Metascore
72

Mixed or average reviews - based on 50 Critics

Critic score distribution:
  1. Positive: 27 out of 50
  2. Negative: 1 out of 50
  1. Fans of DBZ, both the games and the show, can find enough here to keep them satisfied and coming back for more but fighting gamers may find the slower paced combat and the drama pieces a turn off.
  2. If you are looking for a great fighting game, stop looking--you've just found it. Whether you are a fan of the TV show, or have never even heard of it, DBZ: BL is quite simply brilliant.
  3. It's nice to play a game that manages to be fun for the hardcore and casual alike. [Summer 2008, p.48]
  4. Dragon Ball Z: Burst Limit is a must-own for DBZ fans, and if you're a fan of button-mash fighters, you owe it to yourself to pick this one up!
  5. 85
    Dragon Ball Z: Burst Limit managed to really impress me. It's not perfect but it's a fast, over-the-top fighter that's an absolute blast. The single-player Z Chronicles mode is perfect for hardcore fans and the multiplayer options are good enough that you'll want to call your friends over for a few matches.
  6. Every “Dragonball Z” fan’s prayer to the gaming gods seems to have been granted at long last. Gone are the days of Budokai Tenkaichi – Burst Limit is here, and it’s here to stay!
  7. Burst Limit is a well-rounded package in fighting shape, keeping up its momemtum by offering plenty of different modes. As a fighter, it holds its own weight with a large cast of characters, unique and easy to perform special moves, and tight controls.
  8. A great game for anyone looking for a super-fast brawl.
  9. After the final battle has been fought, the fact remains that this is one excellently polished and solid fighting experience.
  10. This is the best and best looking Dragon Ball Z game that has been made. Every fan should buy this game.
  11. Dragon Ball Z: Burst Limit is a pretty good game that manages to stay true to the anime series.
  12. Beyond its successes as a light, accessible fighting game, Burst Limit's greatest achievement as a DBZ fighting game is finally presenting the story and characters in all of their utterly ludicrous glory.
  13. With a great combat system, good-looking characters, and a ton of unlockables, Dragon Ball Z: Burst Limit was poised to be the game that brought in new legions of Dragon Ball Z fans. Unfortunately, the lack of any explanation of the story — coupled with a few nitpicks here and there regarding online lag, boring stage design and predictable AI — means that this one isn't likely to find mass market appeal.
  14. In the end I did enjoy this game, the ease of online and the ability to view your opponent’s power rating is faithful to the show and the inclusion of Drama abilities is a really good idea.
  15. 80
    The lack of characters combined with the relative lack of gameplay modes makes the overall package seem a bit shallow, as if the inevitable sequel will feature more content. Even so, Burst Limit is a quality fighting game. Non-fans will be lost within the convoluted confines of the Z Chronicles, but the improved battle engine can't be denied.
  16. 79
    A strong fighting game, with combat mechanics that are both simple and deep.
  17. The gameplay shines through and is a critical success in terms of delivering something similar to the anime.
  18. The AI falls prey to cheap tricks consistently; almost all of the characters have to be unlocked through the single player and to unlock all of the drama scenes you need encyclopaedic knowledge of the series itself.
  19. Reminiscent of the anime, Burst Limit is an intriguing game for fans and newcomers alike.
  20. 78
    It looks absolutely fantastic, and is leaps and bounds ahead of previous title in the franchise. However, the age old balance issue of depth vs accessibility ultimately rears its ugly head, and the balance is tipped a little too much towards the casual player – to the extent that even fans may find themselves getting bored quickly.
  21. Fans of DBZ and lovers of other Dimps-branded Dragon Ball titles, as mentioned earlier, will want to rush out and pick Dragon Ball Z: Burst Limit up. Hardcore fighting gamers will also enjoy the ranged stick-and-move nature of this unique fighter.
  22. The DBZ series' next-gen debut looks and sounds good, but its gameplay has some minor annoyances that are poorly timed, considering Soulcaliber IV isn't all that far off. You're better off waiting for that one instead.
  23. This 3D fighting game can be enjoyed by newcomers to the DBZ universe and Super Saiyan wannabes alike.
  24. Twenty-plus playable characters (including fisticuff faves Krillin, Goku, and Piccolo), ground-based and sky-bound battles, a brimming list of offline challenges, and an addictive around-the-globe online Versus mode (complete with leaderboard tracking) fill out this beefy package.
  25. Overall, the game does not having a long lasting appeal to the casual gamer. Its fun in the beginning but it quickly gets repetitive with the drama scenes, dialogue and basic fighting.
  26. Just in case you’re starving for some more Dragon Ball, Burst Limit offers a great visual representation of the series with a solid combat system, but there’s not as much content as the last PS2 entry. With its online modes, Burst Limit is a positive debut for current gen console, but we crave for more. [July 2008]
  27. Burst Limit is a good fighting game for fans, and fun overall. However, those familiar with previous games will frown at some limitations.
  28. Get rid of the drama, though, and Burst Limit becomes a delight. [July 2008, p.78]
  29. Its kinetic manga style makes for a refreshing change compared to the more earthbound Tekkens and Dead or Alives of this world, and for those who are willing to invest time in the deep combo system the rewards are numerous.
  30. The visuals and sound carry the anime style to near perfection and the gameplay, while lacking originality, has lots of kick, even though online battles suffer from lag problems.
  31. Although significantly streamlined compared to the last wave of DBZ titles and perilously confusing at times, Burst Limit looks and feels at home on today’s meaty hardware. Mechanics are generally tight and far more intricate than you might expect from a game like this so while more traditional fighters may still have the edge for all but the most devout anime fans, this is a surprising treat for those with the patience to get to grips with it and the good nature to overlook its relative lack of content.
  32. Dragon Ball Z Burst Limit looks nice and is easy to play. The story is nothing for newbies in the Dragonball universe, because the game gets right into it.
  33. Although it is a solid fighting game, if you don't appreciate the style of the cartoons then it could get old fast, for example you might have just nailed a complicated combo only to have it interrupted and ended by a drama card which is totally out of your control.
  34. 70
    A shiny coat of paint isn’t enough to hide the fact that the depth in the fighting has been somewhat compromised, the game is the lowest on content since the original Budokai title and the least friendliest to those who aren’t fans.
  35. DBZ games took a big step forward with Burst Limit's visuals, animation, and true-to-show presentation style. Unfortunately, the other aspects seem to have taken two steps back.
  36. If you’re looking for a good DBZ fighter, go to your nearest bargain bin and pick up Budokai 3. If you’re looking for the ultimate Dragonball Z simulation game, go pick up Budokai Tenkaichi 3. Both games are cheaper and provide better gaming experiences than Burst Limit.
  37. Fans of DBZ won’t be disappointed with Burst Limit but for the rest of us out there, this game can be recommended as a fine rental but nothing more.
  38. DBZ Burst Limit is a game that's very clearly made for its fans. A newcomer who picks this game up will have absolutely no idea what's going on in the story, other than seeing a lot of oddly dressed people yelling at the top of their lungs for no obviously apparent reason.
  39. If you are keeping score, Burst Limit's fighting is shallow, the single player is ok if you have pre-existing knowledge of the show's plot but unintelligible if you don't and the online play is marred by disconnects and/or lag issues.
  40. What it gains in looks it loses in excitement. [Aug 2008, p.74]
  41. A great little fighter though a bit repetitive. [Aug 2008, p.78]
  42. We can't help but feel that Burst Limit is an opportunity lost.
  43. This game does a lot of things well and a few things wrong, but there's just something about this title that doesn't feel right. The presentation is great and the pace is fast, but the fights themselves just aren't interesting enough. It's not a bad game in any way and for short periods of time it can be quite entertaining. But with a lack of depth those periods of time grow few and far between fast.
  44. Burst Limit was a poor start for DBZ’s future with the 360, but it could have been worse. The art stays true to the series as do the cutscenes.
  45. Dragon Ball Z: Burst Limit is definitely more a game for those familiar with the series than players looking for a deep, competitive fighting game. While it's visually engaging, those without an interest in the actual Dragon Ball Z franchise will find the fighting too simplistic to be rewarding.
  46. 58
    If you love Dragon Ball Z -- like, love it to the point where tears run down your face as you stare at your Vegeta wall scroll -- then you'll love Burst Limit. Casual fans, like myself, will be impressed initially but ultimately let down by the fact that -- despite the new name -- this is still part of the Budokai family of fighters.
  47. Quite frankly, even long time Dragon Ball Z fans will get limited fun out of this. Burst Limit isn't necessarily bad and can be quite fun at first, but you'll get bored of it after a few days because of the above mentioned issues and go back to playing something else.
  48. It’s not that Burst Limit is a bad game, it’s just painfully average. [Issue#34, p.96]
  49. Another problem that is baffling is that there are fewer characters available for the versus and online play match types than there were in the last game.
  50. Too much Ball Z and not enough brawl. If you know what we're Saiyan. [Aug 2008, p.85]
User Score
7.7

