Mixed or average reviews - based on 55 Critics

Critic score distribution:
  1. Positive: 23 out of 55
  2. Negative: 0 out of 55
Buy On
  1. Game Informer
    Jun 16, 2011
    I recommend Dungeon Siege III to anyone that wants to connect with friends and kill a whole mess of monsters together. [July 2011, p.84]
  2. Jun 20, 2011
    It's a real shame that the online wasn't better implemented; otherwise this would have been one of my bigger surprise hits for this year. Just a few key changes could have made that experience great, and I'm not sure why the developers felt the need to make it so limiting.
  3. Jun 21, 2011
    Dungeon Siege III may not be a perfect game, but for dungeon crawler fans, it offers up hours of enjoyment with solid combat complemented by a dash of humor. It's not going to appeal to everyone out there, but if you're part of the target market, it's an excellent way to pass the time while waiting for Blizzard to hurry up and finish Diablo III.
  4. Jun 16, 2011
    So what you're essentially paying for in the difference is the graphical polish of the environments, a satisfactory storyline, and clean craftsmanship. If that sounds like a fine deal, then Dungeon Siege III is the right dungeon crawler for you.
  5. Jun 16, 2011
    Our main quibble is that there's not much variety here: a whole lot of sieging in a whole lot of dungeons. If you've fought tooth-and-nail through one dungeon, you've fought tooth-and-nail through them all.
  6. Jun 25, 2011
    It may have a few hiccups here and there, but there's no doubting the fact that Dungeon Siege III scratches that itch for a good dungeon crawler.
  7. Jun 17, 2011
    With better co-op, this could have been a truly great experience, but it's still highly enjoyable, and you can't demand much more than that.
  8. Jul 10, 2011
    Dungeon Siege III might not be the best dungeon crawler ever to have graces the world of gaming – but it is a very accessible introduction for those who might be new to the genre.
  9. Sep 14, 2011
    The story may not be the greatest, but the gameplay is solid and for that alone you should check it out.
  10. Jun 20, 2011
    The game is designed to simply let you get on with it. The lack of loading screens means you can continuously chug through a 10-12 hour game without the usual stop-and-start pausing at static screens, like you're being bullied by a traffic warden.
  11. 85
    Dungeon Siege III is among the finer ways you can dungeon-crawl on your 360 these days, and if the developers can iron out its quirks, a sequel (which this game sets up nicely) could be epic.
  12. Jul 29, 2011
    If you love action-oriented, fast-paced fights with a bit of controller acrobatic placed in pretty linear dungeons, you will love Dungeon Siege III. Looking for a dungeon crawl? You'll be disappointed here.
  13. Jun 27, 2011
    As much as this review may come across as "negative", Dungeon Siege III is a fun and easy to pick up game and certainly the best technical effort from Obsidian Entertainment in recent memory. If there were more complaints than praise it's because I really wanted this new entry in the DS franchise to be the best Action-RPG cooperative offering it could have been.
  14. Jun 23, 2011
    Dungeon Siege 3 is a worthy successor to the Dungeon Siege Saga, and the legitimate heir to the Throne of Console Dungeon Crawlers. However, PC fanatics will feel as if they're playing a slightly dumped down version of the first two epic games of the franchise.
  15. Jul 1, 2011
    Luckily for Dungeon Siege III, the loot – generally a major in games like these – and the flaws in the multiplayer can be covered for by the many other positives brought to the table. The slick action, the tidy levelling system, and the presentation all create a game well worth playing. Grab a friend, grab a couple of drinks and any problems seem to vanish.
  16. Jul 26, 2011
    Dungeon Siege III revealed to be a good action-RPG with a satisfying combat system, an enjoyable co-op mode, good graphics and great sound. Too bad for the undelwhelming plot.
  17. Jul 14, 2011
    So, in the end, what we have is an exceptional local-multiplayer action RPG with a good story and great combat and production values, fused with some of the best-loved trappings of the hack-and-slash loot-grab genre.
  18. Jun 26, 2011
    Dungeon Siege III isn't extraordinary, but is it a highly satisfying way to spend time gaming with a friend or three.
  19. Jun 22, 2011
    If you're looking for an exciting romp through impressive-looking dungeons where you smash monsters, get loot, use tactics to win, and level up a lot of fun abilities, then this game delivers that in a way that's more true to Baldur's Gate: Dark Alliance than it is to either the past Dungeon Siege games or the Diablo series. And if you want something with the kind of wide-open online play that lasts for years, well, you're better off saving your money and waiting for Diablo III.
  20. Xbox World 360 Magazine UK
    Jul 13, 2011
    Not big, but reasonably clever, and like so much else in life, best enjoyed with friends. [Sept 2011, p.94]
  21. Jun 23, 2011
    Fans of the series will appreciate the class system and the numerous characters, while newcomers will enjoy the approachable combat and beautiful worlds. It's a win-win across the board, and we'll take that any day of the week over a recycled Final Fantasy adventure.
  22. Jul 18, 2011
    It's a game that offers few surprises then, but one that offers plenty of enjoyment. It has nowhere near the depth of Obsidian's last RPG, Fallout: New Vegas and in this case it suits.
  23. Jun 21, 2011
    With most of the action taking place in castles, forests, caves, factories, mountains, swamps and numerous other locations, there are very few dungeons to be found at all within the game. Which overall speaks volumes for potential expectations one may have with the game, and in failing to meet them could be an unfair catalyst in dismissing what is a fun, polished, and streamlined action RPG experience that deserves your attention.
User Score

