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Generally unfavorable reviews- based on 2274 Ratings

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  1. Mar 8, 2011
    Hours into this game, and I have to say I'm pleasantly surprised. The combat is leaps and bounds above the original Dragon Age. One thing I urge people to realize is that DA 1 was also similarly linear. The amount of quests in DA 2 seems to be slightly stepped back, but the combat makes up for it. People idealize a game like DA, and inevitably, they will have a problem with any sequel. Probably the same people that had a problem with ME2, as no game would "ever" stack up to ME1. The combat would best be described as a mix between DA 1 and Kotor. Yes, I went there. And this game is good. Expand
  2. Mar 11, 2011
    I have to say Dragon Age 2 is 1000 times better than Dragon age origins. I played Dragon Age Origins about 38 times but Dragon age 2 i am playining to play about 60 times. And the idea for a Hack-and-slash RPG is fantastic. A 10!!!
  3. Mar 9, 2011
    Wow, F-ing priks! Go play the game and stop trolling like this! Just because you don't care for the direction the game is going, you shouldn't spam MC like this. Ha, those 144 0's and 1's are probably from all the PC gamers left. Get a console and stop crying.
  4. Mar 8, 2011
    Fantastic Game.. I love all Bioware games. The gameplay is much better than the first version. The story is so much more intriguing, the combat is much more accessible and the best part is the length of the game
  5. Mar 12, 2011
    Dragon Age II is an astoundingly good game. Having now played for around 10 hours I can say with a measured opinion that it has met and surpassed all my expectations. I completed Origins and poured over 112 hours into the game. I am by no means a simple fan boy and would have been bitterly disappointed had I not thought Bioware had put the same level of skill and commitment into the sequel. I have not been disappointed and I fail to see where and why all the user criticism spawns from on this page. I loved Origins and I feel no hesitation in stating that I believe DA2 is a much improved game.
    The pacing is much faster and more exciting, whilst keeping the focus of the narrative throughout - something Origins failed to do at times (there's a Blight going on?).
    The action and fighting dynamics have seriously been improved. Remember people this is the Xbox 360 version we are reviewing and as a console version, it's fighting mechanics have been vastly improved. It's fluid, it's faster and ultimately, it's more exciting. There seems to be a theme arising that people believe it is more like a button basher now. Can I remind you that the sole difference there is that now rather than simply pressing A once and having the character automatically attack, you now do so yourself. I fail to see why this is a negative.
    The story is gripping and the character dynamics and interaction is as superb as it was in the original but with the vast improvement of a fully voiced character. Furthermore, the characters are equally as funny, original and likeable as they were in the original - with the exception of maybe Morrigan (a favourite of mine).
    The graphics are, as expected, a considerable improvement and the scale of Kirkwall is impressive. Another complaint stems from the fact that the majority of the game is played within it's boundaries but this is by no means a bad thing. In fact, it makes perfect sense for the story which is being portrayed.
    Please, if you are considering buying this game, do not be put off by the overtly harsh criticism on this site and do so. If you are a fan of rpgs and most particularly if you enjoyed the first game, I implore you to play this game: you will not regret it.
  6. Mar 13, 2011
    I can say with confidence, having played most of the RPG that has come out in the last ten years, this is one of the best. The characters are extremely well developed, more like you would find in a fine fantasy novel, than what usually passes for character development in video games. The story is fascinating, and huge. There are MANY things to do , stories to discover, and interesting ideas. There is also a lot to read. There is more depth to this game than the previous, in terms of the ideas that are presented and developed. It is also , a MUCH more original story than its predecessor. Kudos to Bioware for actually doing something original, at the apparently very real risk of alienating some core players, by doing something interesting,original, and VERY compelling. The truth about this game is the EXACT opposite of what those who are disparaging it would have you believe. Bioware did not sell out, the exact opposite is true. They are doing what they have always done, pushing the boundaries of the genre in new and very fascinating ways. Think about it, they could have really cashed in by making the game a direct sequel to the original in every way, but they didn't, they chose to do something worthwhile, they chose to create something original. This game is actually a giant step forward for digital story telling as well as for RPG's. Oh yeah, its also a hell of a lot of fun!!!! Go out and get it! Expand
  7. Mar 12, 2011
    I really don't understand why this game has been rated low from so many people. Its a brilliant game! it has everything, great gameplay, an interesting story which is not predictable and doesnt feel linear, and the graphics are superb. Yes, the majority of the game is set in one town/city, but the variety of quests to be undertaken more than makes up for this. It may be different than Dragon Age Origins, but in my opinion, when taking everything into consideration, it is a much better game. It is the fantasy version of Mass Effect 2, and that got game of the year. Enough said, GET THIS GAME! Expand
  8. Mar 10, 2011
    I am surprised by the negative user reviews. Some claim DA:2 is too easy and you just hit X to kill things. Maybe on normal difficulty DA:2 is easier than normal difficulty on DA:O (I don't know since I'm playing on Nightmare), but if you put DA:2 on Nightmare difficulty you will have to play the game with the same tactical approach used in DA:O or you will not last long, believe me. Now the only difference in combat is that you have to hit X repeatedly with the character your controlling instead of the character attacking automatically.

    As for the graphics, they don't look any better to me, as the professional reviews claim, but the art style of the graphics is definitely different. However, I like the new art style.

    As for the story and character development, I'm not very far along yet, but am liking both the story and characters so far.

    And as for it being linear and repeating the same places over and over, this does seem to be true, but this doesn't bother me much.

    I am enjoying this game more than DA:O!!!
  9. Mar 9, 2011
    Im giving this game a 10 just because the low review scores are absolutely unjustifiable. This game is far from a perfect 10 but its also far from a 0. Come on people if you are going to write a review on this game atleast make it somewhat believable. Dragon Age Origins may have more memorable characters but this games graphics, combat, and story are way better than the first. Im certain that atleast half of the negative reviews are from people who have never even played the freaking game. Expand
  10. Mar 30, 2011
    Dragon Age 2 is an RPG that takes a close look at a large, living world full of culture, racial clash, national identities. If you loved DAO you won't love DA2 for the same reasons. If you come into DA2 with an open mind, like you should all games, you will find a high quality story filled with characters who have their own opinions and viewpoints. You will see the journey of a man (or woman) named Hawke, who was dealt a bad hand and had to flee his his country. He arrives in an alien culture and quickly realizes he must learn a whole new set of politics to make his way as a foreigner in the city of Kirkwall. You know the beginning of his story and the end right from the start, but you get to fill in the large blank in the middle and explain how he made the decisions that got him to the end. I am a huge fan of Bioware. And I feel like Bioware is one of the only developers devoted to creating high quality, large storied worlds the way they create their RPGs. I find all the negativity towards DA2 as peoples lack to manage their expectations before a game is released. No game that is in working condition and has so much high quality content deserves a 0 unless that person hasn't managed their own expectations. Expand
  11. Mar 15, 2011
    The best thing to remember when reading a review of dragon age 2 is that the majority of professional reviewers will never make it even half way through a game before having to write their review. My review however is compiled by some one who has not only finished the game but played through parts of it multiple ways. While Dragon Age 2 isn't necessarily a bad game it is hard to compare it to its predecessor because EA imposed time restrictions which I am hoping are the reasons for DA2' flaws. -What I enjoyed...

    Like most Bioware games you will find the story over all to be vary diverse interesting at times, you will find yourself wanting to adventure into some of side quests just to see what happens to some of the generic characters and for the most part you will be rewarded (even if at points it seems like Bioware probably didn't intend for it to happen, "The remains of sister Plinth" quest comes to mind). One thing that DA2 shares with its predecessor are the quirky character interactions, listening to your party talk between battles will often get a laugh out of you (Varric and Fenris conversations are made of win), I truly feel bad for any one who misses out on "The Black Emporium" Dlc that is bundled with the game as the interactions your hound has with the party members (and furniture in your house) are priceless and just add to the sense that these people aren't just set pieces but maybe if you closed out the world around you they could be considered life like. -What I didn't like...

    The game is very linear in just about every area, without spending too much time on this it is worth noting that not only does the game not have nearly the scope of DA1, this is probably due to EA imposing massive time restraints on Bioware in order to get Dragon Age 2 to ride on the momentum of the first game (google "Inon Zur dragon age 2 rush job" for more information). One of the biggest disappointments for me however was not the story but visually, the entire game just gives off this feeling of being slapped together. From having to download HD texture packs, to game assets constantly being reused (IE dwarven themed maps being used for general dungeons and the city looking like it was put together with a "tile" based map maker), to the developers being to slack to put certain assets in game (Example: "Oh thank you" says Aveline as you pass her an invisible shield), it is worth noting that at the end of the day I couldn't even turn the game up to higher settings because the game couldn't understand that my computer is ridiculously better than its recommended requirements, which in turn resulted in me playing the game through in DX9 mode on a Windows7 computer. While I said that I enjoyed the character conversation I am going to have to point out that when it comes to actual combat you will grow very tired of your team mates never ending grunts and routinely repeated comments (Yeah Varric we knew it was suicide to fight us the tenth time you said it). When playing you will get the feeling that there probably was not much effort put into beta testing as you will find yourself getting caught on random set pieces, to your character trying to attack enemies that are just not withing reasonable reach (If a character is on a ledge above or on stairs next to you your character will try to attack through the wall, but more often than not hit nothing but fresh air). -The quick and easy?

