique gaming experience and the fact the game is super cheap to buy now makes it worth playing. I think it looks pretty good and has some fun puzzles and varied environments. I highly recommend this game. Full Review »
  2. Oct 10, 2012
    Dark Messiah of Might and Magic: Elements, is a funny game, have a good details, obviously is not better than the PC Version, have some mistakes, and some parts are strange. The game is funny, have a good gameplay and have pretty graphics. No more. Full Review »
  3. Jul 15, 2012
    While I remember this gaming being nothing more than garbage, you can actually see a few good sides to it. Don't get me wrong, it's combat consists of nothing of kicking enemies into spiked walls and the sea, or slashing down chandeliers, but it's still there. One thing I don't like is that the melee combat can be VERY irresponsive and highly delayed for a game made in 2008. But some of the gameplay is good, there's a great story and some nice action sequences.

    Unfortunately some will be put off by its heavily outdated graphics and they won't age well, that's for sure. Character models look clunkier and environments less attractive than a game on the Playstation 1! But there are some good level designs and some nice songs throughout. I'd recommend the game for under £10, no more than $15.
    Full Review »