- Summary: Dead Rising 2 takes the franchise to a new level of zombie-killing fun with tens of thousands of zombies, the all new gambling paradise of Fortune City to explore and conquer plus a host of new in-game objects that can all be used as deadly weapons to stave off the zombie assault. Dead Rising 2 is set several years after the infamous zombie invasion of Willamette. Unfortunately, the zombie virus was not contained at the conclusion of Dead Rising, spreading unchecked throughout the United States and Dead Rising 2 depicts a country where zombie outbreaks continue to strike. [Capcom]… Collapse
love it! its more of the same, but its great and I enjoyed the deversion between more serious games. pretty easy to unlock the secret stuff and get the proper ending. it can be really hard at first, so if your not in the mood to replay this sucker 4-5 times, I would recommend looking up the word "wingman". very happy with this one, if you liked the first game, you will love this.… Expand
8I love this game. It is such a rewarding experience and you feel awesome when you accomplish anything. It's actually very addictive as well, I got it this morning but before I knew it, it was 12am. It's obviously been made for the fans of the original, so obviously if you didn't like the first you're not going to like this one. The side quests are alot tougher this time round, especially the psychopaths. You're going to have a big gun if you're at a lower level and you try and take them on. However, this does make it such a more rewarding experience and keeps the re-playability alive. The AI on the survivors alot better however and you won't find them always screaming for help after having stupidly run into a crowd of zombies. The story really drives you forward, storylines are very important to me in a game, which was why I originally liked the first game and this one is no different. Chuck makes me laugh alot, he's not trying to be funny AT ALL but his cool occasional one liners make me laugh out loud and the subtle rock music that played when he's being a badass is cool too. It's such a strange format, in a good way though, the combat and overall game-play is just comedy, but the storyline is very serious. From the outside this might seem weird, but it works really well. The multi-player made me laugh alot, its very funny, it's played out like a gameshow and the money you earn from winning can be spent in the single-player. I can immediately tell that I'll be playing this one for a while, with the addition of co-op and multiplayer the re-play value is just massive.… Expand
I just rented this game recently, and thought I was going to absolutely love it; killing zombies with improvised weapons sounds like a fantastic idea. The weapons are absolutely well executed too, they're entertaining and satisfying to use. The character customization is also pretty well executed in terms of outfit choices and such. With these 2 things done so well, I was really enjoying this game at first. The story is pretty negligible, but I had never expected it to be anything all that worthwhile. However, I felt that the plot was oddly serious for a game that lets you cross-dress while mowing down zombies with an electrified wheelchair.
But then I found that the more I played, the less I was enjoying it. Instead of being able to see what I can do with customizing my character to make Chuck look as absurd as possible, I'm running all the way across the map to meet a time limit. Instead of being able to try out new weapon combinations, I'm babysitting survivors in yet another escort quest. Instead of spending most of my time slaying zombies, I'm spending it waiting at loading screens. And if all of these things were just confined to the campaign, but there was a sandbox mode, I would have zero complaints. But there is no sandbox mode. In a game where most of the fun to be had is in exploration and experimentation, you are absolutely discouraged from doing either. All that's preventing this game from being a 9/10 is the fact that the time limit isn't optional.… Expand
Just awful! Feels incredibly lightweight and arcade-esque. Lacking in so many area, and one thing that epitomized this was when not in a cut-scene, conversations between characters feature only text and no sound. For a game released in 2010, this should be standard.
I would call this game lazy, mindless and unplayable. An absolute waste of my money.… Expand