Generally favorable reviews - based on 75 Critics What's this?

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Generally unfavorable reviews- based on 2254 Ratings

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  • Summary: EA announced that a new installment in the Dragon Age series will arrive in the first quarter of 2011.
Score distribution:
  1. Positive: 55 out of 75
  2. Negative: 1 out of 75
  1. Mar 7, 2011
    The advancements in RPG mechanics would be enough to set it apart, but the real achievement of Dragon Age II is in the story-telling. I could point out the improved combat and graphics till there's blood covering my face, but BioWare is one of the few companies that uses the advanced computing power available to modern game designers to let you actually play a role.
  2. Mar 11, 2011
    Dragon Age 2 is a great RPG for PC and consoles, but it lacks a bit of complexity.
  3. Mar 21, 2011
    If you like your RPGs old-school with plenty of Tolkien and Dungeon Master mixed in with sword wielding warrior women and moody elves, then Dragon Age is for you.
  4. Mar 8, 2011
    It really seems like the biggest mistake is calling it "DA2," as it's just different enough from Dragon Age: Origins to not feel like a sequel, but more like a reboot. The different main character, the faster and more streamlined combat, and the overall structure makes it feel like a fine Dragon Age adventure, but not a direct follow-up to DAO.
  5. Mar 8, 2011
    A flawed, repetitive, and wholly derivative Western RPG, but still manages to be a vast improvement over the original and should greatly please fans of Origins. Fans of Mass Effect may also find enough satisfaction here to hold them over until ME3 releases, but make no mistake: if only one Bioware title is nominated for awards this year, it will not be this one.
  6. 74
    I can honestly say I had hoped for more from Dragon Age II. Considering Bioware have a history of nailing their sequels, I can't help but feel this was handed off to their reserves developers as the big guns work on Mass Effect 3.
  7. Mar 22, 2011
    Defying all expectations, BioWare managed to take one of the most memorable Western RPGs in recent history and completely destroyed everything that made it so good.

See all 75 Critic Reviews

Score distribution:
  1. Mar 8, 2011
    The immersion and combat of this game are unmatched! A truly moving and fun epic. Anything negative you'll see about this game is an overreaction of personal preference. For what it is, it is flawlessly executed and endlessly entertaining Expand
  2. Mar 17, 2011
    I loved it. People can hate on Bioware all they want but this game was fantastic. The beginning seemed a bit slow at first, but I don't believe it could have been any other way. The manner in which the story ramps up the juice first slowly then with greater speed had me questioning my decisions and at one point sitting in shock. This was a great game. Yes it is different, and I applaud Bioware for smashing the mold on a tired old game system that is simply no longer needed in this day and age. This was not DnD, this was not Dragon Age: Origins. This was something new and beautiful. RPG's were never supposed to be about hitting action keys and spending hours on a leveling process. It is about playing a role.

    In Dragon Age: 2 you play the role of Hawke, starting out as just a guy trying to get by, you are inexplicably pulled into a whirlwind of events happening in your new home. The new interface is clean, and the fact that it fades from view when not needed is fantastic. I have loved the programmable controller button concept since Fable 1, and I choose my characters skills to keep me off the radial menu. The potential to either directly control your associates or just let them hang back and do their job was wonderful. I hate pausing a game. As to the story I found it to be intriguing. At first, despite hype I had read since the game was announced, I truly didn't know what was happening. I started to wonder how long I would have to do all these side quests... then BAM something big happens. From that point it just gets bigger. This game literally had me in shock. At least twice I set my controller down and just stared at my giant screen. One time I reloaded just to make sure I had understood what had happened. I was confused that after such a short time I genuinely felt close to a character I had largely ignored. Bravo Bioware!

    This game defies the standard that so many people have begun to believe comprises an RPG. It takes the story and gameplay and merges them into something that begs to be called art. Is it for everyone? Well it should be! There is no excuse with the computational power at our finger tips not to finally advance the genre. This was a bold move and I think one that pays off. Love it or hate it, the game has finally changed. As to the current accusations that Bioware employees tried to inflate the rating here. If that were the case then you would have seen far more positive reviews. How naive to think most companies from game developers to hardware manufacturers do not inflate reviews every chance they get. I am glad in this case for had I not seen the article on another site I would not have realized that so many people, many of which could work for Bioware's competitors had written bad reviews of a game I deeply enjoyed. So here I am. I agree whole heartedly with Avanost that dislike for this game largely stems from an inability to let go of conventions. We gamers are constantly derisive of anyone who "clones" another companies games (one in particular comes to mind in the MMO space) and yet the moment true innovation, skillfully executed hits the shelf we cry foul and crawl back in our familiar box unable to contend with change. I am disappoint in all of you!

