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4.4

Generally unfavorable reviews- based on 2320 Ratings

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  1. Mar 23, 2011
    6
    When I go to rate a game that I played I base my score off of my desire to continue playing that game from the time I first turn it on until the time I beat it. Games like DA:O, TES, and ME to a point; even when I wasn't actually playing the game I was thinking about what I wanted to do next or where I wanted to explore next. DA2 I really had to push myself through the game just to finishWhen I go to rate a game that I played I base my score off of my desire to continue playing that game from the time I first turn it on until the time I beat it. Games like DA:O, TES, and ME to a point; even when I wasn't actually playing the game I was thinking about what I wanted to do next or where I wanted to explore next. DA2 I really had to push myself through the game just to finish it. Don't get me wrong DA2 isn't a bad game by any means, it just isn't a great game. Some parts were improved over DA:O (combat, voices, and plot to a point) while other parts of the game seem to have been rushed through development (recycled environments, consequences of your decisions, and bugs) . I played this on the 360, which I think was part of the problem. The number of bugs I ran into was insane, a few bugs here and there are to be expected but multiple game breaking bugs is unacceptable.

    All things said as a stand alone game (assuming you never played DAO) I think DA2 is a 6/10, meaning its barely above average.

    If i were to rate DA2 with DAO in mind it would have to be a 4/10.
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  2. Apr 3, 2011
    5
    This game would have received a 9 from me, but I am giving it a lower score due to the fact that it has very unacceptable game breaking bugs, which prevent people from finishing the game. I liked the game enough to forgive the bugs if only Bioware had been prompt in releasing a patch, but nearly a month after the release we are still waiting. I liked the game too much to give it a 0-1This game would have received a 9 from me, but I am giving it a lower score due to the fact that it has very unacceptable game breaking bugs, which prevent people from finishing the game. I liked the game enough to forgive the bugs if only Bioware had been prompt in releasing a patch, but nearly a month after the release we are still waiting. I liked the game too much to give it a 0-1 like some hater have done, but I cannot give it a high score either, because as it currently stands the game is broken. I cannot encourage others to buy a broken game. I am surprised that the so called professional game reviewers could score the game so high, did they actually play the same game that I did, and did they do a complete play-through? It is really a shame, because unlike the a lot of the people who felt negatively towards the game, I was really loving it, until my Hawke character slowed down making him unusable in battle. I still want to love this game, but the way that Bioware is handling the patch is killing my respect for them. They make excuses, but no apology, they seem to feel they are entitled to screw up this way and it is perfectly acceptable, but it really isn't. I don't work in gaming, but considering that I have seen other companies put out patches in one-two weeks after release, why is it different for Bioware? Please Bioware, get it together. From the looks of the customer reviews you have already lost a lot of fans, and I would hope you would do everything in your power to hold on to the ones who still love you. Fix the game please, and QC future releases better. Please do not become the next SquareEnix - a company that used to make good games but now just pisses fans off. Expand
  3. Apr 7, 2011
    7
    Dragon Age 2 was a let down from the previous Dragon age game. The more "Spartan" like fighting scheme did not work as well as I first thought. It became less about tactics and became more "Get Money!" and endless pressing of the attack button. It was a good game with a plot that did not enjoy me Although it was a good enough game to play to pass the time.
  4. Apr 10, 2011
    9
    This game, the storyline, the quests and the characters are all fantastic! In particular interactions between party members as you walk around really bring them to life! The combat animations and sound effects are perfect, defeating hordes of weak enemies has never felt so satisfying for me, you can really feel the force behind your attacks!

    The only reason this doesn't get a perfect ten
    This game, the storyline, the quests and the characters are all fantastic! In particular interactions between party members as you walk around really bring them to life! The combat animations and sound effects are perfect, defeating hordes of weak enemies has never felt so satisfying for me, you can really feel the force behind your attacks!

    The only reason this doesn't get a perfect ten is because of the lack of 'heroic stats' that was present in DA:Orgins, which kept track of the damage dealt, received, strongest enemy defeated etc. for all your characters. If that could at some point be modded in, this would be one of my favourite games ever!
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  5. Apr 25, 2011
    7
    This game is a mixed bag both for newcomers to Dragon Age and to players of Origins. On the one hand, the conversation and elements of combat are improved. On the other hand, there's lots to be disappointed in. This is the best game I've played that I'd rate a 7 out of 10. While disappointing in some aspects, it is still fun to play. Unfortunately, the overall story does not feel asThis game is a mixed bag both for newcomers to Dragon Age and to players of Origins. On the one hand, the conversation and elements of combat are improved. On the other hand, there's lots to be disappointed in. This is the best game I've played that I'd rate a 7 out of 10. While disappointing in some aspects, it is still fun to play. Unfortunately, the overall story does not feel as epic as Origins, but the characters are good. There's a little too much sexual innuendo from just about every companion in the game, instead of one or two where appropriate. Probably the worst part of the game is the reuse of the same city, and the same 10 or less "zones" in 3 different Acts. Also, the maps are reused without updating inaccessible areas of the maps. Is the game fun? Yes, I think so, but be forewarned, it is not the game we all hoped for. Expand
  6. Apr 28, 2011
    9
    It has been really hard to actually come up with my full opinion of this game. It wasn't until I had a chance to play it on both the xbox 360 and computer that I finally had it down. All together I won't be saying anything revolutionary: Just as there are elements of DA2 that improved upon elements of DA:O, it also seems to have deviated in some areas that made DA:O great.
    1) Combat-In
    It has been really hard to actually come up with my full opinion of this game. It wasn't until I had a chance to play it on both the xbox 360 and computer that I finally had it down. All together I won't be saying anything revolutionary: Just as there are elements of DA2 that improved upon elements of DA:O, it also seems to have deviated in some areas that made DA:O great.
    1) Combat-In this area, what system you are playing it on has a huge impact, just like Origins. From the console player's perspective, I greatly enjoyed combat. It felt more fast pace than before. From the PC perspective, there is a definite issue, as one of the greatest parts of Origins was the tactical slant fights took. You can still do a lot of tactical maneuvers in DA2, but it is strained, and mildly unneeded in everything but the hardest playing difficulties. So in my opinion combat succeeds in the console format but definitely falters a little on the computer.
    2) Story - In this area, I think the game did great. While Origins showed us the slightly more stereotypical apocalyptic setting, DA2 does something different, showing the after effects and repercussions of such an event. Characters felt more unique and alive, something I didn't think possible as I loved the characters of DA:O. While the story itself was more confined, at all times you do get a sense of a greater impact from your actions, which I believe will cause people to keep returning to this game when further installments in the series come out, something I didn't get from DA:O. 3) Graphics and Sound - I loved the soundtrack, being of fan of Inon Zur. The graphics were also very good, and I enjoyed the cosmetic changes made to Darkspawn, and even to returning characters in the game like Isabella. My greatest complaint about the game comes in here thou. Map design was horrible in comparison to DA:O, being incredibly linear, and having all of 3 or 4 unique dungeon designs. Things got fairly stale when you realize that you have been to the same dungeon 30 or so times.

    All in all, I did love the game, and it did more things right than wrong in my opinion. Some fans of DA:O will undoubtedly find faults with the game, just as the same fans may greatly enjoy the ride.
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  7. Jun 20, 2011
    8
    Dragon Age II largely abandons the old-school RPG style and gameplay of its predecessor. Honestly, I think it's a better game for it. The change in style seems to have alienated many people who loved the original for the throw-back design, but the old controls and dynamics showed their age, especially on the console versions. Combat is faster and more visceral in DAII, characterDragon Age II largely abandons the old-school RPG style and gameplay of its predecessor. Honestly, I think it's a better game for it. The change in style seems to have alienated many people who loved the original for the throw-back design, but the old controls and dynamics showed their age, especially on the console versions. Combat is faster and more visceral in DAII, character development has greater depth and strategy, and visuals are up to current-generation standards. It's not a perfect improvement, and shows a number of signs of being rushed; terrain and settings are re-used shamelessly, the story unravels and progress awkwardly during the last act, and most battles depend on spawning hordes of additional combatants to maintain difficulty. It's shortcomings are eclipsed by its improvements, and as usual Bioware's characters and plot writing are phenomenal. The characters you encounter will make you care about them and struggle with their personal dilemmas and conflicts. The plot is interestingly non-linear, advancing without the linear drive of the original but engaging in its own design. Dragon Age II is wholly more modern than the original, and objectively that's a good thing. It won't scratch your itch for an old-school western RPG, but it continues a fascinating plot in a richly detailed fantasy world, dripping with character. On its own merits, it is an exquisite RPG. Expand
  8. Jul 10, 2011
    9
    I'll start by saying Origins was an absolute gem of hardcore tactical RPG design. Dragon Age 2 however, is a different gem. It's combat is far quicker and fluid while still having a healthy dose of strategy. Naysayers will have you believe this is a betrayal of what Dragon Age is, but its just a different style of game. If your one of the people who didn't click with Origins, this newI'll start by saying Origins was an absolute gem of hardcore tactical RPG design. Dragon Age 2 however, is a different gem. It's combat is far quicker and fluid while still having a healthy dose of strategy. Naysayers will have you believe this is a betrayal of what Dragon Age is, but its just a different style of game. If your one of the people who didn't click with Origins, this new title is almost certain to appeal to you.

    The fluidity of the combat translates well to the pacey storyline and easily likable characters. The main acts of the story are rather short but the memorable side quests and companion quests will keep your playthrough above 40 hours at least. Your cohorts themselves are very distinguished in personality and appearance as well. Out of the entire party, Varric stands as one my most beloved in the franchise so far. The static approval system has been replaced by a much more dynamic friendship/rivalry system. Gaining an ally's complete loyalty is very rewarding as it opens up new facets of their personality as well as granting a decent stat boost. Hawke's 10 year rise from refugee to champion is an emotional tale, full of suspense and political intrigue. The climax had my head spinning with anticipation for Dragon Age 3. The character Hawke is very well acted as well. Nicholos Boulton and Jo Wyatt put very emotive performances behind whichever personality you decide to give your Hawke. By the final act, you will have laughed, felt deep heartache, given immense power and political sway the city of Kirkwall, and decided the outcome of many morally straining events.

    Inventory management has seen a face lift. While you can buy upgrades for your companions armor and attack power and equip accessories, their clothing remains untouchable. Some of their outfits do change and evolve throughout the 10 years of the story however, while some will only change unless your in a romance with them. The only outfit you have complete control over is the player characters. Class weapon types have been altered as well. Warrior's can only use a weapon and shield combo or heft two handed weapons while dual wielding has been restricted to rogues. Mages can carry bladed staffs that do decent melee damage as well. The classes themselves are also nicely varied. Warriors are satisfying tanks who will appeal to the hack-n-slash fan in all of us. While rogues will satisfy a player looking to exert more control of the battlefield by say targeting a dangerous mage, stealthing past its guards and unleashing a devastating single target combo. Mages complete the party by having some very epic spells for dealing death from afar and supporting you during tougher enemy and boss encounters. Crushing prison comes to mind as a personal favorite.

    Leveling has been revamped as well. You still gain three points every level but you'll be spending some of them on different attributes. Both a warriors strength and constitution must be improved to wear high end armors while wielding their deadliest weapons only requires high strength. Rogues must only increase cunning by 10 every time to improve lock picking and dexterity for access to top tier weapons but both dexterity and cunning must be improved to don their best armors. For a mage to have access to the best robes they must buff their magic and willpower and better staves will require better magic. There are no truly new specializations but picking skills has moved away from skill tree's and are now skill webs. Each skill is now connected to a category such as Warmonger, Subterfuge, Arcane, etc. Each companion also has a unique skill web you must unlock by gaining either their friendship or rivalry. Overall, I'm pleased with the updated art style, save for one thing, the Darkspawn. Their look is not what I would expect pure all encompassing darkness to be. In Origins, they were the stuff of nightmares, disgusting and unnerving. They remind me of pale faced crack addicts this time around, which makes me very thankful for their limited role in this installment.

    My only real gripes with Dragon Age 2 are mainly the limited inventory for your companions gear and some reused dungeon maps. Buying new clothing and armor for your party would be nice but overall I believe its a very small negative in light of the games many other pluses. As for the reused maps, I was so absorbed into the world and story I didn't even start to notice until about 30 hours in. Even then, the maps are still much easier to understand then they were in Origins anyway.

