- Summary: In Disney's most ambitious video game initiative ever, Disney Infinity introduces an all-new game universe where a spark of imagination unlocks a fantastical world where players have unprecedented freedom and endless opportunity to create stories and play experiences starring the belovedIn Disney's most ambitious video game initiative ever, Disney Infinity introduces an all-new game universe where a spark of imagination unlocks a fantastical world where players have unprecedented freedom and endless opportunity to create stories and play experiences starring the beloved characters from Walt Disney and Pixar Animation Studios' most popular franchises.… Expand
Aug 18, 2013Disney Infinity is off to a great start and will hopefully be supported for years to come. The thought of Avalanche Software potentially tapping Star Wars, Marvel Comics, and other properties in Disney’s vault for upcoming sets makes this game’s future just as exciting as spending an afternoon creating adventures with friends.
Aug 19, 2013The Play Set portion of Disney Infinity consists of average to slightly above-average platformers, with enough collectibles to send players with OCD off the deep end. Things get better in the Toy Box, where the potential for player-crafted adventures really opened up the experience. Overall, Disney Infinity is an excellent addition to the fairly new toy-enhanced game genre.
Aug 18, 2013Unfortunately, the core mechanics in each of these campaigns are dull and lack any real depth. For starters, when you die, you simply respawn where you fell. There is no punishment for death at all. This isn't helped by the simplistic combat and the lack of enemy variety. Even in the combat-heavy Pirates and The Incredibles Play Sets, blocking and dodging is hardly required. Single-button mashing for the most part will do the trick with ease.
Aug 23, 2013First off some of the critics of this game must not have children or have lost the child in their hearts. I have spent hundreds of dollarsFirst off some of the critics of this game must not have children or have lost the child in their hearts. I have spent hundreds of dollars looking for a game for my five year old daughter. I bought this game for her and I (don't tell mom) I told my daughter she was going to get a new toy and gave her a pack of the power-ups. Extreme disappointment ensued. After she wondered what i was thinking for a bit I pulled out the starter pack. She thought it looked like a boys game and I told her to give it a chance. Within an hour we were back at the store getting a couple of the Incredibles and the Cars starter pack.
I have been playing games for 25 years and I have never seen a kid so engulfed in a game. The age gap in entertainment value is astonishing. Basic game play without harsh consequences for falling apart (not dying).
It is going to cost some money ,but if you are looking for a game to thoroughly have fun with a child I would highly recommend this game. Mom, daughter, and I all laughed and had a great time while playing this. We don't need super crazy graphics and over-the-top button combinations to have a good time gaming and this game shows us why.
The toy box mode is unbelievable you get to construct a world from your children's' dreams and then interact with it. I have only scratched the surface of this game and cant tell you how much fun you will have with a little one or two!… Expand
Oct 4, 2013This game with the critics not liking this game much but is is awesome skylanders is not good even throw its fun and the toy box is the sellerThis game with the critics not liking this game much but is is awesome skylanders is not good even throw its fun and the toy box is the seller but its not confusing and kids will understand and the play sets are open world and custom stories but all together is more worth then skylanders so I would like 2 here your review… Expand
Aug 21, 2013Disney does it again with Infinity
What have they done again? Well they've created a fun game for parents and kids to play together.Disney does it again with Infinity
What have they done again? Well they've created a fun game for parents and kids to play together. They've created a system even my 4 year old can understand. What they've most done though is create a cash printing system that only a media conglomerate like Disney could.
For those of you who don't know Disney Infinity builds off of Avalanche's earlier work on the Toy Story 3 video game. The concept is simple, let kids play with toys inside a video game. To make it more of a "game" each "play set" comes with a game world based on the toy's IP. So for instance if you have Mr. Incredibles the play set he comes from allows him to play game levels inside the Incredibles movie setting. Because the game's concept is playing with toys within the game it allows them to have any character from any brand Disney owns.
Think about that for a moment. ANY Brand Disney Owns. Yeah...
If that wasn't enough Disney is also good at the "follow-up" sales. That is, the idea of "sure you can get by with just this, but you really want all this stuff too." Just like the app stores make people stick with a single brand of device, Disney Infinity wants you stay in their system and they're going to give you lots of reasons of continuing to put money into their system and here's how:
1. New Characters. This is the most apparent method but also the best leveraged one. By having all these chests in game that can only be opened by other characters you get the kids to want to buy these other characters. Better yet, instead of just saying, "Hey you need Dash to open this chest" by pressing the open chest button the kid is shown a video of the missing character in action. Built in commercials of upcoming and available products!
