User Score
7.7 out of 10

Generally favorable reviews- based on 571 Ratings

User score distribution:
  1. Negative: 76 out of 571

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  1. Dec 14, 2012
    6
    For me this game was a huge disappointment from what I was expecting. Backgrounds and scenery are very pretty and lovingly detailed, but also a bit lifeless, like looking at a still picture. While I get the cartoony look to the main characters was intentional, it just did not appeal to me in the least. Aside from the intro, you (as a player) never really feel connected to Corvo since the narrative/perspective makes you feel like its happening to you and not Corvo. The Corvo persona seems to just vanish for a majority of the game. While the side characters are nice and fun, you really aren't given enough time with them to develop any kind of bond or make a lasting impression (aside from Admiral Havelock & Lady Emily.) While the levels are "theoretically" open to exploration, the game still feel like it follows a linear path. Combat is OK but, has been done far better in other similar games. The stealth aspects work well, but I found the stealth route to be rather boring and unchallenging. Plus, the games overall gameplay feels far too much like that of Deuas Ex: Human Revolution. This kind of took away any real sense of originality. Overall: A good idea that could have used a bit more focus on delivery and execution. I believe people who are new to gaming or have not played this kind of game before are likely to enjoy it more. Gaming vets will only be slightly amused Expand
  2. Feb 18, 2013
    9
    Starting to play this game at the start I knew this was gonna be a good enough game, but when you escape the prison you will fall in love with this game. You play as Corvo who is the bodyguard of the Empress who gets murdered by assasins. After been acused for killing the Empress you go to prison and the games story just more interesting. Another thing I love about this game is that is ho you choice of taking out your foes like killing everyone you see with the power of spawning rats to devour your foes or not kill a single soul (I did I it of sneak killing but mainely not killing anyone) and it all affects the ending. Only flaw is stealth is a little messed up and needs bit of fixes. But overall Dishonored is the Bioshock and Assassins Creed met and make this and hope for some type of sequel. Dishonored 9.2/10 Expand
  3. Mar 5, 2013
    9
    Well done Bethesda you utter bastards for tricking me again. Time after time they show games that look good but I very rarely buy, however when I do it ends up being crap like Brink and I end up overlooking brilliant games like RAGE and Dishonoured.
    Corvo Attano is an assassin for the Empress of Dunwall, a city riddled with crime, scum and a deadly plague spread by rats. When Corvo return
    s from an unsuccessful search for a cure to the plague the Empress is assassinated, her daughter and heir to the throne taken and you are accused for the crime. 6 months of jail time later and with a little assistance you escape to hunt down the power hungry aristocrats of Dunwall to gain information on the heirs whereabouts, take her back and no longer be dishonoured, however the roots of evil and corruption run deep in the streets of Dunwall so this will be no easy task.
    Dishonoured at its heart is a stealth game, however it can be played as a melee focussed action game, requiring you to mix sword attacks, magic powers and ranged weaponry such as crossbows pistols to take down your foes. The game lasts around 6-7 hours which is disappointingly short however these hours are insanely good fun.
    Dont be put off by the length or the stealth focused gameplay if that isn't your thing because Dishonoured is easily one of the best games of 2012.
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  4. Nov 11, 2012
    8
    Great First Person stealth game, similar in style to BIO SHOCK but combining a little of the staples originated in games such as METAL GEAR SOLID. Great atmosphere and art design. Too bad that some weaknesses inherent in First Person Stealth Game are still there, namely its hard to 'hide' from your enemies, when you can't see your avatar in relation to your opponents. That's why many great stealth games are made in 3rd person view. Hand to hand combat also leads the camera to move all over the place. Other than those weaknesses, it's one of the original properties released in 2012 so gamers that are dead bored by the usual fare out there (Cough....COD..Cough....) should give this one a try. Expand
  5. May 2, 2013
    8
    Dishonored is a game that is enjoyable all the way through. we are given corvo the assassin to find the queen and save her from the terrible evil. The game involves magic, guns and knifes. It gives us much enjoyment to have and it tells us an emotional story all the way through. the gameplay is fantastic and SOOO MUCH FUN.. i have finished it 2 times already and I WANT EVEN MORE!!!!!!!!!!! the game is incredibly enjoyable and you will sit on it for hours and be glued to it.. although the occasional bug and the graphics.. Not being the best, a short campaign and a few crappy moments.. the game delivers Brilliantly! This game is without a doubt an 8/10! Expand
  6. Oct 12, 2012
    9
    A fantastic stealth game and the best since Thief.A ton of playstyle options are available and are most welcome in these days of (shudder) twitch FPS'ers.Dishonored gives you a wealth of tools and upgrades and lets you loose in each level to do as you wish,kill everything or nothing,as well as anything in between.The second and third playthroughs are far superior than your initial time with the game.The story is fine,but could have been more thoroughly explored and a New Game + mode would have been desirable.Though this game doesn't quite reach the majesty of its influences,namely Bioshock,Thief,Deus Ex and Half-Life 2,it is excellent nonetheless. Expand
  7. Oct 19, 2012
    9
    I have been playing Dishonored non-stop for the past week, it is extremely refreshing and a blast to play. You definitely see the Bethesda elements here and damn are they good. This game is by no means perfect but it brings a new twist to gaming that I think most anyone will enjoy. - Story (8): the story gets going right away and I don't want to spoil anything so I won't go into details. It is easy to follow, at times a bit bland and similar to other things we've seen, but it keeps you going. The conversations and voice acting are great and the plot can change depending on your choices/actions. - Graphics (8): The Graphics are not the strong point of Dishonored, but they get the job done and present the Victorian style scenery very well. London in this time period is an ideal place for this game and even though it won't stress your card the graphics and surroundings suck you in and make you feel directly involved. - Sound (10): I fully enjoy the background music, voice acting, and all the sound effects from weapons and skills. At times the sound sets a dreary mood and makes the whole thing more enticing. - Gameplay (10): An absolute 10 here, the gameplay is truly awesome and the best aspect of Dishonored. Whether you want to be "stealthy" or not, you are presented with numerous options and abilities that alter your course in the game. Duel wielding weapons, skills such as blink where you can travel to spots unreachable by jumping, or the many bone charms that give you other special perks, all of it is useful and rewarding. Finding schematics and applying upgrades is also extremely pleasing, along with powering up skills depending on what works for you. Depending on how you choose to play there are tons of pathways and choices at your disposal. - Endgame (8): Other than replaying for a different style of play I'd say that the endgame is a bit lacking. I really wish Dishonored was longer and took many hours to complete but that's just not the case. You will find yourself finishing in 10-15 hours and feeling pretty satisfied after your first play through, except if you went totally "non-stealth" and desire to do so. Overall (44/50 = 9): I am certainly glad I purchased Dishonored for the PC and played it all the way through. The entire time it felt rewarding and I loved sneaking my way to the next area and planning my next move. Expand
  8. Jan 16, 2013
    10
    This game is great. Weather you are slaying everyone in site or sneaking past everyone without killing a soul, this game delivers. The story is a simple tale of reclaiming your honor through revenge with some predictable twists here and there, but the story is great and regardless of bringing the city to the brink of destruction or keeping it and yourself under control, every ending is great. The game changes 2 of the missions every play through which are both my favorites, but the other missions provide there own challenges in the form of numerous paths of varying difficulties depending on how you build your character or in what ways you are limiting yourself in your play-through. If you kill every one and every target the final missions change to reflect the fear your targets have, while playing mercifully will leave the more wide open and easier to finish off. The Powers I found varying in usefulness. My first run was pure stealth with no kills, no powers beside blink level 1, and no detection, and it offered me a unique way of playing that required thought and lots of saving. My second run lead me to learn that Blink and Dark Vision are very useful while Agility is decent and the rest of the powers I used were novel at best, but that was because of how I played. Even when killing everyone I kept to the shadows at times waiting for the moment to strike.

    The levels are all very different besides the 2nd and 3rd which share there first sections, but have unique areas in which to kill the target(s). The time of day varies which will try and force you to adapt a different style of play depending on how hard or easy it is to hide. The upgrades range for useful to pointless, and unfortunately none will help the merciful assassin besides 2 to maybe 4, but when it comes to combat they can really change the game.

    My only problem with this game is that new play-throughs overwrite the replay mission stats of other play-throughs. This means that that run through where you hadn't spent any upgrade points on supernatural powers until the last level allowing for you to approach the finally with any combination of powers was overwritten by the time you spent them all. Same goes for mission clear stats. You really proud of completing the game without being seen or killing anyone? Hope you aren't planning on replaying the game without taking some screen caps first.