    I say cheers Bioware! Now go use that engine for Old Republic 3... I want to smash things with a lightsaber!!!
  3. Mar 8, 2011
    You can really tell that the developers wanted to follow in the footsteps of ME2. The game is streamlined and the inventory is cleaned up a great deal. It is by no means a bad game, and i'm finding it very enjoyable and worth the money I spent on it. If you're looking for a direct expansion of DA:0 then you may be left wanting; but if you're looking for a new experience it's definitly worth your time. Bottom line is, you have to ask yourself, has Bioware let you down before? If you answer yes, you might want to pass on this title. You really have to look at it as a completely new game, rather than an expansion, or even extension of DA:O, and if you can do that, then you'll have fun with it. Expand
  4. Mar 9, 2011
    After nearly 10hrs of game play I'll start with the "game is a step backwards" statement. Anyone who believes otherwise is a blind fanboy(and yes I really did and do like previous BW titles and was a fanboy). The real problems start when the game moved from a cRPG(dao/a) to a action RPG. Where your PC does lightening fast **** that makes things explode! Well I suppose if you like that, this game is for you. There's serious problems with how bosses are dealt with. First if you attack a boss, they spawn 'friends'. Then as you keep attacking them, they spawn more, and sometimes more! This is the cheap way of making content hard. Sure I can understand having minions, but repeatedly spawning 8 groups of 10 mobs to make something difficult? No dice. The level designs are lack luster(the city itself is pretty). But you're going to revisit the same areas, again, and again, and again. Did I mention going to the same areas again? Maybe not. You will not have party conversations while out and about, nope you must goto their house/building/hideout. The difficulty scaling is messed up, no longer following a core set of rules. If you're waiting for us modders to fix the game? Well who knows, because they have yet to even say if we'll get a toolset. And the original toolset doesn't work in the game, missing assets and all that.

    I could carry on with the spell changes, and several other things but there's no real point. I'll say this, if you want to buy the game wait for the super-ultra-deluxe version, where you won't be nickeled and dimed over DLC. And hopefully by then we'll have a toolset, and be able to fix this horrid game.
  5. May 25, 2012
    Dragon Age 2 is way different from Origins, mostly in bad ways. Storywise it is very loosely connected with the original. Warden is barely mentioned just like everything else from Origins, though there a a couple of short fun cameos. Moreover much of the lore is neglected, for example in Origins Abominations were described as the worst beings ever and there are only some. During DA2 the player however fights hundreds of Abominations and if mages are willing to reject their humanity so easily I just can't side with them, although otherwise I feel they're harshly oppressed and templars are the enemies.

    The story of game itself has 3 loose and incoherent acts with focus on templar oppression of mages. The concept is original and refreshing, but execution is half-assed. Aside from that there are no proper sidequests, which are replaced with eavesdropping fetch quests that absolutely suck. Game area is also awful centering just on 1 ugly barren city with a couple of small dungeons and such areas that are used over and over and over.

    Some people like the new more active combat, but I hated it. It's just smashing attack button with special moves thrown out as soon as possible. What completely ruins the system is the waves of spawning enemies. Even the smallest of fights becomes dragged and there is almost no planning or strategy possible. This is the first game ever in which I decided to lower the difficulty to easiest possible even though I didn't get stuck, but I just wanted to shorten the battles. There are also less skills and customization options than in Origins.

    On the positive notes Bioware still knows how to write characters, sort of. Varrick especially is great and he gets some support. Not every character is good though, and romances are absolutely horrible. Additionally I was surprised how at the very end I had troubles deciding when the time of the big choice came, the point-of-no-return was set up well and from there on the game got kind of interesting. At the very end I was even looking forward to seeing more.

    Summary: Dragon Age 2 is mostly terrible. It looks bad, it sounds bad, story is disconnected and retconning, gameplay is yawnworthy. None of the big things work. However there were some good scenes and conversations, which don't manage to save a lot. On the plus-side they managed to have me intrigued enough to wish for Dragon Age 3, but if it looks to be of the same rushed quality I'm not buying it even at half price. This game just feels rushed and obsolete, there was no reason to make this game other than to milk gamers.

  6. Mar 14, 2011
    Such a dissappointment from Dragon Age 1, everything that made the Origins fun and interesting has been stripped out and replaced with "EPIC" violence and a failed attempt at trying to gain access to the young violence fanatic. Oh, and it would've been high, BUTTT, this stuff about Bioware padding Metacritic with employee's writing reviews, i feel a -5 is in order Expand
  7. Jul 19, 2013
    This is the most disgusting and miserable game that I played. I did not expect this from Bioware!
    A terrible battle animation, faceless
    companions, horrible redesign of the elves. I have no words that would express how disappointed me this trash! Expand

See all 926 User Reviews

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