- Publisher: Bethesda Softworks
- Release Date: Oct 9, 2012
- Also On: PC, PlayStation 3
- Critic Score
- Most active
- Publication
- Most clicked
-
Oct 9, 201295So does Dishonored stand up on its own two feet? It most certainly does! On the surface it is easy to compare previous games we have loved, and it is easy to see similarities in style and gameplay, but these are elements that have clearly been learned, honed and enhanced to make Dishonored a title that lives high up in the rooftops of being one of my favorite games of 2012 so far.
-
Oct 10, 201280Thanks to the variety of abilities and phenomenal level design, you can in many ways tackle Dishonored as you feel fit. It's a bit impersonal at times, but most elements of the game work really well.
-
Oct 7, 201280An excellent game, and one worthy of your attention. Dishonored's greatest contribution to the genre games like Deus Ex helped establish will be best appreciated by those who've been with it from the start, but Arkane has made a game rooted in manipulating artificial intelligence that plays just as well to the guy or gal who wants to shoot stuff. That's impressive.
-
Oct 8, 201290Though it's got its problems, Dishonored is a damn good game, one that makes use of a compelling storyline and wraps it into strong first-person gameplay, and a presentation that's pretty hard to beat.
-
Oct 8, 201290Bethesda made a risky gamble with Dishonored, but the result proves to be brilliant. Sure, it's not perfect, but Dishonored is one of the biggest (and nicest) surprises of the year.
-
Oct 13, 201283Dishonored is an amazing game, but has its lesser moments. The ingenuity and creativity that can be used by the player is nothing short of spectacular at times and the steam punk style fits the world perfectly. On the other hand the developer could have spent more time on storytelling and the game has some technical faults. Because of this Dishonored never really lives up to its full potential.
-
Oct 7, 201270After my first playthrough (which took around 6 hours), I felt a bit underwhelmed. As in I literally thought to myself - that was it? But then after going through a few more times, I realized how fun taking different paths could be.
-
Oct 8, 201290A brilliant example of how to blend gameplay, narrative and setting. Highly recommended.
-
Oct 8, 201290Arkane deserves an applause just for trying this broad approach of choice, and when both design and playability builds an excellent synergy I can't do anything but to bow down to for being probably the best game this fall.
-
Oct 23, 201290Surely not your average first person shooter. On the contrary, Dishonored uses stealth in a way only the Thief games have managed to do and delivers a superb steam punk experience we haven't seen in many years.
-
Oct 7, 201290What makes Dishonored great are the mechanics made possible by the universe in which it exists. There is a level of replayability and creativity available here that isn't seen in most stealth action games. You aren't just figuring out how you need to get from point A to point B, but how you want to get there.
-
Oct 24, 201285Dishonored could well have been the fourth installment of the Thief series, but there are also traces of BioShock and Half-Life 2 here and there. If you compare it to these paragons it's a bit disappointing, but it still shines among this year's games. [12/2012, p.60]
-
Oct 7, 201293A really surprising game, characterized by the great freedom given to the player and the high tension it can induce when crawling in the shadows. We would have liked a lengthier story, but it nevertheless remains a must-buy.
-
Oct 8, 201293Dishonored is this year's must-have new IP, with fresh ideas, plenty of charm and inventiveness, and tying them together in a stylish fashion. Who said creativity in the games industry was dead, huh? Dishonored says hello. Your free time says goodbye.
-
Oct 7, 201280Dishonored is a good game. It falls flat a bit on the pacing, the AI has a laundry list of quirks that become frustrating real quick, but on the whole the game delivers an experience you won't find anywhere else this year.
-
Oct 8, 2012100However you choose to approach Dishonored, it's a game that asks you to think, plan, be smart. It's a wonderfully empowering game because of this, as you lurk in the shadows knowing the powers you possess and the options you have. It's elegantly designed to make the most of those tools, but isn't afraid of changing the rules in order to keep its (admittedly quite predictable) story bubbling along.
-
Oct 7, 2012100Dishonored gives you a beautiful, fascinating, new world to explore, and then makes it your playground for grand misdeeds. Its story of political intrigue and betrayal is told at exactly the right pace, balancing information with action in a way that keeps you interested, but not overloaded.
-
Oct 7, 2012100Dishonored, like Thief, or Deus Ex, is one of those timeless games you'll play a dozen times. The game world is gorgeous - a steampunk City 17, the story is spectacularly written and almost depressingly dark and the gameplay is wonderful - either as a stealthy game, or an action fighter... or anywhere in between. Dishonored is all about giving - it gives you the weapon, it gives you the name, and then it gives you the choice - vengeance is entirely up to you.
-
Oct 9, 201290Dishonored grants us a first look at the future of free-flowing gameplay in the triple A segment. Even though it stumbles over its own freedoms here and there, it still is an absolute winner of a game.
-
Nov 14, 201290Precise and elegant systemic design engenders an absurd degree of player agency, but is marred somewhat by a sloppy, unconvincing narrative and soulless characters. [Dec 2012]
-
Oct 8, 2012100This a game without the bloat of the modern blockbuster – no co-op mode to allow two friends to assassinate hand-in-hand; no lip-service multiplayer to distract the development team and divert their budget; no upgradable hub to grow or furnish; no open world to impress and weary. Rather you're given a series of handcrafted missions, each with its own optional twists and turns, each with a start, a middle and an end, the plot written by a designer, the script penned by a scriptwriter and the narrative transcribed by you.
-
Oct 7, 201285While I did find some disconnect with the main character I found the game did a remarkable job at telling the story and setting the stage for Corvo's relentless pursuit of those who set him up. The amount of character interaction in the game is impressive and the experience can go as deep as you'd want it to go.
-
Oct 7, 201296A rare kind of game that waltzes into a field of debonaire company yet wows the room regardless. You may not know much of his past or even what his intentions are, but you'll be damned if you don't let him take you for a spin around the room. And at the end of your dance, he'll leave you dizzy and giddy, wanting only for more...One of this generation's best efforts.
-
Oct 8, 201290Some slight technical issues mar an otherwise extraordinarily fun game with equal parts stealth and action.
-
Oct 7, 201290Dishonored succeeds as an ambitious game not content to take one thing and do it well. It demands more than most games ever will of its player, and gives more to players than most other games will ever manage.
-
Oct 26, 201270Dishonored is never able complete that transformation from a game into a totally new and exciting world to inhabit. To be sure, our mostly positive rating reflects that this game is well-structured with all the pieces you'd expect and story flexibility will offer up a unique adventure for every player. It's a promising and mostly enjoyable start to what will perhaps be an ongoing series, but it lacks the emotional punch that could make it great.
User score distribution:
-
Positive: 131 out of 163
-
Mixed: 17 out of 163
-
Negative: 15 out of 163
-
10Absolutely amazing game; the best in years. Signed up to Metacritic just to say that.
-
10