Metascore
79

Generally favorable reviews - based on 76 Critics

Critic score distribution:
  1. Positive: 60 out of 76
  2. Negative: 1 out of 76
  1. Jan 11, 2011
    74
    Despite the problems, Dead Rising 2 is a fun and satisfying package overall.
  2. Oct 21, 2010
    72
    After the first chapter, the story really starts to suck you in, but the gameplay is too repetitive for being entertaining a long time.
  3. Oct 21, 2010
    70
    There's a strange juxtaposition between restriction and fun, and I still don't feel they've accurately nailed it.
  4. Oct 21, 2010
    70
    If you didn't have a fun time in Dead Rising, things aren't going to change with Dead Rising 2. It is more of the same which doesn't have to be a bad thing.
  5. Oct 21, 2010
    70
    A challenging and at times flawed experience - one that serves up plenty of frustration along with the rampant good times. Because no matter how hard you try or how carefully you plan your outings, you're almost certain to hit some kind of wall.
  6. Oct 21, 2010
    70
    Dead Rising 2 is a sequel that tries so hard to appeal to fans of the original that the rest of the gaming world might not find the mass slaughter of zombies quite so appealing. We loved it from start to (stupid) finish, though the many reasons others might not are plain to see and completely understandable.
  7. Oct 21, 2010
    70
    A videogame that, though potentially excellent, doesn't have much reason to exist, and scuppers itself time and again through silly design decisions. [Issue#64, p.84]
  8. Oct 21, 2010
    70
    Of course, Dead Rising 2 knows how to be efficient, but we could expect a bit more from this second episode.
  9. Oct 21, 2010
    70
    Dead Rising 2 doesn't really present anything new compared to the first game, other than the co-op and the ability to combine objects to create interesting weapons. The graphics are dated and the lack of variation in gameplay will bug a lot of players. There's still much fun to be had, thanks to the funny story, bizarre characters and millions of ways to slaughter the zombies.
  10. Oct 21, 2010
    65
    If it were possible for Marmite to return from the grave, Dead Rising 2 would be that game.
  11. Oct 21, 2010
    65
    Without a doubt, Blue Castle Games and Capcom continue to show us abuse of the undead makes for good gaming-it's just unfortunate Dead Rising 2 accomplishes little else.
  12. Jan 11, 2011
    60
    It can be said that the game is made for players to start over, but it doesn't seem like a fair or enjoyable trade-off that a person should be willing to go back to square one of the story mode as a result of experimenting with and enjoying the item-crafting.
  13. Oct 21, 2010
    60
    Me, I wish the game had better inventory control and an item storage system to allow you to really explore all of your weapon options. But it's the other stuff--the still messy survivor AI and poorly built boss battles--that really mars the Dead Rising 2 experience. It's not an impossible game to love, but as with the first game, you'll have to look past a lot of blemishes to find happiness.
  14. Oct 21, 2010
    60
    The solid foundation residually left over from the original and the new hybrid weapons system create a basically appealing package from which a decent amount of fun can be derived, but the lackluster presentation, uninspired story, outright broken multiplayer, and atrocious amount of glitches makes Dead Rising 2 less of a flawed gem and more of a somewhat polished pile that incrementally smells worse the longer you let it sit in your disc drive.
  15. Oct 21, 2010
    60
    The polished survivor A.I., pacing, and super fun combo weapons make for an addicting zombie killing game. It just has lost some of the charm of the original game while also retaining some of its most frustrating aspects.
User Score
6.9

Mixed or average reviews- based on 197 Ratings

User score distribution:
  1. Positive: 38 out of 59
  2. Negative: 12 out of 59
  1. Sep 28, 2010
    4
    Dead Rising 2 suffers from a number of bad gameplay, and story design choices. The design choices for gameplay are archaic and confusing. WhenDead Rising 2 suffers from a number of bad gameplay, and story design choices. The design choices for gameplay are archaic and confusing. When you level Chuck you are given no choice as to what abilities are upgraded in fact it is completely random. One of the more frustrating elements is the impossibly slow run speed Chuck starts with. Unless of course you are carrying someone or pushing a cart. Then you run like the wind. A sprint function of some kind would have been a much better choice. Co-op is marred by the inability to roam freely from your partner(in order to 'zone' from one area to the next you must be within 10 feet of the other player), the limitation of only 2 players, the always on friendly fire, and the poor netcode. In what seems to be a purely lazy decision BOTH players play as Chuck in co-op. The potential for griefing will keep the vast majority of players from playing co-op with anyone except friends. If at all. The story depicts 'Americans' largely as ignorant, selfish, greedy, moronic, and hungry for violence. The developers feelings on american politics is blatantly unfavorable. Chuck's only redeeming quality is that he loves his daughter. Capcom is known for thier borderline stereotyping/bigoted depictions of people and Dead Rising 2 is no exception. Unfortunately this game also suffers in many other areas as well. This is a rental at best. Full Review »
  2. Sep 28, 2010
    8
    I love this game. It is such a rewarding experience and you feel awesome when you accomplish anything. It's actually very addictive as well, II love this game. It is such a rewarding experience and you feel awesome when you accomplish anything. It's actually very addictive as well, I got it this morning but before I knew it, it was 12am. It's obviously been made for the fans of the original, so obviously if you didn't like the first you're not going to like this one. The side quests are alot tougher this time round, especially the psychopaths. You're going to have a big gun if you're at a lower level and you try and take them on. However, this does make it such a more rewarding experience and keeps the re-playability alive. The AI on the survivors alot better however and you won't find them always screaming for help after having stupidly run into a crowd of zombies. The story really drives you forward, storylines are very important to me in a game, which was why I originally liked the first game and this one is no different. Chuck makes me laugh alot, he's not trying to be funny AT ALL but his cool occasional one liners make me laugh out loud and the subtle rock music that played when he's being a badass is cool too. It's such a strange format, in a good way though, the combat and overall game-play is just comedy, but the storyline is very serious. From the outside this might seem weird, but it works really well. The multi-player made me laugh alot, its very funny, it's played out like a gameshow and the money you earn from winning can be spent in the single-player. I can immediately tell that I'll be playing this one for a while, with the addition of co-op and multiplayer the re-play value is just massive. Full Review »
  3. Sep 29, 2010
    1
    There is an old saying at Capcom headquarters. "If it is broke, leave it alone and release a sequel!" Dead Rising 1 was a repetitive, timedThere is an old saying at Capcom headquarters. "If it is broke, leave it alone and release a sequel!" Dead Rising 1 was a repetitive, timed escort mission. Back when it was released it got by because it featured tons of zombies and looked great on the brand new XBOX360. Now in 2010 all the things that were endearing about DR1 have become old hat. The graphics have no improved, load times are worse than before, there is still a timer, and you are leading hapless AI imbeciles on escort missions to safety. If you must play this game just wait a few weeks and pick it up in the bargain bin where it belongs. Full Review »