- Publisher: Empire Interactive
- Release Date: May 9, 2007
- Also On: Mobile, Wii
User Score
6.3
out of 10
Mixed or average reviews- based on 9 Ratings
User score distribution:
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Positive: 4 out of 9
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Mixed: 3 out of 9
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Negative: 2 out of 9
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TobyO.Oct 12, 20077
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CrakaveliTheDonMar 30, 200710This game is timeless an absolute classic, it brings back fond memories of my childhood playing this game with my brother. Quite simply they don't make games like this anymore!
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NickG.May 28, 20077This is one of those games, that if you liked the original, you'll probably enjoy it here, although because of being able to continue after you die, you're now able to complete the game. Once completed, it may not offer any real replay value, other than trying to obtain some of the difficult achievements.
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DarrenD.Sep 30, 20076Not how I remembered it. Far too short and far too easy with unlimited continues and the achievements are glitched.
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sammaherJul 4, 20086I don't remember this game being so short!! Loved this game when it was an arcade classic, But it has not stood the test of time unfortunately. O.k for a one night blast of nostalgia (although will only probably take around 40 mins to complete, and the replay value is not great). Sometimes the memory' s are better!!
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MatC.May 11, 20073Sluggish, unresponsive, and steals the fun of the arcade original away by not being ready for prime-time.
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KennyMay 16, 200710This one was a buy as soon as i seen it available on the marketplace. If you were a fan of the arcade or even the extended NES version, then this is a must buy for you.
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Feb 23, 20133This game was once a classic, Time has not served it well. Best left to the memory I think. There are much better games to spend Xbox live points on.
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The end fight where you have to plug every single enemy and boss before facing the unfairly tough villain is the stuff of legends...Co-op play is essential if you want to finish the game. [Feb 2007, p.100]
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So what's missing? Replayability. Using unlimited continues (an option we do appreciate), both one- and two-player games top out at just under 30 minutes. [June 2007, p.73]
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Immensely hard difficulty levels aside in single-player, the co-op mode is fun and much easier to tackle. Oddly it's painfully slow in places with more than five enemies on screen at once. We didn't expect this at all from our next-gen experience of Double Dragon.