Dark Souls Xbox 360

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8.4

Generally favorable reviews- based on 1136 Ratings

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  1. May 12, 2017
    8
    This is one of those games all serious gamers should experience once. It's a frustratingly-difficult game. There are so many parts that are poorly-designed, unfair, or simply confusing, but that's why people love it. It's challenging in every way. The only area that really needs to be improved is the lore. The lore and storyline are so subtle that they're wasted unless you read the Wiki page.
  2. Mar 30, 2017
    0
    Par rapport au premier (Demon's Souls), il y a comme un progrès au niveau des graphismes bien qu'en fait les cache-misères comme une ambiance (trop) sombre et la faible luminosité soient utilisés trop fréquemment mais admettons. Cela reste laid pour les standards actuels (ou même passés) en matière de RPG.

    A part ça, on retrouve les tics (et les TOC...) de From Software : des menus
    Par rapport au premier (Demon's Souls), il y a comme un progrès au niveau des graphismes bien qu'en fait les cache-misères comme une ambiance (trop) sombre et la faible luminosité soient utilisés trop fréquemment mais admettons. Cela reste laid pour les standards actuels (ou même passés) en matière de RPG.

    A part ça, on retrouve les tics (et les TOC...) de From Software : des menus moches et pas pratiques, une interface pourrie et une maniabilité à revoir. On retrouve aussi cette difficulté ridiculement élevée et des points de sauvegarde tous les 36 du mois : il s'agira donc de recommencer, encore et encore jusqu'au par coeur comme une récitation de CE2 (c'est le niveau des joueurs actuels, c'est leur mentalité). D'ailleurs, je n'avais encore jamais vu de RPG qui vous balance un boss dans la gueule au bout de 45 secondes (c'est un record...).

    Pour le reste -s'il y a vraiment un reste ou des restes- c'est un monde creux mais qui n'est plus aussi niais que les jeux de rôle japoniais que les Japonais ont l'habitude de nous jeter en pâture : assez logique puisqu'on passe sa vie (enfin façon de parler) à mourir : c'est "hardcore" et vous ne verrez aucun chocobo, non, non. Monde creux et générique donc, peu développé et sans aucune histoire digne de ce nom.

    Finalement je ne vois aucune raison de persister à se faire chier dans un jeu pareil, à part une inquiétante tendance au masochisme.
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  3. Mar 16, 2017
    8
    My first experience with Dark Souls was crazy. I got the game extremely cheap off the Xbox marketplace back in 2012. I played it and turned it off 20 minutes later and didn't touch it for another few months. I again give it a second chance. I play for longer this time, making it to Blighttown and again giving up and restarting my save only to get there again and giving up once again.My first experience with Dark Souls was crazy. I got the game extremely cheap off the Xbox marketplace back in 2012. I played it and turned it off 20 minutes later and didn't touch it for another few months. I again give it a second chance. I play for longer this time, making it to Blighttown and again giving up and restarting my save only to get there again and giving up once again. almost an entire year passes and I give it 1 more chance and I'm glad I did. I went in with a fresh save and a fresh mind. I took every bit of detail this game had to offer and stopped trying to have a perfect save and not to worry if I couldn't make it to my souls after dying.

    Since then, I have beat the game 4 times and currently playing my 5th play through, i can safely say that Dark Souls is one of the best games ever made. I have played this game a lot and I always find something new every time I play and I can't say the same for other games. I don't want to get into detail on why this game is so good but I am still unsure whether this game deserves a 8 or a 9 because the frame rate is awful in many areas.

    This game cries for a remake but this game opened my eyes and made me rethink what makes a good game and this experience has never been recaptured and I don't think ever will. If you have never played a Dark souls game before, YOU MUST. The combat is one of the best I've played in this genre and has only been improved and perfected in the later games. All the secrets, enemy design, bosses, weapons and Armour, level design and side quests are genius and I would love to give it a perfect score but as I said before, the frame rate and online lag really does hold it back so I can't give it that score.

    I would recommend Dark Souls 3 as its More stable and is available on the current consoles but if the first game gets remade I would recommend this one highly. Don't give up on it and you will understand why so many people love the souls series.
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  4. Mar 10, 2017
    10
    "Ever fallen in love with someone, ever fallen in love? In love with someone, ever fallen in love? In love with someone you shouldn't fallen in love with."
  5. Mar 9, 2017
    8
    Dark Souls is an important game that should be played by everyone. It is a game that challenges the person on thinking outside of the box and becoming more attuned to its world as a result. It punishes but also rewards with all sorts of gear, items and lessons. It has a wonderful atmosphere, some amazing boss fights and a DLC worthy of your time. Of course it is not perfect; the first halfDark Souls is an important game that should be played by everyone. It is a game that challenges the person on thinking outside of the box and becoming more attuned to its world as a result. It punishes but also rewards with all sorts of gear, items and lessons. It has a wonderful atmosphere, some amazing boss fights and a DLC worthy of your time. Of course it is not perfect; the first half of the game is outstanding, but starts to falter by the second half. The network connections are too long and tedious, making online coop or pvp an issue. Framerate drops often in large scale areas and some bosses are absolutely awful (esp. in the second half). Otherwise, a well done game that succeeds in dark fantasy and difficulty in games done right. Expand
  6. Feb 27, 2017
    10
    The first time I played this game I hated it so much that I made a metacritic account just to give it a bad review. I don't recall why I gave it another shot a few months later, but Dark Souls became my favorite game series of all time. What unblocked me the second time through was figuring out the co-op mechanics, which are not well explained in-game. If you learn how to co-op you can getThe first time I played this game I hated it so much that I made a metacritic account just to give it a bad review. I don't recall why I gave it another shot a few months later, but Dark Souls became my favorite game series of all time. What unblocked me the second time through was figuring out the co-op mechanics, which are not well explained in-game. If you learn how to co-op you can get past any boss easily, and eventually you'll get the hang of it. Also, while the graphics tech is not top notch in 2017, the art direction is breathtaking. I urge anyone finding it clunky or difficult to give it another shot, as it's so well worth it.

    Previous review from 2014:

    Overall extremely overrated game.

    The graphics are dated and not pretty whatsoever. Reminds me of EverQuest in 1999. There is virtually no story.

    The controls and camera are, frankly, awful. I put in 10 hours hoping I would get used to it but just can't. As an example, if you play a spell caster you need to click in the right thumbstick to target an enemy before you can cast. When you press the right stick it targets a random enemy (probably the closest, but it's hard to tell in a fray). This gives you very little control and is extremely prone to error which leads to frustrating deaths.

    On top of this the game is full of poor design choices. For example if you're stuck on a boss prepare to make a 5-10 minute walk back every time you die. I want a game to challenge my skill not my patience.
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  7. Feb 9, 2017
    8
    There are many different reasons we play videogames; to relax, compete, socialize, and challenge ourselves. Dark Souls is probably best known for its difficulty, and rightfully so. This is a brutal and unforgiving game that expects the players to be able to figure things out for themselves. Personally, I feel like it goes a little too far in its lack of information, in turn, creating aThere are many different reasons we play videogames; to relax, compete, socialize, and challenge ourselves. Dark Souls is probably best known for its difficulty, and rightfully so. This is a brutal and unforgiving game that expects the players to be able to figure things out for themselves. Personally, I feel like it goes a little too far in its lack of information, in turn, creating a huge barrier of entry to new players. However, once you can get pass the the first couple hurdles this is quite a rewarding game that has so much more to offer than just its difficulty.

    Combat is the heart and soul of this game. This a third person action/rpg with a variety of fighting options from magic, to pyromancy, to blades and shields. One of the most unique elements of this series is the stamina bar. Every time you attack, block, evade, or cast a spell you'll use some stamina. This means you can't waste actions and you'll have to wait, exposed, for seconds at a time to let your stamina fill back up. Combine that with the fact the the enemies can drain your health in seconds you quickly learn that battles in this game are best fought one on one.

    Where Dark Souls shines brightest is in its superb level design. After you escape the Undead Asylum you'll wind up at Firelink Shrine. This shrine acts as the main hub of the game and as you play it will become increasing populated by NPCs, many of which will help you on your journey. What is allure incredible is how no matter how far you go the game will very naturally wind you back to Firelink. The way all the levels intertwine is pretty surreal and makes the world feel very believable. Each area offers really unique and entertaining challenges from the traps in Sen's Fortress, to the narrow ledges of Anor Londo, to the maze within the Depths.

    For me this game was at its most enjoyable as I tried to make my way from one bonfire to the next. The bonfires in this game act as save points and they also restock your Estus which you can use to recover health. The problem is every time you sit down or respawn at a bonfire all the normal enemies will respawn. This means you'll have to do each stretch in one go instead just picking off enemies and running back to heal. All the bosses and some tougher enemies won't respawn, giving the player a satisfying sense of progression. All the bosses in Dark Souls offer different challenges but they all have patterns, learning and adapting to these patterns is key to victory.

    I had tried playing Dark Souls a handful of times before this play-through but never got farther than a couple hours in before I quit. The game really isn't too bad once you get used to it but its near impossible to go in blind. It was only after watching a Lets Play on YouTube I finely felt I had enough knowledge to give the game another chance. There are so many mechanics that never really get explained which is really too bad because in many ways it makes the early game the hardest.

    Even after overcoming the high barrier of entry Dark Souls will continue to test both your skill and patience. For those who persist there is a tremendous amount of satisfaction for each challenge you overcome. Even more than that this is a wonderfully designed world, its just fun to explore all the different environments and collect all the loot. For the longest time I didn't think I could get in to this series but with the help of walk-throughs and the Dark Souls wiki I managed to fight my way to the end. It had its ups and down but I'd still say this is a worth while journey for those up to the task.
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  8. Jan 2, 2017
    7
    I never give 10's because nothing is perfect. Perfection does not exist. Anything can be viewed as flawed depending on who you talk to. For example a FF7 nut would think that it's perfect. While some one with a brain can see that there is a lot of boring stuff there too.

    So lets start the review. It's a pretty awesome game for the most part. The world of the game is a Picasso painting
    I never give 10's because nothing is perfect. Perfection does not exist. Anything can be viewed as flawed depending on who you talk to. For example a FF7 nut would think that it's perfect. While some one with a brain can see that there is a lot of boring stuff there too.

    So lets start the review. It's a pretty awesome game for the most part. The world of the game is a Picasso painting on crack that's all interconnected. Very trippy but also very kool. Players will want to explore but at the same time will have a sense of fear since this game has a way of tricking the player constantly. No human being could possibly beat this game on their first try unless they knew what to do at every part and even that's a stretch.

    The characters. Very mysterious is the way to describe it. The story isn't really there and needs to be pieced together in a way that ultimately is left up to the player. Basically the story is whatever the player wants it to be. Interesting but lets get real here. That can easily be looked at as lazy story telling rather than a genius approach.

    Combat. This is some of the best and worst stuff about the game. Rolling, shield blocking, attacking, different weapons up the ying yang, magic, archery type stuff, bombs, weird items all over the place. Very deep is the word I would use to describe it. But in the end there are only about 10 things that any smart player would stick to lol. So a lot of stuff in the game is next to useless.

    Online servers are trash in this game. Getting coop to work is already a nightmare and because of the servers being trash... Good luck. Some parts of the game don't even work for coop so you will have to find out which parts of the game are good for this sort of a thing. And while you're trying to get coop to work a invading player that's op or just plain cheating with mods can show up and crap on you which is always a bummer. Hilarious... But a bummer if you're actually trying to just have fun with your buddy in coop. You can play offline if you don't want to deal with invading players who are often cheaters but there is no way to play coop without having to worry about invaders. This is a huge disappointment with the game. Some defend it by saying that dark souls is just that sort of a game... But honestly... Why can't we have the best of both worlds? Maybe the game on PC can fix this problem with mods lol.

    Only certain areas are done with coop so don't think that you can play the game from start to finish with your friend. The game is lame like that. The game is designed to make players suffer in frustration essentially. Veteran players of the series will have a much easier time but even they too will be butt spanked by the game.

    The visuals are amazing as well as the music. Very good stuff here. It's also a game that's worth your money. It offers soooooo many secrets and areas to explore. The game has a lot of replay value and that's great. Controls are fairly effective as well. Once you get a feel for rolling, moving, and knowing when to attack and when to fall back you will truly start to understand what it feels like to be good at the game. Or you could just spam magic like crazy which basically turns the game into easy mode. JK lol... If you want to just spam magic it wont be that simple. You will still need to learn how to time things even if it is easier than using a melee weapon. A very challenging game and a game that's not for players expecting a easy game.

    Good game. But great? Nahh... maybe in some ways but because of limiting options for multiplayer, bad hit detection in some areas, OP stuff which takes out balance, frustrating areas like the 2 archers in the golden palace, story isn't really there, trash servers etc etc...

    It's hard to judge this game. I give the game a 7 to be the guy in the middle ground. Casual gamers would probably give the game a 6 because it's too hard for them and not what they are used to in a rpg. Hardcore challenge loving gamers would like it a lot because it's hard and deep (lolz). Everyone agrees though that the options for multiplayer/coop are weak and the servers suck. Everyone agrees that the story could be told in a more str8 forward way. Do it like skyrim. Have a bunch of little side stories to explore but the main story is still there. That satisfies both the casual and hardcore. Everyone agrees that there is OP stuff like Dark Bead. It's still a good game for the most part and a little different from your usual rpg that you have been getting for the past 20 years. I highly recommend at least experiencing the title just to see how rpg's can evolve these days. I liked it a whole lot but this review is for all gamers so I'm looking at it in a way that all gamers would. Obviously most players would have some gripes so this is a 6-8 depending on who you are really. Giving it a 10 is impossible for obvious reasons and giving it a 9 is being too nice.
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  9. Dec 2, 2016
    8
    It might be a bit late for me to make a review on a game this old, but I had just completed the game's story just a few weeks ago, and do understand the appeal of this game, although, even with that in mind, it does have some flaws.

    Now, this game is largely herald for it's absolutely insane difficulty curve and it's seamless environment, and half of that is true. Now, the game is
    It might be a bit late for me to make a review on a game this old, but I had just completed the game's story just a few weeks ago, and do understand the appeal of this game, although, even with that in mind, it does have some flaws.

    Now, this game is largely herald for it's absolutely insane difficulty curve and it's seamless environment, and half of that is true. Now, the game is difficult, but it's difficulty is largely based on the fact that the game does not give you any pointers in terms of plot or combat other than the basic controls of the game. There's one thing to hand hold the players, and it's a whole other thing to not even give your players the correct means to progress through the game. Most if not all of your credentials are going to rely on looking up the wiki, which much like with Minecraft, completely takes the user off from the initial experience when you get ganked on and the game does not explain certain aspects. Did you know that you could talk to the daughter of chaos? You wouldn't unless you looked up the wiki. Did you know that Lautrec would kill the Fireseeker in Firelink Shrine, and that you have to go to a specific part in Anor Londo to get the soul back? Only with the wiki. The only story details the game tells you is the basic main story of lighting the two flames via ringing the two bells and retrieving four lord souls, and despite my expectations for some narrative twists - the only one is the fact that Gwyndolin has made an illusion of sunlight in Anor Londo - there is none. It's as straightforward as it comes: link the flame to continue the age of fire, or keep it selfishly to yourself. It's about as black and white as it gets. As a result of this forced piecemealing of the story, it does lose points.