Generally favorable reviews- based on 30 Ratings

User score distribution:
  1. Positive: 7 out of 9
  2. Negative: 1 out of 9
  1. Apr 6, 2014
    8
    i think that burst limit is a good game. not the best but not the worst. the speed in combat is so fast and fun to pull off. it is so easy to get into. and finally it feels like playing out the show Full Review »
  2. Sep 21, 2013
    6
    This game is... okay. It has it's strong points such as it's gorgeous visuals (and it's still the best looking DBZ game ever released to me!) and great soundtrack, but to me, the gameplay feels much more slow and clunky compared to Dimps last DBZ game Budokai 3. And this game does not have aas much to offer, for example, Budokai 3 went through every DBZ saga and also covered a bit of DBGT (Which to me is not a good thing!) and had a pretty big character roster. This game only goes up to the end of the Cell saga and has a much smaller character roster.

    Overall it's okay, it can be fun at times but it does not compare to Budokai 3.
    Full Review »
  3. May 16, 2013
    7
    This review contains spoilers, click full review link to view. The lack of characters combined with the relative lack of gameplay modes makes the overall package seem a bit shallow, as if the inevitable sequel will feature more content. Even so, Burst Limit is a quality fighting game. Non-fans will be lost within the convoluted confines of the Z Chronicles, but the improved battle engine can't be denied. Full Review »