- Summary: Set in the remote future, Destiny thrusts players into the roles of Guardians of the last city on Earth, who traverse the ancient ruins of our solar system from the red dunes of Mars to the exotic jungles of Venus. Able to wield immense power, players battle humanity’s enemies and mustSet in the remote future, Destiny thrusts players into the roles of Guardians of the last city on Earth, who traverse the ancient ruins of our solar system from the red dunes of Mars to the exotic jungles of Venus. Able to wield immense power, players battle humanity’s enemies and must reclaim that which was lost during the collapse of mankind’s Golden Age. In a story-driven universe, Destiny’s saga unfolds through grand tales and sweeping adventures by immersing gamers in a bold new world filled with cooperative, competitive, public, and social activities, all seamlessly connected. Destiny incorporates Bungie’s trademark grand scope, sci-fi storytelling and adventures with visceral first-person action gaming that takes place in a burgeoning, cinematic universe. Additionally, Destiny delivers a unique social gaming experience to consoles by offering players a connected, living world that they can explore, combined with vibrant social spaces where they can congregate and celebrate achievements, and share remarkable adventures grouped with friends or solo. [Bungie]… Expand
Positive: 1 out of 1
Mixed: 0 out of 1
Negative: 0 out of 1
Sep 9, 2014it is a great game specially if you have friends. the controls feels nice and tight and the graphics are pretty clean. it has 3 awesome classit is a great game specially if you have friends. the controls feels nice and tight and the graphics are pretty clean. it has 3 awesome class to choose from with very deep customization definitely a lot better on next when compared to ps3/360… Expand
Sep 21, 2014This review contains spoilers, click expand to view. Given that I only had about 5 days to play with Destiny, it was 5 days from basically sunrise, to sunset. I raised a 15 Ranger, 4 Titan, and my favorite a 20 Warlock. Whom I'd just gotten to his first 'Light Level'. And even being a mainly solo-oriented person; I found that (going in with the 'mediocre' reviews to curb my enthusiasm), I was addicted from the get-go. Fumbling around awkwardly on Hard difficulty from the very start (when I could select it of course), I quickly learned that I'm not invincible, or all-powerful.
And much to my Dismay: this period would be like most times I get choose between multiple classes. I was just feeling out what would be right for me.
After this point however, I had fallen into a routine that saw me raise my Warlock (Whom was my 3rd and final character) from LvL 1 during the tutorial, to nearly level 15 in the 3rd day. Even with doing my bounties, returning to the tower, and stopping to do every, single random even that came my way.
Now, I love a good, in-depth story as much as anyone else... But being as I'm probably one of the people who's burnt more than their fair share of time into games like WoW, this was all old-hat for me, and I picked up this and put it on like it was a second skin. If you're one of those people who have to be thrown the story right at them, this probably isn't going to be your cup of tea.
But I made frequent use of the Grimoire and payed very close attention to all the lines of dialogue throughout the story as I played through it - and it all started to connect with me. While it's not an epic, sci-fi narrative like Mass Effect. This is a wonderful Science Fantasy Romp, with an interesting story if you're willing to take the initiative to go out and find it. Just like reading the quest dialogue, and playing through each quest (In order) like in WoW.
The gameplay? What can I say that many others haven't said? The gunplay, mobility, vertical play, all of it feels really fresh and intuitive. So much so that when I was no longer able to play Destiny, all of my other games (Console and PC alike) just feel too dull and limited for my tastes. I actually shut off my Xbox, unplugged my PC, and sat around listening to music. Reliving all my moments in my short span of playing the game.
Here I was, someone who was expecting to walk into Destiny, and dislike it - as I described to a friend: "I went in expecting it to be a whole, disappointing 'Meh' of a game, and now I'm surprisingly, pleasantly addicted."
If there was a single, bad thing I had to say about the game, It's that I dislike having to be always online. Mainly due to the fact I live in the boonies and I experienced the odd disconnection towards the end of a missions, or before I had chance to comb the battlefield for my loot (Shopping, I call it).
The 'no voice' thing? I always found that people; and by 'People' I'm using a broad term, usually used to connote the 'lowest common denominator' (i.e always-on music guys, people who don't mute when they've got lots of noise in the background, fan right next to his head man, and cussing 'UR MUM' guy) are generally distasteful, and I'd rather be able to make a party, and mute those who annoy me.
But now I've gotten off topic haven't I?
Well, let's just do a little check list of my 'Pros' and 'Cons' then.
Graphics (Even for playing on a 'last gen' like the 360).
Variable difficulty per mission.
Instanced Loot (No jackoff stealing something before bolting).
The 'Vault' in the Tower for sharing amongst your characters.
Ability to play, even if you're XboxLIVE Silver.
The Loot RNG system.
Difficulty can spike during missions.
No splitscreen Co-Op.