    As for the environment and the gameplay, it is very solid, once you get the hang of it. Once again, the difficulty comes from the lack of explaining core details, the game still can be hard if you just come in rushing, unless you are overleveled against weaker foes. Blocking and timing attacks are key, and keeping your health and stamina pools is necessary for your success. You will in fact, die a lot, but dying is only a part of the learning experience of the game, as it does not give you any wiggle room on it's part. The world is built very well, as you can seamlessly travel through Firelink Shrine and bend towards New Londo, and make a backroad to the Valley of the Drakes and head towards Blighttown, and so on and so on. Even areas that aren't tied together, like Demon Ruins and Tomb of the Giants, still give you an opportunity to see these areas from a distance. But be careful about travelling to said areas, like with other open world areas, some places will be harder than others. Weapon variety is very well done, with a number of weapons that tie to certain builds, but be certain that your builds are the ones you want, as you cannot ReSpec in this game. Not to mention, miracles and sorceries, basically spells, can only be restored through bonfires and by no other means, so be careful with using them. Multiplayer is a bit flawed, as connectivity is sometimes inconsistent and lags horribly via Coop or even PvP matches, which is still well done since it is still based on the combat.

    So overall, Dark Souls is a well done game on exploration, observation, survival, and combat, but as for a story driven narrative, a lot of it is overly reliant on the items you find and the wiki you'll look up to realize you need to go to Scrumly the Crow and give him a Sunlight Maggot in order to get the Old Witch's Ring to talk to the Daughter of Chaos, which is completely irrelevant to anything.
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  10. Oct 28, 2016
    9
    It is currently October of 2016. By now, I'm going to assume that anyone reading this review is familiar with the common praise for Dark Souls. Great level and enemy design, tight controls, awesome sound design, difficult but fair gameplay, etc. Rather than repeat what you've heard a million times, I'd like to talk about my personal experience with Dark Souls.

    I bought the game when it
    It is currently October of 2016. By now, I'm going to assume that anyone reading this review is familiar with the common praise for Dark Souls. Great level and enemy design, tight controls, awesome sound design, difficult but fair gameplay, etc. Rather than repeat what you've heard a million times, I'd like to talk about my personal experience with Dark Souls.

    I bought the game when it was first released, however, I didn't give it a fair shot for about a year or so later. I took the game home and played for a few hours and just didn't "get it". To this day I don't have any of the achievements beyond the first three that everyone else seem to have (Covenant: Way of White, Estus Flask, and Rite of Kindling). However, when a good friend came to stay with me for a few months he brought over his PS3 and we played through Demon Souls. Enjoying it far more than I would have guessed we decided we were going to buy Dark Souls for the Ps3 (since my copy had gone missing) and beat it as soon as possible.

    However, we were so engrossed by the game that our plan to rush through the game was foiled by the intriguing setting and narrative. We were engrossed by the experienced and our goals shifted from beating Dark Souls as soon as possible to simply experiencing all it had to offer.

    What set Dark Souls apart from any other gaming experience for me was that it worked, intentional or not, as an allegory for depression. The world is indifferent to you and your struggles, things get worse before they get better, and any improvement is made by persevering in the face of what seem like insurmountable odds. In Dark Souls, death is harsh, but not final. By giving you an infinite number of attempts to overcome challenges, the focus of the game becomes about life, survival, and having the will to stick with it. You don't really die in Dark Souls until you give up. The game is a constant struggle for survival in face of world indifferent to your presence. And that is what it's like to have depression.

    I've now beaten the game seven times over the course of its life and I've come to appreciate it as a coping mechanism as much as I do a fun gaming experience. Each subsequent play through I discover something new about the game I didn't know. Something new that adds a layer to the rich narrative as well to the allegorical meaning that I ascribe to the game. This allegory may very well be something that I'm assigning to the game that was never intended by its creators. However, intentional or not, Dark Souls has managed to craft a narrative that has inspired me and helped me to deal with my own depression.
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  11. Aug 31, 2016
    8
    Ah, Dark Souls 1. I was so hesitant to get into the series because of this infamous game. Known for its ball-crushing difficulty made me such a **** to try it out. But, after beating Bloodborne and Dark Souls 2, I finally bought the game and gave it a try. And while I'm not nearly as in love with the game as some others are, I do think that this is a very solid, fun, and extremelyAh, Dark Souls 1. I was so hesitant to get into the series because of this infamous game. Known for its ball-crushing difficulty made me such a **** to try it out. But, after beating Bloodborne and Dark Souls 2, I finally bought the game and gave it a try. And while I'm not nearly as in love with the game as some others are, I do think that this is a very solid, fun, and extremely challenging RPG.

    The story is mainly told through the opening cutscene, item descriptions, and NPCs. This is either something that you'll love or hate. Personally, I feel that the game does well enough telling you why you're doing what you're doing so that you won't care about the deeper lore behind certain characters or locations. But, if you're into that sort of thing, you can get plenty of it here as long as you like reading (or just go to Youtube). What really makes the game stand out though it the gameplay. It feels like a slower yet more complicated style of From Software's previous game, Demon's Souls. Well timed dodges/blocks and knowing when to strike is the way to victory over most bosses and enemies, and damn if it isn't satisfying as hell taking down a crowd of enemies or a giant demon boss. However, this is when I begin to have problems with the game.

    The game is supposed to be hard, I know, but some enemy set ups can be down right brutal (especially later in the game). Some early game bosses are very poorly designed as well. For example, the Bell Gargoyles. A doable fight yes, but no one can deny that a boss that's just two enemies of the same type bombarding you with fire on a thin platform isn't the best boss design. Or what about the Capra Demon; a fast, aggressive boss thrown into a tiny crowded room with 2 fast aggressive dog enemies. Then of course theres the Bed of Chaos but, I'd rather not even mention it's name as it give me PTSD.

    That being said, there are some amazing bosses in this game both in terms of story and gameplay. The Great Grey Wold Sif is a tragic figure: a pet who only wants to protect her master's grave. And of course the infamous Ornstein and Smough; a boss so well designed and thought out that it's my favorite boss in the entire series.

    Areas range from god awful to breathtaking. Some highlights for me was Anor Londo and The Painted World. But theres also areas like Blighttown that are not only designed poorly, but also cause the framerate to drop significantly; causing frustration and broken controllers everywhere.

    The combat itself is simple yet complicated. Each boss and enemy as specific times where you need to roll in order to avoid their attacks, as well as certain times where it's safer to attack them. Learning these things will result in your death. And get used to the death screen, because on your first play through you're going to be seeing it a lot.

    The graphics haven't aged gracefully, but it remains a pretty game in its own right. I never saw any texture pop in or low res textures in my many playthroughs of the game. I encountered a couple glitches when it came to the sound in the game. Namely the opening cutscene voice being extremely quiet, but that may be my own fault with sound settings on my Xbox.

    Overall, the game is extremely solid. And while I do have legitimate complaints with the game, it doesn't stop it from being a solid RPG that will kick your ass. But once you overcome the game's challenges, your confidence will reach new heights.
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  12. Jul 30, 2016
    10
    Some people don't like dark souls. They don't like the lack of narrative, they don't like unforgiving gameplay and the sharp learning curve. But this isn't why you play dark souls. Dark souls isn't like any other RPG, or any other game at all. Death and learning from your mistakes is part of the game, and if can't deal with this fact then this game isn't for you, because to really unlockSome people don't like dark souls. They don't like the lack of narrative, they don't like unforgiving gameplay and the sharp learning curve. But this isn't why you play dark souls. Dark souls isn't like any other RPG, or any other game at all. Death and learning from your mistakes is part of the game, and if can't deal with this fact then this game isn't for you, because to really unlock the true potential of this game you have to completely adapt your playstyle to suit the unique playstyle of the souls games. This game isn't for everyone, some people like an easy ride though a game, but I strongly recommend that that any console or pc owner should at least give the game ago, because it is, and will always be, one of the best games of all time Expand
  13. Jul 26, 2016
    9
    Let me get this out of the way. Dark Souls is an amazing, amazing game, but it has its flaws. At first glance, it seems like your typical action RPG, but after playing for a couple of minutes, you realize it's different. If not, the punishing death mechanics and hard hitting foes are sure to make you do. Even though you can't talk about this game without mentioning its difficulty, there aLet me get this out of the way. Dark Souls is an amazing, amazing game, but it has its flaws. At first glance, it seems like your typical action RPG, but after playing for a couple of minutes, you realize it's different. If not, the punishing death mechanics and hard hitting foes are sure to make you do. Even though you can't talk about this game without mentioning its difficulty, there a lot of other things that really define the experience, from the amazing art style to the abnormally smart level design. The story is also well written and heart breaking, but not very clear if you don't put any extra work into placing the pieces together. The story comes mainly from item descriptions and npc dialogue. Last, but not least, the bosses are epic and challenging, with really good visual design and incredible music accompanying it. But as I said, there are some flaws. The first things that comes to mind is the, at times, unstable frame rate, especially in Blight town. Some of the hit boxes are a bit questionable, and one of the bosses is just **** These are just minor ones that won't ruin the experience. Expand
  14. Mar 9, 2016
    4
    why there is such a big hype about the souls series is beyond me. i bought this game because i wanted a good, challenging game. But instead i got a cryptic, broken, low budget game. Glad i paid only 5 bucks for it.
    First the pros: i like the environments and the enemy design.especially the boss design.
    The cons: the controls are totally overloaded, and the buttonlayout is completely
    why there is such a big hype about the souls series is beyond me. i bought this game because i wanted a good, challenging game. But instead i got a cryptic, broken, low budget game. Glad i paid only 5 bucks for it.
    First the pros: i like the environments and the enemy design.especially the boss design.
    The cons: the controls are totally overloaded, and the buttonlayout is completely random and makes even after hours no sense.
    The menu is a total mess, and the most things get no explanation. If the game is
    self-explanatory like Ninja Gaiden, or Street of Rage then it okay when there is no ingame help.
    And that brings me to the next point. That is what the game should be, a linear brawler with a high difficult level, but instead we get a "where i have to go" game, with no map or waypoint system.
    The combat system is so stiff and unresponsive, and you have to fight more the camera then your enemies. do not believe you get something like a ninja gaiden combatsystem in an RPG version.
    The characterdesign, of your own guy, is one of the uninspired if seen in years, and i have no relation to the character. That is also the fault of the missing story. Some say, you have to carefully listen to the NPCs to get the whole story. Sorry, but no! The voiceacting is so boring and bad, that it is not even laughable. Even the fist CDROM games in the 90s have better voiceacting. The checkpoint system adds only more frustration to the game. it is so annoying, to go for an 20 min walk after a enemy hits you with a cheap instant kill, or the camera or the bad controls kills you. if this was a straight hack&slay, or you know where you have to go, you could get through the complete game in on sitting with ease, because content wise there is not much to it.
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  15. Feb 24, 2016
    9
    as a guy who first played dark souls waaay late in its cycle and thus, i heard a lot of the talk about it, the first thing i MUST state is that this game is, in NO way, a rpg. anybody referring to it (so-called pro reviewers, for example) as such is naively and blatantly incorrect.

    this is a simple, basic dungeon crawler where you get to choose weapons and gear and fight. THAT'S IT.
    as a guy who first played dark souls waaay late in its cycle and thus, i heard a lot of the talk about it, the first thing i MUST state is that this game is, in NO way, a rpg. anybody referring to it (so-called pro reviewers, for example) as such is naively and blatantly incorrect.

    this is a simple, basic dungeon crawler where you get to choose weapons and gear and fight. THAT'S IT.

    secondly, all i ever heard about this game was the debate between how hard it is and whether or not that difficulty was cheap or not.

    first, this game is hard ONLY IF you aren't able to comprehend enemy tactics. it is inherently dejavu-memorization combat. PERIOD.
    and, yes, the game purposefully puts you in at a disadvantage. ie. yes, there are cheap deaths. and, they are galore.

    THIRD -- yes, yes, yes, yes, yes, this game is EASY EASY EASY EASY EASY once you know its mechanics, tricks, tactics, and, it's your second playthrough. PERIOD.

    (i can't EMPHASIZE this more- do not CHEAT on your first time through this game. you MUST play it organically and not muck it up. why? cuz the second and tenth playthru's will NEVER be the same since you know the game. cheating means referring to friends or ANY outside source to solve your way through this game. you have been warned and i can't emphasize this enuf.)

    the game is a masterpiece. when you first set foot in it i am MORE amazed and befuddled and intrigued than beginning morrowind. and, again, DO NOT CHEAT. even though your brain is screaming for answers and any semblance of understanding.

    screw-up and die and try again. and, realize that this game hinges on your ability to watch and comprehend and learn.

    the game is littered with poor gameplay and mechanics, yet, it is an experience like no other.

    what i know is that dark souls is one of the most UNIQUE games i've ever played.

    there is no doubt that it's so-called "difficulty" is a sham and can be debated away with ease. there's no doubt that this is NOT a rpg. this game is purposefully repetitive. it's VERY linear. the "story and lore" that fanboys try to prop-up is still relatively nil. AND, your second play-through will NEVER be the same as the first.

    nevertheless, this is an instant classic and one of the greatest games of all-time.
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  16. Feb 9, 2016
    9
    I am not done with my first playthrough but I think I am far enough to give my opinion on it. At first I was frustrated with Dark Souls and even thought I wasted my money, but BY GOD WAS I WRONG! Dark Souls seems quite unfair but if you just let yourself get absorbed by its atmosphere and tightness of the gameplay you will have one ofe the greatest RPG experiences of the decade.
    But
    I am not done with my first playthrough but I think I am far enough to give my opinion on it. At first I was frustrated with Dark Souls and even thought I wasted my money, but BY GOD WAS I WRONG! Dark Souls seems quite unfair but if you just let yourself get absorbed by its atmosphere and tightness of the gameplay you will have one ofe the greatest RPG experiences of the decade.
    But alas... I have to take away one point for the sometimes frustrating drops of the framerate and the occasional glitches...
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  17. Nov 5, 2015
    10
    Dark Souls subverts a lot of expectations and design decisions attached to the 3rd person action genre; which consequently burns a lot of people taking it a face value. Most of the negative user reviews for this game are written out of ignorance and say more about the reviewers than the actual game. Dark Souls isn't perfect but is objectively one of the greats. It is not for everyoneDark Souls subverts a lot of expectations and design decisions attached to the 3rd person action genre; which consequently burns a lot of people taking it a face value. Most of the negative user reviews for this game are written out of ignorance and say more about the reviewers than the actual game. Dark Souls isn't perfect but is objectively one of the greats. It is not for everyone because it truly takes skill and patients, it asks you to get better as a player instead of your in game avatar. Expand
  18. Oct 22, 2015
    10
    This game is proof positive that there's at least one developer that can still make a quite difficult, albeit fun game. Good on graphics, good on controls, good on pretty much every front, the story might seem a bit light at first glance, but I think fleshing out the world any more than From did would lessen the game. Not many cutscenes to be found here, and not many needed by myThis game is proof positive that there's at least one developer that can still make a quite difficult, albeit fun game. Good on graphics, good on controls, good on pretty much every front, the story might seem a bit light at first glance, but I think fleshing out the world any more than From did would lessen the game. Not many cutscenes to be found here, and not many needed by my estimation.

    The first game in a long time to actually make me think before I act.
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  19. Sep 24, 2015
    0
    I bought it on Steam for PC. I know the controls suck but I battled for a couple of hours getting DSfix and DSMfix going and voila, almost playable. I loved the world and enemies enough to really want to play.

    Four hours later so six hours in total I have given up. I am stuck spawning in the same place over and over again for over three hours. I am sick of it. It is not hard, it is
    I bought it on Steam for PC. I know the controls suck but I battled for a couple of hours getting DSfix and DSMfix going and voila, almost playable. I loved the world and enemies enough to really want to play.

