User Score
6.2

Mixed or average reviews- based on 58 Ratings

User score distribution:
  1. Positive: 29 out of 58
  2. Negative: 15 out of 58

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  1. KyleT
    Aug 10, 2009
    4
    First I'd like to say I have a PS3 so I don't have this yet, but I am going to judge on what I have seen. This is not better than Operation Anchorage, the weapons and armor you get from this are so boring, the Gauss Rifle the Stealth Suit, and then an Alien Rifle oooohhh awwww boring! In terms of depth it isn't that long all you do is escape lots of combat all talking is First I'd like to say I have a PS3 so I don't have this yet, but I am going to judge on what I have seen. This is not better than Operation Anchorage, the weapons and armor you get from this are so boring, the Gauss Rifle the Stealth Suit, and then an Alien Rifle oooohhh awwww boring! In terms of depth it isn't that long all you do is escape lots of combat all talking is boring everyone sas mostly the same thing. Well if you are an FO3 fan and love the Alien Blaster you will enjoy this as for me I hated the Alien Blaster, I will only buy it for a little more time. Expand
  2. Aug 11, 2011
    4
    This DLC adds nothing new to Fallout 3, and feels wholly unnecessary. Environments are linear and everywhere looks the same. The story is weak but the NPC's are mildly interesting given the different time periods they come from. There are some new guns and armor but nothing that would make this an essential purchase. There is a significant lack of depth and charm here which is a shameThis DLC adds nothing new to Fallout 3, and feels wholly unnecessary. Environments are linear and everywhere looks the same. The story is weak but the NPC's are mildly interesting given the different time periods they come from. There are some new guns and armor but nothing that would make this an essential purchase. There is a significant lack of depth and charm here which is a shame given the possibilities offered by its central concept. Expand
  3. MarkK
    Aug 28, 2009
    3
    Easily the worst Fallout 3 DLC. Completely linear dungeon crawl that focuses on FO3's below average FPSer mechanics. There are multiple game breaking glitches (picking up a certain weapon can result in a dead-stop and getting stuck in a room indefinitely), poor weapons, a meager 3 enemy types, and a forgettable story. Save your money, this DLC verges on terrible.
  4. KeithB
    Aug 6, 2009
    2
    This was by far the worst dlc for fallout 3. Many compare it to bethesdas first dlc Operation anchorage which was a major disappointment. But although that one was short it was a lot of fun and you came out with great equipment. Like Operation anchorage Mothership zeta is based on Fallout 3s combat. Unlike Operation anchorage mothership zeta is just plain old boring. Once completed theres This was by far the worst dlc for fallout 3. Many compare it to bethesdas first dlc Operation anchorage which was a major disappointment. But although that one was short it was a lot of fun and you came out with great equipment. Like Operation anchorage Mothership zeta is based on Fallout 3s combat. Unlike Operation anchorage mothership zeta is just plain old boring. Once completed theres no reason to replay. It gets boring real quickly. The most interesting highlight was the space walk and an interesting death ray battle. The new characters are interesting. Being able to meet a pre war soldier and a cowboy from way before the great war was amazing. Until you realize that all they have to say is I can't believe they did that to the world. The new equipment is bland. There is nothing original in the alien designs. Its different from fallout and is cool to look at for a shortwhile. Buts its like any old alien movie, little green guys speaking in jibberish with bug eyes. This is the worst dlc of all five. The fact that this is the last is the worst way bethesda can leave us. Expand
  5. NiallK
    Nov 9, 2009
    3
    My God this was a disaster. I enjoyed it for 5 minutes, and then I wanted to leave. The weapons are unimaginative, the textures are bland, and the enemies only seem to vary in hit-points. Overall, an abomination of an expansion that should be sent straight to hell. You've lost some of my respect, Bethesda...
  6. AndrewT
    Nov 24, 2009
    2
    This DLC sends one of my favorite games out on a bad note. Linear pacing, almost no Karma alteration (killing the unarmed xenocidal maniacs in the ship nets negative karma, and that's about it), and an almost complete lack of story put it on par with Operation: Anchorage. Unlike O:A, though, there's no game-altering loot like the Stealth Armor or Winterized T-51b Power Armor. This DLC sends one of my favorite games out on a bad note. Linear pacing, almost no Karma alteration (killing the unarmed xenocidal maniacs in the ship nets negative karma, and that's about it), and an almost complete lack of story put it on par with Operation: Anchorage. Unlike O:A, though, there's no game-altering loot like the Stealth Armor or Winterized T-51b Power Armor. Sure, there's a bunch of nice energy weapons, but none of them markedly better than what exists in the core game. In the end, I find myself hoarding the Alien Epoxy found on the ship (which can repair any weapon on its own) and ignoring the rest of the DLC. After completion, one has the option of returning to the mothership; I find myself wondering why to go there in the first place. Expand
  7. Jul 12, 2013
    2
    The Godfather 3 of DLCs. Doesn't make much sense and doesn't advance the Fallout narrative whatsoever.
    I'm playing it through this second time now purely for the achievements.
    Play it once if you're a completionist, but never again.
    The worst of what the Fallout series has to offer.
    Playable, though just barely, and easily forgettable.
Metascore
65

Mixed or average reviews - based on 34 Critics

Critic score distribution:
  1. Positive: 9 out of 34
  2. Negative: 3 out of 34
  1. Mothership Zeta is a let down. It's nowhere near as good as Point Lookout or The Pitt. It's slightly better than Operation Anchorage, but only slightly. It's a linear, repetitive slog through an alien space ship and nothing else. Is it a fitting finale? No. Is it worth 800MS Points? Just. If only for the Samurai Armour. Sniff.
  2. With repetitive, largely uninspired corridor combat, and boring, linear and samey mission design, the least you'd hope is that there would be some supplementary side quests to extend the lifespan - but not so.
  3. The result is a game that looks great, ends well, but at times, leans too heavily on formulaic game mechanics.