User Score
6.2

Mixed or average reviews- based on 59 Ratings

User score distribution:
  1. Positive: 20 out of 59
  2. Negative: 15 out of 59

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. BS
    Sep 1, 2009
    10
    I don't have the game yet and wish to judge it, because I am a retarded monkey with no sense of common sense. I don't even have the platform that this page is about, but feel that I have the ability to judge it. I luv teh blastah! I hatin' teh Anchorage! Blah blah blah.

    Kyle T, T stands for TOOL BAG.
  2. mobius
    Aug 6, 2009
    8
    Even though there are no side quests i enjoyed this as much as broken steel. Mothership zeta captures that 1950s retro future perfectly. i loved how the aliens sounded just like those from tim burtons mars attacks. and it was a nice touch meeting a cowboy a samuri warrior and a medic from operation anchorage. this for me is a great expansion and a fitting final DLC for fallout 3. role on Even though there are no side quests i enjoyed this as much as broken steel. Mothership zeta captures that 1950s retro future perfectly. i loved how the aliens sounded just like those from tim burtons mars attacks. and it was a nice touch meeting a cowboy a samuri warrior and a medic from operation anchorage. this for me is a great expansion and a fitting final DLC for fallout 3. role on Fallout new vegas. Expand
  3. NickB
    Oct 8, 2009
    8
    This was actually a pretty fun expansion (and the last, I gather) but with the following caveats: First, Mothership Zeta feels a bit more like a traditional FPS environment than the eerie post-apoc setting of Fallout 3, although there is plenty to be found inside the ship that ties in to the overall back story (finding that the aliens have been kidnapping people for far longer than the This was actually a pretty fun expansion (and the last, I gather) but with the following caveats: First, Mothership Zeta feels a bit more like a traditional FPS environment than the eerie post-apoc setting of Fallout 3, although there is plenty to be found inside the ship that ties in to the overall back story (finding that the aliens have been kidnapping people for far longer than the era of the wasteland, for example). Second, if you haven't gotten too far yet in the rest of the game, this expansion gives you ample opportunity to load up on some of the deadliest weapons you'll find in the game, not to mention access to a cool base of ops when you finish it. Overall, I liked it; the aliens had a bit of the "Invasion: Mars" vibe going on, and the concluding events leading up to your escape from the mothership were a blast. Expand
  4. Feb 15, 2011
    9
    This DLC isn't the best Fallout 3 DLC but it is still a blast to play, in this DLC your abducted by aliens, and you and the other captives have to fight your way out, this DLC takes more of a combat focus, which isn't a bad thing it's actually a lot of fun, the new weapons, enemies, and location, are a blast, my only complaint is that it locks off most of the ship after you complete theThis DLC isn't the best Fallout 3 DLC but it is still a blast to play, in this DLC your abducted by aliens, and you and the other captives have to fight your way out, this DLC takes more of a combat focus, which isn't a bad thing it's actually a lot of fun, the new weapons, enemies, and location, are a blast, my only complaint is that it locks off most of the ship after you complete the quest, but this is still a blast, and a must download for Fallout 3 fans. Expand
Metascore
65

Mixed or average reviews - based on 34 Critics

Critic score distribution:
  1. Positive: 9 out of 34
  2. Negative: 3 out of 34
  1. Mothership Zeta is a let down. It's nowhere near as good as Point Lookout or The Pitt. It's slightly better than Operation Anchorage, but only slightly. It's a linear, repetitive slog through an alien space ship and nothing else. Is it a fitting finale? No. Is it worth 800MS Points? Just. If only for the Samurai Armour. Sniff.
  2. With repetitive, largely uninspired corridor combat, and boring, linear and samey mission design, the least you'd hope is that there would be some supplementary side quests to extend the lifespan - but not so.
  3. The result is a game that looks great, ends well, but at times, leans too heavily on formulaic game mechanics.