    As for the game overall, it's quite possibly my favorite title of the year and I look forward to the major DLC coming in the Spring.
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  9. Nov 6, 2012
    9
    Dishonored is this year
  10. Oct 11, 2012
    10
    Unbelievably well made. What this game was able to achieve is absolutely incredible. Going in I was expecting to be a stealthy character with some cool powers and some freedom but still fairly restricted. What I got instead was a small amount of tools that allowed me to do anything I wanted. I figured the blink power (teleportation) would be confined to certain areas and have a mapped feel to it; I was however, wrong. You want to get up that building? *blink*, *blink*, *blink*, your there. Doing what you want to do in a game has never been this easy in my experience. This was exemplified by the characters jumping. You direct your character to scale a wall, he scales a wall; you direct him to jump then grab something and pull himself up, he does exactly that. These aren't scripted sequences either, you actually find yourself running at something, pressing jump and tapping the climb button right as you are approaching the ledge. The combination of jumping and blinking made the generously large open-hubs so much fun to explore. It became a game of what are the limits, and let me tell you, there are very little.
    The story is an incredibly compelling one and the characters draw you in. An important point is that the individual interactions aren't all that memorable but the way they all connect is. The level of cohesiveness in this game is astounding. Everything feels like it is interlaced and while the individual interactions don't feel like a whole lot, they contribute to the bigger picture. The bigger picture is what I'm talking about when I say the story is compelling and it is what will keep you wanting more and wanting to see what happens next.
    Your character, Corvo, is incredibly well equipped to take on the world with a few weapons and upgrades for them as well as some special weapons. I didn't feel the need to use half of the weapons which was inherent of my gameplay style but the fact that I had options is appreciated.
    While I'd rank other features of the game over this as being a high point the art direction is a pillar that this game really stands on. The oil painting art style mixed with the steam-punk era feel works so well to convey the feeling of tragedy, amazement and beauty all throughout. Although I have only had one play through I will certainly be having more in the near future. The experience as a whole combined with the notion that my second time through could be entirely different than the first is beyond tempting. Bravo to Arkane for such a well made game that offers an amazing concept and a cohesive world.
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  11. Dec 29, 2012
    0
    Overhyped and overrated, this game is not near as good as I expected. A number of issues include a weak story, repetitive gameplay, abysmal graphics, and rushed stages.
  12. Apr 27, 2013
    10
    The plot for this game is great! best game ive played, recommend this if your into stealth games.. it offers unique abilities to make the game more interesting and even though ive seen complaints about graphics, theyre actually not that bad! (if your not a super geeek who cares) worth buying this game though, the game does seem abit short but each level takes its time, thats if you dont go berserk aha and take time off of your xbox instead of staying in one position for 12 hours.

    Id like to see a DisHonored 2 if im honest although i cant see that happening because of the ending but who knows?.. another good thing is that as you play the game, the way you play it actually decides the ending you get out of 3 possible endings.. the missions are the same old same old just go and assasinate people.. but there's always optional side missions and new surroundings that take away that feeling that youve just done the same thing. There's also a thousand different paths you can take towards your target which is pretty cool!
    BUY THE GAME
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  13. Feb 15, 2013
    8
    This is one incredibly memorable stealth action adventure. Dishonored gives the player a handful of fun and exciting tools, all incredibly flexible for mixing and matching gameplay styles. They are hard to pick up, challenging to master, but incredibly fun once dash across a roof top, possess a rat, sneak up behind a guard, jump out of the rat, assassinate him, and teleport back up to the rooftop. PHENOMENALLY satisfying. The story is fairly interesting, but there are some inconsistencies and some rather poor design choices that mar the experience. The core of the game gets everything done right: first person assassination with a dose of stealth and run and gun. It's an incredibly exciting game, and a hard one to put down at that. The story is pretty exciting but simple, but it's the rich and dramatic world that will keep you invested for the 15-20 hour run time. There are a couple of truly unique levels, and playing through the game without killing anyone is a gleeful challenge (to an avid fan of Metal Gear Solid). The ending leaves much to be desired, though, as it proves to be sloppy and rushed. Fans of Assassin's Creed or Half Life will really enjoy this game, as it executes first person stealth, exploration, and gameplay very well. It's just the sloppy story and ending that leaves a somewhat negative impression. So, in the end, triumphant and polished gameplay, intriguing world building, but weak and lacking story. Expand
  14. Oct 14, 2012
    10
    Dishonored is a thinking man's game, period. Each level in Dishonored gives you a sandbox to toy around in and lets the player run wild with their imagination as to how they will get through each situation. Gone are the overly scripted scenarios you're used to in games that funnel you down a certain path that the designers carved out for you. Dishonored is a game that asks the player to think, to use their noggin, to overcome the obstacles, and while you have many tools at your disposal, it's your choice to decide how you use them and how you make your way through each environment. Do you prefer to kill every enemy in your path with weapons? Do you prefer to take them out through silent means? Or, another possibility and the most gratifying of all, is to make your way through the game without killing a single enemy. Everything's up to you, which is the true beauty of Dishonored. Dishonored's a true "water cooler" game where no two people will play the same and it's fun to talk to others and see how they played through the game. It's a deep game that only asks the player to think for once. Sometimes thinking for yourself can be fun.

    Dishonored's art direction is beyond amazing. It's important to note that one of the minds behind the art is Viktor Antonov, who was also the mind behind Half Life 2's City 17. Harvey Smith, Co-creative Director at Arkane Studios, has said that they went for a "water color" look with the game's graphics, which is an apt description. While you won't be blown away by the textures or anything, it's still one of the most beautiful games out there because of its unique aesthetic.

