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Metascore

Generally favorable reviews - based on 61 Critics What's this?

User Score

Generally favorable reviews- based on 167 Ratings

  • Summary: Fear resonates in the underworld as a new protagonist crosses paths with a familiar hero who seemingly inexplicably slaughters countless people. Long ago the Dark Knight Sparda awoke to justice and rebelled against the dark emperor, to wage a one-man war to save humanity. Thousands of years later, a religious organization worships this renowned savior and has taken it upon themselves to rid the world of all demons. Residing in Fortuna, a castle city on the coast, this "Order of the Sword" has an elite group of "Holy Knights" dedicated to carrying out this very creed. Rising among the ranks, a young cynical warrior named Nero witnesses Sparda's legendary son Dante slaughter countless "knights". Has the renowned devil hunter turned his back on mankind? What does this encounter mean for these two individuals and why has destiny brought them together? In Devil May Cry 4, players control the formidable Nero who comes to grips with his newly found power as his beliefs and allegiance are tested. Continuing the legacy of fast paced action synonymous with the series, Devil May Cry 4 pushes the envelope of excellence even further with the inclusion of a new combat system that incorporates Nero's "Devil Bringer". This new feature has players delivering overwhelming damage to enemies with non-stop combos, while gaining new power for Nero's right arm. [Capcom] Expand
Score distribution:
  1. Positive: 54 out of 61
  2. Negative: 0 out of 61
  1. The game has a complete stylish feel to it and considering that this… pretty much is just is a hack and slash button masher, the fact that the game is so much fun to play, leaves you not caring about sore fingers.
  2. It also marks a great jumping on point for newcomers with a more balanced difficulty level and a decent checkpoint/continue system, but offers plenty of harder modes for the die-hard fans. Easily one of the best action games in recent years.
  3. Devil May Cry 4 is totally saved by its combat system. It’s deep and rewarding, no matter what level of player you are--making hacking and slashing your way through waves of repetitive enemies still fun.
  4. When we finished "DMC3," we wondered what Capcom would do with new hardware. The answer is not an awful lot. The visuals are better, the combat's more accessible, the upgrade system's pleasingly flexible, but in practically every other sense Capcom has passed up the opportunity to do something new and exciting.

See all 61 Critic Reviews

Score distribution:
  1. Positive: 36 out of 52
  2. Negative: 8 out of 52
  1. Excellent! After the perfect DMC 3, Capcom gave us a great sequel, and with the same Dante of the previous game (Reuben Langdon did an excellent job as voice actor and mocap actor). Style Switch on the fly makes the gameplay perfect, giving the player the chance to make expectacular combo chains. More combos than DMC 3 and the add of a new character on the franchise, giving new story possibilities for the future. The only flaw of this game is Dante backtracking Nero stages, but still, the game is fast-paced and extremelly fun. Also, Gothic enviroments looks more beautiful than ever. Weapons design is very creative and the smart humor is glorious! Brillant game! Expand
  2. Devil May Cry 4 may not be the best of the Hack n Slash genre of games or the best of the series, but definitely has a lot of depth in the combat whilst playing as Dante and strategy and ease of use when playing as Nero. Even though the main levels become repetitive, the game still deserves praise for its good cutscenes and decent story and romantic side plot. Dante obviously steals the show but then again it's not really a DMC game without Dante. I was glad they improved upon the style system from DMC 3 but I was sort of disappointed at the removal of some styles but it was compensated with the removal of having to select one style for one mission.
    As for Nero, his combat technique is a little bit different. it requires precise timing in order to power up the sword combos and the player must take note of whether they'll risk themselves when using the devil trigger arm that can do throws that Dante cannot. The platforming and puzzles are either too long or just plain pointless. The enemies though are slow don't always notify the player when they're attack. At the most, the boss battles compensate for the extra challenge depending the difficulty.
    It's a lovely game but could have been better if there wasn't so much repetition, but the game certainly is a favourite. I could hope that Capcom remake DMC 3 with the multi-style system of DMC 4 or maybe make another DMC game (not that Ninja Theory stuff but the new one was okay)
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  3. Unlike it's incredibly exciting and stylish predecessor, Devil May Cry 4 feels like a boring chore.

    I'll admit, the combat is incredible...
    only when you posses the character Dante. Other wise you play as the incredibly uninteresting and unexplained Nero who has your typical hack n' slash move set. With Nero, you can button mash your way through the first sets of levels. Compared to Dante, Nero has a underwhelming move set. Although, unlike Dante, Nero has Devil Bringer. As you can guess, it brings enemies closer to him for some interesting aerial maneuvers, but not enough to keep you interested.

    As for Dante, this is where the game shines. Luckily, they removed the feature from Devil May Cry 3 in which you are forced into picking one Style for the mission. Now, you can switch instantly with the d-pad, and can pull of some sick combos.
    Unfortunately, you are only backtracking through Nero's levels, which gets really repetitive.

    However, this game has some of the best boss battles in the series, as well as the toughest. Berial was interesting, but the best ones were Credo and The Savior. Credo in particular. Sadly, with an awful story line, the game doesn't convey enough emotion for me to care about most of these characters, and the boss battles I'm fighting. While in Devil May Cry 3, I actually felt like the dual between Dante and Vergil was important, and I wanted to beat it.

    The puzzles in this game are very simple, and feel like pointless padding. Especially since the focus is combat, where this game succeeds.

    I'd talk about the story, but it's virtually non-existent. Overall, it's a very underwhelming title in the series, considering that it only gets somewhat good half way through the game. Not worth it. Mediocre.
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  4. BenN
    4
    The quality of presentation on this game was fantastic, but the gameplay falls short. God of War changed the Action genre a long time ago (by video game standards), and DMC4 just doesn't live up to that new standard. There was a time back on the Creamcast or the Playstation 1 that this kind of repetitive gameplay is exactly what we would have expected from an action title, but we expect more now. The game was alo artificially lengthened near the end by a die-based game that required landing on particular spots in a circle, and game developers took the easy route, but having the player beat each boss monster 3 times. The incredible visuals, and stunning cut-scenes carry the player through what would have otherwise been a lack-luster experience. I played through the title, but put it in my sell pile immediately after the final credits rolled. Expand

See all 52 User Reviews