Generally favorable reviews - based on 63 Critics

Critic score distribution:
  1. Positive: 56 out of 63
  2. Negative: 0 out of 63
  1. Aug 14, 2012
    It challenges you, it gives you room to breathe, but also a purpose and of course it´s fun for every minute of it, which is all that counts in the end. You don´t have to invent everything again to get that. Not, if you have mastered the craft like Vigil Games obviously has.
  2. Aug 14, 2012
    There's little to complain about with Darksiders II, in fact, I pretty much love everything about this game. I won't be surprised to see it end up on quite a few Game of the Year lists at the tail end of the year, which I'm sure you'll come to understand once you lay your hands on it.
  3. Aug 14, 2012
    It absolutely trumps the first game, which in itself was a work of masterful art, and leaves me hoping we don't have to wait two years for the inevitable third game. One of the year's best releases by far.
  4. Aug 14, 2012
    Little pieces like a sprawling sidequest system, additional RPG-lite conversation trees, getting a "This is the story so far…" recap any time you click 'continue' from the main screen, the beautiful and incredibly-scaled heavily-varied environments, and the depth of the nuanced and familiar loot system all come together to support a fantastic storyline.
  5. Aug 17, 2012
    Aside from the minor visual issues, there is little to criticize about Darksiders II. The game is packed with content, is visually striking and features some brilliant level design. It expands on the mythology of the franchise, giving players a world that is both bigger and better than the original.
  6. Aug 14, 2012
    Darksiders II takes just about everything that was great in the first game and made it better, which is exactly what a proper sequel should do. Even switching to a new character could have spelled disaster, but instead Death casts his shadow to such a degree that you will be saying "War who?" before you even leave the Forge Lands.
  7. 92
    THQ and Vigil Games have taken the Darksiders franchise and released a sequel to the original that is such an incredible game it exceeds every expectation I had. From the production values to the size and scope of the game itself, you can't help but sit back and be amazed with what they have done here.
  8. Oct 4, 2012
    Darksiders II is full of enormous environments and dungeons to traverse to and explore, even more fantastical enemies and large-scale bosses to battle, and plenty of challenging hacking, slashing and loot collecting.
  9. Sep 18, 2012
    A stunning achievement in creative larceny that improves on its predecessor in pretty much every way that matters. A pity about the lacklustre endgame though. [Oct 2012, p.49]
  10. Aug 24, 2012
    With Darksiders II, the franchise has cemented itself as an essential property among the likes of Devil May Cry and God of War. Even with the scale increasing in practically every area, the game manages to be less intimidating than its predecessor.
  11. Aug 22, 2012
    People who liked the first episode will be pleased to discover new game features, but also a new hero: DEATH. As regards the fans of RPG-based games, they'll find in Darksiders 2 an interesting Action-RPG title with great gameplay and a unique background despite some minor graphic imperfections.
  12. Aug 20, 2012
    Undeniably, Darksiders II is a gem shaped by passionate gamers for gamers. It's beautiful, it's epic, it's super-rich and varied, and even though the ending falls short compared to the journey itself, it would be a crime not to pay tribute to the impressive amount of work and effort Vigil put into this game.
  13. Aug 20, 2012
    Thankfully, Death himself is an infinitely more interesting protagonist than War, which makes the story a bit more tolerable. Death is a bit of a wise ass, yet he will stop at nothing to protect those that he cares about. He isn't going to be winning any depth awards anytime soon, but for an action game, he's easily one of the more interesting, and cooler heroes to hit the action scene in the last ten years.
  14. Aug 15, 2012
    Darksiders II is an absolutely outstanding experience, the combat is fluid, the story is well written, the RPG elements add a lot of depth and the side quests will add many extra hours to your time with the game. As we enter the twilight of the 360's life, this really is a stand out game of the highest quality.
  15. Aug 14, 2012
    Darksiders II is better than we expected, we just loved it. It offers tons of content to keep us playing for many many hours, and proves that you don't need to reinvent the wheel to create something new and full of personality. As a game it is excellent and generous with the player, so if you liked the first game, then you should now the wait was worth it. If you miss the original Darksiders, please give this a try. To sum up, it's just one of the adventures of the year. A must-have.
  16. Aug 14, 2012
    Despite minor annoyances with the level system and the occasional free-running glitch, Darksiders II is superior to its predecessor in every way. It's got a larger, deeper world with a wide breadth of characters, a thrilling story that sucks you in and doesn't let go, and some insane over-the-top combat. All those elements make this a must-have for fans of action-RPGs.
  17. Aug 14, 2012
    Gameplay that constantly changes with each weapon you pick up and challenges galore, especially in the arena. The presentation is also top notch, a true sign of dedication from Joe "Mad" Maduriera and his team.
  18. Aug 14, 2012
    The RPG elements and advanced combo system immerse players into the game - letting them make Death into their own unique killing machine. Improved NPC interactions and side quests make this larger world feel not so bland and desolate. Darksiders II outshines its predecessor in almost every aspect.
  19. Aug 14, 2012
    The addition of loot – a dizzying array of weapons and armor with different damage, arcane, elemental, and bonus attributes – adds even more variety to an already deep and satisfying combat system.
  20. Aug 14, 2012
    Bigger, better, less reliant on established formulas, but manages to feel like a totally natural follow-up to the 2010 original. And it's exactly the game it should be, too. It's not War's chaotic, tightly-packed adventure. It's a lonelier, more barren trek through dead lands.
  21. Aug 14, 2012
    Is it a perfect game? No, not really, but it is well-crafted with obvious care and attention to detail, netting a smooth and enjoyable experience with just enough addictive qualities in the gameplay to keep one coming back for more.
  22. Aug 14, 2012
    Darksiders II is a great adventure. It takes everything that was great in the original and made it better.
  23. Aug 14, 2012
    With a unique protagonist, killer art style, savvy level design, and ferocious combat, there's little left for an action fan to want, while the role-playing elements have been enhanced to such a degree that the overall experience feels deeper and more compelling than before. If this game is not a success, then truly the world doesn't know what's good for it.
  24. Aug 14, 2012
    Combat is near perfect, puzzles are varied, and the world of Darksiders II is ready for the taking.
  25. Aug 14, 2012
    If you viewed the first Darksiders' borrowed gameplay beats as a potential sign of laziness from Vigil Studios, Darksiders 2 provides hearty evidence of a team with genuine skill and ambition. It doesn't always nail the pacing or polish, but Darksiders 2 adds so many valuable ideas to the series that a path to its future seems clear for the first time. For Darksiders, Death brings a much-needed spark of life.
  26. Aug 14, 2012
    Improves upon its predecessor in almost every way. The combat is deep and satisfying, the exploration and loot elements are incredibly addictive, and the dungeons provide a near perfect amount of challenge and consistency to keep you playing to the end. If you're looking for an expansive adventure with an interesting story, massive world and robust combat, Death has come for you.
  27. Aug 14, 2012
    Darksiders 2 is the kind of game gamers deserve. It cuts no unreasonable corners, it's not dumbed down, and it doesn't have a tacked-on multiplayer or co-op mode.
  28. Aug 14, 2012
    The mix of ideas at play in Darksiders 2 could have turned out to be a disaster, but Vigil stitches it all together expertly. From the corrupted idyll of The Forge Lands, to the twilit expanses of The Land of the Dead, to the thin, broken line between Heaven and Hell, Death's grand adventure ranks among the best we've seen or will see in 2012.
  29. 90
    Vast, sprawling, beautiful and infinitely playable, Darksiders II is the biggest and best surprise of 2012. So far. It will fill all the time between now and other big hitters. [Issue#88, p.26]
  30. Aug 27, 2012
    Darksiders II does what every great sequel should do; it takes everything its predecessor did well and improves upon it, while adding a ton of new features and content.
User Score