    Dragon Age 2 isn't necessarily a bad game, it is just hard to compare it to Dragon Age: Origins as it just doesn't show the same level of content or quality. However I think if you played DA2 first you could almost forgive it for its flaws as it is essentially a B grade hack and slash more than RPG with some really good character interaction that is really rare in this genre.
  12. Mar 12, 2011
    Truly a classic and can never be topped. Dragon Age II has got it all. Epic drama. Epic graphics. Epic situations. This game surpassed all my greatest expectations to become the best game I've played this gen.
  13. Mar 9, 2011
    Im a level 7 right now and I give this a 10 so far.I find it hard to believe 180 users have played through out this whole game already, then rushed to Metacritic to review it and take the time to warn others of a Illuminati conspiracy of gaming developers taking the fun out of gaming. Most all the negative reviews are from new accounts. Not clever enough trolls.
  14. Mar 9, 2011
    I have loved it so far. Still getting used to it. My only griped is the inventory system. I really enjoyed the DA:O setup and being able to customize everyone. This is a great game though.
  15. Apr 17, 2011
    I am TRULY baffled by the user reviews on this game, especially seeing that Mass Effect 2 got a 90. I thought the critics score was too low! Also out of 2,883 ratings on Gamefly the members give it an 82.(xbox 360) What is going on with the people on this site? The game is nearly flawless, perfect 10!
  16. Mar 8, 2011
    The immersion and combat of this game are unmatched! A truly moving and fun epic. Anything negative you'll see about this game is an overreaction of personal preference. For what it is, it is flawlessly executed and endlessly entertaining
  17. Mar 8, 2011
    The best RPG ever, you never played as fun and tactical party RPG combats, it's the biggest and most interesting town that you ever seen in RPG. There are many player choices with consequences on the story. The story is very well written and will make your eyes wet many times. Some companions are much more attaching than any companion of DAO. DA2 fixes many weakness of DAO, the fights are better balanced and more deep. DAO fights was ridiculously easy and now at Hard difficulty they are hard and at Nightmare it's a real challenge. In DAO the companions was sort of dead puppets once out of the camp. Now they are lively and really participate to the adventure, and even, your companions will influence the evolution of the story. In DAO you had only very few build per class, now in DA2 you have plenty more builds making you character building a lot more fun and deep. In one play through DA2 isn't as long than in DAO, because of the multiples alternatives coming from player choices and companions choose the replays are much more interesting and setup a longer play value with replays. Expand
  18. Mar 9, 2011
    I was genuinely looking forward to this game. I didn't think DA: O was a perfect game, but it was a solid RPG with only a few little problems could have been ironed out. Expecting that from DA2, I was severely disappointed. It seems the developers were just trying to cash in on the success of the first; this game is ugly, corny, and shallow. DO NOT BUY IT.
  19. Mar 9, 2011
    th1s game is so awsome! omggg it deserves like. an 11/10. my mom bot it 4 me 4 my bday an i havnt been able to put it down yet!!!!!!!! the only reson this gaem has a low score is cuz of the mean ppl at **** /v/ board r mad and dont like the game even tho they never playd it so their trying 2 raid medacritic 2 give it a low score by all giving it a 1
  20. Mar 9, 2011
    Purchased, played for a bit, saw the same levels copy/pasted all over the place. This is a sloppy addition to the dragon age series. A clear cash in, 1 year development time, with bought off reviews and 'high praises' from random people that have clearly been hired to inflate the rating on metacritic.

    I just hope Bioware has enough dignity left for a proper DA:O sequel.. god forbid this
    happens to ME.

  21. Mar 9, 2011
    This game is AWESOME! Don't believe all the obvious trolls out there. They fixed all my complaints with Origins and I'm having a blast playing this game. It's obvious that the people who are giving crappy reviews haven't even played the game. Buy it! You won't be disappointed.
  22. Mar 9, 2011
    Don't listen to the haters rating the game below 5, they are hardcore nerds mad that the game is now more accessible to a broader audience. This game lives up to all the hype and is a ton of fun to play. Well worth the $60 in my books.
  23. Mar 9, 2011
    Improved upon in almost every way. More immersive, better storytelling mechanics (especially the fact that relationships develop over a series of years) and combat is just downright more fun. If you think the graphics are worse than the original, you are lying to yourself. The combat is strategic as ever, just FASTER AND MORE FUN. The abilities all actually DO something, unlike DA:O where you spent points on things you would never use. And if you really have a problem with the dialog wheel, go play D&D in your basement. Interactive cinema is what its all about. Expand
  24. Mar 9, 2011
    A great follow up to Origins. Bioware has changed enough of the menus and controls to keep it fresh yet familiar. The graphics are superb and the music sets the right mood. One thing that was kind of a disappoint in Origins was the "silent hero" problem but that has been addressed with solid voice acting. You are also able to import your decisions from Origins and Awakening into DA2. Even RPG fans that didn't enjoy the first Dragon Age should give this one a shot. Remember this is just my opinion but I hope you will find it helpful. Expand
  25. Mar 9, 2011
    What an amazing game.
    Engaging, beautiful, fun and exciting.
    You don't have to be a hardcore RPG player to become involved in a long, detailed fantasy storyline.
    I think the people bashing this game are just trying to be RPG snobs and can't stand the fact that you no longer have to roll dice to slice someone's head off.
  26. Mar 9, 2011
    I've practically lived in this game for the last two days (spring break, don't judge me) and I am very pleased. I liked the last Dragon Age, but the combat was a real chore (especially for Xbox players). I used to play on the easiest difficulty because I just wanted to experience the story without all of the burdensome controls and clunky mechanics. The new combat system is visceral and immediate - much like Jade Empire, if anyone wants a good reference. Interactions are excellent; voice acting, graphics, story-telling are all superb. Unlike the last game, I actively sought each and every side quest I could find simply because almost every one of them guarantees a memorable experience. My two complaints are the lack of choice in the beginning - you HAVE to be a male human - and the framed narrative nonsense. The story is told in chunks, leaving large gaps of missing time in the life of Hawke. The worst part of it is that you are given very little insight into what happens during these breaks of time, and it sorely breaks up the pacing of the narrative. Still, a great improvement to the previous entry (at least for console gamers). I absolutely recommend this game for RPG and action fans alike. I am about 15 hours in after just 2 days; it is that addictive. Expand
  27. Mar 9, 2011
    This is a fantastic piece of work. There are a lot of haters being haters for that reason and no other. I'm sure if they actually gave the game a solid effort, they would realize how foolish they sound. It's not the same as DA0 for sure, and a person needs to go in realizing that, but being open to what the game is presenting. I love it. I highly recommend it.
  28. Mar 10, 2011
    Game is very good if we are thinking about xbox version. I don't know why so many people gave it so low score. One disadvantage is simplification of equipment of our team. I can't understand why bioware didn't left it. Howevery the story is very good, characters also, even graphic after few hours look good. I know that in PC version lack of izometric point of view can dissapoint, however on xbox and PS3 there wasn't such possibility also in Dragone Age: Origin and honestly I can't see big differences between that games so why so many people is crying??? I would gave it 8,5/10, however to help that game fight with not fair scores as 0 and 1/10 I gave it 10!!! Expand
  29. Mar 9, 2011
    I love the new updates to the races and overall art style. Very Sharp! Definitly worth picking up.
    The progression, while different from DA:O, is streamlined and very slick.
  30. Mar 9, 2011
    I keep reading a lot of "compared to DAO" critiques when really, this game is not DAO. DAO was a behemoth of an adventure. DA II is slicker and slimmer than the original but not dumber. The storytelling style keeps you moving along the plot nicely, the combat just, well, just feels Good. The opening scene hooked me completely. I have to say, I find that I do not miss playing dress up with my followers the way I thought I would. I find not having to micromanage my inventory constantly freeing and gives me more quality play time. I can't tell you how it ends because, well, I have a life and I haven't finished it yet but so far I'm more than pleasantly surprised by the awesome factor. If the game keeps this up, I may like it even better than DAO. Already DA II feels like a bridge to the Real sequel - much the same way ME II felt like a short stop on the way to ME III. I will be disappointed if DA III is not, shall we say, more robust than DA II but it certainly hits the spot until the next full course comes around. Expand
  31. Mar 10, 2011
    Why slander this game people. All these minor details your all nitpicking at are irrelevant, no game is perfect, they all have flaws. Don't take it so seriously, just enjoy the ride and chill!!
  32. Mar 10, 2011
    There's too many minor annoyances to mention - like why did they replace the item icons by generic ones so it's impossible to know what item you have geared up unless you mouse-over.

    Or how about the fact that you can now pick locks in plain sight of guards and everyone else right under their nose! Either my memory of DA:O is really terrible, but I think I recall that you couldn't just
    pick locks in plain sight.

    Not to mention these treasure chests are in plain sight in the oddest locations - in DA:O they were in regular places, not in the middle of a busy market but in a back alley.

    The layout of the Kirkwall city sucks too - it's far too big with streets being incredibly wide despite almost no people being around. I much prefer DA:O's towns and cities which felt bustling and hectic and cramped - like they should be. Not to mention all the straight angles as if the maps were drawn using a pencil and a ruler.