    Dishonored is one of those games we rarely see in this day and age. Harvey Smith, known for his work on Deus Ex and Thief, brings his experience from past games to make a new intellectual property that carries the same gameplay principals but puts it in a new and interesting world. This is a game that deserves to be supported. It's a rare and unique experience that no one should miss out on.
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  15. Oct 16, 2012
    10
    A truly masterful title that really lets you see how your choices effect how the rest of the game will play out, the gameplay is just awesome, unlocking new powers and abilities and experimenting with them and trying to find new ways to get through levels or new ways to take out enemies. Dishonored is all about choice, want to sneak past every guard and not kill anyone? You can. Want to just go berserk and murder everyone? You can. The combat and the powers also feel very solid, and so does the stealth, sneaking around feels great just as it should. Taking many cues from games like Thief and Bioshock, Dishonored is one of the best games to come out this year and anyone who remotely likes stealth games should go out and purchase this game ASAP Expand
  16. Feb 3, 2013
    8
    Pros- Good story, great atmosphere, enemy A.I. is spot on, the powers are useful, the combat is decent, Dunwall is an interesting place, and last but not least it looks and sounds pretty good.
    But Corvo is a pretty stale character, the stealth mechanic is broken. Sometimes I walk right in front of a guard and he does not notice me and other times I am perfectly hidden and get rushed from
    nowhere. Game is also on the short side if you follow the main story arch not explore every nook in the universe they have built.
    The combat kept me coming back. It was a blast figuring out to ways of dealing with guards. This is a game like Assassins Creed and Metro 2033. The game is really good but a little flawed but it got me excited enough to see the sequel when it comes out.
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  17. Apr 1, 2013
    8
    I would most likely grant this game a solid 8.25 rating. The game largely succeeds at what it set out to accomplish but manages to trip up on more than one occasion. This is definitely one of the better stealth games that I have played in recent memory. You take the role of Corvo, the personal bodyguard to the Empress and her daughter, Emily. As you probably already know, the Empress is slain on your character's watch and Corvo is framed for the dark deed and immediately thrown into prison to await execution. At first glance, this is a fantastic (albeit somewhat cliche) setup for a good revenge story, but as you progress through the game, it never really becomes said story. The people who framed Corvo for the assassination rarely made any sort of appearances, save for when you're sent to assassinate them and so I never quite developed a need to hate them. The story fails to build this hate that's necessary for any good revenge story and so these missions wound up being "Kill this guy because he's supposedly bad". Not to mention that the entire game progresses in a repetitive manner that will quickly bore you of the storyline. I found it difficult to care what the hell happens to the future of Dunwall and what the hell is currently happening to Dunwall as you assassinate targets. The storyline also proves to be quite predictable throughout and there will be multiple occasions where you will have deciphered what happens next before it's even revealed to you. The game attempts its own twist about 3/4's of the way through the game but as I mentioned earlier, you will probably already have it figured out at that point in time. The fact that Corvo is also a silent protagonist means that any NPC interaction is pretty much trimmed to a minimum and so your ability to care for anyone other than yourself becomes quite limited. The inclusion of a supernatural being that bestows your character's supernatural powers feels forced and is entirely unnecessary to the overall plot. The game attempts to include this character as a bigger part of the story but instead, it serves simply as a means of explaining how you're character obtains powers and that's it. The game's environments quickly become bland and rather colorless and the game's climax is extremely unsatisfying. Generally, when a good revenge game or movie concludes, the targeted audience will feel relief and satisfaction knowing that the main character accomplished what he/she set out to do. I felt none of this at the game's conclusion. In fact, I actually began to feel somewhat angry at how unsatisfied I was with how the entire plot panned out. There's two different endings to the story, depending on how many people you actually kill throughout the game. Similar to the original Bioshock, the "evil" ending pretty much sucks and the "good" ending is far and away better. However, unless you want to Youtube it, the only way you can view the other ending is by playing through the entire game again. Honestly, this isn't so bad, as the game does possess some fantastic controls and combat mechanics. In my opinion, I felt that the combat was far too easy. Obviously, the primary goal of the player should be stealth but not every encounter will go so smoothly and this forces you into combat with guards or Overseers. Blocking and countering are key aspects to surviving encounters, unless of course you have ammunition with your pistol (which you always do). Shooting enemies or destroying them with your supernatural powers is far easier than engaging them in swordplay, making any scenario throughout the game a cakewalk. Moving on to positives, the stealth mechanics in the game are top notch and they really give the players an astonishing amount of tools to get the job done. All of Corvo's gadgets are extremely fun to utilize and there's a delightfully wide range of them to choose from to accomplish the task at hand. Whether it be sleeping darts to silently take down targets in a nonlethal manner or explosive bolts to eliminate clusters of enemies at once, it's all up to the player how these scenarios go down. Corvo's supernatural powers are grandly-implemented, never feeling imbalanced or out of place and they really allow you to overcome just about any obstacle. Possessing a guard and walking him into a nearby electrical fence is always good fun. As is with any good stealth game, there are multiple paths that you can take to successfully eliminate guards and complete missions. It's always a treat to become the silent predator lurking from above, waiting for that one guard to be alone before pouncing. Overall, Dishonored is a treat for stealth-game fans. The stealth mechanics are surprisingly well-done and allows for tons of freedom in how the player chooses to accomplish tasks. However, the story is weak and predictable and if you have never been a fan of stealth games before, I highly doubt that this game will change your mind. Expand
  18. Oct 12, 2012
    9
    A very gripping game! It sucked me in right from the start and didn't let go. The game is very challenging and makes you examine the environment and enemies before making your move. It allows you to pick several different paths in each level. You can be stealthy or cut a bloody swath through the city of Dunwall. Speaking of which the city of Dunwall and lore behind Dishonored are quite detailed and add to the atmosphere of this steam punk/sci fi world. The game is a ton of fun and will challenge you to creatively dispatch your enemies with the array of powers at your command which include stopping time and summoning a swarm of rats to devour helpless guards. Dishonored is one of the best surprises in gaming this year! Expand
  19. Nov 6, 2012
    9
    Pretty much open-world, a big plus for any adventurous kind of gamer. A story that is both personal and political, with a dark twist ending that will leave you wrenching and praying for a sequel.
  20. Oct 18, 2012
    10
    The most problem is that story ends when you want more! Amazing game with unique atmosphere and incredible gameplay. Reminded me Thief series much, and I'm thankful for that.
  21. Nov 29, 2012
    5
    This game is not bad but it is not good either. The writing and the acting is atrocious despite some of the voice actors being famous stars. All the dialogue over explains what is already apparent. This is no Bioshock. There is no atmosphere whatsoever and quite frankly I couldn't wait to get it over with. I finished the game hoping it would pay off at some point but it was just trite and predictable. The game play had some good ideas and that is where the game redeems itself somewhat but not enough to make me want to replay it. Also I found all the paintings and the achievement did not unlock. I did not have fun playing this game and do not recommend you buy it, borrow it from a friend if you must play it but I suspect you will be disappointed. Expand
  22. Oct 17, 2012
    8
    This game is amazing! this game is a mixture of skyrim, bioshock and thief! If your a skyrim or bioshock fan this is a must have. This is a must play game for everyone!
  23. Dec 21, 2012
    7
    Well, here is the just of it. The game had something to do with Bethesda but, it did not deliver like a game completely created by them. I expected an open world experience and honestly that is what the game should have been. There is just not much reason to play it more than once and even then, the story really didn't make me care about death of the empress or my imprisonment. That being said, it is not a bad game. I just would not pay full price for it. To be so linear in today's marketplace in gaming is absurd to say the least. Expand
  24. Oct 11, 2012
    7
    I'm going to be the first to say it, This game isn't all its hyped up to be! It has VERY good mechanics mixed with great intuitive design, but Is let down by a short story(~6 hours) a lack of re-playability and a very Abruptly disappointing story. They make the game seem like it has tons of Re-playability by telling you that you can re-play the game in different ways, But to be honest, that's the least Appealing thing to me right now; Because 1.) At this point I'd usually try the game's online multiplayer, Dishonored has none. and 2.) There is no new game+, So I'm unable to continue collecting runes and making my Corvo better, You literally have to start again which tbh sounds tiresome, I'd rather go and play a different game. Next thing is the "Bone charms" The basically useless "mini-traits" they give you never seemed to prove useful, The only useful one I found was in the last mission so in theory was no use to me whatsoever! This game would be 100x better if it had a story like Skyrim(Length wise) If this game was 60+ Hours long, It'd be my game of the year, because the game itself is excellent and I REALLY enjoyed playing it, It just ended too fast, for a £40 game, Your not getting much from it, With the lack of re-playability, I'd say this is only worth finding if you get it cheap, because you won't be spending much time on it, I'd pay about £6 for it in a steam sale, because with its annoying down-points this is a great game that's VERY short-Lived, But it's one of those Turning point's in the Genre that you MUST play before this generation is over, A sequel with a 50+ Hour story line could be the best game ever made! Expand
  25. Nov 17, 2012
    8
    Amazing game. -1 point for a short game and -1 for hard to master controls. Nevertheless, this game is great I strongly reccomends this game when it goes down in price
  26. Dec 27, 2012
    10
    This is a game that was hyped up, and for good reason. It has unique graphical style, a cool blend of stealth and action, and even a moral choice system. Want to speed through a zone slaughtering and pillaging everything in sight? You can do that. Or would you rather take a more stealthy or nonlethal approach, using tranquilizers and knocking enemies unconscious? You can do that too. This game is a true 10 out of 10, with the highest marks in all categories. If there was one small gripe I had with this game, it's that it was too short, maybe a bit too linear, with not many of the promised sandbox elements. Those are minor gripes, though. If you haven't played this game yet, you should buy it. It's a great addition to anyone's game library. Expand
  27. Oct 19, 2012
    10
    Multiple-choice approaches, large levels, great design, fun core gameplay and meaningful decisions are some of the factors that make this a great game. It's not perfect - no game is - but it's an awesome breath of fresh air compared to most big-title games. Best stealth game in a very long time.
  28. Oct 23, 2012
    10
    Well, there is one main point you should know about this game. Because many people will love the game for it. Other will trash it because of this feature. The huge portion of the game is made by the side locations (whole areas, that you do not have to visit at all), many paths to the target (but you have to use just one of them) and huge amount of details (journals, books, letters, or whispers about every npc or location) that can be missed or ignored. So basically quality of this game depends on your favorite gamepplay style. If you like to explore, look for the details and enjoy the world and freedom you will love this game. It can offer you over 20+hours of gameplay and it is real gem. If you like to play "to the point" and just go to finish your mission, you may be able to finish it under 5 hours (Im not talking speedrun here!) and dont see anything special. If you for example choose COD play style, the shooting is actually less fun that in other FPS games. So if you are this kind of player, you will be dissapointed. Expand
  29. Dec 15, 2012
    9
    This game is a cross between Thief and BioShock. Overall there is very little to complain about. This is an excellent start to the series. The ability to do things stealthily or guns blazing is great. The powers seem pretty cool and unique. The environment and story is different and interesting. I didn't experience any issues playing the game at all. The length of the game is a little short compared to other games but given the story I think it was perfect. Some games stretch out the story to make the game longer and it shows with dull levels. With this game it is long enough to convey the story without levels that are tedious or dull.

    The only complaint I have against this game are the achievements. Firstly it looked like I was playing Dues Ex all over again with some of the achievement names. Secondly some of the achievements just seem stupid to me. One of the achievements has you play the entire game without using any powers or equipment upgrades. Why would the developers put all the time and money into building this stuff in just to create an achievement saying you cannot use them?? One of the stupidest achievements ever. It's like an RPG that says you cannot level up or an FPS that says you have to use the pistol. Achievements should reward you for playing a consistent or different way. Not punish you for using the features that are supposed to make the game fun and different. Additionally the achievements mandate that you play through more than once. I fail to see why devs feel their games are so awesome that everybody has to play through it more than once. There are very, very few games worth playing more than once for many, many reasons. So don't punish us by making us play your game again. It isn't as much fun the second time through.