    Four hours later so six hours in total I have given up. I am stuck spawning in the same place over and over again for over three hours. I am sick of it. It is not hard, it is taking the pi$$.
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  20. Jun 17, 2015
    6
    Unforgiving this game doesn't hold your hand explains nothing at all and asks from you to figure everything out by yourself. If you like this than maybe it's for you. But beware the gameplay gets repetitive and the enemies just stronger and more unfair.
  21. Jun 10, 2015
    8
    Well, it's a really good game, it has its flaws, but i'll get there.
    At its core, it's an action-rpg, and it does that pretty well. When i first played, i thought that there was going to be a few classes. The usual tank-slash-melee guy, the casting-inteligence based-mage and the quicky-stealthy- dodgy(?) thief. All the classes are variations of the listed above, but thats kind of "cute"
    Well, it's a really good game, it has its flaws, but i'll get there.
    At its core, it's an action-rpg, and it does that pretty well. When i first played, i thought that there was going to be a few classes. The usual tank-slash-melee guy, the casting-inteligence based-mage and the quicky-stealthy- dodgy(?) thief. All the classes are variations of the listed above, but thats kind of "cute" to see.
    Graphics and art design at all are pretty well done (except for blighttown, that was horrible).
    Speaking of blighttown, framerate drops EVERYWHERE, sometimes even if i'm just critting someone, the game just lags. It doesn't seem like so much problem, but later in the game, if it freezes or lags at you during a boss figth, you're completely f*cked.
    Overall, it's a good experience if you like rpgs, and a really good experience if you're masoquist enough to handle this game.
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  22. Jun 3, 2015
    9
    this game is amazing i like it but it gets hard u have to go in order to unlock orange doors but once u get the mechanics its easier o and anor londo is hard
  23. May 22, 2015
    10
    I originally hated Demon's Souls, yet I decided to buy Dark Souls three days after release. I died and died and died. After making it to Bell Gargoyles after 15 hours in my first playthrough, I gave up. I came back three months later, and for some reason, I enjoyed it. I restarted the game, explored every aspect of the world I could, looked up help online, and had an amazingI originally hated Demon's Souls, yet I decided to buy Dark Souls three days after release. I died and died and died. After making it to Bell Gargoyles after 15 hours in my first playthrough, I gave up. I came back three months later, and for some reason, I enjoyed it. I restarted the game, explored every aspect of the world I could, looked up help online, and had an amazing experience. After learning how to play this game, I easily completed Dark Souls 2. Now, this series is my second favorite of all time. Expand
  24. May 17, 2015
    9
    Hours and hours of rage and endless trying of not looking on internet how you do this part and that part. Still you got to love this game, it is a big challenge. If you already got trough this game you deserve some kind of trophy.
  25. Apr 28, 2015
    0
    OVERALL - 0 (or less)
    The Dark Souls series are the worst-designed games ever made and have no redeeming factor. They are also the most overrated, because for reasons I can't understand, the rest of the internet adores them and actually praises their flaws as if they were virtues. "Hard but fair" they say? Dark Souls isn't hard, it's time-consuming and obtuse; once you waste 5 hours
    OVERALL - 0 (or less)
    The Dark Souls series are the worst-designed games ever made and have no redeeming factor. They are also the most overrated, because for reasons I can't understand, the rest of the internet adores them and actually praises their flaws as if they were virtues. "Hard but fair" they say? Dark Souls isn't hard, it's time-consuming and obtuse; once you waste 5 hours grinding your level up and find the "cheat" weapons with the walkthrough, most encounters become so easy they're boring; and it isn't fair, the game randomly punishes you (SEVERELY) often and without warning, and is totally unplayable without a step-by-step walkthrough. If someone patched the game to remove the upgrade system, properly balance the enemy encounters, and put a navigation arrow telling you where to go, a 50-hour-plus slog would turn into a 3-hour game that would bore you after the first hour.

    CONTROL - 2
    DS is a shallow hack-and-slash. Damage can go through blocking shields, and is affected by range to the enemy and whether you press the light/fast attack or heavy attack button, with every move drawing from a limited but regenerating stamina pool. There are only three moves:
    a) while locked-on, deflect an incoming attack to instant-kill; this reduces the game to a quicktime event without a button prompt
    b) while locked-on, hold the shield button to block a strike until the enemy staggers, then counter-attack
    c) do a dodge-roll to avoid a strike, then counter-attack. This is the most risky strategy, it mostly only works on bosses (whereas a and b only work on standard soldiers)
    All of these put you at risk when you face more than one enemy at a time, because you can only focus on one.
    The game also lies to you about there being other options. Supposedly it's possible to wield one heavy sword with both hands, or one weapon in each hand, but since you need the shield to block if you want to survive multiple encounters, these are impossible.

    PRESENTATION - 7
    Graphics aren't bad, but everything more or less looks alike (brick castle with vegetation); the only reason you recognize places is that the game halts your progress so much you become familiar with the most generic of locations. The story isn't great but is unintrusive. Enemies ragdoll when they die and the physics of broken crates/barrels is actually pretty cool, although physics never affect gameplay.

    DESIGN - 0
    Non-automatic upgrade systems are a cancer on videogames, because they always result in boring grinding early on and then being boring-ly overpowered later in the game. Of course DS embraces both flaws to both extremes. But worse, you drop all non-spent experience points where you die and they vanish if you don't collect them on the next life, so it's easily possible to waste 2 hours of your time for nothing.
    Every checkpoint has like 5 paths branching from it, 2 of them hidden, only 1 of them feasible in order to advance the game, and of course there are no hints as to which path that is. It is unplayable without a walkthrough. This is a problem videogames solved around the GTA3/Crazy Taxi era: navigation arrows.
    Personally, I don't like "exploration" games, but for those who do, one of the prerequisites is that exploration not be painful. In DS, the constant risk of losing all your experience holds you back from trying new paths or risky jumps. At one point I fell into a pit and got hit by a gas that took half my health (aka "cursed"). PERMANENTLY. Unless you trekked across the entire map and bought one of a LIMITED number of cures. And since enemies respawn, it is totally possible to lose half your health forever.
    There are also some purchaseable projectiles, and the occasional rare item that grants you a significant advantage (like doubling your health or the weapon's damage, etc.) but you'll never use them because you die so regularly that any one-use item would be a waste.
    The game is so punishing that you stop feeling guilty about winning through exploits that aren't fun: spamming projectiles from outside enemy reach, tricking the enemy AI into walking off cliffs, etc.
    This isn't "hard", it's bad design. Super Meat Boy is hard. ANYONE can beat Dark Souls with a walkthrough guide and the willingness to be bored and frustrated for 50 hours straight. I only wasted as much time as I did to see what the fuss was about, and I regret even that.
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  26. Apr 18, 2015
    8
    is a very good RPG, what else can i say? oh the frame rate is **** in some parts but the game is so good that makes you forgive it very quickly. the combat is amazing and the pvp is actually very good. The only problem is that it is very difficult to play with a friend online. but hey, it is a very good game
  27. Apr 18, 2015
    10
    A este juego le dedique horas y puedo llegar a decir que ha sido uno de mis juegos favoritos y de los mejores que jugado:

    Pros: -un diseño de nivel excelente. -gran variedad de enemigos. -un gran trasfondo, dando así una historia de lo mas variada con hipótesis. -jugabilidad desafiante. -rejugable al 100%. -gran diseño de escenarios. -una muy buena banda sonora. -los diseños de
    A este juego le dedique horas y puedo llegar a decir que ha sido uno de mis juegos favoritos y de los mejores que jugado:

    Pros:
    -un diseño de nivel excelente.
    -gran variedad de enemigos.
    -un gran trasfondo, dando así una historia de lo mas variada con hipótesis.
    -jugabilidad desafiante.
    -rejugable al 100%.
    -gran diseño de escenarios.
    -una muy buena banda sonora.
    -los diseños de los jefes son muy buenos.
    -muchas cosas ocultas y por descubrir.

    Contras:
    -falta de dirección, de repente en el juego no sabes a donde ir.
    -historia que a simple vista no se percata.
    -fallos en el online.

    Es un juego que no llega a ser para todos ya que puede llegar a frustrarte, ya que muchas veces no te enteras de nada y la dificultad llega a ser un poco mas hasta que la de otros jugos, sin embargo si uno le da una oportunidad puede tener una gran experiencia con este juego.
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  28. Apr 9, 2015
    9
    I've only heard a bit about Dark Souls before playing it. I wasn't sure if I would like it or not since I heard of its difficulty. I have to say, this game is not one that will tell you you are doing something wrong. It told you what do do in the beginning, you didn't listen, it's your fault you forgot their was a lock on feature (my first of many frustrations up to the first boss). It'sI've only heard a bit about Dark Souls before playing it. I wasn't sure if I would like it or not since I heard of its difficulty. I have to say, this game is not one that will tell you you are doing something wrong. It told you what do do in the beginning, you didn't listen, it's your fault you forgot their was a lock on feature (my first of many frustrations up to the first boss). It's difficult if you let it be difficult. One has to learn how the game works, sometimes frustration will ensue; all part of learning. Observe and think, a game where rushing in will all but get you killed by a surprise horde of enemies. People also complain about the lack of story. There is a story, although it is not in your face. You want story? Take some time to read the item descriptions and look around the area, you lean a lot (although much of the lore is speculation, but that's part of the fun isn't it?). The game itself becomes a lot of fun once you lean the areas, and the thrill and suspense of not knowing if the floor will collapse under you leading to a surprise boss fight is prevalent. The wide variety of areas, sometimes you will look off to the distance with curiosity toward something, then a few hours later, be in that exact area. I will leave with saying that it is not for everyone. Some will be forever frustrated and too stubborn to try to keep going, to each their own. Still, a game AT THE VERY LEAST worth a try. Expand
  29. Mar 31, 2015
    10
    I would have given this game a nine because nothing is perfect but all of these low scores are bringing the average way lower than it should be, for such a classic game. That's right, I can happily call this game a classic because it has all the aspects: challenging yet rewarding game play, beautiful artwork, smooth controls, and fantastic music. Obviously this isn't for everyone, but ifI would have given this game a nine because nothing is perfect but all of these low scores are bringing the average way lower than it should be, for such a classic game. That's right, I can happily call this game a classic because it has all the aspects: challenging yet rewarding game play, beautiful artwork, smooth controls, and fantastic music. Obviously this isn't for everyone, but if you actually take the time to play it, the game will consume you. Ultimately, if you're looking for a touching experience, I highly encourage you to play Dark Souls. Expand
  30. Mar 12, 2015
    10
    If ever asked what game could captivate such an immerse experience for someone, I would right away say: Dark Souls.

    The world, the art style, the music, the ambience and loneliness that comes with your character, it's all so chilling and eerie in it's atmosphere. By the end of the game, I truly had to sit there and ask what I had actually acomplished, but in a good way, in terms of the
    If ever asked what game could captivate such an immerse experience for someone, I would right away say: Dark Souls.

    The world, the art style, the music, the ambience and loneliness that comes with your character, it's all so chilling and eerie in it's atmosphere. By the end of the game, I truly had to sit there and ask what I had actually acomplished, but in a good way, in terms of the plot and my character's development. Without being harsh and to come across as bigoted, I am sad that some of the more 'simple' players can't see the beauty of this games hidden story and imagination that comes with it. In this game, the story is your story. The journey is yours and thus not much of the story is set in stone, you create this in your head yourself. Sure, there are many theories out there that delve into great detail about this sort of thing on Youtube and I really do recommend them, but do remember that your imagination is still valid and neither correct or wrong.

    The combat is also very viseral, realistic (to an extent, it's a game of course) and tense. Sure, the game is prized on it's difficulty, but it's a dying shame to have that be the focus of why to play this. The difficulty adds to your experience. But that is of course my opinion, you can play the game exactly how you want to play it or for whatever reason.

    However, don't expect easy co-op sessions with your friends, it's just unheard of. It's to do with connecting via the mulitplayer set up they've created. If you want a co-op Dark Souls game, try the second one as it's much easier for it.

    In conclusion: fantastic game
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  31. Mar 8, 2015
    10
    Funny to see all the negative reviews regurgitating the same thing over and over again...
    Dark Souls is not for everyone and is a brilliant game, truly one of a kind.

    If you are willing to learn and put forth the time needed to get descent, Dark Souls is one of the most satisfying gaming experiences out there.
  32. Jub
    Mar 2, 2015
    8
    This game was a much needed breath of fresh air into the gaming industry.

    It's not perfect and I did find that most of the difficulty is down to figuring out the game instead to player skill which is still fun but severely lowers replay difficulty. The setting, story and characters all come together to give this deep sense of hopelessness that will stay with you long after you finish
    This game was a much needed breath of fresh air into the gaming industry.

    It's not perfect and I did find that most of the difficulty is down to figuring out the game instead to player skill which is still fun but severely lowers replay difficulty.

    The setting, story and characters all come together to give this deep sense of hopelessness that will stay with you long after you finish the game.

    One of the let downs for me was the PvP. There's really no sense of balance whatsoever.

    All in all this game has some really cool uniqueness about it and rewards the players hard efforts.
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  33. Feb 17, 2015
    5
    The Good - fun combat and a big world to explore. Good customization.

    The Bad - It's a long list, but the main ones: 1. The Cult-like fanboys of this game claim it is the hardest game out there....BS. The only truly difficult part of this game is the beginning bosses aren't scaled. The later bosses are the same toughness, but you are leveled with better equipment making the vast
    The Good - fun combat and a big world to explore. Good customization.

    The Bad - It's a long list, but the main ones:

    1. The Cult-like fanboys of this game claim it is the hardest game out there....BS. The only truly difficult part of this game is the beginning bosses aren't scaled. The later bosses are the same toughness, but you are leveled with better equipment making the vast majority a cakewalk (and parry/ reposte is so op broken that anything less than a boss, and even some of them, is laughable). That lack of scaling (both ways) is a huge fail. I was as disappointed with the incredible toughness of the first few bosses as I was with the lack of challenge of the last 2/3rds. (Bed of Chaos....what a joke).

    2. Whomever designed this basically single player game to include live mp content was a moron. You can't pause the game for any reason (bathroom) or some "committed" fanboy will invade your realm and kill you (if you are human)....and that's in 2015...I can't imagine how annoying that would have been when the game was popular.....unbelievable fail. Many games have a mp component to a sp game....BUT THEY'RE SEPARATE!!!!!!!

    3. Story really, really sucks. In truth there really is no story as you could "complete" the game without ever knowing what you were doing or why. Again, the fanboys claim that is by design and that the game doesn't "hold your hand" like all other RPG's....joke on both fronts. Outside of Fable, I have never encountered an RPG that holds your hand more than this game....every 5 feet there is an unmissable note on the floor telling you exactly what to do right in that exact spot...even though you have no idea why you are doing it.....the lack of story is why this game has so many player communities on the net as nobody knows what to do or why.

    4. Inventory system is the worst I have ever experienced.....you can't sell your junk and by the time you figure that out, simply dropping the stuff (and no, dupes are not stacked!!!) takes forever...what the ^%& is the point of 25 broken swords!!!!!!!!!!!
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  34. Feb 14, 2015
    8
    It's a very unique and fresh game, which is surprisingly difficult your first time through. The lore is drip fed to you, which can be a double edged sword. It leaves a LOT of room for interpretation, but in many cases leaves too much room. If you look closely at points, things just don't make sense. It's pretty clear that Miyazaki really loves reusing things, so he tends to cram the sameIt's a very unique and fresh game, which is surprisingly difficult your first time through. The lore is drip fed to you, which can be a double edged sword. It leaves a LOT of room for interpretation, but in many cases leaves too much room. If you look closely at points, things just don't make sense. It's pretty clear that Miyazaki really loves reusing things, so he tends to cram the same things into his games repeatedly, even if they don't have any reason to be there. It's a weird part of Eastern philosophy that things don't need to, and often don't, make sense literally, but can be traced to some philosophical concept that does make sense.

    Point of note: this game isn't hard in the sense that you're constantly struggling. This game is hard to get used to. Once you do, it stops being hard. After the first few hours, you learn the majority of the mechanics and what the game expects of you. The gameplay, while difficult and rewarding, diverse and consistently fresh, is incredibly easy to cheese out and subsequent playthroughs offer little. Once you've beaten a new enemy, it's just a matter or repeating the pattern. There are many ways to play (many of which are entirely useless) tons of weapons and fighting styles (again, most of which are entirely worthless) but it can be fun.