All in all, Destiny (if you lower your expectations) can pleasantly surprise you, if you allow yourself to just disconnect from everything else, and be enveloped in the experience. It's easy to cite 'This came from that game..' or 'That came from this game', but comparing how Destiny and what game you're drawing comparison from as a whole, You'll find that it's quite difficult for those comparisons fall flat in how Destiny can smooth those features into how it plays.… Expand
Sep 10, 2014If you play this game how it was meant to be played (with friends) it's awesome! I will say though that Bungie set themselves up for harshIf you play this game how it was meant to be played (with friends) it's awesome! I will say though that Bungie set themselves up for harsh criticism with the way they marketed the game. Nothing could ever live up to that amount of hype...… Expand
Sep 19, 2014The game has a lot of good parts, bits, pieces, but as a whole, it comes off unfinished. Like the multiplayer beta to another, more in-depthThe game has a lot of good parts, bits, pieces, but as a whole, it comes off unfinished. Like the multiplayer beta to another, more in-depth game. If it is trying to be a sweeping new epic, it fails to convey that through storytelling. If it is trying to be a vast new MMO, it fails to be that through small instance populations and tiny maps and no exploration.
All the ambition is there to become something amazing, but between a rushed and incomprehensible story and a lonely universe, the game fails to be more than a blot on my radar. After playing through the story, I still no nothing of the universe beyond what was given to me in the "Grimoire". And such universe building should hardly be an extracurricular activity for your players. Which is a shame, because even now I want this to be good. It just fails to be.… Expand
Sep 13, 2014OK, yesterday I would've given this game a 10. Today, when I entered pvp at level 8, there was level 20s one shotting me, and the maps wereOK, yesterday I would've given this game a 10. Today, when I entered pvp at level 8, there was level 20s one shotting me, and the maps were TINY. I hit the roof, I was so angry. Sure, I bet the pvp is great at the cap, but whatever moron at Bungie decided to let level 8s fight against level 20s? Should be fired, and banned from the industry. Words cannot describe the derision and disgust I felt when I entered the Crucible. I will try again at level cap. You broke my heart. I am taking 5 points off my initial score of 10, and you deserve it, when I saw the low metacritic, I was super surprised. HOW ABOUT SOME BALANCE GUYS? Did you learn nothing from WoW's pvp issues? If you didn't you don't deserve our money, it's as simple as that.
You have to understand, a ton of your audience is mmo players, that come from games that don't balance the pvp. The beauty behind a shooter mmo, is in PVE you can hit harder by gearing and skilling up, and have fun, I give your pve a 10. The idea behind mmo pvp in a shooter, is that everyones guns still do the same sort of base damage, and you seperate the level caps by 5 or so levels, so there isnt some prick 12 levels higher than you, one shotting you. If you do not understand this basic concept, that any real pvper could've told you on facebook or twitter, you don't deserve our money. Whatever game tester that let this unbalanced pvp go to release without warning you how truly bad of a mistake you were making? Should be fired and banned from the industry as well.
You shouldve been warned that you had a 10 game in terms of concept, and a 0 game in terms of pvp balance... I am here to warn you in person, that the smart players will now boycott Bungie for the rest of their lives, if you do not fix this immediately. And balance is easyt in pvp, you keep the levels of the players equal when you matchmake, you mnake sure the gear is toned down, so people have a chance, if they are playing more casually, and want to have a COD, or Battlefield or Halo experience of TDM.
If you do not provide this pvp balance, not only will your game tank so bad noone will buy a sequal? People will go out of their way to avoid your games, and you will lose the awesome credibility you got from the Halo series. THIS IS A SIMPLE FIX AND YOU SHOULD MAKE IT BEFORE IT IS TOO LATE! You cannot ride on your pve forever, half of the MMO crowd that bought your game, bought it for the PVP. I think ALL of the FPS crowd, bought it for the PVP. How you could fumble the execution so badly, is beyond me.
I realize what a negative nancy I am being? But just yesterday I would've given a game a straight 10, if you were to patch balance the pvp for leveling today, I would come back and change my score back to ten.
For real, get a clue Bungie. This made me wonder about the intelligence of a lot of the people working at your company? If they managed to miss this, or did it on purpose? They don't deserve their jobs. They inadvertantly turned your company into a thief. I don't write this to be inflammatory, I write it because I feel that every word I am saying is very, very, true.
I had such high hopes! And you dashed them. It's a simple fix guys, you REALLY should consider it. Have a nice day guys, Enjoy the 64 dollars I spent on a physical copy, that I then sold immediately when I found out that i could not get the next gen version upgrade for free, that it was only available digitally. WHERES THE WARNING STICKER GUYS, what you did should be illegal, and you SHOULD be taken to task for it. Then I bought a year of LIVE so I could enjoy pvp leveling, only to find out that you have an infant's grasp of balance. Then I bought the 30 dollar expansion, that you released the same time the game went live. Do you understand what an expansion is? It is not content that you withold upon release, it is something you sell like a year later, to keep your fans loyal and interested in your game. I think you have an infant's grasp of what an expansion is, as well.