    This is a different way of experiencing the world of Thedas and it's not going to be for everyone. Especially die hard fans of the PC version of Dragon Age: Origins. Still, this is an excellent experience that should not be overlooked and certainly lives up to Bioware's excellent pedigree. There is always room for improvement and I for one, cannot wait for Dragon Age 3.
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  9. Aug 1, 2011
    7
    while I want to give this game a great rating because I loved origins, this game just felt completely different and wasn't nearly as deep as the first one. It felt very shallow and while I did like the characters, the story just made me want to cry. also the lack of different areas to explore and the same dungeon areas just disappointed the hell out of me. though I do think that if theywhile I want to give this game a great rating because I loved origins, this game just felt completely different and wasn't nearly as deep as the first one. It felt very shallow and while I did like the characters, the story just made me want to cry. also the lack of different areas to explore and the same dungeon areas just disappointed the hell out of me. though I do think that if they can combine origins and two for the third one they can definitely make an awesome game worthy of the the bio ware title. Expand
  10. Jul 18, 2011
    8
    Dragon Age 2 is a good game but has several flaws. The repetition of environments and lack of real choices in the game make it feel shallow compared to Origins. The Voice acting, story and gameplay happen to make up for its shortcomings.
  11. Jul 19, 2011
    8
    Melhor visualizado em: criticalplayer.com.br

    Dragon Age 2 foi lançado em março de 2011, produzido pela Bioware e distribuído pela EA.

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  12. Aug 3, 2011
    7
    I would say that this is a brilliant game but despite the awesome graphics and wicked fighting system its flawed in the story line which i think its safe to say is what really built up the dragon age series, it gave our main character a voice which is what i liked i also like the the designs of the equipment but the story again was still to bare, unlike in origins you had multiple startI would say that this is a brilliant game but despite the awesome graphics and wicked fighting system its flawed in the story line which i think its safe to say is what really built up the dragon age series, it gave our main character a voice which is what i liked i also like the the designs of the equipment but the story again was still to bare, unlike in origins you had multiple start points this you only had one also it seemed like a quick fix ending not to spoil anything, but general a good game but a let down for the series but never the less i am looking forward to dragon age 3 and its new installments and with a hope of a more detailed story line one that will surpass origins. Expand
  13. Aug 9, 2011
    9
    While disappointed by Dragon Age II in some aspects it is till a solid game that contains the Bioware touch. I'm shocked how many diehard Bioware fans claim that they'll never purchase another Bioware game because of this. My score is inflated because so many others on here are terribly deflated. The number of 0s is astonishing considering what a 0 game would really be like.
    Sharp
    While disappointed by Dragon Age II in some aspects it is till a solid game that contains the Bioware touch. I'm shocked how many diehard Bioware fans claim that they'll never purchase another Bioware game because of this. My score is inflated because so many others on here are terribly deflated. The number of 0s is astonishing considering what a 0 game would really be like.
    Sharp graphics, quick load times, accessible interface, and an intriguing storyline that is unique in the way it tells a story of one person over time, in the same place. I loved that aspect although I understand why some might not. As for the criticism of the dungeons being too repetitive, I agree but this seems far more minor to me than many argue. Why is it so important for the map to be different in those dungeons when they all look so familiar in other games anyhow? In short, I loved this game despite it not living up to the quality of the predecessor.
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  14. Aug 16, 2011
    8
    While I totally agree with all of the criticism about the game (it's too short, there's no massive world to explore, etc.), I still feel as if this game was a great game...if viewed on it's own. Now, comparing it to DA:O, or even DA:O - Awakening, it is a TERRIBLE follow-up. I mean, there is no massive world to explore, just one city and a few identical dungeons surrounding. Instead of aWhile I totally agree with all of the criticism about the game (it's too short, there's no massive world to explore, etc.), I still feel as if this game was a great game...if viewed on it's own. Now, comparing it to DA:O, or even DA:O - Awakening, it is a TERRIBLE follow-up. I mean, there is no massive world to explore, just one city and a few identical dungeons surrounding. Instead of a traditional fantasy storyline (the unlikely hero brings a nation together to fight an unimaginable evil), it was more of...a story.

    However, despite it's glaring flaws, I still found the new combat system to be a HUGE step forward and the conversation wheel similar to Mass Effect was fantastic. Great companions, interesting story. Just, not a great step forward when compared to it's predecessor. Here's hoping Dragon Age III is better.
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  15. Sep 3, 2011
    7
    If you had never played Dragon Age: Origins, you would love this game. Yes, in comparison with the original it isn't as epic, and it feels like it was probably rushed a little bit, however, its still a pretty sweet game. The humor, action, and story were still great. If you have 25 hours to burn you won't be disappointed. On the negitive side alot of the "instance" areas are copiedIf you had never played Dragon Age: Origins, you would love this game. Yes, in comparison with the original it isn't as epic, and it feels like it was probably rushed a little bit, however, its still a pretty sweet game. The humor, action, and story were still great. If you have 25 hours to burn you won't be disappointed. On the negitive side alot of the "instance" areas are copied thru multiple quests, so you will get a bit of repetition from that, and the mobs come at you in waves now which can be a little annoying. Some companions can also be impossible to get on your side based on your class. Some of the original magic is there though and it's a 6 or 7 if you thought Origins was a 9-10. Expand
  16. Sep 21, 2011
    8
    Where Dragon Age 2 excels is the gameplay, not being an RPG fan I thought it was a great mix of the too. The story line was very well told and interesting, characters where fun to get to know, and over all the game was a success in my book.
  17. Sep 30, 2011
    9
    I did enjoy Da:0 alot. It was truely a joy playing a new rpg in Bioware class and style with a new universe that was both intriguing and dark. As such I did fast favor Da:0 over my old Bioware favorite Mass effect , and while proberly most people sat playing ME2 at launch, I was still stuck playing multiple playthroughs through Ferelden, not touching ME2 until about 3 months ago after II did enjoy Da:0 alot. It was truely a joy playing a new rpg in Bioware class and style with a new universe that was both intriguing and dark. As such I did fast favor Da:0 over my old Bioware favorite Mass effect , and while proberly most people sat playing ME2 at launch, I was still stuck playing multiple playthroughs through Ferelden, not touching ME2 until about 3 months ago after I finished my third playthough of Dragon age 2. I would say now that while Mass effect 1, 2, and DA:O are all terrific games with a quality not touched by any other roleplaying game serie I know of, DA:2 is for me the pinnacle of Bioware rpgs, a stepping stone to something even better. Let me explain: DA:2 is in many ways a different game then DA:O. It has a new dialogue system loaned by Mass effect, a reworked skill system,a new faster phaced fighting system making it into something more of a action game, and a simplication in roleplaying stats as itemization
    and stats. The later, something of the same as ME -> ME2, giving your compainons finalized gear and outfits, not giving you much of a choice customizing anything else then your own characther. While this might seem boring at first and missed, I couldnt in the end really see how it made the game any far less enjoyable. What makes Bioware game shine as much as they do are in my opinion mostly based on how great the compainons are. These characthers that follow you on your quests have always been greatly well done, always making me have more fun being stuck in conversations then actuall fighting in any Bioware game. Having these characthers having unique unchangable looks doesnt really bother me, instead for me it adds to the flavor, making each characther even more unique and unforgetting. I could go with having the option changing their gear, but as the game plays on, it really isnt that all missed. Going back to the compainions conversations and personalies, there is another great change in the dialoge system. Gone is the multiple text choices and in goes the wheel from Mass effect, giving you more pre defined and hinted choices. You always know when you are charming or intemitating, or joking, or being rude or being nice, or being persuaive. You can pretty much look at the icons for each dialoge choice and click it instead of looking at what your characther is actually saying in words. This is for me a big change from DA:O and not something always in my liking. I miss having conversations without a already known outcome. I miss saying something and not really be prepared where the conversation is going. The ME wheel is nice yes, but I really would like something more to DA:O. There is also the problem with about all the conversations being pre decided. Whatever choices you do you always end up with the same outcome in most cases, and this is in my opinion one of DA:2s biggest flaws, which stretches it self even to the games story. Before going into that I would like to finalize that the conversations in DA:2 are still great, well written and entertaining. They could just been less pre decided and defined.
    Going to the game story, its great. Its something of a rise to power story ( which I think is even a catch phrase done by Bioware for the game ), making out how your characther goes from being a nobody to a well respected hero. Its a bit Mass Effect the first over it, and while it may not be as epic or glorious as the first Dragon age's fight against the blight, it is good in its own way. It has all the exitement, twists , characthers and fantasy gory thats needed for a great story in this type of game, and it gets the job done. As with the conversations I do feel at times as whatever I do, Im always being pushed in the same direction. To say that no rpg is linear is false, but its abit to much in DA2, as I can feel my choices always makes me end up all the same. While its understandable that there is a story and I have to keep myself within it, I would like the illusion atleast that my own choices does make a difference, not just a gimmick. If I do run around and scream at whatever person I see, looking for the first best fight, I do not want to end up at the same exact place with the same exact conversation outcomes as if I workship the very ground the npcs are standing at, charming them with words and avoiding conflict at all cost. It was done in DA:O, it should be as well done in DA:2. Going quickly over the other changes, the combat is remade into a faster and more action like experience. I dont find it easier ( actually playing at hardest difficultiy, I have found myself pausing alot more in DA:2 then I ever did in DA:O ) but more fun and innovatie then DA:O was. The skill system is the best I seen in any rpg yet, beside I do miss the crafting abilities being skills. In a summary DA:2 is a sequal with alot of changes going on and not all of them in favor. But it is still quality and a great game that should be played by everyone. Done believe the hate, play it.
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  18. Oct 24, 2011
    10
    First, DO NOT LITSEN TO THOSE WHO HATE IT. Here's why: many of those who have written negatively about this game see it as merely the next step from Origins. While it did, they wanted it to step right, when it stepped left.

    The game does seem to detract from the concepts that made it so popular with a particular gaming crowd. More specifically, this is the crowd that seems to swarm the
    First, DO NOT LITSEN TO THOSE WHO HATE IT. Here's why: many of those who have written negatively about this game see it as merely the next step from Origins. While it did, they wanted it to step right, when it stepped left.

    The game does seem to detract from the concepts that made it so popular with a particular gaming crowd. More specifically, this is the crowd that seems to swarm the internet with their opinions. They expected a game based around old time RPG concepts, as a contrast to the trend of RPGs gaining a greater variety of concepts in cinema, action, and others in recent years. They were, to their dismay, wrong.

    Dragon Age 2 wields a strong assortment of new concepts for the modern age. Not all work, but they all build on the fundamental basis that made the first Dragon Age what it was. The gameplay is faster paced, and the cinematic experience is better, and the dialogue system is the best in the business by a bit. Built around a unique and interesting story, the game does feel like it was rushed. The large amount of repeated environments will make this obvious. It can be seen elsewhere, and hurts a number of aspects of the game. This, not on any reasonable level, does not make this game bad. Dragon Age 2 is a fun experience if you enjoy taking a chance on a unique action RPG. Don't expect to find an older styled RPGed, though. Also don't expect it to be great. Too high expectations can kill the experience and magnify what should be negligible flaws. I'd suggest that anyone who is remotely interested to try it at least through demo, though copies seem to be going for cheap after the internet backlash,
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  19. Nov 8, 2011
    9
    Surely this isn't a better game then the first part. But still it doesn't deserve all the negative score that it's getting now. Problem with this game is that they have flattened out a few of the RPG elements which shouldn't have been flattened out. Second; I don't get why they have repeating dungeon's. That is a big mistake. My last negative point would be the enemies just spawning nextSurely this isn't a better game then the first part. But still it doesn't deserve all the negative score that it's getting now. Problem with this game is that they have flattened out a few of the RPG elements which shouldn't have been flattened out. Second; I don't get why they have repeating dungeon's. That is a big mistake. My last negative point would be the enemies just spawning next to you. That seems really silly.

