Metascore
65

Mixed or average reviews - based on 34 Critics

Critic score distribution:
  1. Positive: 9 out of 34
  2. Negative: 3 out of 34
  1. This year has been a grand one for DLC, a trend which I feel will only continue to grow thanks in part to Fallout 3. A definite purchase for fans of the original game and the previous content packs.
User Score
6.1

Mixed or average reviews- based on 53 Ratings

User score distribution:
  1. Positive: 7 out of 19
  2. Negative: 7 out of 19
  1. Oct 29, 2013
    5
    As with Anchorage, Mothership Zeta had a forgettable plot and very good loot. It was less well-integrated into the story than Operation Anchorage, and also left a massive and glaring plot hole in that all the technology you presumably now have access to amounts to nothing in the wasteland at large. The gameplay itself is rather normal, not remarkable in either a good or bad way. The key redeeming quality is an easily obtained alternative to Weapon Repair Kits and some nice new Energy Weapons. Key issues include a forgettable plot, irrelevance to the game at large and few RPG qualities. Full Review »
  2. Jul 12, 2013
    2
    The Godfather 3 of DLCs. Doesn't make much sense and doesn't advance the Fallout narrative whatsoever.
    I'm playing it through this second
    time now purely for the achievements.
    Play it once if you're a completionist, but never again.
    The worst of what the Fallout series has to offer.
    Playable, though just barely, and easily forgettable.
    Full Review »
  3. May 15, 2012
    5
    This is the first dlc I have played for Mothership Zeta. I got to admit it looks cool. But it is not as good as it looks. I felt in Mothership Zeta that they replaced a fantastic story line in to a too much combat dlc[ I just love a good story] The weapons are cool and pretty much blew the hell out of those aliens heads. I recommend this only for more Fallout 3. Fallout 3 Mothership Zeta 5.8/10 Full Review »