Enjoy the 60 dollars I spent on the digital version. That is ONE HUNDRED AND FIFTY DOLLARS to play your product correctly. For that price, this game needs to have its pvp balanced, the maps need to be bigger, and there needs to be a STICKER on the physical copies of the PS3 and 360 version warning you VERY specifically that you do not get the next gen upgrade for free. Your mistakes are frankly sad and alarming, and do not bode well, of this is how the next gen console development companies intend to treat their fans. I can overlook everything you did to me, because I am a loyal fan and bought everything y9ou ever made. But I SIMPLY CANNOT OVERLOOK THE PVP LEVELING BALANCE. It is a DISASTER. And no I am not kidding or being dramatic. How you guys released the Crucible like this? Is just beyond me.… Expand
Sep 16, 2014This game proves that a successful developer can't always strike gold twice. This game also proves that Activision is a hype machine withThis game proves that a successful developer can't always strike gold twice. This game also proves that Activision is a hype machine with their marketing. DON'T FALL FOR IT! I do feel bad for Bungie because now they are stuck with this garbage IP for 10 more years. I don't have any confidence that this game can redeem itself even if they try and fix it. I feel like an idiot for wasting 20+ hours of my life trying to get to level 20 just to find out that I would have to dedicate MASSIVE amounts of time just to get beyond level 20 and get better gear. I understand that this is supposed to be an FPS/MMO hybrid but requiring that I grind the same 4 levels over and over again is just plain stupid. FPS fans and MMO fans are 2 completely different types of customers. They need to realize that World of Warcraft fans would be right at home with Destiny because they can sit there and grind for 12 hours a day for 2 weeks straight to get 1 piece of high level armor. The problem is Destiny needs to know it can't rely on just MMO fans to keep the game afloat. It needs more variety to keep people happy with their purchase. The only thing I liked about the game was the tight shooting mechanics. On to the bad things. First off the game starts you off with the typical tutorial missions. After that the game doesn't explain anything to you. You have to rely on asking higher level characters any questions you have, or go to a Wiki. If you want to ask other players any questions you have to spam chat requests or strike team invites to other players in the Tower (player hub) and hope you get responses. This is a multiplayer focused game but Bungie has made it close to impossible to find other non-friend players to do missions with. When you do find other players to play with you can only have up to 3 players per strike team. With your strike team missing that crucial 4th player it could mean the difference in having to replay strike missions which already can take close to 40 minutes without failing. The game is split into 2 parts, pre level 20 play and post level 20 play. Pre level 20 play consists of grinding through story missions, strikes, patrols, bounties, and the horrible Crucible (PvP) modes. All of the grinding you do getting to level 20 does absolutely nothing for your character post level 20. It is all for nothing, yes you read that correctly, it is all for nothing. Once you hit level 18 is when you start earning "Marks" which is the form of currency you need for buying high level gear. Players will get Vanguard marks for completing bounties & strikes and Crucible marks when you play Crucible modes. When you hit level 20 is when you can start buying or finding the exotic and legendary gear. For example, if you want to purchase the high level Vanguard gear you will need at least 65 Vanguard marks (currency) and need to be a certain Vanguard Rank which comes in the form of Vanguard points. The problem is you just wasted 18 levels of grinding for 0 Vanguard or Crucible marks because you can't get marks until you are level 18. So all those hours you spent doing strikes, bounties, or Crucible were for nothing but points that add to your Vanguard or Crucible rank. For example, once you hit level 18 you can do a 40 minute strike and get 3 Vanguard marks. So you would have to do 21 more strikes of the 8 available strikes to get enough Vanguard marks to purchase 1 piece of armor. That is 14 hours of strikes to get 1 piece of armor! So you would have to dedicate 56 hours just to complete your armor set. Bounties can also be completed for Vanguard marks in just a little less time than doing the strikes but it is still very time consuming going the bounty route. Players can also hope to pick up rare,exotic, or legendary gear in the form of "Engram drops". The problem with this is the randomness and the balance of drops for each player on your strike team. The only way you get Engram drops is for killing enemies, that seems fair right? Wrong! I tested this theory with my buddy over 4 level 20 strike missions. I was almost level 21 and he was almost a level 22. I let him kill about 70 enemies each time while I killed around 30. Each strike he picked up 5-6 Engrams and I picked up 1. How is this fair? How is this supposed to keep people playing? I tested this theory because I would play strikes with random players and they would just sit back and poach kills. These players knew to wait for me to almost take an enemy down and they would get the final kill shot to have a better chance at picking up Engrams and leaving me with nothing. There is no reason for anyone to keep playing after level 20. Games are over hyped these days and rarely live up to it. PSA for gamers: Invest in a cheap shrink wrap machine online and when games suck like Destiny you can play it and re-wrap it and return it and get your money back. This way the publisher and developer get nothing for their sub par game. I just returned my copy! Thanks for nothing Bungie!… Expand
Sep 20, 2015This game is the most overrated game I've ever played. It is not 10% complete, and made my Xbox red ring. I'm not joking, I had to get a newThis game is the most overrated game I've ever played. It is not 10% complete, and made my Xbox red ring. I'm not joking, I had to get a new Xbox because of this.… Expand
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