• Publisher: Tecmo
  • Release Date: Dec 29, 2005
Dead or Alive 4 Image
  • Summary: Taking advantage of the superior technology of the new Xbox 360, Dead or Alive 4 raises the bar in both online and offline fighting. By utilizing the advanced technology of the new Xbox 360 hardware, Dead or Alive 4 redefines 3-D high definition graphics and sound, creating the most visually beautiful and realistic looking video game to date. Unsurpassed online capabilities via Xbox Live, new interactive stages, an all star line-up of old and new favorite characters, and the most complex DOA countering system yet. [Tecmo] Expand
Score distribution:
  1. Positive: 64 out of 76
  2. Negative: 0 out of 76
  1. 100
    Boasting amazing looks, stunning animation and instantly accessible yet deep gameplay that's hugely addictive, it's the kind of game that is not only awesome to show off the power of your beloved new 360, but will be a faithful companion for many months to come, thanks to a huge amount to do and a variety of modes both offline and on.
  2. For fans of the series DOA4 is everything you could possibly want from a next-gen iteration of the game; a revamped fighting system, faster game play, and enough T&A to satisfy even the most jaded otaku.
  3. With it's limited range of costumes (broadened with lazy palette swaps) and unambitious Tag and Team battles, DOA4 remains as familiar as the mild disappointment it delivers. [Feb 2006, p.84]

See all 76 Critic Reviews

Score distribution:
  1. Positive: 34 out of 54
  2. Negative: 12 out of 54
  1. Wow, really surprise, this version of Dead or Alive is the better, the graphics are incredible, the story, the characters, all in DOA 4 is fantastic. And the online is really amazing. I love it. Expand
    • 0 of 0 users said yes
  2. AdamB.
    6
    The computer AI is impossibly frustrating. The real enjoyment comes from the game's online play, and offline multiplayer, where human players don't have the ability to predict moves two milliseconds after your press the button combo. How well a player will do directly relates to how well and quickly they can counter, giving the game a sort of one-dimensional quality. Although the graphics and sound are superb, they could have easily been done on previous generation systems; ironically, the most next-gen graphics appear in the pre-rendered end videos. Unless you are a DOA fan or enjoy extremely challenging, near-impossible games, I'd skip this one. Expand
    • 0 of 0 users said yes
  3. JaceN.
    4
    Once again Tecmo proves that they dont know what the "Easy" difficulty setting is. As a result DOA4 plays worse than their much ciriticised Ninja Gaiden games for its relentless cheap million-attack-a-second gameplay that leaves base human reflexes unable to get a word in edgeways! Theres just no time for moves...no time for throws...no time for counters...theres barely enough time for button mashing...easily one of the best ways to get through the game as it leaves the CPU no opportunity to interrupt with an endless combo! So if you enjoy being so frustrated you could howl...putting down your controller in despair mid-match...and cursing the name of Tecmo and the blue haired japanese gaming gods they exclusively cater for...DOA4 is for you! Expand
    • 0 of 0 users said yes

See all 54 User Reviews