User Score
4.8 out of 10

Generally unfavorable reviews- based on 1177 Ratings

User score distribution:

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  1. Jan 17, 2013
    8
    Why all the hate folks? It's not your usual Devil May Cry for sure. Capcom seems to be getting a lot of hate lately, some justified, some not. DMC is an effort to reinvent the series and getting Ninja Theory to do the game is a good move. The combat feels fluid and the production values great. So yeah, haters will always be haters. I am a big fan of the DMC series and I felt this is a shot of fresh air for the series. Expand
  2. Jan 28, 2013
    8
    Pure action gameplay. Oddly, It reminds me of Final Fantasy X where all actions serve a particular purpose, and usually thats not a good thing, but the game has a way of making you remember what does what and it really becomes second nature. It's a wierd comparison but it's true nontheless. There's some camera issues, and more importantly way too much platforming. You could almost call this a platformer. And this brings it down a full grade easily. What a dumb decision. Dante's new look is nowhere near the problem that the amount of platforming is. Expand
  3. Jan 15, 2013
    9
    A surprisingly decent story,combined with excellent and stylish combat,and an awesome soundtrack make DMC a great reboot and a step forward.I especially enjoyed Dante's rejection of the mop-head,but thought it was too careless or too careful to alienate fans that way(players choice). It didn't bother this long time fan and I enjoyed the dozen hours this took to finish the first run.The harder difficulties are much appreciated though as the first run-through was waaay too easy on the toughest available difficulty.The controls,though initially tricky,only require a modicrum of practise which I actually didn't mind too much.I had a great deal of fun anyway.The Icing on the cake is the fact that a ton of haters complained,bought it and then complained again.That's almost too too funny .Almost... Expand
  4. Jan 17, 2013
    0
    This game is NOT good, ok? Now that you understand this, please note that I'm not trolling, it's just that DmC really deserves this score. Yes, it is that bad, it's the worst game in the series.
  5. Jan 25, 2013
    10
    Truly a masterpiece when it comes to enraging old fans. I've never seen such an amazing, continuous display of "features" only made to anger. I hope Capcom makes a sequel to see more people popping blood vessels.
    10/10.
  6. Jan 20, 2013
    8
    Alright, first of all, ignore all of the angry fanboys who are pissed about the change in creative direction for the series. You know, the ones who are creating multiple accounts just to grade this game down. Is the game perfect? No. Is it a 0 or a 2? No.

    Pros: Gorgeous graphics. Inventive level design. Interesting story for what it is. Accessible and fun controls.
    Cons: The
    new Dante. The general lack of characterization.

