Mixed or average reviews - based on 45 Critics

Critic score distribution:
  1. Positive: 5 out of 45
  2. Negative: 8 out of 45
  1. Doesn't quite do enough to steal "Round 3's" crown, but takes it right down to the wire. [Aug 2008, p.78]
  2. I've enjoyed Prize Fighter, because for the most part I found the story mode presentation to be a welcome addition to the game.
  3. Don King Presents Prizefighter is a competent boxing game that is fun to play and which offers an entertaining career mode. That's all it is, however, and isn't really going to blow anyone away.
  4. Prizefighter definitely has its frustrating moments, but there was enough fight in it – in and out of the ring – to keep me from needing the smelling salts.
  5. Eschews the pugilism of "Fight Night" for top arcadey street fighting. [Sept 2008, p.84]
  6. Prizefighter is definitely a contender in the guilty-pleasure category: its story mode trumps the competition’s, and though its fighting mechanics won’t dethrone the current champ, they still pack a simple, straightforward wallop.
  7. It represents the sport in a grittier light than the super-polished Fight Night series.
  8. Definitely worth your time if your'e a boxing fan, but not quite the game to wrestle away "Fight Night's" crown. [Issue#35, p.96]
  9. In my opinion, the only reason to buy this game is if you have played all the way through Fight Night and you’re just itching for a new boxing title.
  10. It's not a mind-blowing first go, but a new boxing franchise could find its way for fans; Venom will just have to refine the basics to make it a true challenger.
  11. Clunky and unresponsive controls.
  12. Prizefighter’s production values are pretty high, but unfortunately the gameplay took a back seat and fails to capture the essence of boxing.
  13. To some extent it suffers from selective authenticity. Ten two-minute rounds against a tough opponent can be tight, tense and technical, but the skills you're applying are arbitrary.
  14. A solid game, but its career mode is flawed and the gameplay is a strange mix of complex controls and arcade-like knockdowns.
  15. Don King's Prizefighter goes the same route as some of the promoter's bigger fights – it's too over-hyped for its own good.
  16. The fact that Prizfighter doesn't break any new ground is forgivable, but botching the essential issue of hit detection is obviously a huge problem. Pugilistic devotees seeking the next fix will undoubtedly fight through the flaws, but frustration will likely be the knockout punch for the average gamer.
  17. A flawed boxing game with excellent presentation and some features that should make the next Fight Night team stand up and take notice. I stop short of calling it a solid effort because of the actual boxing gameplay, but 2K definitely has something to build on in the future.
  18. As the fight draws to a close, Prizefighter's poor early rounds have taken the wind out of its sails and the end result is inevitable.
  19. Certainly, Prizefighter has some great points, but unless you are a major boxing fan, it’s probably best to stick with - and still Heavyweight Champion of the World - Fight Night.
  20. But in terms of filling more then just a void in the market, Prizefighter doesn’t manage to live up to expectations.
  21. Prizefighter’s biggest mistake was trying to be a serious boxing sim. It’s not. It couldn’t be anything further from it unless its name was Facebreaker (zing!). Maybe if the game makers tried to make it a more splendiferous experience, then we’d think it lived up to Don King’s moniker. Instead, it’s a bad boxing game with some really nice extras added on.
  22. I can see where 2K Sports was trying to go with Prizefighter, but in the end it just falls flat.
  23. Unfortunately, if you are looking for a realistic boxing game, you aren’t going to find it here.
  24. The game is chock full of high production values, great graphics, and immersive audio. But a boxing game needs first rate controls to be successful, and it’s here where the game gets knocked out like Mike Tyson in Tokyo.
  25. Not even Don King's legendary hair and hype combo can cover-up Prizefighter's mediocrity. It's a case of all glitter and no glam thanks to awkward gameplay and controls.
  26. If you have been waiting for the next level in boxing, Prizefighter isn’t going to meet your expectations.
  27. Complicated and unresponsive controls combined with uninteresting gameplay and a disjointed story keeps Prizefighter down for the count.
  28. 55
    In the end, the positives surrounding the career mode of Prizefighter just aren't enough to make up for the numerous negatives in control, collision detection, and overall gameplay.
  29. It’s quite an enjoyable career for The Kid, but once that’s done, that’s practically the end of the game. Sure, you have the Exhibition mode, Training and Online, but there’s nothing more to it.
  30. It doesn’t even measures to something called “Fight Night Round 3”. It only makes us crave more action on the EA virtual square ring. The character editor is quite complete but, besides that, Prizefighter is quite disappointing. [Aug 2008]
User Score

Mixed or average reviews- based on 28 Ratings

User score distribution:
  1. Positive: 4 out of 7
  2. Mixed: 0 out of 7
  3. Negative: 3 out of 7
  1. Jun 7, 2012
    Other game of the big mouth of Don King. We meet much fighting games: Dead or Alive, Tekken, Mortal Kombat, Street Fighter; And all are betterOther game of the big mouth of Don King. We meet much fighting games: Dead or Alive, Tekken, Mortal Kombat, Street Fighter; And all are better than this game. And we meet the principal box saga, Fight Night Round, a better box game. The principal problem in this game is that the story is really stupid, the graphics are awful, when you play with other people the game have some funy moments, but the rest is terrible. Full Review »
  2. Apr 8, 2014
    Prizefighter is a game that never stood a chance, you can't go against a juggernaut like Fight Night and then put little effort into yourPrizefighter is a game that never stood a chance, you can't go against a juggernaut like Fight Night and then put little effort into your fighter.

    The boxing this time takes it back to the old school, where face buttons control your uppercuts, jabs and hay-makers, which I have always prefer-ed. But there is nothing behind those punches. Mash the buttons and your boxer will stick out his arms and it's touch and go whether or not the game recognizes them as a landed punch. They all look unconvincing due to poor animation but it's up to the A.I whether they make it to not.

    Presentation has some potential, licensed music and fan fare makes you almost want to get pumped up for the fight if you didn't already know how things are going to turn out when the game-play kicks in.

    The game's main focus seemed to be a well fleshed out fictional documentary piece about your created fighter, but when it gets down to it, it doesn't matter how man C-list celebrities they got to record footage, if there is no solid game-play there is no point.
    Full Review »
  3. May 19, 2013
    Honestly, I was kind of expecting more from this game, by the way it looks, I thought it looked alright, but when it went down to gameplay, IHonestly, I was kind of expecting more from this game, by the way it looks, I thought it looked alright, but when it went down to gameplay, I just couldn't stand it. By the way the tutorial was telling me to play, I was doing everything it asked, and it just didn't match up, with broken controls, and broken gameplay, this game won't make up for any of your time. Full Review »