    The biggest drawbacks I have for this game are that, for one, there are a few optimal play styles, from which any deviation is just wasting your own time and energy, and getting the play style you want often times means beating the game once just to get all the items.

    Despite these things, it is still an intensely fun game, offers a very unique challenge, a highly engaging world and a refreshing experience overall.
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  35. Feb 14, 2015
    10
    Phenomenal. There is no getting around it, this is, bar none, the absolute best game of the last generation, and one of the best of all time. I've been gaming for decades, and nothing has gotten stuck in my craw quite like this baby.
  36. Feb 1, 2015
    10
    If you are faint-hearted or can't take on a REAL challenge, DO NOT play this game. But if you love a challenge, get this game now.
    The first time played this game I couldn't stand it, so it gathered dust for a few months. But I decided to pop in the disk one more time, and I just couldn't keep my eyes off the screen. I played 7 hours straight that day.
    You don't need to be a hardcore
    If you are faint-hearted or can't take on a REAL challenge, DO NOT play this game. But if you love a challenge, get this game now.
    The first time played this game I couldn't stand it, so it gathered dust for a few months. But I decided to pop in the disk one more time, and I just couldn't keep my eyes off the screen. I played 7 hours straight that day.
    You don't need to be a hardcore gamer to be able to complete this game. But you will need A LOT of patience. This is a trial-and-error game. You're SUPPOSED to die. That how you learn what you should and shouldn't do, what weaknesses a certain enemy has, and discover many hidden shortcuts. There is no greater sense of relief and satisfaction than when you defeat a powerful enemy in this game. That's one of the things that make it so great
    Dark Souls is easily one of the best games I've ever had the pleasure of playing. This has more replay value than almost any game I can think of. I truly feel a lot of pity for people who can't appreciate this masterpiece.
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  37. Jan 20, 2015
    3
    This is one of the worst, most boring games I have ever played

    PROS
    -good graphics

    CONS
    -sad
    -too much to learn
    -boring
    -slow
    -too hard

    DONT WASTE YOUR MONEY!!!!
  38. Jan 18, 2015
    10
    A spiritual successor to the PS3 only Demon Souls, Dark Souls is a game like nothing else available on the Xbox360. As you may well have already have heard you will die a lot in the process of attempting to complete the game. In the 75+ hours it took me to finish I would estimate that I suffered in excess of one hundred deaths. Unlike a number of other games I could name however thisA spiritual successor to the PS3 only Demon Souls, Dark Souls is a game like nothing else available on the Xbox360. As you may well have already have heard you will die a lot in the process of attempting to complete the game. In the 75+ hours it took me to finish I would estimate that I suffered in excess of one hundred deaths. Unlike a number of other games I could name however this rarely (Blight Town’s frame rates and a certain archer being the exception) became frustrating as each death can be seen as a learning experience allowing you to progress just that little bit further next time.

    Following a short, but tough, tutorial section the player finds themselves in an open world that they are free to explore any direction they choose. Never knowing what is around the next corner provides a truly tense yet exhilarating experience and reaching a bonfire (the games equivalent of checkpoints) provides such a huge sense of relief that you will often find yourself letting out a deep breath.

    All this is backed up by an excellent combat system that allows for the use of magic, bow and melee tactics as well as any combination in between. Forgoing the use of complex button combinations success depends on quickly working out the attack patterns of the huge variety of enemies and launching your own attacks at just the right moment. A seconds lapse in concentration can be fatal even against the games most basic foes!

    If all this sounds impossible help is fortunately always at hand from fellow on-line players. Using an item found early in the game players can leave messages for each other providing information on how to find secret areas or on the weaknesses of certain enemies. It is even possible to summon another player into your world in order to assist you on a particularly troublesome boss and this can go a long way to swinging the odds in your favour.

    For anyone looking for something just that bit different I can't recommend Dark Souls highly enough, just ensure that you have the internet handy as the game doesn't clearly explain many of the concepts that are vital if you are to make any kind of progress.
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  39. Dec 27, 2014
    10
    Dark Souls is without a doubt my favorite game released on the 7th generation of consoles. It is the only game I would give 10/10, not that it's perfect because it certainly has it's issues, such as frame rate drops in certain areas. However, none of the issues the game have are significant enough to detract from the overall experience.

    There are many reasons why I love this game as
    Dark Souls is without a doubt my favorite game released on the 7th generation of consoles. It is the only game I would give 10/10, not that it's perfect because it certainly has it's issues, such as frame rate drops in certain areas. However, none of the issues the game have are significant enough to detract from the overall experience.

    There are many reasons why I love this game as much as I do, but I think it is mainly the oppressive, lonely and foreboding atmosphere, combined with its excellent yet simple combat system that makes Dark Souls a uniquely harrowing experience. Much has been made of the games difficulty, and indeed this has put a lot of people off, however it is the games difficulty that creates it's atmosphere and separates it from other action rpg's.

    The World of Lordran is brilliantly designed with its web of interconnected areas, cleverly linked by ingenious shortcuts (which negate the need to backtrack once you have unlocked them). Each area in the game has it's own distinct theme with new enemies and as such you never feel bored. There is also just enough narrative to keep you invested in the story. Be warned though, the game will not spoon-feed you directions or checklists, so you will have to pay attention to what little direction/narrative you get.

    The name of the game here is perseverance and patience - this is not your typical action rpg game where you can run into any situation and mash R1 until you stand victorious (Skyrim, Dragon age etc...). Dark Souls requires a more measured and tactical approach to combat as even the lowliest of foes can slay you with relative ease. The lack of health regeneration combined with a limit on healing and the games bonfire/checkpoint system really drive home the need to exercise caution at all times.

    If you enjoy a challenge then Dark Souls is for you. However, if you are expecting a Bioware/Bethesda approach to the rpg (i.e. focus on dialogue and story) and/or lack patience/perseverance then you are barking up the wrong tree.
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  40. Dec 22, 2014
    4
    I personally don't understand why people like this game. The toned down difficulty just spoiled the game, enemies are WAY easier to kill, did not deserve a game of the year nom at the game awards
  41. Dec 14, 2014
    10
    Dark Souls is truly an incredible and unforgettable experience. This game is notorious for being very difficult. In a first playthrough, a new player will find the game pretty tough and some areas are quite challenging. There have been a few instances in my experience where the difficulty gets really frustrating. But overcoming those challenges is a great feeling and satisfying. The amountDark Souls is truly an incredible and unforgettable experience. This game is notorious for being very difficult. In a first playthrough, a new player will find the game pretty tough and some areas are quite challenging. There have been a few instances in my experience where the difficulty gets really frustrating. But overcoming those challenges is a great feeling and satisfying. The amount of freedom you have with your character is unbelievable. You can really play as any kind of character you want. You pick a starting class and then continue with the class roots, or you can go in a complete different direction. With this freedom you can make one amazing, dynamic character. There are also lots and lots of different kinds of armor and weapons to choose from and each of the pieces of equipment can be upgraded in different ways. Because of this, there really is no "best" weapon or armor piece. The main story is okay, it doesn't really go into depth nor is it expanded a lot. There aren't really any quests, the game is extremely nonlinear and you need to figure out where to go next in the world with little guidance. The environment is stunning and wonderful. The different areas in the game are different from one another and exploring each area is an exciting adventure on its own. The PvP part of Dark Souls is pretty fun too. The one thing about PvP is that lag can really affect your battle and can either be in your favor or your opponent's. Dark Souls is an exhilarating game, and it's a must play for any RPG or action-adventure fans. Expand
  42. Dec 5, 2014
    5
    I won't deny it's technically irreprehensible.
    If the only thing that interest you in a game is a high level of challenge, you're welcome, and you'll find plenty here. Along with a ridicuolous plot, nice graphics and... uhm nothing else.
    If you're the kind of people that believes "it's cool to eat roasted spiders because it's challenging and something only for the brave", well... it's
    I won't deny it's technically irreprehensible.
    If the only thing that interest you in a game is a high level of challenge, you're welcome, and you'll find plenty here. Along with a ridicuolous plot, nice graphics and... uhm nothing else.
    If you're the kind of people that believes "it's cool to eat roasted spiders because it's challenging and something only for the brave", well... it's the game for you (if you have also the time to go through a steep learning curve.
    If like me, you will always like a good, honest, everyday steak over roasted spiders, well maybe it's not the game for you.
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  43. Dec 2, 2014
    10
    this game has brought me the upmost pleasure in everything i do and i fully believe that this... this is art. there is no other game that i'd rather have the pleasure of giving a perfect 10 than the game that managed to kick my ass yet leave me wanting "just one more try" every time it would kick me to the floor it would brush me off, pat my back and say "go get 'em tiger" then proceed tothis game has brought me the upmost pleasure in everything i do and i fully believe that this... this is art. there is no other game that i'd rather have the pleasure of giving a perfect 10 than the game that managed to kick my ass yet leave me wanting "just one more try" every time it would kick me to the floor it would brush me off, pat my back and say "go get 'em tiger" then proceed to rip my flaccid penis off. and i couldn't stop playing it. this is without a doubt the greatest game i have ever played and has rewritten my life to an unbelievable level. i will not be capable of enjoying another game again due to it not being half as good as this godlike masterpiece. if I'm having a bad day, i can sit down with a cup of brew and a controller and just DO something. after you beat it this game has the kind of replay ability usually only found in little big planet. i could sit down and speed run it and be done in just a few hours. i can hop on and port to the silently gorgeous Anor Londo and murder some people who just want to kill Big Smo and the Ornmeister. thats another thing; every bas has fully fledged character to them. Ornstein is a grand duelist who has slain hundreds of dragons and does it all with honor. Smough is willing to kill anyone to get to you, including his long time partner Ornstein, whom he crushes to death just for some extra power. this kind of detail is barely scratching the surface of this dynamic duo. but the verdict of this review :

    TL;DR godlike masterpiece, wouldn't play anything else if i could "69/10"
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  44. Nov 26, 2014
    9
    This game is dripping with atmosphere, gives you the biggest rush in any game, story that is amazing (if you read the items) and challenges you every step of the way, if you want to jump into the souls series this is the place to start. only thing that can be counted against it is is catering to a more hardcore audience with a steep curve for casuals. If you are tired of linear storiesThis game is dripping with atmosphere, gives you the biggest rush in any game, story that is amazing (if you read the items) and challenges you every step of the way, if you want to jump into the souls series this is the place to start. only thing that can be counted against it is is catering to a more hardcore audience with a steep curve for casuals. If you are tired of linear stories and easy games that hold your hand for their entirety this is the game for you. Expand
  45. Nov 24, 2014
    10
    This game is all about gameplay. And Its rock solid. I havent played other game with this good combat system. I know its hard, the boss life bars are ridiculously big. But i get the feeling that its just like it should be. If Id get there in my real life i would die just as many times as the mc of this game does.
    Strongly recommend, best RPG gameplay wise.
  46. Nov 5, 2014
    8
    Probably one of the hardest games I've ever played and I loved every minute of it. Combat is simple to learn but difficult to master. The lore in this game is super deep and will have you thinking about the world of Lordran. The only negatives is that the graphics look slightly dated now and that there is some issues with frame rate in places. If you can look past these small problems, youProbably one of the hardest games I've ever played and I loved every minute of it. Combat is simple to learn but difficult to master. The lore in this game is super deep and will have you thinking about the world of Lordran. The only negatives is that the graphics look slightly dated now and that there is some issues with frame rate in places. If you can look past these small problems, you can find a cheap gem at your local Gamestop. Expand
  47. Oct 31, 2014
    10
    This and the other souls games are all very similar which is great. They offer the best action rpg gameplay ever concieved alongside a gorgeous, dark and frightening world that should not be missed by any gamer. I cant stress enough how atmospheric and tense this game is. It will truly get your heart racing and your mind working. There are tons of really well hidden secrets and reallyThis and the other souls games are all very similar which is great. They offer the best action rpg gameplay ever concieved alongside a gorgeous, dark and frightening world that should not be missed by any gamer. I cant stress enough how atmospheric and tense this game is. It will truly get your heart racing and your mind working. There are tons of really well hidden secrets and really beautiful loot to collect. Everything here has a purpose, and every area and enemy must be taken seriously. The result is an amazing work of art that is as engaging as it is beautiful. The difficulty is really a plus and should not be something that turns gamers off. The sense of accomplishment you will get from each small victory is so cool and really helps this game get its hooks in you. Expand
  48. Oct 29, 2014
    10
    I played this gem on the 360. Tied with Mass Effect 2, I consider them the best games of this console generation.

    Atmosphere: The art style is beautiful. The world is dark and gives you a sense that everyone is stripped of all hope. A wonderful lore filled with gods, heroes, big mistakes and contrast sits in the background and sets the tone for your journey. Gameplay: The game feels
    I played this gem on the 360. Tied with Mass Effect 2, I consider them the best games of this console generation.

    Atmosphere: The art style is beautiful. The world is dark and gives you a sense that everyone is stripped of all hope. A wonderful lore filled with gods, heroes, big mistakes and contrast sits in the background and sets the tone for your journey.

    Gameplay: The game feels rewarding in two ways. First, as everyone knows, the bosses are difficult and beating them is an achievement. But, also, being patient and grinding is rewarding in the sense that you can become relatively overpowered and easily go through the content (for the normal playthrough at least). The combat is very well crafted. It's methodical and slow. Every enemy is important.

    A fantastic take on dark fantasy RPGs. I loved it and played through it tens of times.
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  49. Sep 16, 2014
    10
    There might be kids raging and showing their big hate against this game. But ignore them, they are TOTALLY retarded. This game is the best of the best in my opinion, and will remain the best. I am currently in NG+7, and still not bored. I love this game. I don't care if this game is extremely hard. Its still fun, amazing, fascinating, enjoying. If you want a hard, amazing, interestingThere might be kids raging and showing their big hate against this game. But ignore them, they are TOTALLY retarded. This game is the best of the best in my opinion, and will remain the best. I am currently in NG+7, and still not bored. I love this game. I don't care if this game is extremely hard. Its still fun, amazing, fascinating, enjoying. If you want a hard, amazing, interesting game, Dark Souls is for you. Expand
  50. Sep 11, 2014
    10
    This is the best game I have played in a long time. I would put it on my top 10 list. I played it for over 90 hours (more than any ever), and I would play it again if I had the time.

    What did I love? The strategy to build a character to finish the game, the intense encounters with bosses, the huge variety of enemies. This game throws everything at you - but is rarely unfair. An
    This is the best game I have played in a long time. I would put it on my top 10 list. I played it for over 90 hours (more than any ever), and I would play it again if I had the time.

    What did I love? The strategy to build a character to finish the game, the intense encounters with bosses, the huge variety of enemies. This game throws everything at you - but is rarely unfair.

    An incredibly important thing to remember is that because of the leveling system, even mediocre gamers (like me) can ultimately win because we can make our characters more powerful and revisit the boss battles. This being said, you are never overpowering in boss battles. One or two hits can always kill you.

    I am a mediocre gamer, but I did complete this game - and thank you internet for all the assistance.

    Do I have a few complaints - sure... Sometime camera angles we mucked up; at times the grinding to level up or buy gear was boring; no fast travel between checkpoint until the end of the game; and the fact that save / respawn points to boss battles was sometimes too far.

