Dead Space 3 Xbox 360

Dead Space 3 Image
Metascore
78

Generally favorable reviews - based on 68 Critics What's this?

User Score
6.3

Mixed or average reviews- based on 689 Ratings

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  • Summary: Dead Space 3 focuses on Isaac Clarke and merciless soldier John Carver who embark on a journey through space to discover the source of the Necromorph outbreak. Crash-landed on the frozen planet of Tau Volantis, Isaac searches the harsh environment for raw materials and scavenged parts. HeDead Space 3 focuses on Isaac Clarke and merciless soldier John Carver who embark on a journey through space to discover the source of the Necromorph outbreak. Crash-landed on the frozen planet of Tau Volantis, Isaac searches the harsh environment for raw materials and scavenged parts. He then puts his engineering skills to the test to create and customize weapons and survival tools. The ice planet hides the key to ending the Necromorph plague forever, but first Isaac needs to withstand avalanches, treacherous ice-climbs, and the violent wilderness. Facing deadlier evolved enemies and the brutal elements, Isaac can choose to team up, not only for his own survival, but for that of mankind’s. Play together with a cohort or do it alone as Isaac Clarke using the seamless new drop in, drop out co-op functionality. Collapse
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Score distribution:
  1. Positive: 48 out of 68
  2. Negative: 0 out of 68
  1. Feb 5, 2013
    98
    Dead Space 3 evolves the winning formula into a title not only befitting of the fantastic series, but also one of the best games of this generation.
  2. Feb 5, 2013
    86
    Even if this episode has turned the series into a action game – even though there's many survival horror fans out there – we must admit it's a very good game. It provides great closure for the trilogy: long, spectacular and relatively different, but keep in mind that terror is not the main theme any longer.
  3. Feb 5, 2013
    80
    This is a game rife with options and flexibility, building on the strengths of the franchise with clever new ideas that let you tailor the experience to your liking. It hits a few sour notes in its story and struggles at times when it steps away from the core combat, but Dead Space 3 is a thrilling and worthwhile sequel.
  4. Feb 9, 2013
    78
    Dead Space 3 is a roller coaster ride. In Space you’ll find interesting missions, a nightmarish atmosphere and a brilliant sound design. But as soon as you land on the ice planet, not only do the temperatures drop, but also the motivation. The further you progress the more irrelevant and run-of-the-mill the game design gets.
  5. Hyper Magazine
    Mar 12, 2013
    70
    Could've used touch-ups in existing areas, but hey. [Apr 2013, p.64]
  6. Feb 5, 2013
    50
    Dead Space 3 is a let down because it’s not a very good action game, and a really substandard horror game. It is devoid of ideas, hung up on laborious combat and obsessed with making even the exciting seem boring. In truth, it’s a bit of a shocker.

See all 68 Critic Reviews

Score distribution:
  1. Positive: 90 out of 165
  2. Negative: 31 out of 165
  1. Feb 5, 2013
    10
    So what its not as focused as the "survival horror" as the others it still and incredible game with a great story that will keep you on theSo what its not as focused as the "survival horror" as the others it still and incredible game with a great story that will keep you on the edge of your seat. the boss battle thingys can be annoying but its still easily up there as one of the best games to start 2013 so, if you like dead space or third person shooters pick it up!!! Expand
  2. Feb 15, 2013
    10
    I think the scores are too low. I'm a picky, hardcore gamer like many of you, and I believe they improved the game. Sure, they didn't give usI think the scores are too low. I'm a picky, hardcore gamer like many of you, and I believe they improved the game. Sure, they didn't give us the goose bump feeling from the first game, but that's hardly because the game is worst we just now what to expect. So instead, they gave us more action to compensate and the co-op is a bonus. It's fun and worth buying. Expand
  3. Feb 21, 2013
    9
    Loved Dead Space 1 and 2 and I loved 3. Yes, it's not as well paced or atmospheric as the first two games but it is still a great game! TheLoved Dead Space 1 and 2 and I loved 3. Yes, it's not as well paced or atmospheric as the first two games but it is still a great game! The campaign length is amazing. How people complain its too long are crazy! Go back to you 5 hour campaigns then.. Recommended! Expand
  4. Apr 8, 2013
    8
    -1 for traveling in 1000 elevators
    -1 for lack of boss fights
    On the whole its what fans will want. Another narative with a protagonist
    -1 for traveling in 1000 elevators
    -1 for lack of boss fights