    It's worth a play, and I commend Ninja Theory for trying something different, even if I'm not a fan of it entirely.
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  7. Jan 20, 2013
    9
    8.5 - DMC: Devil May Cry is fantastic, no doubt about it. Just finished the game today, and I have to say I am very impressed. I played 3 & 4, so I can't call myself an original hardcore fan, but I can definitely say that I'm a fan of this reboot. The new Dante comes across as totally unlikeable in the beginning - the opening cutscene is way too over top - but as the clever story progresses you begin to really enjoy his new style. He is still the same pizza chiming, one-liner too-cool-for-school hero from the past games but now he has a sense of humanity in his B-movie style antics. Like I said before, the story is surprisingly clever. It's not really groundbreaking, but more creative and cool. The places that you explore are hyper-stylized and fun to traverse; Limbo is one of the coolest creations of the hack n slash genre. The ultra-stylized visuals complement the game wonderfully, and the unreal engine pulls off some beautiful landscapes. The reboot also reintroduces the pivotal character Vergil, who actually makes sense and is a character that you feel for. Voiceovers are strong across the board, along with the digital performances. DMC wouldn't be anything remarkable without the fine-tuned dynamic combat. The combat in DMC is fantastic; animations are strong, pulling off combos requires thinking rather than button mashing, and the 7 weapons you eventually have at your disposal allow the player to pull off incredibly cool combos. The soundtrack, while I'm not a fan of metal or dub step, keeps the game consistently energetic and fun. There are some very cool boss battles, along with some incredibly creative level designs that really wowed me. The game isn't without faults, though. The Unreal engine sometimes has texture loading issues (nothing we haven't seen before) and there are some herby-jerky animations for Kat and Vergil. There are also a couple of sequences where there is no combat what-so-ever, where you are just running alongside of Kat or Vergil. Also, DMC has a bit of profanity (not as much as I expected though) that is inconsistent with the DMC name, which I felt was a mild turn-off. Aside from the gripes, DMC Devil May Cry was a hard game to put down. Looking at the metascore, it seems that fans were not pleased, but I also doubt many have even played the game. It's a reboot, and a much needed one after the atrocious DMC4. It's very creative and stylish game that really surprised me from start to finish. I can't wait for the return trip and going after those harder difficulties! Expand
  8. Feb 6, 2013
    10
    First the obvious. This is a remake (Remember that word) of an over-rated franchise that desperately needed it. Out of all the hack n slash games as of late such as DMC, God of War, Bayonetta, and Ninja Gaiden......DMC felt the most stale.
    The story was hilariously bad, the character was a pretty boy with long hair and really awful one liners spewing out of his mouth. Like most Japanese m
    ake games that are supposively adult he looked like an ugly anime girl with the personality of a 10 year old. The gameplay was solid and the graphics were fine but did not stand out. Capcom knew the franchise was falling behind the others and decided a shot in the arm was needed. So they call Ninja Theory.
    Ninja Theory are known for great production values mostly because of their incredible voice acting, emotion, and characters. They are also known for well recieved but commercial flops. So how did they do/
    Well this is a remake. Most gamers do not grasp that concept. So they have been on the net crying and complaining like teenage girls fighting over a guy. It has been a pathetic display and shows why gamers are considered genetic fumbles, geeks, and outsiders. Many franchises have seen reboot ps over the years and some have failed or succeeded. This one passes the test head over heals but the butthurt punks of the game community really outdid themselves with their metacritic hate and ignorance.
    The story is great. It sticks close enough to the original while taking out the ignorant banter most Japanese games in this genre are known for. In other words anyone can follow along and enjoy it. It has some great cutscenes to tell the story and move the narrative alone. Amazingly people have complained about this. (Metal Gear 4 gets a free pass though.....) It is easily the first DMC where I paid attention to what was going on.
    The difficulty took a step back but you can open up harder difficulties and the hard ones do pose a challenge.
    The gameplay is standard hack n slash and like a good reboot should, you develope more powers, combos, and such as you go. Like Ninja Theories other game Heavenly Sword, you have to use face button and trigger combos to switch weapon attacks. Takes getting used too. One cool thing that was added is the ability to ty out and switch out combo attacks.
    Dante is a likable character as well as the supporting cast. Some bosses make a return and again.....even though it is a remake the community cried. The choices were good with the bosses included but some of the fights are all too standard with what has already been done for the genre.
    The sound in more western metal instead of Japanese hair metal. It is more rugged and hard edged. The voice work is great which should be expected and the sound effects are well done. Nothing to complain about.
    The graphics and art are in my opinion the best in any hack n slash game that has been released. Not as technical as God of War 3 but the world is incredible. The rifts, shifting, lighting, and film grain and blups in the transfermation into limbo is awesome. Limbo is a screwed up place but the look is awesome. The first level was a shock to the senses and I actually had to train my eye to the art. Amazingly done.
    I do have a few complaints. The levels while they are cool does not get better as they go. They stay consistant but I was hoping for a big final. The boss fights as stated earlier are nothing new. A few on the character exchanges seem forced for shock value but it is miles ahead of the past titles. And finally some of the jumping movements, especially the air dashing can be a bit tricky.
    One last thing. I have seen a lot of crying about Dante saying "No way!" to the white wig during the game. I thought it was hilarious and was a direct attack on the babies who have cried foul this who cried foul the whole time. It said 2 things. 1- This is not the same DMC and 2- Ninja Theory has heard the cries and stayed course with their own vision. Any good dev worth their salt would of did the same thing.
    Well done Ninja Theory. The best hack n slash since Ninja Gaiden Black and a big middle finger to the drama queens.
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  9. Jan 17, 2013
    0
    I was hesitant to get involved in the reboot DMC debate, as I personally detest it and others have made points about the game for me. However I was enraged to read certain websites slagging off the user metacritic overall opinion (slagging it off yet still reading and talking about it), acting high and mighty when in reality they are merely one set of trolls against another set on Metacritic who set up new accounts just to slag this game off! Though it doesn't surprise me these high and mighty sites and their following do not actually question the 'professional' review scores, or question industry corruption like 'Doritos-gate' for example whilst happily receiving backhanders for positive scores!? Below I've listed the main reasons why I detest this game and hope Ninja Theory never makes a game again!