    However, this game does so much right that I would still give it a 10
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  51. Sep 9, 2014
    8
    Dark Souls is that kind of game that you pay for so you can feel idiot, miserable and incompetent about yourself. And although you pay gladly for those feelings you wind up having a great and marvelous journey.
  52. Aug 17, 2014
    6
    Disclaimer: Dark Souls is not made to suit the average gamers. Disregard all those bad reviews made by players who could not survive the first few fights of the game. I myself was frustrated in the beginning, until I realized if you play this game with an MMO mentality, you'll do well. If an area is difficult, grind, level up, try again, if it's still difficulty, grind level up, repeat.Disclaimer: Dark Souls is not made to suit the average gamers. Disregard all those bad reviews made by players who could not survive the first few fights of the game. I myself was frustrated in the beginning, until I realized if you play this game with an MMO mentality, you'll do well. If an area is difficult, grind, level up, try again, if it's still difficulty, grind level up, repeat.

    The game boasts about difficulty, in the end, it's not the difficulty of the game, it's being patient and studying your enemies, knowing what level certain areas require and once again, being patient. Average gamers expect a Skyrim experience where you can just take on a mob, that's not the case with Dark Souls, the game will punish you for bad decisions.

    The game itself is a broken mess, which adds to the "difficulty." The game suffers from: bad frame rate, terrible game mechanics, bad hit detection, bad button input response and recognition. Hence why the 6 is being given, bad game development does not yield a difficult game, it's just lazy development.

    Aside from the negatives, the lore of this game is very interesting and will keep you going through out the game. The areas a player visits are interesting, while very linear, the developers did a good job in giving it a pseudo free roam feeling.
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  53. Aug 15, 2014
    9
    You better be prepared to die. Dark Souls is brutal: one screw-up can negate hours of progress. However, the reward for triumph is amazing. Nothing feels better than plowing through an area that killed you 10 times, or finally defeating that towering demon boss. Don't be deterred by the naysayers: This game will punish your mistakes, but it can be mastered and beaten.
    The story of Dark
    You better be prepared to die. Dark Souls is brutal: one screw-up can negate hours of progress. However, the reward for triumph is amazing. Nothing feels better than plowing through an area that killed you 10 times, or finally defeating that towering demon boss. Don't be deterred by the naysayers: This game will punish your mistakes, but it can be mastered and beaten.
    The story of Dark Souls is minimal. Most of it comes from lore, dialogue, and little details. You are a cursed undead, and must find a way to break the curse. However, fate has given you another calling: and that calling will challenge you to the limit.
    The world of Dark Souls is beautiful and immersive. See that giant tower off in the distance? Often times, if you see an area in the background, you will end up going there. The game starts out somewhat linear, but soon enough the massive world is at your fingertips. Unfortunatley, some parts of the game struggle with major frame-rate issues. It's not game-breaking, but can get you killed if you aren't careful. But other than that, Dark Souls is graphically impressive.
    The Combat system works very well. Every class can use every type of weapon. You don't need to be a wizard to cast spells, and you don't need to be a knight to wear heavy armor. It is a system that lets you choose your own way to fight the brutal enemies the game throws at you.
    Multiplayer is refreshing and exciting. You can choose to invade other players' worlds, or you may be invaded yourself. The invader and the master will duel to the death: and the winner will be greatly rewarded.
    If you love RPGs, go pick up this game. If you prefer casual FPS games like Call of Duty or Halo, still go pick it up for a new, brutal experience. This is a game that I think should not be missed.
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  54. Aug 12, 2014
    9
    Dark Souls is the kind of game in which your hopes on a productive day are diminished due to how engrossing the dark yet light world of Dark Souls turns out to be. Although it is very difficult each and every obstacle has a counter part to it which is up to the player to find. While other games use this scenario Dark Souls masters it. My amount of deaths in Dark Souls are more than myDark Souls is the kind of game in which your hopes on a productive day are diminished due to how engrossing the dark yet light world of Dark Souls turns out to be. Although it is very difficult each and every obstacle has a counter part to it which is up to the player to find. While other games use this scenario Dark Souls masters it. My amount of deaths in Dark Souls are more than my kills in Bf3 but that is what makes this game different. Death in Dark Souls is an element which sometimes yes sucks but killing that boss that killed you countless times is very rewarding. Making this RPG one of the best ever made the amazing combat and world design make Dark Souls excellent. Expand
  55. Jul 17, 2014
    10
    This game is one of the few that actually have challenges these days. The last time I think I loved playing, and beat a game, like this was probably King's quest. I think this game deserves a lot more then 10 points. People give it a bad score because they probably suck at the game. You have to understand that this game is SUPER hard. Well if you don't understand that, go cry to someoneThis game is one of the few that actually have challenges these days. The last time I think I loved playing, and beat a game, like this was probably King's quest. I think this game deserves a lot more then 10 points. People give it a bad score because they probably suck at the game. You have to understand that this game is SUPER hard. Well if you don't understand that, go cry to someone who cares. I bought this 5 months before I actually beat the game. The bosses were really challenging, took more than 1 try to beat it. But what I don't understand is I got stuck on the easy bosses than the hard bosses. Like smough and orengstien, I beat them on my 3rd try, but the butterfly thing, I beat on my 15th try. Why that is? I don't know, but still these games are rare these days. That feeling you have after you work so hard on a boss then finally beat it, it is hard to say. Would I recommend this YES! It is the best game I have ever played. Expand
  56. Jul 16, 2014
    8
    i think that dark souls is a good game. but im a noob gamer and i found dark souls to be incredibly hard and challenging and rewarding. the game looks good has a great combat system and has a large open world for you to explore. i dont think dark souls is a bad game it is just too damn hard for people like me who like easy games to blow through.
  57. Jun 27, 2014
    5
    Dark Souls is a tense inch by inch death fest where the idea of self preservation becomes a fond memory of other games you have played. You play this game to die over and over and over and than you go to sleep haunted by how to get past the thing that is currently killing you. Leveling up and item upgrading have never felt so useless, as you just continue to die over and over and over.Dark Souls is a tense inch by inch death fest where the idea of self preservation becomes a fond memory of other games you have played. You play this game to die over and over and over and than you go to sleep haunted by how to get past the thing that is currently killing you. Leveling up and item upgrading have never felt so useless, as you just continue to die over and over and over.
    I can picture right now the thing I'm trying to get past and I haven't played the game in months. This type of game is not for me, I feel like half the time i'm fighting enemies, and the other half I'm fighting the camera and the controls.
    What they have is a slow moving, grainy looking, repeat every area a dozen times game that hides all of this by appealing to our inner desire to win at any cost. All this game has going for it is gameplay time and bragging rights, everything else is just there to kill you.

    You don't enjoy playing this game, you take pleasure in beating it. You get there angry and frustrated and turn off the game exhausted and beaten down. Not how I like to leave a game, not a game I enjoyed.
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  58. Jun 14, 2014
    1
    When this game was made available to be downloaded for free with the 'Games with Gold' program on Xbox Live, I thought I'd go ahead and try it. (Available from June 1st, 2014 - June 16th, 2014) Believe me, it's not worth the 3.9 gigabytes it takes up on your hard drive. This game is the most repetitive, unforgiving piece of rubbish I've ever played in my life. Just compare it to The ElderWhen this game was made available to be downloaded for free with the 'Games with Gold' program on Xbox Live, I thought I'd go ahead and try it. (Available from June 1st, 2014 - June 16th, 2014) Believe me, it's not worth the 3.9 gigabytes it takes up on your hard drive. This game is the most repetitive, unforgiving piece of rubbish I've ever played in my life. Just compare it to The Elder Scrolls V: Skyrim, which was released about a month after this game came out. Does this game look like it was made in 2011, or 2006? You tell me... I know Skyrim looks like it was made in 2011 for sure. The graphics are mostly made up of dull grays, browns, and blacks, with a little puke green added into the mix. Low resolution images and screen tearing plague the game. The characters mouths don't even move when they speak. The voice acting is horrible too, sounding like the voices were recorded in a portable toilet. The controls are even worse... I found myself drinking potions and using items in the middle of combat because the control placement is so bad. Want to hear the real kicker?

    Everytime you die, all of the enemies in the stage respawn!!!

    Yes, I'm not kidding... Even if one of the small minion enemies kill you, the last 20 guys you just blew through are coming back. So basically it's a patience game... It tests to see how frustrated you get before you put your controller through a wall. Don't get me wrong, I like a challenge as much as the next guy. But Dark Souls takes it way too far... The checkpoints are placed miles apart from each other, causing you to be sent like ten to twenty minutes back when you die. So yeah, that aspect makes the game extremely repetitive... It just boils down to an half-baked RPG that could have been something interesting, but turned out to be a crock of ****

    I beg you not to download this game... By not downloading or purchasing it, you'll save yourself a lot of grief and turmoil.
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  59. Jun 12, 2014
    1
    In short, this game is really, really bad. I can't believe that it was recommended to me and that people actually like it. For people that say it is "challenging" and terrific, you don't really have a clue about video games. This takes video games back to 1999, and not in a good way. I have beaten over 140 video games, so I'm not just trolling here. Why did I pick 1999? Well that isIn short, this game is really, really bad. I can't believe that it was recommended to me and that people actually like it. For people that say it is "challenging" and terrific, you don't really have a clue about video games. This takes video games back to 1999, and not in a good way. I have beaten over 140 video games, so I'm not just trolling here. Why did I pick 1999? Well that is the year that Drakan: Order of the Flame came out. And Dark Souls is basically that game, without even getting to fly amazing dragons. Drakan was INCREDIBLE...when it came out. The combat was epic at the time. Graphics were amazing. Pathetically, Dark Souls is just about where Drakan was then, and that was 15 years ago, but Dark Souls actually has WORSE combat, CLUNKY controls, and TERRIBLE camera. And you will miss enemies 1 foot from you because the weapons don't hit where they should. People are confusing "challenge" and piss poor gamemaking. Funny thing about Drakan, is that half way through, it gets really freaking hard as well. You have to count your arrows, roll like a maniac against giants, dodge and run and arrow giants, sometimes even backtrack half a mile to where u left your dragon just to pull a giant to it so you can mount up and take it down. Drakan was hard and you had to use your brain sometimes. Dark Souls is hard because the controls and graphics and camera suck. Glad it was free on Xbox Gold, waste of money otherwise, and I still don't recommend playing it. And it isn't even that hard once you compensate for the poor controls and aim boxes, but you shouldn't have to. Expand
  60. Jun 9, 2014
    3
    Another overrated game! It is just hype. The game is well designed, but it lacks in history. There is no indication on what you must do (you just wake up and start walking around. There is no explanation; there is no motivation), and the difficult is unfair. You must stay hours doing repetitive things to gain levels and try to have a chance against a boss.

    Unless you are a masochist
    Another overrated game! It is just hype. The game is well designed, but it lacks in history. There is no indication on what you must do (you just wake up and start walking around. There is no explanation; there is no motivation), and the difficult is unfair. You must stay hours doing repetitive things to gain levels and try to have a chance against a boss.

    Unless you are a masochist (AKA "core") gamer, avoid this title. It's just waste of time, literally.
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  61. Jun 8, 2014
    1
    I too came to this game through Games With Gold, and was looking forward to how challenging it supposedly was.

    I want challenging due to gameplay, not challenging because they don't show you even the most basic concepts of HOW to play. I didn't even make it 30 minutes in because my time is more valuable than throwing myself at a boss endlessly because I have no clue how to equip and use
    I too came to this game through Games With Gold, and was looking forward to how challenging it supposedly was.

    I want challenging due to gameplay, not challenging because they don't show you even the most basic concepts of HOW to play. I didn't even make it 30 minutes in because my time is more valuable than throwing myself at a boss endlessly because I have no clue how to equip and use spells. Sorry. Questionable design decisions if you think players can just figure stuff out like that by screwing around in the menus hoping they click the right thing.
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  62. Jun 7, 2014
    10
    To say Dark Souls is challenging is an understatement. Dark Souls is about as challenging as video games get. It's that challenge that will drive you to play the game through to the end and it's what makes it so satisfying to complete each challenge. Dark Souls is only for the hardcore but they will get a lot out of it.

    Alongside the challenge is an excellent combat system. It's fun and
    To say Dark Souls is challenging is an understatement. Dark Souls is about as challenging as video games get. It's that challenge that will drive you to play the game through to the end and it's what makes it so satisfying to complete each challenge. Dark Souls is only for the hardcore but they will get a lot out of it.

    Alongside the challenge is an excellent combat system. It's fun and hard to fight the enemies. It preforms flawlessly and works well with the RPG system. The bosses are some of the best not only of this generation but some of them will go down as the best bosses ever. They aren't your typical bosses, in fact many of them are completely unique. They are all hard as nails and so very satisfying to kill. If you're a hardcore gamer looking for a genuinely challenging experience look no further.
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  63. Jun 5, 2014
    2
    this game looks cool but you can't even save, can't even go back if you make a mistake, annoying. I don't understand why a video game wouldn't allow you to save.
  64. Jun 2, 2014
    2
    I heard the hype and tried dark souls...I do not understand the hype. The world is well rendered, and the concept is good. However, the wheels fall off quickly. Repetition galore is what this game should be called. Enemies reappear in the same number, formation, etc. after you leave an area and immediately return. They follow the exact patterns of attack, and the game slips intoI heard the hype and tried dark souls...I do not understand the hype. The world is well rendered, and the concept is good. However, the wheels fall off quickly. Repetition galore is what this game should be called. Enemies reappear in the same number, formation, etc. after you leave an area and immediately return. They follow the exact patterns of attack, and the game slips into mindless lather, rinse, repeat. Combined with the insane difficulty, this game becomes boring quickly. I like a good challenging game - I just like a little variety. Killing the same enemies with the same attacks after they use the same moves over and over again is mind-numbing. Expand
  65. Jun 2, 2014
    0
    This game is hard. Not just "hard" but "throw your controller through the screen" hard. It's a modern game for people that somehow enjoy Megaman and Castlevania games. Endless trial and error and enemy pattern memorization are the key to success. You start the game with no real personal back story, no primer as to what the hell is going on and not even really any instructions has to howThis game is hard. Not just "hard" but "throw your controller through the screen" hard. It's a modern game for people that somehow enjoy Megaman and Castlevania games. Endless trial and error and enemy pattern memorization are the key to success. You start the game with no real personal back story, no primer as to what the hell is going on and not even really any instructions has to how the entire game works. A few words scribbled on the floor are you basic control instructions and anything beyond that is left to the player to figure out. I don't like 2 hours tutorials that are tacked on to games, but I would like to have a basic rundown of how everything works.

    As for the game mechanics themselves they're awful. There isn't much going on besides going from enemy to enemy dodging attacks and hoping that they somehow don't get in a cheap shot that usually kills you instantly. That's assuming you can even get any hits in at all. I can't describe much more as I didn't make it past the first enemy I came in contact with. I play all of my games on the hardest difficulty right out of the box and this is just too much.

    I get it, make a punishing game in a market that stagnant with games that offer little challenge at all. I get that people want a game that pushes their skill, but this game just goes too far. I'm not sure how it gained critical media acclaim and the gaming news outlets should be ashamed that they overhyped a game of this calibur. I also don't understand the point of this game as playing video games is meant as an escape from reality. This game offers no real game world to get lost in, it's graphics are on par with games like Divinity II(terrible graphics) and with its immense difficulty curve it takes all immersion out of the game. If a person really wanted that much of a challenge outside of their real life, why not take up a hobby like trying to solve the Hodge Conjecture?

