• Publisher: THQ
  • Release Date: Dec 1, 2008
  • Summary: In Destroy All Humans! Path of the Furon, players pick up where prequel "Destroy All Humans! Big Willy Unleashed" leaves off, controlling Crypto in the Funked out 1970's when mysterious new enemy attacks Earth, sweeping Crypto up in a conspiracy that unravels his groovy new way of life and threatens the very survival of the Furon race. Players take Crypto on a journey of Enlightenment and Destruction as he gains new powers from an alien Kung Fu Master in order to take on his most difficult enemy yet—his own kind. Path of the Furon redefines the series for next-gen—increasing the size, scale and scope of Crypto's arsenal of alien weaponry, mental abilities and destruction. Manipulate or destroy anything in the world, creating disaster movie inspired level of destruction and mayhem. Go anywhere at anytime via an open world mission structure—Explore 5 open world environments without ever leaving the game world, or take on a variety of side missions and mini-games. Next-gen graphics, detailed destruction, new weapons, new mental abilities, expanded UFO capabilities, customized upgrades and co-op and competitive multiplayer gameplay. [THQ] Expand
Score distribution:
  1. Positive: 0 out of 27
  2. Negative: 23 out of 27
  1. Destroy All Humans is dead and Path of the Furon put the final nail in the coffin. Rest in peace Crypto.
  2. Here, you'll find little beyond groaners, pedestrian prattle, and underdeveloped monotony. Find another path to walk.
  3. The sad decline of the Destroy All Humans franchise is a minor tragedy, because the core idea here is fantastic. [Feb 2009, p.85]

See all 27 Critic Reviews

Score distribution:
  1. Positive: 5 out of 10
  2. Negative: 3 out of 10
  1. co
    10
    The game is rough around the edges and the missions aren't incredibly inspired, but it's the sandbox gameplay that is so impressive. There is an incredible number of things you can do in the world with even more combinations of weapons and abilities. There is a lot of emergent gameplay to be had. In addition to all this, there is the innovative weapon scarring system and building destruction. No other game does anything like it. Remember, it's a $40 game so it's not going to compete with a GTA4 or some other game with a 100 milliion dollar budget. Also, you can blow up nearly everything and you can take to the air as well as the ground. Naturally some visuals will have to be compromised to allow for all this freedom and activity. Expand
    • 2 of 2 users said yes
  2. DaveU
    6
    Oh, it's not all that bad. Sure, it looks like it could run on a PS2 or a Wii, but get past that and the game itself really isn't that bad. It's not life changing, but it's a good laugh. If you liked the previous DAH games, then give it a shot - there's far worse out there. If you didn't this won't change your mind. But it's really not as bad as all that. Expand
    • 0 of 0 users said yes
  3. SteveA
    3
    This game is just bad all around, the graphics, excluding Crypto's saucer are just terrible. Most of the models for characters look like they belong on an original Xbox launch title. The missions are riddled with horrible cliches and bugs, and the game just feels like more of a chore or a joke that you play on your friend, tricking him into beating it for you while you watch and laugh. It's such a shame too, if you want to fly around and blow up cities with flying saucers, try the earlier games, they did it much better and they were actually funny. Expand
    • 0 of 0 users said yes

See all 10 User Reviews