Metascore
69

Mixed or average reviews - based on 54 Critics

Critic score distribution:
  1. Positive: 22 out of 54
  2. Negative: 2 out of 54
  1. Camp as Christmas and surprisingly fun, this quirky RPG is a decent enough romp. [Nov 2006, p.71]
  2. Not a bad game by any means, but the slow initial pace combined with horrible voice work make for a game that most players won't want to make it past hour 5.
  3. Enchanted Arms is a capable and often enjoyable role-playing game, but it's also one that you'll likely forget as soon as you finish it.
  4. Perhaps the most likeable cult oddity on XBox 360. [Oct 2006, p.98]
  5. As long as you change the voice-overs to the original Japanese dialog, the game will be tolerable. If you have been looking for a traditional, turn-based RPG for the Xbox 360, then this one is a nice option.
  6. I wasn’t impressed much by the game’s visuals. They don’t seem to offer much beyond any other game, unless you like drab pre-rendered backgrounds and some remarkably not-stunning character designs.
  7. The biggest disappoint is how pitiful the narrative is.
  8. Fans of Japanese RPGs should bear in mind that behind the problems lies an extremely competent, if not terribly imaginative, RPG which will certainly fill a couple of dozen hours of your time in an entertaining and involving manner.
  9. The colorful adventure is generic in every way except for the graphics, but it should sill be a fun experience for hardcore RPG fans. The world that you explore in real time looks as good as some cut scenes on PS2 RPG’s.
  10. 70
    Turns out to be a well-made game, but is so blatantly unoriginal that it may actually inspire resentment in players who are tired of the same old thing.
  11. Ubisoft brings the Japanese RPG experience to the 360, but sadly doesn't dazzle us with truly next-gen visuals and revolutionary gameplay.
  12. With up to 50 hours of gameplay and the option of having rather straightfoward online battles, you’ll at least get your money’s worth; we’re just not sure that most Xbox 360 gamers have refined enough tastes to fully appreciate it.
  13. If you're looking for a game with legs and lifespan, Enchanted Arms is for you.
  14. But ultimately, it's hard to whole-heartedly recommend this game to anyone but the most diehard turn-based--RPG fanatics. [Oct. 2006, p.73]
  15. For a Japanese role-playing game on the decidely un-Japanese 360, this turned out to be surprisingly predictable experience. [Oct. 2006, p.109]
  16. 65
    Enchanted Arms is something of a run-of-the-mill effort but it does enough differently and enough well to warrant a look.
  17. If they had trimmed all the meaningless RPG fat and reworked Enchanted Arms into something more concentrated, the experience would have played to the game's strengths and been more successful for it.
  18. 65
    The decidedly traditional approach that permeates every part of the game makes the decision to develop this as a "new-gen" game all the more odd, to say the very least.
  19. The story never really takes off and the characters are a bit one-dimensional, plus the lack of anything other than the main quest to occupy your attention is a let down.
  20. It’s a unique offering for 360 owners – as it would have been for Xbox – certainly, but one who’s highlights can’t match those of the RPGs currently burning brightly on PS2. [Apr 2006, p.87]
  21. American role-playing veterans who aren't absolutely dying to do turn-based battles on their shiny new console are advised to wait for a true RPG killer app on 360 -- however long that's going to take.
  22. As it stands, it’s only eye candy that distinguishes Enchanted Arms from the wealth of tactical RPGs on PS2. [Oct 2006, p.130]
  23. While not broken in any fundamental ways, this souless and cliched title tries to be too many things to many people, and in the end does none of them well. [Oct. 2006, p.104]
  24. If you come into Enchanted Arms looking for something as epic as the Final Fantasy series then there’s a hefty chance you’ll leave disappointed. That’s not to say this is a bad game at all. Enchanted Arms plays like most would expect - an average RPG. Nothing more, nothing less.
  25. 60
    In true J-RPG fashion this game doesn’t have a lot of real gameplay and I accept that that’s one of the merits of the genre, however the battle system gets really old really fast.
  26. A decent, if forgettable, RPG romp through familiar lands, with familiar faces, for familiar goals. Its surprisingly thoughtful and intelligent battle system mostly makes up for its weak character customization, lackluster graphics and overly linear world.
  27. If you absolutely must get your hands on a next-generation RPG now, give it a shot, but don't be surprised if these Arms feel weak.
  28. It’s average. It’s the sort of by-the-numbers fantastical nonsense you’ve played, completed and discarded a million times before and doesn’t offer anything new besides high resolution graphics and a slight reliance on the ‘A’ button.
  29. If, like me, you’re vulnerable to anime/manga/JRPG cliché, then this game will be a guilty pleasure, but I’ll be surprised if you finish it.
  30. Xbox 360 gamers will be pleased to have a grand RPG, but sadly it's not nearly as enchanting as it could be.
User Score
6.9

Mixed or average reviews- based on 60 Ratings

User score distribution:
  1. Positive: 19 out of 25
  2. Negative: 4 out of 25
  1. Mar 23, 2012
    8
    Geat title, is really cool, have much elements of a great RPG, obviusly have mistakes, but all the good things on Enchanted Arms do to thisGeat title, is really cool, have much elements of a great RPG, obviusly have mistakes, but all the good things on Enchanted Arms do to this title an incredible sorprise. Enchanted Arms is amazing. Full Review »
  2. Mar 22, 2015
    9
    Enchanted arms is an RPG, set protagonist being Atsuma along with his friends Toya, and Makota. at Enchant University. After they skippedEnchanted arms is an RPG, set protagonist being Atsuma along with his friends Toya, and Makota. at Enchant University. After they skipped school and go to a Golem battle tent, the city guards machines begin to malfunction, attacking innocents and turning on the any of the cities inhabitants. Later the protagonists separate, Toya turned against Atsuma, and Makota presumed dead. Its up to Atsuma to become stronger and take on the three devl golems, Queen of Ice, Emperor of Fire, and Lord of Earth. Full Review »
  3. Jan 11, 2015
    9
    I wonder that this title was rated so badly. It's a great RPG if you understand how to play it. I liked the tactical combat system. Also itI wonder that this title was rated so badly. It's a great RPG if you understand how to play it. I liked the tactical combat system. Also it has quite a good story; only the Golem hunt is a bit unnecessary. So I rate this game with 9 Points. Full Review »