    1) The Art work is terrible, it's a mishmash of dull orange and psychedelic colours. This new Dante, Vergil and Cat were designed to attach younger urban punk people to play the game. This look has zero appeal to me, and obviously many others.
    2) The dialogue and plot are abysmal, truly lame brained juvenile nonsense. Yet those who defend this game call those who point this out as juvenile, ridiculous! Yes the previous games weren't exactly War and Peace, but they had 100% more character than this.
    3) The themes like the half Angel stuff and media control are actually quite offense to those with Religious/Moral views! I really dislike Ninja Theory and their view of lifestyles, and am absolutely livid they incorporated that into the game. I play games for relaxation, not to have 'saucy' Angels (God forbid) rammed down my throat! The media control stuff makes me laugh, as again the same people who are slagging the hardcore fans off for hating this game will happily believe their governments lies in the media, please reference the Iraq war or WMD's or the economic crash etc. Pot, kettle, black.....

    Anyway they are the main reasons why I detest this game, and the uproar that has unfolded has made me realise that there are many trolls and people with no morals or ideals of their own, and that truly is the scary thing!
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  10. Jan 30, 2013
    10
    haters gonna hate, but this game is another blockbuster, the fans support this, and this os what really matter, like call of duty and resident evil 6, many hate, many love
  11. Jan 15, 2013
    1
    Worst game in the series by far. The gameplay is dumbed down, and Capcom paid off websites to give it good reviews. Between the horribly redesigned Dante, boring and tedious gameplay, and terrible story, this is a terrible reboot of a once-great franchise.
  12. Jan 15, 2013
    4
    This game caused a lot of controversy, taking a beloved hardcore franchise and rebooting and changing everything to grab an audience that might not even exist is a risky move. But did it pay off? No. Despite changing VERY MUCH of the game due to fan outcry, we have an underwhelming action game made by an amateur developer. They are trying to sell this to us as a deep hardcore action title that lives up to or is BETTER than the original games, but it just isn't at all. The combat is easy, very easy. Getting a high score is ridiculously because two of the weapons are broken. One of the weapons in the game is entirely worthless in fact. There's no sense of balance. Everything has been dumbed down considerably, the lead combat designer even admits he has no idea how what you see in professional DMC player videos works. So the company Capcom chose has no idea how to make a game in the franchise or genre. Either the enemies are punching bags, or they're annoying and gimmicky and break the pace of the game entirely. As the game moves into its final 3rd, MOST of the enemies you face will be these gimmick enemies who can only be hit by a single weapon. It's frustrating that you are unlocking more weapons and moves but the game is forcing you to use less of them. The lack of a lock-on feature causes some issues with attacking what you want. The controls are clunky and slightly slow. The bosses are a joke. This is NOT the game to go to for your hardcore action fix. It's functional and at its best when you are fighting several small enemies at once. It is at its worst when you are fighting enemies who can only be damaged by a specific weapon. There's lots of unskippable cutscenes that break up the gameplay and there's platforming that doesn't add much to the game as well. Ninja Theory has never been known for good gameplay though, so how does it fare in the other parts of the game? Well not much better. The soundtrack for the game is comprised too much of electronic scrubbing and sweeping noises, it's boring and they could have easily done better. The voice acting is unemotional and amateurish. The story is bland, predictable, and the characters unlikable. I ended up liking the villains more than the heroes and never understood why the villains were the bad guy in the first place. Visually though, this game is amazing. This game may have changed my entire opinion on Unreal Engine 3, I always thought it was **** before I played DmC. But here they've crafted a gorgeous, visually spectacular game. The colors are vibrant, the environments are cool and interesting, the special effects are super cool. Sadly the environments get less inspired as the game goes on. The highlight of the game is Chapter 10, only halfway through the whole game. All in all DmC isn't good enough to justify carrying the Devil May Cry name and won't satisfy hardcore players. The 360 version is the way to go if your PC isn't beefy enough to run Unreal 3 as the PS3 version is very choppy Expand
  13. Feb 20, 2013
    8
    This game is very good. Few faults.
    Pros
    - A lot of tricks
    - Many opponents
    - At completion point grading
    - Good atmosphere
    - Interesting story
    - Beautiful girls
    Cons
    - Poor perception
  14. Feb 2, 2013
    3