    The happiest part of the experience is knowing that I got it for free no thanks to Games for Gold. I can only suggest that you read all the negative reviews if you're planning on playing the game, as the positive ones paint this game in a completely different and unrealistic light.
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  66. May 28, 2014
    10
    If you've ever looked at the back of the box for this game, you probably saw the headline: "PREPARE TO DIE!" This phrase will leave a lasting impression on your mind, because if you play Dark Souls, you will die again and again. Players will be thrust into a cold, unforgiving world where almost everything you encounter wants you dead. While the game may sound intimidating, it is not unfairIf you've ever looked at the back of the box for this game, you probably saw the headline: "PREPARE TO DIE!" This phrase will leave a lasting impression on your mind, because if you play Dark Souls, you will die again and again. Players will be thrust into a cold, unforgiving world where almost everything you encounter wants you dead. While the game may sound intimidating, it is not unfair to players. Every mistake you make is your own, and not the fault of the game. Dark Souls is not for those seeking a leisurely gaming atmosphere. It is a challenging one that will test your skills. Surpassing the obstacles set before you will give you a sense of accomplishment that many games seem to lack these days. Expand
  67. May 24, 2014
    10
    One of my top five favorite games, 3 of which are Demon Souls, Dark Souls, and Dark Souls II. Dark Souls is challenging, the combat is fun, and levelling and exploring the world is addictive. The game isn't for everyone, but once you get into it you will be sucked in. This is by far the most time I have spent playing a single player game, more than 300+ hours just levelling up, taking downOne of my top five favorite games, 3 of which are Demon Souls, Dark Souls, and Dark Souls II. Dark Souls is challenging, the combat is fun, and levelling and exploring the world is addictive. The game isn't for everyone, but once you get into it you will be sucked in. This is by far the most time I have spent playing a single player game, more than 300+ hours just levelling up, taking down bosses, and having a blast. Expand
  68. Apr 21, 2014
    5
    The only reason this game is hard at all is because hp is pretty much useless - you're going to die in 3 or less hits no matter what health you are. If they'd just be more forgiving in the game it'd be something i could enjoy, but instead what I get is a game that is far more frustrating than it is enjoyable. Call me crazy, but the reason I play games is to have fun. I suppose that'sThe only reason this game is hard at all is because hp is pretty much useless - you're going to die in 3 or less hits no matter what health you are. If they'd just be more forgiving in the game it'd be something i could enjoy, but instead what I get is a game that is far more frustrating than it is enjoyable. Call me crazy, but the reason I play games is to have fun. I suppose that's not the point of this game, because it certainly isn't that fun when you die and lose literally everything you accumulated (and if you used any consumable items, they've now gone to waste).

    Basically the only reason this game has the hype that it has, is that they just made the default and only selectable game mode the "insane" difficulty option. It sucks because I feel there's actually a good game here waiting to be played, unfortunately I have neither the patience nor mad skills to experience it. They should have just had an "easy" mode or something for players that don't enjoy playing the same section of a level 50+ times just to get that "perfect" run where you play absolutely perfectly and don't die.

    Hardly anything in the game is explained either, so unless you google things, you will never know what half the stats or terms in this game mean. Even with the in-game tooltips, it doesn't explain anything.

    On top of that, the game itself has some serious flaws. First off, you can't change the control scheme, which is completely unacceptable, first on the principal of it all, but furthermore for the fact that the default scheme makes zero sense and half the time you make a mistake it's because of the AWFUL control scheme. None of it is intuitive.

    The lock on mechanism is completely broken too, it never locks on to who you need it to, and you can't just cycle through enemies, you have to unlock on, then relock on and hope the game magically chooses the correct. All the while this is happing, you are getting peppered with fire bombs, the camera is swinging around in all manner of horrible directions, and your block direction will be compromised and you will probably get hit, which will take half your **** hp away.

    All in all it's a gimicky game that should be thankful as hell that it's hype train went "viral" and allowed a pretty mediocre broken game to sell tons of copies, and gather rave reviews that it absolutely does NOT deserve.

    Avoid this game unless you are a hardcore gamer that loves playing games on insane difficulty from the get-go.
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  69. Apr 5, 2014
    10
    A masterpiece of game, world and monster design, Dark Souls is an underrated gem of substantial quality. The game took me over a hundred hours to complete and I didn't even get a chance to complete everything the game has to offer. It boasts a Gothic world filled with creepy enemies, mysterious dungeons and brilliant boss fights. Dark Souls has a few glitches here and there and the Bed ofA masterpiece of game, world and monster design, Dark Souls is an underrated gem of substantial quality. The game took me over a hundred hours to complete and I didn't even get a chance to complete everything the game has to offer. It boasts a Gothic world filled with creepy enemies, mysterious dungeons and brilliant boss fights. Dark Souls has a few glitches here and there and the Bed of Chaos boss fight could have been better, but the good outweighs the bad so much that the game's flaws come off as minor. This is a dark and challenging game made with a burning love for role-playing games. Expand
  70. Apr 5, 2014
    9
    Now I will speak plainly about this game, and I won't go into excruciating detail. This is not for everyone. Hell, its not even for me. I enjoy a challenge, but this game gives you that strong sense of dread and the impossibility of the level. The game constantly tries to test your limits to the max, and I applaud the developers for that. However, this game has an acquired taste to it. TheNow I will speak plainly about this game, and I won't go into excruciating detail. This is not for everyone. Hell, its not even for me. I enjoy a challenge, but this game gives you that strong sense of dread and the impossibility of the level. The game constantly tries to test your limits to the max, and I applaud the developers for that. However, this game has an acquired taste to it. The graphics and art direction of this game is amazing, but it's just not for me. This game doesn't make the attempt to appeal to everybody, which I applaud. If you like excruciating difficulty and a interesting experience, play Dark Souls. If you want to shoot up 12 year old kids and call them campers, play COD. Expand
  71. Mar 30, 2014
    10
    Gamers who disregard this game too quickly should stick with Pokemon. Patience is rewarded with joy and sloppiness death at every turn. Controls take a bit to get used to (didn't even know I could parry until almost the end of the first run (duh, I know)) but once you lock down the concept of stamina and the cost of your actions the control you have is simple and simply amazing. FewGamers who disregard this game too quickly should stick with Pokemon. Patience is rewarded with joy and sloppiness death at every turn. Controls take a bit to get used to (didn't even know I could parry until almost the end of the first run (duh, I know)) but once you lock down the concept of stamina and the cost of your actions the control you have is simple and simply amazing. Few games, if given a chance, will provide you the raw emotions this game does both bad and good. Go borrow money and buy it... Expand
  72. Mar 17, 2014
    9
    This is a game sheer will power. Wonderful mechanics and hard as hell situations. The graphics are sub-par but the game play more than makes up for it. I die over and over... and just when I walk away in disgust and lay down for bed it hits me.... I need to do this and then that THEN THIS! Jump up, grab a drink, die a few more times and then VICTORY! The boss goes DOWN. Its now 4 AMThis is a game sheer will power. Wonderful mechanics and hard as hell situations. The graphics are sub-par but the game play more than makes up for it. I die over and over... and just when I walk away in disgust and lay down for bed it hits me.... I need to do this and then that THEN THIS! Jump up, grab a drink, die a few more times and then VICTORY! The boss goes DOWN. Its now 4 AM and I need to be up in an hour...

    Yes its that addictive. But if you do not have patience this is not the game for you. Great voice acting and incredible to play. Would love improved graphics, but game play always trumps graphics.
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  73. Mar 16, 2014
    10
    The reason people mark this game down are as follows
    story and controls... Ill give you controls for a newbie the controls they some getting used too. But the story is here and its pretty damn good... Each zone has a hidden narritive that you would never see if you don't take your time and explore and you know READ, Each zone has far stretching lore each zone feels balanced (except maybe
    The reason people mark this game down are as follows
    story and controls... Ill give you controls for a newbie the controls they some getting used too. But the story is here and its pretty damn good... Each zone has a hidden narritive that you would never see if you don't take your time and explore and you know READ, Each zone has far stretching lore each zone feels balanced (except maybe the ridiculous close bonfires in tomb of the giants)

    The graphics are fine and do the job, The gameplay is fun and addicting..
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  74. Mar 12, 2014
    10
    - I picked up DS when I was a "freshman" at Okanagan College in my home town. The year was 2011. At that point in time I underwent a personal revolution, and because of my education, my worldview, critical thinking abilities, and creative and interpersonal skills all changed for the better. This game will forever be tied into that vital and enlightening time, and represents to me a part of- I picked up DS when I was a "freshman" at Okanagan College in my home town. The year was 2011. At that point in time I underwent a personal revolution, and because of my education, my worldview, critical thinking abilities, and creative and interpersonal skills all changed for the better. This game will forever be tied into that vital and enlightening time, and represents to me a part of the universe that strives to be all that it can be.

    -Over the past few years, I've struggled with alcoholism and substance abuse. My Dad's genetic code has locked within it a predisposition to addiction-- evidenced by the death of my Uncles. DS was and still is an escape away from the chaos of my life and the second law of Thermodynamics. I'd say that I've played the game for at least 500-600 hours, if not more. That fact in itself speaks volumes about the game's production values, replay values and overall design ingenuity.

    - There's a few disgruntled individuals who still think that video games are not art. The critical and logical fallaciousness contained within said belief is pretty unfortunate. I'm a musician, and I write songs-- someday, I hope my music will reach others and colour their worlds as it colours mine. Dark Souls is absolutely beautiful, and represents the palate of emotions we feel and the dilemmas we face every day of our lives. Fear, wonder, determination, surprise, discouragement, joy, light vs. dark, moral ambiguity, survival of the fittest, superstition, betrayal, camaraderie etc. DS has it all.

    -Philosophy is one of the most important areas of study in existence (trumped maybe only by science and the scientific method). Nietzsche famously said that if you stare long enough into an abyss, the abyss also gazes into you. In Dark Souls, there's almost a feeling like the game world itself is communicating with you, trying to tell you something, and this only grows stronger as your knowledge and playtime increases. There's a deep philosophical message implanted in the game, and players filter it differently through their respective lenses. At its core though, I think Dark Souls wants you to become an Existentialist Hero-- an individual who confronts the absurdity of existence and the certainty of death... and emerges victorious.
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  75. Mar 9, 2014
    9
    Fantastic game that only has a few flaws. First the good news. The combat is great and challenging. The environments are beautiful and the enemies are varied. That said prepare to die a lot. Is the game impossibly challenging? no, but when just starting out the controls can be hard to get used to. I would say don't judge the game based on the first two hours, keep at it and you willFantastic game that only has a few flaws. First the good news. The combat is great and challenging. The environments are beautiful and the enemies are varied. That said prepare to die a lot. Is the game impossibly challenging? no, but when just starting out the controls can be hard to get used to. I would say don't judge the game based on the first two hours, keep at it and you will discover an amazing game. After the first few initial levels the game opens up and while challenging becomes a great adventure. The only issue i would have with the game is that the story is lacking. While the story is there its very basic and it would be great if there was more to it. The story sounds very interesting and yet the finer details are not really fleshed out as you go along. However, the gameplay makes up for this and ultimately this is one of the best games i have played in a long time. I could not put it down once i was able to begin to get a small grasp of the mechanics. Learning how to play this game is a challenge but over time you will learn how to approach certain enemies and defeat them. Is this game punishing at times with checkpoints yes, but the game is ultimately very rewarding. There will probably be moments of frustration while playing this game, I had plenty of them. I could not beat one boss until my tenth try. Still these moments will pass and will not ruin what is an amazing game. My advice to new players is to not be discouraged at the beginning. The game truly does get better. I have just finished my first playthrough and i cannot wait to dive into a second adventure. Expand
  76. Mar 9, 2014
    10
    So, Being a long time fan of playing rpgs, this really caught my eye, i couldn't believe so many people were claiming how good this game was, but these reviews coupled with claims of difficulty at the same time! I decided to give it a try, as usually not cranking game difficulty up very often, i really wanted to test myself!
    The game starts Quite slow, but i managed to persevere into
    So, Being a long time fan of playing rpgs, this really caught my eye, i couldn't believe so many people were claiming how good this game was, but these reviews coupled with claims of difficulty at the same time! I decided to give it a try, as usually not cranking game difficulty up very often, i really wanted to test myself!
    The game starts Quite slow, but i managed to persevere into finally finishing the game. Yes there are moments when you may be put off continuing, but the feeling of triumph when you finally do beat a boss (Im looking at Ornstein and smough, after 20+ attempts!) is unbeatable, and is more satisfying than any game i have ever played. Only after a good number of hours played will you realise what a true masterpiece this game is. It is not only the difficulty that makes it good, the storyline, although minimalistic is broad and epic, and the game can be graphically brilliant at times too!
    Dont listen to the naysayers, give this a try and see for yourself, you will find yourself pleasantly surprised!
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  77. Feb 26, 2014
    0
    Honestly? I'm open minded about any game I play. I actually LIKED Demon's Souls. But this? God, what a boring game. People praise the difficulty, but honestly, the game isn't super difficult- just cheap. The battles (including bosses) aren't hard; it's just a clunky combat system. And once you have that system down, it's not difficult; just boring. Very, very tedious. The cheapness comesHonestly? I'm open minded about any game I play. I actually LIKED Demon's Souls. But this? God, what a boring game. People praise the difficulty, but honestly, the game isn't super difficult- just cheap. The battles (including bosses) aren't hard; it's just a clunky combat system. And once you have that system down, it's not difficult; just boring. Very, very tedious. The cheapness comes from the fact that the game just decides to inst-kill you with no way of you knowing it would ever happen besides trial-and-error and have already died there before. This wouldn't be a problem if this game didn't make you replay sometimes MASSIVE amounts of an area to get back to the spot you died to recover your souls. Again, with it's constant repeating, it just gets insurmountably boring. From a gameplay and level-design standpoint, this game wouldn't have surprised me if it came out on the N64. It tries to be challenging and rewarding, but ultimately ends up being boring and cheap. I never got a single minute of fun out of this game. Expand
  78. Feb 25, 2014
    10
    One of the most challenging, creative, and rewarding games I've ever played. Also, some of the most hilarious negative reviews I've ever read. Let us have a moment of silence for the controllers broken to bits in the many moments of defeat/despair these poor souls endured before rage quitting... lol
  79. Feb 10, 2014
    9
    I really enjoyed this game. Make no mistake. It is frustratingly hard and sometimes the grinding for souls gets a bit boring, but the satisfaction of beating the bosses and even the mini-bosses is well worth it.

    It is weird that the selection of character doesn't really make a huge deal as you can play however you wish regardless of what class. In a nutshell..... very hard and
    I really enjoyed this game. Make no mistake. It is frustratingly hard and sometimes the grinding for souls gets a bit boring, but the satisfaction of beating the bosses and even the mini-bosses is well worth it.

    It is weird that the selection of character doesn't really make a huge deal as you can play however you wish regardless of what class.

    In a nutshell..... very hard and frustrating, but worthwhile.
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  80. Feb 8, 2014
    9
    What can I say about Dark Souls? It's ruthless, terrifying, and very immasculating...but it's addicting and great!

    Dark Souls is infamous for being known as one of the hardest games ever, which could be true, but we're so used to playing easier games with no real strategy like Call of Duty. Difficulty wise, Dark Souls does require skill, which can grow as you play the game, but you have
    What can I say about Dark Souls? It's ruthless, terrifying, and very immasculating...but it's addicting and great!

    Dark Souls is infamous for being known as one of the hardest games ever, which could be true, but we're so used to playing easier games with no real strategy like Call of Duty. Difficulty wise, Dark Souls does require skill, which can grow as you play the game, but you have to play smarter and more carefully if you want to make it far.

    Visually, Dark Souls is gorgeous-I don't think I have ever seen a game with more beautiful level designs and originality. The graphics are also fairly top notch, aside from a few framerate issues and the occasional drunken camera.

    The gameplay is one-of-a-kind. It's a different feel of combat when compared to other more popular games, and that's a good thing. To achieve maximum combat potential, you have to be patient and smart, because going head-in and "balls-deep", for the most part, won't get the job done.

    Dark Souls is a much needed breath of fresh air in the world of gaming. Amazing visuals, dynamic gameplay...but the real reason to play is the excitement of defeating the many bosses. Each boss, aside from the beginning few, is very challenging-so much that you could die many times in attempting to finish. You might kick, scream, swear, and rage, but when you finally recieve the victory you have so longed for, the feeling is priceless. That is the main driving motivation in Dark Souls.

