Generally favorable reviews - based on 56 Critics

Critic score distribution:
  1. Positive: 54 out of 56
  2. Negative: 0 out of 56
  1. Oct 7, 2012
    It's also one of the prettiest games of recent years. The art direction is nothing short of incredible, and it's matched with a visual aesthetic that makes the world look like an oil painting in motion.
  2. Oct 7, 2012
    The incredible variety of ways you can engage or evade your enemies makes Dishonored impressively flexible and utterly captivating.
  3. Oct 7, 2012
    Though I was frustrated by the chaos system and how it steers your actions, the heart of Dishonored is about being inventive, adaptable, and ruthless. The team at Arkane Studios has injected an array of cool possibilities into the simulated city of Dunwall, and discovering them all is a blast.
  4. Oct 22, 2012
    Adventure and stealth fans should definitely have this title in their video game libraries.
  5. Oct 8, 2012
    Innovation in video games is coveted by many but rarely achieved-Dishonored has this in spades. It may not be perfect, but what Arkane Studios accomplishes is astounding for a debut of an original IP. Its memorable characters, striking game world, and incredible seamlessness between combat, stealth, and magic set a new standard for the action genre. Dishonored is unquestionably Game of the Year material.
  6. Oct 7, 2012
    The open-style missions--combined with the weapons and abilities--make a thrilling playground to explore, tough enemies present a significant challenge, and the multiple outcomes, characters, and setting create an exhilarating world to discover. Dishonored is a game that you won't want to miss.
  7. Oct 8, 2012
    Brilliant. It's perfect for its proposal, and creates a universe that leaves us hoping that this is just the beginning of a great series. It won't give you something really new, but it's different from what we're used to playing in this generation, which is worth appreciating. A game to remember.
  8. Oct 8, 2012
    While it has a few quirks here and there, Dishonored delivers on almost every admirably/crazily ambitious promise made by its creators. Its impeccably crafted gameplay and exquisitely haunting and detailed world stand in loving tribute to all of the iconic and acclaimed franchises that inspired it, and yet it still has a soul and style all its own.
  9. Oct 8, 2012
    Dishonored is truly a gem in a field of sequels and "me-too" titles flooding the market. It is a new IP developed with a lot of the conventions of game design in mind. From the beginning the game draws you into the world and never lets you go.
  10. 90
    Arkane Studios has crafted what's likely the year's best new IP, and by tapping into elements of so many of this generation's greatest games, this adventure sneaks up, grabs you, and won't let go.
  11. Oct 8, 2012
    A dark and amazing game: Its atmosphere, gameplay and artistic work come together perfectly. Dishonored is just a masterpiece, and no action-fan should miss out on it.
  12. Oct 11, 2012
    Dishonored mixes the dystopic worlds of Rapture and City 17 with the assassination-for-a-cause gameplay of Hitman and Assassin's Creed to create an experience that actually feels more original than it probably should have. Both the setting and the gameplay work well and had Dishonored been better in a few more areas it could have been a contender for one of the best games of the year.
  13. Oct 7, 2012
    It's the big intellectual property that comes to retail and shows up the competition by being bold, original, and -- more importantly -- brilliant. Easily deserving of its place among the BioShocks and the Borderlandses, Arkane's aggressive, non-aggressive, unsubtle, sneaky, thoroughly versatile tale of intrigue makes for the kind of game that reminds us this generation isn't all straightforward shooters and "me too" trend-seekers.
  14. Oct 15, 2012
    Dishonored is put together so well and executes its ideas in such an expert way that it would be difficult to not recommend the game to the highest degree possible.
  15. Oct 9, 2012
    With great freedom of choice and and one of the most fascinating settings in modern gaming history, Dishonored is one of the best experiences of this late 2012.
  16. Oct 11, 2012
    It's an intelligent game, but also one that acknowledges that action needs to feel satisfying and brutal, just as much as stealth needs to feel tense and crafty.
  17. Oct 8, 2012
    Dishonored is an essential purchase for the self-respecting lover of videogames. The game offers an intelligent and exciting experience which makes this one of the best games of the year. Dunwall is just as impressive in Dishonored as Rapture was in BioShock, and the magic powers are incredibly awesome to use. Eventually there is nothing to criticize this game for. A true must have.
  18. 90
    Bravely uncompromising in terms of the freedom it offers the player and its willingness to go against current trends in gaming, Dishonored is adult video-gaming at its best.
  19. Oct 7, 2012
    Dishonored goes out of the way to encourage freedom in how you approach your obstacles, and it plays the long game, offering up layers of experimentation.
  20. Oct 7, 2012
    We love Corvo Attano, we adore how Arkane did it. Dishonored is one of the best experiences of stealth coupled with a sense of completely open and free superpower, in a beautiful world that is a masterpiece. Essential.
  21. Dishonored is an evocative game. Even without knowing the pedigree of its key developers, you won't fail to spot similarities to the angular black steel of City 17 in Dunwall's quarantine barriers. The European twist on old London is true to the concept art, and what the textures lack in up-close resolution, the world makes up for in grand complexity and generous options.
  22. Oct 7, 2012
    By harnessing the best design qualities of titles such as Deus Ex, Thief, BioShock or Ultima Underworld, Dishonored would have been a good game. By adding a unique world with a singular taste, carefully crafted storytelling and a solid plot, and allowing for numerous variations and random parameters inside all of that for an even more personal experience, it's gone all the way to becoming a superb game, one that is a vibrant success, and clear evidence that only video games can make us live such experiences.
  23. Oct 7, 2012
    The plot may be straightforward but the level of detail in the world could inspire countless fan fiction stories.
  24. Oct 11, 2012
    Dishonored is a sublime, unforgettable experience that any gamer absolutely needs to try.
  25. Oct 9, 2012
    So does Dishonored stand up on its own two feet? It most certainly does! On the surface it is easy to compare previous games we have loved, and it is easy to see similarities in style and gameplay, but these are elements that have clearly been learned, honed and enhanced to make Dishonored a title that lives high up in the rooftops of being one of my favorite games of 2012 so far.
  26. Oct 23, 2012
    Surely not your average first person shooter. On the contrary, Dishonored uses stealth in a way only the Thief games have managed to do and delivers a superb steam punk experience we haven't seen in many years.
  27. Oct 8, 2012
    Bethesda made a risky gamble with Dishonored, but the result proves to be brilliant. Sure, it's not perfect, but Dishonored is one of the biggest (and nicest) surprises of the year.
  28. Oct 7, 2012
    What makes Dishonored great are the mechanics made possible by the universe in which it exists. There is a level of replayability and creativity available here that isn't seen in most stealth action games. You aren't just figuring out how you need to get from point A to point B, but how you want to get there.
  29. Oct 8, 2012
    A brilliant example of how to blend gameplay, narrative and setting. Highly recommended.
  30. Oct 8, 2012
    Though it's got its problems, Dishonored is a damn good game, one that makes use of a compelling storyline and wraps it into strong first-person gameplay, and a presentation that's pretty hard to beat.
User Score