Generally favorable reviews- based on 414 Ratings

User score distribution:
  1. Positive: 77 out of 105
  2. Negative: 19 out of 105
  1. Aug 14, 2012
    exceeds its expectations huge improvement from the first game Death is badass cold arrogant and is a lot more agile than war
    who was like tank like person steadfast relying more on muscle death on the other hand relies on dodging and then coming in for the kill
    combat is awesome and the focus is on rpg a skill tree and the character customization is also there
    the story line is epic and we feel immersed in it. the music score in the game is best ive listened to in a game the setting is wonderful courtesy of Joe Mad a must buy game for all action adventure fans
    Full Review »
  2. Aug 14, 2012
    Darksiders 2 is for me the best game of the year, it has everything I ever wanted from a RPG. It combines a lot of different genres and levelling up possessed weapons is plain and simple fun and very addictive. There's so much to do and explore .. and the vast areas are very beautiful! Compared to DS1 it's a LOT better and playing Death with all his crazy attacks is very cool and feels a lot smoother. Yes, it's true, it takes a lot of stuff from other games, but it does that extremely well and combines it all to something incredibly AWESOME. I would recommend you to buy this game if you like any or all of the following: Exploration, hack n' slash, puzzles (getting more difficult over time), riding, questing, HUGE weapons and mobs, comic books. I think everyone who has ever read a comic book will feel immersed in this world/story and enjoy it for a long time to go! Full Review »
  3. Aug 14, 2012
    Darksiders 2 is so much more than the original that most comparisons only come from art style and the name. But this is only a good thing as the team at Vigil/THQ have done a fantastic job of capturing the magic that very few action/adventure games today achieve. First thing you will notice is the graphics are bright and beautiful and really bring the comic style to life. The art direction is a joy to take in and makes finding new areas and enemies a visual treat. The combat is deep enough to satisfy long time action fans of games like god of war and devil may cry, without getting out of hand and becoming so difficult that you forget what all you can do. Control overall is solid and just feels right. The music is great and fits the mood of the environment without trying to overdo itself or wear on your ears. Its epic when it needs to be and calm and ambient when it should be. The addition of loot and skill trees is what helps to really make Darksiders 2 an addicting experience. You never feel as though your not gaining for all your hard work battling and exploring. The pacing between all aspect, from puzzles and platforming, to combat and other aspects of game play are extremely well done. If your a fan of action/adventure or looking for video game to try out the genre, then Darksiders 2 is the perfect game. I can only hope they keep this series going for as long as possible. Full Review »