    Ugh, I really really try to like this game but every 10 secs I get slapped in the face by yet another thing they did wrong. Like "the office of the visceral is off limits" yet I can freely open the door, walk in, and loot his treasure chest. This game is soooooo lazy, soooo wrong. It just FEELS wrong - the world doesn't add up. The characters don't behave right, the world doesn't respond the way it should, etc. People trust you for no reason, they want your help for no reason, etc. etc.
  33. Mar 10, 2011
    Bioware punched up the action for this sequel. I was bummed that character creation wasn't as in depth as the original before I played the game, however, I don't even care about that anymore. Good times.
  34. Mar 10, 2011
    So, Dragon Age 2. This is an amazing game which involves a great story, interesting characters and fantastic action. Great job Bioware! I can not wait Mass Effect 3!
  35. Mar 10, 2011
    well done, bioware!! you managed to do it again. loving the new action combat and feel like it all plays much faster. the story is easier to get through, too. interesting improvements while maintaining the DA goodness. hope some of these changes will get into mass effect 3, too.
  36. Mar 10, 2011
    I only finished about 25% of Dragon Age Origins. I guess Im just not the old-school pen and paper coverted to console kind of guy. DA2 was quick to get into, has some of the best action RPG graphics I've seen on a console and great dialogue and huge number of quests. The combat is insanley great as a warrior and mage (haven't tried rogue yet). I'm about 50% through the game (I think) and can't stop playing/thinking about it. Ignore the campaign to "teach BioWare a lesson" for not making an RPG for uber-nerds! Expand
  37. Mar 10, 2011
    i must say that this game is one of those, that you must play based in what you see and NOT in what you read. i just toke a risk buying it, and im pretty happy i did. Certainly the dislikes from ppl came because of the change on the direction on history line and some gameplay changes. i have 7 Hours Playing already, and as RPG fan, this change was quite enjoyable. IS NOT A BAD GAME, but they changed the direction about to DAO. They did Add a little more action to it. They did it more like Mass Effect Style, and that its what some DAO´s fan dont accept. i Love DAO and ME as well, so this DA2 is great for me.

    Could be Better? of Course, we can allways Want more from Bioware, this time we was waiting for a lot more. and i think that is the real problem.
  38. Mar 10, 2011
    Oh, my goodness. I'm utterly disappointed by all of you who wrote your negative review, you're all such a disgrace to the gaming community. Guys, i'm writing a review for the GameOfTheYear 2011, believe it or not. The graphics are simply PERFECT, the atmosphere is so immersing that after an hour's game-play there's a feeling that you actually LIVED that thing you just played, the dialogues are so real that you think you're watching a hollywood movie , the scenario looks very very promising as I just played the game for 3 hours yet, and now for the combat system. THE COMBAT SYSTEM IS SO FULL OF WIN, DYNAMIC AND JUST THE WAY IT SHOULD BE. In DA1 the warrior slashed with his great sword every 4 seconds, now it's half a second. If you think that's disgraceful for DA2 then think twice. YOU are disgraceful in front of an excellent game that every single person called a gamer must play. And if you think that's it's so easy, try Hard or even Nightmare! Word. Expand
  39. Mar 10, 2011
    well, since nobody else seems to feel the need to finish the game before making a decision about it, i will chime in as well. I am thoroughly enjoying the game so far. I loved DA:O, but there were most definitely things I didnt like. DA2 improves on most all of those complaints. well done Bioware
  40. fr0
    Mar 11, 2011
    **** v-ies, plz stop **** brix.
    The game is nextgen of RPG. Mutation with slasher/action3d is in the state of nature.
    Try to replay the game within a month or so, overwhelm your obsolete wishes and expectations.
  41. Mar 11, 2011
    ok, so here's a reasonable review. aka not a zero, or a 10. Dragon Age:Origins came out so recently that everyone, including myself, is comparing the two games. This is not unexpected, see Mass Effect 1 and 2. When compared to DA:O, this game gets a 6. That is, I wanted to play DA:O 2.0 and was let down. While this will hurt sales, the game itself is a solid 8.5. THE GOOD: Your character has a remarkably unique adventure, enhanced by the ability for you to choose. I felt like a **** boss when I was champion of my little town. Voice acting was fun and it kept me engaged, when the story was interesting. The gameplay was smooth and easy to control (and is THE ONLY reason i was able to beat that red dude in a 1v1. HOLY CRAP my build was not meant for that matchup, lol). The supporting cast had goals, past issues, and uncompromising habits. I reached level 20 as i was completing the story. We meet characters from DA:O. The world map interface is pimp and easy for quests. They made items easier to manage. Scenery graphics(water reflection), special effects (spells), character heads/mouths are great. I had no bugs the entire playthrough. Abilities are so varied it's awesome. Also, i had fun playing. It was FUN.

    THE BAD: Your particular role is not very important or driven. You are not special and you don't really have a goal(DA:O STOP THE BLIGHT NOW GOGOGOGO! Mass Effect 1: STOP THE EVIL SPECTRE OH **** END OF GALAXY SAVE GALAXY GOGOOGO!) This can cause the perception that the story is 'flat', and if the story is 'flat' the characters in that story seem 'flat'. Think, the Earth is 'flat'. One consequence was that it never SEEMED like there was a main quest line. So all of the quests felt like different ways to get xp. The story fell apart several times for me when i was able to predict it. FIRST MINUTES OF THE GAME: Oh, I have a sister and a mom with me... and it's bioware so they like to kill off characters, yea my sister's dead, and maybe my mom. (i think i could have made it so my sister didn't die, but i didnt care after i saw where it was going, sorry sis). You will never in your life have enough money for all the cool **** some vendors sell. Example, one ring was 100 gold, and i had 50 just before final missions. so if i had wanted , say, 15 of those 100 gold items to deck out my crew... yea gl with that. Protip: just play the game and before the final missions use a money cheat and buy the cool stuff. The world kind of feels the same as DA:O, with 'instanced' parts of towns and forests. But that's bad because it feels small. Like, compared to oblivion,GTA, or whatever with square miles of **** These levels really seem repetitive after a while. Character clothing/gear is still visually not up to par with what it could be. aka when you take an image and stretch it over some polygons. The final boss (for me) was a character I met more than 1/2 way thru the game. I mean, yea she's evil, but... i mean... ok i'll just kill her. im just **** because in DRAGON age 2 you dont win by killing a DRAGON. COMMENTS: The story is presented, it seems, for the exclusive purpose of making DLC's more viable. The end of the story is 'current day'. This is a cool way to tell a story, but i know what they're up to. Even the world map is just READY for another button that says "New Town 1" Also I had sex with almost every character in the game, so that was fun.

    THE GOOD: Your character is no one special, but has a remarkably unique adventure, enhanced by the ability for you to choose. I felt like a **** boss when I was champion of my little town. Voice acting was fun and it kept me engaged, when the story was interesting. The gameplay was smooth and easy to control (and is THE ONLY reason i was able to beat that red dude in a 1v1. HOLY CRAP my build was not meant for that matchup, lol). The supporting cast had goals, past issues, uncompromising habits.

    THE BAD: Your particular role is not very important or driven. You are not special and you don't really have a goal(DA:O STOP THE BLIGHT NOW GOGOGOGO! Mass Effect 1: STOP THE EVIL SPECTRE OH **** END OF GALAXY SAVE GALAXY GOGOOGO!) This can cause the perception that the story is 'flat', and if the story is 'flat' the characters in that story seem 'flat'. Think, the Earth is 'flat'. The story fell apart several times for me when i was able to predict it.
  42. Mar 11, 2011
    I love RPG games and Dragon Age 2 is no exception...the improved controls only made my gaming experience BETTER, I felt fully imersed in the story and completely felt like I could kick some butt playing as a love love it !!
  43. Mar 11, 2011
    BioWare has done it again with their most fantastic title to date! Everything from the character interaction to the graphics have been fleshed out making Dragon Age IIâ
  44. Mar 11, 2011
    dragon age 2 is FANTASTIC ,its a fantastic game, fantastic gameplay, fantastic graphics and fantastic history. i love it , bioware make a very goods games.I don't know what the rest of these people are talking about.
  45. Mar 11, 2011
    This game feels a lot like Baldur's Gate 2 to me. That being said, it's very good. I feel completely immersed, the combat is EXCITING! (unlike the first), and the characters memorable and funny.

    Truly loving it, the only thing negative I can say is that it does feel a little "rushed". Still, worth the money. A lot of the negative reviews are simply because it is hard to compete with a
    groundbreaking original. Sequels always have it harder. I played the original right before this one came out and it's still very fresh in my head. Comparing the two is easy for me, Da2 wins. Expand
  46. Mar 11, 2011
    This is one of the best RPG in the world. Unlike the first part of the game is 10 hours and she's fun and interesting. I do not understand people who put her 0 and 1. You even played in it?? Why spoil a game rating? Do nothing else or what?
  47. Mar 11, 2011
    Just finished putting 37 hours into the game. Dragon Age 2 is a slightly different experience than Dragon Age Origins but I found it much more satisfying. Responsive combat, different character classes (that actually control differently) characters you actually care about, mixed with the usual strong writing from Bioware make Dragon Age 2 one of the best RPG's out there. It's not perfect as several environments are reused, the ending's a bit of a cliffhanger, and the whole game takes place in or around one area (think Vagrant Story or Planescape:Torment). Even with these issues I was hooked my entire play-through and am already creating a new character. It's frustrating to see so many people hating on this game and but I hope Bioware keeps with the direction they're going. They've managed to top themselves with each game and I look forward to their next title! Expand
  48. Mar 11, 2011
    I honestly do not understand why Dragon Age 2 is getting bad reviews from the public. Most of the Critics seemed to enjoy it, as did I, but 425 negative scores in just 3 days??? The graphics while not stunning, is a step up from DA:O, not that graphics really matter. The story was much more personal, which I enjoyed very much. And the game play is pretty much a amped up version of DA:O, combat is frenetic, forcing you to mash the A/X/Mouse button, which didn't bother me that much, mostly because I just now learned that Auto-Attack was in DA:O. All in all, it was a great experience, one that I'll play for a few more months. Expand
  49. Mar 12, 2011
    I personally love this game. The combat is great, the voice-acting is clever and funny, and tells an epic story. While there are a few bugs, there nothing to complain about. The are tons of side quests; while some may be irrelevant, they are still for to play. Only complaint is that they reuse just about every dungeon. Ignore people complaining that it is a terrible RPG; you can still customize your character and class with more choices then the 1st, the decisions are still there and are actually harder to make, and the inventory system is not gone, just changed, but not in a bad way. For the people thinking this is a medieval Mass Effect, go play that game again and you'd see that while certain aspects are similar, they are almost nothing alike. Most people who play this game said they stopped in the first few hours of a 40 hour game. This is a game that get better farther into the story. So give it chance, and you would regret it Expand
  50. Mar 12, 2011
    I have been a Bioware fan since the good old days. This game is a severe disappointment. I don't think I will be investing much more time beyond the ten hours I have played so far. It is NOT an RPG. It is an action-arcade game with role-playing decorations.

