- Publisher: Trion Worlds
- Release Date: Apr 2, 2013
- Also On: PC, PlayStation 3
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May 22, 201380Warning: highly addictive. [Issue#98, p.70]
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Apr 9, 201376As an MMO, though, Defiance does alright for itself. It gives players a massive world to explore and do quests in, as well as co-op missions and Deathmatch/Domination PvP modes. It’s jam-packed with content, and it gets more interesting once you’ve invested several hours into it...I just wish those servers would be more reliable.
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May 20, 201370It’s easy enough to ignore the terrible story and get on with what Defiance does best: letting you bask in the glory of marauding through a vast open world with an army of players sitting (silently) by your side.
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May 7, 201370The 360 version limits interactions with other players and turns it into a glorified standard multiplayer title. If that's what you prefer, the 360 title is for you. However, MMOs should stay on the PC, and that is exactly the case with Defiance.
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Apr 26, 201370Despite the ropey opening few hours Defiance settles into its rhythm very nicely and becomes a game that is so easily picked up and played you cannot help but fall for it a little. Yes for every positive there are at least two negatives but ultimately it’s light, fun and most of all an experience that console players currently do not have.
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Apr 18, 201370Defiance has the honor of being the first open world shooter-MMO on consoles. The game absolutely has its fun moments, but there are too many technical problems that bring down the good fundamentals. The biggest evildoer is the framerate, that can get pretty nauseating during large firefights, and negatively affects the response time. Underneath these glitches hides a good and well thought-out game.
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Apr 17, 201370This is a great starting block for what future MMO gaming and online gaming could be like on consoles and while some seasoned MMO players may be left wanting more, for me it’s enjoyable enough.
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Apr 10, 201365Defiance may have you wasting away the hours, but this is not going to be the game to draw in new fans to the genre.
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Apr 13, 201364Defiance can be a fun game, though it is difficult to enjoy its many features when so many bugs run rampant. The visual slowdown combined with the Internet related issues creates quite a mess at times, but when the game is working I can appreciate its uniqueness.
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Apr 24, 201363Defiance shows sparks of great potential, which stays mainly untapped due to an overall lack of mission variety and a bad allied and enemy AI. Its bright spot resides in the good co-op experience, so you could consider buying it if you're planning to play with friends.
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May 1, 201360To their credit, Trion Worlds’ support has been admirable so far, and there’s hope for growth, but in its current state Defiance strikes a precarious balancing act between fleeting enjoyment and impeding flaws.
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Apr 21, 201360What Defiance lacks in finesse it makes up for in content. The game is brimming with stuff to do but sadly there's no variety what so ever. In the end there is just no incentive to continue playing.
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Apr 18, 201360Much like its own arkfalls, Defiance offers treasure, but you have to battle an array of bugs before you can reap it.
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Apr 18, 201360We see Defiance’s potential in the little interactions and grand moments alike, and while our first impression has been rougher than hoped, we’ll be back in six months or a year to see how the concept has been expanded and refined. It’s just unlikely that we’ll spend much of the meantime watching Defiance struggle through its growing pains.
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Apr 8, 201360The world of Defiance is singularly, spectacularly ugly. We appreciate that Earth's been terraformed beyond recognition - but who set the terraformers to "blurry; terrible water effects; mostly brown"?
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May 21, 201355Defiance isn’t a bad game, it’s just not all that fun to play.
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Apr 17, 201355Respectable PvP combat goes a long way, but especially when the performance issues rear their ugly head, it's not far enough to make Defiance a recommendable experience.
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Apr 10, 201355A great idea that falls apart in the implementation. It’s a deeply promising game that dies by a thousand small cuts and a handful of big ones. Still, Trion has built a solid foundation, and they’ve made it clear that they’re in this for the long haul, dedicated to growing and improving the game over time. And, you know, I genuinely hope they pull it off.
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Apr 22, 201350Defiance is an underwhelming MMO at best, but it does have one or two moments of distinction. The TV and videogame tie-ins largely fall short of the mark, and there are better online shooters out there to choose from. A curiosity in terms of media convergence, but it rarely troubles the definition of 'groundbreaking'. Average from start to finish.
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Apr 12, 201350There's certainly a worthwhile game in here, teasingly close to the surface. Maybe in 12 months' time the TV show will be a big hit and the game will have been patched and updated into the experience it was clearly meant to be. If that's the case, it'll be a hard-earned and well-deserved victory. For now, proceed with caution.
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Apr 24, 201340Defiance is full of good ideas and a bevy of solid MMORPG systems, but it's all buried under a messy-looking, shoddily designed shooter that you'd never enjoy on its own merits.
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Apr 14, 201340A mix of low budget, (relatively) high ambition, and mediocre execution, Defiance is a hard game to hate but an easy one to lose interest in.
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Apr 18, 201325Defiance can still get its hooks in you in the addictive way that most MMO’s do, but there’s a point where frustration with the various issues will continue to build, and make you put the game up for good. Once those issues are fixed, assuming they will be, then I imagine we’ll have a decent experience on our hands, especially for console gamers that don’t get a lot of MMO love. But until then, I’d suggest saving your time and money for something that actually works and feels complete.