    So what is so great about this game? The story is just great. It's refreshing not to see some "hero needs to safe the world" story we are all getting used to. It's about a city with (and I dare to say) realistic problems. There is poverty, violence and discrimination. All problems that you are getting involved in and need to solve. The play through I had with this game lasted for 50 hours and those were 50 hours well spend. Simply love it and I hope there will be part 3 soon.
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  20. Dec 30, 2011
    8
    After a slew of negative reviews, I thought I would put my two-cents worth in - its a decent game, immersing, visually stunning, challenging, and I am playing it though to the end. There are a few niggles - the character control could be better, repetitive maps, and slow dialogue - but there is a thing called the 'escape key' which allows you to read and then skip the slow speech.
    And yes,
    After a slew of negative reviews, I thought I would put my two-cents worth in - its a decent game, immersing, visually stunning, challenging, and I am playing it though to the end. There are a few niggles - the character control could be better, repetitive maps, and slow dialogue - but there is a thing called the 'escape key' which allows you to read and then skip the slow speech.
    And yes, you can get male and female characters in bed - but is that such a bad thing as to pan the game to death?!
    Yes, there are better games - but this definitely adds something to the RPG genre and is worth a look.

    And no, I don't work for Bioware :)
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  21. Nov 9, 2011
    6
    This one kind of hurts to write because of how much i enjoyed the first one. Many of the things I love about the old game are no longer present. The scenery is very boring since you visit the same places over and over. The game also did little to improve on the base features of the last game. Leaving it feeling more like an add-on then a full fledged release.â
  22. Nov 11, 2011
    9
    I really enjoyed the Kirkwall atmosphere and i believe the reason i like the game is why traditional RPG enthusiasts diss it. THe game attempts to merge more with the ME2 style of RPG's and i don't think that is a bad thing. The story is solid, Some missions are dumb and the impact of other peoples decisions screws with the choices you would want to make. I guess thats how real life is butI really enjoyed the Kirkwall atmosphere and i believe the reason i like the game is why traditional RPG enthusiasts diss it. THe game attempts to merge more with the ME2 style of RPG's and i don't think that is a bad thing. The story is solid, Some missions are dumb and the impact of other peoples decisions screws with the choices you would want to make. I guess thats how real life is but the dice shouldn't be loaded as much when it comes to the decisions.
    Some of the companions are extremely well done and intrigue you greatly, however if you are committed to a Romantic relationship with one character early on you may not pay as much interest to characters that come along later in the game. Also the amount of grief that is thrown at Hawk is not really fair..Its one emotional body blow after another, and you can't do much about most of the situations.
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  23. Feb 1, 2012
    6
    Dragon Age 2 is an enormous disappoint. I feared the worst when Brent Knowles, the lead designer of Origins, left Bioware because he didn't like the direction the company was taking with Dragon Age. My fears have been justified. First I will say that this game is not horrible, nor is it broken. In fact, a few things are better. The graphics, for example, and the character models are farDragon Age 2 is an enormous disappoint. I feared the worst when Brent Knowles, the lead designer of Origins, left Bioware because he didn't like the direction the company was taking with Dragon Age. My fears have been justified. First I will say that this game is not horrible, nor is it broken. In fact, a few things are better. The graphics, for example, and the character models are far more realistic, but that us really where it stops.

    Gone are the epic locales and diverse dungeons, replaced with one city and tons of recycled areas. Gone, for the most part, is the epic, emotionally driven story. Gone is the crafting, and several of the customization options for part members. Most importantly, gone is the complex, challenging battle system, replaced with dumbed down skill trees and button mashing galore. This feels more like an action game now, when it shouldn't. Origins set the tone for the series as he successor to Baldurs Gate, giving us deep, complex battles that rely on wit more than brawn. Why did Bioware do this? For sales I am sure, but I would venture to say their plan backfired because so many of you have already voiced your opinions about this tragic disappointment if a game, and thank you for doing so. Bioware needs to hear us out! Mass Effect is a great action RPG series that is streamlined for a larger audience. Bioware sought their wants and needs, but where are ours? The gamers who long for deep, intriguing combat that requires the utmost strategy have been left to wallow in the shadows! Voice your opinion so that Dragon Age 3 returns to its roots!
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  24. Nov 17, 2011
    10
    Dragon Age 2 delivers the same classic RPG elements we have come to love from earlier BioWare titles, now with a hint of heavier, more fluent combat that pleases both old and new players alike. The stunning environments of Kirkwall and the surrounding lands never seize to amaze me, while some might be partially reused they still do bother the experience. In conclusion Dragon Age 2 is aDragon Age 2 delivers the same classic RPG elements we have come to love from earlier BioWare titles, now with a hint of heavier, more fluent combat that pleases both old and new players alike. The stunning environments of Kirkwall and the surrounding lands never seize to amaze me, while some might be partially reused they still do bother the experience. In conclusion Dragon Age 2 is a full fledged gaming experience for true RPG fans. Expand
  25. Nov 20, 2011
    9
    I never had one bad thing to say about DA2. I loved every minute of it. I've seen a lot of complaints about the re-use of caves and dungeons and what-not, but that doesn't bother me a bit. Graphics don't bother me a bit either. I do believe the graphics have improved from Origins, but in no way does graphics make a game. For me it's story and characters, and I loved both aspects inI never had one bad thing to say about DA2. I loved every minute of it. I've seen a lot of complaints about the re-use of caves and dungeons and what-not, but that doesn't bother me a bit. Graphics don't bother me a bit either. I do believe the graphics have improved from Origins, but in no way does graphics make a game. For me it's story and characters, and I loved both aspects in this game. I've bought all DLC so far, and I can't wait to see what happens in DA3. Expand
  26. Nov 23, 2011
    7
    Dont think this game deserves to be ranked a 4 on the user scores. Can understand why people did this and that would be frustration in that it did not live up to dragon age origins and the hype surrounding it. The graphics in the game are very good and it has a decent storyline, however the actual combat at times was rediculious.
  27. Feb 12, 2012
    6
    I had low expectations for Dragon Age 2 when I started playing it. As much as I loved Dragon Age: Origins, I did play the 360 version, which was horrid horrid PC port, with terrible washed out graphics and a disappointingly unmanageable UI. So when I saw that Dragon Age 2 was a lot more console friendly, I was pleasantly surprised. The UI is much more pleasurable to use on a console and isI had low expectations for Dragon Age 2 when I started playing it. As much as I loved Dragon Age: Origins, I did play the 360 version, which was horrid horrid PC port, with terrible washed out graphics and a disappointingly unmanageable UI. So when I saw that Dragon Age 2 was a lot more console friendly, I was pleasantly surprised. The UI is much more pleasurable to use on a console and is overall less frustrating and more intuitive. However, it's really hard to overlook the many many flaws in game design present throughout Dragon Age 2. Firstly the story lacks any of the ambition and scale of the DA:O and instead opts for a more intimate family affair. Which is fine, and does lead to some more memorable moments with your party members which DA:O sometimes really lacked. But, you never feel like you're really part of anything and the links to the first game (you're originally from Lothering) feels a tad contrived. Secondly, the game world is so small and has zero variation. You spend the entire game within the same city, every now and again going to the countryside for a nice stroll. That was a terrible design choice made by Bioware. The world of Dragon Age is so extensive and full of interesting lore, so why not let us explore it?! But, for me, the biggest insult of this game was the way in which they use the exact same maps for different areas of the game. One cave in one area of the countryside, will have the exact same layout as a cave in another part of the countryside. They are the exact same places but certain areas have been walled off, as to bring about the illusion of the caves being different places. In fact, they don't even bother to adjust the mini-map, so even if a door in one occurrence of the one cave design is blocked off, the passage that it is blocking will still appear in the mini-map! That's just disgraceful and for me, has tarnished Bioware's name as a company who produce high-quality games. It's lazy game design at its worst! So, lacklustre story and terrible environment and location design. But, I feel like there are areas of Dragon Age 2 which aren't quite as horrific. The levelling system and talent trees are pretty much exactly the same as Dragon Age Origins, just with a sheen of gloss. The combat, although now less tactical, does look a lot better. In particularly the mage characters now look like more of a part of the action, actually moving their bodies to cast spells instead of just shuddering in the corner while rogues and warriors dance about like in DA:O. But I think they went a bit over kill with the Rogues (why on earth do you have to kick Poison flasks at enemies? That just looks a bit turd really). Overall, I did strangely still enjoy Dragon Age 2, despite the fact it suffers from some terrible terrible design choices, simply because some of the characters are well implemented into the fledgeling story. Anders in particular had a story which simply out-shone the rest of the game and the Mages vs. templar debacle could be quite promising eventually. I actually cared what happened to Anders and I really liked what happened (more dark, unstable, psychopathic characters please!). I think that might have been the only reason I ended up completing the game. I hope that Bioware can learn from there mistakes here and try to put some more effort into a series that is quite obviously loved by many. Just look at the fan rage on here! That's representative of a seriously disappointed fan base. Expand
  28. Feb 24, 2012
    10
    I was expecting something akin to Mass Effect in Medieval times. The only reason I bought it was because I had finished ME1 and ME2. I had not played Origins yet. In the end I found it fantastic, I had come to love a handful of the characters and grew especially attached to my style of playing, bring up the difficulty and you actually have use some strategy to win. No doubt they tried toI was expecting something akin to Mass Effect in Medieval times. The only reason I bought it was because I had finished ME1 and ME2. I had not played Origins yet. In the end I found it fantastic, I had come to love a handful of the characters and grew especially attached to my style of playing, bring up the difficulty and you actually have use some strategy to win. No doubt they tried to cut costs with environments. I loved it so much I bought Dragon Age Origins Ultimate edition, which was much more pure RPG. In the end if you've played Mass Effect you should get this game Expand
  29. Feb 29, 2012
    7
    It is so sad that the story in DA2 was so bad. In my opinion, DA and DA2 should never have been related.
    BUT the game did have som really good gameplay and fairly god visuals
  30. Apr 3, 2012
    8
    While I found that it clearly does not live up to its predecessor or other BioWare titles, I still thoroughly enjoyed the game while I played it. I liked the gameplay and combat, while it's hard for me to say whether it is an improvement or downgrade from Origins, it is certainly different. The scope of the story is quite limited (most of the game takes place in the same general location)While I found that it clearly does not live up to its predecessor or other BioWare titles, I still thoroughly enjoyed the game while I played it. I liked the gameplay and combat, while it's hard for me to say whether it is an improvement or downgrade from Origins, it is certainly different. The scope of the story is quite limited (most of the game takes place in the same general location) and it certainly does not have the epic feel that you may expect. While on a smaller scale than usual, the story is still great. The party dynamic and character interactions make up the strongest parts of the game and in that aspect keeps it on par with most of BioWare's other works. All in all, of the nine BioWare games that I've played, I would rank this one as #8, however it remains quite enjoyable in my opinion. Expand
  31. May 15, 2012
    5
    Yes, its dumbed down and no, its not really a RPG game anymore. Its a hack-and-slash action game with some RPG content in that you can chose which silly sidequest you want to do next and you can chose skills and attributes when you level up. The whole point with the baldurs gate series and neverwinter night and DA:1 was the delightful strategy moments in the battle. You planned yourYes, its dumbed down and no, its not really a RPG game anymore. Its a hack-and-slash action game with some RPG content in that you can chose which silly sidequest you want to do next and you can chose skills and attributes when you level up. The whole point with the baldurs gate series and neverwinter night and DA:1 was the delightful strategy moments in the battle. You planned your battle, you skills, your ability points, what characters to pick for what quest and so on. Forget all that. Just take the characters that bores you the least and spam powers until every spawning mob is dead.
    With that said, and realised, its actually kinda fun. Its actually a great hack-and-slash game. I sit in my chair and click until everything is dead, i loot some stuff, i click past conversations that only annoy me. But its not boring. Its not an RPG game, its not in the least challenging (and i play on the most difficult setting), but its casual fun. Therefore i give it a 5/10. Its ok. Not good, not bad, its enjoyable when you feel like you dont have energy to think.
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  32. Jun 13, 2012
    8
    Sure, the game is more mainstreamed and its a little easier. Boo Hoo. It is still fun and entertaining. The characters have depth and the voice acting is good. The story is weaker than the first but it is still good and entertaining.
  33. Apr 25, 2014
    0
    This is not an RPG. There are no choices or customizations. It's like Government... you get the illusion of choice, you get 1 of 2 Satans to pick from. That's the options-scales in this game. Everything is flashy and meant to captivate you "ooh attacks look so cool now". It's smoke and mirrors... dog and pony show... NOT SUBSTANCE beneath it. It's boring, weak, and repetitive combatThis is not an RPG. There are no choices or customizations. It's like Government... you get the illusion of choice, you get 1 of 2 Satans to pick from. That's the options-scales in this game. Everything is flashy and meant to captivate you "ooh attacks look so cool now". It's smoke and mirrors... dog and pony show... NOT SUBSTANCE beneath it. It's boring, weak, and repetitive combat that is essentially brainless. No matter what class you're playing.

