Mixed or average reviews - based on 34 Critics What's this?

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Mixed or average reviews- based on 53 Ratings

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  • Summary: Defy hostile alien abductors and fight your way off of the massive Mothership Zeta, orbiting Earth miles above the Capital Wasteland. Mothership Zeta takes Fallout 3 in an entirely new direction - outer space. Meet new characters and join with them in a desperate bid to escape the Aliens' clutches. To do so, you'll wield powerful new weapons, like the Alien Atomizer, Alien Disintegrator, and Drone Cannon, and deck yourself out in brand new outfits, like the Gemini-Era Spacesuit and even Samurai Armor. A strange Alien signal is being broadcast throughout the Capital Wasteland, originating from a crashed UFO. Is it a distress call, or something far more sinister? That question is answered when you find yourself beamed aboard an enormous Alien spacecraft, with only one alternative - to fight your way to the bridge of the ship and secure your escape. [Bethesda Softworks] Expand
Score distribution:
  1. Positive: 9 out of 34
  2. Negative: 3 out of 34
  1. This year has been a grand one for DLC, a trend which I feel will only continue to grow thanks in part to Fallout 3. A definite purchase for fans of the original game and the previous content packs.
  2. Hefty chunks of Mothership Zeta feel formulaic and repetitive, yet the sting of the expansion's low points is countered somewhat by the impeccable presentation, smartly-implemented sci-fi vibe, and a few entertaining twists.
  3. We have found ourselves in a situation of victory after abduction by a strange alien species.
  4. 70
    While not without value, instead of wrapping up my time in the Capital Wastelands in a nice big irradiated bow, Mothership Zeta just left me wondering how much fun being in space could’ve been.
  5. Mothership Zeta is a let down. It's nowhere near as good as Point Lookout or The Pitt. It's slightly better than Operation Anchorage, but only slightly. It's a linear, repetitive slog through an alien space ship and nothing else. Is it a fitting finale? No. Is it worth 800MS Points? Just. If only for the Samurai Armour. Sniff.
  6. 60
    There are some memorable moments here, but it's a shame that Mothership Zeta couldn't do more with such an interesting premise.
  7. If Mothership Zeta had been half as long and available at half the price, it might have been worthwhile simply for giving players a quick peek behind the origins of the main game's enigmatic alien wreckage. As it stands, this dog-leg jaunt into outer space ends up a giant could-have-been without any real reason to recommend it, save completion for completion's sake.

See all 34 Critic Reviews

Score distribution:
  1. Positive: 7 out of 19
  2. Negative: 7 out of 19
  1. BS
    Sep 1, 2009
    I don't have the game yet and wish to judge it, because I am a retarded monkey with no sense of common sense. I don't even have the platform that this page is about, but feel that I have the ability to judge it. I luv teh blastah! I hatin' teh Anchorage! Blah blah blah.

    Kyle T, T stands for TOOL BAG.
  2. NickB
    Oct 8, 2009
    This was actually a pretty fun expansion (and the last, I gather) but with the following caveats: First, Mothership Zeta feels a bit more like a traditional FPS environment than the eerie post-apoc setting of Fallout 3, although there is plenty to be found inside the ship that ties in to the overall back story (finding that the aliens have been kidnapping people for far longer than the era of the wasteland, for example). Second, if you haven't gotten too far yet in the rest of the game, this expansion gives you ample opportunity to load up on some of the deadliest weapons you'll find in the game, not to mention access to a cool base of ops when you finish it. Overall, I liked it; the aliens had a bit of the "Invasion: Mars" vibe going on, and the concluding events leading up to your escape from the mothership were a blast. Expand
  3. Mar 20, 2012
    To be honest, this was kind of a cool concept but ultimately became boring. It also leaves you ridiculously overpowered in the core game, which for me kind of ruined the feel of the series. Really, I should give this a 5 or a 6 but I give it points for the interesting lore it provided on the history of the universe. Expand
  4. LaurenP
    Aug 5, 2009
    Mothership Zeta is an experience that almost asks to be forgotten. It tries to sell itself on exploration and combat. The former is polished and beautiful, but it feels so wasted on the latter, which is generic and extremely boring. Expand
  5. Oct 29, 2013
    As with Anchorage, Mothership Zeta had a forgettable plot and very good loot. It was less well-integrated into the story than Operation Anchorage, and also left a massive and glaring plot hole in that all the technology you presumably now have access to amounts to nothing in the wasteland at large. The gameplay itself is rather normal, not remarkable in either a good or bad way. The key redeeming quality is an easily obtained alternative to Weapon Repair Kits and some nice new Energy Weapons. Key issues include a forgettable plot, irrelevance to the game at large and few RPG qualities. Expand
  6. KyleT
    Aug 10, 2009
    First I'd like to say I have a PS3 so I don't have this yet, but I am going to judge on what I have seen. This is not better than Operation Anchorage, the weapons and armor you get from this are so boring, the Gauss Rifle the Stealth Suit, and then an Alien Rifle oooohhh awwww boring! In terms of depth it isn't that long all you do is escape lots of combat all talking is boring everyone sas mostly the same thing. Well if you are an FO3 fan and love the Alien Blaster you will enjoy this as for me I hated the Alien Blaster, I will only buy it for a little more time. Expand
  7. KeithB
    Aug 6, 2009
    This was by far the worst dlc for fallout 3. Many compare it to bethesdas first dlc Operation anchorage which was a major disappointment. But although that one was short it was a lot of fun and you came out with great equipment. Like Operation anchorage Mothership zeta is based on Fallout 3s combat. Unlike Operation anchorage mothership zeta is just plain old boring. Once completed theres no reason to replay. It gets boring real quickly. The most interesting highlight was the space walk and an interesting death ray battle. The new characters are interesting. Being able to meet a pre war soldier and a cowboy from way before the great war was amazing. Until you realize that all they have to say is I can't believe they did that to the world. The new equipment is bland. There is nothing original in the alien designs. Its different from fallout and is cool to look at for a shortwhile. Buts its like any old alien movie, little green guys speaking in jibberish with bug eyes. This is the worst dlc of all five. The fact that this is the last is the worst way bethesda can leave us. Expand

See all 19 User Reviews