2. Power Coins. These little POG sized discs each offer lots of accessories and "vanity options" like you would find in a Free to Play game. They are totally optional but they are also sold in blind packs like trading cards. This means people buying packs (instead of buying from some other service or trade) will have to buy several packs to find just what they want. At $6 for 2 in a pack, that's a good chunk of change there.
3. Play sets. Every franchise they want to give the "full" experience to will have its own little "expansion pack" worth of gameplay by buying a 2 character play set pack that unlocks new gameplay options. For instance if you want to play in the old west and ride horses you'll buy the Lone Ranger pack (and try and offset that horrible movie's cost) or if you want to race even more cars buy the cars pack.
4. Finally, and possibly the most devious way they're going to make money is the in game library. See there are thousands of fun things to build with and play around with in the toy box mode of the game. Many of these come in from the various play sets you buy separately, others show up with the coins, but most are unlocked by leveling up the various characters. Instead of letting you choose what you unlock though Disney's devious creators put in a randomizer system.
For instance, say you want Scrooge McDuck's money bin (like me) instead of just leveling up Mr. Incredible and unlocking it, I go to the "toy vault" and then randomize the 16 random unlocks until I see the money bin. Then, ONCE per level I "spin" for a chance at the Money Bin. Yep, you did that math right. I get 1 per level to unlock any 1 of 16 or so randomly chosen items. In my case instead of the Moneybin I unlocked princess costumes for the little "background" toys that wander around. Yeah, not what I wanted and I have to level up any character again to get another shot.
So yeah, with the base set you'll get 90 unlocks many of them "wasted" on things you don't want. So you'll end up with a very random toy box (which makes sense on a level since toy boxes tend to be pretty random) that, just like a real one, often leaves you looking for that "just one more" piece. For instance I have 2 of the 3 parts of the castle in Aladdin’s Agrabah. So it looks MOSTLY done but it's missing the outer walls which looks odd. Plus everything is on fairytale grass no sand unlocked yet. Not quite what I'm looking for for a "coherent" experience.
That said, does my daughter care? Nope. I mean c'mon I just built a 20 story tall floating island rope climb with Cinderella's castle on top for her to jump off of. She doesn't care what it LOOKS like, Yet. :)
Between the in game advertising of new characters (like the girl from the recently announced movie Frozen) as well as characters you might be waiting for (Wreck it Ralph and Vanelope) plus fun little extras the game is setup to make you spend more money to get the full experience. Can you get by on just the base set? Of course. But you'll be missing things and see what you COULD get if you bought just a little more. It's many of the bad things from Free to Play in a Pay to Play package. If you are not already… Expand
May 10, 2014I can not believe that gaming has come to this. From just buying a game and UNLOCKING content to buying a game with in-game figures, with dlcI can not believe that gaming has come to this. From just buying a game and UNLOCKING content to buying a game with in-game figures, with dlc and etc. This game however is well....FUN! The game will keep you busy with hours of content, extra side missions and the playsets are meh to ok. The problem with this game is that it is LACKING variety in Disney characters from the past and now. A Marvel update is awesome but it just seems way too soon for any fan of this game. The playsets are a mixed bag. It is fun but a little boring. I hope this game improves overtime and DOES not become a forgettable gimmick. The PC version is superior/ cheaper! It is a fun game, the toy box mode is it's saving grace and...well...that's it. I am more fond of Skylanders than this game. I just don't see any value in those EXPENSIVE figures/playsets. COME ON Disney Interactive. Yall are WAAAAAAAAAAAAYYYYYYYYY better than this! We really did not need the figures and the PC version proves that with it's virtual base. Try the PC version and you will be a lot happier. It is hard to recommend the console version because it is EXPENSIVE! I mean seriously? $13.99+tax to buy a @#$%^&( figure??? Really? When most Skylanders are $9.99? Really Disney Interactive? Really? Get it together and step up your game!… Expand
Nov 3, 2014Disney Infinity offers long but dragged out playsets with little innovation with more than five hours of missions and side missions, the toyDisney Infinity offers long but dragged out playsets with little innovation with more than five hours of missions and side missions, the toy box mode is innovative and fun and the characters are fun to play as. The roster however is laughable along with the prices of the figures and starter packs. Support the PC version and look for character codes online for a cheap price on Ebay. Nothing more to say. It is slightly above average with the toy box mode as its number one selling point and the playsets, that put other fans....to sleep. RIP OFF OF SKYLANDERS, MINECRAFT AND LEGO! Wow. Just wow. However, Minecraft should take notes on Disney Infinitys fun and interactive TOY BOX mode.… Expand
Aug 25, 2013Firstly, the toys are really awesome. They look and feel great. I was sceptical of their price point at first, but the figure is worth it. ButFirstly, the toys are really awesome. They look and feel great. I was sceptical of their price point at first, but the figure is worth it. But it doesn't seem like much data is saved on them. They have character levels (which don't do anything), but there are no individual items or skill sets, so the toys feel like they're keys you're obliged to use to unlock enjoyment. You soon find that putting your own Jack Sparrow on the portal is identical to putting ANY Jack Sparrow on the portal, and then some of that fun and wonder of your toy coming to life slips away.