Generally favorable reviews- based on 747 Ratings

User score distribution:
  1. Negative: 18 out of 220
  1. Oct 9, 2012
    Absolutely amazing game; the best in years. Signed up to Metacritic just to say that.
  2. Oct 14, 2012
    Second review, after playing the game for a while. My score for it hasn't changed, still 10/10. People have complained about the length butSecond review, after playing the game for a while. My score for it hasn't changed, still 10/10. People have complained about the length but achievements wise, you have to replay the game many times, and u get to study each map so for me the length is perfect. The story, yes it isn't the greatest or most dramatic but honestly that's not why we play this game. Graphics on the 360 leaves much to be desired but it didn't bother me at all. It looks better on PC, which is puzzling. The reason we play this game is for the gameplay and concept and both of those have been implemented Brilliantly. The abilities are all significant and unique, the maps all have multiple paths that u learn about each time u play. For the intrigued you have the ability to be creative. Don't put this game down for not being an open world rpg. That's not what it is it's not assassins creed. It's dishonored and it's a brilliant game. Full Review »
  3. Oct 13, 2012
    This game, while having some genuinely interesting points, kind of disappointed me. It just didn't live up to it's potential. First, the goodThis game, while having some genuinely interesting points, kind of disappointed me. It just didn't live up to it's potential. First, the good stuff. This game has a pretty interesting steampunk setting, the gameplay concept itself is really interesting and decently executed, and the way they've given you the ability to finish the game without killing a single person (if you so choose) is genuinely interesting. Unfortunately, on the Xbox 360 version at least, the graphics are pretty shoddy (probably due to the poor/non-existent anti-aliasing), and it's very distracting when the scenery has clipping artifacts when you look side to side. In addition to the poor graphics, this game is really short. I've done a few playthroughs, and it ranges from a low of 5ish hours for a "killing whatever and ignoring the optional objectives on easy" run to around 20ish hours for me to run the entire game on the hardest difficulty, finish all of the optional objectives, and collect all of the runes and bone charms. On top of all of this, the storyline really is just not very compelling. The game feels like way more thought went into the setting and lore than went into the actual events and dialogue that you're playing through. In summary, Dishonored is a game that has an interesting setting and some really neat gameplay options, but it's let down by graphical problems, story length, and some poor writing. In my honest opinion, if they would have made this game an open-world RPG, thrown more content into it, and given you a few more options as far as abilities and customization goes, this game could have been great. Such as shame, really. Full Review »