    Ok let´s take a look into the first problem, Dante himself and it´s not only his new look it´s his personality, in the other games he was always cool, funny and a great comic relief character and a badass. In this game the guy lives in a trailer, has casual sex and it´s just an ashoole and tries to be "cool" by swearing and saying you all the time is just a punk and yeah I know that therthere is a freaking DLC featuring a Dante DMC3 costume but the problem is that even with that skin it´s still this punk Dante it doesn´t fix anything.
    The combat is a serious step down from DMC3 and 4, first of there are no styles in the game, secondly the style meter is beyond broken, it only goes down when you get hit but if you reach the SSS rank it stays there with no cooldown, and thirly there is no lock-on and that´s a pain in the ass specially if you want to aim for the flying annoying enemies.
    If you´re looking for a modern encarnation of DMC go play Bayonneta is made by the same director of the original DMC. just avoid this game
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  15. Apr 24, 2013
    7
    I played this game as a fan of Ninja Theory, not as a fan of the Devil May Cry franchise. While I was disappointed in how much they reached back to their Heavenly Sword roots with the combat mechanic, I believe they executed it moderately better in this game. The facial animation/acting is a step down from what I came to expect by playing Enslaved, but still better than the vast majority of games. Despite the popular sentiment, I found this game to be extremely difficult and would think that the 'easy' setting would be even easier to give access to a wider audience. My biggest problem, as with Heavenly Sword, was with the combat system. It is incredibly complex, but I can understand how after mastering it, the game might be too easy. I simply never mastered it. Even in the final boss fight I was hitting the wrong buttons frequently in a panic. The plot was middle of the road. It should have been better. I wanted to see more lore about the angel side of things. Almost all exposition lies in with the demon mythology. What really blew me away about this game was the level design. It is so dynamic and interesting that it made my brain tired. There is so much moving, changing and hidden for later. I was impressed at how complex it looked, while it was able to still give me guidance. I'm still looking forward to more from Ninja Theory, but could easily ditch the DmC intellectual property. Expand
  16. Jan 23, 2013
    8
    It's a decent action game but its not a devil may cry game. Ninja theory should have called this devil may try! Graphics and music are good but story and controls are weak!
  17. Jan 20, 2013
    0
    This is a horrible game. Here is a link why people dont like this game. A game is not made for old gamers this is like capcom is destroying there games. Use youtube and watch this vid watch?v=o4NaBrFkiDo this will show you why this game sucks in so many ways.
  18. Mar 30, 2013
    2
    This review contains spoilers, click expand to view. I've had my doubts about DmC: Devil may Cry since it's announcement for obvious reasons. The cover art alone with the new model of Dante is not a pretty sight to see as the face of what was an amazing game series. I tried to look beyond that when I finally picked up this game so I could finally say once again that I have beaten all the DMC games. This however was not a possibility. This game contradicts everything that made DMC great. Why does Dante no longer know his father, why is his mother an angel? why didn't Dante recognise Vergil as his brother? Why does Dante become loving and caring? WHY DANTES REMODEL? I tried to enjoy the game by looking past these issues but it was just not possible. I understand that this game is a "reboot" but it is just not needed. An awful story, awful level design and awful boss battles and strategies. Tie all this with the "Limbo to real life" game settings and it just creates a confusing atmosphere that is difficult to follow and just outright makes zero sense. Even the final battle is just a literal copy and paste combination of the bosses from Devil may Cry (the original) and Devil may Cry 4. I guess this is what happens when a new company takes over a popular gaming franchise as seen with many other games recently. Not to mention to most controversial scene in this game which essentially is a massive F**K YOU to long time DmC fans. Nice move Ninja Theory. Expand
  19. Jan 15, 2013
    3
    Ok i am not a fan of DMC but i liked the DMC 3 i though it was a good game with great style and combat. This game has a good combat but i just hate easy games and this reboot it is one of them. It is so much easier than the past other games that i just didnt like it is a bit fun but the lack of challenge really pull me off and then i lost interest.
  20. Jan 20, 2013
    1
    Donte the franchise killer. Take the gameplay from Heavenly Sword, the plot from an emo reimagining of They live, and slap Devil May Cry's name on it.
  21. Jan 15, 2013
    1
    Simply put, this game is horrible, the dialog is horrible, the story sucks, the game is so damn easy, the gameplay is dumbed down, this game has absolutely no challenge, even on the hard modes and worst of all, Dante's look and personality disgusted me. I never finished the game, I got bored and sick of it, so I stopped playing it and popped in my DMC HD collection to get the bad taste out of my mouth and thankfully can still appreciate and enjoy those games a lot more. I'll be trading this sack of **** in tomorrow.