    Knights Of The Old Republic was a legendary game that got EVERYTHING RIGHT. Story-telling... RPG, combat... characters... these Dragon Age games get worse and worse and they're all visuals with no real substance at all. And negative reviews are all correct... this game is ON RAILS. Again... NO OPTIONS. The illusion of choices.

    Characters are awful. Story starts out boring and persists to be boring. You can interact with nothing but your next quest thing/guy/objective. On Rails.

    I played this over a couple times as Rogue/Warrior and you're just restricted to nothing at the beginning-mid... few if any skills. Activated Abilities and Passives abound and limit actual gameplay. Combos non-existent. You're 8-12 years old you might like this game a lot. If you're older then that you will hate this piece of flaming ****

    I'm pissed I wasted $20 and had to load these Gamestop Apps (because Origins Store kept having difficulties..) then loading Origins then updating... etc. etc. So much **** to just PLAY A GAME. That's not even a game.... It's not even a good story or movie-game. It's just awful beyond words. And there are recycled areas and everything...

    Recycle, reduce, reuse. The philosophy of these companies now; especially with sequels.

    I'm actually proud of myself thinking of that just now.... RECYCLE. REDUSE, REUSE. That's what these companies do in these games, especially EA. Remember Command and Conquer? Same... damn... thing... happened with it. Over and over.

    DO NOT PURCHASE by titles. I played Diablo 1 and 2... did not buy 3. Watched the updates... learned it was corrupted and garbage. Made by different people. Same with Knights Of The Old Republic MMO... saw it was turning out to be trash and based on greed. Same with C&C titles. Titles get bought out and passed around and used to create a cashcow through people's nostalgia. Don't trust books by covers, ever, or people by looks, or games by titles/screenshots. Research first.

    I mean I could go on all day how bad this game is. It's SO GOD DAMN BORING. BORING. BORING. BORING. Repetitive, NOT an RPG on any level.. (I mean what in this game constitutes it as a real RPG... seriously... it's an illusion). There's really no story either... the other negative reviews are saying it right; no story. Another illusion.

    Go back to old games if you want great stories and great fun. Go play Diablo 1 and 2. Go play Knights Of The Old Republic, or even KOTOR 2, the unfinished and cut down sequel that was forced to be rushed out too early and got chopped in half. Even KOTOR 2 is better then this trash... BY FAR.

    Some other points...

    You cannot talk to party members... they have set gear. It's like no interaction or customization of them at all. You can summon a dog briefly.

    The combat is just extremely slow and plodding. The difficulties just make things take longer to kill. That's all. So there's no difficulty, just kind of a handicap for the enemy. It doesn't make you think any different it just extends combat time. *shrug* You will be bored to tears.

    Another major point: I don't want to paly a game... and read through a god damn bible of Codex/Journal/Quest stuff. There is so much crap to read... it's ridiculous.

    Running and running and reading and reading and running... who wants to DO THAT. Reading is ok, but don't make people read ultra-boring, red herring... non-sequitur ****.

    And quests don't upgrade with the details you want to see. You forget something, go back to the NPC and start over. Not like it matters.

    Probably the most NOTEABLE THING... about this game, is the glitch looking movement and graphics. I have top of the line PC with 6-core processor and an awesome video card. JUST UPGRADED....

    ANY VIDEO SETTINGS YEILD THE SAME GLITCHY LOOKING MOVEMENT AND ENVIRONMENT FLAWS. Big lines, squares of darkness... borders in the environment... weird anomalies... changing settings in anyway did nothing. Same speed, same choppy movements... same glitchy looking hair on characters that looks like toupees... (you can see under it, bald heads). Good graphics but terrible/recycled animations and doodads.. same bookshelf, same walls, same everything, everywhere. It looks like the same crap that was all in DA:O.... it seriously does... Doesn't even look like anything really new went into this.

    Go watch the cutscenes on youtube if you want to see the story-aspects. That will tell you right there.
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  34. Aug 23, 2012
    5
    I liked origins quite a bit but this sequel disapointed me. First, positive: Um... the loading screens were cool i guess. The writing had some funny bits, and there were... maybe two characters who weren't really annoying. So Negative: The choice of different races and histories are gone from the first game. You play as Commander Shep- i mean "Hawke". Speaking of Mass Effect the game has aI liked origins quite a bit but this sequel disapointed me. First, positive: Um... the loading screens were cool i guess. The writing had some funny bits, and there were... maybe two characters who weren't really annoying. So Negative: The choice of different races and histories are gone from the first game. You play as Commander Shep- i mean "Hawke". Speaking of Mass Effect the game has a similar dialogue wheel. You can choose between 3 types of dialogue Angelic, Evil or Funny. It's a pain in the ass because you aren't sure what Hawke will say so all of a sudden you'll mean to be intimidating but end up being racist. The actual gameplay isn't extremely different the major change is that instead of a single group of enemies you'll usually start a fight and then have to fight of several waves of enemies. This gets really tedious and can drag on a lot. The rpg elements are really dumbed down. The absolute worst part however is that there are maybe, if i'm being generous 20 different environments in this game. You'll be going throught the same areas about 5- 7 times each. It gets realy annoying. The story's not awful but there are some real annoyances. The framing device is good and it leads to one or two great moments since the narrator's somewhat unreliable. The party members are almost universally obnoxious though. All of them have One character trait and they neer shut up about. One guy used to be enslaved by a mage, so he never shuts about how he hats mages and being a slave. Other memorable characters include slutty pirate and naive elf girl who consorts with demons mage who is literally posessed by a demon. It's a bad sign when you should really have killed several of your party members. This game was clearly rushed. It's certainly not awful and it may be worth checking if you got it for like five bucks or just borrow it, or particularly like the setting but overall i'd say wait out and see what happens with Dragon Age 3. Expand
  35. Nov 13, 2012
    6
    OK I have no clue what bioware was thinking when they made this game why did they change the game so much. Like when I heard they were making dragon age 2 I immediately perordered cause the first one was so good but as it turns out its half as good just with better graphics. I mean why not pick up were first left off why is that I only get the city to explore. I mean everything that madeOK I have no clue what bioware was thinking when they made this game why did they change the game so much. Like when I heard they were making dragon age 2 I immediately perordered cause the first one was so good but as it turns out its half as good just with better graphics. I mean why not pick up were first left off why is that I only get the city to explore. I mean everything that made to first one good was left out. Though the combat was improved. The story was OK I guess just didnt stack up to origins. Plus it didn't mention anything about my character from origins nethier. Idk the game just felt dull and boring Expand
  36. Feb 2, 2013
    6
    Combat is good, Dragon's are barely there, Story is hard to understand, graphics are good. You barely can understand the story, is there any sense? A C- for me
  37. Jan 23, 2013
    8
    Every time I play this game, at some point I can't help but imagine an EA exec telling a group of programmers at Bioware that there should be fighting at least once every 4 minutes and 30 seconds in this game. The battles, while fun, are often meaningless and repetitive, which is probably my biggest gripe with Dragon Age 2. This is a good game, however. The characters and setting were wellEvery time I play this game, at some point I can't help but imagine an EA exec telling a group of programmers at Bioware that there should be fighting at least once every 4 minutes and 30 seconds in this game. The battles, while fun, are often meaningless and repetitive, which is probably my biggest gripe with Dragon Age 2. This is a good game, however. The characters and setting were well executed and the RPG elements are still left in touch from the first game in the series. While there is definitely some lazy level-design, most of the game is more polished than the first Dragon Age. That said, I think EA has to stop promoting generic gameplay as an attempt to reach out to a broad consumer base. It didn't work in Crysis 2 and Dead Space, and it doesn't work well in this game either. The sales of those first two games and the current price of EA stock should be a wake up call: EA should let its developers get funky and stop trying to copy Activision's business model, cuz its just not working. Expand
  38. Jan 25, 2013
    9
    Quite possibly my favourite Bioware RPG of all time. The framed narrative, the measured pace of the development of Kirkwall as you interact with it and the room it provides your NPC companions to grow in all cannot be recommended enough. Yes it has a few problems with the end narrative being pretty firmly on rails, and re-use of environments so if you think these things are going to be aQuite possibly my favourite Bioware RPG of all time. The framed narrative, the measured pace of the development of Kirkwall as you interact with it and the room it provides your NPC companions to grow in all cannot be recommended enough. Yes it has a few problems with the end narrative being pretty firmly on rails, and re-use of environments so if you think these things are going to be a problems I will see the game is not for you. Likewise if coming to it from an endless Dungeon Crawling D&D background, and just want to play more of the endless brownfest of Dragon Age:Origins then this sequel is set to disappoint. If However you are more of a Story based gamer, who has always felt that Bioware sells itself short on the NPC and narrative side of things prepare for a much improved and suprisingly enjoyable game.

    In a nutshell if your favourite tabletop RPG is D&D 3.5 stick with DA:Origins, if it is Exalted play Dragon Age 2.
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  39. Feb 23, 2013
    7
    Dragon Age II is not BioWare's finest game, nor is it the most polished game they've ever released, but I think it's an underrated game whose finer qualities are overlooked because of its flaws. Inevitably it is compared to its predecessor, the superb Dragon Age: Origins. The first Dragon Age game was a labour of love, years in the making.

    Dragon Age II, given even half the time that
    Dragon Age II is not BioWare's finest game, nor is it the most polished game they've ever released, but I think it's an underrated game whose finer qualities are overlooked because of its flaws. Inevitably it is compared to its predecessor, the superb Dragon Age: Origins. The first Dragon Age game was a labour of love, years in the making.

    Dragon Age II, given even half the time that BioWare had to work on DA:O, could have been another polished, memorable, well-loved game, albeit one that took risks and changed the formula of its predecessor. Instead, due to publisher pressure, they were forced to put out a game with recycled maps and less content and features than I suspect they would have liked. Its strength lies in its story, its characters, and the themes it contains. With Hawke they attempted to dissect the classic Hero's Journey, and I think they nearly succeeded.

    I refuse to believe that BioWare deliberately trolled fans by putting out an inferior product or were just looking to make a quick buck. Fans are welcome to gripe and nitpick about this or that detail they didn't like or this or that element they thought was poorly implemented or altogether absent. It wasn't a perfect game, but I believe the blame lies with the publisher and they hold executive power over the developers of games under their banner. Like LucasArts when they stupidly forced Obsidian to release Star Wars Knights of the Old Republic II: The Sith Lords early in order to have it available for X-Mas, Electronic Arts made a critical error in forcing BioWare to release Dragon Age II before it was truly ready for public consumption. Blame EA if you must blame anyone.