    Graphics and Gameplay. The backgrounds. which as other reviewers have pointed out are recycled over and over again, are static: they
    don't move or change. It seems like your characters are moving against a painted landscape. The game is bedeviled with interminable load times between sequences. The voice acting is credible, but bugs in the synch often cause the speech to be delayed until after a character's mouth stops moving. It is much worse than a bad japanese lip-synch job.

    The World. There is no open world to explore. Worse yet, it *feels* small. Whenever you leave a small area, you get a menu of other locations to visit. There is no sense of travel or exploration. You just instantly move from place to place. Within any particular location, there is really just one pathway to travel. You really don't have to *find* anything. So, there are no secret locations to discover for yourself. The world itself seems like a set piece and not a living environment. For the most part, the NPCs do not move around. They just stand, sit, or lie in their places. And while the cutscenes are for the most part interesting, there are way too many of them. After a couple hours, you begin to dread passing by a new NPC (who wasn't there the last time you were in the same place), because another long cutscene is sure to interrupt what action there is. This makes it difficult to get any sense of momentum going.

    Combat. Combat is *terrible*. While there are lots of interesting graphical effects, there is no need for strategy or figuring out what spells or abilities to use. I'm not kidding about this. What usually happens is that a bunch of monsters appear (as if from nowhere) when you cross a certain point in your path. Then, you just mash the "A" button as fast as you can. You character more or less auto-targets, and when one monster falls, keep mashing "A" and your character moves automatically to attack the next monster. As to abilities, you just watch the timers and mash "X" "Y" or "Z" whenever a particular ability is ready again. Combat is fast paced, TOO fast paced. Really, the combat reminds me of Diablo more than a Bioware RPG. Questing. There are plenty of quests. The problem is, they don't seem to make much sense. The quest log fills up as you experience the endless cutscenes. Sometimes all it takes is for some NPC to mention a place, and a quest related to that place will appear in your quest log the next time you open it. You don't have to agree to take the quest, or even realize that a quest was in the offing. Whenever I opened the log I would be surprised to see a bunch more quests and have no recollection of who assigned them. Fortunately, you don't even have to think about the quests because huge arrows point you to exactly where to go. There is no sense of mystery or discovery, merely working off a long to-do list that somebody else wrote up for you.

    The Story. Yawn. Dragon Age: Origins began with a bang: your entire civilization was teetering on the brink of destruction and being overrun with hellish monsters. The story just picked up from there. On the other hand, in Dragon Age 2, the story starts off with you fleeing (cowardly, no?) across the ocean to a new city where you are penniless and friendless. You then start from the bottom and work your way up. It takes too long for the story to get interesting. And what story there is in the first dozen hours of play is uninteresting, overly complicated and confusing. Why do we care about these characters? Why do we even care about the main character? These questions are unanswered for far too long.

    Summary. Ugh. I was totally taken by this game, which I preordered as soon as it was available on Amazon. I wish I had two days and $60 back. I think it is not coincidental that as of this writing the major review sites have not published their reviews yet. My guess is they are holding the negative reviews to give Bioware a chance to sell the game for a few days before the bad reviews appear. At the very least, you should save your money until a consensus appears. I'm betting that this game is going to be listed as one of the (if not *the*) biggest disappointments of 2011.
  51. Mar 12, 2011
    Don't listen to all the circle jerking Origins fanboys, Dragon Age 2 is a fantastic game. Ok so there is some recycling of environments but that isn't much of a problem when you consider the great story, music, characters and playability. As for the people saying that the game looks terrible, well they obviously need to go to the opticians or stop reviewing the demo. As for the people complaining about the lack of choice If you actually play the game you will find that the choices you make are in the dialogue, choices here effect the outcome of the game. Bioware chose to take this path in developing the game because it drives the narrative in a far better way than it would if you just chose in which direction to wander.

    All in all, in my opinion Dragon Age 2 is a fantastic game and quite possibly the best game I have played in the past few years.
  52. Mar 13, 2011
    Good game. Dont listen to all the haters on this website. Rating a game a zero or a 1 is rubbish. The game is truely somewhere between a 7 or 8, just like the first game. IT has its flaws. People on this website have an agenda and are voting 1 and 0 because of that.
  53. Mar 13, 2011
    This review contains spoilers, click expand to view. I find it annoying to see all the lowscore reviews from people that clearly never even finished the first chapter of the game, or in fact never played anything else than the demo. The game is not without a few minor flaws, but is all in all absolutely brilliant. The story isnt as focused as stories usualy are in rpgs but that actualy have a rather posetive effect on the game. Its much more personal and more than anyhting else I praise the choise to finaly abandon the "chosen one" or "save the world approach". The world is brilliant in its complexity, the normal boring "go here and fetch this" sidequests are almost nonexistent. Graphics is a huge improvment over origins and I cant understand anyone that claime the game looks bad or even worse than origins. I have some minor issues with inventory and the dialogue wheel but all in all an excellent game. Expand
  54. Mar 13, 2011
    Dragon Age II is even better than I expected it to be. Ok, there are things that were better in the first title like the possibility to give any equipment to our non-main characters or the many different Origins Story and race you could choose your character from. But! The combat system is way better than it was before. Actually, a two-handed warrior is now pretty fun to play with (I thought these guys were too slow in the first game). The combats are a lot more dynamic and that's a very good change.

    The new Mass Effect-like conversation wheel works very well (Even better than in ME). I prefer it over the dialogue choices in DA:O. Being able to know if my answer will be humoristic, bad, good or charming is a very good thing.

    Every character in the game is enjoyable. They are all pretty badass, actually.
    At the announcement of the game, I was skeptic about the graphic style. But I grew used to it and now I can say it is a good change.

    I'm not done with the game yet, but I'm pretty close to the end. I don't see why people hate it so much. It's not that much different from the first game. There is always too much hype. The key to appreciate a game is to play it without reading about it first or even watching too much videos. Then, you like the game as it is, not as you thought/hoped it would be.

    Finally, Dragon Age II is a really good game and sequel to Dragon Age: Origins. Bioware did a great work tying both stories together (I LOVE it when they talk about DA:O Warden or Awakening's Warden Commander).
  55. Mar 13, 2011
    I believe that this games shining points are its story and well crafted world. it manages to pull out some of the most sincere dramatic story telling I've seen in the last few years. The battle system has changed since origins, i would like to say it has improved but I'm still just learning, i know the team said they were trying to make the skill tree's more simple but i don't think their description of abilities and their effects were effective. secondly the game could have been polished and tested for bugs a little bit more. while no bugs are game breaking some can be used to circumvent difficulty.

    Overall I enjoyed the story. I enjoyed the story a lot, the end of chapter's 2 and 3 were great closers for those particular story arc's. I truly loved how side quests and secondary quests would tie into the storyline, and would often times give you background on what is happening currently and also foreshadow what will happen in the future. There are few if any plot twists and points that aren't founded in or logical in the game.

    Boss fights were much improved over the first game many of them seemed unique in approach, and challenging if a plan isn't devised or your squad isn't adequately set up. The game seemed to miss the sweet spot for length, took me about 45 hours play time to beat on my first run-through, it will probably drop down to around 30 on any subsequent play-through. Ideally it would have been 60 hours. But i can't knock them for leaving me wanting more.

    Gripes are that I don't have nearly as much control over my party roster as I would like because all the companions are glued to one weapon type, or have a unique specialisation without the ability to learn another specialisation.

    Inventory has been simplified with a new star system telling you how good an item is compared to your level. The old system from origins seemed to make more sense to me due to the fact that in this game most equipment only has one name, so you will be stuck with numerous items that say belt, or sword, and they all would have different effects stats and bonuses. This becomes a problem when you start trashing loot and finding the ones you do want to keep against the ones you don't becomes a hassle.