Annoyingly the special unique powers that characters would normally get from levelling up are in the form of physical disks. For those not in the know, power disks are small disks that unlock power-ups or items when placed on the portal. That you have to buy separately. In blind packs of two. For $8 a pop.
The toys aren't so much 'in the game' as they are a not-particularly-subtitle paywall, blocking you from doing what you want to do in the game… which brings me to… The Toy Box.
There are hundreds of items that you can use, but you only get a handful to start out with. You have to unlock more by playing the play sets, doing challenges or levelling up. Except instead of items you get 'spins' which you spend these at a slot-machine that grants you a random piece to build with. You can control the randomness to some extent, but your dreams of building a castle may well be dashed as the curser passes over the bit you want and gives you a sidewalk instead.
Annoyingly, unlike Little Big Planet you can't unlock all the pieces just by playing around and using spins. Many of the best and most interesting pieces are unlocked by playing Play Sets, so if you're not planning on getting them all some of the best items will be forever denied to you.
And even if you DO have all the Play Sets, many of the most significant items are hidden inside a vault requires every figure related to that play set before it will open, which furthers that nagging feeling that the toys are just keys.
Other items require a specific physical 'power disk' (in blind-buy packs again). So if you want to make a level themed around Wreak-it-Ralph or Nemo, you’ll need to buy blind packs of disks until you can find the little disks that unlock those items in the toy box. Oh, and if you like TRON, tough luck those disks were random draws in rare EB Exclusive packs.
Building is fun, but it's just so aggravating how many pay walls you're constantly bumping into… and even the stuff that isn't pay-walled is handed out so inconstantly.
On to Play Sets, where you’ll find that only characters from the featured franchise can play, so you can't have the Lone Ranger running about Monster University you’ll need to buy more figures.
Design wise thecontrols are quite complicated using all four face buttons, both sticks, both triggers, the right-bumper and the directional pad. When you factor in jumping and manual camera control, which is too much for younger kids.
While more complicated navigation will lock out younger players, older players will still be boarded to death by a game that offers exactly zero challenge. You have a health bar, but it's meaningless, as the only penalty for death is a 2 second animation. You don't have any downside at all.
The biggest crime of all is that the play sets just feel soulless. They don't have the same vibe as the source material; they feel slapped together for the sake of having a 'single player experience'. As gamers we all know that feeling it's the feeling you get when you play a rushed movie tie-in… the sort you stop half way through, because you just can't be arsed finishing it.
Bottom line, Infinity might be a fun construction set. Perhaps. I can't tell for sure, as it's hidden under layers of physical DLC, the necessary to play through dreadful single player campaigns and a unlock system that doesn't give you the items you need.
I can't stress enough how awful the DLC/toy-unlock system for this game is. You need every toy if you want to experience the whole game.
I have a real problem with rating Infinity, because what are you actually rating?
Do I score the Disney Infinity experience I am personally having (after spending roughly $180usd) with several character packs and an additional play set?
Or are you rating the experience that a family will have with just the core pack no way to co-op the campaign content and with no way to access many of the key building blocks in Play Sets? Because that family will also have less chances to earn 'spins', thus locking them out of many of the key 'normal' pieces too.
I feel like this is a product that will offer a lot of people a lot of fun… but you can't score it based on that, because not everyone will have access to that same experience after buying the game.… Expand
Dec 25, 2013Stupid idiots made the 15 minute intro non by-passable. Makes the game a horrid experience and not worth anything. Intro's that cannot beStupid idiots made the 15 minute intro non by-passable. Makes the game a horrid experience and not worth anything. Intro's that cannot be bypassed and require user interaction to interact with it..... Who thought this was a good way to make people want to play the game? Boycott Disney crap, failtard company that has not had anything original in 60 years....
Skylanders is a lot better.… Expand