    The only other thing that I found to be odd was the side missions. At the beginning of the game you get a couple of side missions. Then nothing through most of the game and a final side mission at the end. The side missions are interesting until themselves but this isn't an RPG and they just feel out of place compared to the rest of the game. They don't really add anything but they don't distract either.

    Overall a great game if you like BioShock, Thief or Dues Ex then pick this one up. If you are an FPS person then this game isn't for you.
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  30. Oct 17, 2012
    10
    Thief reinvented. I cannot stress how much fun this game is. I have been looking for a good sequel to Thief but was never given one. After playing this one at least I have a spiritual one. I just wish they had a new game +. Anyways, go support it people, you wont regret it!
  31. Nov 2, 2012
    9
    Dishonored, is this years best game. And this years underdog. That being, because quite possibly this game is amazing, but was released at the wrong time making it one of those "niche" games that get buried under the wrong due to the bigger budget AAA games. That being said, that doesn't mean this game doesn't have its own style that makes it a standout among the played out AAA sequels, and rehashes. No, instead Dishonored is one of the best story-games I have played. A stealth game, or a bloddy mashup of being an Assassin. The game does right with it's free-world that you can walk around while being pushed through a linear area to complete a mission. Each level, doesn't feel like a level, but instead a highly-polished area that acts a sandbox. Take path, a,b,c, or make your own path. This game is extraordinary not only in the Steam Punk thematic style, but the overall mechanics of this game flow really well together. The gameplay may feel a little rigid at times, but that is compensated for with the games ability to allow you complete freedom of controlling the way you kill enemies, and solve things. If killing isn't your thing, then you don't have to. The storyline aspect of the game, may feel a little strung together, but overtime it grows on you and makes total sense. It's one hell of a game, with plenty of replay ability. Take it from me, buy this game! Expand
  32. Oct 16, 2012
    6
    Let me start by saying that the further you get in this game the better it gets, having said that the first 1-2 hours are not very good. The overall story of dishonored is boring and the twist towards the end of the game is so predictable. You play as Corvo Attano but it is hard to get attached to this character as he never speaks and you never see his face. If you want to upgrade your skills and powers you will have to stray off the set path to find loot to sell, Rune's to upgrade your powers and Bone charm,s which are perks, however you can only have a set number of perks active at one time. By the time you get to the end of most games you have unlocked everything..... this is not the case in dishonored, you can't unlock everything even if you collect all the money, rune's and bone charm's which SUCKS. To sum up...... boring story, boring characters, good game play. Expand
  33. Dec 2, 2012
    4
    Seriously underwhelming. The graphics look dated, the music is forgettable, the controls feel jerky, immersion is constantly broken by loading and score screens that require interaction, the enemy AI is simplistic and inconsistent, the missions are predictable and warmed-up cliches from other games. I was really looking forward to this game, but find myself super-disappointed.
  34. Nov 27, 2012
    6
    I remember seeing pictures of dishonored in an issue of game informer in 2010 and then reading an article about it in 2011. I remember being very interested in the game. I also remember feeling let down that I couldn't purchase it when it was released and how envious I was at the people on my friends list that were playing it and raving about how great it was. Fast forward 2 months later. I borrowed it from a friend and lets just say that I am very happy that I didn't purchase this game. Yeah, the graphics are cool and the combat is kind of fun, but other than that there is nothing special about this game. It feels like I've played this game a million times. The plot is basic. The characters are one dimensional and the fact that the developers try to force emotion on you is annoying. The whole game is one step up above generic. Is this the worst game I ever played? No, far from it, but does it deserve the high praise it's received since it's release? Not really. The whole entire experience so far has been a pretty ho hum, single player fps by the numbers. This is one where you'll forgot you've ever played it a month or two down the road. Collapse
  35. Feb 13, 2013
    10
    Probably the best game I played in 2012, I love how the game uses its art style and the story telling is amazingly well done, the game is very immersive and overall a great game.

    Only problem is the game is quite short, it has multiple endings but you want more after.
  36. Oct 10, 2012
    9
    You can really tell this is an effort from people who were involved with the original Deus Ex and Thief games, and City 17's visual designer. It's the perfect combo; an old school stealth action game with lots of room to explore and get distracted. The universe, characters, environments, and story are all immediately engrossing; one of those rare moments when a new game franchise feels like it's already matured. I won't spoil any more. Give it a whirl. Expand
  37. Oct 19, 2012
    9
    Great game. This game allows so much choice. The choice of do i kill everyone in sight or do i try to be as sneaky as possible and spare their lives. Even the choice of getting to you objective. You'll find that there are many ways to get to your objectives; up, down, around, straightforward, possessing animals and people, secret passages, the choice is yours. There are also times in the games where you'll feel creative and smart like solving riddles to unlock a safe. This game has obvious influences such as its gameplay is comparable to Deus Ex: Human Revolution. The setting and graphics are very similar to Half Life 2. Expand
  38. Oct 21, 2012
    9
    When I looked the release list for games this year I had a few on my radar but Dishonoured (UK spelling) was not even close until I read a review. I finally picked it up yesterday and WOW what a game. I've been playing Borderlands 2, FIFA 13 and PES 2013 for the past couple of weeks but they have been gathering dust since I popped this game into the drive. The negative reviews people are giving it on here aren't justified. This is one awesome game. The controls are tight, the graphics are stylish and the progression of your powers are spot on. The story is tight as well and the characters you meet have personalities. You can't just jump in to a fight, you need to plan ahead or you will die. It's not an FPS it's more like Batman Arkham City. You need to find the best way to move ahead. Do you try and take enemies on or find a way round them. I can't remember a game that gives you so much choice. You have to be patient with Dishonoured but if you do it's one of the best games I've played this generation and easily the best this year. Buy this game and support originality. Expand
  39. Oct 11, 2012
    10
    Replaying through this game is a must. Even within the first level I noticed pathways/things that I completely missed the first time through. So great to see what happens when a company puts so much emphasis on a single player game nowadays. Instead of making a sub-par co-op mode or something they have made the most fun single player experience I have played this year....easily.
  40. Mar 28, 2013
    9
    Good investment. I had a lot of fun with it. It was the first game in a very long time which I replayed right after finishing my first walk through. While a narrow environment, you still have a number of options on how to approach the missions. Some of the abilities you receive are very mighty and make the game play unnecessary easy, but by declining them the second time, the challenges are quite right. Visuals are good, atmosphere and some elements remind a lot of Thief 3 which is a good thing from my perspective. Expand
  41. Dec 24, 2012
    5
    Beat the game twice. This ain't no played it for 6 hours or got halfway through it review. First, the gameplay is solid, too solid. Halfway through the game, you will feel like a God in a Peter Molyneux game. Instead of being represented by a huge hand that plucks things into the sky, you are a hooded assassin who can magically appear next to an enemy and pluck the life from him however you wish. Graphics are standard fare. The art style is quite different exampled by exaggerated noses and facial features. Music and sound are quite forgettable. Where the game falls apart is that it becomes ridiculously easy a third to a half-way through the game. The story is predictable and the world is rather confined. Not linear, but not quite as realized as it could be. There could be a little bit of simulation game elements added such as an extra room at the base to use as a marker of progress, yet no dice. Overall, standard game with little ambition. Expand
  42. Oct 12, 2012
    10
    What a gem. This game is everything we want as gamers. It's new, fresh, innovative, and just a damn good time. It doesn't take us for fools and is a smart and well thought out game. Love that you can remove the hud as well. This isn't a game you are supposed to rush through. Take your time, explore, etc. Unbelievably great game.
  43. Nov 26, 2012
    9
    Bioshock's "Jack" and Mirror's Edge's "Faith" got together and had a baby. His name is Corvo Attano. This game is outstanding. It let's the player feel like the ultimate spy/assassin.

    The good: The weapons, powers, upgrades, gadgets are all outstanding and allow the player to take many different approaches to how they play (my first playthrough was a bloodbath; I have not killed a singl
    e person in my second, nor have I been detected). Also, the side missions and power-ups (in the form of runes and bone charms) encourage the player to explore the area and sneak into places otherwise avoided. Each area/mission also has plenty of entry ways (though the obvious ones ((expectedly)) are well guarded, so searching for a bit longer and thinking creatively can be well worth the time), and I always find myself planning an approach, only to see something new and replan and repeat. This game offers so much diversity that the replay value is through the roof. Many people say this game is too easy. Yes, if you do not mind killing everyone in your path and help spread the plague that is ravaging the city. But stealth offers a much cleaner progression, though it is MUCH more difficult. But what do gamers play for if not a challenge? My point: this game is as challenging as the player wants it to be.

    The bad:
    The textures can sometimes be poor, though overall the graphics are up to par. The story and characters (besides heir-to-the-throne Emily) are pretty bland (but to be honest, this game is more about the missions and gameplay than the story). Corvo, the protagonist, has no personality besides his love for Emily (but in some ways, I enjoyed that because I never said "Well, this doesn't seem like something Corvo would do."). The real interesting bits do not seem fully fleshed out (Granny Rags, the Outsider, Daud). The real deep background comes from books found in the world, which can entertain hardcore fans and bore anything less than that. The plot seemed overly predictable, and the heart can actually assist in spoiling some things for a mind that can put two and two together.