    The most important thing though is that I thoroughly enjoyed this game and I am about to start up my second play-through.
  56. Mar 14, 2011
    Can't understand the negativity aimed at the gam from some people. As a fan of RPGs for many years games and any other medium, I have still found Dragon ge 2 to be an excellent game. It is a lot more enjoyable then Origins and the Mass Effect style of play works brilliantly. Doubt I would normally give a ten but to bring the score were it should be I am.
  57. Mar 14, 2011
    The misguided backlash against this game is utterly ridiculous. If you liked Dragon Age Origins, you will love this game. Things have been streamlined A LITTLE (doesnt detract from the game), the graphics are significantly better (people saying the graphics are worse are stupid or havent played the game), characters and story telling are great and the combat is better IMO. Reading the comments here, it honestly sounds like most of them havent even played the game and are all just jumping on a band wagon. Dont let their nonsense stop you from checking this game out!!! Expand
  58. Mar 14, 2011
    This is the best game I have ever played! It's so good i went out and bought 10 more copies just to support Bioware! All the bad reviews for this game are by people who are mad because they can't afford this masterpiece!
  59. Mar 14, 2011
    Anyone calling this game a hack and slash must have started the game on hard, died a few times and put the game on easy mode. That way, yes, you can run through the game with by mashing a and casting whatever spell you think looks coolest at the time. However, if you actually take the time to struggle through the game as it's intended to be played, you'll discover that there's actually a lot going on. Most battles, especially boss battles require careful planning, not just during the battle, but your entire character development throughout the game plays a huge part in how well you'll be able to succeed. A main focus in the game is cross class combos, where one character will put an effect on a character, such as staggered, and another can take advantage of this with a spell or ability that does 4 or 6x damage. In most high level encounters, this is the only way to get through the battle without depleting your potions and having someone get knocked out.

    So yes, I can see how gamers unfamiliar with this cool new play style will die repeatedly and turn on "hack and slash" mode, but their inability to play the game right is in no way a testament to the awesomeness that is Dragon Age 2.

    The only negatives I would say are the use of repeat dungeon layouts and a few art changes that I didn't like (Qunari all of a sudden have horns), but none of this detracts from the overall greatness of the game.
  60. Mar 14, 2011
    Enchantment? Enchantment! Sandal lyrium addled dwarf and his protective father are back. Act 1 is incredibly boring doing side quests in the same locations with pretty much the same enemies. When you venture the deep roads the game starts to pick up.
  61. Mar 14, 2011
    Dragon Age 2 has its ups and downs. Has better gameplay then Origins, better character customization imo, and the game actually runs better then Origins and only crashed once through the whole game unlike Origins with at least a dozen crashes. This game also has cons, the story is a downgrade, nowhere near as epic as Origins was until the end of the game, lack of darkspawn is a let down even though it takes place after the blight, and other things. Overall its a fun game, don't play it expecting it to be Origins. Expand
  62. Mar 15, 2011
    Dragon Age II is great sequel to Dragon Age. It feels more like Mass Effect 2, which I think was Bioware's idea. Some aspects of the game were made more simple which probably alienates some hardcore RPG fans. But for me the game feels like a novel in a book series, and I can enjoy the game and the story, rather than spend most of my time finding better equipment and leveling to survive the game. All in all a great game, and I have high hopes for future DLCs and Dragon Age III. Expand
  63. Mar 15, 2011
    I have to give this game a ten just to balance the score! My honest number would be closer to nine

    Dragon Age 2 improves a lot of things if you bought the game for PS3. I understand how PC players are frustrated though. Bioware removed the isometric camera and took out certain elements from the game that will most certainly annoy the Baldurs Gate generation. I'm in the third act at the
    moment and the game is very entertaining. The story has more depth this time around and the voice acting works really well. I'm slightly dissappointed with the removal of other races but that's what happens when you decide to give a voice to the main character, compromises compromises.

    I would have liked the option of being able to customize the equipment of all your team members but atleast you can give them weapons and rings. People are obviously overreacting at the moment. I don't know how you can justify a score between 0-4 for PS3 version unless you're just trying to troll. YES, DRAGON AGE 2 HAS BEEN CONSOLIFIED. So give a low score in the pc section of metacritic but not here. BOTTOM LINE : DO NOT trust the reviews! Yes, the game has decided to abandon a lot of old school rpg elements but most of these people are just pissed off teenagers and pc elitists from rpgcodex / **** This game is still great if you can appreciate it as a stand alone title. Do not go in expecting to play a remake of the original or Baldurs Gate. It's a consolified action RPG.
  64. Mar 15, 2011
    I have played Dragon Age Origins and Dragon Age II and can say I really enjoyed both games. Dragon Age II is a very different story than Dragon Age Origins. Dragon Age II is actually a more complex story in many ways and your decisions will often come back to haunt you later in the game. I am not sure why so many people are posting negative reviews about this game. It was very interesting and makes me want to find out what happens next in the Dragon Age world. It did feel like the actions I took as my character had an impact on the story and the events that unfold. I have just started my second play through and expect to have just as much fun as the first.

    It is a darker game than Dragon Age Origins with a lot of serious and terrible things that your character must deal with.
  65. Mar 15, 2011
    This is easily the greatest game of all time, bar none. I can't believe this silly little casual hipster nogaem /v/irgens find this game so difficult, they have to take out their hate on it. Silly boys, don't hit on this game.

    Spoilers. This game rules the schools
  66. Mar 15, 2011
    This game is fantastic. The combat, the characters, the graphics, and the story are all dramatically improved over the first game. Like the original Mass Effect, there is some repetition in some of the side quest environments, but the side quests are written well enough that it is still worth it. All in all, this is the most fun I've had playing a game in a long time.
  67. Mar 16, 2011
    bien mieux que le premier a mon sens, plus action et l'histoire se laisse suivre, le peu de decors ne derange pas car ils vont de paire avec l'histoire, inutil d'avoir 200 decors different pour ne pas s'en servir corrctement.
  68. Mar 18, 2011
    I understand that people could dislike DA2 (even if on day one is too early to give a judgement), but giving a 0 is too much. Anyway, here is my first review!
    I'm actually playing it, I'm finishing third act and I'm having a blast. Inventory is better than origin, combat is more arcade, yes, but playing on hard or nightmare is still really difficult and requires a lot of micromanagement
    (and a lot of use of pause button!). The companion are quite lively and they tend to interact more often than in origin. And, as much as the gift mechanics of Origins could be amusing, the gift and interaction system used in DA2 is more functional and easier to understand. If there is something I don't like, that's the environment, that's build around four or five standard maps that never change... That's disappointing, since Origins had a really nice amount of variety.
    All in all, I'm really loving DA2 and I can't wait to start my second and third play-through, making entirely different decisions.
  69. Mar 16, 2011
    Dragon age 2 is an amazing game! It has graphics, and combat, and role playing game mechanics. There is also dialogue. I want to be a dragon, but Flemeth says I can't :(
  70. Mar 16, 2011
    Da 2 represents the splitting of the old and new.An immersive game that grows with time like the first.Great characters,great setting and fantastic combat.There is a lot of skilled needed on the harder settings which is where it should be played.Superior class system than Origins.
  71. Mar 16, 2011
    I liked the game alot actually though I seem to be one of the few who did. Its not Baldur's gate 2 or even Dragon Age: Origins but on it's own merits its a good game. Dragon Age: Origins was too easy on Nightmare difficulty and this game surely isn't.
  72. Mar 16, 2011
    DA2 is a game that is a change. The story centers around things that are about to change, and the game itself "seems" that it is a radical change from its roots. From me these changes are for the betterment of the overall story telling that Bioware strives to show us. For myself I felt as though the game had a much better set of developed companions, and the interaction between these companions are much more complex and personal.

    Also this game may seem like there is a lack of an over arching plot and therefor its a "bad" game. In this there is a truth, its hard to see this over arching plot. In a lot of ways DA2's separate acts are each there own mini story in which hawke is a center piece of. Yet the over aching plot is there and it has been some thing that Bioware has told use many times, why did Hawke make the choices he did and how come he was always in the middle of it all?

    For me this game was a fresh and brave take on story telling in games. With the lake of a big evil to fight the story becomes more about you (or hawke) and less about the enemy that you need to kill. I see this as being a great addition to the mythos of the Dragon Age universe.

    (Oh yea, I also love the changes to combat)
  73. Mar 16, 2011
    This review contains spoilers, click expand to view. Loved it. Hated 2 things. Somewhat of a gay sex agenda right off the bat. Nothing against gays, but having 2 men flirt with me before having any chance at a female sets a certain tone I didn't care for. The Mother's death seemed to have no purpose for the main plot and all it did was upset me. My last remaining family member gets mutilated and killed in front of me and it seems to just be some random act of insanity. Expand
  74. Mar 16, 2011
    DA2 has it's head up it's ass. Sorry, but it's true. I think there are alot of fans that are just disappointed because of the arrogant flare being displayed in the game. The mob won't tolerate arrogance, or perhaps someone is sick that is in charge. I don't doubt they worked hard, I don't doubt they tried to make it fun.... but that was the point... it was fun, but I couldn't fall in love with the product because there were places in the game that just left a bitter taste in my mouth. Like going to 4 difference places.... but it's all the same map? What the hell were you guys thinking? I tried to fool myself for DA2 and couldn't do it. But.... it's still a very good game COMPARED to the games out there. The 0's in the scores are just people who resent being left in the dust as DA2 tries HARDER to win new customers rather then keeping old customers satisfied. GET USED TO IT. I give it a 10 to even things out. Because those who believe it's a 4.2 will be missing out. It's worth your 60 bucks compared to the garbage out there. Those of you who gave it a 0? Get over it. Support them this time, because they got something big coming along that will make alot of people happy. Expand
  75. Mar 16, 2011
    After waiting months for this to come out and finally getting the chance to play it, I must say that I am very disappointed with DA2. I have no idea why Bioware would choose to take what one of and I believe is the best role playing game (DA'O) and turn it into a version of Diablo. Bioware has taken out what made this game exciting and fun. The combat gameplay is a joke, in normal mode you may as well just sit back and go to sleep as your team destroys everything in its path...Much to easy. The biggest difference you feel right from the start is that unlike the original, this game a game. When you played the orginal for hours on end, you started to bond with the members of your group. You actually felt like you were part of a team and at any moment they might stop and speak to you. That is gone in DO2. It feels like a game and gets boring after the first few hours. I cant see me playing this game again, unlike the original, which I played through 6 times. Hopefully the guys at Bioware will wake up and spend the time to give us a DA3 that lives up to the first. If not, I see Dragon Age going BYe Bye...At least in my home. Expand
  76. Mar 16, 2011
    Fantastic game. A masterpiece. Bioware as always have shown that they the best rpg developers. The combat, a plot, and characters are incredible. Game is ideal in all. Thanks for Fenris, Anders, Isabella and certainly Hawk. The original plot holds throughout all game. A one minus - repeating locations. But this isn't neccesary. I always buy your games. Thanks once again that you have made!
  77. Mar 16, 2011
    This review contains spoilers, click expand to view. dragon age 2 best game of all times... I do not know why at this game such low estimation, but is better rpg you can't find... Bioware as always have surpassed itself Expand
  78. Mar 16, 2011
    The demo failed to impress me but after spending hours playing through the game I'm fully converted! piles of missions to keep me wandering about and the much derided Kirkwall and the Freemarshes are massive and beautifully detailed - no you can't armour up your companions but you can change their weapons, rings etc. and set up individual tactics that make them behave differently each time you play. yes it's more "fight-y" but the animations are spectacular - well done Bioware (don't know why the reviews are so negative !!) Expand
  79. Mar 29, 2011
    Great game 10 out of 10......well done bioware keep up the good work....:-)...............................cannot wait for the movie...................
  80. Mar 16, 2011
    I have put in about 12-13 hours into this game and have found that people seemed to just be mad at the fact BioWare has just changed how they feel an RPG should work. I personally feel that all genres need to evolve and am glad that BioWare is doing their best for the RPG. Anyone who is mad that this is not an exact replica of Dragon Age: Origins needs to stop. The game is titled Dragon Age II not Dragon Age: Here's the first game again.