    Only a few bugs and maybe the rare repitition hold Dark Souls from getting the oh-so-coveted 10, but the game is extremely entertaining and shouldn't be missed.

    I give Dark Souls a solid 9 out of 10.
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  81. Feb 5, 2014
    10
    So most people who gave this game a low score seem to hate it because the game is too hard. To them I have nothing to say. If they like easy games that hand-hold you and treat you like you are an incompetent idiot, well... good for them, but that is really just a personal preference and is not a real argument about the quality of the game.

    However there are those who try to mask their
    So most people who gave this game a low score seem to hate it because the game is too hard. To them I have nothing to say. If they like easy games that hand-hold you and treat you like you are an incompetent idiot, well... good for them, but that is really just a personal preference and is not a real argument about the quality of the game.

    However there are those who try to mask their hatred for the game with a valid argument, but their arguments are valid only if they are saying truth. So for those of you who say the game has bad control mechanics, I wonder if you have actually played the game or are you just plain trolling?

    The mechanics are superb and controls are very responsive, but everything depends on your equipment. So if you wear heavy armor and wear a heavy axe of course you will move slow and attack animations may look sluggish, but that does not mean the control mechanics are bad. It just means, you should perhaps choose lighter equipment. This amount of attention to detail can only be found in Dark Souls and it actually shows just how deep the game really is. Everything matters and you can fight however you want - with almost limitless options. Upgrading weapons also helps, so do not blame the game for your own failures.

    For those of you who say the game is repetative and boring, again I wonder where does such dezinformation come from? Every enemy can be killed in dozen of different ways and you can manage even the most difficult fights with a bit of brain and pretty basic movement.

    The story is subtle, it doesnt scream at you and it doesnt hand hold you. You have to figure out things yourself, but that does not mean the story is bad or lacking.

    The lack of pause and consolized inventory is probably the only valid argument as to why this game should not get a 10/10, but that is really just nitpicking in the end.
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  82. Jan 26, 2014
    10
    This review contains spoilers, click expand to view. Get this game now if you haven’t played it. Give this game a second try if you raged quit the first time!!!
    (English is not my native language, apologize beforehand)
    The best game I played on xbox360 and my first souls game!! Dark souls is not hard, it is just different. It has a learning-curve, and other games just don’t. I used to hate this game before actually played it, because 1: I am not a huge fan of cold weapon RPGs, I play online FPS heavily. 2: the game has a reputation of being difficult, and I play games mainly for fun not for stupid, ridiculous, hard difficulties, and secretly I was afraid that I won’t beat the game. 3. People bragged about it like "this game is for hardcore gamers only", somehow I find it offensive and arrogant. 4. I have two friends played it but gave up, I didnt ask why but it gave me the feeling that I should stay away from this game. Then two months ago, another friend highly recommended this game to me. And before I decided to buy the game I checked one 30 minutes walkthrough video on YouTube. The player didn’t die at all in that clip, so I was thinking this game really was not that hard if you just played with cautions. So I brought the game before Xmas and used the two and half weeks holiday (140 hours, farming a lot) to “complete” the game (1000/1000).

    I used at least two hours to know the basic controls including jump-attack, kick, run-jump. And the first 20 hours, I only managed to backstab 10% of the enemies, though I tried to backstab almost all the time. Never bother to parry in my first playthrough until I stuck at gwyn fight. So I am just a below average player. However, I “beat” almost all the bosses except dlc ones and gwyn on 2 or 3 tries in my first playthrough by summoning help. And finish the playthrough without trouble at all. And I am telling you again, I am not good!!! This game doesn’t have to be that hard like people claimed, e.g. if you checked guide beforehand. It may diminish that accomplish feeling (a lot) compared to dead at one boss for 30 times and finally beat it or spending two hours at wrong place until you found the right path. But you can surely beat the game in a non-hardcore gamer style. And at least for me, still felt quite satisfying after beat a boss at 1st try. So, compared to just give up and badmouth the game, I recommend checking the guide.

    Then on NG+, I decided to solo all the bosses. I died a lot but I was just enjoying it. Geez, I died 30+ times on soloing Smough&Orstine until I gave up and summoned Solaire (he changed everything). I was pissed and raged. But I cherish dark souls that even you’ve beaten it once, the game can still challenge you as hell. Now I have 300+ hours in this game (mainly white phantom), it made me quit BF4 and other games. And the only other game I want to play now is dark souls 2. This time I will definitely play it blind.

    What I like in dark souls:
    1. Combat. Well-done, neat, and responsive.
    2. Level design. Breathtaking, creative and unique.
    3. Boss fight. Epic, challenging and exciting.
    4. Lore. Simply the best, IMO.
    5. Enemies. Terrifying, huge variations and sometimes funny AI.
    6. RPG element. Builds. Weapons. Armors. So many things.
    7. Online. Co-op mainly. I might have a 0.1 w/l ratio in PVP…
    8. No loading during normal gameplay. (Slightly frame drop in two places, I guess due to in-game loading)

    Dark souls is simply the best game I played in recent years. Try it, don’t give up.
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  83. Jan 23, 2014
    10
    I have never played such a robust and addicting game. Everything from the armor down to the different weapon effects are brilliant. The atmosphere is dark and gloomy. It took me close to four hours to beat Ornstein/Smough, this is one of the hardest and fairest games. I am buying a PS3 just so I can play Demon Souls.
  84. Jan 18, 2014
    10
    I play this game for a year and a half,and this game is amazing and hard,its is my favorite game of all time,I played Demon Souls and it was harder.The combat is great,i like the graphics,Coop is great,multiplayer is good,there is lots of over level guys who kills you instantly when you're low level.I wish it could have more dlcs in this one,but Demon Souls does not have a dlc.The bossesI play this game for a year and a half,and this game is amazing and hard,its is my favorite game of all time,I played Demon Souls and it was harder.The combat is great,i like the graphics,Coop is great,multiplayer is good,there is lots of over level guys who kills you instantly when you're low level.I wish it could have more dlcs in this one,but Demon Souls does not have a dlc.The bosses is hard and easy if you don't rush,this game is a little bit better then Demon Souls.I can't wait for Dark Souls 2. Expand
  85. Jan 13, 2014
    10
    Dark souls is my favorite game of all time. No other game comes close, period! Demons souls was really really awesome, but Dark souls is just amazing!
  86. Jan 7, 2014
    9
    TL;DR I think Dark Souls is a great game, with a great setting, story and characters, it can be very rewarding, and has great character and combat systems that will keep you coming back, but can and will punish you if you do something dumb. All that said, it certainly isn't for everyone.

    I went from thinking "I might try Dark Souls, it looks like it might be good" to "I absolutely love
    TL;DR I think Dark Souls is a great game, with a great setting, story and characters, it can be very rewarding, and has great character and combat systems that will keep you coming back, but can and will punish you if you do something dumb. All that said, it certainly isn't for everyone.

    I went from thinking "I might try Dark Souls, it looks like it might be good" to "I absolutely love this game" in under a day. Granted, I was about 2 years late to the party, but that hasn't spoiled my enjoyment of it.

    First off, I will say that Dark Souls is nowhere near as difficult as its reputation would have you believe... as long as you go in with the right attitude, some patience and a degree of skill. Charge into a group of enemies swinging your sword like a lunatic, and the game will punish you, but lure the enemies away from the group, and take them on one at a time, and you'll (hopefully) succeed. The way to play Dark Souls is carefully, with tactics and through trial and error.

    The game will not hold your hand. It will not tell you exactly where to go. It will punish you for doing something dumb. A prime example is something I have done, myself, seen friends do and seen in gameplay videos... fighting the first Black Knight. If you try and take on the Black Knight, at a low level, without only an hour or so of experience, you will probably die. I learned that lesson the hard way, and didn't try again until I was a higher level, and had better weapons and armour.

    I've played very few games that give you such a sense of adrenaline while fighting a boss, and such a feeling of victory upon defeating them. Each time I've faced a boss that I have no escape from, no choice but to fight up close and personal, I've felt my heart rate rocket and my breathing become shallow and fast. This happens with most of the bosses I've faced, and its the greatest thrill I have ever got from playing a game. But even better than the thrill is the moment that you conquer a boss (or maybe some other enemy) who has been giving you a lot of grief. Depending on the intensity of the fight, my reactions have either been a loud yeah" or sitting for a few minutes, breathing deeply, shaking a little.

    I've seen and heard many people talk about the story... no, it isn't given to you on a plate; you have to work for it. If you want to know about the world of Dark Souls, start exploring, reading item descriptions and talking to NPCs, or look online if you're stuck. If you don't care for the story, it can practically be ignored, as long as you remember what your goal is, because it won't be written down anywhere. That is something that they could have done differently, but its adds to the-- actually, forgetting where you're at is a real pain, and I won't try and defend that part. The depth of the story and the setting is incredible, and leaves many things to the imagination of the player.

    In terms of gameplay, I find the combat to be a good, solid system, and only the more advanced elements take an above average degree of getting used to. Weapons often have unique features, and there is no "best weapon" in the conventional way; how useful a weapon is, and if it is "better" than another weapon is almost always personal taste. And seeing as most weapons have a unique moveset, you can change up your style by just changing your weapon.

    Finally, Dark Souls is the only game that makes me want to playing it in 10 different ways, on simultaneous playthroughs. There is so much room for customisation and experimentation, that you may find yourself starting several new games before you've even finished your first go, and if you want more, you could try challenges, find one online ore make up your own.

    But even though I love it, I know Dark Souls isn't for everyone. Having read a few reviews, I disagree with some that say that Dark Souls is horrible, and there are some where the reviewer has clearly misunderstood (or failed to understand) a core element of the game, and that's fine, its just a difference of opinion.
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  87. Dec 29, 2013
    9
    Just a masterpiece. Deep combat, that isn't about memorizing long combos, rewarding exploration. A world that is slowly revealed to you. No reliance on gimmicky gameplay and long cutscenes. A gamer's game.
  88. Dec 23, 2013
    5
    Though game play is reach and interesting, difficulty is what really killing this game. By difficulty I mean not difficult enemies they are great. Unfortunately really a lot of dump repetitive actions involved in the gameplay. You die really often and respawn really far from that point. I wish they have save and load option, allowing to save at any point.
  89. Dec 8, 2013
    10
    This review contains spoilers, click expand to view. This is single handily one of the best games I have ever played. Any one that says that this game is bad, probably didn't get passed the first or second boss and are butt hurt. DS as excellent graphics, solid controls, and a deep, engrossing story. Few games I have seen can compare to this game.

    When you firs enter the game, you are given a short tutorial and then you are left to figure everything else out. This kind of confidence in the player is a breath of fresh air. Most games today "cough"Skyrim"Cough", tend to hold your hand like a mother holds her child's. If that bothers you, like it does me, then this game is for you. You are taught how to play, pointed in a direction, and then its all up to you. Very few games now days do this. The only other game that does this, that I can think of, is Dragon's Dogma. In that game too, you are given basic information, and then you go off on a grand adventure.

    Speaking of a grand adventure, this game is as good as it gets. You start off, for unknown reasons, in a prison cell, and are helped out by a mysterious stranger. After making it out of your cell the tutorial begins in the form of messages on the grounds. As you learn each of these life saving skills, you are given a few scrubs to practice on These early enemies aren't too tough, but its best to still be careful. That is something that you need to learn early off, everything in this game can kill you quickly.After you get through the "starter Dungeon", you will face your first boss. Its not that tough and should be easy enough to beat as long as you take your time and stay behind it. After you are finished with him/her( not sure what it is) you are on your own. All you have is the equipment, the skills you learned, and a mystery to keep you going.

    As you are released into the world, you will notice how beautiful it is. The graphics in this game are amazing, and only get better in the later stages. Enemies are all unique looking and, in a word, terrifying. That is another thing about this game that may turn some off: the oppressive, grim nature of the world. Do not think that you will be going into Skyrim's inviting world. Dark Souls takes place in a literal "Hell on Earth." Nearly everything, and everyone, will try to end your life. From the plants, to the animals, to the former inhabitants that went insane. Only a few are friendly, and even thy may end up falling to your blade sooner or later.

    But don't let the deadly world scare you off. You will be able to craft your character into a fighting machine that only the strongest can stand up too. This will be accomplished by putting points into various skills( you can choose between several different classes, that each have different starting stats), and also you can craft and upgrade arms and amour. Also, the controls are so tight and responsive, that you will have no problem battling in this nightmare. The thing is though, don't go into certain areas until you are certain that you will be able to handle it, or you will die quickly.

    The problem with this game is the online play. Its kind of hard to get into a game with other players, and its nearly impossible if they are on your friends list. I have spent hours trying to get into one my friends games, only to fell every time. Its not as hard to invade other though( as long as you are just invading random players). This can be a fun and challenging activity for both new and veteran players. One problem though, don't count on all players to be honorable. A good deal will try to kill you right out the gate, while others will bow first.

    Well, I hope that I have helped to sway you to at least try Dark Souls. Its a fun and challenging game, that looks as good as it plays.
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  90. Dec 6, 2013
    3
    It's not a tough game just very very poorly executed. The following; no pause function whatsoever, majority of boss fights rely on pure luck to overcome, soul/recovery system is deeply broken, 'pvp' involves very advanced levels killing low levels attempting to overcome game content, the lowest of enemies is always able to fully kill you and remove all your hours of 'work', it feels likeIt's not a tough game just very very poorly executed. The following; no pause function whatsoever, majority of boss fights rely on pure luck to overcome, soul/recovery system is deeply broken, 'pvp' involves very advanced levels killing low levels attempting to overcome game content, the lowest of enemies is always able to fully kill you and remove all your hours of 'work', it feels like 'work', the distance between 'bonfire' checkpoints and excessively glitchy/poorly designed bosses is erratic, no story to speak of for the first 10 hours, dull slash-block-slash methods, casters/mage etc can't function below 15+ hours, environment hinders player while enemies slash through solid walls, enemies have friendly fire turned on and are unable to harm each other at all. I could go on but I'm aging here.
    I came up in the MegaDrive era, and all the folks here saying it's old school tough are sadly mistaken, it's simply very poorly put together, with very little 'challenge' worked in. The developers have simply found the games mechanical flaws and refined them, that does not really present the paying public with a progressive experience. I really disagree with it being a marmite type game, love it or hate it, I loved the idea, but the execution is frankly unforgiveably poor.
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  91. Nov 24, 2013
    5
    Definitely mixed with my review on this. I want to simplify this without going into a novel.

    Combat is slow in this game. I understand this a game where you have to learn from your mistakes, so i'm not going to rip on the difficulty of this game, infact that's why people love this game so much. The story is a good one that'll keep you wanting more, but to me the game just lacks.
    Definitely mixed with my review on this. I want to simplify this without going into a novel.

    Combat is slow in this game. I understand this a game where you have to learn from your mistakes, so i'm not going to rip on the difficulty of this game, infact that's why people love this game so much.

    The story is a good one that'll keep you wanting more, but to me the game just lacks.

    I think the reason its not for me is because I'm an adult with several responsibilities and a full time job along with a Girlfriend I love to spend time with.

    I'm more of a casual gamer so to say. This is my opinion.
    If you're a casual gamer that loves to play for the fun of games then I wouldn't play it if I were you.

    Now if you're somebody who feels like they need to feel like they accomplished something in life then this game will make you feel so after you rise up to the top of this challenging foe.

    However real life itself to me is very challenging/frustrating where I learn from my own mistakes and feel accomplished when I complete something impeccable, so I don't need Dark souls to give me that sense of accomplishment.

    Definitely a perfect game if you're an expert gamer who devotes most of their life to games. In fact for hardcore gamers I would give it a 10 but for someone like me it gets a 5.