    Underneath the messier, uglier aspects of Dragon Age II lies a good game, one that could have been a great game. I hope Dragon Age III will be the game that DA2 was never allowed to be. I hope it is able to strike a perfect balance between what made DA:O great and the things that worked well in DA2.
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  40. Feb 7, 2013
    6
    Ok this is my first review here and I read many negative reviews of this game, that's not completely true. Its main problem is that it's a sequel and as so, it's impossible not to compare with its prequel. The story itself is really appealing but there is nothing of the freedom of the first one (and its expansion). Reducing the exploration to a single city and some random external placesOk this is my first review here and I read many negative reviews of this game, that's not completely true. Its main problem is that it's a sequel and as so, it's impossible not to compare with its prequel. The story itself is really appealing but there is nothing of the freedom of the first one (and its expansion). Reducing the exploration to a single city and some random external places simply does not work in a fantasy game. Maybe in a futuristic game where cities are giant, but here...
    And the dungeons: seriously? A couple of identical maps with just some different texture??? They even didn't bother of removing from the map areas not used in that particular cave!!! I spent hours searching to access a place displayed in the map before understanding that in some other exactly identical dungeon elsewhere that area was just accessible normally!!!
    It's not true that characters are flat, some are nice, some really intriguing, but again, do you want to compare Leliana from DAO with Isabela? No way.
    The combat is interesting, you basically control a party of 3 members but you can choose only 2 of them and use a combination of strength, agility and magic. At hard level it can be hard but just because the enemies appear from nowhere. If you can accept that the Darkspawns (demonic zombie-like creatures) could potentially rise from the ground, you simply can't accept humans appearing from nowhere in an harbour! You are almost constantly ambushed reducing possible tactics considerably. Things that were not happening in the previous game and that also makes mages almost useless, even because really depotentiated. So the best way? Pure strength and an healer just in case.
    The sound is average, nothing memorable, but it's not the first thing I look in a game. Surely I notice if it is very bad and this is not the case. Some cinematics are indeed really good.
    So why a vote of 6 and not lower? Well because if you don't compare the 2 games and for a moment you forget was developed by Bioware, a company that produced among the others Baldur's Gate, Knights of the Old Republic and Mass Effect (I have all their RPGs) it's a decent game, probably with no replay value, but I played it and finished in few weeks because at least the plot was intriguing and I was hoping something interesting happened. I tried only 2 DLC, those that came for free with pre-order edition and they didn't add as much as the golem in DAO for example.
    An average game that will not stop me from waiting Dragon Age III, for any random player who wants to try an RPG there are better options, but if you read about it and love the settings (Thedas is a really interesting world) it's surely worth playing it.
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  41. Mar 15, 2013
    6
    As a huge fan of Dragon Age: Origins, I couldn't help but feel very disappointed by Dragon Age II. The gameplay whilst more fluid was made far too easy and basic for an RPG, It loses the thing that made Origins fun which was challenging tactical gameplay, the characters in DA2 are decent but they are not as good as the Origins cast and the decision to make the whole game take place in oneAs a huge fan of Dragon Age: Origins, I couldn't help but feel very disappointed by Dragon Age II. The gameplay whilst more fluid was made far too easy and basic for an RPG, It loses the thing that made Origins fun which was challenging tactical gameplay, the characters in DA2 are decent but they are not as good as the Origins cast and the decision to make the whole game take place in one city and some area's nearby it was a huge mistake and one of the most blatant examples of reusing locations, Dragon Age Origins felt huge in scope but DA2 feels limited, bland and disappointing, I hope BioWare can return to form with Dragon Age 3 because another game like DA2 would be a massive disappointment considering how great DA: Origins was. The game also has one of the worst endings I've seen in recent times, It's like BioWare doesn't know how to end games recently. Expand
  42. Apr 29, 2013
    5
    If DA2 came before Dragon Age origins, I think then that this would have worked a little better.

    Alas, this is not the case, and when we compare Dragon age 2 to Dragon age Origins, most of us feel disappointment, but if DA2 was a standalone game however, it would have done a little better in my eyes. Downgrade in graphics, lazy design, less customization, and a cast of characters I
    If DA2 came before Dragon Age origins, I think then that this would have worked a little better.

    Alas, this is not the case, and when we compare Dragon age 2 to Dragon age Origins, most of us feel disappointment, but if DA2 was a standalone game however, it would have done a little better in my eyes.

    Downgrade in graphics, lazy design, less customization, and a cast of characters I hated half of. The argument here is that DA2 did better on the action standpoint, but I disagree, and found that it was even less fun than the first game.

    DA3 will have to pull of a sodding miracle to save this game franchise, Bioware is going down hard, and not much can pull it's boots out of the fire from the damnation it received from this game, and ME3.
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  43. May 12, 2013
    9
    After hearing opinions and reading reviews, I'm convinced most people who despise this game do it for one reason only it is not Dragon Age: Origins. They try to justify their hatred for the game by blowing minimal flaws out of proportion. Here is my opinion.

    Dragon Age 2 has amazing combat. It is all subjective, and many would prefer the MMO-reminiscent auto attacking and occasional
    After hearing opinions and reading reviews, I'm convinced most people who despise this game do it for one reason only it is not Dragon Age: Origins. They try to justify their hatred for the game by blowing minimal flaws out of proportion. Here is my opinion.

    Dragon Age 2 has amazing combat. It is all subjective, and many would prefer the MMO-reminiscent auto attacking and occasional move selecting layout, but I highly prefer this more engaging, action-RPG "button mashing" style. The attribute trees have been cleaned up, the 3 classes now all have defined options and roles.

    The characters in this game are not shallow. I do get tired of listening to them all whine about their pasts and their personalities, but just because they are annoying does not mean they are weak. Most notably, Anders and Isabela have extreme character development depending on how your relationship with them is.

    And, yes, just to get it out of the way, the game has flaws. They overuse dungeons like there is no tomorrow, the NPCs eyes are unreasonably bright, the overall graphics are lackluster (but highly improved from Origins,) everyone has the same outfits and looks the same, the story is arguably weaker (depending on your tastes, I thought it was weaker,) and of course we were all led to believe Flemeth would play an important role in the beginning but she never showed up after the first act.

    The flaws are existent, but they are not deal breakers and they are not the meat-and-bones of the game. The combat is strong, the story is solid and the characters aren't a bunch of walking cliches. This is a GOOD game, it's just not Origins.
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  44. Nov 11, 2013
    8
    I must be the only person in the world who preferred this game to dragon age 1, the game play was more immersive and the story-line was just plain better than the all to common line of the previous, whilst not so grand in scale the intricacies of this story were a cut above. If I were to criticise it in any way it would simply be that it is a lot easier than the first. If you enjoyedI must be the only person in the world who preferred this game to dragon age 1, the game play was more immersive and the story-line was just plain better than the all to common line of the previous, whilst not so grand in scale the intricacies of this story were a cut above. If I were to criticise it in any way it would simply be that it is a lot easier than the first. If you enjoyed Kingdoms of Amalur or dragons dogma then this game is definitely worth your time. Expand
  45. Jun 11, 2013
    8
    8. Not a 10. Not a 9. 8. Just saying so that y'all who loved Origins so much don't think I'm just gaga about the game. About Origins. I give it a 4 at best. I don't see why everyone liked it so much. Sure, you have your die hard RPGrs who will love just about anything. But really, why didn't Origins pass off into obscurity? The only reason I can think of is that there weren't8. Not a 10. Not a 9. 8. Just saying so that y'all who loved Origins so much don't think I'm just gaga about the game. About Origins. I give it a 4 at best. I don't see why everyone liked it so much. Sure, you have your die hard RPGrs who will love just about anything. But really, why didn't Origins pass off into obscurity? The only reason I can think of is that there weren't enough other RPGs at the time of its release and that it had the stamp "BioWare" on it. Barring those two things I don't see how Origins ever made it off the shelves. Expand
  46. Jul 21, 2013
    6
    Dragon age: Origins was pretty great. The sequel has been dumbed down to be an action game with automatic healing and enemies appearing out of thin air. A sad example of what happens when studios try to go for a broader audience. Don't know if that worked here but at least RPG fans were disappointed.
  47. Aug 1, 2013
    3
    I often wonder what people would have felt playing this game if its predecessor did not exist. Probably a little less let-down. DA2 is more intensive when it comes to combat, but that's not the problem. The plot is poor, characters are not that appealing, and it feels linear and simplistic. Might have done better as a large XBLA arcade game in some ways. Another nail in the coffin for Bioware.
  48. Apr 10, 2014
    1
    Combat dumbed down. The art-style changes made since DA:O are awful. Companions are mostly bad and boring. Re-used areas all the bloody time! The game is a disaster and the biggest disappointment I had experienced with Bioware.

    The 'awesome' button killed the game. I hope that it won't kill the franchise when DA:Inquisition goes live.
  49. Jan 19, 2014
    0
    Do not buy it. It's a s**t without any sense... It's not an RPG it's a poor arcade game unable to give you anything just leave it on the shop shelf. I don't understand: is there a connection between the creation of the origin platform and the sharp deterioration of the games produced by electronic arts? The witcher 2 it's thousand times better
  50. Dec 31, 2013
    0
    This game is not only one of the most disappointing sequels ever made but a terrible RPG overall, to boot. It feels like a rush job EA ordered Bioware to put on the market to fill the void in their schedule before Mass Effect 3 came out. If you did not play the first Dragon Age game, you might think this is okay, at best. If you loved the first game, however, you’ll most likely find DragonThis game is not only one of the most disappointing sequels ever made but a terrible RPG overall, to boot. It feels like a rush job EA ordered Bioware to put on the market to fill the void in their schedule before Mass Effect 3 came out. If you did not play the first Dragon Age game, you might think this is okay, at best. If you loved the first game, however, you’ll most likely find Dragon Age 2 an abomination worthy of being hunted down by Templars.

    There is no continuation of any loose threads from the DA: Origins story other than a few characters making lame cameo appearances. This despite a cliffhanger ending where Morrigan (and possibly your Warden character, with her) disappear through a mirror portal to an unknown location. Instead of bothering with any of that stuff, Bioware thought you might enjoy playing the life of Hawke, a refugee who ends up in the city of Kirkwall and stays as far away from the plot of DAO as possible. So what does he do? Well…nothing, really. Just wanders around Kirkwall & its environs.

    To give you something to compare this to, imagine that the second Lord of the Rings movie decided to take a break from all that heavy stuff about Frodo, the One Ring, Sauron, etc and instead followed the life of a guard in the village of Bree. That’s what Dragon Age 2 is like.

    This is doubly disappointing since the story & characters in DA2 are completely uninteresting and silly. It’s like reading fan fiction. There are a few returning, minor characters from the first game who were pretty cool there but are ruined by Dragon Age 2’s dull-witted dialogue & stupid plot choices that cannot be changed no matter what. Oh and pretty much everybody but Hawke’s sister and the dwarf guy are bisexual, which again, is silly and seems designed by a 10-year old boy: “I want male or female Hawke to be able to have sex with everybody!”

    The game tries to pretend like your choices make a difference but they ultimately don’t. The first game explored a very complex relationship between Templars & mages. DA2 turns everything DAO spent telling you about this relationship on its head. DA2 wants to paint a portrait of Templars just being jerks while mages are poor victims who should be set free. Except that every time you side with a mage over a Templar, the mage decides to turn into an evil demon to gain more power. This includes the head enchanter during the final part of the game. To me, that seems pretty conclusive proof that maybe the Templars are right. There isn’t anyone to root for and you end up killing pretty much everybody.

    The atrocity doesn’t stop at the story & characters, unfortunately. Gameplay is broken as all you need to do is talent up the dwarf’s crossbow damage. I literally ended up running around & spamming the attack button in every fight, including bosses. I barely even needed to heal myself except during a few fights. A huge letdown from DAO’s combat system that was very strategic and required you to pay attention to what you were doing to beat many groups of enemies.

    The most unforgivable sin this game makes, though, is that of its reused environments. It’s bad enough the story takes place over several decades, giving Bioware an excuse to drudge up the same old environment maps after a “10 year later” subtitle. However, they also reuse the exact same maps for supposedly different areas. One, in particular, is the “cave map” that appears whenever you go inside a cave dungeon. It’s not supposed to be the same cave every time, but IT IS the same cave. They don’t even do palette swaps or rearrange any items. The most they do will be to block off section of the map or start you from the opposite end to try and make it feel fresh. Ditto for the “mansion map” and “underground map”. It’s the laziest thing I’ve ever seen in a game, especially for a AAA budget game.

    To recap: uninteresting gameplay, terrible story, stupid characters, and walking again & again through literally the same maps for 30+ hours. If that sounds like fun, have at it. As far as I’m concerned, though, the Dragon Age franchise is dead well before its time.
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  51. Aug 30, 2013
    1
    Just boring as hell.

    When I played this game I was devastated. The complete change of artistic and gameplay direction was an unexpected and not at all pleasant shock. The worse aspect is the combat. Completely ruined. Enemies just spawn and spawn from nowhere, making any kind of tactics useless. Its just hack and slash and really dull. The character progression is streamlined, and
    Just boring as hell.

    When I played this game I was devastated. The complete change of artistic and gameplay direction was an unexpected and not at all pleasant shock.

    The worse aspect is the combat. Completely ruined. Enemies just spawn and spawn from nowhere, making any kind of tactics useless. Its just hack and slash and really dull. The character progression is streamlined, and it's OK I suppose but not very involving. You can't do anything with your companions and they aren't very interesting apart from a few exceptions.

    I loved DA:Origins and really wanted to like DAII. I tried to play this game for about 11 hours but just found the combat to boring and the story not interesting enough.

    I've sold it now and wouldn't recommend it to anyone, the worst of all worlds. It's just boring as hell.
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  52. Jul 7, 2014
    0
    I love DA: Origins and win the game in nightmare 10 times, with full Achievement.