    That being said, I have found that overall the game is very good. Sure there are some minor problems to it but they can easily be overlooked. If you want the game to be more tactical you can up the difficulty to Hard/Nightmare but I have found that even on normal you still have to keep the situation in mind and not blindly charge in. So far the story seems to flow pretty well, with a small disconnect in between chapter 1 and 2 (currently at the beginning of 2). I feel like the conversations are well done even if sometimes the responses are a little corny. Overall I would give the game a 9 so far but with all the haters in the world I will leave it at a 10.
  81. Mar 17, 2011
    Most of the hate for this game is entirely unfounded. I know there are several groups from several forums who have said they intended to down rate this game, without having played it, out of the "principle" of it, and I think we see much of that here. Some people wanted nothing but DA:O v 2.0, but Bioware made the choice to innovate and try to reach a broader audience.

    Is DA2 the same as
    DA:O? No. They did change the game up, and hardcore fans of DA:O may be disappointed. Does that make DA2? No. But people are having a hard time seeing past the changes. I am a huge fan of Dragon Age: Origins, and I am also finding that I am quickly becoming a big fan of Dragon Age 2.

    ***The combat is, to me, less tactical and on a normal setting easier, but it is much more engaging and fun. I adore DA:O, but there were times when the combat felt like it was just dragging on and on and on and would never end. The animations in DA:O for combat were sluggish and pretty basic. In DA2 they are much more catchy and action packed, they make you feel like your character has some real talent, and lend to you feeling powerful.

    ***It is unfortunate that we no longer have options for other races for our PC, but I feel so much more connected to my voiced character than I ever did to my Warden in DA:O who was mute and expressionless most of the time. She felt so lifeless, and the PC now has a personality all her own that develops with the dialog options you make as the game progresses. Always take the witty approach, then you characters dialog even on things you do not choose reflects this. Always take the stern approach, same thing.

    ***Companions are still interesting, I think they did a great job of writing them and didn't find one I didn't like, though I feel we do not get enough time to get to know them. Party banter while we are out and about is increased, but talking to your party members when they are at their homes (vs. being at a camp now) is very low, and usually only triggers by picking up certain items or progressing to a certain point in the story. I would have liked to get to know them a bit better, as what I did get to know of them was truly interesting.

    ***The game does reuse certain maps and dungeons, which I find unfortunate, but DA:O was not free from this and did it as well. It is more noticeable for DA2 though, as we are in the same city/area spanning 7 years of the game. I honestly didn't find it bothering me TOO much, but I would have liked to see a bit more variety in the dungeons.

    ***The last thing I will touch on is the story and writing. DA2 isnt a big epic story about one truly evil big bad that is out to destroy or take over the world. You do not get the same kind of sense of urgency or threat as you did in DA:O. This is by design, and honestly, by request. MANY fans begged for this on the official forums, and yet now they complain about it.

    ***The story is more about the smaller events in the characters life, about what happened to this person to shape them into the individual they are, they are about the things they happened to Hawke and his/her family and their city which lead them to eventually becoming the Champion of the city. I actually enjoyed the story and it was a nice change of pace for once. The ultimate climax and culmination of these events was interesting and I enjoyed the ending boss battles. ***The writing for the game was very good. There are many endearing moments in the game through dialog and the quests, many hilarious, and many heartbreaking. The writing and voice acting were extremely enjoyable and I never really felt it lacking at anytime. I feel completely immersed into the game because of it.
  82. Mar 17, 2011
    10.00 Dragon Age 2 is not your standard "Hero against the world" or "Hero slays a dragon" story. This is a story about conflict, politics, oppression and personal drama. Unlike most games, it offers no "good" or "evil" way out. That alone is one of its strongest points. I'll list my personal pros and cons first:

    + Breaks out of the stale "Hero defeats an ancient evil" formula.
    Companions are all well defined, plot heavy and not just people with ten dialogue options
    + The combat system is fast and furious, it feels involved and largely improved
    + No more "You gave me 5 gifts. I wuv you" = "Romance" nonsense. Romances take time, feel real and are part of the drama
    + Side quests and Companion Quests are woven into the main story
    + It no longer takes "approval" to get to know your companions. Friendship and rivalry offer different paths, you are no longer punished for disagreeing with your companions
    + Importing DAO saves add wonderful touches and REAL cameos, unlike the hack job called Awakening
    + Gorgeous graphics
    + I encountered only two quests I could not finish
    + No hours of sludging aimlessly through the Deep Roads or the Fade, killing everything in sight

    - Re-used enviroments. While the enviroments they DID create are gorgeous in color and finely drawn, there are too few. Hopefully this will be fixed via a patch.
    - Much as I like the companion interaction being spread out, I'd have liked to see more and I'd have liked to customize them fully. But worry not, the modders are already at work

    This game is not was not meant to be a direct sequel to DAO. They tried going down that road with Awakening and we know that was a disaster. It is a bold, new way of picking up a conflict that was already hinted at in the original. Also, it was bound to happen sooner or later. The tragedies unfolding in this game cannot be blamed on an antagonist or an ancient evil but on, pardon the RPG pun, human nature. There were so many moments in this game when I was teary eyed or yelling "No, no, NO!" at my screen. I don't want to spoil anything however. Is it a perfect game? No. Was DAO a perfect game? Hell, no. DAO was horribly bugged, the last third of the game was badly written and rushed and never mind its formulaic nature and cliché ending. I love both games though. DA2 represents change and many do not like change. I happen to love it. I cannot wait for the newest DLCs and expansion and DA3 can't come soon enough either. I know the haters will pounce down on my review. It'll be an honor though, because I don't care what they think.
  83. Mar 17, 2011
    I loved it. People can hate on Bioware all they want but this game was fantastic. The beginning seemed a bit slow at first, but I don't believe it could have been any other way. The manner in which the story ramps up the juice first slowly then with greater speed had me questioning my decisions and at one point sitting in shock. This was a great game. Yes it is different, and I applaud Bioware for smashing the mold on a tired old game system that is simply no longer needed in this day and age. This was not DnD, this was not Dragon Age: Origins. This was something new and beautiful. RPG's were never supposed to be about hitting action keys and spending hours on a leveling process. It is about playing a role.

    In Dragon Age: 2 you play the role of Hawke, starting out as just a guy trying to get by, you are inexplicably pulled into a whirlwind of events happening in your new home. The new interface is clean, and the fact that it fades from view when not needed is fantastic. I have loved the programmable controller button concept since Fable 1, and I choose my characters skills to keep me off the radial menu. The potential to either directly control your associates or just let them hang back and do their job was wonderful. I hate pausing a game. As to the story I found it to be intriguing. At first, despite hype I had read since the game was announced, I truly didn't know what was happening. I started to wonder how long I would have to do all these side quests... then BAM something big happens. From that point it just gets bigger. This game literally had me in shock. At least twice I set my controller down and just stared at my giant screen. One time I reloaded just to make sure I had understood what had happened. I was confused that after such a short time I genuinely felt close to a character I had largely ignored. Bravo Bioware!

    This game defies the standard that so many people have begun to believe comprises an RPG. It takes the story and gameplay and merges them into something that begs to be called art. Is it for everyone? Well it should be! There is no excuse with the computational power at our finger tips not to finally advance the genre. This was a bold move and I think one that pays off. Love it or hate it, the game has finally changed. As to the current accusations that Bioware employees tried to inflate the rating here. If that were the case then you would have seen far more positive reviews. How naive to think most companies from game developers to hardware manufacturers do not inflate reviews every chance they get. I am glad in this case for had I not seen the article on another site I would not have realized that so many people, many of which could work for Bioware's competitors had written bad reviews of a game I deeply enjoyed. So here I am. I agree whole heartedly with Avanost that dislike for this game largely stems from an inability to let go of conventions. We gamers are constantly derisive of anyone who "clones" another companies games (one in particular comes to mind in the MMO space) and yet the moment true innovation, skillfully executed hits the shelf we cry foul and crawl back in our familiar box unable to contend with change. I am disappoint in all of you!