Mixed or average reviews- based on 106 Ratings

User score distribution:
  1. Positive: 9 out of 35
  2. Negative: 11 out of 35
  1. Jun 21, 2011
    I've enjoyed this little game. If you like old school hack and slash and plenty-a-loot then you will like this game. The leveling and talentI've enjoyed this little game. If you like old school hack and slash and plenty-a-loot then you will like this game. The leveling and talent tree systems work well and make you feel like you are definitely becoming more powerful. The graphics are decent with only a few minor camera hicups - mainly zooming in too far in some situations. I like the flashy spell effects as well. If you are playing single player your AI partner is capable of handling his/her own and will even pick up any loot you may have missed along the way. All in all the game works well and is pleasing to your eyes. I would recommend it to others. Full Review »
  2. Jul 6, 2011
    It is not worth purchasing. It would have been decent had they managed to create a decent talent/skill system. The talent system is one of theIt is not worth purchasing. It would have been decent had they managed to create a decent talent/skill system. The talent system is one of the worst I have seen in a RPG. You spend points on a set of 9 talent points and you aren't given any indication that those skills stack. Furthermore you can't really determine exactly how many points you allocated to a certain system because what is displayed is a bar. Full Review »
  3. Jun 21, 2011
    This game's suxx! How could they screw up oh-so simple loot-game formula oh-so bad in so many ways?! Lets count how many screw ups are there,This game's suxx! How could they screw up oh-so simple loot-game formula oh-so bad in so many ways?! Lets count how many screw ups are there, shall we?
    1 For a loot game there is no customization of your equipment, i mean if you pick Katarina is rifles and guns to the game's end. You can't pick up knife, sword or some kick ass hummer... NOOOO! it's guns and riffles all da way. That's suxx.
    2 There's no option in developin' your character - you can't play the game with the same character choice and end up with two different chars in the end - you'll take all skills available eventually and they power ups is hardly notecable. it's the same with Passive skills. Level up is boring and that's suxx.
    3 Fight's are boring! With Katarina i'ts pretty much just button mashing. THere were times, where i dont even see where tha hell i am shooting, and i didn't care either cause enemies were dyin'. There were times when i was thinking that game is just playin' with itself and doesen't need me and that's suxx.
    4 There was no boss fight until the very end. There was bosses, but they hardly challengin' even on hardest settings available and they are just bigger versions of normal enemy or same as normal enemy with aura-like circles arround them. That's just lazy and unimaginative and that's suxx.
    5 For a loot game you have no clue WTF the item does. There are lot of characteristics that i dont get. whats Doom, whats Momentum, whats Block, whats Warding? there's no help with this, there's no characterization.I still don't get it and i finished this POS. Having Characteristics unknown in a loot-game is suxx
    6 Skills are pathetic and unconvenient. You'll have skills for each weapon. 3. Why not all 6 with all weapons? that's just buffles me. F.e. Katarina has skill - summon wolf, that she could do, only when she equips 2 guns. hmmm...whyyyyy? skill's themselves are pathetic. i finished the game with the same skill i have in the beginning and that's just sad... and suxx.
    7 plot. It's stupid, i'ts unimaginative, it's flat, it's predictable... in a loot-game, whatever right? Right. F.e. who cared about plot in Torchlight, Diablo 2, Titan quest? No one. At least not me. Why is it an issue here? Because it's All. Over. The. PLACE. It's annoying! You can take two steps without someone startin' talkin' to you. It's EVERYWHERE and even if you skip it it's still ANNOYING! and suxx.
    8 THey tryin' to rip off better games like ME and DAO. I'am huge bioware fan and for me thoose elements looked cheap, half-done, and bad executed. THey are tryin' to convince you, that choices you make will form a sequel's world. I don't buy it! There's going to be no sequel to THIS game. Pathetic ripoffs of better games is usually BAD idea and it's suxx!
    9 Cut-scenes... 99 cents worth moving pictures. It's like a slap in the face! You can't get more cheaper than those! Remember how cool it's been with cut-scenes in Diablo2? There was even extra disc with only those! That was AWESOME. But not here. Not in this game. This game is suxx!
    10 Voice acting suxx and make no mistake about it, which makes plot issues even more insufferable!
    11 there is no world map in this one! WHY? Why would you do such a thing, obsidian? It's just suxx
    12 Game length is only 6 hours! 6!!! I was readin' comments, where people say it was 12.. Are you retarded or something? I've completed ALL the quests, waste about an hour in ice dungeon, cause got i've got lost in the damned thing. Still it was 6 hours. Short-length games are suxx.
    All in all it's just hard to recommend this game to anyone. At this price you can get torchlight, both Deathspanks and Titan quest and EACH OF THEM is far more enjoyable than this flick. AVOID AT ALL COSTS!!!
    Full Review »