    Este juego es por mucho uno de los peores RPG que me tocó jugar. Ni siquiera es un RPG, no tiene el menor sentido, usaron algunos elementos del Origins (que si es un buen juego) sin siquiera usar la atmósfera del primer juego. Nada de lo que uno espera. Agregar variantes y cambios en la mecánica puede
    I love DA: Origins and win the game in nightmare 10 times, with full Achievement.

    Este juego es por mucho uno de los peores RPG que me tocó jugar. Ni siquiera es un RPG, no tiene el menor sentido, usaron algunos elementos del Origins (que si es un buen juego) sin siquiera usar la atmósfera del primer juego.

    Nada de lo que uno espera. Agregar variantes y cambios en la mecánica puede ser "Excelente" (Biohazard 3 - Biohazard 4) pero en este caso fue patético. El juego es extremadamente fácil en "Pesadilla", el 90% del tiempo tengo a mi equipo atrás, lejos de la pelea y a mi personaje pegando y curandose cuando necesita.

    La dificultad y la inteligencia artificial es patética. Hay 2 formas de jugar: pegar, pegar y pegar o pegar, pegar, usar habilidad, pegar, pegar. Si por algún misterioso motivo llegas a perder suficiente vida como para morir, solo tenes que correr en circulos, en solo 2 horas de juego ( las 2 más aburridas) tenes todo el dinero necesario para comprarte los primeros items, que sorprendentemente dado lo facil del juego, sirven hasta la mitad sin problemas.

    MALISIMO. Es tan malo que tuve que loguearme luego de años a metacritic a criticarlo y salvar a cualquier latino que llegue a tirar dinero en esta basura. :D
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  53. Nov 11, 2013
    1
    could in the original). And I never knew who to choose, as they are all flat, shallow and extremely hard to sympathize with. They've also ripped of the function to actually do any real talking to them, meaning you're stuck with a bunch of idiots that from time to time will chit-chat with each other about "quirky" stuff. While this was a nice perk of the original game, in this game it justcould in the original). And I never knew who to choose, as they are all flat, shallow and extremely hard to sympathize with. They've also ripped of the function to actually do any real talking to them, meaning you're stuck with a bunch of idiots that from time to time will chit-chat with each other about "quirky" stuff. While this was a nice perk of the original game, in this game it just makes the game feel even less interesting.

    They've changed the dialog system as well. While you chose from different speech alternatives in the original, which often had a range of options besides the good or evil one, this game will provide you with three types of answer. The good one, the evil one, and the "funny" one. But the character will seldom say exactly what you wanted, as you won't know for sure what the outcome will be. I find the new dialog system to be shallow, and overall makes the conversations uninspiring. While the protagonist do have a voice over, I must say that I actually felt less attached to him/her because of it, as I thought it affected my roleplay in a bad way.

    They have tweaked the battle system, including giving it more of a hack and slash feel. This actually felt nice the first 10 minutes, but as you'll soon realize that there's about 5 different fiends in the game and that you'll for some unexplained reason keep getting attacked every 30 seconds, it stops being fun in an instant. And not only will you keep getting randomly attacked, they've also made the fiends come in waves; meaning you will keep fighting the same guys forever and ever before you're done and may proceed with whatever the hell you were supposed to do. The classical RPG feel is completely taken away as well. I often found myself wishing that there was an "auto fight" button to use, so that I didn't have to engage in any fighting at all.

    As for the story. I'm still not sure what the story is about. The game is sectioned into acts, but there's overall no real goal to it. You just revisit the same handful of places in the game over and over (with minor changes, a dungeon door may be closed in one quest, but open in another one. But it's still the same place revisited.) Doing fetch quests for NPC's you don't care for at all, and won't remember 10 minutes after you're done. The main story is just a couple of minor events badly folded together into something supposed to look like an adventure, I guess. The game also takes for granted that you do care for minor NPC's, but since they all look alike and just feels like slightly different versions of each other, you won't remember them and definitely won't care one bit for them. Your only motivation to do stuff in this game lies within the hopes that maybe, one day, something interesting may happen.

    Because there is, for instance, no satisfaction in trying to collect new, badass weapons and gear. You'll just have to sell most of the stuff you find, since your party members can't use most of it. I'm still unsure on what you may buy for all the money though, there's very little interesting things to spend the money on.

    The only thing I did like with this game, was whenever you got to revisit any of the characters from the original game. Which is about 2-3 minutes of this dreadfully long game. Whenever I got to see any of the original characters, it just made me feel agony over that I was playing this pile of junk, when I might as well just replay Origins for the umpteenth time.

    So there you have it! Dragon Age 2 is a game without any satisfactory fighting, story, dialog, characters, environments or quests. I wish I could get my money back.
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  54. Mar 3, 2014
    6
    On a technical level dragon age 2 outshined origins.
    Pros:
    Better graphics but just below average.
    Gameplay is better. But nothing special.
    Fully voiced character.

    Cons:
    Repititive.
    Boring.
    Not very open.
    Bad facial animations that detract from the experience.
    No feel for impact in gameplay, feels flat.
    Bad setting.
    Worse characters.
  55. Dec 28, 2014
    0
    Boring, repetitive, pointless. The point of this game seems to be trotting around with a bunch of dull characters pressing the same button, over and over and over and over and over... Meanwhile little numbers float out of peoples heads and then you die and rinse and repeat.
  56. Jan 13, 2015
    9
    Some how I managed to skip this game when it came out probably, playing some MMO or something. But played through Inquisition and seem to be missing some key story points so I bought this and have been working my way through it. It is a great story with a good amount of dialog. The game play is old school and takes a minute to fall back into that old mod but once you get there and immerseSome how I managed to skip this game when it came out probably, playing some MMO or something. But played through Inquisition and seem to be missing some key story points so I bought this and have been working my way through it. It is a great story with a good amount of dialog. The game play is old school and takes a minute to fall back into that old mod but once you get there and immerse into you feel right at home.
    Not being able to jump has been my biggest problem the space bar is the pause button on this one and the jump button on the other. I do play on PC and id use a graphic enhancer to upgrade it a little.
    It does offer a lot more challenging combat than Inquisition.
    Worth the time to go back and play if you haven't.
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  57. Jan 7, 2013
    6
    This game is awful. For me, not because of the scenes, graphics, etc. but because of the terrible game play. The story telling makes feel like a marionette whereas my choice could make it different in DA1. The equipment design is a miracle and Bioware never thought to give patch on them instead of thronging DLCs for money. I will not pay DA3 ever.
  58. May 16, 2012
    5
    An average RPG, that's below the Bioware standard.
    Whereas Bioware used to be the flagship RPG developer, this was the game that sunk their boat.
    It feels more as if playing a spin-off series than a serious sequel. There are time when textures and models in the game will look great; and then you'll suddenly see hundreds of things that look like they were made 10 years ago. The story feels
    An average RPG, that's below the Bioware standard.
    Whereas Bioware used to be the flagship RPG developer, this was the game that sunk their boat.
    It feels more as if playing a spin-off series than a serious sequel. There are time when textures and models in the game will look great; and then you'll suddenly see hundreds of things that look like they were made 10 years ago.
    The story feels rushed and there's nothing coherent or engaging about it. It's like the entire game is just a series of sidequests.
    When you do quests you will see the same cave 100 times. They actually literally use the exact same cave design over and over again, it is a laziness you often don't see in RPGs these days, what were they thinking?
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  59. Apr 17, 2012
    6
    Not a bad game, but it's not what it should be.
    It's really hard to find any improvements over the Origins. The graphics are technically better but the art style is worse (locations are empty, characters are to "clean"). I like that the combat is faster and the animations are more dynamic (it's really cool to watch your mage casting spells) but they have overdone it (mages make
    Not a bad game, but it's not what it should be.
    It's really hard to find any improvements over the Origins. The graphics are technically better but the art style is worse (locations are empty, characters are to "clean"). I like that the combat is faster and the animations are more dynamic (it's really cool to watch your mage casting spells) but they have overdone it (mages make pirouettes, rogues teleport, warriors fight with swords twice the size of you character). The endless waves of enemies that spawn out of nowhere is the worst aspect of the game to me (THE WORST!). The story is meh and player impact on it is very small.
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  60. Mar 2, 2012
    6
    One word could describe Dragon Age 2; mediocre. Or one could say 'disappointing.' After playing the fun, action-packed demo, expectations were high for Dragon Age 2. After actually playing the entire game, one would notice the many faults in gameplay, fallacies in the logic and worst of all: a motiveless plot. However, as much as a PC gamer could see, the gameplay is dumbed down forOne word could describe Dragon Age 2; mediocre. Or one could say 'disappointing.' After playing the fun, action-packed demo, expectations were high for Dragon Age 2. After actually playing the entire game, one would notice the many faults in gameplay, fallacies in the logic and worst of all: a motiveless plot. However, as much as a PC gamer could see, the gameplay is dumbed down for console gamers. There is no sense of suspense because the game is too easy for both PC and console gamers. While it's predecessor, Dragon Age: Origins, was fun for both the PC and console (more so on the PC) because it required something that Dragon Age 2 lacks; strategy. Dragon Age 2 is reduced to a simple button masher if the difficulty is on Normal.
    BioWare's Dragon Age team must change writters. The typical gamer could sit down for one whole playthrough and poke holes through the plot. Writters for both the dialogue and plot. Dialogue is lazy. Simply put, the characters have no reaction to your lines. For example, you pick the humorous option on the dialogue tree and only few characters actually react to joke, i.e. Flemeth.
    Also, it feels as if the Dragon Age team got lazy and decided to steal a lot of elements off of it's sister franchise, Mass Effect. The dialogue tree, the pause menu, last name only being mentioned (Hawke/Shepard). While, yes, it is only natural that the company "steals" elements from it's own sister game, but it seems all too similar. One major reason why Dragon Age: Origins did so well was because it felt different from the typical BioWare RPG.
    Another example of BioWare's laziness was the usage of the same levels or areas. Through one playthrough, you'll notice Hawke go through the same dungeon 3-4 times.
    As much as one would complain about the leap from more PC oriented to more console oriented, there are some elements that deserve recognition and praise. For example, the skill tree is easy and intuitive, as mindless as the button mashing is, it's better for console gamers (such as myself) in contrast to Dragon Age: Origins where one would just hit one button and it would auto-attack. The graphics as well as very colorful (sometimes) and the models itself are much better than the predecessor.
    In the end, Dragon Age 2 was rushed and hopefully BioWare understands what went wrong and in the next game, they improve and make entire better game. I cannot see giving this game more than a generous 6/10.
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  61. Feb 14, 2013
    7
    I am a huge DA:O fan, beat the game four times and got all the achievements except for some of the DLC. It was and still is one of my favorite games ever. DA: 2 is a decent sequal and a respectable game. Its terribly low reviews are a cause of two issues. Misleading PR and dramatically different style in both visuals and story.
    The Good. Dragon Age 2, was well polished visually and
    I am a huge DA:O fan, beat the game four times and got all the achievements except for some of the DLC. It was and still is one of my favorite games ever. DA: 2 is a decent sequal and a respectable game. Its terribly low reviews are a cause of two issues. Misleading PR and dramatically different style in both visuals and story.
    The Good. Dragon Age 2, was well polished visually and mechanically both in terms of stability and core game mechanics. Animations, cutscenes and voice acting are all well done, dialog and body movements when conversing received a much needed upgrade. Combat is fluid, visually pleasant, stable and easily accessible while retaining its difficulty to master. What is best about the improvements in combat is fundamentally it is still the same combat system, just flashier. For those who were die hard tactics and micromanagers in DA: Origins will still find all the challenge and depth if they knock up the difficulty rating (normal is far to easy).
    The game also makes cameos of prior characters and impressively they actually make comments and intertwine some events which occurred based upon your prior save.
    Some character quests and and core character events were well done and excellently pull some empathy and create suspicion and even worry.
    The best upgrade or improvement in my eyes for DA 2 is the conversation reactions and animation. They were sorely lacking in the first but was made up for by the fine writing and excellent voice acting.
    Much of the conversing with party members was improved, as with the first one, chatting and your actions impact your party and their attitude towards you. The implementation of the Rival Friend system was an excellent move which allowed you to purposely piss off the characters you hate and treat them like dirt without the worry of losing the benefits and stat bonuses or risks of leaving which the first game offered.
    The Bad. Most of the 'bad' stuff in the game really was not all that bad, but the DA:O fanbase simply did not want or expect certain changes.
    Truly the worst part about this game is its story. Although not the worst I have seen, played or read, it suffers more flank and critique because it is the sequel to DA: Origins. Origins had a massive and immersive story where everything and one felt like it belonged and all the choices and action which took place felt like they and you the character had weight and influence in the world.
    Much of these feeling is gone in the second. It removes itself from the beloved Ferelden and all its politics, characters and world which the prior game setup and established. The new story by (keyword here being contrast) contrast feels weak. It also makes no attempt to continue the original story, where they left off with many questions which I cannot say specifically due to spoilers.
    Streamlined RPG. This game is noticeably less customizable and very much less open than its predecessor. They removed the party armor system and simply have it upgrade by buying items in stores which have no visual reflection or upgrade on your party members. The only true weapon and armor customization you may have is with your character, even this though is oddly lacking in variety.
    Many people will disagree with me on this point; the loss of 'choose your own story' element. I loved the take back and traditional move DA:O did with its conversation. The old choose your dialog option took me back to my youth when I read those old choose your adventure style novels which heavily influenced the game. The new Mass Effect dialog wheel is not bad and helps make the conversations flow but I would have prefered the old dialog option.
    Lack of immersion. Never in the game, did I feel fully pulled into the story, or very attached to many of the characters. Their introductions were often random and usually had little impact or relevance to the story. Many of the quests you go about feel tacked on and are there simply as filler. Though to their credit, many of the side quest even if they were boring did get mentioned and had some consequences which affected later story.
    Some of the combat (events) felt very superficial. Like the whole purpose of the quest was just an excuse to go and kill something. Not like DA: O where several quests were literally you talking and making choices which would later affect the game.
    In conclusion, Dragon 2's biggest flaw is it is the sequel to a fantastic and possibly impossible to outdo game. Many of the issues with the first game were resolved and improved upon, while its lack of story polish and open world and adventure feel removed. Character dialog as a whole was less believable (I know its a fantasy game) and several characters felt forced or unnecessary. However, many decent story elements remain Narrative is strong, many actions of the first game influence the second. If you liked the fisrt one, its worth playing the second. Just expect some changes. Good and bad.
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  62. Nov 1, 2011
    2
    First of all I'd like to point out that I am an RPG fan. I played nearly all the RPGs out there, and despite that, I have quite liberal tastes (so what if in Oblivion highwaymen wore glass armor? It is still a great fantasy world simulator). Origins presented game mechanics that were considered too complicated for the mainstream to the mainstream, and won many a young heart with perfectFirst of all I'd like to point out that I am an RPG fan. I played nearly all the RPGs out there, and despite that, I have quite liberal tastes (so what if in Oblivion highwaymen wore glass armor? It is still a great fantasy world simulator). Origins presented game mechanics that were considered too complicated for the mainstream to the mainstream, and won many a young heart with perfect balance of all the aspects of the game. As for Dragon Age IIâ Expand
  63. Sep 12, 2014
    4
    If this game wasn't preceded by DA:Origins it might have had a less negative impact on players, but since Origins was just that good (easily in my top 10 games all time), this game was a huge letdown.