    Though it has its flaws, Dishonored is one of the best games I have played. It combines outstanding environments and mission layouts with an array of skills, weapons, and gadgets that allow the player to approach situations with infinite options. The replay value is very high, and I see myself playing this game for years.
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  44. Oct 16, 2012
    9
    It is an innovative game like few others, with gameplay away from the archetypes of FPS ever. It also has a variety of missions to solve, a graphic section is excellent and a very fun game that is really important. We can say that this game deserves to be ahead of RE6 in sales, and I hope so, because the differences in quality between a title and another is evident.
  45. Dec 26, 2012
    7
    The versatility of the combat system in this game is wonderful, so many ways to kill unsuspecting guards and deal with the key enemies. Graphics were great. I didn't notice the audio while playing this game. And story wasn't half bad, but still wanted it to be a bit longer.
  46. Jan 18, 2013
    7
    Bethesda done it again. Mixing Skyrim and a little bit of BioShock, Dishonored is a game totally addictive and compelling, that looks awesome (Besides some character expressions flaws) and also has a great gameplay. I mean, just the character Corvo and all the things he can do is awesome. We can turn people into ashes, possess rats or invoke a group of rats to eat someone, teleport while flying around, and lots of stuff. Also, we can choose how to pass our different "tasks". Corvo is an assassin, but that doesn't mean you should kill everyone. For example, in the game you have tons of guards that will want to kill you at sight. You can approach to them slowly and slit their throats, or you can do "something" (I don't know what the hell is) that makes them unconscious and carry the body around to hide it. It's a much more difficult way to play the game, but the game promises it's the most rewarding. Also, some missions have Player Choice implementation which results great, and although after you finish the story there's no much reason to play it again, Dishonored is still all about the journey. The only problem I had with the game is the problem Bethesda is always struggling with: A good story, with good voice acting and dialogue. Yes, Dishonored looks amazing but not in the plot part. The games suffers from melodrama, but mostly from trying to have a poetic style, to tell a story mostly boring and plain with nothing good to offer. There are some twists, most of them poorly executed, making the game a little bit disappointing. Also, the fact that when the story ends you can't play it in "Sandbox" mode is a little bit a minus. I mean, I got to the end of the game with only a quarter of the powers unlocked, and haven't upgraded many of them. If that's enough reason to play the game again, good for you. I was expecting the Free world Bethesda so proudly showed on previous games. So, Dishonored is about gameplay. You shouldn't expect Game of the year quality, but just fun to make the game good. Bethesda has to improve the story on their games, but that doesn't keep Dishonored from being one of the most played games of this year, and one of the most compelling ones of all time. Expand
  47. Oct 19, 2012
    8
    A new game that still seems to carry with it a twinge of nostalgia. The predictable twists and turns of the story were not enough to take me down from the high I was experiencing while playing through Dishonored. A fantastic game, worthy of my sixty dollars.
  48. Oct 14, 2012
    10
    Second review, after playing the game for a while. My score for it hasn't changed, still 10/10. People have complained about the length but achievements wise, you have to replay the game many times, and u get to study each map so for me the length is perfect. The story, yes it isn't the greatest or most dramatic but honestly that's not why we play this game. Graphics on the 360 leaves much to be desired but it didn't bother me at all. It looks better on PC, which is puzzling. The reason we play this game is for the gameplay and concept and both of those have been implemented Brilliantly. The abilities are all significant and unique, the maps all have multiple paths that u learn about each time u play. For the intrigued you have the ability to be creative. Don't put this game down for not being an open world rpg. That's not what it is it's not assassins creed. It's dishonored and it's a brilliant game. Expand
  49. May 4, 2013
    6
    Not bad but I reckon the game is way to slow I mean it's meant to be played as a stealth game too the story is boring the main hero don't talk much and you had to use your powers to escape certain things like use teleport since you can't jump when you want to.

    The stealth was not hard infact if you got seen a whole bunch of people show up in front of your eyes sadly this is not like MG
    S game where they would try to phone people to get you and where this game fails to be even a good game on the side note this is a lot of thinking you must do on certain levels. Expand
  50. Oct 9, 2012
    10
    This is the game we all wanted an unique game with great art style graphic great AI and the best of all unique gameplay you can play like you want if you want sneaky you can you want action/FPS you can and thats why this game rules and probably win some game of the year award becaouse like CVG said its the best game in this generation.A perfect 10 from me.
    P.S Sorry for bad english im in a hurry
  51. Oct 20, 2012
    8
    I am here really to only make one thing perfectly clear. This game is NOT short. If you finish this game in 7 hours then you didnt play the game, you RUSHED the game, skipped entirely sequences and quests and went straight for the finish. I spent a health 40 hours in the game so far, but that is because i AM exploring, i AM being stealthy, i AM looking at the scenery. This isnt a race to see who can finish the game first. It's short because people are doing speedruns in 4 hours. /rolleyes. Expand
  52. Nov 1, 2012
    8
    DISHONORED is great but not as i thought before playing it.there are so many ways to kill the enemies,various upgrades and challenges but the story is not great as gameplay.game in the beginning is not so attractive(i played on hard) because you are weak and stoppable but after 2 or 3 upgrade you are a terminator with unstoppable powers.game locations are multi-layers but small(my idea bad).
    graphic details are good but the textures are middle quality(why?i did not know).
    enemies AI is so-so,sometimes challenge you and sometimes just watch you killing them.
    with high&low it is great at total but the best thing is it`s satisfying gameplay elements.
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  53. Dec 4, 2012
    6
    I was to be honest disappointed with this game. I was expecting to keep me interested while attempting to sneak through the game. However i got bored and just ran through the game towards the end because i simply wanted to finish the game.
  54. Apr 5, 2013
    9
    This review contains spoilers, click expand to view. I've never been a massive fan of the stealth genre but dishonoured was just so good at what it does its just well worth pay...the only reason why this isn't a 10 is that there was quite a fair amount of bugs in my playthrough of the game Expand
  55. Oct 12, 2012
    9
    This game would get a 10 out of 10 if it wasn't so short. Simple amazing and fun. Brutal, brutal kills! Finished the game in 6 hours give or take so that was really disappointing.

    I have never played a game twice but this one has so much replay value. Great game, good job.
  56. Oct 21, 2012
    7
    Dishonored, is, in short, both one of the best games of the year and biggest disappointments. Rarely has a game left me feeling so conflicted. I love stealth, using big open levels that can be structured and fun rather than the more better-sounding but shallower open-world games, that are really quite linear. Dishonored offers both of these, with a kind of Bioshock 1st-person feel, whilst channelling Assassin's Creed, in Hitman-esque open levels, by way of Half-Life 2's City 17. So why did it leave me feeling rather flat? Firstly, the world of Dunwall is a really depressing mix of Steampunk and Victorian England, ravaged by plague. You are constantly reminded how dire the situation is, yet I never felt any connection to it, compassion or, well, anything on an emotional level. This is mainly down to the rather dry writing, flat, emotionless (with one or two exceptions ) voice acting, and cardboard characters so reminiscent of the Fallout and Elder Scrolls games. As a result any feeling of heartbreak at the Empress' death, anger at your own downfall and thus motivation for justice and revenge quickly dissipates into a void of dreary numbness. As someone who doesn't care about graphics, even I was rather taken aback at how poor the visuals are. Whilst the game looks quite painterly from a distance, up close the textures are muddy low-res and ugly. Also the character models look dated and why is it every single maid/courtesan is exactly the same? Pure laziness, which further breaks immersion and emotion.
    The gameplay itself works rather well, giving you multiple paths through each level, save for a few annoying invisible walls, options on ghosting, or taking out enemies in very, or non-violent ways, and gives you various powers to play with. However to really get the most out of these you have to wait a while to get enough to start combining them in fun and creative ways, begging the question of why no NG+ was implemented. Also the AI is inconsistent and not smart enough to really take great delight in outsmarting or toying with them which is crucial in a stealth game. The Audio of the Ai is particularly bad.