    I say cheers Bioware! Now go use that engine for Old Republic 3... I want to smash things with a lightsaber!!!
  84. Mar 17, 2011
    I don't know why people are being so harsh on Dragon Age 2. All i wanted from this title was to feel that i was really THE CHAMPION OF KIRKWALL! And it did! The history isn't as epic as the first one, there isn't a great threat to humanity. Instead we have a deep history about a human and his family. It tells how he rise to fame and fortune. I really loved this game! I played KOTOR, Dragon Age Origins and i also loved them all. Dragon Age 2 has a special place in my heart, it was the first game that i completed 100%, i really wanted to feel that i was Hawke and never wanted his 10-years-long adventure to come to and end... But it did and now i want Dragon Age 3 as bad as ever! Expand
  85. Mar 17, 2011
    After playing through the game I think its a solid game. It is very different from Dragon Age: Origins, but thats not necessarily a bad thing. I feel like the game is more streamlined than Origins. It reminded me more of Knights of the Old Republic than Baldur's Gate. I enjoyed my first playthrough and and am working on my second and there will probably be a few more over the next few months. So, if you are expecting a rehash of Origins, you'll be disappointed. It's a completely different game, but it's still a fun game and has plenty of merits of its own. Download the demo, give it a whirl and see for yourself. Expand
  86. Mar 17, 2011
    I truly believe this game is amazing. The graphics are much better IMO in this game. The combat is vastly superior then DAO. I often got bored while fighting in DAO. The changes were huge and there are downsides such as reused maps but I stand by Dragon Age and Bioware and Im able to evolve just as they tried. Heres hoping even more in DA 3!
  87. May 16, 2011
    It's almost impossible to write a review on Dragon Age 2 without referencing the user reviews. First of all, anyone who criticizes the game for being too hack-and-slash or too easy is being completely ignorant - does anyone check options menus? Combat can be changed to original DA:O style and if you raise difficulty to hard or nightmare I can guarantee it's no cakewalk. Secondly, most of the changes made to the game are insignificant (you can no longer equip party members with specific armor pieces, but you can still equip weapons and accessories) and do not alter the overall feel of the universe or the gameplay. The only valid complaint is regarding the environment repetition; some levels are identical to previous levels with different sections closed off, so if environment repetition is a deal-breaker then this aspect could prove to be bothersome (also, being limited to human for character race irked me a bit). Otherwise, if you were a fan of the first game, you should have no problem jumping into the second installment. If you've never played Dragon Age before, expect 30-40 hours for a single playthrough of this action-packed, cinematic, medieval RPG. Expand
  88. Mar 18, 2011
    The game is excellent. After reading over a bunch of the 0/10 ratings that people are giving it here on Metacritic, I will begin my review by addressing the biggest complaints I've seen.

    First of all, the graphics ARE better than DA:O. That's really not debatable (one can look at the engine that was used or simply compare screenshots of the game). There are a lot of negative remarks
    about the fighting. As an XBOX player, I am actually happy with the updated fighting mechanism. The fights are faster and more fluid, but are still RPG fights- when it all comes down to it, the fights are still turn based- this is hidden a little, but go play a game in the Fable series then this game and compare and you'll see that the basic turn based elements are still there. It may feel like the buttons are press-and-slash, but you will notice that a head-on fight will result in you getting hit once in between every hit you attempt. There has been criticism as the the small number of talents/spells you have. I have not added up the total number compared to DA:O, but it is very comparable. Many of the reviews bash the story telling. Most of these, however, admit that they haven't played the game through or that they gave up on the game. Considering the fact that you don't even have the whole story revealed until the end of the game, those who haven't played it through don't have credibility to speak about the story. As someone who has played it through, I must say the story is VERY good. I dare say better than DA:O (as much as I love Origins). The difference is that, after Lothering, you can pretty much guess the way the rest of the story will play out in Origins. Conversely, It is impossible to see the story in DA2 coming since so many plot elements aren't revealed until the end of the game. It is very well done.

    It is true that the talking mechanism is simplified into a wheel, giving fewer conversation options. However, it is simply a carryover from Mass Effect and functions in a very similar way. I did appreciate the plethora of conversation options in DA:O, but the fact that Hawke has a voice compared to the "Silent Hero of Fereldon" more than makes up for this since it makes the protagonist more 'real'. The complaint over DLC is unjustified. If your pre-ordered before January, you got the signature edition for the price of the retail edition, which came with the day 1 DLC free. There is only x amount of room on a disc, and Bioware didn't have enough room to include everything, hence the "Day 1 DLC". You pay $60 for a full disc, it isn't unreasonable for Bioware to charge extra for content that comes in addition to the full disc. Now that I've addressed the complaints I've seen, my final comments are simply that this game is excellent. I will admit that it takes a few hours to get into it, but in that sense it is like a good book (the beginning is a compilation of what seems like random events, but as you play on these events start to weave together in a very satisfying way. I would highly recommend this game and its DLC- Sebastian's story in the DLC is quite engaging. Overall, its a step below Mass Effect 2, but a step above Mass Effect and DA:O. A very satisfying game to play.
  89. Mar 18, 2011
    After seeing these scores i has no choice to make an account a write a review. This game is at least as good as the first with its improved combat system and sheer volume of game. it will be rare to find another game that has this much depth and quality packed into it. Anything under a score of 7 or at least 6 is ridiculous for the quality that this game has. Keep up the good work
  90. Mar 20, 2011
    This game is excellent. Do not be fooled by all the fanboys who are giving it an extremely low review simply because its not exactly like Dragon Age: Origins.
    The combat flows much better, and is still quite tactical if you put it on the harder settings. The new conversation system is a bit dumbed down but its worth it to have a character with a voice, I believe. There are a lot of little
    changes that I could probably nitpick to death but most of them grew on me.
    This is worth giving a shot, trust me. Its a very solid game. Its not the dumbed down action fest that everyone makes it out to be. In many ways, I'd call it superior to Dragon Age: Origins.
  91. Mar 20, 2011
    Forget the haters, this is a great game. Loved every minute. Easily the best RPG I have played since DAO (and that includes ME2). Graphics and gameplay are top notch. Only criticism is recycling of maps.
  92. Mar 22, 2011
    A truely brilliant game. The refinements to the class system are an improvement, combat is even better than the first game (which I also enjoyed), and the game is well paced. A good story and interesting characters, that's well written and brilliantly voiced acted.
  93. Mar 22, 2011
    Much better than origins. Better story better choices and better gameplay. I actually cried during one part of the game. The ending could have been a little better but this is one of the best games I've ever played.
  94. Mar 22, 2011
    I like the game. It's face paced, exciting, with enough story and emotional turmoil to fill in the gaps. The story is perhaps a bit sparser than in other (BioWare) games, or at least much more focused and small scale: it's about YOUR character, not about EVERYTHING. That said, I still find the story interesting, even compelling.

    It's true that much has been trimmed (streamlined, dumbed
    down; the term you pick depends on your expectations going in). The inventory is very simple, you only choose armor for your own character, although you can pick weapons and accessories for all of your companions, as well as yourself. There's still attribute customization, and quite a lot of skills; however, the skill system is much more about getting a few powerful active abilities, rather than lots and lots of semi-meaningful passives. I, for one, prefer this system (although I was a huge fan of BG, NWN, KotOR, etc.). It makes me feel much more in control in combat: I know what everything does and how to use it. It makes combat fun, and not at all cumbersome.

    It seems to me that many of the negative reviews stem from the game not meeting people's expectations. I'm sorry to hear those people were disappointed, but I think that if you go in with an open mind, you'll find an excellent game.
  95. Mar 23, 2011
    Never put my four-penny worth in on anything online before, but, with so many bad reviews, I felt I had to chip in... So, I gave it a ten. Not a real life ten but a computer game ridiculous marking system 10. There are faults. It's not perfect... What is? Ok then, what is wrong? 1) Recycling of environments you cheap ass Bioware swine. 2) Not being able to re-clothe the rest of your party.- though actually after a while you kinda forget that as there's plenty of cool stuff for the main protagonist to collect, so...
    3) If you're ass kickingly good at battle strategy then the difficulty level doesn't go up high enough...
    4) Dialogue choices- they could have stretched to 4 or 5 choices some of the time if not the amount you get in Dragon Age 1.
    5) And, well, for me... that's about it.
    A confession.
    I'm a gamer.
    Not a strictly rpg gamer, or a strictly fps gamer, or whatever... just a gamer.
    What did I like?