    If you have the need to play a good Hack n Slash game, skip this pile of **** and pick up the Devil May Cry HD collection, then you'll get 3 Hack n Slash games that are a lot better for a lot less money.
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  22. Mar 6, 2013
    4
    First i need to say, this is not Devil May Cry but it is DMC i say this because it does not feel like Devil May Cry we know and love but feel like a new game witch is why i call it DMC.
    So lets get the hair business out of the way first, i don't care about the change they made!
    The story is okey but i like the old one better, but it has some nice points that give the story merit.
    Combat
    is the worst ever in the series, it just doesn't feel fun like the old one did.
    One thing i really love though is the levels how they change and how they look. They really nailed the look and feel of limbo and the demon world. Overall the game is not bad but it`s not a that good either. Rent it or get it when it`s cheaper.
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  23. Mar 21, 2013
    8
    I honestly think people are taking the whole new Dante design think way too seriously, Attacks have an amazing amount of variety and combos are fun and the enemies aren't half bad as well. Although i can definitely see why fans of the series would get pissed off, Im not rally a hardcore DMC fan either way so it doesn't really affect me as much. stories pretty cool but there isn't as much character development as hoped for except for in Dante and his brother. I liked it, it was fun and it was action packed Expand
  24. Jan 29, 2013
    9
    The game is great, fun smooth action, a decent plot.
    Vergil is an a**hole.
    The scenarios are stunning.
    The soundtrack is the best in the franchise.
    My final verdict for this game is: A BETTER GAME THAN DMC 2 AND 4 .
  25. Jan 15, 2013
    3
    First, let's talk about what's good: The graphics are acceptable, as is expected from an unreal engine game.The color palette is good (but slowly worsens and turns bland over the course of the game.) Depending on who you are, the ease of play* can be a selling point. Virgil's voice actor put out a good performance. Finally, I think that the art-direction for the game environments was very good in some places, although the level design itself was bland. Now, the bad. Where can one even begin? This game is an abortion (you see what I did there? Nice shot, Virgil. har har) when it comes to being a Devil May Cry game. Seemingly everything that was well loved about its namesake- challenging enemies and incredibly deep combat mechanics- has been thrown out. Instead, we are presented with shallow, repetitive "gameplay" that was seemingly added on as an afterthought and is only there to serve as a vehicle to move the juvenile, fanfiction-quality plot forward. We are shuttled from one un-interesting cutscene to the next by annoying, glitchy platforming. Sometimes, these glitches cause one to die- prepare to acquaint yourself with the loading screen. However, dying has little consequence, as save-points are everywhere. This sucks what little tension was left out of the "gameplay." I put quotation marks around the word gameplay for the following reason: From some point at the middle of the game, actual combat gameplay is completely overshadowed by the narrative. In one particular mission, now infamously known as the "baby killing level," absolutely no combat is required at all. Why is this game a reboot of a series known for its combat when it is nothing like the others? Why is it named "Devil May Cry"? On that note, let's turn our attention to another problem with this game: The characters. Dante is no longer a happy-go-lucky action-hero caricature that eats strawberry sundaes. Instead, he's a foul-mouthed teenybopper who smokes cigarettes in his high school bathroom and has a problem with authority. The supporting cast, particularly Dante's brother, has also seen significant changes for the worse. Finally, I want to talk about the attitudes of this game's creators and the gaming media which is too quick to come to their defense. From the very first showing of this game, Devil May Cry fans have been told that what they enjoyed about the previous games were wrong. In spite of this, the enormous amount of negative attention which the game received cowed the developers into making certain changes. However, none of the issues which fans have brought their protestations against have been met with maturity or decency. DmC's creative director and Ninja Theory talking head Tameem Antoniades has gone out of his way to appear callous and loathing towards fans of the series, repeatedly calling those who have questioned his "artistic vision" as "haters," borrowing a phrase currently in vogue with suburban twelve year olds and phoney media outlets. Antoniades' actions have alienated much of the original Devil May Cry fanbase, who learned quickly that this game is not marketed towards them. If they will not buy the game, that means that a new market must be found. Enter CAPCOM's marketing blitz. Virtually every "genuine" review of DmC up until release lauded immense praise on the game, skimming over multiple faults and plainly ignoring the fact that it is, in some ways, a resoundingly mediocre gaming experience. Each media outlet has been very consistent in ending their reviews, whatever their wording might be, with extremely high numerical scores. Something stinks. CAPCOM, faced with several financial (if not critical) failures like Resident Evil 6 is banking on this game succeeding. Therefore, they have turned the media hype machine to eleven. Every review must shine, and pay no mind to the advertisement for the game in the banner ads... ahem... In closing, this game is a stain upon its lineage and the bizarro idolization of it by the media only solidifies the divide between gaming "journalism" and reality in the minds of gamers everywhere. The irony isn't lost on us, you know: A game whose story is centered on corporate mind control and evil media, being forced down the throats of gamers by a sleazy corporation and corrupt gamer "journalism" that is about as impartial as a toy commercial. Ninja Theory: In the words of Dante from DmC, "You're an ###hole." I give this corporate shlock and the media noise-pollution surrounding it a 3 out of 10 for "awful". Expand
  26. Feb 3, 2013
    7
    Since it was my first DMC (Aside of Bayonetta i was never into the Genre) it was fine. There where some neat ideas and the gameplay was fluid. Story was somewhat generic. If they had removed this chick from the story and put in a guy (or women) who teaches him to get over his "I'm a ponce cuz of my miserable childhood' thing, there could be some character development. But i guess we need a chick in every game cuz we secretly keep playing because we hope that we can see ber boobies in the end. Expand
  27. Feb 3, 2013
    0
    Capcom fails again Why? Why? another saga over the trash CAPCOM is wrong with THAT! stop paying critics god What counts are the users! Dante did you?! Vomiting on Los Angeles DO NOT BUY THIS! Slow graphics bad gameplay bad joke, character moves like a stupid robot,.,,,, bad lighting everything shines the floor shines like wax! Yuck! VOMITING!
  28. Jan 15, 2013
    4
    This review contains spoilers, click expand to view. Unfortunately, this game is a prime example of what is wrong with the state of the gaming industry today. I'll make this quick. Here is a list of things that just didn't work:

    1) No fighting styles. In DMC3 you had 6 styles, and in DMC4 you had 5 - and in that game you could even switch between them. These styles allowed for a high number of techniques to be used, and added a variety of ways to replay each mission. In DmC, although the designers have attempted to consolidate all the general ideas of the styles into one style - ultimately it is simplified, with dozens of things missed out.

    2) 30 frames per second instead of 60. This means that the game looks less smooth, but more importantly, it means it is half as responsive. You have half as much information to work with when anticipating an enemy attack, and the delay between you pressing a button and anything happening on screw is doubled.

    3) No lock on. Especially important when trying to single out a particular enemy, if you want to drag them towards you with the whip, or use a particular attack (if they are only susceptible to certain things, you don't want to accidentally target them with a move which doesn't work on them). Also, with no lock on, it means you cannot tell how much health enemies have left, particularly important in DMD mode.

    4) Style system doesn't work. In DMC3, the style meter went up rapidly, but then would decrease rapidly. You had to use a variety of moves in order to maintain an SSS rank. Now, the style meter will not drop, unless you get hit. So you can stand around all day, or just use the same move over and over again. 5) Demon dodge is ridiculous. If you time the demon dodge correctly, you are given a style boost which can lead to you very rapidly getting SSS. You may argue that you can get to SSS very easily in DMC3 as well, but as I said above - it would drop very quickly too in that game. Now, if you can get to SSS in DmC using one or two combos, then that means the rest of the fight does not encourage variation or style of any kind.

    6) Staying in the air makes you too safe, and it's too easy to stay in the air. There are moves which can allow you to stay in the air indefinitely - which is bad enough. But then couple this with the grapples which can just pull in the next enemy - or use the mid-air launcher with the scythe - and it means that once you get to SSS, you can just jump in the air, and keep doing that all day, it's broken. In addition, the areas you fight in are just too big, so it's very easy to get away, grapple a single enemy and kill them, and repeat.

    7) Guns do barley any damage and don't give you enough style. Also, there are only 3 guns, and so many of the gunslinger moves are no longer present. You can't even aim in two directions with ebony and ivory. I really miss Artemis, and there's no gun stinger with the shotgun either? I know they took that out in 4, and I hated that too.