    Dishonored ultimately is a victim of it's own expectation. With the talents of people who worked on Half-Life, Deus Ex and Bioshock, I was expecting better. What we got was a game that clearly has grand and noble pretensions, and in a world of shallow, linear, 'cinematic' franchise unit-shifters for people with ADHD, I desperately want to love it and scream at you to buy it. Yet I I'm left feeling how I sometimes do after being on a diet of Hollywood movies, then watching a foreign art-house film with subtitles: I admire it and am glad I saw it, but can't say I honestly enjoyed it.
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  57. Nov 11, 2012
    2
    *note: This review is pending (hopefully) due to a game-breaking bug that I and many others have encountered a few hours into the game. *

    I have been fairly excited about this game for months. My excitement dissipated soon after booting up the game. Visually the game is inspired, but it rides the fence of real and cell-shaded/cartoony and ends up looking dull and washed out. I cranked t
    he color up on my TV to make it a bit more tolerable. The sound works well, and the music adds just enough tension and atmosphere. The voice acting is good, although some of the NPCs far too often repeat themselves. The level design is decent and interesting but so sparsely populated that you never feel like there is anyone left to save, just bad guys to avoid. Control is functional but the parkour abilities are great. All of this would add up to an overall decent gaming experience had it not been for a game killing glitch. Without spoiling anything there is a mission that should you do it, you find yourself trapped in a house. When you leave, the game instantly freezes on a loading screen. Backtracking, loading previous saves, clearing the cache, none of these options worked. Many others are having this issue and the fix is, "go back and replay from beginning, ignore that sidequest, and MAYBE it won't freeze again." Sorry, for my money and time, this is not an option. If and when a fix is posted I'll play through and update this review. But for now, I'll be as nice as possible and give it a star for every couple hours of fun I had before it broke. I paid full price for this game, I do expect more. Expand
  58. Oct 24, 2012
    10
    The Telegraph review pretty much sums up this games qualities. It is a truly refreshing experience, a game that is actually intelligent and where choices have consequences. FPS fan boys may not appreciate its finer qualities...guess some folks prefer tequila shots to a fine sipping bourbon or single malt scotch. This game resembes the latter.
  59. Oct 17, 2012
    8
    Good - but very over-rated. Most reviewers have wet their pants at this game. Many reviews claiming you will play it through 4-5 times just to see what happens if you play differently. Well I won't be. Any one thinking about buying - wait till a price drop. It's worth playing but I feel disappointed having paid full price. Had it 5 days and nearly finished. Will be trading it for Borderlands 2 any day now. Expand
  60. Oct 12, 2012
    10
    I am in love with this game. It's soooo beautiful and the world is so well made. I love exploring the levels and finding everything it has to offer. I am playing a full stealth game and it's so intense and fun. If I get caught I consider it a failure and reload I haven't had this much fun in a game since Deus Ex: Human Revolution!
  61. Oct 15, 2012
    8
    First things first, I'm sick of people saying that you can clear a level in x amount of time 'if you want to'. The point is that this is ideal for multiple playthroughs, do all the exploration on your first playthrough then when you go through on your second playthough it is quicker. Why are people complaining about the length of the game when they are just trying to make it as short as possible? You can actually put quite a lot of time into this game if you want to, and I certainly have, it's not the longest ever but not every game has to be a marathon, it has high quality gameplay and a compelling story to go along with it.

    The best part of this game is the choices it gives you when you are presented with each scenario, finding alternate ways to eliminate key targets is very interesting as is route finding during general sequences, this game gives you a lot of freedom considering it isn't open world, plenty of things to discover including side missions, objects that will help you along the way and looting for coin.

    Another great thing here is the setting, Dunwall has a good art style and is great to look at, among its secrets are many interesting back stories which you can get involved in and it helps you understand the place you are investing your time into, it tells you what life was like for certain people concerning plague, industrialisation and repression from the aristocracy, a great representation of Victorian London.

    I haven't finished the game yet so I cannot judge the ending but I understand the low chaos ending is better than the other. 2 points have been knocked off because I think the stealth lacks variety as the developers have focused more on combat focused techniques and then given you a couple of good abilities for stealth which will get you through the game that way.

    Overall I think I can say that the game lived up to my expectations, I certainly wasn't expecting it to be GOTY like everyone else was for some reason but it was thoroughly enjoyable, I hadn't even heard of Arkane studios before this game so good job to them.
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  62. Nov 3, 2012
    8
    • Dishonored is a game where you sneak around a semi-open world trying to take out a given person using either a weapons, traps, magic or conversation.
    • Level design runs a gambit from wide open areas to tight corridors. The open areas are well set out and promote exploration and discovery which makes the tight corridors feel worse as you remember the great open areas that came
    before it.
    • Stealth is handled slightly differently from most games and involves primarily line of site with shadows playing almost no part in the mechanic. This takes some getting used to at first however makes sense and ends up working well. A tip for protagonists: If you are trying to sneak around: do not walk around with a scary mask!
    • Although the game allows you to either take either the lethal (kill everyone) path or the non-lethal (put people to sleep) path, the game clearly tells you that killing people is the wrong choice. Killing people makes the ending "worse" and takes rewards away from you. Taking the fast and aggressive path also bypasses all the interesting parts of the game and should be considered something extra to do rather than a legitimate way to play through the game (at least the first time).
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  63. Nov 6, 2012
    7
    Overall, I enjoyed this game very much. The graphics are nothing to write home about, however its still a lovely looking game. The gameplay is fun and fairly unique. Trying to do a mission the stealth way can be frustrating at times and left me (more often than not) just slaying everyone in my path. But its the stealth challenge that gives it at least a little bit of replay value. Overall I enjoyed the gameplay as well as the story, but in the long run, the replay value just isn't there for me. Solid game though and worth a purchase if you enjoy a good story driven game. Expand
  64. Nov 25, 2012
    9
    Dishonored is an incredible game. The stealth/action fusion, mixed with steampunk technology, is irresistible. It is a huge game, and even after beating it, I went and started again so that I could go through the game in a different way. A true masterpiece.
  65. lox
    Mar 4, 2013
    8
    I loved this game. It was like Assassin's Creed mixed with Bioshock. The plot is refreshingly simple, you play a royal guard with supernatural abilities who's mission is to avenge the death of the queen and save her daughter, the future heir. The gameplay was so much fun to me, teleporting and assassinating in this game made me feel like a badass. I thoroughly enjoyed every mission in this game, as well as the side quests. There were a few moments in this game that were irritating: like being sighted by a guard when I was clearly behind cover, but that's really the only gripe I have for this awesome game. This game takes patience, since it is primarily a stealth game. Most people who complain about the games length most likely hack slashed their way through every mission and didn't take the time to thoroughly enjoy the game. Needless to say, length was not an issue for me, having beat it twice on high and low chaos. Both times finding as many runes and bone charms as I could, completing almost every side quest and watching every cutscene. By playing in this manner, it took me a day to beat the game in high chaos and another day to beat it in low chaos mode. Dishonored is an entertaining assassination/stealth based game with a new vision that works. Expand
  66. Mar 11, 2013
    6
    This review contains spoilers, click expand to view. Dishonored is game with a lot of potential which it does not full fill. The graphic style is unique but does not hide the many low res texture(on xbox) and seems unfit for this game. Also most of the levels are very similar in design and lighting. When progressing through the game it becomes repetitive and boring. Alot of times I would want to shut off my xbox though due to the boring missions issued. Expand
  67. Mar 14, 2013
    2
    I was so excited for this game as it looked fresh and a different game to try out plus im a huge fan of stealth based games. After playing this game it was absolutely terrible. Graphics, story and all the characters looked the same got kinda boring felt like i killed the same guy a 1000 times. Gameplay for the game was quite fun but dosnt justify everything else wrong with the game. Felt robbed out of my money this game was definitely over hyped. Expand
  68. Apr 8, 2013
    9
    The creativity allowed in this game permits a truly unique experience for the gamer. Not only are you allowed to choose your own path in gameplay, but in story too. It is truly a unique game that needs to be experienced.
  69. Oct 15, 2012
    5
    The game is not worth $60. I recommend people rent this game first and see if it can have a long replay value based on personal taste. As for me, I'm on my second playthrough and I'm already feeling bored. The game is good - but very short. Don't fall for the Bethesda fanboy hype!
  70. Oct 31, 2012
    4
    I agree with a previous post that this game is well in the Meh range. If you want a better game that pulls off what this wants to do go buy Deus Ex on the 360 and give it a chance (though old PC original was still best). Dishonored tries too hard to be unique (similar to LA Noire) and falls well short. I finished it and immediately removed it from my HD as replayability odds are zilch.
  71. Mar 26, 2013
    10
    A perfect game, If you wished you had Assassin's Creed type assassinations and excellent fps type controls in one game, Then Dishonored is for you. It expertly mashes a beautiful story with fun combat and worth it upgrades that so few games have. The only problem is that there is not enough stealth upgrades, Sure you get a silent walking upgrade, But i would like some better sword upgrades for stealth. Expand
  72. Oct 21, 2012
    9
    Just an amazing game! Visually the game is unbelievable, I stopped more times in this game to admire the art direction, enviorments, etc. than I can count. This game nails immersion and atmosphere, perfectly. Great sound design. The gameplay is excellent, and the combat is fluid - and the different ways you can dispatch enemies and complete missions, gives nice replay value to an otherwise linear game. I know I'm going to do a second playthrough. Highly recommended, especially if you're a fan of the Deus Ex and Thief games. Expand
  73. Mar 10, 2013
    6
    it could have been better, specially from a game that is an entire copy from bioshock and has seen many games that used it recipe (like singularity, which is even better than DH).
  74. Oct 11, 2012
    10
    Brilliant game with multiple paths to completing various missions. If you enjoyed games like Deus Ex: HR with it's mission based structure, you'll really like this game. Although it isn't a truly open world game (it may have benefited from this, who knows), it does have a similar feel. The soft RPG elements, and wonderful artistic style give it a very unique feel compared to other games of this generation.