    In DA2 the loot is named "junk", instead of having comparably amazing back-story for a simple painting found in a random barrel in Origins. Combat has been dumbed down, there's more
    If this game wasn't preceded by DA:Origins it might have had a less negative impact on players, but since Origins was just that good (easily in my top 10 games all time), this game was a huge letdown.

    In DA2 the loot is named "junk", instead of having comparably amazing back-story for a simple painting found in a random barrel in Origins.
    Combat has been dumbed down, there's more flashiness to movement and strikes, but the depth of Origins combat has at best been preserved, often falling under the mark and never really improving gameplay.
    Promotional material touted claims of an interactive story that adapted as you went along, which was an outright lie. The ending is the same regardless of class and decisions which quickly becomes apparent and especially in the act finales.
    Dungeons - Oh the dungeons... most blatant copy/paste job performed in a AAA-title for me. No love was given to dungeon crawling, you will quickly recognize rooms and often whole sections of dungeons.
    The city - You will spend the majority of your time playing in the city which changes between the acts, giving a sense of time passing. But not enough, it's still the same levels reskinned a few times.

    Overall, a rushed and passionless sequel that rightly disappointed most fans. For some reason critic reviews were generally very favorable, the most flattering thing I can say about that is that maybe they got to play an alpha/beta build. I have a hard time believing any reviewer played the whole game before writing the review.
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  64. Sep 18, 2013
    5
    This is a disappointment when compared to Dragon Age Origins. The story is haphazardly told, on the first release the combat is lopsided with difficulty spikes and cheap tactics(enemies that literally spawn on top of your weakest characters with no time to react or regroup), your characters are mostly one note individuals(they butchered the character of Anders), lackluster loot, buttonThis is a disappointment when compared to Dragon Age Origins. The story is haphazardly told, on the first release the combat is lopsided with difficulty spikes and cheap tactics(enemies that literally spawn on top of your weakest characters with no time to react or regroup), your characters are mostly one note individuals(they butchered the character of Anders), lackluster loot, button mashing combat, simplified ability tree's. However there is some joy to hear your party members converse with each other and the graphics are improved over DAO with a more unified art style. This is a lackluster sequel in nearly all ways and doesn't really let you PLAY a ROLE in the world of Dragon Age despite the illusion that you are. The story ends the same exact way every time, every major event that happens in the game happens the same way every playthrough, unlike DAO that allowed you to affect the major events through dialogue and gameplay choices. After the patches and DLC, this is playable and is only recommended for die hard fans of the series. If you're interested in Dragon Age, do NOT start with Dragon Age 2, it is a black spot on the world that will most likely turn you off to the rest of the series released. Expand
  65. Oct 9, 2013
    10
    Well you guys, I loved it. The characters, music and setting were all spot on. My only qualms about it was that it didn't develop much in the lore, because obviously the first Dragon Age was the first game and introduced a whole new world of fantasy to me as well as only being able to choose the one race to play as. The combat was a vast improvement where attacks felt more powerful andWell you guys, I loved it. The characters, music and setting were all spot on. My only qualms about it was that it didn't develop much in the lore, because obviously the first Dragon Age was the first game and introduced a whole new world of fantasy to me as well as only being able to choose the one race to play as. The combat was a vast improvement where attacks felt more powerful and the skill tree was much more tightly focused with less useless "filler" spells. I think the only reason people hated this is because Bioware took the game in a different direction and focused on the one city and a genuinely unique story this time around instead of the clichéd "evil horde, one saviour to stop it" plot. PC gamers don't like change, which is why new things bomb. Dragon Age 2 actually put me in mind of Planescape in many regards since it's setting revolves around the one central hub, which is the city of Kirkwall, and a lot of the enjoyment from the game stems from your companions, all of whom were excellent in DA2 and easily the equal to, if not superior to those seen in Origins. Even Anders was given a much needed overhaul so he's not just an Alistair clone this time around. Expand
  66. Jan 12, 2015
    7
    There is alot of hate for this game. Some of it is warranted - while some of it is not.

    Alot of the hatred that comes for DA:2 is the fact that the original game was a much different animal than the sequel. The original - Dragon Age: Origins was described as a modern love letter to old traditional Western RPG classics, A la Balder's Gate, Icewind Dale and Neverwinter Nights. While DA: O
    There is alot of hate for this game. Some of it is warranted - while some of it is not.

    Alot of the hatred that comes for DA:2 is the fact that the original game was a much different animal than the sequel. The original - Dragon Age: Origins was described as a modern love letter to old traditional Western RPG classics, A la Balder's Gate, Icewind Dale and Neverwinter Nights. While DA: O is a very solid game, Bioware decided to take a very far left turn with Dragon Age 2.

    It's kind of funny, they did a similar turn with the Mass Effect series as well. With both sequels, Bioware took some big risks changing core gameplay mechanics.

    And I can respect that.

    The main difference is that Mass Effect 2 did an exceptional job at this transition. Dragon Age 2's attempt however, was sloppy.

    But it's not a bad game.

    I feel like alot of the hatred for this game just stems from the fact that its not as complex as Origins. There are things that DA2 lacks. It lacks a deep character customization system. It's inventory system, like ME2, has been stripped down. Some people really enjoy decking out their characters - you can't really do that in DA2. Even the skill trees themselves have been scaled down.

    Moreever, I agree that running through the same dungeons can be tedious and it's "kind of" lazy. In DA2, there are dungeons that are reused, over and over. The layouts are exactly the same, the same location is reused. It's kind of lazy, and its recycled content.

    The other major gripe with this game is the quests. DA2 suffers from Side Quest syndrome. You are given a ton of quests to complete in DA2. Unfortunately, many of these quests do not relate to the main story. So it feels as if you are working towards the main course. Other RPG's also do this, and its frustrating. A couple side quests is OK, but the fist Act alone has you probably do over 20 side quests. On the one hand, I can appreciate the work that has gone into these quests. But - I don't really care. We're not emotionally invested into these side quests.

    But DA2 excels in is where it counts; roleplaying and characters. And let's face it, the characters are generally better in DA2 than DA:O. They are better. If you liked ME2's storytelling, you will like DA2's, as the dialogue options and the general rythmn of characterization is there. And it's GREAT.

    Hawke is probably the best PC that I've roleplayed to date. His voice acting is fantastic and has charisma. Credit needs to given where its due. You're usually given 3 options to respond, an agreeable/nice/peaceful option, a hardass option and everyone's favorite, the dry sarcastic humorous neutral option. The joking dialogue option is a great addition and Hawke can be pretty funny at times. In my opinion he even beats out Shepard. Hawke just has more personality and charisma. The character creation system has been ramped up, and you can actually make a good looking Hawke. In fact my Hawke is probably the best looking PC character I've made.

    Characters evolve with you over time. DA2 is a long saga that takes place over many years. A very ambitious project attempted by Bioware and I applaud them for it.

    Part of the charm of running through these same dungeons is the way that they change. DA2 is about change, it's a long saga over a long time period. You see character change and evolve, relationships are not formed for one adventure - but multiple adventures in one overarching story. Your actions really do matter, and they ripple across the story.

    My main problem with DA2 is that its wandering away from strategic parts of gameplay. The complaints of it being dumbed down are not completely unwarranted. The challeges presented in DA2 are...iffy. But then again, the pause and play combat of these titles have always been questionable. It's difficult to judge, because at the core this is a Roleplaying game, and DA2 executes the roleplaying aspect flawlessly. That is the heart of Bioware's games.

    DA2 is not a perfect game, but alot of the hate is unfair. Metacritic can be a cruel master, and does not always reflect the true value of a game. Like this one. This is due to a rabid fanbase feeling betrayed upon release. At the end of the day, I had fun playing DA2. If you can grab this game with some of the DLC's for $20-$30, it's money well spent. In fact, I think I had more fun playing this game than DA:O. Hate to say it, but its the truth.

    And that's what matters.