    1) The changes made to the combat seem to me improvements. You press a button something happens without having to wait. It doesn't mean you can play this like Fable-( which incidently I did like- that's Fable 2 not 3- which had multiple story-telling faults) If you do play this like Fable you will have your butt handed to you.
    2)The graphics are way better than the first.
    3) Hearing the hero speak makes a nice change.
    4) Non-linear story that strayed from the usual 'I will become a totally mighty hero...' quest- I don't know, given the context of this being a pop-culture fantasy, it just seemed a little more adult, maybe?
    5) The comedy was up to the usual standard.
    6) The characters felt rounded. 7) It was Dragon Age- ie I've run out of things to say that were wrong or right because 85% of this game is the same thing we've come to ecpect whatever all those bad reviews say. The differences make up 15% and I'd say two thirds of those are improvements and a 1/3rd, or 5% of the total, are missteps.
  96. Mar 25, 2011
    Yes, the maps can get repetitive and boring. Yes, it is disappointing that you are only basically one location throughout the entirety of the game. And yes the second and third acts feel rushed and all too brief in comparison with other Bioware games. However, the gameplay is undeniably better than Origins and the skill tree system of character evolution is a step up from the linear one seen in Origins. DA2 is a great rags to riches story with its share of triumph and tragedy moments. Most of the characters throughout the game are unique and memorable, and there are a few laugh out loud moments with their dialogue (see Varric and Isabella). I believe DA2 is meant to be a stepping stone for the franchise, sort of another prelude. Much in the way Origins set up the world of the Dragon Age Franchise, DA2 set up the story of the Dragon Age Franchise. Expand
  97. Apr 2, 2011
    Reading so many reviews, I am baffled by the amount of gamer negativity to this game! Looking at this game, there have definitely been some changes from the original game- however to look past them and judge DAII on it's own merits is the right way to review this game.

    Storyline- The cinematic feel of this game far exceeds the original, and whilst the scope of the game is centered solely
    around the events in one main city (and a few outlying areas), to me this still felt like an epic journey where your actions had true consequences upon the outcome of the game. The storyline behind each of your companions is fleshed out very well, and offers a deep experience and distraction from the main story. As usual Bioware comes through with a great storyline, a deep fantasy world to explore and great development of the characters within the story.

    Graphics- Not of the same caliber as a Mass Effect title, however, it is still a nice looking game. Length- My first playthrough took me 52.5 hours, and my second took me 50 hours. Some people are talking about an extremely short game, whereas it is not short at all. If you explore this game and exhaust the gameplay in this game you will get a lot of value for your money out of this title.

    Combat- this is where the big improvement in this game lies. The fights are now faster paced, and for those who argue it is not as deep an combat experience as DAI, I completely disagree. The combat is fast paced, and full of action- whilst still giving you the option to slow things down with the "wheel" to issue orders to each of the member in your party (which is my personal preferred way of fighting). On top of this, the "combat tactics" still exist for each character, where you can set a bunch of orders for each of your companions to follow- adding a depth of strategy to how you want your team to fight when you are not issuing direct orders. Miscellaneous- There is still plenty of loot, and character development is still there with the ability to level up characters and customise them to your playstyle. Enchanting weapons and upgrading armor returns as well. in short, the RPG elements have been retained to an acceptable level (even though some people may disagree with not being able to equip armor on your companions).

    My conclusion is that DAII is a great game, and whilst some things have been simplified/streamlined, there is no doubt that this has not had a negative effect on the game. I can imagine some RPG purists may find it hard to overcome this, however, should people judge this game on it's own merits they will find a deep, rewarding and entertaining experience from Bioware yet again!
  98. Mar 30, 2011
    UUUUGH where do i begin, the combat is terrible, there are only 4 dungeons in the entire game, only difference are weather or not some doors are unlocked, the game is FULL of bugs, and they took away one of the most original and best features of origins, being able to pick your race and background.

    i could make a list of stuff taken out of this game since origins, and think of only a
    couple good additions.

    The one upgrade since origins is the art style, which i liked, bur even so, most people dont.

    And on a final note, BIOWARE you might possibly have the worst marketing department EVER.

    Well you post fake reviews in metacritic advertising your game, then accuses 4 chan of doing the same thing against you. then you ban a guy from playing a game that he payed for because he broke a rule on your forum.

    All in all DA2 isnt Horrible, but its not that good, and as a sequel to DAO it just plain sucks.

    If you want a good RPG just wait for Skyrim
  99. Apr 2, 2011
    Dragon Age II si è evoluto nel corso dei mesi rimanendo costantemente in bilico su un sottile filo all'apparenza sempre in procinto di spezzarsi. Fin dal primo incontro in una delle fiere di settore, vedere dal vivo il sequel, talvolta anche provandolo in prima persona, ci trasmetteva sensazioni sempre diverse talvolta persino in contrasto tra loro. Ogni tanto rimanevamo con l'amaro in bocca, altre volte uscivamo dalla sessione di test esaltati e non sono mancate le volte in cui ci siamo sentiti completamente indifferenti nei confronti del gioco. Questo miscuglio di stati d'animo li abbiamo riprovati anche nel corso delle prime, lunghe ore di gioco in vista della recensione; ma fortunatamente più ci siamo lasciati trasportare dal flusso degli eventi e più le nostre sensazioni negative venivano dissolte e soppiantate da quelle positive. Dragon Age II è evidentemente un titolo schizofrenico che ha costretto BioWare a raggiungere grandi compromessi in fase di design nel tentativo finale di realizzare un gioco di ruolo action profondo e dettagliato nei contenuti ma allo stesso tempo immediato e semplificato nelle meccaniche di gioco.
    In questo sequel sono decisamente più presenti e meglio delineati soprattutto nelle caratterizzazioni dei personaggi. Rimane la scelta multipla senza alcun tipo di limite temporale con l'aggiunta di una piccola indicazione visiva che dovrebbe suggerire al giocatore l'approccio di Hawke al dialogo se si sceglie quell'opzione. Il sistema funziona piuttosto bene, soprattutto nella componente di approfondimento al dialogo: è infatti possibile indagare durante le chiacchierate per avere maggiori elementi di storia e, a seconda dei personaggi presenti nel party, talvolta si sbloccano opzioni per far partecipare alla discussione o per far agire i propri compagni. Purtroppo non mancano delle volte in cui inevitabilmente si fraintende la scelta che si sta per fare e soprattutto ci sentiamo di criticare la precisa scelta di BioWare di eliminare del tutto una competenza del protagonista nella persuasione: scordatevi quindi opzioni di dialogo per evitare combattimenti o raggirare l'interlocutore se non in casi rarissimi previsti dalla storia stessa. Ma arriviamo al cuore di Dragon Age II: i combattimenti. Qui si esplicita con forza quella ricerca di un compromesso operata da BioWare durante la realizzazione del suo progetto. E' evidente come si sia voluto semplificare e rendere molto più immediati, attivi e probabilmente coinvolgenti i combattimenti spostando il focus sull'azione in tempo reale quasi a voler ricercare l'anima più action di un qualsiasi RPG d'azione che si rispetti. Il risultato è buono solo in parte ed è estremamente legato al livello di difficoltà scelto (che può comunque essere cambiato in qualsiasi momento del gioco). Giocando infatti ai livelli facile o normale si andrà avanti suonando con forza il pulsante X, quello del colpo standard, quasi sul limite del button mashing di un qualsiasi picchiaduro a scorrimento. L'importante è gestire adeguatamente il mana o il vigore a seconda della classe per attivare le varie magie e abilità speciali e aver "configurato" i membri del party a ogni cambio di livello attraverso il menu delle tattiche, ripreso di sana pianta da quello di Origins. In questo modo ad esempio sarà possibile impostare, anche automaticamente attraverso dei set pre-impostati, l'aggressività dei compagni di squadra e far gestire all'intelligenza artificiale l'uso delle loro abilità. La cosiddetta pausa tattica è sempre presente con la pressione del grilletto sinistro ma sarà necessario solo negli scontri più difficili bloccare l'azione per far magari bere una pozione a un compagno o indirizzarlo verso un nemico in particolare. Il risultato è un'azione costante, frenetica e anche piuttosto adrenalinica ma che ovviamente tralascia in blocco la profondità tipica di una gestione avanzata del party.
    Gestione che diventa invece cruciale e costante se si scelgono i due livelli di difficoltà maggiori ma con un drammatico rovescio della medaglia: comandare manualmente i compagni diventa un'esigenza fondamentale per superare anche gli scontri con i nemici più stupidi, soprattutto se questi si presentano in grandi numeri, pena la morte costante dei personaggi più deboli o l'uso incessante di pozioni (a discapito dell'economia del protagonista). Ma così facendo viene fuori tutta la macchinosità del sistema di controllo che si appoggia a un menu radiale che compare quando si utilizza la pausa tattica e che serve a dare qualsiasi tipo di comando. L'impossibilità di muovere liberamente la telecamera (se non tramite l'uso di magie e abilità con area di effetto) e un sistema di targeting basato sull'angolo di visuale dei personaggi contribuiscono a rendere ogni scontro una sorta di micro-gestione certosina. Sicuramente questo stile può soddisfare i giocatori di ruolo più incalliti.

Generally favorable reviews - based on 75 Critics

Critic score distribution:
  1. Positive: 55 out of 75
  2. Negative: 1 out of 75
  1. Aug 3, 2011
    I'll give Bioware points for trying to do something different in their world, but they really did have it right the first time in terms of character building and the scope of the story.
  2. May 1, 2011
    Faulty game mechanics and disappointing maps, combat scenarios and storyline direction aside, Dragon Age II still has a surprising amount of intrigue hidden beneath the blemishes. The depth of character relationships, as well as the complex nature of the world of the Dragon Age franchise are a savior to a game that would otherwise forever be remembered by its mistakes.
  3. Apr 22, 2011
    Above all, it seems like Dragon Age II is an experiment. If you're a fan of the first game and expect a direct continuation, either in story or mechanics, you'll be disappointed. If you're not willing to put up with some rough edges and some mechanics that don't quite work as intended, you'll end up having a hard time. But if you're going for a game that has some of the best storytelling in RPGs in a while, or you're looking for a BioWare RPG to tide yourself over until Mass Effect 3, you won't do much better right now than Dragon Age II.