    It isn't an entirely flawless game, there a few tiny hitches here and there like being unable to take out lights in certain areas, but as a launch game and the first in the series, you can bet it will only get better in future endeavours. I've given it a 10 for the incredible effort the devs have put into the game and it is really evident.
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  75. Jan 7, 2013
    10
    This game is an innovative marvel and should be rated in the 90's on metacrtic. I haven't seen a better game even close this year. I love that you can play this game in a multitued of ways from pure stealth, to pure guns ablazin, to a combination platter of the two. As well, the overall artistic style is so subtletly done to perfection with hints of comic book, steampunk, and high saturation. None of it is in your face and is all maintained at an exquisite. Suffice it to say, I love this game. Expand
  76. Nov 18, 2012
    6
    In Dishonored you play Geralt of Rivia, a Witcher and bodyguard of King Foltest. But when Foltest is killed and you are framed for the murder... oh wait, i'm thinking of a much better game. Dishonored is a pretty game, for what it's worth, but the story line has been done better before. In some ways it plays like a dumbed-down Thief. The main problem I had was that the stealth system seemed to be completely broken. It may have been a glitch, but going into stealth mode alerted everyone in the area. Beyond that the combat difficulty was well, low enough that you could just hack and slash through the entire game. I got bored with it after about 30-45 min. Expand
  77. Oct 29, 2012
    9
    These days, I'm already thrilled by a game that just let's me play. This one offers me the option to play like I want. Being stealthy gives you the best endings, being an assassin might not give you a great ending but it's fun to make some creative kills. Most games only offer you the illusion of choice (yes Bioware, I'm looking at ME3 and Dragon Age 2) I've been let down by a lot of big game series and it has become rather rare that game studios are willing to take risks. This game is by no means perfect but If you are looking for a game that doesn't make you feel like it has been dumbed down for a 6-14 yo target audience by marketing boys, look no further. Expand
  78. Oct 14, 2012
    9
    60 FPS. Has a pretty strong learning curve to really appreciate how to handle certain situations. Read the rest of the reviews they will tell you what else you need to know.
  79. Nov 4, 2012
    7
    The games execution, art style, and Level design were great. But this is the kind of game you want to really make you care about characters and your actions. Really get you into the world and the story of the protagonist. Sadly, this game didn't really do that for me. With how popular its become though I'm sure this is the start of a franchise, so I hope to see improvements in future installments.
  80. Oct 24, 2012
    9
    For those who enjoy games, not products. While the game itself doesn't necessarily warrant a sixty dollar purchase, it is just a game that should really be played. Buy it, rent it, just do whatever to get a chance to play it. While the game isn't as fleshed out as possible, it contains as much player choice as the first BioShock. Nothing is scripted, and you actually don't have to kill anyone in the game to beat it. Highly recommended. Expand
  81. Oct 12, 2012
    10
    I am having a really good time with this game. It reminds me of System Shock and Deus Ex but definnitely has its own personality and style. You have so much control over how you proceed with your objectives its crazy. This is a game that demands exploration and experimentation. I definitely recommend it.
  82. Oct 31, 2012
    7
    A creative IP that is deserving of the critics positive reviews. A high level of creativity, semi-open world, and good mix of powers provide for a unique experience that players can tailor to their play style. The negatives from a high-level perspective are unpolished character models and environment textures. Another negative for some will be the large amount of text required to read if you want to gain a better understanding of the game world. Outside of the game itself I feel this game will ultimately suffer from a less than strategic release date. Today Expand
  83. Dec 21, 2012
    7
    This game isn't perfect. Dishonored has it's flaws and many people, I'm sure, will have found themselves disappointed when playing the game; I can understand why. What I will say however, is I enjoyed Dishonored very much. It's fun. It is predictable at times and the storyline and levels aren't altogether original, but the gameplay and graphics are good and it's an enjoyable experience. My advice: try it out for yourselves, some will love this game and some will not. Expand
  84. Oct 14, 2012
    2
    I would have expect more than 5.5hrs for my $60. Game mechanics, multiple paths work well. AI can spot you even behind cover making the stealth runs very frustrating at times, and the graphics are awful. When you see trailers, tv spots for this game, the screens are not representative of in game. rent don't buy.
  85. Oct 21, 2012
    9
    A very good homage to the Thief trilogy. Involving world, interesting story, dark vibe. Coming a bit short on the gameplay - the protagonist is WAY too much powerful. Some of the abilities make the game a walk in the park, but the story and surroundings make up for it and you want more and more. The "chaos" mechanic is buggy and the ending doesn't depend on the major decisions you have made during the game, but on a simple kill count. That was a bit disappointing (it gave me a "bad" ending while sparing almost all of my major targets). I'm an explorer and it took me over 10h to finish the game so the length is very decent. Overall a great, great game. Sincere recommendation. Expand
  86. Apr 2, 2013
    7
    I was recommended this game by two different friends as it had flown under my radar despite the rave reviews, and I didn't play it until I borrowed it from a mate in Feb 2013 (I'd just finished Dead Space 3 so we did a swap).
    My initial impressions were rather good! I dig the art-style (though the comically-oversized hands seem a little unnecessary) and the voice acting (despite lack of d
    epth to the script) is down-pat.
    There are a lot of things this game does right. The stealth mechanic (and increased difficulty for choosing the more subtle approach) and multiple pathways both on the small and grand scale really show the effort Arkane Studios put into this game. It's immensely detailed for a non-RPG, though the lore you can read in the books littered around and the storyline itself was for the most part, forgettable. I couldn't empathise with any of the characters and by the last levels of the game I was merely going through the motions.
    I did get distracted with the release of Tomb Raider (now THAT was a game that had me hooked).
    Dishonored has heart and I can see why people like it, but if the idea of upping the challenge for the "Clean Hands" achievement results in a run whilst repeatedly saving and loading the game and fumbling your way to a murder-free victory, I'll pass.
    I finished the game today after having it in my possession for around two months, but it was an absolute chore by the end. I hit an almost game-breaking (for me, as I didn't want to start the level again) in the Lady Boyle mission that almost had me throwing in the towel. I'll give the game a solid 7 because any higher and I'd be lying to myself.
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  87. Oct 18, 2012
    9
    Anyone that says this game is only 5 hours is crazy and not playing the game called Dishonored. I am in the last chapter (chapter 11) and so far I have over 23 hours of gameplay. The game allows you so many options and choices for each mission and I have been playing a combination of stealth and brute force and this is the most original game I have played since Bioshock. This game is not for children or for unintelligent people. It is a game for thinkers and for people who who like video games that are for adults. This game is exactly what the video game industry needs: original ideas and new intellectual property. I am tired of remakes and sequels and there is a reason games like this sale a ton and that's because some of us have grown up and we want really smart games with choice and well thought out stories. I love multiplayer as much as the next guy but they are not what changes the industry. It is games like Dishonored! Do your self a favor and play this game. It is so much fun and regardless of how you approach the game you will be amazed! Expand
  88. Oct 13, 2012
    9
    It is a rare sight in this day and age to have a game that gives the decision making to the player. If you are an action nut and killing everything in your path is your style Dishonored lets you do it, if you are a stealthy assassin who's goals are to inflict little to no casualties, Dishonored lets you do it. I have only had my hands on Dishonored for a few hours but in that time I see how well Arkane Studios has done with this game. The control are solid, the stealth system has only a few flaws to mar an almost perfect system, and the action is intense. Dishonored is definitely a sleeper hit for this year and is going to be the game that will be given credit for Arkane Studios success with future games. The only small issue I have with the game is the graphical design the developers took. Looking back on trailers and reading article about the game it gave off a vibe of gritty and dark that would benefit from a very realistic graphical approach, unfortunately it comes up short in these aspects, the graphics mimic more of a Bioshock look and some of the colors in game are too bright and eye catching for a game based in a town plagued by corruption and a plague. Overall the game is not something that most people should pass up on, and I can't wait to see the work that Arkane Studios will be putting out form here on out. Expand
  89. Oct 10, 2012
    10
    Absolutely fantastic, nothing bad to say about this game. The rpg elements dont hold back the combat, or vise versa. The characters and lore are well thought out, but dont force you to read everything. If you want to just play, that is possible, or if you want a more immersive time, that's possible too.
  90. Oct 11, 2012
    10
    One of the most creative, original and engaging games that I have played in a very long time. I love having the power to choose what path I take and how to handle the various enemies along the way. You should definitely go buy this game immediately if you are a fan of stealth games (or just good video games in general). Easily the best game I have played this year.
  91. Nov 3, 2012
    2
    This game was so hyped. I was hyped for it too. It was an epic fail. The story was horrible. The character you play never speaks in the cut scenes. You never see his face. I could not get connected with the character or the story. The controls were decent but graphics were sub par. Just a game I was really hoping to like but towards the end of the game, I just wanted to beat it and move on. Wait for it to hit the bargain bin then give it a go. Expand
  92. Nov 16, 2012
    10
    Amazing game! I had high hopes for this title Pre-Launch and it lived up to it for me. Which very few games do these days. A beautiful World with great characters that were wonderfully voice acted. Top that with great game play mechanics that took inspiration from some wonderful predecessors, all brought to you with original art style and solid controls. I hope this game inspires more companies to take a risk on more new IP's instead of spoon feeding us sequels each year. Expand
  93. Jan 5, 2013
    8
    I find the 8 campaign missions enough for the different ways you can replay this game, plus all the different ways you can play are well supported instead of focus on some. However, some problems I found include textures not loading correctly, which happened fairly often, plus the ending was abrupt; along with the rest of the story, it felt like things were overly explained. Overall a good game, but the story could have been presented better. Expand
  94. Jan 15, 2013
    10
    This game is probably the best new IP since Asassins creed . I think the game play is its best asset . They created an awesome world with interesting characters and brilliant story . everything in this game is fresh and its story is enthralling from the moment you played it to the end. Cant wait to see what they do with this series.
  95. Feb 10, 2013
    9
    Introduction
    If I’m honest, I didn’t know what to expect when I picked up this game. I’d heard a lot of praise given to it and decided to give it a try. You play as Corvo, a trusted bodyguard to the empress and her daughter Emily. But then things get nasty when the empress is murdered, her daughter’s kidnapped and you’re thrown into prison framed for her Fortunately, some nice fellows he
    fellows help break you out and recruit you as an assassin to get revenge on the guys who ruined your life. The Game
    Over the course of the game you’ll encounter ‘the outsider’. This guy gives you special powers such as teleportation and rat summoning…pretty cool huh?
    The game itself looks amazing! From dark and dingy sewers, to aristocratic house parties, you get a real sense of atmosphere as you stalk your way through the games nine missions. The real highlight of the game is the gameplay itself. Dishonored gives you freedom to choose how you kill your targets. Do you stealthily kill them from behind? Do you run head-on and shoot them? Or do you melt them in a sauna? There is so much variety in this game that I immediately started another playthrough when I finished first time. Also, there are a ton of collectables to find such as runes to upgrade your powers and bone charms, which add slight alteration to Corvo himself. Conclusion
    Overall, this game is VERY well done. The first person camera adds to the adrenaline you feel as you sneak around areas hiding from passing guards and looking around for vantage points to get the drop on them. Although nine missions may not sound a lot, they are by no means short missions. The game inspires multiple playthroughs with many different ways to accomplish your tasks. Although I do wish there was a new game plus option to let me replay the missions with all the powers I acquired during the first playthrough. If you rush through this game, then you’d be missing out on a great gaming experience.
    Dishonored gets an excellent 9/10
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  96. Feb 14, 2013
    9
    I knew, going in, that the game was crafted using the Unreal 3 engine; however, Dishonored looks like it was made in Source. There’s a tell-tale “dustiness” to the colors and textures, and a simple elegance fueling the stylized fire that falls solidly within the purview of Valve’s eight-year-old darling. It adds to the character of Dunwall and its denizens, just as much as the body dimorph dimorphism does. Drawn, gaunt faces are severely drawn and gaunt; angular chins and noses look fashioned out of steel-work; and round noses are comically bulbous but still there’s an underlying realism that sells the visuals. Dishonored doesn’t try to compete on detail, instead relying on the intelligent use of creamy colors, highly stylized character art, and brilliant lighting. The game looks as if Tim Burton commissioned, and then oversaw a Norman Rockwell oil painting. It’s enchanting, and it’s used to tell us all sorts of things about the world… but more on that, later.