    On the whole its what fans will want. Another narative with a protagonist who builds everything because he's the only engineer going from floor to floor killing necromorphs like a Metroid without having to shoot the doors...oh wait you have to shoot them with your hand.
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  5. Aug 23, 2013
    7
    It's an action game, no longer a horror survival game. It feels way too much like Uncharted 2. After 30 minutes of playing this, I just wantedIt's an action game, no longer a horror survival game. It feels way too much like Uncharted 2. After 30 minutes of playing this, I just wanted to turn on the PS3 and finish Uncharted 2 for the fifteenth time. Good graphics and voice acting though. There's a lot of effort but it just felt like a huge let down. Expand
  6. May 1, 2013
    6
    With Dead Space and Dead Space 2 being some of my favorite games of all time, I desperately wanted to like Dead Space 3, and for the mostWith Dead Space and Dead Space 2 being some of my favorite games of all time, I desperately wanted to like Dead Space 3, and for the most part, I did. The gameplay, visuals and sound design are as solid as ever, and at the very least it's great to be back in the DS universe again. However, DS3 has some serious issues, and at the end of the day, one can't help but feel like the series has severely derailed itself as of this current installment for a few big reasons.
    The biggest problem that DS3 has given itself is that it simply isn't scary. There are a couple of parts that start to hint at the classic DS atmosphere, but these moments are brief and quickly over-shadowed by action sequences. Now, in all fairness, I don't think DS was ever truly a survival-horror franchise in that it has always been pretty action-oriented, but seriously, DS3 is almost never scary. I think all of the subsequent flaws play into this lack of scariness in one way or another.
    This might be seen as a nitpick, but by the end of the game this was seriously bugging me: all of the character models for any given enemy type in any given location are EXACTLY THE SAME. The previous DS games had a good variety of character models for the slasher necromorphs, but seriously, every single slasher you run into on the old space stations and ships is IDENTICAL to the last one. The same goes for the slashers down on the ice planet as well. This may seem minor, but it gets really old feeling like you're fighting the exact same alien over and over again for three hours. Of course there are the twitcher slashers and the lurkers and pukers and whatnot, but the generic enemy type that you see for the majority of the game has maybe three different models.
    The first DS did a good job of making each stage of the Ishimura feel distinct, even though 95% of the game took place on that ship. DS3's level design feels incredibly repetitive, even though the first third of the game takes place on space ships and the second two thirds takes place on the Tau Volantis. I felt like the developers were trying to cover this up by adding useless gimmicks like climbing ladders into the mix. I think the problem is that the environments of DS3 feel less lived-in than previous games in the series. I was very excited to learn that there were multiple space ships to explore this time around only to find that they all look exactly the same on the inside. As for the other environment in the game…
    Tau Volantis just isn't very interesting, and you spend the majority of the game there. For one thing, it's all ridiculously derivative of the Lost Planet series, only there isn't the same sense of epic scale. An ice planet just doesn't lend itself to horror like the corridors of a space-ship do, and the developers seem to know this because the interior sections of Tau Volantis are obviously trying to emulate the feel of DS corridors and environments, except they still suffer from the repetitive designs that the REAL space environments already suffer from.
    One final note (and there are many more but I have 5000 characters to work with here) is that the game has a very imbalanced sense of difficulty. In many ways the game is far too easy. I never ONCE came close to running out of ammo or health (I played through the whole campaign on hard) and the crafting system is far too forgiving. In other instances the game can be difficult, but not in the right ways. DS3 has a terrible habit of just throwing a million enemies at you at a time. The fights often stop being fun and move into the zone of ridiculous tedium, and this is not helped by your never-ending stream of ammo and health packs. You won't die much, but you will be forced into far too many fights that just don't seem to end.
    After all of this, one realizes that Dead Space 3 is just boring. I didn't even talk about the clumsy writing or the laughably ridiculous final boss fight, but the repetitive enemies, locations and encounters all add up to a very sleepy, unambitious tone. The game is a little scary here, a little action-y there, but there's nothing really bold about it. It's very clear that EA has finally got its hooks firmly planted in the franchise, which is now bleeding out from trying to cut itself up into enough bit-sized pieces to not offend anyone too much. The game can still be enjoyed, but in the end, you might as well just play through the first two games again because they surpass this misstep of a sequel in every single regard.
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  7. Mar 1, 2013
    0
    Gears of War/Halo/Doom.... all games this one copies, no originality, everything happens in threes, you spend more time running aroundGears of War/Halo/Doom.... all games this one copies, no originality, everything happens in threes, you spend more time running around scavenging for on the other side of the level because you need it to open some door or fix something.... Frustrating and forgettable... should have saved my money Expand

See all 165 User Reviews

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