    I just didn't have the time and patience to play something this challenging with real life knocking at my door. Perhaps if I had a good paying part time job and didn't have to pay bills along with other responsibilities I would love this game.
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  92. Nov 20, 2013
    9
    I played this game a year after Skyrim came out and i can say that dark souls sure gives skyrim a run for its money. Skyrim is still my favorite RPG of all time but Dark souls is a very close second. It has a very mysterious allure that just begs to be explored. The fluid movement and combat feel very realistic, and the swing of a sword has the "umpf!" that really lets you feel likeI played this game a year after Skyrim came out and i can say that dark souls sure gives skyrim a run for its money. Skyrim is still my favorite RPG of all time but Dark souls is a very close second. It has a very mysterious allure that just begs to be explored. The fluid movement and combat feel very realistic, and the swing of a sword has the "umpf!" that really lets you feel like there's power in your attack. The pvp is also very intense but its ruined by hackers and cheaters (so best to wait for Dark souls 2 to play online). The punishing difficulty may be intimidating but the reward of overcoming a a very hard enemy is like no other. If you are weak at heart don't play this game, but if you're looking for a genuine challenge that rewards you for perseverance then buy this bad boy and prepare for hell. Expand
  93. Nov 5, 2013
    10
    This Game has taken 300+ hours of my life and i regret nothing. A challenging game with great music, visuals, and gameplay, a Must buy from a $20 dollar bin at Walmart. The frame rate gets really bad at the beggining of some stages but other wise my Favorite game of all time.
  94. Oct 21, 2013
    10
    One of, if not the single best RPG released in recent years. This game is designed to be difficult, but it's not as difficult as some users may make it out to be. While it definitely IS difficult, the game rewards you for trying, learning and fighting your way through the massive world of Lordran, fighting your way through the slums of the Undead Asylum, all the way to the PrimordialOne of, if not the single best RPG released in recent years. This game is designed to be difficult, but it's not as difficult as some users may make it out to be. While it definitely IS difficult, the game rewards you for trying, learning and fighting your way through the massive world of Lordran, fighting your way through the slums of the Undead Asylum, all the way to the Primordial Flame, surrounded by a massive kingdom burnt to ash. On top of the amazing world and fantastically deep lore, the game features some of the finest combat to ever be featured in any RPG, with weapons and armor that can be customized to your play style, allowing you to be a swift thief one moment, stabbing your enemies in the back, to a bulking tank of a knight, crushing your opponents with massive weapons made of steel, dragons teeth or even a basic club. It also features some of the most rewarding and finely tuned Player Versus Player combat to ever be featured in a videogame, allowing you to invade the worlds of other players, or be summoned to assist friends and strangers alike in the deadly world of Lordran. Any way you look at it, this is the perfect RPG, and would be a daunting pass to surpass.

    Prepare to die...
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  95. Oct 11, 2013
    4
    I bought this game under the impression that it was an open-end world-- and technically that may be true. Go left for instant death, go right and die in 5 seconds, or go straight ahead and take a few hours memorizing the bosses moves so you can kill him in the best AI exploiting method you can uncover.

    No character customization, no real plot, just a string of progressively harder boss
    I bought this game under the impression that it was an open-end world-- and technically that may be true. Go left for instant death, go right and die in 5 seconds, or go straight ahead and take a few hours memorizing the bosses moves so you can kill him in the best AI exploiting method you can uncover.

    No character customization, no real plot, just a string of progressively harder boss fights with a mediocre combat system. However I did give this a 4 because when you DO beat that boss you feel that you really did accomplish something which is where the majority of the fan-base is coming from. If you enjoy punishing yourself, this is the game for you.
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  96. Sep 19, 2013
    10
    A breath of fresh air for the “non-casual” gamer.
    Nowadays most game developers' target audience is the “casual gamer”.
    The casual gamer is like a normal human being, except incredibly stupid. The casual gamer has the patience and mental capacity of a four-year-old. When presented with a choice, such as two possible paths, and not provided blatant evidence implying the consequences of
    A breath of fresh air for the “non-casual” gamer.
    Nowadays most game developers' target audience is the “casual gamer”.
    The casual gamer is like a normal human being, except incredibly stupid. The casual gamer has the patience and mental capacity of a four-year-old. When presented with a choice, such as two possible paths, and not provided blatant evidence implying the consequences of each path in advance, the casual gamer will panic. They will begin to foaming at the mouth, shaking violently, and sobbing. If the casual gamer encounters a challenge and fails, they do not learn from their failure. They will continue trying to employ the same strategy, and failing, until they grow old and die, because the casual gamer lacks the basic human facilities to recognize signals and patterns that are necessary for human beings to exist and function in the world.
    Souls games are not made for the casual gamer. If you're sick and tired of excessive hand holding, objective markers, shallow can't-go-wrong builds, constant cinematics, linearity, typical multiplayer mechanics, and general lack of difficulty, look no further. This is a game made for gamers who can learn from their mistakes and enjoy a challenge. It's also one of the most innovative and unique games ever conceived. It's developers like From Software that keep gaming alive for those of us with brains.
    Dark Souls takes what Demon's Souls did right and refines it beautifully while making some major changes that really improve the quality of the game. The open world is fascinating, beautiful, and fun to explore. There are a lot less “cheap tricks” in the levels while still maintaining relatively the same degree of difficulty. In general, I found that the levels were a little easier (mostly due to the lack of the aforementioned “cheap-tricks” like sudden hard-to-spot death pits and balancing on tiny ledges) while the bosses were a lot harder. The improved healing system eliminates a lot of boring grinding/farming and makes PvP much more competitive. Dark Souls expands on the innovation of Demon's Souls, providing new interesting ways to interact with other players and NPCs. I also found the story a little more engrossing. The mechanics are deeper, the builds are more varied, there are more spells/miracles, and more NPCs.
    This is the game of the decade.
    My only complaint is that when leveling up, I preferred the maiden in black whispering about touching the demon inside her with a sexy accent to bonfires.
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  97. Sep 17, 2013
    10
    Dark Souls makes me want to break my controller and scream every time I play it I love it. Wasn't sure at first while getting used to the controls. Its great because its really challenging right away you can't just breeze through levels without effort. Definitely a game you can put lots of time into.
  98. Sep 9, 2013
    10
    Dark Souls is hands down, the single best game I have played in my entire life. Now, I know that is a HUGE claim, but I can say it without hesitation. I am 26 years old... I've played games since I was 3. Yes, I have played all the greats that Nintendo, Sega, Sony, and Microsoft have thrown out there over the past few decades, but in mu humble opinion... nothing compares to my experienceDark Souls is hands down, the single best game I have played in my entire life. Now, I know that is a HUGE claim, but I can say it without hesitation. I am 26 years old... I've played games since I was 3. Yes, I have played all the greats that Nintendo, Sega, Sony, and Microsoft have thrown out there over the past few decades, but in mu humble opinion... nothing compares to my experience with this masterpiece of a game.

    Where to start... The game is flaunted as this bastion of the hard-core gamer. It's super difficult and only a masochist sitting in a dark room on a bed of nails could handle it. Yes, the game IS difficult, unforgiving, and doesn't give you much direction or advice... but that is the BEAUTY baby! You are left to figure things out on your own, find and blaze your own path, and take a few bruises along the way. A game should be an experience, and Dark Souls is just that. And unlike any other RPG I've come across, skill is more rewarded than time spent playing (although time spent playing DOES affect skill). Allow me to explain; on my first play through, I played for about 90 hours before I finished the game. On the second character I created, it took me about 50 hours, and my third took me about 20. I was achieving the same level or higher that I reached on my first play through, discovering MORE about the game than my previous play through, and STILL finishing faster... MUCH faster. Now, I can get to level 70 in five hours or less, I can beat the game in less than 2 hours, and I can beat the game as a level 1 character. This is the only game I can think of that has allowed me to progress in this way. Usually I am forced to do a bunch of crap to level up enough to advance through a particular section. Dark Souls removes the MANDATORY leveling and replaces it with SUPPLEMENTAL leveling. Leveling WILL make the game easier for you, but it is not a necessity. This is where most players who hate this game fail. They run into a challenge, and instead of changing tactics, they think they need to level up, so they grind... and grind... and grind. You have now turned the game into a chore. Blocking attacks and hitting between blocks not working? Try rolling. Getting whooped up close? Try ranged. Mix it up and you will succeed. You can play this game any way you want, and it is possible to succeed in every situation. The combat mechanics allow you to take advantage of your opponent's openings with precision, and you develop that precision through time and death. You develop as a player over time and death, and the development is extremely rewarding and obvious. You'll discover new tactics that you never knew about, constantly come across a new play style, and discover new things about the game for hours and hours and hours. I am at over 1500 hours between my PC and xbox versions of this game, and there are STILL things I learn. The multiplayer is extremely organic and fluid. The fact that putting yourself in a position to get help from another player also opens you up to being invaded... genius. There is always a dark side to every seemingly good event, and it's only a matter of time before you discover it. IMPORTANT NOTE: This game is NOT for the feint of heart. If you are easily frustrated, impatient, or not keen on the idea of having to discover everything about the game on your own (not like Elder Scrolls "Hey, I've never been to that area on the map before, let me check it out" but like, discovery in EVERY aspect: combat, weapons, enemy abilities, the world, the lore, etc.), then STAY AWAY. I'm serious! I'm not trying to put down anyone that is like that, I'm just warning you that you will not like the game. You will most likely quit after the first few hours (if that). I can talk about Dark Souls for hours, but I'll spare you the pain. I hope you enjoy it!
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  99. Sep 5, 2013
    2
    I went into this game with high hopes, just to have all of those hopes smacked down to the ground. I have heard multiple people praise it as if it were the holy grail of gaming, but I call BULL CRAP. First off, the story makes absolutely NO SENSE. Secondly, the tutorial doesn't explain nearly enough for the player to do an adequate job at anything in the game, it pretty much dooms you toI went into this game with high hopes, just to have all of those hopes smacked down to the ground. I have heard multiple people praise it as if it were the holy grail of gaming, but I call BULL CRAP. First off, the story makes absolutely NO SENSE. Secondly, the tutorial doesn't explain nearly enough for the player to do an adequate job at anything in the game, it pretty much dooms you to failure for the unfair difficulty. Yes, I said UNFAIR. Now, I'm not saying difficulty in a game is bad. In fact, a game without difficulty is the only thing i can think of that's worse than this. This game doesn't give you a chance at success. Cheap enemy placement, simply overpowered enemies, and a terrible death system. The game is basically saying, "Oh, you didn't see the 40,000 skeletons around the corner and now you're dead? Well TOO BAD, we're gonna take all your experience away!" Which brings me to another point, the experience and leveling systems are TERRIBLE. Scenario, you leveled up one of your class' main skill and want to level up one of the lower skills. WELL GUESS WHAT, YOU NEED TO SPEND THE SAME AMOUNT OF EXPERIENCE TO LEVEL UP A LEVEL 2 SKILL AS A GOD DAMNED LEVEL 18 SKILL. And also, while the game looks good, it suffers from horrendous frame rate issues on consoles, and the animations just look stupid. No matter what you hear from other people, this game is NOT the great game everyone has made it up to be. You need to be a masochistic in order to get any entertainment from this game. Expand
  100. Sep 4, 2013
    10
    Definitivamente o melhor RPG de ação dessa geração de consoles, somente podendo ser superado pelo Dark Souls 2 que será lançado, contudo esse um desafio que nenhum jogo se propõe a fazer, pois não existe facilidades, um jogo que lhe frusta por pegar um jogador mal acostumado com checkpoints, saves e etc, e faz o jogador parar com a realidade que a morte a melhor forma de aprender... jogoDefinitivamente o melhor RPG de ação dessa geração de consoles, somente podendo ser superado pelo Dark Souls 2 que será lançado, contudo esse um desafio que nenhum jogo se propõe a fazer, pois não existe facilidades, um jogo que lhe frusta por pegar um jogador mal acostumado com checkpoints, saves e etc, e faz o jogador parar com a realidade que a morte a melhor forma de aprender... jogo incrível. Expand
  101. Oct 4, 2011
    10
    Back in 2009, I spent 120+ hours of my life on Demon's Souls, and since then, I have not found its equal. As dark, challenging, and repressive as the game was, Demon's Souls still managed to feel like a breath of fresh air in the staling game market, throwing back to classic mechanics that were left in the 80s and early 90s with 8-bit, 16-bit, and arcade games. I find it interesting thatBack in 2009, I spent 120+ hours of my life on Demon's Souls, and since then, I have not found its equal. As dark, challenging, and repressive as the game was, Demon's Souls still managed to feel like a breath of fresh air in the staling game market, throwing back to classic mechanics that were left in the 80s and early 90s with 8-bit, 16-bit, and arcade games. I find it interesting that Demon's Souls was far better received in North America than in its native Japan (790,000 copies in NA to Japan's 300,000, many of which were sold after the game's subsequest success overseas), as the game reflects more western RPG conventions and D&D-esque styling than the increasingly common anime-styled games that get labeled as "JRPGs." Dark Souls is a spiritual successor in the purest sense of the over-used phrase. Its controls are identical to Demon's Souls, yet they are even more precise than before. The artistic style, starting classes, soundtrack, and multiplayer options are all quite similar as well, but again, they have been tweaked to be a bit superior to that of Demon's Souls. The graphics are more detailed and crisp than ever. But the biggest change here is the open-world structure. Unlike Demon's Souls, which had the Nexus serve as a hub between several more fragmented worlds, Dark Souls has interconnected areas that form one gigantic, seemless world. It's also at least three times the size of all of Demon's Souls' areas combined, and the zones are still diverse and well-conceived. The linking of various zones works kind of like classic Metroid or Castlevania maps, where shortcuts to previous areas can be unlocked, making exploration valuable and rewarding to the overall mission. Instead of the Nexus hub zone, players can rest at bonfires, where they can also upgrade weapons and armor, among other things. Combat is also enjoyable and very deep, and enemy mobs are more varied than in Demon's Souls. In short, Dark Souls improves on every aspect of its predecessor, and with the new open-world structure, Dark Souls can easily stand up to the industry's western-developed heavy hitters (like Dragon Age and Elder Scrolls). In fact, I can honestly say that Dark Souls could steal some serious thunder from Skyrim by offering a more fresh yet hardcore approach to the genre. I also think that it's astounding that developer From Software could make lightning strike twice - it would have been far too easy for some developers to misinterpret Demon's Souls overwhelming success in North America and try too hard to tweak the subsequent formula to cater to American tastes. Instead, From Software stayed true to its original form, even deciding to increase the challenge for Dark Souls. And as one final point, let me also say this: Anyone who has not tried Demon's Souls or Dark Souls should not let the now-legendary difficulty of the series discourage them. The challenge that these games offers is not the same kind of hard-for-the-sake-of-hard frustration that some games fall victim to. Even if you are normally frustrated by difficult games, it's usually because of cheap mechanics and the feeling of having to fight the controls or poor design, and none of that is an issue with the Souls games. They just demand a little more observation, a bit of strategy and thought. From Software trusts that its gamers are intelligent, diligent, and skilled enough to handle that challenge, and that's what makes every victory in Dark Souls feel like a real achievement. The game may not be for everyone, but I would at least encourage every PS3 or XBox360 owner to try it. Collapse
Metascore
89

Generally favorable reviews - based on 66 Critics

Critic score distribution:
  1. Positive: 64 out of 66
  2. Negative: 0 out of 66
  1. Nov 29, 2011
    85
    All in all, Dark Souls is a more difficult, but less enjoyable (and less accessible) Demon's Souls.
  2. X-ONE Magazine UK
    Nov 15, 2011
    90
    Dark Souls' world is dense with something new around every corner. [Issue#78, p.76]
  3. Nov 15, 2011
    90
    Dark Souls makes no bones about being unrelenting in its difficulty though, although it's by no means insurmountable. It's a rare game that's unlike anything else, refusing to pander or compromise in any way, shape or form. In this day and age, Dark Souls is hugely refreshing then, and well worth the time and effort.