    The diversity in mission locations is excellent, as well. From falling down industrial districts and whiskey distilleries, to sewers, to towers and palaces, to fortresses and brothels you’ll never grow tired of creeping through the nine chapters. All the while, the soft touch of the graphics applies appropriate amounts of grime and polish where needed, unifying these disparate locations into a single, believable cityscape. This diversity is reflected in your enemies, as well. One minute you’ll be aiming for the High Overseer, battling his masked religious zealots, and the next you’ll be taking out the Town Guard to get to aristocratic twins. Back alley gangs and a clandestine cadre of assassins will also give you plenty of trouble. Provided how unfortunately short the game is, you’d never be able to tell based on this clean, deep presentation.

    The gameplay is just as poetic. For my first play-through, I went non-lethal/stealth. I was determined to make sure no one saw me, and everyone was left alive, if a little worse for wear. I wasn’t afraid of confrontation, I just made sure it was on my terms, often intentionally seeking villains out to subdue, so I could have my run of the place without worrying about anyone spotting me, because they were all unconscious Had I wanted to, I could have avoided everyone, stuck to the rooftops, and not touched a single soul but the high value targets each mission is based around. Or I could have carved a bloody swath through Dunwall in just as many ways…

    If you favor gadgets, you’ll find a array of tinkered items that would make any engineer jealous grenades, pistols, shrapnel traps, explosive bullets, incendiary crossbow darts, sticky bombs and they’re all upgradable. Some you’ll need to search out blueprints for, but even on my stealth play-through, where I was far more concerned with staying out of view, I encountered several as a matter of course. If you prefer a more supernatural approach, you have nine distinct “spells,” gifts from the Outsider, from which to choose some offensive, such as Devouring Swarm, which summons a pack of ravenous rats to consume enemies; and Bloodlust, which allow you to store up power and then unleash it in a storm of steel, blood, and guts. Or, you can use others that aid you in more subtle ways, like Possession, which does exactly what it says; or Dark Vision, which gives you the power to see through walls.

    Verdict: ++Good (9.5 out of 10) Though not a sandbox title at it’s core, Dishonored successfully introduces sandbox elements to the FPS genre (much like its spiritual predecessors Thief and Deus Ex) while maintaining a focused purpose and plot. You really only have two outcomes to choose from (lethal, or non-lethal) for any given mission, but the way in which you get there is entirely in your hands. The powers, weapons, and gadgets are fun and diverse, and the city of Dunwall is exquisitely rendered and realized. Though the plot is predictable and rather short, the visual narration and player influence come together to make Dishonored a lesson the industry can learn from.
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  97. Apr 12, 2013
    10
    Sure the story is short but where this game is at its greatest is its replay value didn't want to kill anyone in one mission but did replay it. My point is that giving the control to the player means it can be fun for however long you want.
  98. Oct 9, 2012
    10
    Best game since Half-Life 2 came out. The story is amazing, the stealth gameplay is second-to-none, and the tension and atmosphere are top notch. Highly recommended.
  99. Oct 15, 2012
    10
    Great Game. Told a great story and gave you the freedom to decide how the story was told and how it ended. Nice to see real craftmanship in a game. At least two play throughs. I'm already on my second one.
  100. Nov 5, 2012
    7
    An original first person fighter, different from any other. The powers you earn are what make it interesting. I choose the path of choking people unconscious and hiding them in the trash at first, and then when I got to the end I just murdered everyone. I'm not sure what this means, but one path is darker at the end. Mine didn't seem too dark. This game is good not great but I'd recommend it. The ending was eh. Expand
Metascore

Generally favorable reviews - based on 56 Critics

Critic score distribution:
  1. Positive: 54 out of 56
  2. Negative: 0 out of 56
  1. Nov 14, 2012
    90
    Precise and elegant systemic design engenders an absurd degree of player agency, but is marred somewhat by a sloppy, unconvincing narrative and soulless characters. [Dec 2012]
  2. Oct 31, 2012
    80
    What is there is so compelling that the lack of additional stages can't help but feel like a disappointment. The game's strengths are a double-edged sword. Regardless, this is still one of the best games of this year. With a bit of work, a potential sequel could be one of the best games of any year.
  3. Dishonored is never able complete that transformation from a game into a totally new and exciting world to inhabit. To be sure, our mostly positive rating reflects that this game is well-structured with all the pieces you'd expect and story flexibility will offer up a unique adventure for every player. It's a promising and mostly enjoyable start to what will perhaps be an ongoing series, but it lacks the emotional punch that could make it great.