    At the end of the day, DA2 is a good game. That is the bottom line.
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  67. Apr 11, 2015
    1
    This game ruined Flemeth forever.
    Zero interesting characters with the exception of Varrick.
    Zero exploration, zero RPG-elements, dumbed downed dialogue.
    All in all pretty much no redeeming factors.
    1/10 **** game.
  68. Dec 30, 2013
    8
    This review contains spoilers, click expand to view. All right fakers, enough, I'm sick and tired of this. Every review is the same and most have you only wrote one review. this is also the same with DMC. Dragon age two is amazing. I like the sense of style with the characters and even hawke. It sucks how he acts like sheperd but he's still a fun characters. the moves are excuted flawlessly for each class i have tested and the game provides challenges. The quest line is pretty interesting and varric's story telling is pretty funny. This game is great especially when you import a complete dragon age orgin's story which includes DLC. I especially liked the free day one dlc, the black emporium. This game should be looked by proffesinoal reviewers, not wannabes who get their fix off ruining good games. Expand
  69. Dec 16, 2013
    4
    If the title is not "dragon age", I might give it a 7 out of 10. The voice acting and the dialogue are good and often funny. The combat and customization is easy to adapt. The whole game is neat. The auto-saving is handy and well-done. However, it is supposed to be the sequel of the DA:origins, but it just goes horribly wrong.
    I didn't play many WRPG games, but I also never played a
    If the title is not "dragon age", I might give it a 7 out of 10. The voice acting and the dialogue are good and often funny. The combat and customization is easy to adapt. The whole game is neat. The auto-saving is handy and well-done. However, it is supposed to be the sequel of the DA:origins, but it just goes horribly wrong.
    I didn't play many WRPG games, but I also never played a modern game where the game setting is A SMALL CITY. The abuse of reusing maps is just unforgivable. None of the characters is interesting. The romance is just dull. The story is way too linear and stupid to say the less. I am also amazed that Bioware surely has a twist way to turn an epic story to something beyond turd. Like in ME franchise, you think the whole plot is to unite everyone to fight reapers, but it turned out synthetics vs organics is the only core. In dragon age, you got the idea that unite everyone to fight the blight, but no, no, no, the actual and the only conflict in DA is Templars vs Mages. wtf, bioware.
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  70. Apr 12, 2013
    6
    A game so hated because of its predecessor so loved. lol The amount of hate that DAII has gotten just goes to show how great DAO was, and how far from the mark its sequel was. DAII was a rushed game. They re-used the same caves/areas for most of the playthrough. They didn't have enough options for the player. There were more gay romance options than heterosexual, and your party mates keptA game so hated because of its predecessor so loved. lol The amount of hate that DAII has gotten just goes to show how great DAO was, and how far from the mark its sequel was. DAII was a rushed game. They re-used the same caves/areas for most of the playthrough. They didn't have enough options for the player. There were more gay romance options than heterosexual, and your party mates kept trying to hit on you while you went on grand adventures lol. Even with the different answers/paths you can take, they all lead to the same ending lol. This is the last game I'll ever buy from Bioware, their mass effect series is overrated and this one is just bad and ppl know it. Expand
  71. Feb 6, 2014
    9
    Gameplay is where DAII was the weakest, though the Xbox version felt more RPG-y than the PC version. I never finished it on Xbox, though as far as I got, it wasn't glitchy or anything, just not the best combat system. This deserves more love than it gets.
  72. Nov 6, 2013
    10
    I'll be honest, this is my favourite game game of all time. The combat is a huge step up and the story is extremely compelling, people need to stop treating this game like its a horrible game just because you like your precious dragon age origins so much and this game wasn't 100% the same
  73. Jan 4, 2014
    9
    This game is an example of how great an RPG can get. The character creation is extensive and how you can integrate what you did in DA Origins makes me want all other RPG's to have that feature. The graphics are good and the world is well made and the quests are well made. Definitely my 2nd favorite RPG trailing only the mighty Skyrim. My only problem is the game might seem confusing untilThis game is an example of how great an RPG can get. The character creation is extensive and how you can integrate what you did in DA Origins makes me want all other RPG's to have that feature. The graphics are good and the world is well made and the quests are well made. Definitely my 2nd favorite RPG trailing only the mighty Skyrim. My only problem is the game might seem confusing until you play the game for a few hours and you get the hang of it. Definitely recommend it for all who love The Elder Scrolls or Mass Effect, or lovers of a well made RPG. Expand
  74. Mar 18, 2014
    7
    While most people try to compare this game to Bioware's other games and along with it, the previous title in the series. I'm taking a different approach to the review of this game. Sadly this game wasn't as fun and didn't hold the same replay to me as other games of the game genre, However it's worth a few play throughs just to see all the stories at the beginning. Not to mention theWhile most people try to compare this game to Bioware's other games and along with it, the previous title in the series. I'm taking a different approach to the review of this game. Sadly this game wasn't as fun and didn't hold the same replay to me as other games of the game genre, However it's worth a few play throughs just to see all the stories at the beginning. Not to mention the game play is solid, and the story isn't half as bad as the others make it out to be. Having played many games in this genre this is one of the top 3 choices for me when I feel like playing an action RPG. Expand
  75. Jun 19, 2014
    7
    Some spoilers, kept general enough to not give much away.

    THE BAD: The game was rushed. The landscape closed in. There is one cave that uses different entrances on repeat. There is one house that uses different entrances, or not, on repeat. The companions lacked the depth of DA: O. The romances were a joke (beyond the usual). The tutorial. The game opens on a WTF tutorial and
    Some spoilers, kept general enough to not give much away.

    THE BAD: The game was rushed. The landscape closed in. There is one cave that uses different entrances on repeat. There is one house that uses different entrances, or not, on repeat. The companions lacked the depth of DA: O. The romances were a joke (beyond the usual). The tutorial. The game opens on a WTF tutorial and I'm not really sure what the rationale was for that nonsense.

    THE GOOD: Yes, there is some. Expectation breeds disappointment, after all.

    GRAPHICS: Much better. Helmet off option available (personal pet peeve).

    DIALOGUE: Protagonist has a voice! About time. Voice acting again done well for the companions. More bickering, camaraderie, romance as you walk around. There are once again LOL moments sitting at your keyboard, which is as it should be. (Example: See Varric and Isabela discussing chest hair.)

    STORY: Here's where people get upset. They wanted to play a warden again and didn't get one. Boo hoo. Hawke is your everyman trying to get by in the same world, flees the blight and works herself up from nothing. This is also the transition story. This is the explanation of how everything went to Hell in Thedas. Sure, they kicked the blight, but now they have bigger problems. Also, the Qunari. The religion was an alluring addition. Again, simple idea given great depth in this game. One understands Sten much more after this game. The mage/chantry/Trevinter/templar interplay adds much depth to the storyline of Thedas.

    VARRIC: Best. Companion. Ever. Period. Varric narrates. The premise here is that he's telling this story of Hawke to an Inquisitor who wants to know just what catalyzed everything going to Hell. Hawke was there. Varric was with her (or him). And so the story is told...cutting away from your gameplay to a Varric cutscene every now and then as the inquisitor stops him to call **** Which does raise the question...is part of this story **** Guess Inquisition is required to find out.

    BATTLE: I guess the easy mode faceroll whiners got to Bioware because you need to turn the difficulty up to Nightmare to get friendly fire. Nightmare isn't Nightmare, it's about right, which is kind of lame, but tactics are required at least. The AI is so much better. Ranged DPS moves away from people trying to hit them and such. The clunkiness is gone for melee. I had so much fun playing a rogue in DA2. Assassinate and watch your victim explode into bits of gore. It is awesome. Warriors always feel clunky to me, I don't roll them, so I couldn't tell you how that works out.

    DLC: Legacy and the Orlesian bit are worth it. The former for a Warden/Magister tie in. The latter for depth on both Orlesians and Qunari. Nightmare mode on the final fights for both offer some challenge.

    ROMANCE: All the hetero male options here are douchebags. Idk about the female hetero options for the guys, but neither choice looks stable there either. Bioware fail on this one for not offering something other than douchbag, but maybe the developer on this one was just jaded and trying to be realistic by their perception of things...

    REPLAYABILITY: Almost none. Maybe if you want to try another class, but the repeat landscape is so heavy here it's difficult to play this game through more than once.
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  76. Sep 27, 2014
    4
    Dragon Age II is the best representation of games that suffer due to new elements leading to neglect of old ones.

    Change is never a bad thing, but its execution is what makes or breaks games that label themselves as the "next step" on the series' evolutionary ladder. Dragon Age II is no different, change is what made the parts of the game that were praised and change is what broke the
    Dragon Age II is the best representation of games that suffer due to new elements leading to neglect of old ones.

    Change is never a bad thing, but its execution is what makes or breaks games that label themselves as the "next step" on the series' evolutionary ladder. Dragon Age II is no different, change is what made the parts of the game that were praised and change is what broke the parts of the game that were hated.

    The best thing about change in regards to Dragon II is definitely the combat. While not extraordinary, the fact that you play a bigger part in how things unfold allows for a more fun combat experience rather than treating it as a "Press A and watch until someone needs micro-managing" chore.

    However, that is where the well-executed change ends. The new system of personality was not developed upon enough, making it seem more as a meaningless statistic rather than one that actually impacted the story, with friendship and rivalry following the same path. Companions were not as developed as in the first game, making them seem more like something you would like to read a Wiki article on than do a personal quest for. Maps were a joke, with many environments being recycled to the point of being ludicrous (fighting at least 4 different factions in the same cave or warehouse at different times, for instance). The plot was not completely terrible, but paled in comparison to that of the first, which is a serious problem if you're dealing with a series and not just a standalone game.

    All in all, the game suffered from lack of force concentration: attempting to "revolutionize" so many aspects of the game that you dilute the framework of it to the point of decaying its value.

    Is it a terrible game on its own? No, it is mediocre but certainly not the worst I've ever played.
    Is it a terrible installment of the Dragon Age series? Without a doubt.
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  77. Nov 24, 2014
    6
    All in all this is a dumbed down version of DA:O. Some of the dumbing down was okay, some of it wasn't.

    I think my biggest grip is that no matter what decisions i made, I felt like they had little to no impact on the main story. the only impactful decisions come from your companions and their own stories. Also the reuse of maps was just terrible. I swear you go into the same map 20
    All in all this is a dumbed down version of DA:O. Some of the dumbing down was okay, some of it wasn't.

    I think my biggest grip is that no matter what decisions i made, I felt like they had little to no impact on the main story. the only impactful decisions come from your companions and their own stories. Also the reuse of maps was just terrible. I swear you go into the same map 20 times throughout the game, but they just reverse the path and open different doors.

    The good news? I actually enjoyed the combat for the most part though the limit of 6 skills that can be easily accessed was a bit of a pain.
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  78. Mar 9, 2011
    0
    After nearly 10hrs of game play I'll start with the "game is a step backwards" statement. Anyone who believes otherwise is a blind fanboy(and yes I really did and do like previous BW titles and was a fanboy). The real problems start when the game moved from a cRPG(dao/a) to a action RPG. Where your PC does lightening fast **** that makes things explode! Well I suppose if you like that,After nearly 10hrs of game play I'll start with the "game is a step backwards" statement. Anyone who believes otherwise is a blind fanboy(and yes I really did and do like previous BW titles and was a fanboy). The real problems start when the game moved from a cRPG(dao/a) to a action RPG. Where your PC does lightening fast **** that makes things explode! Well I suppose if you like that, this game is for you. There's serious problems with how bosses are dealt with. First if you attack a boss, they spawn 'friends'. Then as you keep attacking them, they spawn more, and sometimes more! This is the cheap way of making content hard. Sure I can understand having minions, but repeatedly spawning 8 groups of 10 mobs to make something difficult? No dice. The level designs are lack luster(the city itself is pretty). But you're going to revisit the same areas, again, and again, and again. Did I mention going to the same areas again? Maybe not. You will not have party conversations while out and about, nope you must goto their house/building/hideout. The difficulty scaling is messed up, no longer following a core set of rules. If you're waiting for us modders to fix the game? Well who knows, because they have yet to even say if we'll get a toolset. And the original toolset doesn't work in the game, missing assets and all that.

    I could carry on with the spell changes, and several other things but there's no real point. I'll say this, if you want to buy the game wait for the super-ultra-deluxe version, where you won't be nickeled and dimed over DLC. And hopefully by then we'll have a toolset, and be able to fix this horrid game.
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Metascore
79

Generally favorable reviews - based on 75 Critics

Critic score distribution:
  1. Positive: 55 out of 75
  2. Negative: 1 out of 75
  1. Aug 3, 2011
    85
    I'll give Bioware points for trying to do something different in their world, but they really did have it right the first time in terms of character building and the scope of the story.
  2. May 1, 2011
    75
    Faulty game mechanics and disappointing maps, combat scenarios and storyline direction aside, Dragon Age II still has a surprising amount of intrigue hidden beneath the blemishes. The depth of character relationships, as well as the complex nature of the world of the Dragon Age franchise are a savior to a game that would otherwise forever be remembered by its mistakes.
  3. Apr 22, 2011
    90
    Above all, it seems like Dragon Age II is an experiment. If you're a fan of the first game and expect a direct continuation, either in story or mechanics, you'll be disappointed. If you're not willing to put up with some rough edges and some mechanics that don't quite work as intended, you'll end up having a hard time. But if you're going for a game that has some of the best storytelling in RPGs in a while, or you're looking for a BioWare RPG to tide yourself over until Mass Effect 3, you won't do much better right now than Dragon Age II.