    8) As well as the scythe being too useful to drag enemies into the air, the axe is also just way too overpowered in general, giving you too much damage, having very long ranged attacks - which launch enemies! And also providing you with too much style. Also, Aquila is ridiculous, allowing you to disable enemies for long periods of time, and even suck in multiple enemies from all around you, so that they are in a neat bunch for you to hit all at once. That kind of thing should not be available to you at the touch of a button, it's too powerful.

    9) Hardly any boss fights - I mean I think I counted only about 5 or 6? Maybe 7? There were lots more than that in DMC3. Also they're more like set pieces than anything, and there's always nonsensical interruptions with cut scenes which bugs me.

    10) No taunt. Some might not think it's a big deal, but to me it is a great way to appear stylish, punctuate a combo and show off, farm the DT, and for something to do when enemies are at range.

    11) Weird controls. I don't like having to hold down Angel or Demon buttons to get moves to come out. It should be toggle activated. Also, two buttons for dodge? Really? Also, there is absolutely no point in the standard dodge, when the angel and demon ones have abilities and no draw back. 12) DT makes no sense. It isn't a devil trigger, it's some kind of weird anti-gravity thing. Dante does not turn into a demon anymore. I don't understand what it means, and how is he an angel either? 13) Childish script and misunderstanding of the characters. You think Dante is bad? Wait for Vergil. Some of the things out of his mouth are plain ridiculous.

    14) Too much platforming and walking around, seriously, sometimes there is 8 minutes of cutscenes and walking / jumping before an enemy spawns in a mission! Replaying some of these missions to get the top SSS ranking is tedious as you have to go through all this empty space.
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  29. Mar 28, 2013
    0
    Capcom done a big mistake!
    They should made DMC5 instead of this game.
    After this horrible reboot they should reboot it again or they should make Devil May Cry 5.
    0/10
  30. Jan 15, 2013
    9
    everyone needs to relax and come to one simple question when playing this game: Is it fun? The short answer is, unequivocally, YES. Long answer?
    The game is NOT perfect, do not be the first person to pretend it is. At the same time, its a well done game by a good studio, and while it may not go over the heights of the previous franchise, its still a damn good game. Hell, even the creator
    of Devil May Cry has gone to bat for the developer to say this is a good game and is treated with respect. If anyone is allowed to have an opinion, its him.
    Overall, the gameplay is a ton of fun, and while styles could've been nice to implement here, who knows, maybe in a future installment we can see this.
    The point of this review is that the haters you see in the comment section below have NOT played the game or if they did, they only did so to complain here. They are not the real fans since they are so butthurt over the new look of Dante. And while I miss the old Dante, this is a RE-IMAGINING, not a sequel/prequel. Give the game an honest go, and you will see that the gameplay as well as the story are both fun and memorable. Don't listen to the idiots on this site and try to judge a game for yourself before you knock this one off of your list. My biggest complaint, however is the lock on [which isnt perfect] as well as how over the top the story segments can be.
    However, everyone in the reviewing-game biz can see this is a well-done game [hell Famitsu gave it a 34 out of 40, and we know how hard it is to please them].

    so, be a open minded individual, don't give into the hate [which people did before the game even came out] and judge it for yourself. You will be surprised at how much fun you can have. Be honest and you will enjoy this game for what it is. :) This is a good game for any fan AS LONG AS YOU TRY TO HAVE FUN and ENJOY THE GAME FOR WHAT IT IS [a re-imagining with great gameplay, nothing more]
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Metascore

Generally favorable reviews - based on 65 Critics

Critic score distribution:
  1. Positive: 62 out of 65
  2. Negative: 0 out of 65
  1. Mar 11, 2013
    85
    A worthy rebirth of the franchise as it possesses fast-paced chaotic action, which is diversified by the several weapons that make up Dante’s arsenal, an engaging soundtrack, and a story worthy of the DmC franchise.
  2. Mar 6, 2013
    80
    Beyond the near-perfect controls and satisfying combat, Ninja Theory has clearly sweated the game's atmosphere and visuals.
  3. Feb 25, 2013
    80
    Ninja Theory have against all odds created something fresh; a creatively superb and in places fantastic action adventure game. It will not be for everyone and is certainly more mainstream than previous efforts but DMC is a rip roaring start to 2013.